From ef93713c707be34e794c82531c407b7d838b3f64 Mon Sep 17 00:00:00 2001 From: Rene Sepulveda Date: Sun, 7 Jan 2024 23:39:50 -0500 Subject: [PATCH 1/7] Remove GLFW source --- 3rdparty/glfw/.gitignore | 75 - 3rdparty/glfw/CMake/GenerateMappings.cmake | 33 - 3rdparty/glfw/CMake/MacOSXBundleInfo.plist.in | 38 - 3rdparty/glfw/CMake/amd64-mingw32msvc.cmake | 13 - 3rdparty/glfw/CMake/i586-mingw32msvc.cmake | 13 - 3rdparty/glfw/CMake/i686-pc-mingw32.cmake | 13 - 3rdparty/glfw/CMake/i686-w64-mingw32.cmake | 13 - 3rdparty/glfw/CMake/modules/FindMir.cmake | 34 - 3rdparty/glfw/CMake/modules/FindOSMesa.cmake | 18 - 3rdparty/glfw/CMake/modules/FindVulkan.cmake | 46 - .../CMake/modules/FindWaylandProtocols.cmake | 26 - .../glfw/CMake/modules/FindXKBCommon.cmake | 34 - 3rdparty/glfw/CMake/x86_64-w64-mingw32.cmake | 13 - 3rdparty/glfw/CMakeLists.txt | 411 - 3rdparty/glfw/COPYING.txt | 22 - 3rdparty/glfw/LICENSE | 22 - 3rdparty/glfw/README.md | 463 - 3rdparty/glfw/cmake_uninstall.cmake.in | 29 - 3rdparty/glfw/deps/KHR/khrplatform.h | 282 - 3rdparty/glfw/deps/getopt.c | 230 - 3rdparty/glfw/deps/getopt.h | 57 - 3rdparty/glfw/deps/glad.c | 1678 -- 3rdparty/glfw/deps/glad/glad.h | 3680 --- 3rdparty/glfw/deps/linmath.h | 574 - 3rdparty/glfw/deps/mingw/_mingw_dxhelper.h | 117 - 3rdparty/glfw/deps/mingw/dinput.h | 2467 -- 3rdparty/glfw/deps/mingw/xinput.h | 239 - 3rdparty/glfw/deps/nuklear.h | 23717 ---------------- 3rdparty/glfw/deps/nuklear_glfw_gl2.h | 381 - 3rdparty/glfw/deps/stb_image_write.h | 1048 - 3rdparty/glfw/deps/tinycthread.c | 594 - 3rdparty/glfw/deps/tinycthread.h | 443 - 3rdparty/glfw/deps/vs2008/stdint.h | 247 - 3rdparty/glfw/deps/vulkan/vk_platform.h | 120 - 3rdparty/glfw/deps/vulkan/vulkan.h | 4763 ---- 3rdparty/glfw/include/GLFW/glfw3.h | 5522 ---- 3rdparty/glfw/include/GLFW/glfw3native.h | 572 - 3rdparty/glfw/src/CMakeLists.txt | 161 - 3rdparty/glfw/src/cocoa_init.m | 374 - 3rdparty/glfw/src/cocoa_joystick.h | 50 - 3rdparty/glfw/src/cocoa_joystick.m | 462 - 3rdparty/glfw/src/cocoa_monitor.m | 526 - 3rdparty/glfw/src/cocoa_platform.h | 169 - 3rdparty/glfw/src/cocoa_time.c | 60 - 3rdparty/glfw/src/cocoa_window.m | 1905 -- 3rdparty/glfw/src/context.c | 758 - 3rdparty/glfw/src/egl_context.c | 786 - 3rdparty/glfw/src/egl_context.h | 219 - 3rdparty/glfw/src/glfw3.pc.in | 13 - 3rdparty/glfw/src/glfw3Config.cmake.in | 1 - 3rdparty/glfw/src/glfw_config.h.in | 60 - 3rdparty/glfw/src/glx_context.c | 698 - 3rdparty/glfw/src/glx_context.h | 181 - 3rdparty/glfw/src/init.c | 322 - 3rdparty/glfw/src/input.c | 1308 - 3rdparty/glfw/src/internal.h | 771 - 3rdparty/glfw/src/linux_joystick.c | 434 - 3rdparty/glfw/src/linux_joystick.h | 62 - 3rdparty/glfw/src/mappings.h | 478 - 3rdparty/glfw/src/mappings.h.in | 73 - 3rdparty/glfw/src/mir_init.c | 240 - 3rdparty/glfw/src/mir_monitor.c | 218 - 3rdparty/glfw/src/mir_platform.h | 133 - 3rdparty/glfw/src/mir_window.c | 975 - 3rdparty/glfw/src/monitor.c | 508 - 3rdparty/glfw/src/nsgl_context.h | 56 - 3rdparty/glfw/src/nsgl_context.m | 335 - 3rdparty/glfw/src/null_init.c | 50 - 3rdparty/glfw/src/null_joystick.c | 42 - 3rdparty/glfw/src/null_joystick.h | 31 - 3rdparty/glfw/src/null_monitor.c | 68 - 3rdparty/glfw/src/null_platform.h | 62 - 3rdparty/glfw/src/null_window.c | 321 - 3rdparty/glfw/src/osmesa_context.c | 370 - 3rdparty/glfw/src/osmesa_context.h | 94 - 3rdparty/glfw/src/posix_thread.c | 103 - 3rdparty/glfw/src/posix_thread.h | 51 - 3rdparty/glfw/src/posix_time.c | 85 - 3rdparty/glfw/src/posix_time.h | 44 - 3rdparty/glfw/src/vulkan.c | 329 - 3rdparty/glfw/src/wgl_context.c | 728 - 3rdparty/glfw/src/wgl_context.h | 159 - 3rdparty/glfw/src/win32_init.c | 587 - 3rdparty/glfw/src/win32_joystick.c | 751 - 3rdparty/glfw/src/win32_joystick.h | 56 - 3rdparty/glfw/src/win32_monitor.c | 513 - 3rdparty/glfw/src/win32_platform.h | 404 - 3rdparty/glfw/src/win32_thread.c | 97 - 3rdparty/glfw/src/win32_time.c | 74 - 3rdparty/glfw/src/win32_window.c | 2012 -- 3rdparty/glfw/src/window.c | 1099 - 3rdparty/glfw/src/wl_init.c | 1157 - 3rdparty/glfw/src/wl_monitor.c | 208 - 3rdparty/glfw/src/wl_platform.h | 339 - 3rdparty/glfw/src/wl_window.c | 1542 - 3rdparty/glfw/src/x11_init.c | 1053 - 3rdparty/glfw/src/x11_monitor.c | 504 - 3rdparty/glfw/src/x11_platform.h | 444 - 3rdparty/glfw/src/x11_window.c | 3042 -- 3rdparty/glfw/src/xkb_unicode.c | 940 - 3rdparty/glfw/src/xkb_unicode.h | 28 - 101 files changed, 77770 deletions(-) delete mode 100644 3rdparty/glfw/.gitignore delete mode 100755 3rdparty/glfw/CMake/GenerateMappings.cmake delete mode 100755 3rdparty/glfw/CMake/MacOSXBundleInfo.plist.in delete mode 100755 3rdparty/glfw/CMake/amd64-mingw32msvc.cmake delete mode 100755 3rdparty/glfw/CMake/i586-mingw32msvc.cmake delete mode 100755 3rdparty/glfw/CMake/i686-pc-mingw32.cmake delete mode 100755 3rdparty/glfw/CMake/i686-w64-mingw32.cmake delete mode 100755 3rdparty/glfw/CMake/modules/FindMir.cmake delete mode 100755 3rdparty/glfw/CMake/modules/FindOSMesa.cmake delete mode 100755 3rdparty/glfw/CMake/modules/FindVulkan.cmake delete mode 100755 3rdparty/glfw/CMake/modules/FindWaylandProtocols.cmake delete mode 100755 3rdparty/glfw/CMake/modules/FindXKBCommon.cmake delete mode 100755 3rdparty/glfw/CMake/x86_64-w64-mingw32.cmake delete mode 100755 3rdparty/glfw/CMakeLists.txt delete mode 100644 3rdparty/glfw/COPYING.txt delete mode 100755 3rdparty/glfw/LICENSE delete mode 100755 3rdparty/glfw/README.md delete mode 100755 3rdparty/glfw/cmake_uninstall.cmake.in delete mode 100755 3rdparty/glfw/deps/KHR/khrplatform.h delete mode 100755 3rdparty/glfw/deps/getopt.c delete mode 100755 3rdparty/glfw/deps/getopt.h delete mode 100755 3rdparty/glfw/deps/glad.c delete mode 100755 3rdparty/glfw/deps/glad/glad.h delete mode 100755 3rdparty/glfw/deps/linmath.h delete mode 100755 3rdparty/glfw/deps/mingw/_mingw_dxhelper.h delete mode 100755 3rdparty/glfw/deps/mingw/dinput.h delete mode 100755 3rdparty/glfw/deps/mingw/xinput.h delete mode 100755 3rdparty/glfw/deps/nuklear.h delete mode 100755 3rdparty/glfw/deps/nuklear_glfw_gl2.h delete mode 100755 3rdparty/glfw/deps/stb_image_write.h delete mode 100755 3rdparty/glfw/deps/tinycthread.c delete mode 100755 3rdparty/glfw/deps/tinycthread.h delete mode 100755 3rdparty/glfw/deps/vs2008/stdint.h delete mode 100755 3rdparty/glfw/deps/vulkan/vk_platform.h delete mode 100755 3rdparty/glfw/deps/vulkan/vulkan.h delete mode 100755 3rdparty/glfw/include/GLFW/glfw3.h delete mode 100755 3rdparty/glfw/include/GLFW/glfw3native.h delete mode 100755 3rdparty/glfw/src/CMakeLists.txt delete mode 100755 3rdparty/glfw/src/cocoa_init.m delete mode 100755 3rdparty/glfw/src/cocoa_joystick.h delete mode 100755 3rdparty/glfw/src/cocoa_joystick.m delete mode 100755 3rdparty/glfw/src/cocoa_monitor.m delete mode 100755 3rdparty/glfw/src/cocoa_platform.h delete mode 100755 3rdparty/glfw/src/cocoa_time.c delete mode 100755 3rdparty/glfw/src/cocoa_window.m delete mode 100755 3rdparty/glfw/src/context.c delete mode 100755 3rdparty/glfw/src/egl_context.c delete mode 100755 3rdparty/glfw/src/egl_context.h delete mode 100755 3rdparty/glfw/src/glfw3.pc.in delete mode 100755 3rdparty/glfw/src/glfw3Config.cmake.in delete mode 100755 3rdparty/glfw/src/glfw_config.h.in delete mode 100755 3rdparty/glfw/src/glx_context.c delete mode 100755 3rdparty/glfw/src/glx_context.h delete mode 100755 3rdparty/glfw/src/init.c delete mode 100755 3rdparty/glfw/src/input.c delete mode 100755 3rdparty/glfw/src/internal.h delete mode 100755 3rdparty/glfw/src/linux_joystick.c delete mode 100755 3rdparty/glfw/src/linux_joystick.h delete mode 100755 3rdparty/glfw/src/mappings.h delete mode 100755 3rdparty/glfw/src/mappings.h.in delete mode 100755 3rdparty/glfw/src/mir_init.c delete mode 100755 3rdparty/glfw/src/mir_monitor.c delete mode 100755 3rdparty/glfw/src/mir_platform.h delete mode 100755 3rdparty/glfw/src/mir_window.c delete mode 100755 3rdparty/glfw/src/monitor.c delete mode 100755 3rdparty/glfw/src/nsgl_context.h delete mode 100755 3rdparty/glfw/src/nsgl_context.m delete mode 100755 3rdparty/glfw/src/null_init.c delete mode 100755 3rdparty/glfw/src/null_joystick.c delete mode 100755 3rdparty/glfw/src/null_joystick.h delete mode 100755 3rdparty/glfw/src/null_monitor.c delete mode 100755 3rdparty/glfw/src/null_platform.h delete mode 100755 3rdparty/glfw/src/null_window.c delete mode 100755 3rdparty/glfw/src/osmesa_context.c delete mode 100755 3rdparty/glfw/src/osmesa_context.h delete mode 100755 3rdparty/glfw/src/posix_thread.c delete mode 100755 3rdparty/glfw/src/posix_thread.h delete mode 100755 3rdparty/glfw/src/posix_time.c delete mode 100755 3rdparty/glfw/src/posix_time.h delete mode 100755 3rdparty/glfw/src/vulkan.c delete mode 100755 3rdparty/glfw/src/wgl_context.c delete mode 100755 3rdparty/glfw/src/wgl_context.h delete mode 100755 3rdparty/glfw/src/win32_init.c delete mode 100755 3rdparty/glfw/src/win32_joystick.c delete mode 100755 3rdparty/glfw/src/win32_joystick.h delete mode 100755 3rdparty/glfw/src/win32_monitor.c delete mode 100755 3rdparty/glfw/src/win32_platform.h delete mode 100755 3rdparty/glfw/src/win32_thread.c delete mode 100755 3rdparty/glfw/src/win32_time.c delete mode 100755 3rdparty/glfw/src/win32_window.c delete mode 100755 3rdparty/glfw/src/window.c delete mode 100755 3rdparty/glfw/src/wl_init.c delete mode 100755 3rdparty/glfw/src/wl_monitor.c delete mode 100755 3rdparty/glfw/src/wl_platform.h delete mode 100755 3rdparty/glfw/src/wl_window.c delete mode 100755 3rdparty/glfw/src/x11_init.c delete mode 100755 3rdparty/glfw/src/x11_monitor.c delete mode 100755 3rdparty/glfw/src/x11_platform.h delete mode 100755 3rdparty/glfw/src/x11_window.c delete mode 100755 3rdparty/glfw/src/xkb_unicode.c delete mode 100755 3rdparty/glfw/src/xkb_unicode.h diff --git a/3rdparty/glfw/.gitignore b/3rdparty/glfw/.gitignore deleted file mode 100644 index 52cb5f19914..00000000000 --- a/3rdparty/glfw/.gitignore +++ /dev/null @@ -1,75 +0,0 @@ -# External junk -.DS_Store -_ReSharper* -*.opensdf -*.sdf -*.suo -*.dir -*.vcxproj* -*.sln -Win32 -x64 -Debug -Release -MinSizeRel -RelWithDebInfo - -# CMake files -Makefile -CMakeCache.txt -CMakeFiles -cmake_install.cmake -cmake_uninstall.cmake - -# Generated files -docs/Doxyfile -docs/html -docs/warnings.txt -docs/doxygen_sqlite3.db -src/glfw_config.h -src/glfw3.pc -src/glfw3Config.cmake -src/glfw3ConfigVersion.cmake - -# Compiled binaries -src/libglfw.so -src/libglfw.so.3 -src/libglfw.so.3.0 -src/libglfw.dylib -src/libglfw.dylib -src/libglfw.3.dylib -src/libglfw.3.0.dylib -src/libglfw3.a -src/glfw3.lib -src/glfw3.dll -src/glfw3dll.lib -src/glfw3dll.a -examples/*.app -examples/*.exe -examples/boing -examples/gears -examples/heightmap -examples/particles -examples/splitview -examples/simple -examples/wave -tests/*.app -tests/*.exe -tests/clipboard -tests/cursor -tests/empty -tests/events -tests/gamma -tests/glfwinfo -tests/iconify -tests/joysticks -tests/monitors -tests/msaa -tests/reopen -tests/sharing -tests/tearing -tests/threads -tests/title -tests/version -tests/windows - diff --git a/3rdparty/glfw/CMake/GenerateMappings.cmake b/3rdparty/glfw/CMake/GenerateMappings.cmake deleted file mode 100755 index 7a88e3d4457..00000000000 --- a/3rdparty/glfw/CMake/GenerateMappings.cmake +++ /dev/null @@ -1,33 +0,0 @@ -# Usage: -# cmake -P GenerateMappings.cmake - -set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt") -set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt") -set(template_path "${CMAKE_ARGV3}") -set(target_path "${CMAKE_ARGV4}") - -if (NOT EXISTS "${template_path}") - message(FATAL_ERROR "Failed to find template file ${template_path}") -endif() - -file(DOWNLOAD "${source_url}" "${source_path}" - STATUS download_status - TLS_VERIFY on) - -list(GET download_status 0 status_code) -list(GET download_status 1 status_message) - -if (status_code) - message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}") -endif() - -file(STRINGS "${source_path}" lines) -foreach(line ${lines}) - if ("${line}" MATCHES "^[0-9a-fA-F].*$") - set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n") - endif() -endforeach() - -configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX) -file(REMOVE "${source_path}") - diff --git a/3rdparty/glfw/CMake/MacOSXBundleInfo.plist.in b/3rdparty/glfw/CMake/MacOSXBundleInfo.plist.in deleted file mode 100755 index 684ad79087f..00000000000 --- a/3rdparty/glfw/CMake/MacOSXBundleInfo.plist.in +++ /dev/null @@ -1,38 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${MACOSX_BUNDLE_EXECUTABLE_NAME} - CFBundleGetInfoString - ${MACOSX_BUNDLE_INFO_STRING} - CFBundleIconFile - ${MACOSX_BUNDLE_ICON_FILE} - CFBundleIdentifier - ${MACOSX_BUNDLE_GUI_IDENTIFIER} - CFBundleInfoDictionaryVersion - 6.0 - CFBundleLongVersionString - ${MACOSX_BUNDLE_LONG_VERSION_STRING} - CFBundleName - ${MACOSX_BUNDLE_BUNDLE_NAME} - CFBundlePackageType - APPL - CFBundleShortVersionString - ${MACOSX_BUNDLE_SHORT_VERSION_STRING} - CFBundleSignature - ???? - CFBundleVersion - ${MACOSX_BUNDLE_BUNDLE_VERSION} - CSResourcesFileMapped - - LSRequiresCarbon - - NSHumanReadableCopyright - ${MACOSX_BUNDLE_COPYRIGHT} - NSHighResolutionCapable - - - diff --git a/3rdparty/glfw/CMake/amd64-mingw32msvc.cmake b/3rdparty/glfw/CMake/amd64-mingw32msvc.cmake deleted file mode 100755 index c264ff0dabd..00000000000 --- a/3rdparty/glfw/CMake/amd64-mingw32msvc.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win64 -SET(CMAKE_SYSTEM_NAME Windows) -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc") -SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++") -SET(CMAKE_RC_COMPILER "amd64-mingw32msvc-windres") -SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/3rdparty/glfw/CMake/i586-mingw32msvc.cmake b/3rdparty/glfw/CMake/i586-mingw32msvc.cmake deleted file mode 100755 index c871e5be50d..00000000000 --- a/3rdparty/glfw/CMake/i586-mingw32msvc.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i586-mingw32msvc-gcc") -SET(CMAKE_CXX_COMPILER "i586-mingw32msvc-g++") -SET(CMAKE_RC_COMPILER "i586-mingw32msvc-windres") -SET(CMAKE_RANLIB "i586-mingw32msvc-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/3rdparty/glfw/CMake/i686-pc-mingw32.cmake b/3rdparty/glfw/CMake/i686-pc-mingw32.cmake deleted file mode 100755 index b657d94481b..00000000000 --- a/3rdparty/glfw/CMake/i686-pc-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres") -SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib") - -#Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/3rdparty/glfw/CMake/i686-w64-mingw32.cmake b/3rdparty/glfw/CMake/i686-w64-mingw32.cmake deleted file mode 100755 index bbd9f8956e2..00000000000 --- a/3rdparty/glfw/CMake/i686-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") -SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/3rdparty/glfw/CMake/modules/FindMir.cmake b/3rdparty/glfw/CMake/modules/FindMir.cmake deleted file mode 100755 index 2104df8a339..00000000000 --- a/3rdparty/glfw/CMake/modules/FindMir.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# FindMir -# ------- -# Finds the Mir library -# -# This will will define the following variables:: -# -# MIR_FOUND - the system has Mir -# MIR_INCLUDE_DIRS - the Mir include directory -# MIR_LIBRARIES - the Mir libraries -# MIR_DEFINITIONS - the Mir definitions - - -find_package (PkgConfig) -if(PKG_CONFIG_FOUND) - pkg_check_modules (PC_MIR mirclient>=0.26.2 QUIET) - - find_path(MIR_INCLUDE_DIR NAMES mir_toolkit/mir_client_library.h - PATHS ${PC_MIR_INCLUDE_DIRS}) - - find_library(MIR_LIBRARY NAMES mirclient - PATHS ${PC_MIR_LIBRARIES} ${PC_MIR_LIBRARY_DIRS}) - - include (FindPackageHandleStandardArgs) - find_package_handle_standard_args (MIR - REQUIRED_VARS MIR_LIBRARY MIR_INCLUDE_DIR) - - if (MIR_FOUND) - set(MIR_LIBRARIES ${MIR_LIBRARY}) - set(MIR_INCLUDE_DIRS ${PC_MIR_INCLUDE_DIRS}) - set(MIR_DEFINITIONS -DHAVE_MIR=1) - endif() - - mark_as_advanced (MIR_LIBRARY MIR_INCLUDE_DIR) -endif() diff --git a/3rdparty/glfw/CMake/modules/FindOSMesa.cmake b/3rdparty/glfw/CMake/modules/FindOSMesa.cmake deleted file mode 100755 index 3194bd91aba..00000000000 --- a/3rdparty/glfw/CMake/modules/FindOSMesa.cmake +++ /dev/null @@ -1,18 +0,0 @@ -# Try to find OSMesa on a Unix system -# -# This will define: -# -# OSMESA_LIBRARIES - Link these to use OSMesa -# OSMESA_INCLUDE_DIR - Include directory for OSMesa -# -# Copyright (c) 2014 Brandon Schaefer - -if (NOT WIN32) - - find_package (PkgConfig) - pkg_check_modules (PKG_OSMESA QUIET osmesa) - - set (OSMESA_INCLUDE_DIR ${PKG_OSMESA_INCLUDE_DIRS}) - set (OSMESA_LIBRARIES ${PKG_OSMESA_LIBRARIES}) - -endif () diff --git a/3rdparty/glfw/CMake/modules/FindVulkan.cmake b/3rdparty/glfw/CMake/modules/FindVulkan.cmake deleted file mode 100755 index 103554bb7cf..00000000000 --- a/3rdparty/glfw/CMake/modules/FindVulkan.cmake +++ /dev/null @@ -1,46 +0,0 @@ -# Find Vulkan -# -# VULKAN_INCLUDE_DIR -# VULKAN_LIBRARY -# VULKAN_FOUND - -if (WIN32) - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/Include" - "$ENV{VK_SDK_PATH}/Include") - if (CMAKE_SIZEOF_VOID_P EQUAL 8) - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Lib" - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Lib" - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - else() - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Lib32" - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Lib32" - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - endif() -elseif (APPLE) - find_library(VULKAN_LIBRARY vulkan.1 HINTS - "$ENV{VULKAN_SDK}/macOS/lib") - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/macOS/include") -else() - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/include") - find_library(VULKAN_LIBRARY NAMES vulkan HINTS - "$ENV{VULKAN_SDK}/lib") -endif() - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR) - -mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY) - diff --git a/3rdparty/glfw/CMake/modules/FindWaylandProtocols.cmake b/3rdparty/glfw/CMake/modules/FindWaylandProtocols.cmake deleted file mode 100755 index 8eb83f27ef8..00000000000 --- a/3rdparty/glfw/CMake/modules/FindWaylandProtocols.cmake +++ /dev/null @@ -1,26 +0,0 @@ -find_package(PkgConfig) - -pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION}) - -execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols - OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR - RESULT_VARIABLE _pkgconfig_failed) -if (_pkgconfig_failed) - message(FATAL_ERROR "Missing wayland-protocols pkgdatadir") -endif() - -string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}") - -find_package_handle_standard_args(WaylandProtocols - FOUND_VAR - WaylandProtocols_FOUND - REQUIRED_VARS - WaylandProtocols_PKGDATADIR - VERSION_VAR - WaylandProtocols_VERSION - HANDLE_COMPONENTS -) - -set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND}) -set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR}) -set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION}) diff --git a/3rdparty/glfw/CMake/modules/FindXKBCommon.cmake b/3rdparty/glfw/CMake/modules/FindXKBCommon.cmake deleted file mode 100755 index 0f571eeacb5..00000000000 --- a/3rdparty/glfw/CMake/modules/FindXKBCommon.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# - Try to find XKBCommon -# Once done, this will define -# -# XKBCOMMON_FOUND - System has XKBCommon -# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories -# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon -# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon - -find_package(PkgConfig) -pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon) -set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER}) - -find_path(XKBCOMMON_INCLUDE_DIR - NAMES xkbcommon/xkbcommon.h - HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS} -) - -find_library(XKBCOMMON_LIBRARY - NAMES xkbcommon - HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS} -) - -set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY}) -set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS}) -set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR}) - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(XKBCommon DEFAULT_MSG - XKBCOMMON_LIBRARY - XKBCOMMON_INCLUDE_DIR -) - -mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR) - diff --git a/3rdparty/glfw/CMake/x86_64-w64-mingw32.cmake b/3rdparty/glfw/CMake/x86_64-w64-mingw32.cmake deleted file mode 100755 index e629e4573f0..00000000000 --- a/3rdparty/glfw/CMake/x86_64-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") -SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/3rdparty/glfw/CMakeLists.txt b/3rdparty/glfw/CMakeLists.txt deleted file mode 100755 index 9628c5afe2e..00000000000 --- a/3rdparty/glfw/CMakeLists.txt +++ /dev/null @@ -1,411 +0,0 @@ -project(GLFW C) - -cmake_minimum_required(VERSION 3.0.0) - -set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) - -if (NOT CMAKE_VERSION VERSION_LESS "3.1") - cmake_policy(SET CMP0054 NEW) -endif() - -set(GLFW_VERSION_MAJOR "3") -set(GLFW_VERSION_MINOR "3") -set(GLFW_VERSION_PATCH "0") -set(GLFW_VERSION_EXTRA "") -set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}") -set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}") -set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64") - -set_property(GLOBAL PROPERTY USE_FOLDERS ON) - -set(BUILD_SHARED_LIBS OFF) -set(GLFW_BUILD_EXAMPLES OFF) -set(GLFW_BUILD_TESTS OFF) -set(GLFW_BUILD_DOCS OFF) -set(GLFW_INSTALL OFF) -option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF) - -if (UNIX) - if (ENABLE_HEADLESS_RENDERING) - set(GLFW_USE_OSMESA ON) - else () - set(GLFW_USE_OSMESA OFF) - endif () -endif() - -if (WIN32) - option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF) -endif() - -if (UNIX AND NOT APPLE) - option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF) - option(GLFW_USE_MIR "Use Mir for window creation" OFF) -endif() - -if (MSVC) - option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON) -endif() - -if (BUILD_SHARED_LIBS) - set(_GLFW_BUILD_DLL 1) -endif() - -if (BUILD_SHARED_LIBS AND UNIX) - # On Unix-like systems, shared libraries can use the soname system. - set(GLFW_LIB_NAME glfw) -else() - set(GLFW_LIB_NAME glfw3) -endif() - -if (GLFW_VULKAN_STATIC) - set(_GLFW_VULKAN_STATIC 1) -endif() - -list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") - -find_package(Threads REQUIRED) -find_package(Vulkan) - -if (GLFW_BUILD_DOCS) - set(DOXYGEN_SKIP_DOT TRUE) - find_package(Doxygen) -endif() - -#-------------------------------------------------------------------- -# Set compiler specific flags -#-------------------------------------------------------------------- -if (MSVC) - if (MSVC90) - # Workaround for VS 2008 not shipping with the DirectX 9 SDK - include(CheckIncludeFile) - check_include_file(dinput.h DINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND) - message(FATAL_ERROR "DirectX 9 SDK not found") - endif() - # Workaround for VS 2008 not shipping with stdint.h - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008") - endif() - - if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) - foreach (flag CMAKE_C_FLAGS - CMAKE_C_FLAGS_DEBUG - CMAKE_C_FLAGS_RELEASE - CMAKE_C_FLAGS_MINSIZEREL - CMAKE_C_FLAGS_RELWITHDEBINFO) - - if (${flag} MATCHES "/MD") - string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}") - endif() - if (${flag} MATCHES "/MDd") - string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}") - endif() - - endforeach() - endif() -endif() - -if (MINGW) - # Workaround for legacy MinGW not providing XInput and DirectInput - include(CheckIncludeFile) - - check_include_file(dinput.h DINPUT_H_FOUND) - check_include_file(xinput.h XINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw") - endif() - - # Enable link-time exploit mitigation features enabled by default on MSVC - include(CheckCCompilerFlag) - - # Compatibility with data execution prevention (DEP) - set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") - check_c_compiler_flag("" _GLFW_HAS_DEP) - if (_GLFW_HAS_DEP) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") - check_c_compiler_flag("" _GLFW_HAS_ASLR) - if (_GLFW_HAS_ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with 64-bit address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") - check_c_compiler_flag("" _GLFW_HAS_64ASLR) - if (_GLFW_HAS_64ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Detect and select backend APIs -#-------------------------------------------------------------------- -if (GLFW_USE_WAYLAND) - set(_GLFW_WAYLAND 1) - message(STATUS "Using Wayland for window creation") -elseif (GLFW_USE_MIR) - set(_GLFW_MIR 1) - message(STATUS "Using Mir for window creation") -elseif (GLFW_USE_OSMESA) - set(_GLFW_OSMESA 1) - message(STATUS "Using OSMesa for headless context creation") -elseif (WIN32) - set(_GLFW_WIN32 1) - message(STATUS "Using Win32 for window creation") -elseif (APPLE) - set(_GLFW_COCOA 1) - message(STATUS "Using Cocoa for window creation") -elseif (UNIX) - set(_GLFW_X11 1) - message(STATUS "Using X11 for window creation") -else() - message(FATAL_ERROR "No supported platform was detected") -endif() - -#-------------------------------------------------------------------- -# Add Vulkan static library if requested -#-------------------------------------------------------------------- -if (GLFW_VULKAN_STATIC) - if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY) - list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}") - if (BUILD_SHARED_LIBS) - message(WARNING "Linking Vulkan loader static library into GLFW") - endif() - else() - if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS) - message(FATAL_ERROR "Vulkan loader static library not found") - else() - message(WARNING "Vulkan loader static library not found") - endif() - endif() -endif() - -#-------------------------------------------------------------------- -# Find and add Unix math and time libraries -#-------------------------------------------------------------------- -if (UNIX AND NOT APPLE) - find_library(RT_LIBRARY rt) - mark_as_advanced(RT_LIBRARY) - if (RT_LIBRARY) - list(APPEND glfw_LIBRARIES "${RT_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lrt") - endif() - - find_library(MATH_LIBRARY m) - mark_as_advanced(MATH_LIBRARY) - if (MATH_LIBRARY) - list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lm") - endif() - - if (CMAKE_DL_LIBS) - list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}") - list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Use Win32 for window creation -#-------------------------------------------------------------------- -if (_GLFW_WIN32) - - list(APPEND glfw_PKG_LIBS "-lgdi32") - - if (GLFW_USE_HYBRID_HPG) - set(_GLFW_USE_HYBRID_HPG 1) - endif() -endif() - -#-------------------------------------------------------------------- -# Use X11 for window creation -#-------------------------------------------------------------------- -if (_GLFW_X11) - - find_package(X11 REQUIRED) - - list(APPEND glfw_PKG_DEPS "x11") - - # Set up library and include paths - list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}") - - # Check for XRandR (modern resolution switching and gamma control) - if (NOT X11_Xrandr_FOUND) - message(FATAL_ERROR "The RandR headers were not found") - endif() - - # Check for Xinerama (legacy multi-monitor support) - if (NOT X11_Xinerama_FOUND) - message(FATAL_ERROR "The Xinerama headers were not found") - endif() - - # Check for Xkb (X keyboard extension) - if (NOT X11_Xkb_FOUND) - message(FATAL_ERROR "The X keyboard extension headers were not found") - endif() - - # Check for Xcursor (cursor creation from RGBA images) - if (NOT X11_Xcursor_FOUND) - message(FATAL_ERROR "The Xcursor headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}" - "${X11_Xinerama_INCLUDE_PATH}" - "${X11_Xkb_INCLUDE_PATH}" - "${X11_Xcursor_INCLUDE_PATH}") -endif() - -#-------------------------------------------------------------------- -# Use Wayland for window creation -#-------------------------------------------------------------------- -if (_GLFW_WAYLAND) - find_package(ECM REQUIRED NO_MODULE) - list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}") - - find_package(Wayland REQUIRED Client Cursor Egl) - find_package(WaylandScanner REQUIRED) - find_package(WaylandProtocols 1.12 REQUIRED) - - list(APPEND glfw_PKG_DEPS "wayland-egl") - - list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - - include(CheckIncludeFiles) - check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H) -endif() - -#-------------------------------------------------------------------- -# Use Mir for window creation -#-------------------------------------------------------------------- -if (_GLFW_MIR) - find_package(Mir REQUIRED) - list(APPEND glfw_PKG_DEPS "mirclient") - - list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_PKG_DEPS "xkbcommon") - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}") -endif() - -#-------------------------------------------------------------------- -# Use OSMesa for offscreen context creation -#-------------------------------------------------------------------- -if (_GLFW_OSMESA) - find_package(OSMesa REQUIRED) - list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}") -endif() - -#-------------------------------------------------------------------- -# Use Cocoa for window creation and NSOpenGL for context creation -#-------------------------------------------------------------------- -if (_GLFW_COCOA) - - list(APPEND glfw_LIBRARIES - "-framework Cocoa" - "-framework IOKit" - "-framework CoreFoundation" - "-framework CoreVideo") - - set(glfw_PKG_DEPS "") - set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo") -endif() - -#-------------------------------------------------------------------- -# Export GLFW library dependencies -#-------------------------------------------------------------------- -foreach(arg ${glfw_PKG_DEPS}) - set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}") -endforeach() -foreach(arg ${glfw_PKG_LIBS}) - set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}") -endforeach() - -#-------------------------------------------------------------------- -# Create generated files -#-------------------------------------------------------------------- -include(CMakePackageConfigHelpers) - -set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3") - -configure_package_config_file(src/glfw3Config.cmake.in - src/glfw3Config.cmake - INSTALL_DESTINATION "${GLFW_CONFIG_PATH}" - NO_CHECK_REQUIRED_COMPONENTS_MACRO) - -write_basic_package_version_file(src/glfw3ConfigVersion.cmake - VERSION ${GLFW_VERSION_FULL} - COMPATIBILITY SameMajorVersion) - -configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY) - -configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY) - -#-------------------------------------------------------------------- -# Add subdirectories -#-------------------------------------------------------------------- -add_subdirectory(src) - -if (GLFW_BUILD_EXAMPLES) - add_subdirectory(examples) -endif() - -if (GLFW_BUILD_TESTS) - add_subdirectory(tests) -endif() - -if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS) - add_subdirectory(docs) -endif() - -#-------------------------------------------------------------------- -# MODIFICATION BY Open3D: overwrite some GLFW cmake variables -#-------------------------------------------------------------------- -set(GLFW_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/include") -# glfw_LIBRARIES is collected by the official GLFW cmake -set(GLFW_LIBRARIES "${glfw_LIBRARIES}") -list(APPEND GLFW_LIBRARIES glfw) -set(GLFW_INCLUDE_DIRS ${GLFW_INCLUDE_DIRS} PARENT_SCOPE) -set(GLFW_LIBRARIES ${GLFW_LIBRARIES} PARENT_SCOPE) -#-------------------------------------------------------------------- - -#-------------------------------------------------------------------- -# Install files other than the library -# The library is installed by src/CMakeLists.txt -#-------------------------------------------------------------------- -# MODIFICATION BY Open3D: disable GLFW header install -#-------------------------------------------------------------------- -# if (GLFW_INSTALL) -# install(DIRECTORY include/GLFW DESTINATION include -# FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h) - -# install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake" -# "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake" -# DESTINATION "${GLFW_CONFIG_PATH}") - -# install(EXPORT glfwTargets FILE glfw3Targets.cmake -# EXPORT_LINK_INTERFACE_LIBRARIES -# DESTINATION "${GLFW_CONFIG_PATH}") -# install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc" -# DESTINATION "lib${LIB_SUFFIX}/pkgconfig") - -# Open3D NOTE: need to keep this off in order for the Open3D make uninstall to work -# Only generate this target if no higher-level project already has -# if (NOT TARGET uninstall) -# configure_file(cmake_uninstall.cmake.in -# cmake_uninstall.cmake IMMEDIATE @ONLY) - -# add_custom_target(uninstall -# "${CMAKE_COMMAND}" -P -# "${GLFW_BINARY_DIR}/cmake_uninstall.cmake") -# set_target_properties(uninstall PROPERTIES FOLDER "GLFW3") -# endif() -# endif() diff --git a/3rdparty/glfw/COPYING.txt b/3rdparty/glfw/COPYING.txt deleted file mode 100644 index b30c701580e..00000000000 --- a/3rdparty/glfw/COPYING.txt +++ /dev/null @@ -1,22 +0,0 @@ -Copyright (c) 2002-2006 Marcus Geelnard -Copyright (c) 2006-2010 Camilla Berglund - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would - be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source - distribution. - diff --git a/3rdparty/glfw/LICENSE b/3rdparty/glfw/LICENSE deleted file mode 100755 index acdac20b934..00000000000 --- a/3rdparty/glfw/LICENSE +++ /dev/null @@ -1,22 +0,0 @@ -Copyright (c) 2002-2006 Marcus Geelnard -Copyright (c) 2006-2016 Camilla Löwy - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would - be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source - distribution. - diff --git a/3rdparty/glfw/README.md b/3rdparty/glfw/README.md deleted file mode 100755 index 0573dcd93f6..00000000000 --- a/3rdparty/glfw/README.md +++ /dev/null @@ -1,463 +0,0 @@ -# GLFW - -[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw) -[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw) -[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw) - -## Introduction - -GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan -application development. It provides a simple, platform-independent API for -creating windows, contexts and surfaces, reading input, handling events, etc. - -GLFW natively supports Windows, macOS and Linux and other Unix-like systems. -Experimental implementations for the Wayland protocol and the Mir display server -are available but not yet officially supported. - -GLFW is licensed under the [zlib/libpng -license](http://www.glfw.org/license.html). - -The latest stable release is version 3.2.1. - -See the [downloads](http://www.glfw.org/download.html) page for details and -files, or fetch the `latest` branch, which always points to the latest stable -release. Each release starting with 3.0 also has a corresponding [annotated -tag](https://github.com/glfw/glfw/releases) with source and binary archives. -The [version history](http://www.glfw.org/changelog.html) lists all user-visible -changes for every release. - -This is a development branch for version 3.3, which is _not yet described_. -Pre-release documentation is available [here](http://www.glfw.org/docs/3.3/). - -The `master` branch is the stable integration branch and _should_ always compile -and run on all supported platforms, although details of newly added features may -change until they have been included in a release. New features and many bug -fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until -they are stable enough to merge. - -If you are new to GLFW, you may find the -[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If -you have used GLFW 2 in the past, there is a [transition -guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW -3 API. - - -## Compiling GLFW - -GLFW itself requires only the headers and libraries for your window system. It -does not need the headers for any context creation API (WGL, GLX, EGL, NSGL, -OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them. - -GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and -MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC -and Clang. It will likely compile in other environments as well, but this is -not regularly tested. - -There are [pre-compiled Windows binaries](http://www.glfw.org/download.html) -available for all supported compilers. - -See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for -more information about how to compile GLFW yourself. - - -## Using GLFW - -See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides -and the API reference. - - -## Contributing to GLFW - -See the [contribution -guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for -more information. - - -## System requirements - -GLFW supports Windows XP and later and macOS 10.7 and later. Linux and other -Unix-like systems running the X Window System are supported even without -a desktop environment or modern extensions, although some features require -a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. - -See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html) -in the documentation for more information. - - -## Dependencies - -GLFW itself depends only on the headers and libraries for your window system. - -The (experimental) Wayland backend also depends on the `extra-cmake-modules` -package, which is used to generated Wayland protocol headers. - -The examples and test programs depend on a number of tiny libraries. These are -located in the `deps/` directory. - - - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples - with command-line options - - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded - examples - - An OpenGL 3.2 core loader generated by - [glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL - - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in - examples - - [Nuklear](https://github.com/vurtun/nuklear) for test and example UI - - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk - - [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests - -The Vulkan example additionally requires the LunarG Vulkan SDK to be installed, -or it will not be included in the build. On macOS you need to provide the path -to the SDK manually as it has no standard installation location. - -The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can -find that tool. - - -## Reporting bugs - -Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). -Please check the [contribution -guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for -information on what to include when reporting a bug. - - -## Changelog - -- Added `glfwGetError` function for querying the last error code and its - description (#970) -- Added `glfwUpdateGamepadMappings` function for importing gamepad mappings in - SDL\_GameControllerDB format (#900) -- Added `glfwJoystickIsGamepad` function for querying whether a joystick has - a gamepad mapping (#900) -- Added `glfwGetJoystickGUID` function for querying the SDL compatible GUID of - a joystick (#900) -- Added `glfwGetGamepadName` function for querying the name provided by the - gamepad mapping (#900) -- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate` - for retrieving gamepad input state (#900) -- Added `glfwGetWindowContentScale`, `glfwGetMonitorContentScale` and - `glfwSetWindowContentScaleCallback` for DPI-aware rendering - (#235,#439,#677,#845,#898) -- Added `glfwRequestWindowAttention` function for requesting attention from the - user (#732,#988) -- Added `glfwGetKeyScancode` function that allows retrieving platform dependent - scancodes for keys (#830) -- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for - receiving window maximization events (#778) -- Added `glfwSetWindowAttrib` function for changing window attributes (#537) -- Added `glfwGetJoystickHats` function for querying joystick hats - (#889,#906,#934) -- Added `glfwInitHint` for setting initialization hints -- Added `glfwWindowHintString` for setting string type window hints (#893,#1139) -- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole - window transparency (#1089) -- Added `glfwSetMonitorUserPointer` and `glfwGetMonitorUserPointer` for - per-monitor user pointers -- Added `glfwSetJoystickUserPointer` and `glfwGetJoystickUserPointer` for - per-joystick user pointers -- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString` - functions for accessing X11 primary selection (#894,#1056) -- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850) -- Added definition of `GLAPIENTRY` to public header -- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling - per-pixel framebuffer transparency (#197,#663,#715,#723,#1078) -- Added `GLFW_HOVERED` window attribute for polling cursor hover state (#1166) -- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering - (#749,#842) -- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889) -- Added `GLFW_LOCK_KEY_MODS` input mode and `GLFW_MOD_*_LOCK` mod bits (#946) -- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint -- Added macOS specific `GLFW_COCOA_FRAME_NAME` window hint (#195) -- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935) -- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint -- Added macOS specific `GLFW_COCOA_MENUBAR` init hint -- Added X11 specific `GLFW_X11_CLASS_NAME` and `GLFW_X11_INSTANCE_NAME` window - hints (#893,#1139) -- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header -- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with - [OSMesa](https://www.mesa3d.org/osmesa.html) (#281) -- Added `GenerateMappings.cmake` script for updating gamepad mappings -- Made `glfwCreateWindowSurface` emit an error when the window has a context - (#1194,#1205) -- Deprecated window parameter of clipboard string functions -- Deprecated charmods callback -- Removed `GLFW_USE_RETINA` compile-time option -- Removed `GLFW_USE_CHDIR` compile-time option -- Removed `GLFW_USE_MENUBAR` compile-time option -- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored -- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding - OpenGL and OpenGL ES header macros -- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for - `vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled -- Bugfix: Invalid library paths were used in test and example CMake files (#930) -- Bugfix: The scancode for synthetic key release events was always zero -- Bugfix: The generated Doxyfile did not handle paths with spaces (#1081) -- [Win32] Added system error strings to relevant GLFW error descriptions (#733) -- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125) -- [Win32] Removed XInput circular deadzone from joystick axis data (#1045) -- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861) -- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910) -- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928) -- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with - a loader but no ICD (#916) -- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen - blanking or password enabled screensavers (#851) -- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954) -- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for -- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956) -- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960) -- [Win32] Bugfix: Monitor events were not emitted (#784) -- [Win32] Bugfix: The Cygwin DLL was installed to the wrong directory (#1035) -- [Win32] Bugfix: Normalization of axis data via XInput was incorrect (#1045) -- [Win32] Bugfix: `glfw3native.h` would undefine a foreign `APIENTRY` (#1062) -- [Win32] Bugfix: Disabled cursor mode prevented use of caption buttons - (#650,#1071) -- [Win32] Bugfix: Returned key names did not match other platforms (#943) -- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899) -- [Win32] Bugfix: Window was resized twice when entering full screen (#1085) -- [Win32] Bugfix: The HID device notification was not unregistered (#1170) -- [Win32] Bugfix: `glfwCreateWindow` activated window even with `GLFW_FOCUSED` - hint set to false (#1179,#1180) -- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125) -- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading -- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X -- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941) -- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951) -- [X11] Bugfix: XDND support had multiple non-conformance issues (#968) -- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972) -- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747) -- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size -- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983) -- [X11] Bugfix: Incremental reading of selections was not supported (#275) -- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT` -- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8 -- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display -- [Linux] Added workaround for missing `SYN_DROPPED` in pre-2.6.39 kernel - headers (#1196) -- [Linux] Moved to evdev for joystick input (#906,#1005) -- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932) -- [Linux] Bugfix: The joystick device path could be truncated (#1025) -- [Linux] Bugfix: `glfwInit` would fail if inotify creation failed (#833) -- [Linux] Bugfix: `strdup` was used without any required feature macro (#1055) -- [Cocoa] Added support for Vulkan window surface creation via - [MoltenVK](https://moltengl.com/moltenvk/) (#870) -- [Cocoa] Added support for loading a `MainMenu.nib` when available -- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852) -- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883) -- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function - (#165,#192,#508,#511) -- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding` - function on macOS 10.12+ -- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882) -- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195) -- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set - incorrect position and size (#748) -- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848) -- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888) -- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video - modes (#682) -- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050) -- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user - notification was shown (#971,#1028) -- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010) -- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082) -- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085) -- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085) -- [Cocoa] Bugfix: Event polling did not initialize AppKit if necessary (#1218) -- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts -- [WGL] Added support for `WGL_ARB_create_context_no_error` -- [GLX] Added support for `GLX_ARB_create_context_no_error` -- [GLX] Bugfix: Context creation could segfault if no GLXFBConfigs were - available (#1040) -- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871) -- [EGL] Added support for `EGL_KHR_context_flush_control` -- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid - - -## Contact - -On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as -well as news, documentation and other information about the project. - -If you have questions related to the use of GLFW, we have a -[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on -[Freenode](http://freenode.net/). - -If you have a bug to report, a patch to submit or a feature you'd like to -request, please file it in the -[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. - -Finally, if you're interested in helping out with the development of GLFW or -porting it to your favorite platform, join us on the forum, GitHub or IRC. - - -## Acknowledgements - -GLFW exists because people around the world donated their time and lent their -skills. - - - Bobyshev Alexander - - Matt Arsenault - - David Avedissian - - Keith Bauer - - John Bartholomew - - Niklas Behrens - - Niklas Bergström - - Denis Bernard - - Doug Binks - - blanco - - Kyle Brenneman - - Rok Breulj - - Martin Capitanio - - David Carlier - - Arturo Castro - - Chi-kwan Chan - - Ian Clarkson - - Michał Cichoń - - Lambert Clara - - Yaron Cohen-Tal - - Omar Cornut - - Andrew Corrigan - - Bailey Cosier - - Noel Cower - - Jason Daly - - Jarrod Davis - - Olivier Delannoy - - Paul R. Deppe - - Michael Dickens - - Роман Донченко - - Mario Dorn - - Wolfgang Draxinger - - Jonathan Dummer - - Ralph Eastwood - - Fredrik Ehnbom - - Robin Eklind - - Siavash Eliasi - - Felipe Ferreira - - Michael Fogleman - - Gerald Franz - - Mário Freitas - - GeO4d - - Marcus Geelnard - - Stephen Gowen - - Kovid Goyal - - Eloi Marín Gratacós - - Stefan Gustavson - - Jonathan Hale - - Sylvain Hellegouarch - - Matthew Henry - - heromyth - - Lucas Hinderberger - - Paul Holden - - Warren Hu - - IntellectualKitty - - Aaron Jacobs - - Erik S. V. Jansson - - Toni Jovanoski - - Arseny Kapoulkine - - Cem Karan - - Osman Keskin - - Josh Kilmer - - Cameron King - - Peter Knut - - Christoph Kubisch - - Yuri Kunde Schlesner - - Konstantin Käfer - - Eric Larson - - Robin Leffmann - - Glenn Lewis - - Shane Liesegang - - Eyal Lotem - - Tristam MacDonald - - Hans Mackowiak - - Дмитри Малышев - - Zbigniew Mandziejewicz - - Célestin Marot - - Kyle McDonald - - David Medlock - - Bryce Mehring - - Jonathan Mercier - - Marcel Metz - - Liam Middlebrook - - Jonathan Miller - - Kenneth Miller - - Bruce Mitchener - - Jack Moffitt - - Jeff Molofee - - Pierre Morel - - Jon Morton - - Pierre Moulon - - Martins Mozeiko - - Julian Møller - - ndogxj - - Kristian Nielsen - - Kamil Nowakowski - - Denis Ovod - - Ozzy - - Andri Pálsson - - Peoro - - Braden Pellett - - Christopher Pelloux - - Arturo J. Pérez - - Anthony Pesch - - Orson Peters - - Emmanuel Gil Peyrot - - Cyril Pichard - - Keith Pitt - - Stanislav Podgorskiy - - Alexandre Pretyman - - przemekmirek - - Philip Rideout - - Eddie Ringle - - Jorge Rodriguez - - Ed Ropple - - Aleksey Rybalkin - - Riku Salminen - - Brandon Schaefer - - Sebastian Schuberth - - Christian Sdunek - - Matt Sealey - - Steve Sexton - - Arkady Shapkin - - Yoshiki Shibukawa - - Dmitri Shuralyov - - Daniel Skorupski - - Bradley Smith - - Patrick Snape - - Erlend Sogge Heggen - - Julian Squires - - Johannes Stein - - Pontus Stenetorp - - Michael Stocker - - Justin Stoecker - - Elviss Strazdins - - Paul Sultana - - Nathan Sweet - - TTK-Bandit - - Sergey Tikhomirov - - Arthur Tombs - - Ioannis Tsakpinis - - Samuli Tuomola - - Matthew Turner - - urraka - - Elias Vanderstuyft - - Stef Velzel - - Jari Vetoniemi - - Ricardo Vieira - - Nicholas Vitovitch - - Simon Voordouw - - Corentin Wallez - - Torsten Walluhn - - Patrick Walton - - Xo Wang - - Jay Weisskopf - - Frank Wille - - Ryogo Yoshimura - - Andrey Zholos - - Santi Zupancic - - Jonas Ådahl - - Lasse Öörni - - All the unmentioned and anonymous contributors in the GLFW community, for bug - reports, patches, feedback, testing and encouragement - diff --git a/3rdparty/glfw/cmake_uninstall.cmake.in b/3rdparty/glfw/cmake_uninstall.cmake.in deleted file mode 100755 index 4ea57b1cfb6..00000000000 --- a/3rdparty/glfw/cmake_uninstall.cmake.in +++ /dev/null @@ -1,29 +0,0 @@ - -if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") - message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"") -endif() - -file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files) -string(REGEX REPLACE "\n" ";" files "${files}") - -foreach (file ${files}) - message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"") - if (EXISTS "$ENV{DESTDIR}${file}") - exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"") - endif() - elseif (IS_SYMLINK "$ENV{DESTDIR}${file}") - EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"") - endif() - else() - message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.") - endif() -endforeach() - diff --git a/3rdparty/glfw/deps/KHR/khrplatform.h b/3rdparty/glfw/deps/KHR/khrplatform.h deleted file mode 100755 index c9e6f17d343..00000000000 --- a/3rdparty/glfw/deps/KHR/khrplatform.h +++ /dev/null @@ -1,282 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by sending them to the public Khronos Bugzilla - * (http://khronos.org/bugzilla) by filing a bug against product - * "Khronos (general)" component "Registry". - * - * A predefined template which fills in some of the bug fields can be - * reached using http://tinyurl.com/khrplatform-h-bugreport, but you - * must create a Bugzilla login first. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(_WIN32) && !defined(__SCITECH_SNAP__) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/3rdparty/glfw/deps/getopt.c b/3rdparty/glfw/deps/getopt.c deleted file mode 100755 index 9743046f910..00000000000 --- a/3rdparty/glfw/deps/getopt.c +++ /dev/null @@ -1,230 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "getopt.h" - -#include -#include - -const int no_argument = 0; -const int required_argument = 1; -const int optional_argument = 2; - -char* optarg; -int optopt; -/* The variable optind [...] shall be initialized to 1 by the system. */ -int optind = 1; -int opterr; - -static char* optcursor = NULL; - -/* Implemented based on [1] and [2] for optional arguments. - optopt is handled FreeBSD-style, per [3]. - Other GNU and FreeBSD extensions are purely accidental. - -[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html -[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE -*/ -int getopt(int argc, char* const argv[], const char* optstring) { - int optchar = -1; - const char* optdecl = NULL; - - optarg = NULL; - opterr = 0; - optopt = 0; - - /* Unspecified, but we need it to avoid overrunning the argv bounds. */ - if (optind >= argc) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] is a null pointer, getopt() - shall return -1 without changing optind. */ - if (argv[optind] == NULL) - goto no_more_optchars; - - /* If, when getopt() is called *argv[optind] is not the character '-', - getopt() shall return -1 without changing optind. */ - if (*argv[optind] != '-') - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "-", - getopt() shall return -1 without changing optind. */ - if (strcmp(argv[optind], "-") == 0) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "--", - getopt() shall return -1 after incrementing optind. */ - if (strcmp(argv[optind], "--") == 0) { - ++optind; - goto no_more_optchars; - } - - if (optcursor == NULL || *optcursor == '\0') - optcursor = argv[optind] + 1; - - optchar = *optcursor; - - /* FreeBSD: The variable optopt saves the last known option character - returned by getopt(). */ - optopt = optchar; - - /* The getopt() function shall return the next option character (if one is - found) from argv that matches a character in optstring, if there is - one that matches. */ - optdecl = strchr(optstring, optchar); - if (optdecl) { - /* [I]f a character is followed by a colon, the option takes an - argument. */ - if (optdecl[1] == ':') { - optarg = ++optcursor; - if (*optarg == '\0') { - /* GNU extension: Two colons mean an option takes an - optional arg; if there is text in the current argv-element - (i.e., in the same word as the option name itself, for example, - "-oarg"), then it is returned in optarg, otherwise optarg is set - to zero. */ - if (optdecl[2] != ':') { - /* If the option was the last character in the string pointed to by - an element of argv, then optarg shall contain the next element - of argv, and optind shall be incremented by 2. If the resulting - value of optind is greater than argc, this indicates a missing - option-argument, and getopt() shall return an error indication. - - Otherwise, optarg shall point to the string following the - option character in that element of argv, and optind shall be - incremented by 1. - */ - if (++optind < argc) { - optarg = argv[optind]; - } else { - /* If it detects a missing option-argument, it shall return the - colon character ( ':' ) if the first character of optstring - was a colon, or a question-mark character ( '?' ) otherwise. - */ - optarg = NULL; - optchar = (optstring[0] == ':') ? ':' : '?'; - } - } else { - optarg = NULL; - } - } - - optcursor = NULL; - } - } else { - /* If getopt() encounters an option character that is not contained in - optstring, it shall return the question-mark ( '?' ) character. */ - optchar = '?'; - } - - if (optcursor == NULL || *++optcursor == '\0') - ++optind; - - return optchar; - -no_more_optchars: - optcursor = NULL; - return -1; -} - -/* Implementation based on [1]. - -[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -*/ -int getopt_long(int argc, char* const argv[], const char* optstring, - const struct option* longopts, int* longindex) { - const struct option* o = longopts; - const struct option* match = NULL; - int num_matches = 0; - size_t argument_name_length = 0; - const char* current_argument = NULL; - int retval = -1; - - optarg = NULL; - optopt = 0; - - if (optind >= argc) - return -1; - - if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0) - return getopt(argc, argv, optstring); - - /* It's an option; starts with -- and is longer than two chars. */ - current_argument = argv[optind] + 2; - argument_name_length = strcspn(current_argument, "="); - for (; o->name; ++o) { - if (strncmp(o->name, current_argument, argument_name_length) == 0) { - match = o; - ++num_matches; - } - } - - if (num_matches == 1) { - /* If longindex is not NULL, it points to a variable which is set to the - index of the long option relative to longopts. */ - if (longindex) - *longindex = (int) (match - longopts); - - /* If flag is NULL, then getopt_long() shall return val. - Otherwise, getopt_long() returns 0, and flag shall point to a variable - which shall be set to val if the option is found, but left unchanged if - the option is not found. */ - if (match->flag) - *(match->flag) = match->val; - - retval = match->flag ? 0 : match->val; - - if (match->has_arg != no_argument) { - optarg = strchr(argv[optind], '='); - if (optarg != NULL) - ++optarg; - - if (match->has_arg == required_argument) { - /* Only scan the next argv for required arguments. Behavior is not - specified, but has been observed with Ubuntu and Mac OSX. */ - if (optarg == NULL && ++optind < argc) { - optarg = argv[optind]; - } - - if (optarg == NULL) - retval = ':'; - } - } else if (strchr(argv[optind], '=')) { - /* An argument was provided to a non-argument option. - I haven't seen this specified explicitly, but both GNU and BSD-based - implementations show this behavior. - */ - retval = '?'; - } - } else { - /* Unknown option or ambiguous match. */ - retval = '?'; - } - - ++optind; - return retval; -} diff --git a/3rdparty/glfw/deps/getopt.h b/3rdparty/glfw/deps/getopt.h deleted file mode 100755 index e1eb540fd9d..00000000000 --- a/3rdparty/glfw/deps/getopt.h +++ /dev/null @@ -1,57 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef INCLUDED_GETOPT_PORT_H -#define INCLUDED_GETOPT_PORT_H - -#if defined(__cplusplus) -extern "C" { -#endif - -extern const int no_argument; -extern const int required_argument; -extern const int optional_argument; - -extern char* optarg; -extern int optind, opterr, optopt; - -struct option { - const char* name; - int has_arg; - int* flag; - int val; -}; - -int getopt(int argc, char* const argv[], const char* optstring); - -int getopt_long(int argc, char* const argv[], - const char* optstring, const struct option* longopts, int* longindex); - -#if defined(__cplusplus) -} -#endif - -#endif // INCLUDED_GETOPT_PORT_H diff --git a/3rdparty/glfw/deps/glad.c b/3rdparty/glfw/deps/glad.c deleted file mode 100755 index 10b0a00e178..00000000000 --- a/3rdparty/glfw/deps/glad.c +++ /dev/null @@ -1,1678 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.2 - Profile: compatibility - Extensions: - GL_ARB_multisample, - GL_ARB_robustness, - GL_KHR_debug - Loader: False - Local files: False - Omit khrplatform: False - - Commandline: - --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" - Online: - http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug -*/ - -#include -#include -#include -#include - -struct gladGLversionStruct GLVersion; - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define _GLAD_IS_SOME_NEW_VERSION 1 -#endif - -static int max_loaded_major; -static int max_loaded_minor; - -static const char *exts = NULL; -static int num_exts_i = 0; -static const char **exts_i = NULL; - -static int get_exts(void) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - exts = (const char *)glGetString(GL_EXTENSIONS); -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - num_exts_i = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); - if (num_exts_i > 0) { - exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); - } - - if (exts_i == NULL) { - return 0; - } - - for(index = 0; index < num_exts_i; index++) { - exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); - } - } -#endif - return 1; -} - -static void free_exts(void) { - if (exts_i != NULL) { - free((char **)exts_i); - exts_i = NULL; - } -} - -static int has_ext(const char *ext) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - - if(strcmp(e, ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0; -int GLAD_GL_VERSION_1_1; -int GLAD_GL_VERSION_1_2; -int GLAD_GL_VERSION_1_3; -int GLAD_GL_VERSION_1_4; -int GLAD_GL_VERSION_1_5; -int GLAD_GL_VERSION_2_0; -int GLAD_GL_VERSION_2_1; -int GLAD_GL_VERSION_3_0; -int GLAD_GL_VERSION_3_1; -int GLAD_GL_VERSION_3_2; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -PFNGLVERTEX2FVPROC glad_glVertex2fv; -PFNGLINDEXIPROC glad_glIndexi; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -PFNGLRECTDVPROC glad_glRectdv; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -PFNGLINDEXDPROC glad_glIndexd; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -PFNGLINDEXFPROC glad_glIndexf; -PFNGLLINEWIDTHPROC glad_glLineWidth; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -PFNGLGETMAPFVPROC glad_glGetMapfv; -PFNGLINDEXSPROC glad_glIndexs; -PFNGLCOMPILESHADERPROC glad_glCompileShader; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -PFNGLINDEXFVPROC glad_glIndexfv; -PFNGLFOGIVPROC glad_glFogiv; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -PFNGLCOLOR4UIPROC glad_glColor4ui; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; -PFNGLFOGFVPROC glad_glFogfv; -PFNGLENABLEIPROC glad_glEnablei; -PFNGLVERTEX4IVPROC glad_glVertex4iv; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; -PFNGLCREATESHADERPROC glad_glCreateShader; -PFNGLISBUFFERPROC glad_glIsBuffer; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -PFNGLVERTEX4FVPROC glad_glVertex4fv; -PFNGLBINDTEXTUREPROC glad_glBindTexture; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -PFNGLPOINTSIZEPROC glad_glPointSize; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -PFNGLCOLOR4BVPROC glad_glColor4bv; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -PFNGLCOLOR3BPROC glad_glColor3b; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -PFNGLEDGEFLAGPROC glad_glEdgeFlag; -PFNGLVERTEX3DPROC glad_glVertex3d; -PFNGLVERTEX3FPROC glad_glVertex3f; -PFNGLVERTEX3IPROC glad_glVertex3i; -PFNGLCOLOR3IPROC glad_glColor3i; -PFNGLUNIFORM3FPROC glad_glUniform3f; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -PFNGLCOLOR3SPROC glad_glColor3s; -PFNGLVERTEX3SPROC glad_glVertex3s; -PFNGLCOLORMASKIPROC glad_glColorMaski; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -PFNGLVERTEX2IVPROC glad_glVertex2iv; -PFNGLCOLOR3SVPROC glad_glColor3sv; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -PFNGLNORMALPOINTERPROC glad_glNormalPointer; -PFNGLVERTEX4SVPROC glad_glVertex4sv; -PFNGLPASSTHROUGHPROC glad_glPassThrough; -PFNGLFOGIPROC glad_glFogi; -PFNGLBEGINPROC glad_glBegin; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -PFNGLCOLOR3UBVPROC glad_glColor3ubv; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -PFNGLDRAWARRAYSPROC glad_glDrawArrays; -PFNGLUNIFORM1UIPROC glad_glUniform1ui; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -PFNGLLIGHTFVPROC glad_glLightfv; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -PFNGLCLEARPROC glad_glClear; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -PFNGLISENABLEDPROC glad_glIsEnabled; -PFNGLSTENCILOPPROC glad_glStencilOp; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -PFNGLTRANSLATEFPROC glad_glTranslatef; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -PFNGLTRANSLATEDPROC glad_glTranslated; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -PFNGLINDEXSVPROC glad_glIndexsv; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -PFNGLVERTEX3IVPROC glad_glVertex3iv; -PFNGLBITMAPPROC glad_glBitmap; -PFNGLMATERIALIPROC glad_glMateriali; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -PFNGLGETQUERYIVPROC glad_glGetQueryiv; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -PFNGLMATERIALFPROC glad_glMaterialf; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -PFNGLISSHADERPROC glad_glIsShader; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -PFNGLVERTEX3DVPROC glad_glVertex3dv; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -PFNGLENABLEPROC glad_glEnable; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -PFNGLCOLOR4FVPROC glad_glColor4fv; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; -PFNGLTEXGENFPROC glad_glTexGenf; -PFNGLGETPOINTERVPROC glad_glGetPointerv; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -PFNGLNORMAL3FVPROC glad_glNormal3fv; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; -PFNGLDEPTHRANGEPROC glad_glDepthRange; -PFNGLFRUSTUMPROC glad_glFrustum; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -PFNGLPUSHMATRIXPROC glad_glPushMatrix; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -PFNGLORTHOPROC glad_glOrtho; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -PFNGLCLEARINDEXPROC glad_glClearIndex; -PFNGLMAP1DPROC glad_glMap1d; -PFNGLMAP1FPROC glad_glMap1f; -PFNGLFLUSHPROC glad_glFlush; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -PFNGLINDEXIVPROC glad_glIndexiv; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -PFNGLPIXELZOOMPROC glad_glPixelZoom; -PFNGLFENCESYNCPROC glad_glFenceSync; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -PFNGLLIGHTIPROC glad_glLighti; -PFNGLLIGHTFPROC glad_glLightf; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -PFNGLCLAMPCOLORPROC glad_glClampColor; -PFNGLUNIFORM4IVPROC glad_glUniform4iv; -PFNGLCLEARSTENCILPROC glad_glClearStencil; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -PFNGLGENTEXTURESPROC glad_glGenTextures; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -PFNGLINDEXPOINTERPROC glad_glIndexPointer; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -PFNGLISSYNCPROC glad_glIsSync; -PFNGLVERTEX2FPROC glad_glVertex2f; -PFNGLVERTEX2DPROC glad_glVertex2d; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -PFNGLUNIFORM2IPROC glad_glUniform2i; -PFNGLMAPGRID2DPROC glad_glMapGrid2d; -PFNGLMAPGRID2FPROC glad_glMapGrid2f; -PFNGLVERTEX2IPROC glad_glVertex2i; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -PFNGLVERTEX2SPROC glad_glVertex2s; -PFNGLNORMAL3BVPROC glad_glNormal3bv; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; -PFNGLVERTEX3SVPROC glad_glVertex3sv; -PFNGLGENQUERIESPROC glad_glGenQueries; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -PFNGLTEXENVFPROC glad_glTexEnvf; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -PFNGLFOGCOORDDPROC glad_glFogCoordd; -PFNGLFOGCOORDFPROC glad_glFogCoordf; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -PFNGLTEXENVIPROC glad_glTexEnvi; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -PFNGLISENABLEDIPROC glad_glIsEnabledi; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -PFNGLUNIFORM2IVPROC glad_glUniform2iv; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -PFNGLMATRIXMODEPROC glad_glMatrixMode; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -PFNGLGETMAPIVPROC glad_glGetMapiv; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -PFNGLGETSHADERIVPROC glad_glGetShaderiv; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -PFNGLCALLLISTPROC glad_glCallList; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; -PFNGLGETDOUBLEVPROC glad_glGetDoublev; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -PFNGLLIGHTMODELFPROC glad_glLightModelf; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -PFNGLVERTEX2SVPROC glad_glVertex2sv; -PFNGLLIGHTMODELIPROC glad_glLightModeli; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -PFNGLUNIFORM3FVPROC glad_glUniform3fv; -PFNGLPIXELSTOREIPROC glad_glPixelStorei; -PFNGLCALLLISTSPROC glad_glCallLists; -PFNGLMAPBUFFERPROC glad_glMapBuffer; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -PFNGLDELETESYNCPROC glad_glDeleteSync; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -PFNGLUNIFORM3IVPROC glad_glUniform3iv; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -PFNGLPOLYGONMODEPROC glad_glPolygonMode; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -PFNGLISLISTPROC glad_glIsList; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -PFNGLCOLOR4SPROC glad_glColor4s; -PFNGLUSEPROGRAMPROC glad_glUseProgram; -PFNGLLINESTIPPLEPROC glad_glLineStipple; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -PFNGLCOLOR4BPROC glad_glColor4b; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; -PFNGLCOLOR4FPROC glad_glColor4f; -PFNGLCOLOR4DPROC glad_glColor4d; -PFNGLCOLOR4IPROC glad_glColor4i; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -PFNGLVERTEX2DVPROC glad_glVertex2dv; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -PFNGLFINISHPROC glad_glFinish; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -PFNGLDELETESHADERPROC glad_glDeleteShader; -PFNGLDRAWELEMENTSPROC glad_glDrawElements; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -PFNGLGETMAPDVPROC glad_glGetMapdv; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -PFNGLMATERIALFVPROC glad_glMaterialfv; -PFNGLVIEWPORTPROC glad_glViewport; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -PFNGLINDEXDVPROC glad_glIndexdv; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -PFNGLCLEARDEPTHPROC glad_glClearDepth; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -PFNGLTEXBUFFERPROC glad_glTexBuffer; -PFNGLPOPNAMEPROC glad_glPopName; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -PFNGLPIXELSTOREFPROC glad_glPixelStoref; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -PFNGLRECTIPROC glad_glRecti; -PFNGLCOLOR4UBPROC glad_glColor4ub; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -PFNGLRECTFPROC glad_glRectf; -PFNGLRECTDPROC glad_glRectd; -PFNGLNORMAL3SVPROC glad_glNormal3sv; -PFNGLNEWLISTPROC glad_glNewList; -PFNGLCOLOR4USPROC glad_glColor4us; -PFNGLLINKPROGRAMPROC glad_glLinkProgram; -PFNGLHINTPROC glad_glHint; -PFNGLRECTSPROC glad_glRects; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -PFNGLGETSTRINGPROC glad_glGetString; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -PFNGLDETACHSHADERPROC glad_glDetachShader; -PFNGLSCALEFPROC glad_glScalef; -PFNGLENDQUERYPROC glad_glEndQuery; -PFNGLSCALEDPROC glad_glScaled; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -PFNGLCOPYPIXELSPROC glad_glCopyPixels; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -PFNGLPOPATTRIBPROC glad_glPopAttrib; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -PFNGLINITNAMESPROC glad_glInitNames; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -PFNGLCOLOR3DVPROC glad_glColor3dv; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -PFNGLWAITSYNCPROC glad_glWaitSync; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -PFNGLCOLORMATERIALPROC glad_glColorMaterial; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -PFNGLUNIFORM1FPROC glad_glUniform1f; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -PFNGLRENDERMODEPROC glad_glRenderMode; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -PFNGLUNIFORM1IPROC glad_glUniform1i; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -PFNGLUNIFORM3IPROC glad_glUniform3i; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -PFNGLDISABLEPROC glad_glDisable; -PFNGLLOGICOPPROC glad_glLogicOp; -PFNGLEVALPOINT2PROC glad_glEvalPoint2; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; -PFNGLUNIFORM4UIPROC glad_glUniform4ui; -PFNGLCOLOR3FPROC glad_glColor3f; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -PFNGLRECTFVPROC glad_glRectfv; -PFNGLCULLFACEPROC glad_glCullFace; -PFNGLGETLIGHTFVPROC glad_glGetLightfv; -PFNGLCOLOR3DPROC glad_glColor3d; -PFNGLTEXGENDPROC glad_glTexGend; -PFNGLTEXGENIPROC glad_glTexGeni; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -PFNGLGETSTRINGIPROC glad_glGetStringi; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -PFNGLATTACHSHADERPROC glad_glAttachShader; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -PFNGLTEXGENIVPROC glad_glTexGeniv; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; -PFNGLTEXENVFVPROC glad_glTexEnvfv; -PFNGLREADBUFFERPROC glad_glReadBuffer; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -PFNGLDELETELISTSPROC glad_glDeleteLists; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -PFNGLVERTEX4DVPROC glad_glVertex4dv; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -PFNGLPOPMATRIXPROC glad_glPopMatrix; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -PFNGLCOLOR4IVPROC glad_glColor4iv; -PFNGLINDEXUBVPROC glad_glIndexubv; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -PFNGLVERTEX3FVPROC glad_glVertex3fv; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -PFNGLMATERIALIVPROC glad_glMaterialiv; -PFNGLISPROGRAMPROC glad_glIsProgram; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -PFNGLVERTEX4SPROC glad_glVertex4s; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -PFNGLNORMAL3DVPROC glad_glNormal3dv; -PFNGLUNIFORM4IPROC glad_glUniform4i; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -PFNGLROTATEDPROC glad_glRotated; -PFNGLROTATEFPROC glad_glRotatef; -PFNGLVERTEX4IPROC glad_glVertex4i; -PFNGLREADPIXELSPROC glad_glReadPixels; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -PFNGLLOADNAMEPROC glad_glLoadName; -PFNGLUNIFORM4FPROC glad_glUniform4f; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -PFNGLSHADEMODELPROC glad_glShadeModel; -PFNGLMAPGRID1DPROC glad_glMapGrid1d; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -PFNGLMAPGRID1FPROC glad_glMapGrid1f; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; -PFNGLALPHAFUNCPROC glad_glAlphaFunc; -PFNGLUNIFORM1IVPROC glad_glUniform1iv; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -PFNGLSTENCILFUNCPROC glad_glStencilFunc; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -PFNGLCOLOR4UIVPROC glad_glColor4uiv; -PFNGLRECTIVPROC glad_glRectiv; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -PFNGLEVALMESH2PROC glad_glEvalMesh2; -PFNGLEVALMESH1PROC glad_glEvalMesh1; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -PFNGLCOLOR4UBVPROC glad_glColor4ubv; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -PFNGLTEXENVIVPROC glad_glTexEnviv; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -PFNGLGENBUFFERSPROC glad_glGenBuffers; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -PFNGLPUSHATTRIBPROC glad_glPushAttrib; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -PFNGLBLENDFUNCPROC glad_glBlendFunc; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -PFNGLLIGHTIVPROC glad_glLightiv; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -PFNGLTEXGENFVPROC glad_glTexGenfv; -PFNGLENDPROC glad_glEnd; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -PFNGLSCISSORPROC glad_glScissor; -PFNGLCLIPPLANEPROC glad_glClipPlane; -PFNGLPUSHNAMEPROC glad_glPushName; -PFNGLTEXGENDVPROC glad_glTexGendv; -PFNGLINDEXUBPROC glad_glIndexub; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -PFNGLCLEARCOLORPROC glad_glClearColor; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -PFNGLNORMAL3SPROC glad_glNormal3s; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -PFNGLBLENDCOLORPROC glad_glBlendColor; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -PFNGLUNIFORM3UIPROC glad_glUniform3ui; -PFNGLCOLOR4DVPROC glad_glColor4dv; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -PFNGLUNIFORM2FVPROC glad_glUniform2fv; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -PFNGLNORMAL3IVPROC glad_glNormal3iv; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; -PFNGLCOLOR3USPROC glad_glColor3us; -PFNGLCOLOR3UIVPROC glad_glColor3uiv; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -PFNGLGETLIGHTIVPROC glad_glGetLightiv; -PFNGLDEPTHFUNCPROC glad_glDepthFunc; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -PFNGLLISTBASEPROC glad_glListBase; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -PFNGLCOLOR3UBPROC glad_glColor3ub; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -PFNGLCOLOR3UIPROC glad_glColor3ui; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -PFNGLCOLORMASKPROC glad_glColorMask; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -PFNGLCOLOR4SVPROC glad_glColor4sv; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -PFNGLFOGFPROC glad_glFogf; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -PFNGLCOLOR3IVPROC glad_glColor3iv; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -PFNGLGENLISTSPROC glad_glGenLists; -PFNGLCOLOR3BVPROC glad_glColor3bv; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -PFNGLENDLISTPROC glad_glEndList; -PFNGLUNIFORM2UIPROC glad_glUniform2ui; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -PFNGLCOLOR3USVPROC glad_glColor3usv; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -PFNGLDISABLEIPROC glad_glDisablei; -PFNGLINDEXMASKPROC glad_glIndexMask; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -PFNGLSHADERSOURCEPROC glad_glShaderSource; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -PFNGLCLEARACCUMPROC glad_glClearAccum; -PFNGLGETSYNCIVPROC glad_glGetSynciv; -PFNGLUNIFORM2FPROC glad_glUniform2f; -PFNGLBEGINQUERYPROC glad_glBeginQuery; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -PFNGLBINDBUFFERPROC glad_glBindBuffer; -PFNGLMAP2DPROC glad_glMap2d; -PFNGLMAP2FPROC glad_glMap2f; -PFNGLVERTEX4DPROC glad_glVertex4d; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -PFNGLBUFFERDATAPROC glad_glBufferData; -PFNGLEVALPOINT1PROC glad_glEvalPoint1; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -PFNGLGETERRORPROC glad_glGetError; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -PFNGLGETFLOATVPROC glad_glGetFloatv; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -PFNGLGETINTEGERVPROC glad_glGetIntegerv; -PFNGLACCUMPROC glad_glAccum; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -PFNGLISQUERYPROC glad_glIsQuery; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -PFNGLSTENCILMASKPROC glad_glStencilMask; -PFNGLDRAWPIXELSPROC glad_glDrawPixels; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -PFNGLISTEXTUREPROC glad_glIsTexture; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -PFNGLUNIFORM1FVPROC glad_glUniform1fv; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -PFNGLVERTEX4FPROC glad_glVertex4f; -PFNGLRECTSVPROC glad_glRectsv; -PFNGLCOLOR4USVPROC glad_glColor4usv; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -PFNGLNORMAL3IPROC glad_glNormal3i; -PFNGLNORMAL3FPROC glad_glNormal3f; -PFNGLNORMAL3DPROC glad_glNormal3d; -PFNGLNORMAL3BPROC glad_glNormal3b; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -PFNGLARRAYELEMENTPROC glad_glArrayElement; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -PFNGLDEPTHMASKPROC glad_glDepthMask; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -PFNGLCOLOR3FVPROC glad_glColor3fv; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -PFNGLUNIFORM4FVPROC glad_glUniform4fv; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -PFNGLCOLORPOINTERPROC glad_glColorPointer; -PFNGLFRONTFACEPROC glad_glFrontFace; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -int GLAD_GL_KHR_debug; -int GLAD_GL_ARB_robustness; -int GLAD_GL_ARB_multisample; -PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -PFNGLOBJECTLABELPROC glad_glObjectLabel; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = 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glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); - glad_glEnd = (PFNGLENDPROC)load("glEnd"); - glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); - glad_glIndexiv = 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glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); - glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); - glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); - glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); - glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); - glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); - glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR"); - glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR"); - glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR"); - glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR"); - glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR"); - glad_glPopDebugGroupKHR = 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const char* prefixes[] = { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - version = (const char*) glGetString(GL_VERSION); - if (!version) return; - - for (i = 0; prefixes[i]; i++) { - const size_t length = strlen(prefixes[i]); - if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - -/* PR #18 */ -#ifdef _MSC_VER - sscanf_s(version, "%d.%d", &major, &minor); -#else - sscanf(version, "%d.%d", &major, &minor); -#endif - - GLVersion.major = major; GLVersion.minor = minor; - max_loaded_major = major; max_loaded_minor = minor; - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; - GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; - GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; - GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; - if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) { - max_loaded_major = 3; - max_loaded_minor = 2; - } -} - -int gladLoadGLLoader(GLADloadproc load) { - GLVersion.major = 0; GLVersion.minor = 0; - glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - if(glGetString == NULL) return 0; - if(glGetString(GL_VERSION) == NULL) return 0; - find_coreGL(); - load_GL_VERSION_1_0(load); - load_GL_VERSION_1_1(load); - load_GL_VERSION_1_2(load); - load_GL_VERSION_1_3(load); - load_GL_VERSION_1_4(load); - load_GL_VERSION_1_5(load); - load_GL_VERSION_2_0(load); - load_GL_VERSION_2_1(load); - load_GL_VERSION_3_0(load); - load_GL_VERSION_3_1(load); - load_GL_VERSION_3_2(load); - - if (!find_extensionsGL()) return 0; - load_GL_ARB_multisample(load); - load_GL_ARB_robustness(load); - load_GL_KHR_debug(load); - return GLVersion.major != 0 || GLVersion.minor != 0; -} - diff --git a/3rdparty/glfw/deps/glad/glad.h b/3rdparty/glfw/deps/glad/glad.h deleted file mode 100755 index 7d81e98eddb..00000000000 --- a/3rdparty/glfw/deps/glad/glad.h +++ /dev/null @@ -1,3680 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.2 - Profile: compatibility - Extensions: - GL_ARB_multisample, - GL_ARB_robustness, - GL_KHR_debug - Loader: False - Local files: False - Omit khrplatform: False - - Commandline: - --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" - Online: - http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug -*/ - - -#ifndef __glad_h_ -#define __glad_h_ - -#ifdef __gl_h_ -#error OpenGL header already included, remove this include, glad already provides it -#endif -#define __gl_h_ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -struct gladGLversionStruct { - int major; - int minor; -}; - -typedef void* (* GLADloadproc)(const char *name); - -#ifndef GLAPI -# if defined(GLAD_GLAPI_EXPORT) -# if defined(WIN32) || defined(__CYGWIN__) -# if defined(GLAD_GLAPI_EXPORT_BUILD) -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllexport)) extern -# else -# define GLAPI __declspec(dllexport) extern -# endif -# else -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllimport)) extern -# else -# define GLAPI __declspec(dllimport) extern -# endif -# endif -# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) -# define GLAPI __attribute__ ((visibility ("default"))) extern -# else -# define GLAPI extern -# endif -# else -# define GLAPI extern -# endif -#endif - -GLAPI struct gladGLversionStruct GLVersion; -GLAPI int gladLoadGLLoader(GLADloadproc); - -#include -#include -#ifndef GLEXT_64_TYPES_DEFINED -/* This code block is duplicated in glxext.h, so must be protected */ -#define GLEXT_64_TYPES_DEFINED -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GL_EXT_timer_query extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include -#elif defined(__sun__) || defined(__digital__) -#include -#if defined(__STDC__) -#if defined(__arch64__) || defined(_LP64) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) || defined(__sgi) -#include -#elif defined(__SCO__) || defined(__USLC__) -#include -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLclampx; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef int GLsizei; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef unsigned short GLhalfARB; -typedef unsigned short GLhalf; -typedef GLint GLfixed; -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -#define GL_DEPTH_BUFFER_BIT 0x00000100 -#define GL_STENCIL_BUFFER_BIT 0x00000400 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_FALSE 0 -#define GL_TRUE 1 -#define GL_POINTS 0x0000 -#define GL_LINES 0x0001 -#define GL_LINE_LOOP 0x0002 -#define GL_LINE_STRIP 0x0003 -#define GL_TRIANGLES 0x0004 -#define GL_TRIANGLE_STRIP 0x0005 -#define GL_TRIANGLE_FAN 0x0006 -#define GL_QUADS 0x0007 -#define GL_NEVER 0x0200 -#define GL_LESS 0x0201 -#define GL_EQUAL 0x0202 -#define GL_LEQUAL 0x0203 -#define GL_GREATER 0x0204 -#define GL_NOTEQUAL 0x0205 -#define GL_GEQUAL 0x0206 -#define GL_ALWAYS 0x0207 -#define GL_ZERO 0 -#define GL_ONE 1 -#define GL_SRC_COLOR 0x0300 -#define GL_ONE_MINUS_SRC_COLOR 0x0301 -#define GL_SRC_ALPHA 0x0302 -#define GL_ONE_MINUS_SRC_ALPHA 0x0303 -#define GL_DST_ALPHA 0x0304 -#define GL_ONE_MINUS_DST_ALPHA 0x0305 -#define GL_DST_COLOR 0x0306 -#define GL_ONE_MINUS_DST_COLOR 0x0307 -#define GL_SRC_ALPHA_SATURATE 0x0308 -#define GL_NONE 0 -#define GL_FRONT_LEFT 0x0400 -#define GL_FRONT_RIGHT 0x0401 -#define GL_BACK_LEFT 0x0402 -#define GL_BACK_RIGHT 0x0403 -#define GL_FRONT 0x0404 -#define GL_BACK 0x0405 -#define GL_LEFT 0x0406 -#define GL_RIGHT 0x0407 -#define GL_FRONT_AND_BACK 0x0408 -#define GL_NO_ERROR 0 -#define GL_INVALID_ENUM 0x0500 -#define GL_INVALID_VALUE 0x0501 -#define GL_INVALID_OPERATION 0x0502 -#define GL_OUT_OF_MEMORY 0x0505 -#define GL_CW 0x0900 -#define GL_CCW 0x0901 -#define GL_POINT_SIZE 0x0B11 -#define GL_POINT_SIZE_RANGE 0x0B12 -#define GL_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_LINE_SMOOTH 0x0B20 -#define GL_LINE_WIDTH 0x0B21 -#define GL_LINE_WIDTH_RANGE 0x0B22 -#define GL_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_POLYGON_MODE 0x0B40 -#define GL_POLYGON_SMOOTH 0x0B41 -#define GL_CULL_FACE 0x0B44 -#define GL_CULL_FACE_MODE 0x0B45 -#define GL_FRONT_FACE 0x0B46 -#define GL_DEPTH_RANGE 0x0B70 -#define GL_DEPTH_TEST 0x0B71 -#define GL_DEPTH_WRITEMASK 0x0B72 -#define GL_DEPTH_CLEAR_VALUE 0x0B73 -#define GL_DEPTH_FUNC 0x0B74 -#define GL_STENCIL_TEST 0x0B90 -#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_REPEAT 0x2901 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_CURRENT_BIT 0x00000001 -#define GL_POINT_BIT 0x00000002 -#define GL_LINE_BIT 0x00000004 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_HINT_BIT 0x00008000 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON 0x0009 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP 0x0BF1 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_COLOR_INDEX 0x1900 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_S 0x2000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_CLAMP 0x2900 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -GLAPI int GLAD_GL_VERSION_1_0; -typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); -GLAPI PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); -GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); -GLAPI PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); -GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); -GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); -GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); -GLAPI PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); -GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); -GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); -GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); -GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); -GLAPI PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); -GLAPI PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -typedef void (APIENTRYP PFNGLFINISHPROC)(); -GLAPI PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -typedef void (APIENTRYP PFNGLFLUSHPROC)(); -GLAPI PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); -GLAPI PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); -GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); -GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); -GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); -GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); -GLAPI PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); -GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); -GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); -GLAPI PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv -typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); -GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; -#define glIsEnabled glad_glIsEnabled -typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far); -GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; -#define glDepthRange glad_glDepthRange -typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLVIEWPORTPROC glad_glViewport; -#define glViewport glad_glViewport -typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode); -GLAPI PFNGLNEWLISTPROC glad_glNewList; -#define glNewList glad_glNewList -typedef void (APIENTRYP PFNGLENDLISTPROC)(); -GLAPI PFNGLENDLISTPROC glad_glEndList; -#define glEndList glad_glEndList -typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list); -GLAPI