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playwright.config.ts
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import { devices } from '@playwright/test'
import dotenv from 'dotenv'
import type { PlaywrightTestConfig } from '@playwright/test'
/**
* Read environment variables from file.
* https://github.com/motdotla/dotenv
*/
dotenv.config();
// eslint-disable-next-line @typescript-eslint/prefer-nullish-coalescing
const PORT = Number(process.env.PORT || 3000)
if (!PORT) {
throw new Error(`PORT environment variable is required`)
}
/**
* See https://playwright.dev/docs/test-configuration.
*/
const config: PlaywrightTestConfig = {
testDir: './e2e',
/* Maximum time one test can run for. */
timeout: 30 * 1000,
expect: {
/**
* Maximum time expect() should wait for the condition to be met.
* For example in `await expect(locator).toHaveText();`
*/
timeout: 5000,
},
/* Run tests in files in parallel */
fullyParallel: true,
/* Fail the build on CI if you accidentally left test.only in the source code. */
forbidOnly: !!process.env.CI,
/* Retry on CI only */
retries: process.env.CI ? 2 : 0,
/* Opt out of parallel tests on CI. */
workers: process.env.CI ? 1 : undefined,
/* Reporter to use. See https://playwright.dev/docs/test-reporters */
reporter: process.env.CI
? [['github'], ['html', { open: 'never' }]]
: [['html', { open: 'always' }]],
// Path to global setup file, which exports a setup function to run before all tests.
// In this case, used to seed test users and create storageState files for each.
globalSetup: require.resolve('./e2e/helpers/global-setup'),
// Counterpart to globalSetup above.
globalTeardown: require.resolve('./e2e/helpers/global-teardown'),
/* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
use: {
// Storage state (cookies + local store) to use by default in all tests (can
// be overridden). Especially useful for sharing auth credentials across
// multiple tests. Omitting this for now -- using shared auth credentials
// will be opt-in.
// storageState: './e2e/mocks/user.json',
/* Maximum time each action such as `click()` can take. Defaults to 0 (no limit). */
actionTimeout: 0,
/* Base URL to use in actions like `await page.goto('/')`. */
baseURL: `http://localhost:${PORT}`,
/* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
trace: 'on-first-retry',
},
/* Configure projects for major browsers */
projects: [
{
name: 'chromium',
use: {
...devices['Desktop Chrome'],
},
},
{
name: 'firefox',
use: {
...devices['Desktop Firefox'],
},
},
{
name: 'webkit',
use: {
...devices['Desktop Safari'],
},
},
/* Test against mobile viewports. */
// {
// name: 'Mobile Chrome',
// use: {
// ...devices['Pixel 5'],
// },
// },
// {
// name: 'Mobile Safari',
// use: {
// ...devices['iPhone 12'],
// },
// },
/* Test against branded browsers. */
// {
// name: 'Microsoft Edge',
// use: {
// channel: 'msedge',
// },
// },
// {
// name: 'Google Chrome',
// use: {
// channel: 'chrome',
// },
// },
],
/* Folder for test artifacts such as screenshots, videos, traces, etc. */
outputDir: 'test-results/',
/* Run your local dev server before starting the tests */
webServer: {
command: process.env.CI
? `cross-env PORT=${PORT} npm run start:mocks`
: `cross-env PORT=${PORT} npm run dev`,
port: Number(PORT),
},
}
export default config