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Ambient and action sounds for Adventure Map objects

Ihar Hubchyk edited this page Jun 18, 2022 · 23 revisions

This document contains information about ambient sounds of Adventure Map objects. These sounds appear when a hero or town is located nearby the objects. Most of these objects have an extra action (or even more than 1) sound upon interacting with them.

Object name Ambient sound
Buoy LOOP0000
Shipwreck LOOP0001
Derelict Ship LOOP0001
Coast LOOP0002
Oracle LOOP0003
Stoneliths LOOP0004
Volcano (unused for now) LOOP0005
Lava Pool LOOP0006
Alchemist Lab LOOP0007
??? LOOP0008
Water Wheel LOOP0009
Campfire LOOP0010
Windmill LOOP0011
Artesian Spring LOOP0012
Fountain LOOP0012
Water Lake LOOP0013
Watering Hole LOOP0013
River stream LOOP0014
Mines LOOP0015
Sawmill LOOP0016
Daemon Cave LOOP0017
Shrine (level 1) LOOP0018
Shrine (level 2) LOOP0018
Shrine (level 3) LOOP0018
Stones (tile Id 200, object index 183) LOOP0019
??? LOOP0020
Tarpit LOOP0021
Trading Post LOOP0022
??? LOOP0023
Ruins LOOP0024
Peasant Hut LOOP0025
Dwarf Cottage LOOP0025
Archer House LOOP0025
Freeman's Foundry LOOP0026
Volcano LOOP0027