PFNGLCALLLISTPROC glad_glCallList; -#define glCallList glad_glCallList -typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists); -GLAPI PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range); -GLAPI PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base); -GLAPI PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode); -GLAPI PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI PFNGLCOLOR3BPROC glad_glColor3b; -#define glColor3b glad_glColor3b -typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v); -GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv; -#define glColor3bv glad_glColor3bv -typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI PFNGLCOLOR3DPROC glad_glColor3d; -#define glColor3d glad_glColor3d -typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v); -GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv; -#define glColor3dv glad_glColor3dv -typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI PFNGLCOLOR3FPROC glad_glColor3f; -#define glColor3f glad_glColor3f -typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v); -GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv; -#define glColor3fv glad_glColor3fv -typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); -GLAPI PFNGLCOLOR3IPROC glad_glColor3i; -#define glColor3i glad_glColor3i -typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v); -GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -GLAPI PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v); -GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v); -GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v); -GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv -typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -GLAPI PFNGLCOLOR3USPROC glad_glColor3us; -#define glColor3us glad_glColor3us -typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v); -GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv; -#define glColor3usv glad_glColor3usv -typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -GLAPI PFNGLCOLOR4BPROC glad_glColor4b; -#define glColor4b glad_glColor4b -typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v); -GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv; -#define 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PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); -GLAPI PFNGLCOLOR4SPROC glad_glColor4s; -#define glColor4s glad_glColor4s -typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v); -GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv; -#define glColor4sv glad_glColor4sv -typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub; -#define glColor4ub glad_glColor4ub -typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v); -GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv; -#define glColor4ubv glad_glColor4ubv -typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); -GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui; -#define glColor4ui glad_glColor4ui -typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v); -GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv; -#define glColor4uiv glad_glColor4uiv -typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, 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GLshort nz); -GLAPI PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v); -GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v); -GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -#define glRasterPos2dv glad_glRasterPos2dv -typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); -GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -#define glRasterPos2f glad_glRasterPos2f -typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v); -GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -#define glRasterPos2fv glad_glRasterPos2fv -typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y); -GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -#define glRasterPos2i glad_glRasterPos2i -typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v); -GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -#define glRasterPos2iv glad_glRasterPos2iv -typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); -GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -#define glRasterPos2s glad_glRasterPos2s -typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v); -GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -#define glRasterPos2sv glad_glRasterPos2sv -typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -#define glRasterPos3d glad_glRasterPos3d -typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v); -GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -#define glRasterPos3dv glad_glRasterPos3dv -typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -#define glRasterPos3f glad_glRasterPos3f -typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v); -GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -#define glRasterPos3fv glad_glRasterPos3fv -typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); -GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -#define glRasterPos3i glad_glRasterPos3i -typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v); -GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -#define glRasterPos3iv glad_glRasterPos3iv -typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); -GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -#define glRasterPos3s glad_glRasterPos3s -typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v); -GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -#define glRasterPos3sv glad_glRasterPos3sv -typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d; 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-GLAPI PFNGLFOGIVPROC glad_glFogiv; -#define glFogiv glad_glFogiv -typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); -GLAPI PFNGLLIGHTFPROC glad_glLightf; -#define glLightf glad_glLightf -typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params); -GLAPI PFNGLLIGHTFVPROC glad_glLightfv; -#define glLightfv glad_glLightfv -typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); -GLAPI PFNGLLIGHTIPROC glad_glLighti; -#define glLighti glad_glLighti -typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params); -GLAPI PFNGLLIGHTIVPROC glad_glLightiv; -#define glLightiv glad_glLightiv -typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf; -#define glLightModelf glad_glLightModelf -typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params); -GLAPI PFNGLLIGHTMODELFVPROC 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coord, GLenum pname, GLint param); -GLAPI PFNGLTEXGENIPROC glad_glTexGeni; -#define glTexGeni glad_glTexGeni -typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params); -GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv; -#define glTexGeniv glad_glTexGeniv -typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer); -GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -#define glFeedbackBuffer glad_glFeedbackBuffer -typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer); -GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -#define glSelectBuffer glad_glSelectBuffer -typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode); -GLAPI PFNGLRENDERMODEPROC glad_glRenderMode; -#define glRenderMode glad_glRenderMode -typedef void (APIENTRYP PFNGLINITNAMESPROC)(); -GLAPI PFNGLINITNAMESPROC glad_glInitNames; -#define glInitNames glad_glInitNames -typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name); -GLAPI PFNGLLOADNAMEPROC glad_glLoadName; -#define glLoadName glad_glLoadName -typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token); -GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough; -#define glPassThrough glad_glPassThrough -typedef void (APIENTRYP PFNGLPOPNAMEPROC)(); -GLAPI PFNGLPOPNAMEPROC glad_glPopName; -#define glPopName glad_glPopName -typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name); -GLAPI PFNGLPUSHNAMEPROC glad_glPushName; -#define glPushName glad_glPushName -typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum; -#define glClearAccum glad_glClearAccum -typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c); -GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex; -#define glClearIndex glad_glClearIndex -typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask); -GLAPI PFNGLINDEXMASKPROC glad_glIndexMask; -#define glIndexMask glad_glIndexMask -typedef void (APIENTRYP 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glad_glMap2d; -#define glMap2d glad_glMap2d -typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); -GLAPI PFNGLMAP2FPROC glad_glMap2f; -#define glMap2f glad_glMap2f -typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); -GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d; -#define glMapGrid1d glad_glMapGrid1d -typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); -GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f; -#define glMapGrid1f glad_glMapGrid1f -typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d; -#define glMapGrid2d glad_glMapGrid2d -typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f; -#define glMapGrid2f 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PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -#define glGetTexEnviv glad_glGetTexEnviv -typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params); -GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -#define glGetTexGendv glad_glGetTexGendv -typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -#define glGetTexGenfv glad_glGetTexGenfv -typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -#define glGetTexGeniv glad_glGetTexGeniv -typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list); -GLAPI PFNGLISLISTPROC glad_glIsList; -#define glIsList glad_glIsList -typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -GLAPI PFNGLFRUSTUMPROC glad_glFrustum; -#define glFrustum glad_glFrustum -typedef void (APIENTRYP 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PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); -GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); -GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); -GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -typedef void (APIENTRYP 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glad_glIndexub -typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); -GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(); -GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -#endif -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -GLAPI int GLAD_GL_VERSION_1_2; -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -#endif -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -GLAPI int GLAD_GL_VERSION_1_3; -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); -GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum 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(APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); -GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -#define glWindowPos3s glad_glWindowPos3s -typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v); -GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -#define glWindowPos3sv glad_glWindowPos3sv -typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); -GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -#endif -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -GLAPI int GLAD_GL_VERSION_1_5; -typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); -GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; -#define glGenQueries glad_glGenQueries -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); -GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); -GLAPI PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); -GLAPI PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); -GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -#define glGetQueryObjectuiv glad_glGetQueryObjectuiv -typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); -GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); -GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); -GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -typedef void (APIENTRYP 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PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); -GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -#endif -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -GLAPI int GLAD_GL_VERSION_2_0; -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); -GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); -GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); -GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); -GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); -GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); -GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); -GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); -GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); -GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); -GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); -GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); -GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); -GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); -GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); -GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); -GLAPI PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); -GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); -GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -typedef void (APIENTRYP 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PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -#define glVertexAttrib3f glad_glVertexAttrib3f -typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -#define glVertexAttrib3fv glad_glVertexAttrib3fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); -GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -#define glVertexAttrib3s glad_glVertexAttrib3s -typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -#define glVertexAttrib3sv glad_glVertexAttrib3sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4NIVPROC 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PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -#define glVertexAttrib4bv glad_glVertexAttrib4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -#define glVertexAttrib4s glad_glVertexAttrib4s -typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -#define glVertexAttrib4sv glad_glVertexAttrib4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -#define glVertexAttrib4ubv glad_glVertexAttrib4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -#define glVertexAttrib4uiv glad_glVertexAttrib4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -#define glVertexAttrib4usv glad_glVertexAttrib4usv -typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -#define glVertexAttribPointer glad_glVertexAttribPointer -#endif -#ifndef GL_VERSION_2_1 -#define GL_VERSION_2_1 1 -GLAPI int GLAD_GL_VERSION_2_1; -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, 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transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv -#endif -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -GLAPI int GLAD_GL_VERSION_3_0; -typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; -#define glColorMaski glad_glColorMaski -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); -GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -#define glGetBooleani_v glad_glGetBooleani_v -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); -GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -#define glGetIntegeri_v glad_glGetIntegeri_v -typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLENABLEIPROC glad_glEnablei; -#define glEnablei glad_glEnablei -typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLDISABLEIPROC glad_glDisablei; -#define glDisablei glad_glDisablei -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; -#define glIsEnabledi glad_glIsEnabledi -typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); -GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -#define glBeginTransformFeedback glad_glBeginTransformFeedback -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(); -GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -#define glEndTransformFeedback glad_glEndTransformFeedback -typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); -GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -#define glBindBufferRange glad_glBindBufferRange -typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); -GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -#define glBindBufferBase glad_glBindBufferBase -typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); -GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); -GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender -typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -#define glVertexAttribIPointer glad_glVertexAttribIPointer -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -#define glGetVertexAttribIiv glad_glGetVertexAttribIiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); -GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); -GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -#define glVertexAttribI1i glad_glVertexAttribI1i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); -GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -#define glVertexAttribI4iv glad_glVertexAttribI4iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -#define glVertexAttribI1uiv glad_glVertexAttribI1uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -#define glVertexAttribI2uiv glad_glVertexAttribI2uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -#define glVertexAttribI3uiv glad_glVertexAttribI3uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); -GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -#define glVertexAttribI4uiv glad_glVertexAttribI4uiv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); -GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -#define glVertexAttribI4bv glad_glVertexAttribI4bv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -#define glVertexAttribI4sv glad_glVertexAttribI4sv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); -GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -#define glVertexAttribI4ubv glad_glVertexAttribI4ubv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); -GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -#define glVertexAttribI4usv glad_glVertexAttribI4usv -typedef void (APIENTRYP 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const GLuint *value); -GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); -GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); -GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -typedef void (APIENTRYP 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glad_glRenderbufferStorage -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); -GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); -GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); -GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); -GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); -GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -GLAPI int GLAD_GL_VERSION_3_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); -GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -#endif -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -GLAPI int GLAD_GL_VERSION_3_2; -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); -GLAPI PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); -GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); -GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); -GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); -GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); -GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -#endif -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 -#define GL_DEBUG_SOURCE_API_KHR 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A -#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B -#define GL_DEBUG_TYPE_ERROR_KHR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 -#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 -#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D -#define GL_BUFFER_KHR 0x82E0 -#define GL_SHADER_KHR 0x82E1 -#define GL_PROGRAM_KHR 0x82E2 -#define GL_VERTEX_ARRAY_KHR 0x8074 -#define GL_QUERY_KHR 0x82E3 -#define GL_PROGRAM_PIPELINE_KHR 0x82E4 -#define GL_SAMPLER_KHR 0x82E6 -#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 -#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 -#define GL_DEBUG_OUTPUT_KHR 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 -#define GL_STACK_OVERFLOW_KHR 0x0503 -#define GL_STACK_UNDERFLOW_KHR 0x0504 -#define GL_DISPLAY_LIST 0x82E7 -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -GLAPI int GLAD_GL_ARB_multisample; -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -#define glSampleCoverageARB glad_glSampleCoverageARB -#endif -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -GLAPI int GLAD_GL_ARB_robustness; -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); -GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -#define glGetnTexImageARB glad_glGetnTexImageARB -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -#define glReadnPixelsARB glad_glReadnPixelsARB -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img); -GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -#define glGetnUniformfvARB glad_glGetnUniformfvARB -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -#define glGetnUniformivARB glad_glGetnUniformivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -#define glGetnUniformuivARB glad_glGetnUniformuivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -#define glGetnUniformdvARB glad_glGetnUniformdvARB -typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -#define glGetnMapdvARB glad_glGetnMapdvARB -typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -#define glGetnMapfvARB glad_glGetnMapfvARB -typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -#define glGetnMapivARB glad_glGetnMapivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values); -GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values); -GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern); -GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB -typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -#define glGetnColorTableARB glad_glGetnColorTableARB -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB -typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -#define glGetnHistogramARB glad_glGetnHistogramARB -typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -#define glGetnMinmaxARB glad_glGetnMinmaxARB -#endif -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -GLAPI int GLAD_GL_KHR_debug; -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); -GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(); -GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -#define glDebugMessageControlKHR glad_glDebugMessageControlKHR -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam); -GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -#define glPushDebugGroupKHR glad_glPushDebugGroupKHR -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(); -GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -#define glPopDebugGroupKHR glad_glPopDebugGroupKHR -typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -#define glObjectLabelKHR glad_glObjectLabelKHR -typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -#define glGetObjectLabelKHR glad_glGetObjectLabelKHR -typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR -typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params); -GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -#define glGetPointervKHR glad_glGetPointervKHR -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/3rdparty/glfw/deps/linmath.h b/3rdparty/glfw/deps/linmath.h deleted file mode 100755 index 9c2e2a0abf2..00000000000 --- a/3rdparty/glfw/deps/linmath.h +++ /dev/null @@ -1,574 +0,0 @@ -#ifndef LINMATH_H -#define LINMATH_H - -#include - -#ifdef _MSC_VER -#define inline __inline -#endif - -#define LINMATH_H_DEFINE_VEC(n) \ -typedef float vec##n[n]; \ -static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \ -{ \ - int i; \ - for(i=0; i 1e-4) { - mat4x4 T, C, S = {{0}}; - - vec3_norm(u, u); - mat4x4_from_vec3_mul_outer(T, u, u); - - S[1][2] = u[0]; - S[2][1] = -u[0]; - S[2][0] = u[1]; - S[0][2] = -u[1]; - S[0][1] = u[2]; - S[1][0] = -u[2]; - - mat4x4_scale(S, S, s); - - mat4x4_identity(C); - mat4x4_sub(C, C, T); - - mat4x4_scale(C, C, c); - - mat4x4_add(T, T, C); - mat4x4_add(T, T, S); - - T[3][3] = 1.; - mat4x4_mul(R, M, T); - } else { - mat4x4_dup(R, M); - } -} -static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - {1.f, 0.f, 0.f, 0.f}, - {0.f, c, s, 0.f}, - {0.f, -s, c, 0.f}, - {0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, 0.f, s, 0.f}, - { 0.f, 1.f, 0.f, 0.f}, - { -s, 0.f, c, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, s, 0.f, 0.f}, - { -s, c, 0.f, 0.f}, - { 0.f, 0.f, 1.f, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_invert(mat4x4 T, mat4x4 M) -{ - float idet; - float s[6]; - float c[6]; - s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1]; - s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2]; - s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3]; - s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2]; - s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3]; - s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3]; - - c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1]; - c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2]; - c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3]; - c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2]; - c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3]; - c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3]; - - /* Assumes it is invertible */ - idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] ); - - T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet; - T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet; - T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet; - T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet; - - T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet; - T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet; - T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet; - T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet; - - T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet; - T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet; - T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet; - T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet; - - T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet; - T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet; - T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet; - T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet; -} -static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) -{ - float s = 1.; - vec3 h; - - mat4x4_dup(R, M); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[1], R[1]); - - s = vec3_mul_inner(R[0], R[1]); - vec3_scale(h, R[1], s); - vec3_sub(R[0], R[0], h); - vec3_norm(R[0], R[0]); -} - -static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f*n/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f*n/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][0] = (r+l)/(r-l); - M[2][1] = (t+b)/(t-b); - M[2][2] = -(f+n)/(f-n); - M[2][3] = -1.f; - - M[3][2] = -2.f*(f*n)/(f-n); - M[3][0] = M[3][1] = M[3][3] = 0.f; -} -static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][2] = -2.f/(f-n); - M[2][0] = M[2][1] = M[2][3] = 0.f; - - M[3][0] = -(r+l)/(r-l); - M[3][1] = -(t+b)/(t-b); - M[3][2] = -(f+n)/(f-n); - M[3][3] = 1.f; -} -static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) -{ - /* NOTE: Degrees are an unhandy unit to work with. - * linmath.h uses radians for everything! */ - float const a = 1.f / (float) tan(y_fov / 2.f); - - m[0][0] = a / aspect; - m[0][1] = 0.f; - m[0][2] = 0.f; - m[0][3] = 0.f; - - m[1][0] = 0.f; - m[1][1] = a; - m[1][2] = 0.f; - m[1][3] = 0.f; - - m[2][0] = 0.f; - m[2][1] = 0.f; - m[2][2] = -((f + n) / (f - n)); - m[2][3] = -1.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = -((2.f * f * n) / (f - n)); - m[3][3] = 0.f; -} -static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) -{ - /* Adapted from Android's OpenGL Matrix.java. */ - /* See the OpenGL GLUT documentation for gluLookAt for a description */ - /* of the algorithm. We implement it in a straightforward way: */ - - /* TODO: The negation of of can be spared by swapping the order of - * operands in the following cross products in the right way. */ - vec3 f; - vec3 s; - vec3 t; - - vec3_sub(f, center, eye); - vec3_norm(f, f); - - vec3_mul_cross(s, f, up); - vec3_norm(s, s); - - vec3_mul_cross(t, s, f); - - m[0][0] = s[0]; - m[0][1] = t[0]; - m[0][2] = -f[0]; - m[0][3] = 0.f; - - m[1][0] = s[1]; - m[1][1] = t[1]; - m[1][2] = -f[1]; - m[1][3] = 0.f; - - m[2][0] = s[2]; - m[2][1] = t[2]; - m[2][2] = -f[2]; - m[2][3] = 0.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = 0.f; - m[3][3] = 1.f; - - mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]); -} - -typedef float quat[4]; -static inline void quat_identity(quat q) -{ - q[0] = q[1] = q[2] = 0.f; - q[3] = 1.f; -} -static inline void quat_add(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] + b[i]; -} -static inline void quat_sub(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] - b[i]; -} -static inline void quat_mul(quat r, quat p, quat q) -{ - vec3 w; - vec3_mul_cross(r, p, q); - vec3_scale(w, p, q[3]); - vec3_add(r, r, w); - vec3_scale(w, q, p[3]); - vec3_add(r, r, w); - r[3] = p[3]*q[3] - vec3_mul_inner(p, q); -} -static inline void quat_scale(quat r, quat v, float s) -{ - int i; - for(i=0; i<4; ++i) - r[i] = v[i] * s; -} -static inline float quat_inner_product(quat a, quat b) -{ - float p = 0.f; - int i; - for(i=0; i<4; ++i) - p += b[i]*a[i]; - return p; -} -static inline void quat_conj(quat r, quat q) -{ - int i; - for(i=0; i<3; ++i) - r[i] = -q[i]; - r[3] = q[3]; -} -static inline void quat_rotate(quat r, float angle, vec3 axis) { - int i; - vec3 v; - vec3_scale(v, axis, sinf(angle / 2)); - for(i=0; i<3; ++i) - r[i] = v[i]; - r[3] = cosf(angle / 2); -} -#define quat_norm vec4_norm -static inline void quat_mul_vec3(vec3 r, quat q, vec3 v) -{ -/* - * Method by Fabian 'ryg' Giessen (of Farbrausch) -t = 2 * cross(q.xyz, v) -v' = v + q.w * t + cross(q.xyz, t) - */ - vec3 t = {q[0], q[1], q[2]}; - vec3 u = {q[0], q[1], q[2]}; - - vec3_mul_cross(t, t, v); - vec3_scale(t, t, 2); - - vec3_mul_cross(u, u, t); - vec3_scale(t, t, q[3]); - - vec3_add(r, v, t); - vec3_add(r, r, u); -} -static inline void mat4x4_from_quat(mat4x4 M, quat q) -{ - float a = q[3]; - float b = q[0]; - float c = q[1]; - float d = q[2]; - float a2 = a*a; - float b2 = b*b; - float c2 = c*c; - float d2 = d*d; - - M[0][0] = a2 + b2 - c2 - d2; - M[0][1] = 2.f*(b*c + a*d); - M[0][2] = 2.f*(b*d - a*c); - M[0][3] = 0.f; - - M[1][0] = 2*(b*c - a*d); - M[1][1] = a2 - b2 + c2 - d2; - M[1][2] = 2.f*(c*d + a*b); - M[1][3] = 0.f; - - M[2][0] = 2.f*(b*d + a*c); - M[2][1] = 2.f*(c*d - a*b); - M[2][2] = a2 - b2 - c2 + d2; - M[2][3] = 0.f; - - M[3][0] = M[3][1] = M[3][2] = 0.f; - M[3][3] = 1.f; -} - -static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) -{ -/* XXX: The way this is written only works for othogonal matrices. */ -/* TODO: Take care of non-orthogonal case. */ - quat_mul_vec3(R[0], q, M[0]); - quat_mul_vec3(R[1], q, M[1]); - quat_mul_vec3(R[2], q, M[2]); - - R[3][0] = R[3][1] = R[3][2] = 0.f; - R[3][3] = 1.f; -} -static inline void quat_from_mat4x4(quat q, mat4x4 M) -{ - float r=0.f; - int i; - - int perm[] = { 0, 1, 2, 0, 1 }; - int *p = perm; - - for(i = 0; i<3; i++) { - float m = M[i][i]; - if( m < r ) - continue; - m = r; - p = &perm[i]; - } - - r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] ); - - if(r < 1e-6) { - q[0] = 1.f; - q[1] = q[2] = q[3] = 0.f; - return; - } - - q[0] = r/2.f; - q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r); - q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r); - q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r); -} - -#endif diff --git a/3rdparty/glfw/deps/mingw/_mingw_dxhelper.h b/3rdparty/glfw/deps/mingw/_mingw_dxhelper.h deleted file mode 100755 index 849e2914649..00000000000 --- a/3rdparty/glfw/deps/mingw/_mingw_dxhelper.h +++ /dev/null @@ -1,117 +0,0 @@ -/** - * This file has no copyright assigned and is placed in the Public Domain. - * This file is part of the mingw-w64 runtime package. - * No warranty is given; refer to the file DISCLAIMER within this package. - */ - -#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSSTRUCT) && \ - !defined(NONAMELESSUNION) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSUNION) && \ - !defined(NONAMELESSSTRUCT) -#define NONAMELESSSTRUCT 1 -#endif -#if !defined(__GNU_EXTENSION) -#if defined(__GNUC__) || defined(__GNUG__) -#define __GNU_EXTENSION __extension__ -#else -#define __GNU_EXTENSION -#endif -#endif /* __extension__ */ - -#ifndef __ANONYMOUS_DEFINED -#define __ANONYMOUS_DEFINED -#if defined(__GNUC__) || defined(__GNUG__) -#define _ANONYMOUS_UNION __extension__ -#define _ANONYMOUS_STRUCT __extension__ -#else -#define _ANONYMOUS_UNION -#define _ANONYMOUS_STRUCT -#endif -#ifndef NONAMELESSUNION -#define _UNION_NAME(x) -#define _STRUCT_NAME(x) -#else /* NONAMELESSUNION */ -#define _UNION_NAME(x) x -#define _STRUCT_NAME(x) x -#endif -#endif /* __ANONYMOUS_DEFINED */ - -#ifndef DUMMYUNIONNAME -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME u -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 u2 -# define DUMMYUNIONNAME3 u3 -# define DUMMYUNIONNAME4 u4 -# define DUMMYUNIONNAME5 u5 -# define DUMMYUNIONNAME6 u6 -# define DUMMYUNIONNAME7 u7 -# define DUMMYUNIONNAME8 u8 -# define DUMMYUNIONNAME9 u9 -# else /* NONAMELESSUNION */ -# define DUMMYUNIONNAME -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 -# define DUMMYUNIONNAME3 -# define DUMMYUNIONNAME4 -# define DUMMYUNIONNAME5 -# define DUMMYUNIONNAME6 -# define DUMMYUNIONNAME7 -# define DUMMYUNIONNAME8 -# define DUMMYUNIONNAME9 -# endif -#endif /* DUMMYUNIONNAME */ - -#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */ -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# else -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# endif -#endif /* DUMMYUNIONNAME1 */ - -#ifndef DUMMYSTRUCTNAME -# ifdef NONAMELESSUNION -# define DUMMYSTRUCTNAME s -# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 s2 -# define DUMMYSTRUCTNAME3 s3 -# define DUMMYSTRUCTNAME4 s4 -# define DUMMYSTRUCTNAME5 s5 -# else -# define DUMMYSTRUCTNAME -# define DUMMYSTRUCTNAME1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 -# define DUMMYSTRUCTNAME3 -# define DUMMYSTRUCTNAME4 -# define DUMMYSTRUCTNAME5 -# endif -#endif /* DUMMYSTRUCTNAME */ - -/* These are for compatibility with the Wine source tree */ - -#ifndef WINELIB_NAME_AW -# ifdef __MINGW_NAME_AW -# define WINELIB_NAME_AW __MINGW_NAME_AW -# else -# ifdef UNICODE -# define WINELIB_NAME_AW(func) func##W -# else -# define WINELIB_NAME_AW(func) func##A -# endif -# endif -#endif /* WINELIB_NAME_AW */ - -#ifndef DECL_WINELIB_TYPE_AW -# ifdef __MINGW_TYPEDEF_AW -# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW -# else -# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type; -# endif -#endif /* DECL_WINELIB_TYPE_AW */ - diff --git a/3rdparty/glfw/deps/mingw/dinput.h b/3rdparty/glfw/deps/mingw/dinput.h deleted file mode 100755 index b5754802be7..00000000000 --- a/3rdparty/glfw/deps/mingw/dinput.h +++ /dev/null @@ -1,2467 +0,0 @@ -/* - * Copyright (C) the Wine project - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#define COM_NO_WINDOWS_H -#include -#include <_mingw_dxhelper.h> - -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION 0x0800 -#endif - -/* Classes */ -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Interfaces */ -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/* Predefined object types */ -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Predefined product GUIDs */ -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* predefined forcefeedback effects */ -DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -typedef struct IDirectInputA *LPDIRECTINPUTA; -typedef struct IDirectInputW *LPDIRECTINPUTW; -typedef struct IDirectInput2A *LPDIRECTINPUT2A; -typedef struct IDirectInput2W *LPDIRECTINPUT2W; -typedef struct IDirectInput7A *LPDIRECTINPUT7A; -typedef struct IDirectInput7W *LPDIRECTINPUT7W; -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInput8A *LPDIRECTINPUT8A; -typedef struct IDirectInput8W *LPDIRECTINPUT8W; -#endif /* DI8 */ -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; -typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; -typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; -#endif /* DI8 */ -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; -#endif /* DI5 */ -typedef struct SysKeyboardA *LPSYSKEYBOARDA; -typedef struct SysMouseA *LPSYSMOUSEA; - -#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput) -#define IDirectInput WINELIB_NAME_AW(IDirectInput) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT) -#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2) -#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2) -#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7) -#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7) -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8) -#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8) -#endif /* DI8 */ -#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice) -#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE) -#if DIRECTINPUT_VERSION >= 0x0500 -#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2) -#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2) -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7) -#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7) -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8) -#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8) -#endif /* DI8 */ - -#define DI_OK S_OK -#define DI_NOTATTACHED S_FALSE -#define DI_BUFFEROVERFLOW S_FALSE -#define DI_PROPNOEFFECT S_FALSE -#define DI_NOEFFECT S_FALSE -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) -#define DI_TRUNCATED ((HRESULT)0x00000008L) -#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) -#define DI_WRITEPROTECT ((HRESULT)0x00000013L) - -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_INVALIDPARAM E_INVALIDARG -#define DIERR_NOINTERFACE E_NOINTERFACE -#define DIERR_GENERIC E_FAIL -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY -#define DIERR_UNSUPPORTED E_NOTIMPL -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) -#define DIERR_READONLY E_ACCESSDENIED -#define DIERR_HANDLEEXISTS E_ACCESSDENIED -#ifndef E_PENDING -#define E_PENDING 0x8000000AL -#endif -#define DIERR_INSUFFICIENTPRIVS 0x80040200L -#define DIERR_DEVICEFULL 0x80040201L -#define DIERR_MOREDATA 0x80040202L -#define DIERR_NOTDOWNLOADED 0x80040203L -#define DIERR_HASEFFECTS 0x80040204L -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L -#define DIERR_INCOMPLETEEFFECT 0x80040206L -#define DIERR_NOTBUFFERED 0x80040207L -#define DIERR_EFFECTPLAYING 0x80040208L -#define DIERR_UNPLUGGED 0x80040209L -#define DIERR_REPORTFULL 0x8004020AL -#define DIERR_MAPFILEFAIL 0x8004020BL - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#define DIEDFL_INCLUDEALIASES 0x00010000 -#define DIEDFL_INCLUDEPHANTOMS 0x00020000 -#define DIEDFL_INCLUDEHIDDEN 0x00040000 - -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 -#define DIDEVTYPE_HID 0x00010000 - -#define DI8DEVCLASS_ALL 0 -#define DI8DEVCLASS_DEVICE 1 -#define DI8DEVCLASS_POINTER 2 -#define DI8DEVCLASS_KEYBOARD 3 -#define DI8DEVCLASS_GAMECTRL 4 - -#define DI8DEVTYPE_DEVICE 0x11 -#define DI8DEVTYPE_MOUSE 0x12 -#define DI8DEVTYPE_KEYBOARD 0x13 -#define DI8DEVTYPE_JOYSTICK 0x14 -#define DI8DEVTYPE_GAMEPAD 0x15 -#define DI8DEVTYPE_DRIVING 0x16 -#define DI8DEVTYPE_FLIGHT 0x17 -#define DI8DEVTYPE_1STPERSON 0x18 -#define DI8DEVTYPE_DEVICECTRL 0x19 -#define DI8DEVTYPE_SCREENPOINTER 0x1A -#define DI8DEVTYPE_REMOTE 0x1B -#define DI8DEVTYPE_SUPPLEMENTAL 0x1C - -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#define DI8DEVTYPEMOUSE_UNKNOWN 1 -#define DI8DEVTYPEMOUSE_TRADITIONAL 2 -#define DI8DEVTYPEMOUSE_FINGERSTICK 3 -#define DI8DEVTYPEMOUSE_TOUCHPAD 4 -#define DI8DEVTYPEMOUSE_TRACKBALL 5 -#define DI8DEVTYPEMOUSE_ABSOLUTE 6 - -#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 -#define DI8DEVTYPEKEYBOARD_PCXT 1 -#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 -#define DI8DEVTYPEKEYBOARD_PCAT 3 -#define DI8DEVTYPEKEYBOARD_PCENH 4 -#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 -#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 -#define DI8DEVTYPEKEYBOARD_NEC98 7 -#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DI8DEVTYPEKEYBOARD_NEC98106 9 -#define DI8DEVTYPEKEYBOARD_JAPAN106 10 -#define DI8DEVTYPEKEYBOARD_JAPANAX 11 -#define DI8DEVTYPEKEYBOARD_J3100 12 - -#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 - -#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEJOYSTICK_STANDARD 2 - -#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEGAMEPAD_STANDARD 2 -#define DI8DEVTYPEGAMEPAD_TILT 3 - -#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 -#define DI8DEVTYPEDRIVING_DUALPEDALS 3 -#define DI8DEVTYPEDRIVING_THREEPEDALS 4 -#define DI8DEVTYPEDRIVING_HANDHELD 5 - -#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEFLIGHT_STICK 2 -#define DI8DEVTYPEFLIGHT_YOKE 3 -#define DI8DEVTYPEFLIGHT_RC 4 - -#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPE1STPERSON_UNKNOWN 2 -#define DI8DEVTYPE1STPERSON_SIXDOF 3 -#define DI8DEVTYPE1STPERSON_SHOOTER 4 - -#define DI8DEVTYPESCREENPTR_UNKNOWN 2 -#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 -#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 -#define DI8DEVTYPESCREENPTR_TOUCH 5 - -#define DI8DEVTYPEREMOTE_UNKNOWN 2 - -#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 - -#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 -#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 -#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 -#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 -#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 -#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 -#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 -#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 -#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 -#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3) - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; - -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE) - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3) - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; - -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE) - -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK) - -#define DIEDBS_MAPPEDPRI1 0x00000001 -#define DIEDBS_MAPPEDPRI2 0x00000002 -#define DIEDBS_RECENTDEVICE 0x00000010 -#define DIEDBS_NEWDEVICE 0x00000020 - -#define DIEDBSFL_ATTACHEDONLY 0x00000000 -#define DIEDBSFL_THISUSER 0x00000010 -#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK -#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 -#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 -#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 -#define DIEDBSFL_VALID 0x00007110 - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB) -#endif - -typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID); - -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK) - -#if DIRECTINPUT_VERSION >= 0x0500 -typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); -#endif - -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NEXTTRACK 0x99 /* Next Track */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_MUTE 0xA0 /* Mute */ -#define DIK_CALCULATOR 0xA1 /* Calculator */ -#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ -#define DIK_MEDIASTOP 0xA4 /* Media Stop */ -#define DIK_VOLUMEDOWN 0xAE /* Volume - */ -#define DIK_VOLUMEUP 0xB0 /* Volume + */ -#define DIK_WEBHOME 0xB2 /* Web home */ -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_PAUSE 0xC5 /* Pause */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ -#define DIK_POWER 0xDE -#define DIK_SLEEP 0xDF -#define DIK_WAKE 0xE3 /* System Wake */ -#define DIK_WEBSEARCH 0xE5 /* Web Search */ -#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ -#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ -#define DIK_WEBSTOP 0xE8 /* Web Stop */ -#define DIK_WEBFORWARD 0xE9 /* Web Forward */ -#define DIK_WEBBACK 0xEA /* Web Back */ -#define DIK_MYCOMPUTER 0xEB /* My Computer */ -#define DIK_MAIL 0xEC /* Mail */ -#define DIK_MEDIASELECT 0xED /* Media Select */ - -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -#define DIDFT_ALL 0x00000000 -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C -#define DIDFT_POV 0x00000010 -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDFT_OUTPUT 0x10000000 -#define DIDFT_VENDORDEFINED 0x04000000 -#define DIDFT_ALIAS 0x08000000 -#endif /* DI5a */ -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0) - -typedef struct DIDEVICEOBJECTDATA_DX3 { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3; -typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3; - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -#if(DIRECTINPUT_VERSION >= 0x0800) - UINT_PTR uAppData; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#if DIRECTINPUT_VERSION >= 0x0500 -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDOI_GUIDISUSAGE 0x00010000 -#endif /* DI5a */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER,*LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPH_BYUSAGE 3 - -#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) -#endif /* DI5a */ - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#if DIRECTINPUT_VERSION >= 0x050a -typedef struct DIPROPCAL { - DIPROPHEADER diph; - LONG lMin; - LONG lCenter; - LONG lMax; -} DIPROPCAL, *LPDIPROPCAL; -typedef const DIPROPCAL *LPCDIPROPCAL; - -typedef struct DIPROPCALPOV { - DIPROPHEADER diph; - LONG lMin[5]; - LONG lMax[5]; -} DIPROPCALPOV, *LPDIPROPCALPOV; -typedef const DIPROPCALPOV *LPCDIPROPCALPOV; - -typedef struct DIPROPGUIDANDPATH { - DIPROPHEADER diph; - GUID guidClass; - WCHAR wszPath[MAX_PATH]; -} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; -typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; - -typedef struct DIPROPSTRING { - DIPROPHEADER diph; - WCHAR wsz[MAX_PATH]; -} DIPROPSTRING, *LPDIPROPSTRING; -typedef const DIPROPSTRING *LPCDIPROPSTRING; -#endif /* DI5a */ - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct DIPROPPOINTER { - DIPROPHEADER diph; - UINT_PTR uData; -} DIPROPPOINTER, *LPDIPROPPOINTER; -typedef const DIPROPPOINTER *LPCDIPROPPOINTER; -#endif /* DI8 */ - -/* special property GUIDs */ -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) -#define DIPROP_RANGE MAKEDIPROP(4) -#define DIPROP_DEADZONE MAKEDIPROP(5) -#define DIPROP_SATURATION MAKEDIPROP(6) -#define DIPROP_FFGAIN MAKEDIPROP(7) -#define DIPROP_FFLOAD MAKEDIPROP(8) -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPROP_CALIBRATION MAKEDIPROP(11) -#define DIPROP_GUIDANDPATH MAKEDIPROP(12) -#define DIPROP_INSTANCENAME MAKEDIPROP(13) -#define DIPROP_PRODUCTNAME MAKEDIPROP(14) -#endif - -#if DIRECTINPUT_VERSION >= 0x5B2 -#define DIPROP_JOYSTICKID MAKEDIPROP(15) -#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) -#endif - -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) -#define DIPROP_LOGICALRANGE MAKEDIPROP(19) -#endif - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIPROP_KEYNAME MAKEDIPROP(20) -#define DIPROP_CPOINTS MAKEDIPROP(21) -#define DIPROP_APPDATA MAKEDIPROP(22) -#define DIPROP_SCANCODE MAKEDIPROP(23) -#define DIPROP_VIDPID MAKEDIPROP(24) -#define DIPROP_USERNAME MAKEDIPROP(25) -#define DIPROP_TYPENAME MAKEDIPROP(26) - -#define MAXCPOINTSNUM 8 - -typedef struct _CPOINT { - LONG lP; - DWORD dwLog; -} CPOINT, *PCPOINT; - -typedef struct DIPROPCPOINTS { - DIPROPHEADER diph; - DWORD dwCPointsNum; - CPOINT cp[MAXCPOINTSNUM]; -} DIPROPCPOINTS, *LPDIPROPCPOINTS; -typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; -#endif /* DI8 */ - - -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS,*LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#define DIDC_STARTDELAY 0x00008000 -#define DIDC_ALIAS 0x00010000 -#define DIDC_PHANTOM 0x00020000 -#define DIDC_HIDDEN 0x00040000 - - -/* SetCooperativeLevel dwFlags */ -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 -#define DISCL_NOWINKEY 0x00000010 - -#if (DIRECTINPUT_VERSION >= 0x0500) -/* Device FF flags */ -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -/* Effect flags */ -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 -#define DIEFT_STARTDELAY 0x00008000 -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#if(DIRECTINPUT_VERSION >= 0x0600) -#define DIEP_STARTDELAY 0x00000200 -#define DIEP_ALLPARAMS_DX5 0x000001FF -#define DIEP_ALLPARAMS 0x000003FF -#else -#define DIEP_ALLPARAMS 0x000001FF -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - -typedef struct DIENVELOPE { - DWORD dwSize; - DWORD dwAttackLevel; - DWORD dwAttackTime; - DWORD dwFadeLevel; - DWORD dwFadeTime; -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - -typedef struct DIEFFECT_DX5 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -} DIEFFECT_DX5, *LPDIEFFECT_DX5; -typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; - -typedef struct DIEFFECT { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -#if(DIRECTINPUT_VERSION >= 0x0600) - DWORD dwStartDelay; -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -} DIEFFECT, *LPDIEFFECT; -typedef const DIEFFECT *LPCDIEFFECT; -typedef DIEFFECT DIEFFECT_DX6; -typedef LPDIEFFECT LPDIEFFECT_DX6; - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; - -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; - -DECL_WINELIB_TYPE_AW(DIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO) - -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -typedef struct DIJOYSTATE { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[32]; -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[128]; - LONG lVX; /* 'v' as in velocity */ - LONG lVY; - LONG lVZ; - LONG lVRx; - LONG lVRy; - LONG lVRz; - LONG rglVSlider[2]; - LONG lAX; /* 'a' as in acceleration */ - LONG lAY; - LONG lAZ; - LONG lARx; - LONG lARy; - LONG lARz; - LONG rglASlider[2]; - LONG lFX; /* 'f' as in force */ - LONG lFY; - LONG lFZ; - LONG lFRx; /* 'fr' as in rotational force aka torque */ - LONG lFRy; - LONG lFRz; - LONG rglFSlider[2]; -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/* DInput 7 structures, types */ -#if(DIRECTINPUT_VERSION >= 0x0700) -typedef struct DIFILEEFFECT { - DWORD dwSize; - GUID GuidEffect; - LPCDIEFFECT lpDiEffect; - CHAR szFriendlyName[MAX_PATH]; -} DIFILEEFFECT, *LPDIFILEEFFECT; - -typedef const DIFILEEFFECT *LPCDIFILEEFFECT; -typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -/* DInput 8 structures and types */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct _DIACTIONA { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONA, *LPDIACTIONA; -typedef const DIACTIONA *LPCDIACTIONA; - -typedef struct _DIACTIONW { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCWSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONW, *LPDIACTIONW; -typedef const DIACTIONW *LPCDIACTIONW; - -DECL_WINELIB_TYPE_AW(DIACTION) -DECL_WINELIB_TYPE_AW(LPDIACTION) -DECL_WINELIB_TYPE_AW(LPCDIACTION) - -#define DIA_FORCEFEEDBACK 0x00000001 -#define DIA_APPMAPPED 0x00000002 -#define DIA_APPNOMAP 0x00000004 -#define DIA_NORANGE 0x00000008 -#define DIA_APPFIXED 0x00000010 - -#define DIAH_UNMAPPED 0x00000000 -#define DIAH_USERCONFIG 0x00000001 -#define DIAH_APPREQUESTED 0x00000002 -#define DIAH_HWAPP 0x00000004 -#define DIAH_HWDEFAULT 0x00000008 -#define DIAH_DEFAULT 0x00000020 -#define DIAH_ERROR 0x80000000 - -typedef struct _DIACTIONFORMATA { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONA rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - CHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATA, *LPDIACTIONFORMATA; -typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; - -typedef struct _DIACTIONFORMATW { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONW rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - WCHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATW, *LPDIACTIONFORMATW; -typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; - -DECL_WINELIB_TYPE_AW(DIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT) - -#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF -#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF -#define DIAFTS_UNUSEDDEVICELOW 0x00000000 -#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 - -#define DIDBAM_DEFAULT 0x00000000 -#define DIDBAM_PRESERVE 0x00000001 -#define DIDBAM_INITIALIZE 0x00000002 -#define DIDBAM_HWDEFAULTS 0x00000004 - -#define DIDSAM_DEFAULT 0x00000000 -#define DIDSAM_NOUSER 0x00000001 -#define DIDSAM_FORCESAVE 0x00000002 - -#define DICD_DEFAULT 0x00000000 -#define DICD_EDIT 0x00000001 - -#ifndef D3DCOLOR_DEFINED -typedef DWORD D3DCOLOR; -#define D3DCOLOR_DEFINED -#endif - -typedef struct _DICOLORSET { - DWORD dwSize; - D3DCOLOR cTextFore; - D3DCOLOR cTextHighlight; - D3DCOLOR cCalloutLine; - D3DCOLOR cCalloutHighlight; - D3DCOLOR cBorder; - D3DCOLOR cControlFill; - D3DCOLOR cHighlightFill; - D3DCOLOR cAreaFill; -} DICOLORSET, *LPDICOLORSET; -typedef const DICOLORSET *LPCDICOLORSET; - -typedef struct _DICONFIGUREDEVICESPARAMSA { - DWORD dwSize; - DWORD dwcUsers; - LPSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATA lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; -typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; - -typedef struct _DICONFIGUREDEVICESPARAMSW { - DWORD dwSize; - DWORD dwcUsers; - LPWSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATW lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; -typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; - -DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS) - -#define DIDIFT_CONFIGURATION 0x00000001 -#define DIDIFT_OVERLAY 0x00000002 - -#define DIDAL_CENTERED 0x00000000 -#define DIDAL_LEFTALIGNED 0x00000001 -#define DIDAL_RIGHTALIGNED 0x00000002 -#define DIDAL_MIDDLE 0x00000000 -#define DIDAL_TOPALIGNED 0x00000004 -#define DIDAL_BOTTOMALIGNED 0x00000008 - -typedef struct _DIDEVICEIMAGEINFOA { - CHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; -typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; - -typedef struct _DIDEVICEIMAGEINFOW { - WCHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; -typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO) - -typedef struct _DIDEVICEIMAGEINFOHEADERA { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOA lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; -typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; - -typedef struct _DIDEVICEIMAGEINFOHEADERW { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOW lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; -typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER) - -#endif /* DI8 */ - - -/***************************************************************************** - * IDirectInputEffect interface - */ -#if (DIRECTINPUT_VERSION >= 0x0500) -#undef INTERFACE -#define INTERFACE IDirectInputEffect -DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DI5 */ - - -/***************************************************************************** - * IDirectInputDeviceA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA -DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -/***************************************************************************** - * IDirectInputDeviceW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW -DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - - -#if (DIRECTINPUT_VERSION >= 0x0500) -/***************************************************************************** - * IDirectInputDevice2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A -DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W -DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif -#endif /* DI5 */ - -#if DIRECTINPUT_VERSION >= 0x0700 -/***************************************************************************** - * IDirectInputDevice7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7A -DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7W -DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice7_AddRef(p) (p)->AddRef() -#define IDirectInputDevice7_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice7_Acquire(p) (p)->Acquire() -#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice7_Poll(p) (p)->Poll() -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#endif - -#endif /* DI7 */ - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInputDevice8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8A -DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8A methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8W -DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8W methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice8_AddRef(p) (p)->AddRef() -#define IDirectInputDevice8_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice8_Acquire(p) (p)->Acquire() -#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice8_Poll(p) (p)->Poll() -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) -#endif - -#endif /* DI8 */ - -/* "Standard" Mouse report... */ -typedef struct DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE; - -#if DIRECTINPUT_VERSION >= 0x0700 -/* "Standard" Mouse report for DInput 7... */ -typedef struct DIMOUSESTATE2 { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[8]; -} DIMOUSESTATE2; -#endif /* DI7 */ - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) -#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) -#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) -#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) -#endif /* DI7 */ - -#ifdef __cplusplus -extern "C" { -#endif -extern const DIDATAFORMAT c_dfDIMouse; -#if DIRECTINPUT_VERSION >= 0x0700 -extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */ -#endif /* DI7 */ -extern const DIDATAFORMAT c_dfDIKeyboard; -#if DIRECTINPUT_VERSION >= 0x0500 -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; -#endif /* DI5 */ -#ifdef __cplusplus -}; -#endif - -/***************************************************************************** - * IDirectInputA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputA -DECLARE_INTERFACE_(IDirectInputA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -/***************************************************************************** - * IDirectInputW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputW -DECLARE_INTERFACE_(IDirectInputW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -/***************************************************************************** - * IDirectInput2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2A -DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; -}; - -/***************************************************************************** - * IDirectInput2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2W -DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - -/***************************************************************************** - * IDirectInput7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7A -DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7A methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -/***************************************************************************** - * IDirectInput7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7W -DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7W methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput7_AddRef(p) (p)->AddRef() -#define IDirectInput7_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) -#endif - - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInput8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8A -DECLARE_INTERFACE_(IDirectInput8A,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; - -/***************************************************************************** - * IDirectInput8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8W -DECLARE_INTERFACE_(IDirectInput8W,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; -#undef INTERFACE - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput8_AddRef(p) (p)->AddRef() -#define IDirectInput8_Release(p) (p)->Release() -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) -#endif - -#endif /* DI8 */ - -/* Export functions */ - -#ifdef __cplusplus -extern "C" { -#endif - -#if DIRECTINPUT_VERSION >= 0x0800 -HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#else /* DI < 8 */ -HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN); -HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN); -#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate) - -HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#endif /* DI8 */ - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ diff --git a/3rdparty/glfw/deps/mingw/xinput.h b/3rdparty/glfw/deps/mingw/xinput.h deleted file mode 100755 index d3ca726ce20..00000000000 --- a/3rdparty/glfw/deps/mingw/xinput.h +++ /dev/null @@ -1,239 +0,0 @@ -/* - * The Wine project - Xinput Joystick Library - * Copyright 2008 Andrew Fenn - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __WINE_XINPUT_H -#define __WINE_XINPUT_H - -#include - -/* - * Bitmasks for the joysticks buttons, determines what has - * been pressed on the joystick, these need to be mapped - * to whatever device you're using instead of an xbox 360 - * joystick - */ - -#define XINPUT_GAMEPAD_DPAD_UP 0x0001 -#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 -#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 -#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 -#define XINPUT_GAMEPAD_START 0x0010 -#define XINPUT_GAMEPAD_BACK 0x0020 -#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 -#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 -#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 -#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 -#define XINPUT_GAMEPAD_A 0x1000 -#define XINPUT_GAMEPAD_B 0x2000 -#define XINPUT_GAMEPAD_X 0x4000 -#define XINPUT_GAMEPAD_Y 0x8000 - -/* - * Defines the flags used to determine if the user is pushing - * down on a button, not holding a button, etc - */ - -#define XINPUT_KEYSTROKE_KEYDOWN 0x0001 -#define XINPUT_KEYSTROKE_KEYUP 0x0002 -#define XINPUT_KEYSTROKE_REPEAT 0x0004 - -/* - * Defines the codes which are returned by XInputGetKeystroke - */ - -#define VK_PAD_A 0x5800 -#define VK_PAD_B 0x5801 -#define VK_PAD_X 0x5802 -#define VK_PAD_Y 0x5803 -#define VK_PAD_RSHOULDER 0x5804 -#define VK_PAD_LSHOULDER 0x5805 -#define VK_PAD_LTRIGGER 0x5806 -#define VK_PAD_RTRIGGER 0x5807 -#define VK_PAD_DPAD_UP 0x5810 -#define VK_PAD_DPAD_DOWN 0x5811 -#define VK_PAD_DPAD_LEFT 0x5812 -#define VK_PAD_DPAD_RIGHT 0x5813 -#define VK_PAD_START 0x5814 -#define VK_PAD_BACK 0x5815 -#define VK_PAD_LTHUMB_PRESS 0x5816 -#define VK_PAD_RTHUMB_PRESS 0x5817 -#define VK_PAD_LTHUMB_UP 0x5820 -#define VK_PAD_LTHUMB_DOWN 0x5821 -#define VK_PAD_LTHUMB_RIGHT 0x5822 -#define VK_PAD_LTHUMB_LEFT 0x5823 -#define VK_PAD_LTHUMB_UPLEFT 0x5824 -#define VK_PAD_LTHUMB_UPRIGHT 0x5825 -#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826 -#define VK_PAD_LTHUMB_DOWNLEFT 0x5827 -#define VK_PAD_RTHUMB_UP 0x5830 -#define VK_PAD_RTHUMB_DOWN 0x5831 -#define VK_PAD_RTHUMB_RIGHT 0x5832 -#define VK_PAD_RTHUMB_LEFT 0x5833 -#define VK_PAD_RTHUMB_UPLEFT 0x5834 -#define VK_PAD_RTHUMB_UPRIGHT 0x5835 -#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836 -#define VK_PAD_RTHUMB_DOWNLEFT 0x5837 - -/* - * Deadzones are for analogue joystick controls on the joypad - * which determine when input should be assumed to be in the - * middle of the pad. This is a threshold to stop a joypad - * controlling the game when the player isn't touching the - * controls. - */ - -#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 -#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 -#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 - - -/* - * Defines what type of abilities the type of joystick has - * DEVTYPE_GAMEPAD is available for all joysticks, however - * there may be more specific identifiers for other joysticks - * which are being used. - */ - -#define XINPUT_DEVTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 -#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 - -/* - * These are used with the XInputGetCapabilities function to - * determine the abilities to the joystick which has been - * plugged in. - */ - -#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 -#define XINPUT_FLAG_GAMEPAD 0x00000001 - -/* - * Defines the status of the battery if one is used in the - * attached joystick. The first two define if the joystick - * supports a battery. Disconnected means that the joystick - * isn't connected. Wired shows that the joystick is a wired - * joystick. - */ - -#define BATTERY_DEVTYPE_GAMEPAD 0x00 -#define BATTERY_DEVTYPE_HEADSET 0x01 -#define BATTERY_TYPE_DISCONNECTED 0x00 -#define BATTERY_TYPE_WIRED 0x01 -#define BATTERY_TYPE_ALKALINE 0x02 -#define BATTERY_TYPE_NIMH 0x03 -#define BATTERY_TYPE_UNKNOWN 0xFF -#define BATTERY_LEVEL_EMPTY 0x00 -#define BATTERY_LEVEL_LOW 0x01 -#define BATTERY_LEVEL_MEDIUM 0x02 -#define BATTERY_LEVEL_FULL 0x03 - -/* - * How many joysticks can be used with this library. Games that - * use the xinput library will not go over this number. - */ - -#define XUSER_MAX_COUNT 4 -#define XUSER_INDEX_ANY 0x000000FF - -/* - * Defines the structure of an xbox 360 joystick. - */ - -typedef struct _XINPUT_GAMEPAD { - WORD wButtons; - BYTE bLeftTrigger; - BYTE bRightTrigger; - SHORT sThumbLX; - SHORT sThumbLY; - SHORT sThumbRX; - SHORT sThumbRY; -} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; - -typedef struct _XINPUT_STATE { - DWORD dwPacketNumber; - XINPUT_GAMEPAD Gamepad; -} XINPUT_STATE, *PXINPUT_STATE; - -/* - * Defines the structure of how much vibration is set on both the - * right and left motors in a joystick. If you're not using a 360 - * joystick you will have to map these to your device. - */ - -typedef struct _XINPUT_VIBRATION { - WORD wLeftMotorSpeed; - WORD wRightMotorSpeed; -} XINPUT_VIBRATION, *PXINPUT_VIBRATION; - -/* - * Defines the structure for what kind of abilities the joystick has - * such abilities are things such as if the joystick has the ability - * to send and receive audio, if the joystick is in fact a driving - * wheel or perhaps if the joystick is some kind of dance pad or - * guitar. - */ - -typedef struct _XINPUT_CAPABILITIES { - BYTE Type; - BYTE SubType; - WORD Flags; - XINPUT_GAMEPAD Gamepad; - XINPUT_VIBRATION Vibration; -} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; - -/* - * Defines the structure for a joystick input event which is - * retrieved using the function XInputGetKeystroke - */ -typedef struct _XINPUT_KEYSTROKE { - WORD VirtualKey; - WCHAR Unicode; - WORD Flags; - BYTE UserIndex; - BYTE HidCode; -} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; - -typedef struct _XINPUT_BATTERY_INFORMATION -{ - BYTE BatteryType; - BYTE BatteryLevel; -} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; - -#ifdef __cplusplus -extern "C" { -#endif - -void WINAPI XInputEnable(WINBOOL); -DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); -DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); -DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); -DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); -DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); -DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); - -#ifdef __cplusplus -} -#endif - -#endif /* __WINE_XINPUT_H */ diff --git a/3rdparty/glfw/deps/nuklear.h b/3rdparty/glfw/deps/nuklear.h deleted file mode 100755 index 9b304a22a3a..00000000000 --- a/3rdparty/glfw/deps/nuklear.h +++ /dev/null @@ -1,23717 +0,0 @@ -/* - Nuklear - 2.00.4 - public domain - no warranty implied; use at your own risk. - authored from 2015-2017 by Micha Mettke - -ABOUT: - This is a minimal state graphical user interface single header toolkit - written in ANSI C and licensed under public domain. - It was designed as a simple embeddable user interface for application and does - not have any dependencies, a default renderbackend or OS window and input handling - but instead provides a very modular library approach by using simple input state - for input and draw commands describing primitive shapes as output. - So instead of providing a layered library that tries to abstract over a number - of platform and render backends it only focuses on the actual UI. - -VALUES: - - Graphical user interface toolkit - - Single header library - - Written in C89 (a.k.a. ANSI C or ISO C90) - - Small codebase (~18kLOC) - - Focus on portability, efficiency and simplicity - - No dependencies (not even the standard library if not wanted) - - Fully skinnable and customizable - - Low memory footprint with total memory control if needed or wanted - - UTF-8 support - - No global or hidden state - - Customizable library modules (you can compile and use only what you need) - - Optional font baker and vertex buffer output - -USAGE: - This library is self contained in one single header file and can be used either - in header only mode or in implementation mode. The header only mode is used - by default when included and allows including this header in other headers - and does not contain the actual implementation. - - The implementation mode requires to define the preprocessor macro - NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.: - - #define NK_IMPLEMENTATION - #include "nuklear.h" - - Also optionally define the symbols listed in the section "OPTIONAL DEFINES" - below in header and implementation mode if you want to use additional functionality - or need more control over the library. - IMPORTANT: Every time you include "nuklear.h" you have to define the same flags. - This is very important not doing it either leads to compiler errors - or even worse stack corruptions. - -FEATURES: - - Absolutely no platform dependent code - - Memory management control ranging from/to - - Ease of use by allocating everything from standard library - - Control every byte of memory inside the library - - Font handling control ranging from/to - - Use your own font implementation for everything - - Use this libraries internal font baking and handling API - - Drawing output control ranging from/to - - Simple shapes for more high level APIs which already have drawing capabilities - - Hardware accessible anti-aliased vertex buffer output - - Customizable colors and properties ranging from/to - - Simple changes to color by filling a simple color table - - Complete control with ability to use skinning to decorate widgets - - Bendable UI library with widget ranging from/to - - Basic widgets like buttons, checkboxes, slider, ... - - Advanced widget like abstract comboboxes, contextual menus,... - - Compile time configuration to only compile what you need - - Subset which can be used if you do not want to link or use the standard library - - Can be easily modified to only update on user input instead of frame updates - -OPTIONAL DEFINES: - NK_PRIVATE - If defined declares all functions as static, so they can only be accessed - inside the file that contains the implementation - - NK_INCLUDE_FIXED_TYPES - If defined it will include header for fixed sized types - otherwise nuklear tries to select the correct type. If that fails it will - throw a compiler error and you have to select the correct types yourself. - If used needs to be defined for implementation and header - - NK_INCLUDE_DEFAULT_ALLOCATOR - if defined it will include header and provide additional functions - to use this library without caring for memory allocation control and therefore - ease memory management. - Adds the standard library with malloc and free so don't define if you - don't want to link to the standard library - If used needs to be defined for implementation and header - - NK_INCLUDE_STANDARD_IO - if defined it will include header and provide - additional functions depending on file loading. - Adds the standard library with fopen, fclose,... so don't define this - if you don't want to link to the standard library - If used needs to be defined for implementation and header - - NK_INCLUDE_STANDARD_VARARGS - if defined it will include header and provide - additional functions depending on variable arguments - Adds the standard library with va_list and so don't define this if - you don't want to link to the standard library - If used needs to be defined for implementation and header - - NK_INCLUDE_VERTEX_BUFFER_OUTPUT - Defining this adds a vertex draw command list backend to this - library, which allows you to convert queue commands into vertex draw commands. - This is mainly if you need a hardware accessible format for OpenGL, DirectX, - Vulkan, Metal,... - If used needs to be defined for implementation and header - - NK_INCLUDE_FONT_BAKING - Defining this adds `stb_truetype` and `stb_rect_pack` implementation - to this library and provides font baking and rendering. - If you already have font handling or do not want to use this font handler - you don't have to define it. - If used needs to be defined for implementation and header - - NK_INCLUDE_DEFAULT_FONT - Defining this adds the default font: ProggyClean.ttf into this library - which can be loaded into a font atlas and allows using this library without - having a truetype font - Enabling this adds ~12kb to global stack memory - If used needs to be defined for implementation and header - - NK_INCLUDE_COMMAND_USERDATA - Defining this adds a userdata pointer into each command. Can be useful for - example if you want to provide custom shaders depending on the used widget. - Can be combined with the style structures. - If used needs to be defined for implementation and header - - NK_BUTTON_TRIGGER_ON_RELEASE - Different platforms require button clicks occurring either on buttons being - pressed (up to down) or released (down to up). - By default this library will react on buttons being pressed, but if you - define this it will only trigger if a button is released. - If used it is only required to be defined for the implementation part - - NK_ZERO_COMMAND_MEMORY - Defining this will zero out memory for each drawing command added to a - drawing queue (inside nk_command_buffer_push). Zeroing command memory - is very useful for fast checking (using memcmp) if command buffers are - equal and avoid drawing frames when nothing on screen has changed since - previous frame. - - NK_ASSERT - If you don't define this, nuklear will use with assert(). - Adds the standard library so define to nothing of not wanted - If used needs to be defined for implementation and header - - NK_BUFFER_DEFAULT_INITIAL_SIZE - Initial buffer size allocated by all buffers while using the default allocator - functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't - want to allocate the default 4k memory then redefine it. - If used needs to be defined for implementation and header - - NK_MAX_NUMBER_BUFFER - Maximum buffer size for the conversion buffer between float and string - Under normal circumstances this should be more than sufficient. - If used needs to be defined for implementation and header - - NK_INPUT_MAX - Defines the max number of bytes which can be added as text input in one frame. - Under normal circumstances this should be more than sufficient. - If used it is only required to be defined for the implementation part - - NK_MEMSET - You can define this to 'memset' or your own memset implementation - replacement. If not nuklear will use its own version. - If used it is only required to be defined for the implementation part - - NK_MEMCPY - You can define this to 'memcpy' or your own memcpy implementation - replacement. If not nuklear will use its own version. - If used it is only required to be defined for the implementation part - - NK_SQRT - You can define this to 'sqrt' or your own sqrt implementation - replacement. If not nuklear will use its own slow and not highly - accurate version. - If used it is only required to be defined for the implementation part - - NK_SIN - You can define this to 'sinf' or your own sine implementation - replacement. If not nuklear will use its own approximation implementation. - If used it is only required to be defined for the implementation part - - NK_COS - You can define this to 'cosf' or your own cosine implementation - replacement. If not nuklear will use its own approximation implementation. - If used it is only required to be defined for the implementation part - - NK_STRTOD - You can define this to `strtod` or your own string to double conversion - implementation replacement. If not defined nuklear will use its own - imprecise and possibly unsafe version (does not handle nan or infinity!). - If used it is only required to be defined for the implementation part - - NK_DTOA - You can define this to `dtoa` or your own double to string conversion - implementation replacement. If not defined nuklear will use its own - imprecise and possibly unsafe version (does not handle nan or infinity!). - If used it is only required to be defined for the implementation part - - NK_VSNPRINTF - If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO` - and want to be safe define this to `vsnprintf` on compilers supporting - later versions of C or C++. By default nuklear will check for your stdlib version - in C as well as compiler version in C++. if `vsnprintf` is available - it will define it to `vsnprintf` directly. If not defined and if you have - older versions of C or C++ it will be defined to `vsprintf` which is unsafe. - If used it is only required to be defined for the implementation part - - NK_BYTE - NK_INT16 - NK_UINT16 - NK_INT32 - NK_UINT32 - NK_SIZE_TYPE - NK_POINTER_TYPE - If you compile without NK_USE_FIXED_TYPE then a number of standard types - will be selected and compile time validated. If they are incorrect you can - define the correct types by overloading these type defines. - -CREDITS: - Developed by Micha Mettke and every direct or indirect contributor. - - Embeds stb_texedit, stb_truetype and stb_rectpack by Sean Barret (public domain) - Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license). - - Big thank you to Omar Cornut (ocornut@github) for his imgui library and - giving me the inspiration for this library, Casey Muratori for handmade hero - and his original immediate mode graphical user interface idea and Sean - Barret for his amazing single header libraries which restored my faith - in libraries and brought me to create some of my own. - -LICENSE: - This software is dual-licensed to the public domain and under the following - license: you are granted a perpetual, irrevocable license to copy, modify, - publish and distribute this file as you see fit. -*/ -#ifndef NK_NUKLEAR_H_ -#define NK_NUKLEAR_H_ - -#ifdef __cplusplus -extern "C" { -#endif -/* - * ============================================================== - * - * CONSTANTS - * - * =============================================================== - */ -#define NK_UNDEFINED (-1.0f) -#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */ -#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/ -#ifndef NK_INPUT_MAX -#define NK_INPUT_MAX 16 -#endif -#ifndef NK_MAX_NUMBER_BUFFER -#define NK_MAX_NUMBER_BUFFER 64 -#endif -#ifndef NK_SCROLLBAR_HIDING_TIMEOUT -#define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f -#endif -/* - * ============================================================== - * - * HELPER - * - * =============================================================== - */ -#ifndef NK_API - #ifdef NK_PRIVATE - #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L)) - #define NK_API static inline - #elif defined(__cplusplus) - #define NK_API static inline - #else - #define NK_API static - #endif - #else - #define NK_API extern - #endif -#endif - -#define NK_INTERN static -#define NK_STORAGE static -#define NK_GLOBAL static - -#define NK_FLAG(x) (1 << (x)) -#define NK_STRINGIFY(x) #x -#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x) -#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2 -#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2) -#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2) - -#ifdef _MSC_VER -#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__) -#else -#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__) -#endif - -#ifndef NK_STATIC_ASSERT -#define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1] -#endif - -#ifndef NK_FILE_LINE -#ifdef _MSC_VER -#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__) -#else -#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__) -#endif -#endif - -#define NK_MIN(a,b) ((a) < (b) ? (a) : (b)) -#define NK_MAX(a,b) ((a) < (b) ? (b) : (a)) -#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i)) -/* - * =============================================================== - * - * BASIC - * - * =============================================================== - */ -#ifdef NK_INCLUDE_FIXED_TYPES - #include - #define NK_INT8 int8_t - #define NK_UINT8 uint8_t - #define NK_INT16 int16_t - #define NK_UINT16 uint16_t - #define NK_INT32 int32_t - #define NK_UINT32 uint32_t - #define NK_SIZE_TYPE uintptr_t - #define NK_POINTER_TYPE uintptr_t -#else - #ifndef NK_INT8 - #define NK_INT8 char - #endif - #ifndef NK_UINT8 - #define NK_UINT8 unsigned char - #endif - #ifndef NK_INT16 - #define NK_INT16 signed short - #endif - #ifndef NK_UINT16 - #define NK_UINT16 unsigned short - #endif - #ifndef NK_INT32 - #if defined(_MSC_VER) - #define NK_INT32 __int32 - #else - #define NK_INT32 signed int - #endif - #endif - #ifndef NK_UINT32 - #if defined(_MSC_VER) - #define NK_UINT32 unsigned __int32 - #else - #define NK_UINT32 unsigned int - #endif - #endif - #ifndef NK_SIZE_TYPE - #if defined(_WIN64) && defined(_MSC_VER) - #define NK_SIZE_TYPE unsigned __int64 - #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) - #define NK_SIZE_TYPE unsigned __int32 - #elif defined(__GNUC__) || defined(__clang__) - #if defined(__x86_64__) || defined(__ppc64__) - #define NK_SIZE_TYPE unsigned long - #else - #define NK_SIZE_TYPE unsigned int - #endif - #else - #define NK_SIZE_TYPE unsigned long - #endif - #endif - #ifndef NK_POINTER_TYPE - #if defined(_WIN64) && defined(_MSC_VER) - #define NK_POINTER_TYPE unsigned __int64 - #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) - #define NK_POINTER_TYPE unsigned __int32 - #elif defined(__GNUC__) || defined(__clang__) - #if defined(__x86_64__) || defined(__ppc64__) - #define NK_POINTER_TYPE unsigned long - #else - #define NK_POINTER_TYPE unsigned int - #endif - #else - #define NK_POINTER_TYPE unsigned long - #endif - #endif -#endif - -typedef NK_INT8 nk_char; -typedef NK_UINT8 nk_uchar; -typedef NK_UINT8 nk_byte; -typedef NK_INT16 nk_short; -typedef NK_UINT16 nk_ushort; -typedef NK_INT32 nk_int; -typedef NK_UINT32 nk_uint; -typedef NK_SIZE_TYPE nk_size; -typedef NK_POINTER_TYPE nk_ptr; - -typedef nk_uint nk_hash; -typedef nk_uint nk_flags; -typedef nk_uint nk_rune; - -/* Make sure correct type size: - * This will fire with a negative subscript error if the type sizes - * are set incorrectly by the compiler, and compile out if not */ -NK_STATIC_ASSERT(sizeof(nk_short) == 2); -NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); -NK_STATIC_ASSERT(sizeof(nk_uint) == 4); -NK_STATIC_ASSERT(sizeof(nk_int) == 4); -NK_STATIC_ASSERT(sizeof(nk_byte) == 1); -NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); -NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); -NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*)); - -/* ============================================================================ - * - * API - * - * =========================================================================== */ -struct nk_buffer; -struct nk_allocator; -struct nk_command_buffer; -struct nk_draw_command; -struct nk_convert_config; -struct nk_style_item; -struct nk_text_edit; -struct nk_draw_list; -struct nk_user_font; -struct nk_panel; -struct nk_context; -struct nk_draw_vertex_layout_element; -struct nk_style_button; -struct nk_style_toggle; -struct nk_style_selectable; -struct nk_style_slide; -struct nk_style_progress; -struct nk_style_scrollbar; -struct nk_style_edit; -struct nk_style_property; -struct nk_style_chart; -struct nk_style_combo; -struct nk_style_tab; -struct nk_style_window_header; -struct nk_style_window; - -enum {nk_false, nk_true}; -struct nk_color {nk_byte r,g,b,a;}; -struct nk_colorf {float r,g,b,a;}; -struct nk_vec2 {float x,y;}; -struct nk_vec2i {short x, y;}; -struct nk_rect {float x,y,w,h;}; -struct nk_recti {short x,y,w,h;}; -typedef char nk_glyph[NK_UTF_SIZE]; -typedef union {void *ptr; int id;} nk_handle; -struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];}; -struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;}; -struct nk_scroll {nk_uint x, y;}; - -enum nk_heading {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT}; -enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER}; -enum nk_modify {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true}; -enum nk_orientation {NK_VERTICAL, NK_HORIZONTAL}; -enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true}; -enum nk_show_states {NK_HIDDEN = nk_false, NK_SHOWN = nk_true}; -enum nk_chart_type {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX}; -enum nk_chart_event {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02}; -enum nk_color_format {NK_RGB, NK_RGBA}; -enum nk_popup_type {NK_POPUP_STATIC, NK_POPUP_DYNAMIC}; -enum nk_layout_format {NK_DYNAMIC, NK_STATIC}; -enum nk_tree_type {NK_TREE_NODE, NK_TREE_TAB}; - -typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size); -typedef void (*nk_plugin_free)(nk_handle, void *old); -typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode); -typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*); -typedef void(*nk_plugin_copy)(nk_handle, const char*, int len); - -struct nk_allocator { - nk_handle userdata; - nk_plugin_alloc alloc; - nk_plugin_free free; -}; -enum nk_symbol_type { - NK_SYMBOL_NONE, - NK_SYMBOL_X, - NK_SYMBOL_UNDERSCORE, - NK_SYMBOL_CIRCLE_SOLID, - NK_SYMBOL_CIRCLE_OUTLINE, - NK_SYMBOL_RECT_SOLID, - NK_SYMBOL_RECT_OUTLINE, - NK_SYMBOL_TRIANGLE_UP, - NK_SYMBOL_TRIANGLE_DOWN, - NK_SYMBOL_TRIANGLE_LEFT, - NK_SYMBOL_TRIANGLE_RIGHT, - NK_SYMBOL_PLUS, - NK_SYMBOL_MINUS, - NK_SYMBOL_MAX -}; -/* ============================================================================= - * - * CONTEXT - * - * =============================================================================*/ -/* Contexts are the main entry point and the majestro of nuklear and contain all required state. - * They are used for window, memory, input, style, stack, commands and time management and need - * to be passed into all nuklear GUI specific functions. - * - * Usage - * ------------------- - * To use a context it first has to be initialized which can be achieved by calling - * one of either `nk_init_default`, `nk_init_fixed`, `nk_init`, `nk_init_custom`. - * Each takes in a font handle and a specific way of handling memory. Memory control - * hereby ranges from standard library to just specifying a fixed sized block of memory - * which nuklear has to manage itself from. - * - * struct nk_context ctx; - * nk_init_xxx(&ctx, ...); - * while (1) { - * [...] - * nk_clear(&ctx); - * } - * nk_free(&ctx); - * - * Reference - * ------------------- - * nk_init_default - Initializes context with standard library memory allocation (malloc,free) - * nk_init_fixed - Initializes context from single fixed size memory block - * nk_init - Initializes context with memory allocator callbacks for alloc and free - * nk_init_custom - Initializes context from two buffers. One for draw commands the other for window/panel/table allocations - * nk_clear - Called at the end of the frame to reset and prepare the context for the next frame - * nk_free - Shutdown and free all memory allocated inside the context - * nk_set_user_data - Utility function to pass user data to draw command - */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -/* nk_init_default - Initializes a `nk_context` struct with a default standard library allocator. - * Should be used if you don't want to be bothered with memory management in nuklear. - * Parameters: - * @ctx must point to an either stack or heap allocated `nk_context` struct - * @font must point to a previously initialized font handle for more info look at font documentation - * Return values: - * true(1) on success - * false(0) on failure */ -NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*); -#endif -/* nk_init_fixed - Initializes a `nk_context` struct from a single fixed size memory block - * Should be used if you want complete control over nuklear's memory management. - * Especially recommended for system with little memory or systems with virtual memory. - * For the later case you can just allocate for example 16MB of virtual memory - * and only the required amount of memory will actually be committed. - * IMPORTANT: make sure the passed memory block is aligned correctly for `nk_draw_commands` - * Parameters: - * @ctx must point to an either stack or heap allocated `nk_context` struct - * @memory must point to a previously allocated memory block - * @size must contain the total size of @memory - * @font must point to a previously initialized font handle for more info look at font documentation - * Return values: - * true(1) on success - * false(0) on failure */ -NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*); -/* nk_init - Initializes a `nk_context` struct with memory allocation callbacks for nuklear to allocate - * memory from. Used internally for `nk_init_default` and provides a kitchen