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Ambient and action sounds for Adventure Map objects
Ihar Hubchyk edited this page Jun 18, 2022
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This document contains information about ambient sounds of Adventure Map objects. These sounds appear when a hero or town is located nearby the objects. Most of these objects have an extra action (or even more than 1) sound upon interacting with them.
Object name | Ambient sound |
---|---|
Buoy | LOOP0000 |
Shipwreck | LOOP0001 |
Derelict Ship | LOOP0001 |
Coast | LOOP0002 |
Oracle | LOOP0003 |
Stoneliths | LOOP0004 |
Volcano (unused for now) | LOOP0005 |
Lava Pool | LOOP0006 |
Alchemist Lab | LOOP0007 |
??? | LOOP0008 |
Water Wheel | LOOP0009 |
Campfire | LOOP0010 |
Windmill | LOOP0011 |
Artesian Spring | LOOP0012 |
Fountain | LOOP0012 |
Water Lake | LOOP0013 |
Watering Hole | LOOP0013 |
River stream | LOOP0014 |
Mines | LOOP0015 |
Sawmill | LOOP0016 |
Daemon Cave | LOOP0017 |
Shrine (level 1) | LOOP0018 |
Shrine (level 2) | LOOP0018 |
Shrine (level 3) | LOOP0018 |
Stones (tile Id 200, object index 183) | LOOP0019 |
??? | LOOP0020 |
Tarpit | LOOP0021 |
Trading Post | LOOP0022 |
??? | LOOP0023 |
Ruins | LOOP0024 |
Peasant Hut | LOOP0025 |
Dwarf Cottage | LOOP0025 |
Archer House | LOOP0025 |
Freeman's Foundry | LOOP0026 |
Volcano | LOOP0027 |