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Replace DisableRayQueryDynamicRayManagementMechanism and ForceRayQueryDynamicRayManagementMechanism with one key: OverrideRayQueryThrottling.
OverrideRayQueryThrottling is ignored when it's not set. When set, 0 will disable RQ throttling while 1 will enable RQ throttling.
DECLARE_IGC_REGKEY(bool, DisableRayQueryDynamicRayManagementMechanism, true, "Dynamic ray management mechanism for Synchronous Ray Tracing", true)
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DECLARE_IGC_REGKEY(bool, ForceRayQueryDynamicRayManagementMechanism, false, "Force dynamic ray management regardless of other disable mechanisms", true)
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DECLARE_IGC_REGKEY(bool, OverrideRayQueryThrottling, false, "Force rayquery throttling (dynamic ray management) to be enabled or disabled. Default value of this key is ignored", true)
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DECLARE_IGC_REGKEY(bool, DisableRayQueryDynamicRayManagementMechanismForExternalFunctionsCalls, false, "Disable dynamic ray management mechanism for shaders with external functions calls", true)
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DECLARE_IGC_REGKEY(bool, DisableRayQueryDynamicRayManagementMechanismForBarriers, false, "Disable dynamic ray management mechanism for shaders with barriers", true)
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DECLARE_IGC_REGKEY(bool, EnableOuterLoopHoistingForRayQueryDynamicRayManagementMechanism, false, "Disable dynamic ray management mechanism for shaders with barriers", true)
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