sink allocation - * interface to nuklear. Can be useful for cases like monitoring memory consumption. - * Parameters: - * @ctx must point to an either stack or heap allocated `nk_context` struct - * @alloc must point to a previously allocated memory allocator - * @font must point to a previously initialized font handle for more info look at font documentation - * Return values: - * true(1) on success - * false(0) on failure */ -NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*); -/* nk_init_custom - Initializes a `nk_context` struct from two different either fixed or growing - * buffers. The first buffer is for allocating draw commands while the second buffer is - * used for allocating windows, panels and state tables. - * Parameters: - * @ctx must point to an either stack or heap allocated `nk_context` struct - * @cmds must point to a previously initialized memory buffer either fixed or dynamic to store draw commands into - * @pool must point to a previously initialized memory buffer either fixed or dynamic to store windows, panels and tables - * @font must point to a previously initialized font handle for more info look at font documentation - * Return values: - * true(1) on success - * false(0) on failure */ -NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*); -/* nk_clear - Resets the context state at the end of the frame. This includes mostly - * garbage collector tasks like removing windows or table not called and therefore - * used anymore. - * Parameters: - * @ctx must point to a previously initialized `nk_context` struct */ -NK_API void nk_clear(struct nk_context*); -/* nk_free - Frees all memory allocated by nuklear. Not needed if context was - * initialized with `nk_init_fixed`. - * Parameters: - * @ctx must point to a previously initialized `nk_context` struct */ -NK_API void nk_free(struct nk_context*); -#ifdef NK_INCLUDE_COMMAND_USERDATA -/* nk_set_user_data - Sets the currently passed userdata passed down into each draw command. - * Parameters: - * @ctx must point to a previously initialized `nk_context` struct - * @data handle with either pointer or index to be passed into every draw commands */ -NK_API void nk_set_user_data(struct nk_context*, nk_handle handle); -#endif -/* ============================================================================= - * - * INPUT - * - * =============================================================================*/ -/* The input API is responsible for holding the current input state composed of - * mouse, key and text input states. - * It is worth noting that no direct os or window handling is done in nuklear. - * Instead all input state has to be provided by platform specific code. This in one hand - * expects more work from the user and complicates usage but on the other hand - * provides simple abstraction over a big number of platforms, libraries and other - * already provided functionality. - * - * Usage - * ------------------- - * Input state needs to be provided to nuklear by first calling `nk_input_begin` - * which resets internal state like delta mouse position and button transistions. - * After `nk_input_begin` all current input state needs to be provided. This includes - * mouse motion, button and key pressed and released, text input and scrolling. - * Both event- or state-based input handling are supported by this API - * and should work without problems. Finally after all input state has been - * mirrored `nk_input_end` needs to be called to finish input process. - * - * struct nk_context ctx; - * nk_init_xxx(&ctx, ...); - * while (1) { - * Event evt; - * nk_input_begin(&ctx); - * while (GetEvent(&evt)) { - * if (evt.type == MOUSE_MOVE) - * nk_input_motion(&ctx, evt.motion.x, evt.motion.y); - * else if (evt.type == ...) { - * ... - * } - * } - * nk_input_end(&ctx); - * [...] - * nk_clear(&ctx); - * } - * nk_free(&ctx); - * - * Reference - * ------------------- - * nk_input_begin - Begins the input mirroring process. Needs to be called before all other `nk_input_xxx` calls - * nk_input_motion - Mirrors mouse cursor position - * nk_input_key - Mirrors key state with either pressed or released - * nk_input_button - Mirrors mouse button state with either pressed or released - * nk_input_scroll - Mirrors mouse scroll values - * nk_input_char - Adds a single ASCII text character into an internal text buffer - * nk_input_glyph - Adds a single multi-byte UTF-8 character into an internal text buffer - * nk_input_unicode - Adds a single unicode rune into an internal text buffer - * nk_input_end - Ends the input mirroring process by calculating state changes. Don't call any `nk_input_xxx` function referenced above after this call - */ -enum nk_keys { - NK_KEY_NONE, - NK_KEY_SHIFT, - NK_KEY_CTRL, - NK_KEY_DEL, - NK_KEY_ENTER, - NK_KEY_TAB, - NK_KEY_BACKSPACE, - NK_KEY_COPY, - NK_KEY_CUT, - NK_KEY_PASTE, - NK_KEY_UP, - NK_KEY_DOWN, - NK_KEY_LEFT, - NK_KEY_RIGHT, - /* Shortcuts: text field */ - NK_KEY_TEXT_INSERT_MODE, - NK_KEY_TEXT_REPLACE_MODE, - NK_KEY_TEXT_RESET_MODE, - NK_KEY_TEXT_LINE_START, - NK_KEY_TEXT_LINE_END, - NK_KEY_TEXT_START, - NK_KEY_TEXT_END, - NK_KEY_TEXT_UNDO, - NK_KEY_TEXT_REDO, - NK_KEY_TEXT_SELECT_ALL, - NK_KEY_TEXT_WORD_LEFT, - NK_KEY_TEXT_WORD_RIGHT, - /* Shortcuts: scrollbar */ - NK_KEY_SCROLL_START, - NK_KEY_SCROLL_END, - NK_KEY_SCROLL_DOWN, - NK_KEY_SCROLL_UP, - NK_KEY_MAX -}; -enum nk_buttons { - NK_BUTTON_LEFT, - NK_BUTTON_MIDDLE, - NK_BUTTON_RIGHT, - NK_BUTTON_DOUBLE, - NK_BUTTON_MAX -}; -/* nk_input_begin - Begins the input mirroring process by resetting text, scroll - * mouse previous mouse position and movement as well as key state transitions, - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct */ -NK_API void nk_input_begin(struct nk_context*); -/* nk_input_motion - Mirrors current mouse position to nuklear - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @x must contain an integer describing the current mouse cursor x-position - * @y must contain an integer describing the current mouse cursor y-position */ -NK_API void nk_input_motion(struct nk_context*, int x, int y); -/* nk_input_key - Mirrors state of a specific key to nuklear - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @key must be any value specified in enum `nk_keys` that needs to be mirrored - * @down must be 0 for key is up and 1 for key is down */ -NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down); -/* nk_input_button - Mirrors the state of a specific mouse button to nuklear - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @nk_buttons must be any value specified in enum `nk_buttons` that needs to be mirrored - * @x must contain an integer describing mouse cursor x-position on click up/down - * @y must contain an integer describing mouse cursor y-position on click up/down - * @down must be 0 for key is up and 1 for key is down */ -NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down); -/* nk_input_scroll - Copies the last mouse scroll value to nuklear. Is generally - * a scroll value. So does not have to come from mouse and could also originate - * from touch for example. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @val vector with both X- as well as Y-scroll value */ -NK_API void nk_input_scroll(struct nk_context*, struct nk_vec2 val); -/* nk_input_char - Copies a single ASCII character into an internal text buffer - * This is basically a helper function to quickly push ASCII characters into - * nuklear. Note that you can only push up to NK_INPUT_MAX bytes into - * struct `nk_input` between `nk_input_begin` and `nk_input_end`. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @c must be a single ASCII character preferable one that can be printed */ -NK_API void nk_input_char(struct nk_context*, char); -/* nk_input_unicode - Converts a encoded unicode rune into UTF-8 and copies the result - * into an internal text buffer. - * Note that you can only push up to NK_INPUT_MAX bytes into - * struct `nk_input` between `nk_input_begin` and `nk_input_end`. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @glyph UTF-32 unicode codepoint */ -NK_API void nk_input_glyph(struct nk_context*, const nk_glyph); -/* nk_input_unicode - Converts a unicode rune into UTF-8 and copies the result - * into an internal text buffer. - * Note that you can only push up to NK_INPUT_MAX bytes into - * struct `nk_input` between `nk_input_begin` and `nk_input_end`. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @glyph UTF-32 unicode codepoint */ -NK_API void nk_input_unicode(struct nk_context*, nk_rune); -/* nk_input_end - End the input mirroring process by resetting mouse grabbing - * state to ensure the mouse cursor is not grabbed indefinitely. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct */ -NK_API void nk_input_end(struct nk_context*); -/* ============================================================================= - * - * DRAWING - * - * =============================================================================*/ -/* This library was designed to be render backend agnostic so it does - * not draw anything to screen directly. Instead all drawn shapes, widgets - * are made of, are buffered into memory and make up a command queue. - * Each frame therefore fills the command buffer with draw commands - * that then need to be executed by the user and his own render backend. - * After that the command buffer needs to be cleared and a new frame can be - * started. It is probably important to note that the command buffer is the main - * drawing API and the optional vertex buffer API only takes this format and - * converts it into a hardware accessible format. - * - * Usage - * ------------------- - * To draw all draw commands accumulated over a frame you need your own render - * backend able to draw a number of 2D primitives. This includes at least - * filled and stroked rectangles, circles, text, lines, triangles and scissors. - * As soon as this criterion is met you can iterate over each draw command - * and execute each draw command in a interpreter like fashion: - * - * const struct nk_command *cmd = 0; - * nk_foreach(cmd, &ctx) { - * switch (cmd->type) { - * case NK_COMMAND_LINE: - * your_draw_line_function(...) - * break; - * case NK_COMMAND_RECT - * your_draw_rect_function(...) - * break; - * case ...: - * [...] - * } - * - * In program flow context draw commands need to be executed after input has been - * gathered and the complete UI with windows and their contained widgets have - * been executed and before calling `nk_clear` which frees all previously - * allocated draw commands. - * - * struct nk_context ctx; - * nk_init_xxx(&ctx, ...); - * while (1) { - * Event evt; - * nk_input_begin(&ctx); - * while (GetEvent(&evt)) { - * if (evt.type == MOUSE_MOVE) - * nk_input_motion(&ctx, evt.motion.x, evt.motion.y); - * else if (evt.type == [...]) { - * [...] - * } - * } - * nk_input_end(&ctx); - * - * [...] - * - * const struct nk_command *cmd = 0; - * nk_foreach(cmd, &ctx) { - * switch (cmd->type) { - * case NK_COMMAND_LINE: - * your_draw_line_function(...) - * break; - * case NK_COMMAND_RECT - * your_draw_rect_function(...) - * break; - * case ...: - * [...] - * } - * nk_clear(&ctx); - * } - * nk_free(&ctx); - * - * You probably noticed that you have to draw all of the UI each frame which is - * quite wasteful. While the actual UI updating loop is quite fast rendering - * without actually needing it is not. So there are multiple things you could do. - * - * First is only update on input. This of course is only an option if your - * application only depends on the UI and does not require any outside calculations. - * If you actually only update on input make sure to update the UI two times each - * frame and call `nk_clear` directly after the first pass and only draw in - * the second pass. In addition it is recommended to also add additional timers - * to make sure the UI is not drawn more than a fixed number of frames per second. - * - * struct nk_context ctx; - * nk_init_xxx(&ctx, ...); - * while (1) { - * [...wait for input ] - * - * [...do two UI passes ...] - * do_ui(...) - * nk_clear(&ctx); - * do_ui(...) - * - * const struct nk_command *cmd = 0; - * nk_foreach(cmd, &ctx) { - * switch (cmd->type) { - * case NK_COMMAND_LINE: - * your_draw_line_function(...) - * break; - * case NK_COMMAND_RECT - * your_draw_rect_function(...) - * break; - * case ...: - * [...] - * } - * nk_clear(&ctx); - * } - * nk_free(&ctx); - * - * The second probably more applicable trick is to only draw if anything changed. - * It is not really useful for applications with continuous draw loop but - * quite useful for desktop applications. To actually get nuklear to only - * draw on changes you first have to define `NK_ZERO_COMMAND_MEMORY` and - * allocate a memory buffer that will store each unique drawing output. - * After each frame you compare the draw command memory inside the library - * with your allocated buffer by memcmp. If memcmp detects differences - * you have to copy the command buffer into the allocated buffer - * and then draw like usual (this example uses fixed memory but you could - * use dynamically allocated memory). - * - * [... other defines ...] - * #define NK_ZERO_COMMAND_MEMORY - * #include "nuklear.h" - * - * struct nk_context ctx; - * void *last = calloc(1,64*1024); - * void *buf = calloc(1,64*1024); - * nk_init_fixed(&ctx, buf, 64*1024); - * while (1) { - * [...input...] - * [...ui...] - * - * void *cmds = nk_buffer_memory(&ctx.memory); - * if (memcmp(cmds, last, ctx.memory.allocated)) { - * memcpy(last,cmds,ctx.memory.allocated); - * const struct nk_command *cmd = 0; - * nk_foreach(cmd, &ctx) { - * switch (cmd->type) { - * case NK_COMMAND_LINE: - * your_draw_line_function(...) - * break; - * case NK_COMMAND_RECT - * your_draw_rect_function(...) - * break; - * case ...: - * [...] - * } - * } - * } - * nk_clear(&ctx); - * } - * nk_free(&ctx); - * - * Finally while using draw commands makes sense for higher abstracted platforms like - * X11 and Win32 or drawing libraries it is often desirable to use graphics - * hardware directly. Therefore it is possible to just define - * `NK_INCLUDE_VERTEX_BUFFER_OUTPUT` which includes optional vertex output. - * To access the vertex output you first have to convert all draw commands into - * vertexes by calling `nk_convert` which takes in your preferred vertex format. - * After successfully converting all draw commands just iterate over and execute all - * vertex draw commands: - * - * struct nk_convert_config cfg = {}; - * static const struct nk_draw_vertex_layout_element vertex_layout[] = { - * {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)}, - * {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, uv)}, - * {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct your_vertex, col)}, - * {NK_VERTEX_LAYOUT_END} - * }; - * cfg.shape_AA = NK_ANTI_ALIASING_ON; - * cfg.line_AA = NK_ANTI_ALIASING_ON; - * cfg.vertex_layout = vertex_layout; - * cfg.vertex_size = sizeof(struct your_vertex); - * cfg.vertex_alignment = NK_ALIGNOF(struct your_vertex); - * cfg.circle_segment_count = 22; - * cfg.curve_segment_count = 22; - * cfg.arc_segment_count = 22; - * cfg.global_alpha = 1.0f; - * cfg.null = dev->null; - * - * struct nk_buffer cmds, verts, idx; - * nk_buffer_init_default(&cmds); - * nk_buffer_init_default(&verts); - * nk_buffer_init_default(&idx); - * nk_convert(&ctx, &cmds, &verts, &idx, &cfg); - * nk_draw_foreach(cmd, &ctx, &cmds) { - * if (!cmd->elem_count) continue; - * [...] - * } - * nk_buffer_free(&cms); - * nk_buffer_free(&verts); - * nk_buffer_free(&idx); - * - * Reference - * ------------------- - * nk__begin - Returns the first draw command in the context draw command list to be drawn - * nk__next - Increments the draw command iterator to the next command inside the context draw command list - * nk_foreach - Iterates over each draw command inside the context draw command list - * - * nk_convert - Converts from the abstract draw commands list into a hardware accessible vertex format - * nk__draw_begin - Returns the first vertex command in the context vertex draw list to be executed - * nk__draw_next - Increments the vertex command iterator to the next command inside the context vertex command list - * nk__draw_end - Returns the end of the vertex draw list - * nk_draw_foreach - Iterates over each vertex draw command inside the vertex draw list - */ -enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON}; -enum nk_convert_result { - NK_CONVERT_SUCCESS = 0, - NK_CONVERT_INVALID_PARAM = 1, - NK_CONVERT_COMMAND_BUFFER_FULL = NK_FLAG(1), - NK_CONVERT_VERTEX_BUFFER_FULL = NK_FLAG(2), - NK_CONVERT_ELEMENT_BUFFER_FULL = NK_FLAG(3) -}; -struct nk_draw_null_texture { - nk_handle texture; /* texture handle to a texture with a white pixel */ - struct nk_vec2 uv; /* coordinates to a white pixel in the texture */ -}; -struct nk_convert_config { - float global_alpha; /* global alpha value */ - enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */ - enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */ - unsigned circle_segment_count; /* number of segments used for circles: default to 22 */ - unsigned arc_segment_count; /* number of segments used for arcs: default to 22 */ - unsigned curve_segment_count; /* number of segments used for curves: default to 22 */ - struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */ - const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */ - nk_size vertex_size; /* sizeof one vertex for vertex packing */ - nk_size vertex_alignment; /* vertex alignment: Can be obtained by NK_ALIGNOF */ -}; -/* nk__begin - Returns a draw command list iterator to iterate all draw - * commands accumulated over one frame. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * Return values: - * draw command pointer pointing to the first command inside the draw command list */ -NK_API const struct nk_command* nk__begin(struct nk_context*); -/* nk__next - Returns a draw command list iterator to iterate all draw - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * @cmd must point to an previously a draw command either returned by `nk__begin` or `nk__next` - * Return values: - * draw command pointer pointing to the next command inside the draw command list */ -NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); -/* nk_foreach - Iterates over each draw command inside the context draw command list - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * @cmd pointer initialized to NULL */ -#define nk_foreach(c, ctx) for((c) = nk__begin(ctx); (c) != 0; (c) = nk__next(ctx,c)) -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -/* nk_convert - converts all internal draw command into vertex draw commands and fills - * three buffers with vertexes, vertex draw commands and vertex indices. The vertex format - * as well as some other configuration values have to be configured by filling out a - * `nk_convert_config` struct. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * @cmds must point to a previously initialized buffer to hold converted vertex draw commands - * @vertices must point to a previously initialized buffer to hold all produced vertices - * @elements must point to a previously initialized buffer to hold all produced vertex indices - * @config must point to a filled out `nk_config` struct to configure the conversion process - * Returns: - * returns NK_CONVERT_SUCCESS on success and a enum nk_convert_result error values if not */ -NK_API nk_flags nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); -/* nk__draw_begin - Returns a draw vertex command buffer iterator to iterate each the vertex draw command buffer - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * @buf must point to an previously by `nk_convert` filled out vertex draw command buffer - * Return values: - * vertex draw command pointer pointing to the first command inside the vertex draw command buffer */ -NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); -/* nk__draw_end - Returns the vertex draw command at the end of the vertex draw command buffer - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * @buf must point to an previously by `nk_convert` filled out vertex draw command buffer - * Return values: - * vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer */ -NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*); -/* nk__draw_next - Increments the vertex draw command buffer iterator - * Parameters: - * @cmd must point to an previously either by `nk__draw_begin` or `nk__draw_next` returned vertex draw command - * @buf must point to an previously by `nk_convert` filled out vertex draw command buffer - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame - * Return values: - * vertex draw command pointer pointing to the end of the last vertex draw command inside the vertex draw command buffer */ -NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); -/* nk_draw_foreach - Iterates over each vertex draw command inside a vertex draw command buffer - * Parameters: - * @cmd nk_draw_command pointer set to NULL - * @buf must point to an previously by `nk_convert` filled out vertex draw command buffer - * @ctx must point to an previously initialized `nk_context` struct at the end of a frame */ -#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx)) -#endif -/* ============================================================================= - * - * WINDOW - * - * ============================================================================= - * Windows are the main persistent state used inside nuklear and are life time - * controlled by simply "retouching" (i.e. calling) each window each frame. - * All widgets inside nuklear can only be added inside function pair `nk_begin_xxx` - * and `nk_end`. Calling any widgets outside these two functions will result in an - * assert in debug or no state change in release mode. - * - * Each window holds frame persistent state like position, size, flags, state tables, - * and some garbage collected internal persistent widget state. Each window - * is linked into a window stack list which determines the drawing and overlapping - * order. The topmost window thereby is the currently active window. - * - * To change window position inside the stack occurs either automatically by - * user input by being clicked on or programmatically by calling `nk_window_focus`. - * Windows by default are visible unless explicitly being defined with flag - * `NK_WINDOW_HIDDEN`, the user clicked the close button on windows with flag - * `NK_WINDOW_CLOSABLE` or if a window was explicitly hidden by calling - * `nk_window_show`. To explicitly close and destroy a window call `nk_window_close`. - * - * Usage - * ------------------- - * To create and keep a window you have to call one of the two `nk_begin_xxx` - * functions to start window declarations and `nk_end` at the end. Furthermore it - * is recommended to check the return value of `nk_begin_xxx` and only process - * widgets inside the window if the value is not 0. Either way you have to call - * `nk_end` at the end of window declarations. Furthermore, do not attempt to - * nest `nk_begin_xxx` calls which will hopefully result in an assert or if not - * in a segmentation fault. - * - * if (nk_begin_xxx(...) { - * [... widgets ...] - * } - * nk_end(ctx); - * - * In the grand concept window and widget declarations need to occur after input - * handling and before drawing to screen. Not doing so can result in higher - * latency or at worst invalid behavior. Furthermore make sure that `nk_clear` - * is called at the end of the frame. While nuklear's default platform backends - * already call `nk_clear` for you if you write your own backend not calling - * `nk_clear` can cause asserts or even worse undefined behavior. - * - * struct nk_context ctx; - * nk_init_xxx(&ctx, ...); - * while (1) { - * Event evt; - * nk_input_begin(&ctx); - * while (GetEvent(&evt)) { - * if (evt.type == MOUSE_MOVE) - * nk_input_motion(&ctx, evt.motion.x, evt.motion.y); - * else if (evt.type == [...]) { - * nk_input_xxx(...); - * } - * } - * nk_input_end(&ctx); - * - * if (nk_begin_xxx(...) { - * [...] - * } - * nk_end(ctx); - * - * const struct nk_command *cmd = 0; - * nk_foreach(cmd, &ctx) { - * case NK_COMMAND_LINE: - * your_draw_line_function(...) - * break; - * case NK_COMMAND_RECT - * your_draw_rect_function(...) - * break; - * case ...: - * [...] - * } - * nk_clear(&ctx); - * } - * nk_free(&ctx); - * - * Reference - * ------------------- - * nk_begin - starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed - * nk_begin_titled - extended window start with separated title and identifier to allow multiple windows with same name but not title - * nk_end - needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup - * - * nk_window_find - finds and returns the window with give name - * nk_window_get_bounds - returns a rectangle with screen position and size of the currently processed window. - * nk_window_get_position - returns the position of the currently processed window - * nk_window_get_size - returns the size with width and height of the currently processed window - * nk_window_get_width - returns the width of the currently processed window - * nk_window_get_height - returns the height of the currently processed window - * nk_window_get_panel - returns the underlying panel which contains all processing state of the current window - * nk_window_get_content_region - returns the position and size of the currently visible and non-clipped space inside the currently processed window - * nk_window_get_content_region_min - returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window - * nk_window_get_content_region_max - returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window - * nk_window_get_content_region_size - returns the size of the currently visible and non-clipped space inside the currently processed window - * nk_window_get_canvas - returns the draw command buffer. Can be used to draw custom widgets - * - * nk_window_has_focus - returns if the currently processed window is currently active - * nk_window_is_collapsed - returns if the window with given name is currently minimized/collapsed - * nk_window_is_closed - returns if the currently processed window was closed - * nk_window_is_hidden - returns if the currently processed window was hidden - * nk_window_is_active - same as nk_window_has_focus for some reason - * nk_window_is_hovered - returns if the currently processed window is currently being hovered by mouse - * nk_window_is_any_hovered - return if any window currently hovered - * nk_item_is_any_active - returns if any window or widgets is currently hovered or active - * - * nk_window_set_bounds - updates position and size of the currently processed window - * nk_window_set_position - updates position of the currently process window - * nk_window_set_size - updates the size of the currently processed window - * nk_window_set_focus - set the currently processed window as active window - * - * nk_window_close - closes the window with given window name which deletes the window at the end of the frame - * nk_window_collapse - collapses the window with given window name - * nk_window_collapse_if - collapses the window with given window name if the given condition was met - * nk_window_show - hides a visible or reshows a hidden window - * nk_window_show_if - hides/shows a window depending on condition - */ -enum nk_panel_flags { - NK_WINDOW_BORDER = NK_FLAG(0), /* Draws a border around the window to visually separate window from the background */ - NK_WINDOW_MOVABLE = NK_FLAG(1), /* The movable flag indicates that a window can be moved by user input or by dragging the window header */ - NK_WINDOW_SCALABLE = NK_FLAG(2), /* The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window */ - NK_WINDOW_CLOSABLE = NK_FLAG(3), /* adds a closable icon into the header */ - NK_WINDOW_MINIMIZABLE = NK_FLAG(4), /* adds a minimize icon into the header */ - NK_WINDOW_NO_SCROLLBAR = NK_FLAG(5), /* Removes the scrollbar from the window */ - NK_WINDOW_TITLE = NK_FLAG(6), /* Forces a header at the top at the window showing the title */ - NK_WINDOW_SCROLL_AUTO_HIDE = NK_FLAG(7), /* Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame */ - NK_WINDOW_BACKGROUND = NK_FLAG(8), /* Always keep window in the background */ - NK_WINDOW_SCALE_LEFT = NK_FLAG(9), /* Puts window scaler in the left-ottom corner instead right-bottom*/ - NK_WINDOW_NO_INPUT = NK_FLAG(10) /* Prevents window of scaling, moving or getting focus */ -}; -/* nk_begin - starts a new window; needs to be called every frame for every window (unless hidden) or otherwise the window gets removed - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @title window title and identifier. Needs to be persistent over frames to identify the window - * @bounds initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame - * @flags window flags defined in `enum nk_panel_flags` with a number of different window behaviors - * Return values: - * returns 1 if the window can be filled up with widgets from this point until `nk_end or 0 otherwise for example if minimized `*/ -NK_API int nk_begin(struct nk_context *ctx, const char *title, struct nk_rect bounds, nk_flags flags); -/* nk_begin_titled - extended window start with separated title and identifier to allow multiple windows with same name but not title - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name window identifier. Needs to be persistent over frames to identify the window - * @title window title displayed inside header if flag `NK_WINDOW_TITLE` or either `NK_WINDOW_CLOSABLE` or `NK_WINDOW_MINIMIZED` was set - * @bounds initial position and window size. However if you do not define `NK_WINDOW_SCALABLE` or `NK_WINDOW_MOVABLE` you can set window position and size every frame - * @flags window flags defined in `enum nk_panel_flags` with a number of different window behaviors - * Return values: - * returns 1 if the window can be filled up with widgets from this point until `nk_end or 0 otherwise `*/ -NK_API int nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); -/* nk_end - needs to be called at the end of the window building process to process scaling, scrollbars and general cleanup. - * All widget calls after this functions will result in asserts or no state changes - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct */ -NK_API void nk_end(struct nk_context *ctx); -/* nk_window_find - finds and returns the window with give name - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name window identifier - * Return values: - * returns a `nk_window` struct pointing to the identified window or 0 if no window with given name was found */ -NK_API struct nk_window *nk_window_find(struct nk_context *ctx, const char *name); -/* nk_window_get_bounds - returns a rectangle with screen position and size of the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns a `nk_rect` struct with window upper left position and size */ -NK_API struct nk_rect nk_window_get_bounds(const struct nk_context *ctx); -/* nk_window_get_position - returns the position of the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns a `nk_vec2` struct with window upper left position */ -NK_API struct nk_vec2 nk_window_get_position(const struct nk_context *ctx); -/* nk_window_get_size - returns the size with width and height of the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns a `nk_vec2` struct with window size */ -NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*); -/* nk_window_get_width - returns the width of the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns the window width */ -NK_API float nk_window_get_width(const struct nk_context*); -/* nk_window_get_height - returns the height of the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns the window height */ -NK_API float nk_window_get_height(const struct nk_context*); -/* nk_window_get_panel - returns the underlying panel which contains all processing state of the current window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns a pointer to window internal `nk_panel` state. DO NOT keep this pointer around it is only valid until `nk_end` */ -NK_API struct nk_panel* nk_window_get_panel(struct nk_context*); -/* nk_window_get_content_region - returns the position and size of the currently visible and non-clipped space inside the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns `nk_rect` struct with screen position and size (no scrollbar offset) of the visible space inside the current window */ -NK_API struct nk_rect nk_window_get_content_region(struct nk_context*); -/* nk_window_get_content_region_min - returns the upper left position of the currently visible and non-clipped space inside the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns `nk_vec2` struct with upper left screen position (no scrollbar offset) of the visible space inside the current window */ -NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*); -/* nk_window_get_content_region_max - returns the lower right screen position of the currently visible and non-clipped space inside the currently processed window. - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns `nk_vec2` struct with lower right screen position (no scrollbar offset) of the visible space inside the current window */ -NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*); -/* nk_window_get_content_region_size - returns the size of the currently visible and non-clipped space inside the currently processed window - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns `nk_vec2` struct with size the visible space inside the current window */ -NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*); -/* nk_window_get_canvas - returns the draw command buffer. Can be used to draw custom widgets - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns a pointer to window internal `nk_command_buffer` struct used as drawing canvas. Can be used to do custom drawing */ -NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*); -/* nk_window_has_focus - returns if the currently processed window is currently active - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns 0 if current window is not active or 1 if it is */ -NK_API int nk_window_has_focus(const struct nk_context*); -/* nk_window_is_collapsed - returns if the window with given name is currently minimized/collapsed - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of window you want to check is collapsed - * Return values: - * returns 1 if current window is minimized and 0 if window not found or is not minimized */ -NK_API int nk_window_is_collapsed(struct nk_context *ctx, const char *name); -/* nk_window_is_closed - returns if the window with given name was closed by calling `nk_close` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of window you want to check is closed - * Return values: - * returns 1 if current window was closed or 0 window not found or not closed */ -NK_API int nk_window_is_closed(struct nk_context*, const char*); -/* nk_window_is_hidden - returns if the window with given name is hidden - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of window you want to check is hidden - * Return values: - * returns 1 if current window is hidden or 0 window not found or visible */ -NK_API int nk_window_is_hidden(struct nk_context*, const char*); -/* nk_window_is_active - same as nk_window_has_focus for some reason - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of window you want to check is hidden - * Return values: - * returns 1 if current window is active or 0 window not found or not active */ -NK_API int nk_window_is_active(struct nk_context*, const char*); -/* nk_window_is_hovered - return if the current window is being hovered - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns 1 if current window is hovered or 0 otherwise */ -NK_API int nk_window_is_hovered(struct nk_context*); -/* nk_window_is_any_hovered - returns if the any window is being hovered - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns 1 if any window is hovered or 0 otherwise */ -NK_API int nk_window_is_any_hovered(struct nk_context*); -/* nk_item_is_any_active - returns if the any window is being hovered or any widget is currently active. - * Can be used to decide if input should be processed by UI or your specific input handling. - * Example could be UI and 3D camera to move inside a 3D space. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * Return values: - * returns 1 if any window is hovered or any item is active or 0 otherwise */ -NK_API int nk_item_is_any_active(struct nk_context*); -/* nk_window_set_bounds - updates position and size of the currently processed window - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to modify both position and size - * @bounds points to a `nk_rect` struct with the new position and size of currently active window */ -NK_API void nk_window_set_bounds(struct nk_context*, const char *name, struct nk_rect bounds); -/* nk_window_set_position - updates position of the currently processed window - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to modify position of - * @pos points to a `nk_vec2` struct with the new position of currently active window */ -NK_API void nk_window_set_position(struct nk_context*, const char *name, struct nk_vec2 pos); -/* nk_window_set_size - updates size of the currently processed window - * IMPORTANT: only call this function between calls `nk_begin_xxx` and `nk_end` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to modify size of - * @size points to a `nk_vec2` struct with the new size of currently active window */ -NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_vec2); -/* nk_window_set_focus - sets the window with given name as active - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to be set active */ -NK_API void nk_window_set_focus(struct nk_context*, const char *name); -/* nk_window_close - closed a window and marks it for being freed at the end of the frame - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to be closed */ -NK_API void nk_window_close(struct nk_context *ctx, const char *name); -/* nk_window_collapse - updates collapse state of a window with given name - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to be either collapse or maximize */ -NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states state); -/* nk_window_collapse - updates collapse state of a window with given name if given condition is met - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to be either collapse or maximize - * @state the window should be put into - * @condition that has to be true to actually commit the collapse state change */ -NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); -/* nk_window_show - updates visibility state of a window with given name - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to be either collapse or maximize - * @state with either visible or hidden to modify the window with */ -NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); -/* nk_window_show_if - updates visibility state of a window with given name if a given condition is met - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @name of the window to be either collapse or maximize - * @state with either visible or hidden to modify the window with - * @condition that has to be true to actually commit the visible state change */ -NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); -/* ============================================================================= - * - * LAYOUT - * - * ============================================================================= */ -/* Layouting in general describes placing widget inside a window with position and size. - * While in this particular implementation there are five different APIs for layouting - * each with different trade offs between control and ease of use. - * - * All layouting methods in this library are based around the concept of a row. - * A row has a height the window content grows by and a number of columns and each - * layouting method specifies how each widget is placed inside the row. - * After a row has been allocated by calling a layouting functions and then - * filled with widgets will advance an internal pointer over the allocated row. - * - * To actually define a layout you just call the appropriate layouting function - * and each subsequent widget call will place the widget as specified. Important - * here is that if you define more widgets then columns defined inside the layout - * functions it will allocate the next row without you having to make another layouting - * call. - * - * Biggest limitation with using all these APIs outside the `nk_layout_space_xxx` API - * is that you have to define the row height for each. However the row height - * often depends on the height of the font. - * - * To fix that internally nuklear uses a minimum row height that is set to the - * height plus padding of currently active font and overwrites the row height - * value if zero. - * - * If you manually want to change the minimum row height then - * use nk_layout_set_min_row_height, and use nk_layout_reset_min_row_height to - * reset it back to be derived from font height. - * - * Also if you change the font in nuklear it will automatically change the minimum - * row height for you and. This means if you change the font but still want - * a minimum row height smaller than the font you have to repush your value. - * - * For actually more advanced UI I would even recommend using the `nk_layout_space_xxx` - * layouting method in combination with a cassowary constraint solver (there are - * some versions on github with permissive license model) to take over all control over widget - * layouting yourself. However for quick and dirty layouting using all the other layouting - * functions should be fine. - * - * Usage - * ------------------- - * 1.) nk_layout_row_dynamic - * The easiest layouting function is `nk_layout_row_dynamic`. It provides each - * widgets with same horizontal space inside the row and dynamically grows - * if the owning window grows in width. So the number of columns dictates - * the size of each widget dynamically by formula: - * - * widget_width = (window_width - padding - spacing) * (1/colum_count) - * - * Just like all other layouting APIs if you define more widget than columns this - * library will allocate a new row and keep all layouting parameters previously - * defined. - * - * if (nk_begin_xxx(...) { - * // first row with height: 30 composed of two widgets - * nk_layout_row_dynamic(&ctx, 30, 2); - * nk_widget(...); - * nk_widget(...); - * - * // second row with same parameter as defined above - * nk_widget(...); - * nk_widget(...); - * - * // third row uses 0 for height which will use auto layouting - * nk_layout_row_dynamic(&ctx, 0, 2); - * nk_widget(...); - * nk_widget(...); - * } - * nk_end(...); - * - * 2.) nk_layout_row_static - * Another easy layouting function is `nk_layout_row_static`. It provides each - * widget with same horizontal pixel width inside the row and does not grow - * if the owning window scales smaller or bigger. - * - * if (nk_begin_xxx(...) { - * // first row with height: 30 composed of two widgets with width: 80 - * nk_layout_row_static(&ctx, 30, 80, 2); - * nk_widget(...); - * nk_widget(...); - * - * // second row with same parameter as defined above - * nk_widget(...); - * nk_widget(...); - * - * // third row uses 0 for height which will use auto layouting - * nk_layout_row_static(&ctx, 0, 80, 2); - * nk_widget(...); - * nk_widget(...); - * } - * nk_end(...); - * - * 3.) nk_layout_row_xxx - * A little bit more advanced layouting API are functions `nk_layout_row_begin`, - * `nk_layout_row_push` and `nk_layout_row_end`. They allow to directly - * specify each column pixel or window ratio in a row. It supports either - * directly setting per column pixel width or widget window ratio but not - * both. Furthermore it is a immediate mode API so each value is directly - * pushed before calling a widget. Therefore the layout is not automatically - * repeating like the last two layouting functions. - * - * if (nk_begin_xxx(...) { - * // first row with height: 25 composed of two widgets with width 60 and 40 - * nk_layout_row_begin(ctx, NK_STATIC, 25, 2); - * nk_layout_row_push(ctx, 60); - * nk_widget(...); - * nk_layout_row_push(ctx, 40); - * nk_widget(...); - * nk_layout_row_end(ctx); - * - * // second row with height: 25 composed of two widgets with window ratio 0.25 and 0.75 - * nk_layout_row_begin(ctx, NK_DYNAMIC, 25, 2); - * nk_layout_row_push(ctx, 0.25f); - * nk_widget(...); - * nk_layout_row_push(ctx, 0.75f); - * nk_widget(...); - * nk_layout_row_end(ctx); - * - * // third row with auto generated height: composed of two widgets with window ratio 0.25 and 0.75 - * nk_layout_row_begin(ctx, NK_DYNAMIC, 0, 2); - * nk_layout_row_push(ctx, 0.25f); - * nk_widget(...); - * nk_layout_row_push(ctx, 0.75f); - * nk_widget(...); - * nk_layout_row_end(ctx); - * } - * nk_end(...); - * - * 4.) nk_layout_row - * The array counterpart to API nk_layout_row_xxx is the single nk_layout_row - * functions. Instead of pushing either pixel or window ratio for every widget - * it allows to define it by array. The trade of for less control is that - * `nk_layout_row` is automatically repeating. Otherwise the behavior is the - * same. - * - * if (nk_begin_xxx(...) { - * // two rows with height: 30 composed of two widgets with width 60 and 40 - * const float size[] = {60,40}; - * nk_layout_row(ctx, NK_STATIC, 30, 2, ratio); - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * - * // two rows with height: 30 composed of two widgets with window ratio 0.25 and 0.75 - * const float ratio[] = {0.25, 0.75}; - * nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * - * // two rows with auto generated height composed of two widgets with window ratio 0.25 and 0.75 - * const float ratio[] = {0.25, 0.75}; - * nk_layout_row(ctx, NK_DYNAMIC, 30, 2, ratio); - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * } - * nk_end(...); - * - * 5.) nk_layout_row_template_xxx - * The most complex and second most flexible API is a simplified flexbox version without - * line wrapping and weights for dynamic widgets. It is an immediate mode API but - * unlike `nk_layout_row_xxx` it has auto repeat behavior and needs to be called - * before calling the templated widgets. - * The row template layout has three different per widget size specifier. The first - * one is the static widget size specifier with fixed widget pixel width. They do - * not grow if the row grows and will always stay the same. The second size - * specifier is nk_layout_row_template_push_variable which defines a - * minimum widget size but it also can grow if more space is available not taken - * by other widgets. Finally there are dynamic widgets which are completely flexible - * and unlike variable widgets can even shrink to zero if not enough space - * is provided. - * - * if (nk_begin_xxx(...) { - * // two rows with height: 30 composed of three widgets - * nk_layout_row_template_begin(ctx, 30); - * nk_layout_row_template_push_dynamic(ctx); - * nk_layout_row_template_push_variable(ctx, 80); - * nk_layout_row_template_push_static(ctx, 80); - * nk_layout_row_template_end(ctx); - * - * nk_widget(...); // dynamic widget can go to zero if not enough space - * nk_widget(...); // variable widget with min 80 pixel but can grow bigger if enough space - * nk_widget(...); // static widget with fixed 80 pixel width - * - * // second row same layout - * nk_widget(...); - * nk_widget(...); - * nk_widget(...); - * } - * nk_end(...); - * - * 6.) nk_layout_space_xxx - * Finally the most flexible API directly allows you to place widgets inside the - * window. The space layout API is an immediate mode API which does not support - * row auto repeat and directly sets position and size of a widget. Position - * and size hereby can be either specified as ratio of allocated space or - * allocated space local position and pixel size. Since this API is quite - * powerful there are a number of utility functions to get the available space - * and convert between local allocated space and screen space. - * - * if (nk_begin_xxx(...) { - * // static row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) - * nk_layout_space_begin(ctx, NK_STATIC, 500, INT_MAX); - * nk_layout_space_push(ctx, nk_rect(0,0,150,200)); - * nk_widget(...); - * nk_layout_space_push(ctx, nk_rect(200,200,100,200)); - * nk_widget(...); - * nk_layout_space_end(ctx); - * - * // dynamic row with height: 500 (you can set column count to INT_MAX if you don't want to be bothered) - * nk_layout_space_begin(ctx, NK_DYNAMIC, 500, INT_MAX); - * nk_layout_space_push(ctx, nk_rect(0.5,0.5,0.1,0.1)); - * nk_widget(...); - * nk_layout_space_push(ctx, nk_rect(0.7,0.6,0.1,0.1)); - * nk_widget(...); - * } - * nk_end(...); - * - * Reference - * ------------------- - * nk_layout_set_min_row_height - set the currently used minimum row height to a specified value - * nk_layout_reset_min_row_height - resets the currently used minimum row height to font height - * - * nk_layout_widget_bounds - calculates current width a static layout row can fit inside a window - * nk_layout_ratio_from_pixel - utility functions to calculate window ratio from pixel size - * - * nk_layout_row_dynamic - current layout is divided into n same sized growing columns - * nk_layout_row_static - current layout is divided into n same fixed sized columns - * nk_layout_row_begin - starts a new row with given height and number of columns - * nk_layout_row_push - pushes another column with given size or window ratio - * nk_layout_row_end - finished previously started row - * nk_layout_row - specifies row columns in array as either window ratio or size - * - * nk_layout_row_template_begin - begins the row template declaration - * nk_layout_row_template_push_dynamic - adds a dynamic column that dynamically grows and can go to zero if not enough space - * nk_layout_row_template_push_variable - adds a variable column that dynamically grows but does not shrink below specified pixel width - * nk_layout_row_template_push_static - adds a static column that does not grow and will always have the same size - * nk_layout_row_template_end - marks the end of the row template - * - * nk_layout_space_begin - begins a new layouting space that allows to specify each widgets position and size - * nk_layout_space_push - pushes position and size of the next widget in own coordinate space either as pixel or ratio - * nk_layout_space_end - marks the end of the layouting space - * - * nk_layout_space_bounds - callable after nk_layout_space_begin and returns total space allocated - * nk_layout_space_to_screen - converts vector from nk_layout_space coordinate space into screen space - * nk_layout_space_to_local - converts vector from screen space into nk_layout_space coordinates - * nk_layout_space_rect_to_screen - converts rectangle from nk_layout_space coordinate space into screen space - * nk_layout_space_rect_to_local - converts rectangle from screen space into nk_layout_space coordinates - */ -/* nk_layout_set_min_row_height - sets the currently used minimum row height. - * IMPORTANT: The passed height needs to include both your preferred row height - * as well as padding. No internal padding is added. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` - * @height new minimum row height to be used for auto generating the row height */ -NK_API void nk_layout_set_min_row_height(struct nk_context*, float height); -/* nk_layout_reset_min_row_height - Reset the currently used minimum row height - * back to font height + text padding + additional padding (style_window.min_row_height_padding) - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` */ -NK_API void nk_layout_reset_min_row_height(struct nk_context*); -/* nk_layout_widget_bounds - returns the width of the next row allocate by one of the layouting functions - * Parameters: - * @ctx must point to an previously initialized `nk_context` */ -NK_API struct nk_rect nk_layout_widget_bounds(struct nk_context*); -/* nk_layout_ratio_from_pixel - utility functions to calculate window ratio from pixel size - * Parameters: - * @ctx must point to an previously initialized `nk_context` - * @pixel_width to convert to window ratio */ -NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); -/* nk_layout_row_dynamic - Sets current row layout to share horizontal space - * between @cols number of widgets evenly. Once called all subsequent widget - * calls greater than @cols will allocate a new row with same layout. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` - * @row_height holds height of each widget in row or zero for auto layouting - * @cols number of widget inside row */ -NK_API void nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols); -/* nk_layout_row_static - Sets current row layout to fill @cols number of widgets - * in row with same @item_width horizontal size. Once called all subsequent widget - * calls greater than @cols will allocate a new row with same layout. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` - * @height holds row height to allocate from panel for widget height - * @item_width holds width of each widget in row - * @cols number of widget inside row */ -NK_API void nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols); -/* nk_layout_row_begin - Starts a new dynamic or fixed row with given height and columns. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_begin_xxx` - * @fmt either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns - * @row_height holds height of each widget in row or zero for auto layouting - * @cols number of widget inside row */ -NK_API void nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, float row_height, int cols); -/* nk_layout_row_push - Specifies either window ratio or width of a single column - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_begin` - * @value either a window ratio or fixed width depending on @fmt in previous `nk_layout_row_begin` call */ -NK_API void nk_layout_row_push(struct nk_context*, float value); -/* nk_layout_row_end - finished previously started row - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_begin` */ -NK_API void nk_layout_row_end(struct nk_context*); -/* nk_layout_row - specifies row columns in array as either window ratio or size - * Parameters: - * @ctx must point to an previously initialized `nk_context` - * @fmt either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns - * @row_height holds height of each widget in row or zero for auto layouting - * @cols number of widget inside row */ -NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); -/* nk_layout_row_template_begin - Begins the row template declaration - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @row_height holds height of each widget in row or zero for auto layouting */ -NK_API void nk_layout_row_template_begin(struct nk_context*, float row_height); -/* nk_layout_row_template_push_dynamic - adds a dynamic column that dynamically grows and can go to zero if not enough space - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin` */ -NK_API void nk_layout_row_template_push_dynamic(struct nk_context*); -/* nk_layout_row_template_push_variable - adds a variable column that dynamically grows but does not shrink below specified pixel width - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin` - * @min_width holds the minimum pixel width the next column must be */ -NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width); -/* nk_layout_row_template_push_static - adds a static column that does not grow and will always have the same size - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin` - * @width holds the absolute pixel width value the next column must be */ -NK_API void nk_layout_row_template_push_static(struct nk_context*, float width); -/* nk_layout_row_template_end - marks the end of the row template - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_row_template_begin` */ -NK_API void nk_layout_row_template_end(struct nk_context*); -/* nk_layout_space_begin - begins a new layouting space that allows to specify each widgets position and size. - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct - * @fmt either `NK_DYNAMIC` for window ratio or `NK_STATIC` for fixed size columns - * @row_height holds height of each widget in row or zero for auto layouting - * @widget_count number of widgets inside row */ -NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); -/* nk_layout_space_push - pushes position and size of the next widget in own coordinate space either as pixel or ratio - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` - * @bounds position and size in laoyut space local coordinates */ -NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect); -/* nk_layout_space_end - marks the end of the layout space - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` */ -NK_API void nk_layout_space_end(struct nk_context*); -/* nk_layout_space_bounds - returns total space allocated for `nk_layout_space` - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` */ -NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*); -/* nk_layout_space_to_screen - converts vector from nk_layout_space coordinate space into screen space - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` - * @vec position to convert from layout space into screen coordinate space */ -NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); -/* nk_layout_space_to_screen - converts vector from layout space into screen space - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` - * @vec position to convert from screen space into layout coordinate space */ -NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); -/* nk_layout_space_rect_to_screen - converts rectangle from screen space into layout space - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` - * @bounds rectangle to convert from layout space into screen space */ -NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); -/* nk_layout_space_rect_to_local - converts rectangle from layout space into screen space - * Parameters: - * @ctx must point to an previously initialized `nk_context` struct after call `nk_layout_space_begin` - * @bounds rectangle to convert from screen space into layout space */ -NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); -/* ============================================================================= - * - * GROUP - * - * ============================================================================= */ -NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags); -NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char*, nk_flags); -NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll*, const char *title, nk_flags); -NK_API void nk_group_scrolled_end(struct nk_context*); -NK_API void nk_group_end(struct nk_context*); -/* ============================================================================= - * - * LIST VIEW - * - * ============================================================================= */ -struct nk_list_view { -/* public: */ - int begin, end, count; -/* private: */ - int total_height; - struct nk_context *ctx; - nk_uint *scroll_pointer; - nk_uint scroll_value; -}; -NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count); -NK_API void nk_list_view_end(struct nk_list_view*); -/* ============================================================================= - * - * TREE - * - * ============================================================================= */ -#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -NK_API void nk_tree_pop(struct nk_context*); -NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); -NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); -NK_API void nk_tree_state_pop(struct nk_context*); -/* ============================================================================= - * - * WIDGET - * - * ============================================================================= */ -enum nk_widget_layout_states { - NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */ - NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */ - NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */ -}; -enum nk_widget_states { - NK_WIDGET_STATE_MODIFIED = NK_FLAG(1), - NK_WIDGET_STATE_INACTIVE = NK_FLAG(2), /* widget is neither active nor hovered */ - NK_WIDGET_STATE_ENTERED = NK_FLAG(3), /* widget has been hovered on the current frame */ - NK_WIDGET_STATE_HOVER = NK_FLAG(4), /* widget is being hovered */ - NK_WIDGET_STATE_ACTIVED = NK_FLAG(5),/* widget is currently activated */ - NK_WIDGET_STATE_LEFT = NK_FLAG(6), /* widget is from this frame on not hovered anymore */ - NK_WIDGET_STATE_HOVERED = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */ - NK_WIDGET_STATE_ACTIVE = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */ -}; -NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*); -NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2); -NK_API struct nk_rect nk_widget_bounds(struct nk_context*); -NK_API struct nk_vec2 nk_widget_position(struct nk_context*); -NK_API struct nk_vec2 nk_widget_size(struct nk_context*); -NK_API float nk_widget_width(struct nk_context*); -NK_API float nk_widget_height(struct nk_context*); -NK_API int nk_widget_is_hovered(struct nk_context*); -NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons); -NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down); -NK_API void nk_spacing(struct nk_context*, int cols); -/* ============================================================================= - * - * TEXT - * - * ============================================================================= */ -enum nk_text_align { - NK_TEXT_ALIGN_LEFT = 0x01, - NK_TEXT_ALIGN_CENTERED = 0x02, - NK_TEXT_ALIGN_RIGHT = 0x04, - NK_TEXT_ALIGN_TOP = 0x08, - NK_TEXT_ALIGN_MIDDLE = 0x10, - NK_TEXT_ALIGN_BOTTOM = 0x20 -}; -enum nk_text_alignment { - NK_TEXT_LEFT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT, - NK_TEXT_CENTERED = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED, - NK_TEXT_RIGHT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT -}; -NK_API void nk_text(struct nk_context*, const char*, int, nk_flags); -NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color); -NK_API void nk_text_wrap(struct nk_context*, const char*, int); -NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color); -NK_API void nk_label(struct nk_context*, const char*, nk_flags align); -NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color); -NK_API void nk_label_wrap(struct nk_context*, const char*); -NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color); -NK_API void nk_image(struct nk_context*, struct nk_image); -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void nk_labelf(struct nk_context*, nk_flags, const char*, ...); -NK_API void nk_labelf_colored(struct nk_context*, nk_flags align, struct nk_color, const char*,...); -NK_API void nk_labelf_wrap(struct nk_context*, const char*,...); -NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, const char*,...); -NK_API void nk_value_bool(struct nk_context*, const char *prefix, int); -NK_API void nk_value_int(struct nk_context*, const char *prefix, int); -NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int); -NK_API void nk_value_float(struct nk_context*, const char *prefix, float); -NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color); -NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color); -NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color); -#endif -/* ============================================================================= - * - * BUTTON - * - * ============================================================================= */ -NK_API int nk_button_text(struct nk_context*, const char *title, int len); -NK_API int nk_button_label(struct nk_context*, const char *title); -NK_API int nk_button_color(struct nk_context*, struct nk_color); -NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type); -NK_API int nk_button_image(struct nk_context*, struct nk_image img); -NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment); -NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment); -NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment); -NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len); -NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title); -NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type); -NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img); -NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, const struct nk_style_button *style, enum nk_symbol_type symbol, const char *title, nk_flags align); -NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment); -NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment); -NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior); -NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior); -NK_API int nk_button_pop_behavior(struct nk_context*); -/* ============================================================================= - * - * CHECKBOX - * - * ============================================================================= */ -NK_API int nk_check_label(struct nk_context*, const char*, int active); -NK_API int nk_check_text(struct nk_context*, const char*, int,int active); -NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value); -NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value); -NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active); -NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active); -NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value); -NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value); -/* ============================================================================= - * - * RADIO BUTTON - * - * ============================================================================= */ -NK_API int nk_radio_label(struct nk_context*, const char*, int *active); -NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active); -NK_API int nk_option_label(struct nk_context*, const char*, int active); -NK_API int nk_option_text(struct nk_context*, const char*, int, int active); -/* ============================================================================= - * - * SELECTABLE - * - * ============================================================================= */ -NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value); -NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value); -NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image, const char*, nk_flags align, int *value); -NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value); -NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value); -NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value); -NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value); -NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value); -/* ============================================================================= - * - * SLIDER - * - * ============================================================================= */ -NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step); -NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step); -NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step); -NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step); -/* ============================================================================= - * - * PROGRESSBAR - * - * ============================================================================= */ -NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable); -NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable); - -/* ============================================================================= - * - * COLOR PICKER - * - * ============================================================================= */ -NK_API struct nk_color nk_color_picker(struct nk_context*, struct nk_color, enum nk_color_format); -NK_API int nk_color_pick(struct nk_context*, struct nk_color*, enum nk_color_format); -/* ============================================================================= - * - * PROPERTIES - * - * ============================================================================= */ -NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel); -NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel); -NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel); -NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel); -NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel); -NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel); -/* ============================================================================= - * - * TEXT EDIT - * - * ============================================================================= */ -enum nk_edit_flags { - NK_EDIT_DEFAULT = 0, - NK_EDIT_READ_ONLY = NK_FLAG(0), - NK_EDIT_AUTO_SELECT = NK_FLAG(1), - NK_EDIT_SIG_ENTER = NK_FLAG(2), - NK_EDIT_ALLOW_TAB = NK_FLAG(3), - NK_EDIT_NO_CURSOR = NK_FLAG(4), - NK_EDIT_SELECTABLE = NK_FLAG(5), - NK_EDIT_CLIPBOARD = NK_FLAG(6), - NK_EDIT_CTRL_ENTER_NEWLINE = NK_FLAG(7), - NK_EDIT_NO_HORIZONTAL_SCROLL = NK_FLAG(8), - NK_EDIT_ALWAYS_INSERT_MODE = NK_FLAG(9), - NK_EDIT_MULTILINE = NK_FLAG(10), - NK_EDIT_GOTO_END_ON_ACTIVATE = NK_FLAG(11) -}; -enum nk_edit_types { - NK_EDIT_SIMPLE = NK_EDIT_ALWAYS_INSERT_MODE, - NK_EDIT_FIELD = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD, - NK_EDIT_BOX = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD, - NK_EDIT_EDITOR = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD -}; -enum nk_edit_events { - NK_EDIT_ACTIVE = NK_FLAG(0), /* edit widget is currently being modified */ - NK_EDIT_INACTIVE = NK_FLAG(1), /* edit widget is not active and is not being modified */ - NK_EDIT_ACTIVATED = NK_FLAG(2), /* edit widget went from state inactive to state active */ - NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */ - NK_EDIT_COMMITED = NK_FLAG(4) /* edit widget has received an enter and lost focus */ -}; -NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter); -NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter); -NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter); -NK_API void nk_edit_focus(struct nk_context*, nk_flags flags); -NK_API void nk_edit_unfocus(struct nk_context*); -/* ============================================================================= - * - * CHART - * - * ============================================================================= */ -NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max); -NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max); -NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value); -NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value); -NK_API nk_flags nk_chart_push(struct nk_context*, float); -NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int); -NK_API void nk_chart_end(struct nk_context*); -NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset); -NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset); -/* ============================================================================= - * - * POPUP - * - * ============================================================================= */ -NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds); -NK_API void nk_popup_close(struct nk_context*); -NK_API void nk_popup_end(struct nk_context*); -/* ============================================================================= - * - * COMBOBOX - * - * ============================================================================= */ -NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size); -NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size); -NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size); -NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size); -/* ============================================================================= - * - * ABSTRACT COMBOBOX - * - * ============================================================================= */ -NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size); -NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size); -NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol(struct nk_context*, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img, struct nk_vec2 size); -NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size); -NK_API int nk_combo_begin_image_text(struct nk_context*, const char *selected, int, struct nk_image, struct nk_vec2 size); -NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment); -NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment); -NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment); -NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API void nk_combo_close(struct nk_context*); -NK_API void nk_combo_end(struct nk_context*); -/* ============================================================================= - * - * CONTEXTUAL - * - * ============================================================================= */ -NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds); -NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align); -NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align); -NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); -NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API void nk_contextual_close(struct nk_context*); -NK_API void nk_contextual_end(struct nk_context*); -/* ============================================================================= - * - * TOOLTIP - * - * ============================================================================= */ -NK_API void nk_tooltip(struct nk_context*, const char*); -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void nk_tooltipf(struct nk_context*, const char*, ...); -#endif -NK_API int nk_tooltip_begin(struct nk_context*, float width); -NK_API void nk_tooltip_end(struct nk_context*); -/* ============================================================================= - * - * MENU - * - * ============================================================================= */ -NK_API void nk_menubar_begin(struct nk_context*); -NK_API void nk_menubar_end(struct nk_context*); -NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size); -NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size); -NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align); -NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment); -NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); -NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API void nk_menu_close(struct nk_context*); -NK_API void nk_menu_end(struct nk_context*); -/* ============================================================================= - * - * STYLE - * - * ============================================================================= */ -enum nk_style_colors { - NK_COLOR_TEXT, - NK_COLOR_WINDOW, - NK_COLOR_HEADER, - NK_COLOR_BORDER, - NK_COLOR_BUTTON, - NK_COLOR_BUTTON_HOVER, - NK_COLOR_BUTTON_ACTIVE, - NK_COLOR_TOGGLE, - NK_COLOR_TOGGLE_HOVER, - NK_COLOR_TOGGLE_CURSOR, - NK_COLOR_SELECT, - NK_COLOR_SELECT_ACTIVE, - NK_COLOR_SLIDER, - NK_COLOR_SLIDER_CURSOR, - NK_COLOR_SLIDER_CURSOR_HOVER, - NK_COLOR_SLIDER_CURSOR_ACTIVE, - NK_COLOR_PROPERTY, - NK_COLOR_EDIT, - NK_COLOR_EDIT_CURSOR, - NK_COLOR_COMBO, - NK_COLOR_CHART, - NK_COLOR_CHART_COLOR, - NK_COLOR_CHART_COLOR_HIGHLIGHT, - NK_COLOR_SCROLLBAR, - NK_COLOR_SCROLLBAR_CURSOR, - NK_COLOR_SCROLLBAR_CURSOR_HOVER, - NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, - NK_COLOR_TAB_HEADER, - NK_COLOR_COUNT -}; -enum nk_style_cursor { - NK_CURSOR_ARROW, - NK_CURSOR_TEXT, - NK_CURSOR_MOVE, - NK_CURSOR_RESIZE_VERTICAL, - NK_CURSOR_RESIZE_HORIZONTAL, - NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT, - NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT, - NK_CURSOR_COUNT -}; -NK_API void nk_style_default(struct nk_context*); -NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*); -NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*); -NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*); -NK_API const char* nk_style_get_color_by_name(enum nk_style_colors); -NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*); -NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor); -NK_API void nk_style_show_cursor(struct nk_context*); -NK_API void nk_style_hide_cursor(struct nk_context*); - -NK_API int nk_style_push_font(struct nk_context*, const struct nk_user_font*); -NK_API int nk_style_push_float(struct nk_context*, float*, float); -NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2); -NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item); -NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags); -NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color); - -NK_API int nk_style_pop_font(struct nk_context*); -NK_API int nk_style_pop_float(struct nk_context*); -NK_API int nk_style_pop_vec2(struct nk_context*); -NK_API int nk_style_pop_style_item(struct nk_context*); -NK_API int nk_style_pop_flags(struct nk_context*); -NK_API int nk_style_pop_color(struct nk_context*); -/* ============================================================================= - * - * COLOR - * - * ============================================================================= */ -NK_API struct nk_color nk_rgb(int r, int g, int b); -NK_API struct nk_color nk_rgb_iv(const int *rgb); -NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb); -NK_API struct nk_color nk_rgb_f(float r, float g, float b); -NK_API struct nk_color nk_rgb_fv(const float *rgb); -NK_API struct nk_color nk_rgb_hex(const char *rgb); - -NK_API struct nk_color nk_rgba(int r, int g, int b, int a); -NK_API struct nk_color nk_rgba_u32(nk_uint); -NK_API struct nk_color nk_rgba_iv(const int *rgba); -NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba); -NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a); -NK_API struct nk_color nk_rgba_fv(const float *rgba); -NK_API struct nk_color nk_rgba_hex(const char *rgb); - -NK_API struct nk_color nk_hsv(int h, int s, int v); -NK_API struct nk_color nk_hsv_iv(const int *hsv); -NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv); -NK_API struct nk_color nk_hsv_f(float h, float s, float v); -NK_API struct nk_color nk_hsv_fv(const float *hsv); - -NK_API struct nk_color nk_hsva(int h, int s, int v, int a); -NK_API struct nk_color nk_hsva_iv(const int *hsva); -NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva); -NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a); -NK_API struct nk_color nk_hsva_fv(const float *hsva); - -/* color (conversion nuklear --> user) */ -NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color); -NK_API void nk_color_fv(float *rgba_out, struct nk_color); -NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color); -NK_API void nk_color_dv(double *rgba_out, struct nk_color); - -NK_API nk_uint nk_color_u32(struct nk_color); -NK_API void nk_color_hex_rgba(char *output, struct nk_color); -NK_API void nk_color_hex_rgb(char *output, struct nk_color); - -NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color); -NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color); -NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color); -NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color); -NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color); -NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color); - -NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color); -NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color); -NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color); -NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color); -NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color); -NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color); -/* ============================================================================= - * - * IMAGE - * - * ============================================================================= */ -NK_API nk_handle nk_handle_ptr(void*); -NK_API nk_handle nk_handle_id(int); -NK_API struct nk_image nk_image_handle(nk_handle); -NK_API struct nk_image nk_image_ptr(void*); -NK_API struct nk_image nk_image_id(int); -NK_API int nk_image_is_subimage(const struct nk_image* img); -NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region); -NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region); -NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region); -/* ============================================================================= - * - * MATH - * - * ============================================================================= */ -NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed); -NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading); - -NK_API struct nk_vec2 nk_vec2(float x, float y); -NK_API struct nk_vec2 nk_vec2i(int x, int y); -NK_API struct nk_vec2 nk_vec2v(const float *xy); -NK_API struct nk_vec2 nk_vec2iv(const int *xy); - -NK_API struct nk_rect nk_get_null_rect(void); -NK_API struct nk_rect nk_rect(float x, float y, float w, float h); -NK_API struct nk_rect nk_recti(int x, int y, int w, int h); -NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size); -NK_API struct nk_rect nk_rectv(const float *xywh); -NK_API struct nk_rect nk_rectiv(const int *xywh); -NK_API struct nk_vec2 nk_rect_pos(struct nk_rect); -NK_API struct nk_vec2 nk_rect_size(struct nk_rect); -/* ============================================================================= - * - * STRING - * - * ============================================================================= */ -NK_API int nk_strlen(const char *str); -NK_API int nk_stricmp(const char *s1, const char *s2); -NK_API int nk_stricmpn(const char *s1, const char *s2, int n); -NK_API int nk_strtoi(const char *str, const char **endptr); -NK_API float nk_strtof(const char *str, const char **endptr); -NK_API double nk_strtod(const char *str, const char **endptr); -NK_API int nk_strfilter(const char *text, const char *regexp); -NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score); -NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score); -/* ============================================================================= - * - * UTF-8 - * - * ============================================================================= */ -NK_API int nk_utf_decode(const char*, nk_rune*, int); -NK_API int nk_utf_encode(nk_rune, char*, int); -NK_API int nk_utf_len(const char*, int byte_len); -NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len); -/* =============================================================== - * - * FONT - * - * ===============================================================*/ -/* Font handling in this library was designed to be quite customizable and lets - you decide what you want to use and what you want to provide. There are three - different ways to use the font atlas. The first two will use your font - handling scheme and only requires essential data to run nuklear. The next - slightly more advanced features is font handling with vertex buffer output. - Finally the most complex API wise is using nuklear's font baking API. - - 1.) Using your own implementation without vertex buffer output - -------------------------------------------------------------- - So first up the easiest way to do font handling is by just providing a - `nk_user_font` struct which only requires the height in pixel of the used - font and a callback to calculate the width of a string. This way of handling - fonts is best fitted for using the normal draw shape command API where you - do all the text drawing yourself and the library does not require any kind - of deeper knowledge about which font handling mechanism you use. - IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist - over the complete life time! I know this sucks but it is currently the only - way to switch between fonts. - - float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) - { - your_font_type *type = handle.ptr; - float text_width = ...; - return text_width; - } - - struct nk_user_font font; - font.userdata.ptr = &your_font_class_or_struct; - font.height = your_font_height; - font.width = your_text_width_calculation; - - struct nk_context ctx; - nk_init_default(&ctx, &font); - - 2.) Using your own implementation with vertex buffer output - -------------------------------------------------------------- - While the first approach works fine if you don't want to use the optional - vertex buffer output it is not enough if you do. To get font handling working - for these cases you have to provide two additional parameters inside the - `nk_user_font`. First a texture atlas handle used to draw text as subimages - of a bigger font atlas texture and a callback to query a character's glyph - information (offset, size, ...). So it is still possible to provide your own - font and use the vertex buffer output. - - float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) - { - your_font_type *type = handle.ptr; - float text_width = ...; - return text_width; - } - void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) - { - your_font_type *type = handle.ptr; - glyph.width = ...; - glyph.height = ...; - glyph.xadvance = ...; - glyph.uv[0].x = ...; - glyph.uv[0].y = ...; - glyph.uv[1].x = ...; - glyph.uv[1].y = ...; - glyph.offset.x = ...; - glyph.offset.y = ...; - } - - struct nk_user_font font; - font.userdata.ptr = &your_font_class_or_struct; - font.height = your_font_height; - font.width = your_text_width_calculation; - font.query = query_your_font_glyph; - font.texture.id = your_font_texture; - - struct nk_context ctx; - nk_init_default(&ctx, &font); - - 3.) Nuklear font baker - ------------------------------------ - The final approach if you do not have a font handling functionality or don't - want to use it in this library is by using the optional font baker. - The font baker APIs can be used to create a font plus font atlas texture - and can be used with or without the vertex buffer output. - - It still uses the `nk_user_font` struct and the two different approaches - previously stated still work. The font baker is not located inside - `nk_context` like all other systems since it can be understood as more of - an extension to nuklear and does not really depend on any `nk_context` state. - - Font baker need to be initialized first by one of the nk_font_atlas_init_xxx - functions. If you don't care about memory just call the default version - `nk_font_atlas_init_default` which will allocate all memory from the standard library. - If you want to control memory allocation but you don't care if the allocated - memory is temporary and therefore can be freed directly after the baking process - is over or permanent you can call `nk_font_atlas_init`. - - After successfully initializing the font baker you can add Truetype(.ttf) fonts from - different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`. - functions. Adding font will permanently store each font, font config and ttf memory block(!) - inside the font atlas and allows to reuse the font atlas. If you don't want to reuse - the font baker by for example adding additional fonts you can call - `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end). - - As soon as you added all fonts you wanted you can now start the baking process - for every selected glyph to image by calling `nk_font_atlas_bake`. - The baking process returns image memory, width and height which can be used to - either create your own image object or upload it to any graphics library. - No matter which case you finally have to call `nk_font_atlas_end` which - will free all temporary memory including the font atlas image so make sure - you created our texture beforehand. `nk_font_atlas_end` requires a handle - to your font texture or object and optionally fills a `struct nk_draw_null_texture` - which can be used for the optional vertex output. If you don't want it just - set the argument to `NULL`. - - At this point you are done and if you don't want to reuse the font atlas you - can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration - memory. Finally if you don't use the font atlas and any of it's fonts anymore - you need to call `nk_font_atlas_clear` to free all memory still being used. - - struct nk_font_atlas atlas; - nk_font_atlas_init_default(&atlas); - nk_font_atlas_begin(&atlas); - nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0); - nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0); - const void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32); - nk_font_atlas_end(&atlas, nk_handle_id(texture), 0); - - struct nk_context ctx; - nk_init_default(&ctx, &font->handle); - while (1) { - - } - nk_font_atlas_clear(&atlas); - - The font baker API is probably the most complex API inside this library and - I would suggest reading some of my examples `example/` to get a grip on how - to use the font atlas. There are a number of details I left out. For example - how to merge fonts, configure a font with `nk_font_config` to use other languages, - use another texture coordinate format and a lot more: - - struct nk_font_config cfg = nk_font_config(font_pixel_height); - cfg.merge_mode = nk_false or nk_true; - cfg.range = nk_font_korean_glyph_ranges(); - cfg.coord_type = NK_COORD_PIXEL; - nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg); - -*/ -struct nk_user_font_glyph; -typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len); -typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height, - struct nk_user_font_glyph *glyph, - nk_rune codepoint, nk_rune next_codepoint); - -#if defined(NK_INCLUDE_VERTEX_BUFFER_OUTPUT) || defined(NK_INCLUDE_SOFTWARE_FONT) -struct nk_user_font_glyph { - struct nk_vec2 uv[2]; - /* texture coordinates */ - struct nk_vec2 offset; - /* offset between top left and glyph */ - float width, height; - /* size of the glyph */ - float xadvance; - /* offset to the next glyph */ -}; -#endif - -struct nk_user_font { - nk_handle userdata; - /* user provided font handle */ - float height; - /* max height of the font */ - nk_text_width_f width; - /* font string width in pixel callback */ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_query_font_glyph_f query; - /* font glyph callback to query drawing info */ - nk_handle texture; - /* texture handle to the used font atlas or texture */ -#endif -}; - -#ifdef NK_INCLUDE_FONT_BAKING -enum nk_font_coord_type { - NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */ - NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */ -}; - -struct nk_font; -struct nk_baked_font { - float height; - /* height of the font */ - float ascent, descent; - /* font glyphs ascent and descent */ - nk_rune glyph_offset; - /* glyph array offset inside the font glyph baking output array */ - nk_rune glyph_count; - /* number of glyphs of this font inside the glyph baking array output */ - const nk_rune *ranges; - /* font codepoint ranges as pairs of (from/to) and 0 as last element */ -}; - -struct nk_font_config { - struct nk_font_config *next; - /* NOTE: only used internally */ - void *ttf_blob; - /* pointer to loaded TTF file memory block. - * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ - nk_size ttf_size; - /* size of the loaded TTF file memory block - * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ - - unsigned char ttf_data_owned_by_atlas; - /* used inside font atlas: default to: 0*/ - unsigned char merge_mode; - /* merges this font into the last font */ - unsigned char pixel_snap; - /* align every character to pixel boundary (if true set oversample (1,1)) */ - unsigned char oversample_v, oversample_h; - /* rasterize at hight quality for sub-pixel position */ - unsigned char padding[3]; - - float size; - /* baked pixel height of the font */ - enum nk_font_coord_type coord_type; - /* texture coordinate format with either pixel or UV coordinates */ - struct nk_vec2 spacing; - /* extra pixel spacing between glyphs */ - const nk_rune *range; - /* list of unicode ranges (2 values per range, zero terminated) */ - struct nk_baked_font *font; - /* font to setup in the baking process: NOTE: not needed for font atlas */ - nk_rune fallback_glyph; - /* fallback glyph to use if a given rune is not found */ - struct nk_font_config *n; - struct nk_font_config *p; -}; - -struct nk_font_glyph { - nk_rune codepoint; - float xadvance; - float x0, y0, x1, y1, w, h; - float u0, v0, u1, v1; -}; - -struct nk_font { - struct nk_font *next; - struct nk_user_font handle; - struct nk_baked_font info; - float scale; - struct nk_font_glyph *glyphs; - const struct nk_font_glyph *fallback; - nk_rune fallback_codepoint; - nk_handle texture; - struct nk_font_config *config; -}; - -enum nk_font_atlas_format { - NK_FONT_ATLAS_ALPHA8, - NK_FONT_ATLAS_RGBA32 -}; - -struct nk_font_atlas { - void *pixel; - int tex_width; - int tex_height; - - struct nk_allocator permanent; - struct nk_allocator temporary; - - struct nk_recti custom; - struct nk_cursor cursors[NK_CURSOR_COUNT]; - - int glyph_count; - struct nk_font_glyph *glyphs; - struct nk_font *default_font; - struct nk_font *fonts; - struct nk_font_config *config; - int font_num; -}; - -/* some language glyph codepoint ranges */ -NK_API const nk_rune *nk_font_default_glyph_ranges(void); -NK_API const nk_rune *nk_font_chinese_glyph_ranges(void); -NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void); -NK_API const nk_rune *nk_font_korean_glyph_ranges(void); - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_font_atlas_init_default(struct nk_font_atlas*); -#endif -NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*); -NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient); -NK_API void nk_font_atlas_begin(struct nk_font_atlas*); -NK_API struct nk_font_config nk_font_config(float pixel_height); -NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*); -#ifdef NK_INCLUDE_DEFAULT_FONT -NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*); -#endif -NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config); -#ifdef NK_INCLUDE_STANDARD_IO -NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*); -#endif -NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*); -NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config); -NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format); -NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*); -NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode); -NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas); -NK_API void nk_font_atlas_clear(struct nk_font_atlas*); - -#endif - -/* ============================================================== - * - * MEMORY BUFFER - * - * ===============================================================*/ -/* A basic (double)-buffer with linear allocation and resetting as only - freeing policy. The buffer's main purpose is to control all memory management - inside the GUI toolkit and still leave memory control as much as possible in - the hand of the user while also making sure the library is easy to use if - not as much control is needed. - In general all memory inside this library can be provided from the user in - three different ways. - - The first way and the one providing most control is by just passing a fixed - size memory block. In this case all control lies in the hand of the user - since he can exactly control where the memory comes from and how much memory - the library should consume. Of course using the fixed size API removes the - ability to automatically resize a buffer if not enough memory is provided so - you have to take over the resizing. While being a fixed sized buffer sounds - quite limiting, it is very effective in this library since the actual memory - consumption is quite stable and has a fixed upper bound for a lot of cases. - - If you don't want to think about how much memory the library should allocate - at all time or have a very dynamic UI with unpredictable memory consumption - habits but still want control over memory allocation you can use the dynamic - allocator based API. The allocator consists of two callbacks for allocating - and freeing memory and optional userdata so you can plugin your own allocator. - - The final and easiest way can be used by defining - NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory - allocation functions malloc and free and takes over complete control over - memory in this library. -*/ -struct nk_memory_status { - void *memory; - unsigned int type; - nk_size size; - nk_size allocated; - nk_size needed; - nk_size calls; -}; - -enum nk_allocation_type { - NK_BUFFER_FIXED, - NK_BUFFER_DYNAMIC -}; - -enum nk_buffer_allocation_type { - NK_BUFFER_FRONT, - NK_BUFFER_BACK, - NK_BUFFER_MAX -}; - -struct nk_buffer_marker { - int active; - nk_size offset; -}; - -struct nk_memory {void *ptr;nk_size size;}; -struct nk_buffer { - struct nk_buffer_marker marker[NK_BUFFER_MAX]; - /* buffer marker to free a buffer to a certain offset */ - struct nk_allocator pool; - /* allocator callback for dynamic buffers */ - enum nk_allocation_type type; - /* memory management type */ - struct nk_memory memory; - /* memory and size of the current memory block */ - float grow_factor; - /* growing factor for dynamic memory management */ - nk_size allocated; - /* total amount of memory allocated */ - nk_size needed; - /* totally consumed memory given that enough memory is present */ - nk_size calls; - /* number of allocation calls */ - nk_size size; - /* current size of the buffer */ -}; - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_buffer_init_default(struct nk_buffer*); -#endif -NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size); -NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size); -NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*); -NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align); -NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type); -NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type); -NK_API void nk_buffer_clear(struct nk_buffer*); -NK_API void nk_buffer_free(struct nk_buffer*); -NK_API void *nk_buffer_memory(struct nk_buffer*); -NK_API const void *nk_buffer_memory_const(const struct nk_buffer*); -NK_API nk_size nk_buffer_total(struct nk_buffer*); - -/* ============================================================== - * - * STRING - * - * ===============================================================*/ -/* Basic string buffer which is only used in context with the text editor - * to manage and manipulate dynamic or fixed size string content. This is _NOT_ - * the default string handling method. The only instance you should have any contact - * with this API is if you interact with an `nk_text_edit` object inside one of the - * copy and paste functions and even there only for more advanced cases. */ -struct nk_str { - struct nk_buffer buffer; - int len; /* in codepoints/runes/glyphs */ -}; - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_str_init_default(struct nk_str*); -#endif -NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size); -NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size); -NK_API void nk_str_clear(struct nk_str*); -NK_API void nk_str_free(struct nk_str*); - -NK_API int nk_str_append_text_char(struct nk_str*, const char*, int); -NK_API int nk_str_append_str_char(struct nk_str*, const char*); -NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int); -NK_API int nk_str_append_str_utf8(struct nk_str*, const char*); -NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int); -NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*); - -NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int); - -NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*); -NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*); -NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int); -NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*); - -NK_API void nk_str_remove_chars(struct nk_str*, int len); -NK_API void nk_str_remove_runes(struct nk_str *str, int len); -NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len); -NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len); - -NK_API char *nk_str_at_char(struct nk_str*, int pos); -NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len); -NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos); -NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos); -NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len); - -NK_API char *nk_str_get(struct nk_str*); -NK_API const char *nk_str_get_const(const struct nk_str*); -NK_API int nk_str_len(struct nk_str*); -NK_API int nk_str_len_char(struct nk_str*); - -/*=============================================================== - * - * TEXT EDITOR - * - * ===============================================================*/ -/* Editing text in this library is handled by either `nk_edit_string` or - * `nk_edit_buffer`. But like almost everything in this library there are multiple - * ways of doing it and a balance between control and ease of use with memory - * as well as functionality controlled by flags. - * - * This library generally allows three different levels of memory control: - * First of is the most basic way of just providing a simple char array with - * string length. This method is probably the easiest way of handling simple - * user text input. Main upside is complete control over memory while the biggest - * downside in comparison with the other two approaches is missing undo/redo. - * - * For UIs that require undo/redo the second way was created. It is based on - * a fixed size nk_text_edit struct, which has an internal undo/redo stack. - * This is mainly useful if you want something more like a text editor but don't want - * to have a dynamically growing buffer. - * - * The final way is using a dynamically growing nk_text_edit struct, which - * has both a default version if you don't care where memory comes from and an - * allocator version if you do. While the text editor is quite powerful for its - * complexity I would not recommend editing gigabytes of data with it. - * It is rather designed for uses cases which make sense for a GUI library not for - * an full blown text editor. - */ -#ifndef NK_TEXTEDIT_UNDOSTATECOUNT -#define NK_TEXTEDIT_UNDOSTATECOUNT 99 -#endif - -#ifndef NK_TEXTEDIT_UNDOCHARCOUNT -#define NK_TEXTEDIT_UNDOCHARCOUNT 999 -#endif - -struct nk_text_edit; -struct nk_clipboard { - nk_handle userdata; - nk_plugin_paste paste; - nk_plugin_copy copy; -}; - -struct nk_text_undo_record { - int where; - short insert_length; - short delete_length; - short char_storage; -}; - -struct nk_text_undo_state { - struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT]; - nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT]; - short undo_point; - short redo_point; - short undo_char_point; - short redo_char_point; -}; - -enum nk_text_edit_type { - NK_TEXT_EDIT_SINGLE_LINE, - NK_TEXT_EDIT_MULTI_LINE -}; - -enum nk_text_edit_mode { - NK_TEXT_EDIT_MODE_VIEW, - NK_TEXT_EDIT_MODE_INSERT, - NK_TEXT_EDIT_MODE_REPLACE -}; - -struct nk_text_edit { - struct nk_clipboard clip; - struct nk_str string; - nk_plugin_filter filter; - struct nk_vec2 scrollbar; - - int cursor; - int select_start; - int select_end; - unsigned char mode; - unsigned char cursor_at_end_of_line; - unsigned char initialized; - unsigned char has_preferred_x; - unsigned char single_line; - unsigned char active; - unsigned char padding1; - float preferred_x; - struct nk_text_undo_state undo; -}; - -/* filter function */ -NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode); - -/* text editor */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_textedit_init_default(struct nk_text_edit*); -#endif -NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size); -NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size); -NK_API void nk_textedit_free(struct nk_text_edit*); -NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len); -NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len); -NK_API void nk_textedit_delete_selection(struct nk_text_edit*); -NK_API void nk_textedit_select_all(struct nk_text_edit*); -NK_API int nk_textedit_cut(struct nk_text_edit*); -NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len); -NK_API void nk_textedit_undo(struct nk_text_edit*); -NK_API void nk_textedit_redo(struct nk_text_edit*); - -/* =============================================================== - * - * DRAWING - * - * ===============================================================*/ -/* This library was designed to be render backend agnostic so it does - not draw anything to screen. Instead all drawn shapes, widgets - are made of, are buffered into memory and make up a command queue. - Each frame therefore fills the command buffer with draw commands - that then need to be executed by the user and his own render backend. - After that the command buffer needs to be cleared and a new frame can be - started. It is probably important to note that the command buffer is the main - drawing API and the optional vertex buffer API only takes this format and - converts it into a hardware accessible format. - - To use the command queue to draw your own widgets you can access the - command buffer of each window by calling `nk_window_get_canvas` after - previously having called `nk_begin`: - - void draw_red_rectangle_widget(struct nk_context *ctx) - { - struct nk_command_buffer *canvas; - struct nk_input *input = &ctx->input; - canvas = nk_window_get_canvas(ctx); - - struct nk_rect space; - enum nk_widget_layout_states state; - state = nk_widget(&space, ctx); - if (!state) return; - - if (state != NK_WIDGET_ROM) - update_your_widget_by_user_input(...); - nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0)); - } - - if (nk_begin(...)) { - nk_layout_row_dynamic(ctx, 25, 1); - draw_red_rectangle_widget(ctx); - } - nk_end(..) - - Important to know if you want to create your own widgets is the `nk_widget` - call. It allocates space on the panel reserved for this widget to be used, - but also returns the state of the widget space. If your widget is not seen and does - not have to be updated it is '0' and you can just return. If it only has - to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both - update and draw your widget. The reason for separating is to only draw and - update what is actually necessary which is crucial for performance. -*/ -enum nk_command_type { - NK_COMMAND_NOP, - NK_COMMAND_SCISSOR, - NK_COMMAND_LINE, - NK_COMMAND_CURVE, - NK_COMMAND_RECT, - NK_COMMAND_RECT_FILLED, - NK_COMMAND_RECT_MULTI_COLOR, - NK_COMMAND_CIRCLE, - NK_COMMAND_CIRCLE_FILLED, - NK_COMMAND_ARC, - NK_COMMAND_ARC_FILLED, - NK_COMMAND_TRIANGLE, - NK_COMMAND_TRIANGLE_FILLED, - NK_COMMAND_POLYGON, - NK_COMMAND_POLYGON_FILLED, - NK_COMMAND_POLYLINE, - NK_COMMAND_TEXT, - NK_COMMAND_IMAGE, - NK_COMMAND_CUSTOM -}; - -/* command base and header of every command inside the buffer */ -struct nk_command { - enum nk_command_type type; - nk_size next; -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -struct nk_command_scissor { - struct nk_command header; - short x, y; - unsigned short w, h; -}; - -struct nk_command_line { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i begin; - struct nk_vec2i end; - struct nk_color color; -}; - -struct nk_command_curve { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i begin; - struct nk_vec2i end; - struct nk_vec2i ctrl[2]; - struct nk_color color; -}; - -struct nk_command_rect { - struct nk_command header; - unsigned short rounding; - unsigned short line_thickness; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_rect_filled { - struct nk_command header; - unsigned short rounding; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_rect_multi_color { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_color left; - struct nk_color top; - struct nk_color bottom; - struct nk_color right; -}; - -struct nk_command_triangle { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i a; - struct nk_vec2i b; - struct nk_vec2i c; - struct nk_color color; -}; - -struct nk_command_triangle_filled { - struct nk_command header; - struct nk_vec2i a; - struct nk_vec2i b; - struct nk_vec2i c; - struct nk_color color; -}; - -struct nk_command_circle { - struct nk_command header; - short x, y; - unsigned short line_thickness; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_circle_filled { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_arc { - struct nk_command header; - short cx, cy; - unsigned short r; - unsigned short line_thickness; - float a[2]; - struct nk_color color; -}; - -struct nk_command_arc_filled { - struct nk_command header; - short cx, cy; - unsigned short r; - float a[2]; - struct nk_color color; -}; - -struct nk_command_polygon { - struct nk_command header; - struct nk_color color; - unsigned short line_thickness; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_polygon_filled { - struct nk_command header; - struct nk_color color; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_polyline { - struct nk_command header; - struct nk_color color; - unsigned short line_thickness; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_image { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_image img; - struct nk_color col; -}; - -typedef void (*nk_command_custom_callback)(void *canvas, short x,short y, - unsigned short w, unsigned short h, nk_handle callback_data); -struct nk_command_custom { - struct nk_command header; - short x, y; - unsigned short w, h; - nk_handle callback_data; - nk_command_custom_callback callback; -}; - -struct nk_command_text { - struct nk_command header; - const struct nk_user_font *font; - struct nk_color background; - struct nk_color foreground; - short x, y; - unsigned short w, h; - float height; - int length; - char string[1]; -}; - -enum nk_command_clipping { - NK_CLIPPING_OFF = nk_false, - NK_CLIPPING_ON = nk_true -}; - -struct nk_command_buffer { - struct nk_buffer *base; - struct nk_rect clip; - int use_clipping; - nk_handle userdata; - nk_size begin, end, last; -}; - -/* shape outlines */ -NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color); -NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color); -NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color); -NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color); -NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color); -NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color); -NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col); -NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color); - -/* filled shades */ -NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color); -NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); -NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color); -NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color); -NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color); -NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color); - -/* misc */ -NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color); -NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color); -NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect); -NK_API void nk_push_custom(struct nk_command_buffer*, struct nk_rect, nk_command_custom_callback, nk_handle usr); - -/* =============================================================== - * - * INPUT - * - * ===============================================================*/ -struct nk_mouse_button { - int down; - unsigned int clicked; - struct nk_vec2 clicked_pos; -}; -struct nk_mouse { - struct nk_mouse_button buttons[NK_BUTTON_MAX]; - struct nk_vec2 pos; - struct nk_vec2 prev; - struct nk_vec2 delta; - struct nk_vec2 scroll_delta; - unsigned char grab; - unsigned char grabbed; - unsigned char ungrab; -}; - -struct nk_key { - int down; - unsigned int clicked; -}; -struct nk_keyboard { - struct nk_key keys[NK_KEY_MAX]; - char text[NK_INPUT_MAX]; - int text_len; -}; - -struct nk_input { - struct nk_keyboard keyboard; - struct nk_mouse mouse; -}; - -NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down); -NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down); -NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys); -NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys); -NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys); - -/* =============================================================== - * - * DRAW LIST - * - * ===============================================================*/ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -/* The optional vertex buffer draw list provides a 2D drawing context - with antialiasing functionality which takes basic filled or outlined shapes - or a path and outputs vertexes, elements and draw commands. - The actual draw list API is not required to be used directly while using this - library since converting the default library draw command output is done by - just calling `nk_convert` but I decided to still make this library accessible - since it can be useful. - - The draw list is based on a path buffering and polygon and polyline - rendering API which allows a lot of ways to draw 2D content to screen. - In fact it is probably more powerful than needed but allows even more crazy - things than this library provides by default. -*/ -typedef nk_ushort nk_draw_index; -enum nk_draw_list_stroke { - NK_STROKE_OPEN = nk_false, - /* build up path has no connection back to the beginning */ - NK_STROKE_CLOSED = nk_true - /* build up path has a connection back to the beginning */ -}; - -enum nk_draw_vertex_layout_attribute { - NK_VERTEX_POSITION, - NK_VERTEX_COLOR, - NK_VERTEX_TEXCOORD, - NK_VERTEX_ATTRIBUTE_COUNT -}; - -enum nk_draw_vertex_layout_format { - NK_FORMAT_SCHAR, - NK_FORMAT_SSHORT, - NK_FORMAT_SINT, - NK_FORMAT_UCHAR, - NK_FORMAT_USHORT, - NK_FORMAT_UINT, - NK_FORMAT_FLOAT, - NK_FORMAT_DOUBLE, - -NK_FORMAT_COLOR_BEGIN, - NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN, - NK_FORMAT_R16G15B16, - NK_FORMAT_R32G32B32, - - NK_FORMAT_R8G8B8A8, - NK_FORMAT_B8G8R8A8, - NK_FORMAT_R16G15B16A16, - NK_FORMAT_R32G32B32A32, - NK_FORMAT_R32G32B32A32_FLOAT, - NK_FORMAT_R32G32B32A32_DOUBLE, - - NK_FORMAT_RGB32, - NK_FORMAT_RGBA32, -NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32, - NK_FORMAT_COUNT -}; - -#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0 -struct nk_draw_vertex_layout_element { - enum nk_draw_vertex_layout_attribute attribute; - enum nk_draw_vertex_layout_format format; - nk_size offset; -}; - -struct nk_draw_command { - unsigned int elem_count; - /* number of elements in the current draw batch */ - struct nk_rect clip_rect; - /* current screen clipping rectangle */ - nk_handle texture; - /* current texture to set */ -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -struct nk_draw_list { - struct nk_rect clip_rect; - struct nk_vec2 circle_vtx[12]; - struct nk_convert_config config; - - struct nk_buffer *buffer; - struct nk_buffer *vertices; - struct nk_buffer *elements; - - unsigned int element_count; - unsigned int vertex_count; - unsigned int cmd_count; - nk_size cmd_offset; - - unsigned int path_count; - unsigned int path_offset; - - enum nk_anti_aliasing line_AA; - enum nk_anti_aliasing shape_AA; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -/* draw list */ -NK_API void nk_draw_list_init(struct nk_draw_list*); -NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, enum nk_anti_aliasing line_aa,enum nk_anti_aliasing shape_aa); -NK_API void nk_draw_list_clear(struct nk_draw_list*); - -/* drawing */ -#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can)) -NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*); -NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*); -NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*); -NK_API void nk_draw_list_clear(struct nk_draw_list *list); - -/* path */ -NK_API void nk_draw_list_path_clear(struct nk_draw_list*); -NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos); -NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max); -NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments); -NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding); -NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments); -NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color); -NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness); - -/* stroke */ -NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness); -NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness); -NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness); -NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness); -NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness); -NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing); - -/* fill */ -NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding); -NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); -NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color); -NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs); -NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing); - -/* misc */ -NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color); -NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color); -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata); -#endif - -#endif - -/* =============================================================== - * - * GUI - * - * ===============================================================*/ -enum nk_style_item_type { - NK_STYLE_ITEM_COLOR, - NK_STYLE_ITEM_IMAGE -}; - -union nk_style_item_data { - struct nk_image image; - struct nk_color color; -}; - -struct nk_style_item { - enum nk_style_item_type type; - union nk_style_item_data data; -}; - -struct nk_style_text { - struct nk_color color; - struct nk_vec2 padding; -}; - -struct nk_style_button { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* text */ - struct nk_color text_background; - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - nk_flags text_alignment; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; - struct nk_vec2 image_padding; - struct nk_vec2 touch_padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata); - void(*draw_end)(struct nk_command_buffer*, nk_handle userdata); -}; - -struct nk_style_toggle { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - - /* text */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - struct nk_color text_background; - nk_flags text_alignment; - - /* properties */ - struct nk_vec2 padding; - struct nk_vec2 touch_padding; - float spacing; - float border; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_selectable { - /* background (inactive) */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item pressed; - - /* background (active) */ - struct nk_style_item normal_active; - struct nk_style_item hover_active; - struct nk_style_item pressed_active; - - /* text color (inactive) */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_pressed; - - /* text color (active) */ - struct nk_color text_normal_active; - struct nk_color text_hover_active; - struct nk_color text_pressed_active; - struct nk_color text_background; - nk_flags text_alignment; - - /* properties */ - float rounding; - struct nk_vec2 padding; - struct nk_vec2 touch_padding; - struct nk_vec2 image_padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_slider { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* background bar */ - struct nk_color bar_normal; - struct nk_color bar_hover; - struct nk_color bar_active; - struct nk_color bar_filled; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - - /* properties */ - float border; - float rounding; - float bar_height; - struct nk_vec2 padding; - struct nk_vec2 spacing; - struct nk_vec2 cursor_size; - - /* optional buttons */ - int show_buttons; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - enum nk_symbol_type inc_symbol; - enum nk_symbol_type dec_symbol; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_progress { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - struct nk_color cursor_border_color; - - /* properties */ - float rounding; - float border; - float cursor_border; - float cursor_rounding; - struct nk_vec2 padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_scrollbar { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - struct nk_color cursor_border_color; - - /* properties */ - float border; - float rounding; - float border_cursor; - float rounding_cursor; - struct nk_vec2 padding; - - /* optional buttons */ - int show_buttons; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - enum nk_symbol_type inc_symbol; - enum nk_symbol_type dec_symbol; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_edit { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - struct nk_style_scrollbar scrollbar; - - /* cursor */ - struct nk_color cursor_normal; - struct nk_color cursor_hover; - struct nk_color cursor_text_normal; - struct nk_color cursor_text_hover; - - /* text (unselected) */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - - /* text (selected) */ - struct nk_color selected_normal; - struct nk_color selected_hover; - struct nk_color selected_text_normal; - struct nk_color selected_text_hover; - - /* properties */ - float border; - float rounding; - float cursor_size; - struct nk_vec2 scrollbar_size; - struct nk_vec2 padding; - float row_padding; -}; - -struct nk_style_property { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* text */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* symbols */ - enum nk_symbol_type sym_left; - enum nk_symbol_type sym_right; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; - - struct nk_style_edit edit; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_chart { - /* colors */ - struct nk_style_item background; - struct nk_color border_color; - struct nk_color selected_color; - struct nk_color color; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; -}; - -struct nk_style_combo { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* label */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* symbol */ - struct nk_color symbol_normal; - struct nk_color symbol_hover; - struct nk_color symbol_active; - - /* button */ - struct nk_style_button button; - enum nk_symbol_type sym_normal; - enum nk_symbol_type sym_hover; - enum nk_symbol_type sym_active; - - /* properties */ - float border; - float rounding; - struct nk_vec2 content_padding; - struct nk_vec2 button_padding; - struct nk_vec2 spacing; -}; - -struct nk_style_tab { - /* background */ - struct nk_style_item background; - struct nk_color border_color; - struct nk_color text; - - /* button */ - struct nk_style_button tab_maximize_button; - struct nk_style_button tab_minimize_button; - struct nk_style_button node_maximize_button; - struct nk_style_button node_minimize_button; - enum nk_symbol_type sym_minimize; - enum nk_symbol_type sym_maximize; - - /* properties */ - float border; - float rounding; - float indent; - struct nk_vec2 padding; - struct nk_vec2 spacing; -}; - -enum nk_style_header_align { - NK_HEADER_LEFT, - NK_HEADER_RIGHT -}; -struct nk_style_window_header { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - - /* button */ - struct nk_style_button close_button; - struct nk_style_button minimize_button; - enum nk_symbol_type close_symbol; - enum nk_symbol_type minimize_symbol; - enum nk_symbol_type maximize_symbol; - - /* title */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* properties */ - enum nk_style_header_align align; - struct nk_vec2 padding; - struct nk_vec2 label_padding; - struct nk_vec2 spacing; -}; - -struct nk_style_window { - struct nk_style_window_header header; - struct nk_style_item fixed_background; - struct nk_color background; - - struct nk_color border_color; - struct nk_color popup_border_color; - struct nk_color combo_border_color; - struct nk_color contextual_border_color; - struct nk_color menu_border_color; - struct nk_color group_border_color; - struct nk_color tooltip_border_color; - struct nk_style_item scaler; - - float border; - float combo_border; - float contextual_border; - float menu_border; - float group_border; - float tooltip_border; - float popup_border; - float min_row_height_padding; - - float rounding; - struct nk_vec2 spacing; - struct nk_vec2 scrollbar_size; - struct nk_vec2 min_size; - - struct nk_vec2 padding; - struct nk_vec2 group_padding; - struct nk_vec2 popup_padding; - struct nk_vec2 combo_padding; - struct nk_vec2 contextual_padding; - struct nk_vec2 menu_padding; - struct nk_vec2 tooltip_padding; -}; - -struct nk_style { - const struct nk_user_font *font; - const struct nk_cursor *cursors[NK_CURSOR_COUNT]; - const struct nk_cursor *cursor_active; - struct nk_cursor *cursor_last; - int cursor_visible; - - struct nk_style_text text; - struct nk_style_button button; - struct nk_style_button contextual_button; - struct nk_style_button menu_button; - struct nk_style_toggle option; - struct nk_style_toggle checkbox; - struct nk_style_selectable selectable; - struct nk_style_slider slider; - struct nk_style_progress progress; - struct nk_style_property property; - struct nk_style_edit edit; - struct nk_style_chart chart; - struct nk_style_scrollbar scrollh; - struct nk_style_scrollbar scrollv; - struct nk_style_tab tab; - struct nk_style_combo combo; - struct nk_style_window window; -}; - -NK_API struct nk_style_item nk_style_item_image(struct nk_image img); -NK_API struct nk_style_item nk_style_item_color(struct nk_color); -NK_API struct nk_style_item nk_style_item_hide(void); - -/*============================================================== - * PANEL - * =============================================================*/ -#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS -#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16 -#endif -#ifndef NK_CHART_MAX_SLOT -#define NK_CHART_MAX_SLOT 4 -#endif - -enum nk_panel_type { - NK_PANEL_WINDOW = NK_FLAG(0), - NK_PANEL_GROUP = NK_FLAG(1), - NK_PANEL_POPUP = NK_FLAG(2), - NK_PANEL_CONTEXTUAL = NK_FLAG(4), - NK_PANEL_COMBO = NK_FLAG(5), - NK_PANEL_MENU = NK_FLAG(6), - NK_PANEL_TOOLTIP = NK_FLAG(7) -}; -enum nk_panel_set { - NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP, - NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP, - NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP -}; - -struct nk_chart_slot { - enum nk_chart_type type; - struct nk_color color; - struct nk_color highlight; - float min, max, range; - int count; - struct nk_vec2 last; - int index; -}; - -struct nk_chart { - int slot; - float x, y, w, h; - struct nk_chart_slot slots[NK_CHART_MAX_SLOT]; -}; - -enum nk_panel_row_layout_type { - NK_LAYOUT_DYNAMIC_FIXED = 0, - NK_LAYOUT_DYNAMIC_ROW, - NK_LAYOUT_DYNAMIC_FREE, - NK_LAYOUT_DYNAMIC, - NK_LAYOUT_STATIC_FIXED, - NK_LAYOUT_STATIC_ROW, - NK_LAYOUT_STATIC_FREE, - NK_LAYOUT_STATIC, - NK_LAYOUT_TEMPLATE, - NK_LAYOUT_COUNT -}; -struct nk_row_layout { - enum nk_panel_row_layout_type type; - int index; - float height; - float min_height; - int columns; - const float *ratio; - float item_width; - float item_height; - float item_offset; - float filled; - struct nk_rect item; - int tree_depth; - float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS]; -}; - -struct nk_popup_buffer { - nk_size begin; - nk_size parent; - nk_size last; - nk_size end; - int active; -}; - -struct nk_menu_state { - float x, y, w, h; - struct nk_scroll offset; -}; - -struct nk_panel { - enum nk_panel_type type; - nk_flags flags; - struct nk_rect bounds; - nk_uint *offset_x; - nk_uint *offset_y; - float at_x, at_y, max_x; - float footer_height; - float header_height; - float border; - unsigned int has_scrolling; - struct nk_rect clip; - struct nk_menu_state menu; - struct nk_row_layout row; - struct nk_chart chart; - struct nk_command_buffer *buffer; - struct nk_panel *parent; -}; - -/*============================================================== - * WINDOW - * =============================================================*/ -#ifndef NK_WINDOW_MAX_NAME -#define NK_WINDOW_MAX_NAME 64 -#endif - -struct nk_table; -enum nk_window_flags { - NK_WINDOW_PRIVATE = NK_FLAG(11), - NK_WINDOW_DYNAMIC = NK_WINDOW_PRIVATE, - /* special window type growing up in height while being filled to a certain maximum height */ - NK_WINDOW_ROM = NK_FLAG(12), - /* sets window widgets into a read only mode and does not allow input changes */ - NK_WINDOW_NOT_INTERACTIVE = NK_WINDOW_ROM|NK_WINDOW_NO_INPUT, - /* prevents all interaction caused by input to either window or widgets inside */ - NK_WINDOW_HIDDEN = NK_FLAG(13), - /* Hides window and stops any window interaction and drawing */ - NK_WINDOW_CLOSED = NK_FLAG(14), - /* Directly closes and frees the window at the end of the frame */ - NK_WINDOW_MINIMIZED = NK_FLAG(15), - /* marks the window as minimized */ - NK_WINDOW_REMOVE_ROM = NK_FLAG(16) - /* Removes read only mode at the end of the window */ -}; - -struct nk_popup_state { - struct nk_window *win; - enum nk_panel_type type; - struct nk_popup_buffer buf; - nk_hash name; - int active; - unsigned combo_count; - unsigned con_count, con_old; - unsigned active_con; - struct nk_rect header; -}; - -struct nk_edit_state { - nk_hash name; - unsigned int seq; - unsigned int old; - int active, prev; - int cursor; - int sel_start; - int sel_end; - struct nk_scroll scrollbar; - unsigned char mode; - unsigned char single_line; -}; - -struct nk_property_state { - int active, prev; - char buffer[NK_MAX_NUMBER_BUFFER]; - int length; - int cursor; - int select_start; - int select_end; - nk_hash name; - unsigned int seq; - unsigned int old; - int state; -}; - -struct nk_window { - unsigned int seq; - nk_hash name; - char name_string[NK_WINDOW_MAX_NAME]; - nk_flags flags; - - struct nk_rect bounds; - struct nk_scroll scrollbar; - struct nk_command_buffer buffer; - struct nk_panel *layout; - float scrollbar_hiding_timer; - - /* persistent widget state */ - struct nk_property_state property; - struct nk_popup_state popup; - struct nk_edit_state edit; - unsigned int scrolled; - - struct nk_table *tables; - unsigned int table_count; - - /* window list hooks */ - struct nk_window *next; - struct nk_window *prev; - struct nk_window *parent; -}; - -/*============================================================== - * STACK - * =============================================================*/ -/* The style modifier stack can be used to temporarily change a - * property inside `nk_style`. For example if you want a special - * red button you can temporarily push the old button color onto a stack - * draw the button with a red color and then you just pop the old color - * back from the stack: - * - * nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2)); - * - * nk_button(...); - * - * nk_style_pop_style_item(ctx); - * nk_style_pop_style_item(ctx); - * nk_style_pop_style_item(ctx); - * nk_style_pop_vec2(ctx); - * - * Nuklear has a stack for style_items, float properties, vector properties, - * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack - * which can be changed at compile time. - */ -#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE -#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8 -#endif - -#ifndef NK_FONT_STACK_SIZE -#define NK_FONT_STACK_SIZE 8 -#endif - -#ifndef NK_STYLE_ITEM_STACK_SIZE -#define NK_STYLE_ITEM_STACK_SIZE 16 -#endif - -#ifndef NK_FLOAT_STACK_SIZE -#define NK_FLOAT_STACK_SIZE 32 -#endif - -#ifndef NK_VECTOR_STACK_SIZE -#define NK_VECTOR_STACK_SIZE 16 -#endif - -#ifndef NK_FLAGS_STACK_SIZE -#define NK_FLAGS_STACK_SIZE 32 -#endif - -#ifndef NK_COLOR_STACK_SIZE -#define NK_COLOR_STACK_SIZE 32 -#endif - -#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\ - struct nk_config_stack_##name##_element {\ - prefix##_##type *address;\ - prefix##_##type old_value;\ - } -#define NK_CONFIG_STACK(type,size)\ - struct nk_config_stack_##type {\ - int head;\ - struct nk_config_stack_##type##_element elements[size];\ - } - -#define nk_float float -NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item); -NK_CONFIGURATION_STACK_TYPE(nk ,float, float); -NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2); -NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags); -NK_CONFIGURATION_STACK_TYPE(struct nk, color, color); -NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*); -NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior); - -NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE); -NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE); -NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE); -NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE); -NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE); -NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE); -NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE); - -struct nk_configuration_stacks { - struct nk_config_stack_style_item style_items; - struct nk_config_stack_float floats; - struct nk_config_stack_vec2 vectors; - struct nk_config_stack_flags flags; - struct nk_config_stack_color colors; - struct nk_config_stack_user_font fonts; - struct nk_config_stack_button_behavior button_behaviors; -}; - -/*============================================================== - * CONTEXT - * =============================================================*/ -#define NK_VALUE_PAGE_CAPACITY \ - (((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint))) / 2) - -struct nk_table { - unsigned int seq; - unsigned int size; - nk_hash keys[NK_VALUE_PAGE_CAPACITY]; - nk_uint values[NK_VALUE_PAGE_CAPACITY]; - struct nk_table *next, *prev; -}; - -union nk_page_data { - struct nk_table tbl; - struct nk_panel pan; - struct nk_window win; -}; - -struct nk_page_element { - union nk_page_data data; - struct nk_page_element *next; - struct nk_page_element *prev; -}; - -struct nk_page { - unsigned int size; - struct nk_page *next; - struct nk_page_element win[1]; -}; - -struct nk_pool { - struct nk_allocator alloc; - enum nk_allocation_type type; - unsigned int page_count; - struct nk_page *pages; - struct nk_page_element *freelist; - unsigned capacity; - nk_size size; - nk_size cap; -}; - -struct nk_context { -/* public: can be accessed freely */ - struct nk_input input; - struct nk_style style; - struct nk_buffer memory; - struct nk_clipboard clip; - nk_flags last_widget_state; - enum nk_button_behavior button_behavior; - struct nk_configuration_stacks stacks; - float delta_time_seconds; - -/* private: - should only be accessed if you - know what you are doing */ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - struct nk_draw_list draw_list; -#endif -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif - /* text editor objects are quite big because of an internal - * undo/redo stack. Therefore it does not make sense to have one for - * each window for temporary use cases, so I only provide *one* instance - * for all windows. This works because the content is cleared anyway */ - struct nk_text_edit text_edit; - /* draw buffer used for overlay drawing operation like cursor */ - struct nk_command_buffer overlay; - - /* windows */ - int build; - int use_pool; - struct nk_pool pool; - struct nk_window *begin; - struct nk_window *end; - struct nk_window *active; - struct nk_window *current; - struct nk_page_element *freelist; - unsigned int count; - unsigned int seq; -}; - -/* ============================================================== - * MATH - * =============================================================== */ -#define NK_PI 3.141592654f -#define NK_UTF_INVALID 0xFFFD -#define NK_MAX_FLOAT_PRECISION 2 - -#define NK_UNUSED(x) ((void)(x)) -#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x))) -#define NK_LEN(a) (sizeof(a)/sizeof(a)[0]) -#define NK_ABS(a) (((a) < 0) ? -(a) : (a)) -#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) < (b)) -#define NK_INBOX(px, py, x, y, w, h)\ - (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h)) -#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \ - (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0))) -#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\ - (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh)) - -#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y) -#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y) -#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y) -#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t)) - -#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i)))) -#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i)))) -#define nk_zero_struct(s) nk_zero(&s, sizeof(s)) - -/* ============================================================== - * ALIGNMENT - * =============================================================== */ -/* Pointer to Integer type conversion for pointer alignment */ -#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/ -# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x)) -# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x)) -#elif !defined(__GNUC__) /* works for compilers other than LLVM */ -# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x]) -# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0)) -#elif defined(NK_USE_FIXED_TYPES) /* used if we have */ -# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x)) -# define NK_PTR_TO_UINT(x) ((uintptr_t)(x)) -#else /* generates warning but works */ -# define NK_UINT_TO_PTR(x) ((void*)(x)) -# define NK_PTR_TO_UINT(x) ((nk_size)(x)) -#endif - -#define NK_ALIGN_PTR(x, mask)\ - (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1)))) -#define NK_ALIGN_PTR_BACK(x, mask)\ - (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1)))) - -#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m)) -#define NK_CONTAINER_OF(ptr,type,member)\ - (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member))) - -#ifdef __cplusplus -} -#endif - -#ifdef __cplusplus -template struct nk_alignof; -template struct nk_helper{enum {value = size_diff};}; -template struct nk_helper{enum {value = nk_alignof::value};}; -template struct nk_alignof{struct Big {T x; char c;}; enum { - diff = sizeof(Big) - sizeof(T), value = nk_helper::value};}; -#define NK_ALIGNOF(t) (nk_alignof::value) -#elif defined(_MSC_VER) -#define NK_ALIGNOF(t) (__alignof(t)) -#else -#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0) -#endif - -#endif /* NK_NUKLEAR_H_ */ -/* - * ============================================================== - * - * IMPLEMENTATION - * - * =============================================================== - */ -#ifdef NK_IMPLEMENTATION - -#ifndef NK_POOL_DEFAULT_CAPACITY -#define NK_POOL_DEFAULT_CAPACITY 16 -#endif - -#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE -#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024) -#endif - -#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE -#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024) -#endif - -/* standard library headers */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -#include /* malloc, free */ -#endif -#ifdef NK_INCLUDE_STANDARD_IO -#include /* fopen, fclose,... */ -#endif -#ifdef NK_INCLUDE_STANDARD_VARARGS -#include /* valist, va_start, va_end, ... */ -#endif -#ifndef NK_ASSERT -#include -#define NK_ASSERT(expr) assert(expr) -#endif - -#ifndef NK_MEMSET -#define NK_MEMSET nk_memset -#endif -#ifndef NK_MEMCPY -#define NK_MEMCPY nk_memcopy -#endif -#ifndef NK_SQRT -#define NK_SQRT nk_sqrt -#endif -#ifndef NK_SIN -#define NK_SIN nk_sin -#endif -#ifndef NK_COS -#define NK_COS nk_cos -#endif -#ifndef NK_STRTOD -#define NK_STRTOD nk_strtod -#endif -#ifndef NK_DTOA -#define NK_DTOA nk_dtoa -#endif - -#define NK_DEFAULT (-1) - -#ifndef NK_VSNPRINTF -/* If your compiler does support `vsnprintf` I would highly recommend - * defining this to vsnprintf instead since `vsprintf` is basically - * unbelievable unsafe and should *NEVER* be used. But I have to support - * it since C89 only provides this unsafe version. */ - #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\ - (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ - (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\ - (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\ - defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE) - #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a) - #else - #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a) - #endif -#endif - -#define NK_SCHAR_MIN (-127) -#define NK_SCHAR_MAX 127 -#define NK_UCHAR_MIN 0 -#define NK_UCHAR_MAX 256 -#define NK_SSHORT_MIN (-32767) -#define NK_SSHORT_MAX 32767 -#define NK_USHORT_MIN 0 -#define NK_USHORT_MAX 65535 -#define NK_SINT_MIN (-2147483647) -#define NK_SINT_MAX 2147483647 -#define NK_UINT_MIN 0 -#define NK_UINT_MAX 4294967295u - -/* Make sure correct type size: - * This will fire with a negative subscript error if the type sizes - * are set incorrectly by the compiler, and compile out if not */ -NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); -NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); -NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); -NK_STATIC_ASSERT(sizeof(nk_short) == 2); -NK_STATIC_ASSERT(sizeof(nk_uint) == 4); -NK_STATIC_ASSERT(sizeof(nk_int) == 4); -NK_STATIC_ASSERT(sizeof(nk_byte) == 1); - -NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384}; -#define NK_FLOAT_PRECISION 0.00000000000001 - -NK_GLOBAL const struct nk_color nk_red = {255,0,0,255}; -NK_GLOBAL const struct nk_color nk_green = {0,255,0,255}; -NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255}; -NK_GLOBAL const struct nk_color nk_white = {255,255,255,255}; -NK_GLOBAL const struct nk_color nk_black = {0,0,0,255}; -NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255}; - -/* - * ============================================================== - * - * MATH - * - * =============================================================== - */ -/* Since nuklear is supposed to work on all systems providing floating point - math without any dependencies I also had to implement my own math functions - for sqrt, sin and cos. Since the actual highly accurate implementations for - the standard library functions are quite complex and I do not need high - precision for my use cases I use approximations. - - Sqrt - ---- - For square root nuklear uses the famous fast inverse square root: - https://en.wikipedia.org/wiki/Fast_inverse_square_root with - slightly tweaked magic constant. While on today's hardware it is - probably not faster it is still fast and accurate enough for - nuklear's use cases. IMPORTANT: this requires float format IEEE 754 - - Sine/Cosine - ----------- - All constants inside both function are generated Remez's minimax - approximations for value range 0...2*PI. The reason why I decided to - approximate exactly that range is that nuklear only needs sine and - cosine to generate circles which only requires that exact range. - In addition I used Remez instead of Taylor for additional precision: - www.lolengine.net/blog/2011/12/21/better-function-approximations. - - The tool I used to generate constants for both sine and cosine - (it can actually approximate a lot more functions) can be - found here: www.lolengine.net/wiki/oss/lolremez -*/ -NK_INTERN float -nk_inv_sqrt(float number) -{ - float x2; - const float threehalfs = 1.5f; - union {nk_uint i; float f;} conv = {0}; - conv.f = number; - x2 = number * 0.5f; - conv.i = 0x5f375A84 - (conv.i >> 1); - conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f)); - return conv.f; -} - -NK_INTERN float -nk_sqrt(float x) -{ - return x * nk_inv_sqrt(x); -} - -NK_INTERN float -nk_sin(float x) -{ - NK_STORAGE const float a0 = +1.91059300966915117e-31f; - NK_STORAGE const float a1 = +1.00086760103908896f; - NK_STORAGE const float a2 = -1.21276126894734565e-2f; - NK_STORAGE const float a3 = -1.38078780785773762e-1f; - NK_STORAGE const float a4 = -2.67353392911981221e-2f; - NK_STORAGE const float a5 = +2.08026600266304389e-2f; - NK_STORAGE const float a6 = -3.03996055049204407e-3f; - NK_STORAGE const float a7 = +1.38235642404333740e-4f; - return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); -} - -NK_INTERN float -nk_cos(float x) -{ - NK_STORAGE const float a0 = +1.00238601909309722f; - NK_STORAGE const float a1 = -3.81919947353040024e-2f; - NK_STORAGE const float a2 = -3.94382342128062756e-1f; - NK_STORAGE const float a3 = -1.18134036025221444e-1f; - NK_STORAGE const float a4 = +1.07123798512170878e-1f; - NK_STORAGE const float a5 = -1.86637164165180873e-2f; - NK_STORAGE const float a6 = +9.90140908664079833e-4f; - NK_STORAGE const float a7 = -5.23022132118824778e-14f; - return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); -} - -NK_INTERN nk_uint -nk_round_up_pow2(nk_uint v) -{ - v--; - v |= v >> 1; - v |= v >> 2; - v |= v >> 4; - v |= v >> 8; - v |= v >> 16; - v++; - return v; -} - -NK_API struct nk_rect -nk_get_null_rect(void) -{ - return nk_null_rect; -} - -NK_API struct nk_rect -nk_rect(float x, float y, float w, float h) -{ - struct nk_rect r; - r.x = x; r.y = y; - r.w = w; r.h = h; - return r; -} - -NK_API struct nk_rect -nk_recti(int x, int y, int w, int h) -{ - struct nk_rect r; - r.x = (float)x; - r.y = (float)y; - r.w = (float)w; - r.h = (float)h; - return r; -} - -NK_API struct nk_rect -nk_recta(struct nk_vec2 pos, struct nk_vec2 size) -{ - return nk_rect(pos.x, pos.y, size.x, size.y); -} - -NK_API struct nk_rect -nk_rectv(const float *r) -{ - return nk_rect(r[0], r[1], r[2], r[3]); -} - -NK_API struct nk_rect -nk_rectiv(const int *r) -{ - return nk_recti(r[0], r[1], r[2], r[3]); -} - -NK_API struct nk_vec2 -nk_rect_pos(struct nk_rect r) -{ - struct nk_vec2 ret; - ret.x = r.x; ret.y = r.y; - return ret; -} - -NK_API struct nk_vec2 -nk_rect_size(struct nk_rect r) -{ - struct nk_vec2 ret; - ret.x = r.w; ret.y = r.h; - return ret; -} - -NK_INTERN struct nk_rect -nk_shrink_rect(struct nk_rect r, float amount) -{ - struct nk_rect res; - r.w = NK_MAX(r.w, 2 * amount); - r.h = NK_MAX(r.h, 2 * amount); - res.x = r.x + amount; - res.y = r.y + amount; - res.w = r.w - 2 * amount; - res.h = r.h - 2 * amount; - return res; -} - -NK_INTERN struct nk_rect -nk_pad_rect(struct nk_rect r, struct nk_vec2 pad) -{ - r.w = NK_MAX(r.w, 2 * pad.x); - r.h = NK_MAX(r.h, 2 * pad.y); - r.x += pad.x; r.y += pad.y; - r.w -= 2 * pad.x; - r.h -= 2 * pad.y; - return r; -} - -NK_API struct nk_vec2 -nk_vec2(float x, float y) -{ - struct nk_vec2 ret; - ret.x = x; ret.y = y; - return ret; -} - -NK_API struct nk_vec2 -nk_vec2i(int x, int y) -{ - struct nk_vec2 ret; - ret.x = (float)x; - ret.y = (float)y; - return ret; -} - -NK_API struct nk_vec2 -nk_vec2v(const float *v) -{ - return nk_vec2(v[0], v[1]); -} - -NK_API struct nk_vec2 -nk_vec2iv(const int *v) -{ - return nk_vec2i(v[0], v[1]); -} - -/* - * ============================================================== - * - * UTIL - * - * =============================================================== - */ -NK_INTERN int nk_str_match_here(const char *regexp, const char *text); -NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text); -NK_INTERN int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);} -NK_INTERN int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);} -NK_INTERN int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;} -NK_INTERN int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;} - -NK_INTERN void* -nk_memcopy(void *dst0, const void *src0, nk_size length) -{ - nk_ptr t; - char *dst = (char*)dst0; - const char *src = (const char*)src0; - if (length == 0 || dst == src) - goto done; - - #define nk_word int - #define nk_wsize sizeof(nk_word) - #define nk_wmask (nk_wsize-1) - #define NK_TLOOP(s) if (t) NK_TLOOP1(s) - #define NK_TLOOP1(s) do { s; } while (--t) - - if (dst < src) { - t = (nk_ptr)src; /* only need low bits */ - if ((t | (nk_ptr)dst) & nk_wmask) { - if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize) - t = length; - else - t = nk_wsize - (t & nk_wmask); - length -= t; - NK_TLOOP1(*dst++ = *src++); - } - t = length / nk_wsize; - NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src; - src += nk_wsize; dst += nk_wsize); - t = length & nk_wmask; - NK_TLOOP(*dst++ = *src++); - } else { - src += length; - dst += length; - t = (nk_ptr)src; - if ((t | (nk_ptr)dst) & nk_wmask) { - if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize) - t = length; - else - t &= nk_wmask; - length -= t; - NK_TLOOP1(*--dst = *--src); - } - t = length / nk_wsize; - NK_TLOOP(src -= nk_wsize; dst -= nk_wsize; - *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src); - t = length & nk_wmask; - NK_TLOOP(*--dst = *--src); - } - #undef nk_word - #undef nk_wsize - #undef nk_wmask - #undef NK_TLOOP - #undef NK_TLOOP1 -done: - return (dst0); -} - -NK_INTERN void -nk_memset(void *ptr, int c0, nk_size size) -{ - #define nk_word unsigned - #define nk_wsize sizeof(nk_word) - #define nk_wmask (nk_wsize - 1) - nk_byte *dst = (nk_byte*)ptr; - unsigned c = 0; - nk_size t = 0; - - if ((c = (nk_byte)c0) != 0) { - c = (c << 8) | c; /* at least 16-bits */ - if (sizeof(unsigned int) > 2) - c = (c << 16) | c; /* at least 32-bits*/ - } - - /* too small of a word count */ - dst = (nk_byte*)ptr; - if (size < 3 * nk_wsize) { - while (size--) *dst++ = (nk_byte)c0; - return; - } - - /* align destination */ - if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) { - t = nk_wsize -t; - size -= t; - do { - *dst++ = (nk_byte)c0; - } while (--t != 0); - } - - /* fill word */ - t = size / nk_wsize; - do { - *(nk_word*)((void*)dst) = c; - dst += nk_wsize; - } while (--t != 0); - - /* fill trailing bytes */ - t = (size & nk_wmask); - if (t != 0) { - do { - *dst++ = (nk_byte)c0; - } while (--t != 0); - } - - #undef nk_word - #undef nk_wsize - #undef nk_wmask -} - -NK_INTERN void -nk_zero(void *ptr, nk_size size) -{ - NK_ASSERT(ptr); - NK_MEMSET(ptr, 0, size); -} - -NK_API int -nk_strlen(const char *str) -{ - int siz = 0; - NK_ASSERT(str); - while (str && *str++ != '\0') siz++; - return siz; -} - -NK_API int -nk_strtoi(const char *str, const char **endptr) -{ - int neg = 1; - const char *p = str; - int value = 0; - - NK_ASSERT(str); - if (!str) return 0; - - /* skip whitespace */ - while (*p == ' ') p++; - if (*p == '-') { - neg = -1; - p++; - } - while (*p && *p >= '0' && *p <= '9') { - value = value * 10 + (int) (*p - '0'); - p++; - } - if (endptr) - *endptr = p; - return neg*value; -} - -NK_API double -nk_strtod(const char *str, const char **endptr) -{ - double m; - double neg = 1.0; - const char *p = str; - double value = 0; - double number = 0; - - NK_ASSERT(str); - if (!str) return 0; - - /* skip whitespace */ - while (*p == ' ') p++; - if (*p == '-') { - neg = -1.0; - p++; - } - - while (*p && *p != '.' && *p != 'e') { - value = value * 10.0 + (double) (*p - '0'); - p++; - } - - if (*p == '.') { - p++; - for(m = 0.1; *p && *p != 'e'; p++ ) { - value = value + (double) (*p - '0') * m; - m *= 0.1; - } - } - if (*p == 'e') { - int i, pow, div; - p++; - if (*p == '-') { - div = nk_true; - p++; - } else if (*p == '+') { - div = nk_false; - p++; - } else div = nk_false; - - for (pow = 0; *p; p++) - pow = pow * 10 + (int) (*p - '0'); - - for (m = 1.0, i = 0; i < pow; i++) - m *= 10.0; - - if (div) - value /= m; - else value *= m; - } - number = value * neg; - if (endptr) - *endptr = p; - return number; -} - -NK_API float -nk_strtof(const char *str, const char **endptr) -{ - float float_value; - double double_value; - double_value = NK_STRTOD(str, endptr); - float_value = (float)double_value; - return float_value; -} - -NK_API int -nk_stricmp(const char *s1, const char *s2) -{ - nk_int c1,c2,d; - do { - c1 = *s1++; - c2 = *s2++; - d = c1 - c2; - while (d) { - if (c1 <= 'Z' && c1 >= 'A') { - d += ('a' - 'A'); - if (!d) break; - } - if (c2 <= 'Z' && c2 >= 'A') { - d -= ('a' - 'A'); - if (!d) break; - } - return ((d >= 0) << 1) - 1; - } - } while (c1); - return 0; -} - -NK_API int -nk_stricmpn(const char *s1, const char *s2, int n) -{ - int c1,c2,d; - NK_ASSERT(n >= 0); - do { - c1 = *s1++; - c2 = *s2++; - if (!n--) return 0; - - d = c1 - c2; - while (d) { - if (c1 <= 'Z' && c1 >= 'A') { - d += ('a' - 'A'); - if (!d) break; - } - if (c2 <= 'Z' && c2 >= 'A') { - d -= ('a' - 'A'); - if (!d) break; - } - return ((d >= 0) << 1) - 1; - } - } while (c1); - return 0; -} - -NK_INTERN int -nk_str_match_here(const char *regexp, const char *text) -{ - if (regexp[0] == '\0') - return 1; - if (regexp[1] == '*') - return nk_str_match_star(regexp[0], regexp+2, text); - if (regexp[0] == '$' && regexp[1] == '\0') - return *text == '\0'; - if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text)) - return nk_str_match_here(regexp+1, text+1); - return 0; -} - -NK_INTERN int -nk_str_match_star(int c, const char *regexp, const char *text) -{ - do {/* a '* matches zero or more instances */ - if (nk_str_match_here(regexp, text)) - return 1; - } while (*text != '\0' && (*text++ == c || c == '.')); - return 0; -} - -NK_API int -nk_strfilter(const char *text, const char *regexp) -{ - /* - c matches any literal character c - . matches any single character - ^ matches the beginning of the input string - $ matches the end of the input string - * matches zero or more occurrences of the previous character*/ - if (regexp[0] == '^') - return nk_str_match_here(regexp+1, text); - do { /* must look even if string is empty */ - if (nk_str_match_here(regexp, text)) - return 1; - } while (*text++ != '\0'); - return 0; -} - -NK_API int -nk_strmatch_fuzzy_text(const char *str, int str_len, - const char *pattern, int *out_score) -{ - /* Returns true if each character in pattern is found sequentially within str - * if found then out_score is also set. Score value has no intrinsic meaning. - * Range varies with pattern. Can only compare scores with same search pattern. */ - - /* ------- scores --------- */ - /* bonus for adjacent matches */ - #define NK_ADJACENCY_BONUS 5 - /* bonus if match occurs after a separator */ - #define NK_SEPARATOR_BONUS 10 - /* bonus if match is uppercase and prev is lower */ - #define NK_CAMEL_BONUS 10 - /* penalty applied for every letter in str before the first match */ - #define NK_LEADING_LETTER_PENALTY (-3) - /* maximum penalty for leading letters */ - #define NK_MAX_LEADING_LETTER_PENALTY (-9) - /* penalty for every letter that doesn't matter */ - #define NK_UNMATCHED_LETTER_PENALTY (-1) - - /* loop variables */ - int score = 0; - char const * pattern_iter = pattern; - int str_iter = 0; - int prev_matched = nk_false; - int prev_lower = nk_false; - /* true so if first letter match gets separator bonus*/ - int prev_separator = nk_true; - - /* use "best" matched letter if multiple string letters match the pattern */ - char const * best_letter = 0; - int best_letter_score = 0; - - /* loop over strings */ - NK_ASSERT(str); - NK_ASSERT(pattern); - if (!str || !str_len || !pattern) return 0; - while (str_iter < str_len) - { - const char pattern_letter = *pattern_iter; - const char str_letter = str[str_iter]; - - int next_match = *pattern_iter != '\0' && - nk_to_lower(pattern_letter) == nk_to_lower(str_letter); - int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter); - - int advanced = next_match && best_letter; - int pattern_repeat = best_letter && *pattern_iter != '\0'; - pattern_repeat = pattern_repeat && - nk_to_lower(*best_letter) == nk_to_lower(pattern_letter); - - if (advanced || pattern_repeat) { - score += best_letter_score; - best_letter = 0; - best_letter_score = 0; - } - - if (next_match || rematch) - { - int new_score = 0; - /* Apply penalty for each letter before the first pattern match */ - if (pattern_iter == pattern) { - int count = (int)(&str[str_iter] - str); - int penalty = NK_LEADING_LETTER_PENALTY * count; - if (penalty < NK_MAX_LEADING_LETTER_PENALTY) - penalty = NK_MAX_LEADING_LETTER_PENALTY; - - score += penalty; - } - - /* apply bonus for consecutive bonuses */ - if (prev_matched) - new_score += NK_ADJACENCY_BONUS; - - /* apply bonus for matches after a separator */ - if (prev_separator) - new_score += NK_SEPARATOR_BONUS; - - /* apply bonus across camel case boundaries */ - if (prev_lower && nk_is_upper(str_letter)) - new_score += NK_CAMEL_BONUS; - - /* update pattern iter IFF the next pattern letter was matched */ - if (next_match) - ++pattern_iter; - - /* update best letter in str which may be for a "next" letter or a rematch */ - if (new_score >= best_letter_score) { - /* apply penalty for now skipped letter */ - if (best_letter != 0) - score += NK_UNMATCHED_LETTER_PENALTY; - - best_letter = &str[str_iter]; - best_letter_score = new_score; - } - prev_matched = nk_true; - } else { - score += NK_UNMATCHED_LETTER_PENALTY; - prev_matched = nk_false; - } - - /* separators should be more easily defined */ - prev_lower = nk_is_lower(str_letter) != 0; - prev_separator = str_letter == '_' || str_letter == ' '; - - ++str_iter; - } - - /* apply score for last match */ - if (best_letter) - score += best_letter_score; - - /* did not match full pattern */ - if (*pattern_iter != '\0') - return nk_false; - - if (out_score) - *out_score = score; - return nk_true; -} - -NK_API int -nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score) -{return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score);} - -NK_INTERN int -nk_string_float_limit(char *string, int prec) -{ - int dot = 0; - char *c = string; - while (*c) { - if (*c == '.') { - dot = 1; - c++; - continue; - } - if (dot == (prec+1)) { - *c = 0; - break; - } - if (dot > 0) dot++; - c++; - } - return (int)(c - string); -} - -NK_INTERN double -nk_pow(double x, int n) -{ - /* check the sign of n */ - double r = 1; - int plus = n >= 0; - n = (plus) ? n : -n; - while (n > 0) { - if ((n & 1) == 1) - r *= x; - n /= 2; - x *= x; - } - return plus ? r : 1.0 / r; -} - -NK_INTERN int -nk_ifloord(double x) -{ - x = (double)((int)x - ((x < 0.0) ? 1 : 0)); - return (int)x; -} - -NK_INTERN int -nk_ifloorf(float x) -{ - x = (float)((int)x - ((x < 0.0f) ? 1 : 0)); - return (int)x; -} - -NK_INTERN int -nk_iceilf(float x) -{ - if (x >= 0) { - int i = (int)x; - return (x > i) ? i+1: i; - } else { - int t = (int)x; - float r = x - (float)t; - return (r > 0.0f) ? t+1: t; - } -} - -NK_INTERN int -nk_log10(double n) -{ - int neg; - int ret; - int exp = 0; - - neg = (n < 0) ? 1 : 0; - ret = (neg) ? (int)-n : (int)n; - while ((ret / 10) > 0) { - ret /= 10; - exp++; - } - if (neg) exp = -exp; - return exp; -} - -NK_INTERN void -nk_strrev_ascii(char *s) -{ - int len = nk_strlen(s); - int end = len / 2; - int i = 0; - char t; - for (; i < end; ++i) { - t = s[i]; - s[i] = s[len - 1 - i]; - s[len -1 - i] = t; - } -} - -NK_INTERN char* -nk_itoa(char *s, long n) -{ - long i = 0; - if (n == 0) { - s[i++] = '0'; - s[i] = 0; - return s; - } - if (n < 0) { - s[i++] = '-'; - n = -n; - } - while (n > 0) { - s[i++] = (char)('0' + (n % 10)); - n /= 10; - } - s[i] = 0; - if (s[0] == '-') - ++s; - - nk_strrev_ascii(s); - return s; -} - -NK_INTERN char* -nk_dtoa(char *s, double n) -{ - int useExp = 0; - int digit = 0, m = 0, m1 = 0; - char *c = s; - int neg = 0; - - NK_ASSERT(s); - if (!s) return 0; - - if (n == 0.0) { - s[0] = '0'; s[1] = '\0'; - return s; - } - - neg = (n < 0); - if (neg) n = -n; - - /* calculate magnitude */ - m = nk_log10(n); - useExp = (m >= 14 || (neg && m >= 9) || m <= -9); - if (neg) *(c++) = '-'; - - /* set up for scientific notation */ - if (useExp) { - if (m < 0) - m -= 1; - n = n / (double)nk_pow(10.0, m); - m1 = m; - m = 0; - } - if (m < 1.0) { - m = 0; - } - - /* convert the number */ - while (n > NK_FLOAT_PRECISION || m >= 0) { - double weight = nk_pow(10.0, m); - if (weight > 0) { - double t = (double)n / weight; - digit = nk_ifloord(t); - n -= ((double)digit * weight); - *(c++) = (char)('0' + (char)digit); - } - if (m == 0 && n > 0) - *(c++) = '.'; - m--; - } - - if (useExp) { - /* convert the exponent */ - int i, j; - *(c++) = 'e'; - if (m1 > 0) { - *(c++) = '+'; - } else { - *(c++) = '-'; - m1 = -m1; - } - m = 0; - while (m1 > 0) { - *(c++) = (char)('0' + (char)(m1 % 10)); - m1 /= 10; - m++; - } - c -= m; - for (i = 0, j = m-1; i= buf_size) break; - iter++; - - /* flag arguments */ - while (*iter) { - if (*iter == '-') flag |= NK_ARG_FLAG_LEFT; - else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS; - else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE; - else if (*iter == '#') flag |= NK_ARG_FLAG_NUM; - else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO; - else break; - iter++; - } - - /* width argument */ - width = NK_DEFAULT; - if (*iter >= '1' && *iter <= '9') { - const char *end; - width = nk_strtoi(iter, &end); - if (end == iter) - width = -1; - else iter = end; - } else if (*iter == '*') { - width = va_arg(args, int); - iter++; - } - - /* precision argument */ - precision = NK_DEFAULT; - if (*iter == '.') { - iter++; - if (*iter == '*') { - precision = va_arg(args, int); - iter++; - } else { - const char *end; - precision = nk_strtoi(iter, &end); - if (end == iter) - precision = -1; - else iter = end; - } - } - - /* length modifier */ - if (*iter == 'h') { - if (*(iter+1) == 'h') { - arg_type = NK_ARG_TYPE_CHAR; - iter++; - } else arg_type = NK_ARG_TYPE_SHORT; - iter++; - } else if (*iter == 'l') { - arg_type = NK_ARG_TYPE_LONG; - iter++; - } else arg_type = NK_ARG_TYPE_DEFAULT; - - /* specifier */ - if (*iter == '%') { - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (len < buf_size) - buf[len++] = '%'; - } else if (*iter == 's') { - /* string */ - const char *str = va_arg(args, const char*); - NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!"); - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (str == buf) return -1; - while (str && *str && len < buf_size) - buf[len++] = *str++; - } else if (*iter == 'n') { - /* current length callback */ - signed int *n = va_arg(args, int*); - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (n) *n = len; - } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') { - /* signed integer */ - long value = 0; - const char *num_iter; - int num_len, num_print, padding; - int cur_precision = NK_MAX(precision, 1); - int cur_width = NK_MAX(width, 0); - - /* retrieve correct value type */ - if (arg_type == NK_ARG_TYPE_CHAR) - value = (signed char)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_SHORT) - value = (signed short)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_LONG) - value = va_arg(args, signed long); - else if (*iter == 'c') - value = (unsigned char)va_arg(args, int); - else value = va_arg(args, signed int); - - /* convert number to string */ - nk_itoa(number_buffer, value); - num_len = nk_strlen(number_buffer); - padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); - if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while (padding-- > 0 && (len < buf_size)) { - if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* copy string value representation into buffer */ - if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size) - buf[len++] = '+'; - else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size) - buf[len++] = ' '; - - /* fill up to precision number of digits with '0' */ - num_print = NK_MAX(cur_precision, num_len); - while (precision && (num_print > num_len) && (len < buf_size)) { - buf[len++] = '0'; - num_print--; - } - - /* copy string value representation into buffer */ - num_iter = number_buffer; - while (precision && *num_iter && len < buf_size) - buf[len++] = *num_iter++; - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') { - /* unsigned integer */ - unsigned long value = 0; - int num_len = 0, num_print, padding = 0; - int cur_precision = NK_MAX(precision, 1); - int cur_width = NK_MAX(width, 0); - unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16; - - /* print oct/hex/dec value */ - const char *upper_output_format = "0123456789ABCDEF"; - const char *lower_output_format = "0123456789abcdef"; - const char *output_format = (*iter == 'x') ? - lower_output_format: upper_output_format; - - /* retrieve correct value type */ - if (arg_type == NK_ARG_TYPE_CHAR) - value = (unsigned char)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_SHORT) - value = (unsigned short)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_LONG) - value = va_arg(args, unsigned long); - else value = va_arg(args, unsigned int); - - do { - /* convert decimal number into hex/oct number */ - int digit = output_format[value % base]; - if (num_len < NK_MAX_NUMBER_BUFFER) - number_buffer[num_len++] = (char)digit; - value /= base; - } while (value > 0); - - num_print = NK_MAX(cur_precision, num_len); - padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); - if (flag & NK_ARG_FLAG_NUM) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while ((padding-- > 0) && (len < buf_size)) { - if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* fill up to precision number of digits */ - if (num_print && (flag & NK_ARG_FLAG_NUM)) { - if ((*iter == 'o') && (len < buf_size)) { - buf[len++] = '0'; - } else if ((*iter == 'x') && ((len+1) < buf_size)) { - buf[len++] = '0'; - buf[len++] = 'x'; - } else if ((*iter == 'X') && ((len+1) < buf_size)) { - buf[len++] = '0'; - buf[len++] = 'X'; - } - } - while (precision && (num_print > num_len) && (len < buf_size)) { - buf[len++] = '0'; - num_print--; - } - - /* reverse number direction */ - while (num_len > 0) { - if (precision && (len < buf_size)) - buf[len++] = number_buffer[num_len-1]; - num_len--; - } - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else if (*iter == 'f') { - /* floating point */ - const char *num_iter; - int cur_precision = (precision < 0) ? 6: precision; - int prefix, cur_width = NK_MAX(width, 0); - double value = va_arg(args, double); - int num_len = 0, frac_len = 0, dot = 0; - int padding = 0; - - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_DTOA(number_buffer, value); - num_len = nk_strlen(number_buffer); - - /* calculate padding */ - num_iter = number_buffer; - while (*num_iter && *num_iter != '.') - num_iter++; - - prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0; - padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0); - if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while (padding-- > 0 && (len < buf_size)) { - if (flag & NK_ARG_FLAG_ZERO) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* copy string value representation into buffer */ - num_iter = number_buffer; - if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size)) - buf[len++] = '+'; - else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size)) - buf[len++] = ' '; - while (*num_iter) { - if (dot) frac_len++; - if (len < buf_size) - buf[len++] = *num_iter; - if (*num_iter == '.') dot = 1; - if (frac_len >= cur_precision) break; - num_iter++; - } - - /* fill number up to precision */ - while (frac_len < cur_precision) { - if (!dot && len < buf_size) { - buf[len++] = '.'; - dot = 1; - } - if (len < buf_size) - buf[len++] = '0'; - frac_len++; - } - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else { - /* Specifier not supported: g,G,e,E,p,z */ - NK_ASSERT(0 && "specifier is not supported!"); - return result; - } - } - buf[(len >= buf_size)?(buf_size-1):len] = 0; - result = (len >= buf_size)?-1:len; - return result; -} -#endif - -NK_INTERN int -nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args) -{ - int result = -1; - NK_ASSERT(buf); - NK_ASSERT(buf_size); - if (!buf || !buf_size || !fmt) return 0; -#ifdef NK_INCLUDE_STANDARD_IO - result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args); - result = (result >= buf_size) ? -1: result; - buf[buf_size-1] = 0; -#else - result = nk_vsnprintf(buf, buf_size, fmt, args); -#endif - return result; -} -#endif - -NK_API nk_hash -nk_murmur_hash(const void * key, int len, nk_hash seed) -{ - /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/ - #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r))) - union {const nk_uint *i; const nk_byte *b;} conv = {0}; - const nk_byte *data = (const nk_byte*)key; - const int nblocks = len/4; - nk_uint h1 = seed; - const nk_uint c1 = 0xcc9e2d51; - const nk_uint c2 = 0x1b873593; - const nk_byte *tail; - const nk_uint *blocks; - nk_uint k1; - int i; - - /* body */ - if (!key) return 0; - conv.b = (data + nblocks*4); - blocks = (const nk_uint*)conv.i; - for (i = -nblocks; i; ++i) { - k1 = blocks[i]; - k1 *= c1; - k1 = NK_ROTL(k1,15); - k1 *= c2; - - h1 ^= k1; - h1 = NK_ROTL(h1,13); - h1 = h1*5+0xe6546b64; - } - - /* tail */ - tail = (const nk_byte*)(data + nblocks*4); - k1 = 0; - switch (len & 3) { - case 3: k1 ^= (nk_uint)(tail[2] << 16); - case 2: k1 ^= (nk_uint)(tail[1] << 8u); - case 1: k1 ^= tail[0]; - k1 *= c1; - k1 = NK_ROTL(k1,15); - k1 *= c2; - h1 ^= k1; - default: break; - } - - /* finalization */ - h1 ^= (nk_uint)len; - /* fmix32 */ - h1 ^= h1 >> 16; - h1 *= 0x85ebca6b; - h1 ^= h1 >> 13; - h1 *= 0xc2b2ae35; - h1 ^= h1 >> 16; - - #undef NK_ROTL - return h1; -} - -#ifdef NK_INCLUDE_STANDARD_IO -NK_INTERN char* -nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc) -{ - char *buf; - FILE *fd; - long ret; - - NK_ASSERT(path); - NK_ASSERT(siz); - NK_ASSERT(alloc); - if (!path || !siz || !alloc) - return 0; - - fd = fopen(path, "rb"); - if (!fd) return 0; - fseek(fd, 0, SEEK_END); - ret = ftell(fd); - if (ret < 0) { - fclose(fd); - return 0; - } - *siz = (nk_size)ret; - fseek(fd, 0, SEEK_SET); - buf = (char*)alloc->alloc(alloc->userdata,0, *siz); - NK_ASSERT(buf); - if (!buf) { - fclose(fd); - return 0; - } - *siz = (nk_size)fread(buf, 1,*siz, fd); - fclose(fd); - return buf; -} -#endif - -/* - * ============================================================== - * - * COLOR - * - * =============================================================== - */ -NK_INTERN int -nk_parse_hex(const char *p, int length) -{ - int i = 0; - int len = 0; - while (len < length) { - i <<= 4; - if (p[len] >= 'a' && p[len] <= 'f') - i += ((p[len] - 'a') + 10); - else if (p[len] >= 'A' && p[len] <= 'F') - i += ((p[len] - 'A') + 10); - else i += (p[len] - '0'); - len++; - } - return i; -} - -NK_API struct nk_color -nk_rgba(int r, int g, int b, int a) -{ - struct nk_color ret; - ret.r = (nk_byte)NK_CLAMP(0, r, 255); - ret.g = (nk_byte)NK_CLAMP(0, g, 255); - ret.b = (nk_byte)NK_CLAMP(0, b, 255); - ret.a = (nk_byte)NK_CLAMP(0, a, 255); - return ret; -} - -NK_API struct nk_color -nk_rgb_hex(const char *rgb) -{ - struct nk_color col; - const char *c = rgb; - if (*c == '#') c++; - col.r = (nk_byte)nk_parse_hex(c, 2); - col.g = (nk_byte)nk_parse_hex(c+2, 2); - col.b = (nk_byte)nk_parse_hex(c+4, 2); - col.a = 255; - return col; -} - -NK_API struct nk_color -nk_rgba_hex(const char *rgb) -{ - struct nk_color col; - const char *c = rgb; - if (*c == '#') c++; - col.r = (nk_byte)nk_parse_hex(c, 2); - col.g = (nk_byte)nk_parse_hex(c+2, 2); - col.b = (nk_byte)nk_parse_hex(c+4, 2); - col.a = (nk_byte)nk_parse_hex(c+6, 2); - return col; -} - -NK_API void -nk_color_hex_rgba(char *output, struct nk_color col) -{ - #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) - output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); - output[1] = (char)NK_TO_HEX((col.r & 0x0F)); - output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); - output[3] = (char)NK_TO_HEX((col.g & 0x0F)); - output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); - output[5] = (char)NK_TO_HEX((col.b & 0x0F)); - output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4); - output[7] = (char)NK_TO_HEX((col.a & 0x0F)); - output[8] = '\0'; - #undef NK_TO_HEX -} - -NK_API void -nk_color_hex_rgb(char *output, struct nk_color col) -{ - #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) - output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); - output[1] = (char)NK_TO_HEX((col.r & 0x0F)); - output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); - output[3] = (char)NK_TO_HEX((col.g & 0x0F)); - output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); - output[5] = (char)NK_TO_HEX((col.b & 0x0F)); - output[6] = '\0'; - #undef NK_TO_HEX -} - -NK_API struct nk_color -nk_rgba_iv(const int *c) -{ - return nk_rgba(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_rgba_bv(const nk_byte *c) -{ - return nk_rgba(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_rgb(int r, int g, int b) -{ - struct nk_color ret; - ret.r = (nk_byte)NK_CLAMP(0, r, 255); - ret.g = (nk_byte)NK_CLAMP(0, g, 255); - ret.b = (nk_byte)NK_CLAMP(0, b, 255); - ret.a = (nk_byte)255; - return ret; -} - -NK_API struct nk_color -nk_rgb_iv(const int *c) -{ - return nk_rgb(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_rgb_bv(const nk_byte* c) -{ - return nk_rgb(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_rgba_u32(nk_uint in) -{ - struct nk_color ret; - ret.r = (in & 0xFF); - ret.g = ((in >> 8) & 0xFF); - ret.b = ((in >> 16) & 0xFF); - ret.a = (nk_byte)((in >> 24) & 0xFF); - return ret; -} - -NK_API struct nk_color -nk_rgba_f(float r, float g, float b, float a) -{ - struct nk_color ret; - ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); - ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); - ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); - ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f); - return ret; -} - -NK_API struct nk_color -nk_rgba_fv(const float *c) -{ - return nk_rgba_f(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_rgb_f(float r, float g, float b) -{ - struct nk_color ret; - ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); - ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); - ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); - ret.a = 255; - return ret; -} - -NK_API struct nk_color -nk_rgb_fv(const float *c) -{ - return nk_rgb_f(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsv(int h, int s, int v) -{ - return nk_hsva(h, s, v, 255); -} - -NK_API struct nk_color -nk_hsv_iv(const int *c) -{ - return nk_hsv(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsv_bv(const nk_byte *c) -{ - return nk_hsv(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsv_f(float h, float s, float v) -{ - return nk_hsva_f(h, s, v, 1.0f); -} - -NK_API struct nk_color -nk_hsv_fv(const float *c) -{ - return nk_hsv_f(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsva(int h, int s, int v, int a) -{ - float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f; - float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f; - float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f; - float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f; - return nk_hsva_f(hf, sf, vf, af); -} - -NK_API struct nk_color -nk_hsva_iv(const int *c) -{ - return nk_hsva(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_hsva_bv(const nk_byte *c) -{ - return nk_hsva(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_hsva_f(float h, float s, float v, float a) -{ - struct nk_colorf out = {0,0,0,0}; - float p, q, t, f; - int i; - - if (s <= 0.0f) { - out.r = v; out.g = v; out.b = v; - return nk_rgb_f(out.r, out.g, out.b); - } - - h = h / (60.0f/360.0f); - i = (int)h; - f = h - (float)i; - p = v * (1.0f - s); - q = v * (1.0f - (s * f)); - t = v * (1.0f - s * (1.0f - f)); - - switch (i) { - case 0: default: out.r = v; out.g = t; out.b = p; break; - case 1: out.r = q; out.g = v; out.b = p; break; - case 2: out.r = p; out.g = v; out.b = t; break; - case 3: out.r = p; out.g = q; out.b = v; break; - case 4: out.r = t; out.g = p; out.b = v; break; - case 5: out.r = v; out.g = p; out.b = q; break; - } - return nk_rgba_f(out.r, out.g, out.b, a); -} - -NK_API struct nk_color -nk_hsva_fv(const float *c) -{ - return nk_hsva_f(c[0], c[1], c[2], c[3]); -} - -NK_API nk_uint -nk_color_u32(struct nk_color in) -{ - nk_uint out = (nk_uint)in.r; - out |= ((nk_uint)in.g << 8); - out |= ((nk_uint)in.b << 16); - out |= ((nk_uint)in.a << 24); - return out; -} - -NK_API void -nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in) -{ - NK_STORAGE const float s = 1.0f/255.0f; - *r = (float)in.r * s; - *g = (float)in.g * s; - *b = (float)in.b * s; - *a = (float)in.a * s; -} - -NK_API void -nk_color_fv(float *c, struct nk_color in) -{ - nk_color_f(&c[0], &c[1], &c[2], &c[3], in); -} - -NK_API void -nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in) -{ - NK_STORAGE const double s = 1.0/255.0; - *r = (double)in.r * s; - *g = (double)in.g * s; - *b = (double)in.b * s; - *a = (double)in.a * s; -} - -NK_API void -nk_color_dv(double *c, struct nk_color in) -{ - nk_color_d(&c[0], &c[1], &c[2], &c[3], in); -} - -NK_API void -nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in) -{ - float a; - nk_color_hsva_f(out_h, out_s, out_v, &a, in); -} - -NK_API void -nk_color_hsv_fv(float *out, struct nk_color in) -{ - float a; - nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in); -} - -NK_API void -nk_color_hsva_f(float *out_h, float *out_s, - float *out_v, float *out_a, struct nk_color in) -{ - float chroma; - float K = 0.0f; - float r,g,b,a; - - nk_color_f(&r,&g,&b,&a, in); - if (g < b) { - const float t = g; g = b; b = t; - K = -1.f; - } - if (r < g) { - const float t = r; r = g; g = t; - K = -2.f/6.0f - K; - } - chroma = r - ((g < b) ? g: b); - *out_h = NK_ABS(K + (g - b)/(6.0f * chroma + 1e-20f)); - *out_s = chroma / (r + 1e-20f); - *out_v = r; - *out_a = (float)in.a / 255.0f; -} - -NK_API void -nk_color_hsva_fv(float *out, struct nk_color in) -{ - nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in); -} - -NK_API void -nk_color_hsva_i(int *out_h, int *out_s, int *out_v, - int *out_a, struct nk_color in) -{ - float h,s,v,a; - nk_color_hsva_f(&h, &s, &v, &a, in); - *out_h = (nk_byte)(h * 255.0f); - *out_s = (nk_byte)(s * 255.0f); - *out_v = (nk_byte)(v * 255.0f); - *out_a = (nk_byte)(a * 255.0f); -} - -NK_API void -nk_color_hsva_iv(int *out, struct nk_color in) -{ - nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in); -} - -NK_API void -nk_color_hsva_bv(nk_byte *out, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - out[0] = (nk_byte)tmp[0]; - out[1] = (nk_byte)tmp[1]; - out[2] = (nk_byte)tmp[2]; - out[3] = (nk_byte)tmp[3]; -} - -NK_API void -nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - *h = (nk_byte)tmp[0]; - *s = (nk_byte)tmp[1]; - *v = (nk_byte)tmp[2]; - *a = (nk_byte)tmp[3]; -} - -NK_API void -nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in) -{ - int a; - nk_color_hsva_i(out_h, out_s, out_v, &a, in); -} - -NK_API void -nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - *out_h = (nk_byte)tmp[0]; - *out_s = (nk_byte)tmp[1]; - *out_v = (nk_byte)tmp[2]; -} - -NK_API void -nk_color_hsv_iv(int *out, struct nk_color in) -{ - nk_color_hsv_i(&out[0], &out[1], &out[2], in); -} - -NK_API void -nk_color_hsv_bv(nk_byte *out, struct nk_color in) -{ - int tmp[4]; - nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in); - out[0] = (nk_byte)tmp[0]; - out[1] = (nk_byte)tmp[1]; - out[2] = (nk_byte)tmp[2]; -} -/* - * ============================================================== - * - * IMAGE - * - * =============================================================== - */ -NK_API nk_handle -nk_handle_ptr(void *ptr) -{ - nk_handle handle = {0}; - handle.ptr = ptr; - return handle; -} - -NK_API nk_handle -nk_handle_id(int id) -{ - nk_handle handle; - nk_zero_struct(handle); - handle.id = id; - return handle; -} - -NK_API struct nk_image -nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.ptr = ptr; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} - -NK_API struct nk_image -nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.id = id; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} - -NK_API struct nk_image -nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h, - struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle = handle; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} - -NK_API struct nk_image -nk_image_handle(nk_handle handle) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle = handle; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} - -NK_API struct nk_image -nk_image_ptr(void *ptr) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - NK_ASSERT(ptr); - s.handle.ptr = ptr; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} - -NK_API struct nk_image -nk_image_id(int id) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.id = id; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} - -NK_API int -nk_image_is_subimage(const struct nk_image* img) -{ - NK_ASSERT(img); - return !(img->w == 0 && img->h == 0); -} - -NK_INTERN void -nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, - float x1, float y1) -{ - NK_ASSERT(a); - NK_ASSERT(clip); - clip->x = NK_MAX(a->x, x0); - clip->y = NK_MAX(a->y, y0); - clip->w = NK_MIN(a->x + a->w, x1) - clip->x; - clip->h = NK_MIN(a->y + a->h, y1) - clip->y; - clip->w = NK_MAX(0, clip->w); - clip->h = NK_MAX(0, clip->h); -} - -NK_API void -nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, - float pad_x, float pad_y, enum nk_heading direction) -{ - float w_half, h_half; - NK_ASSERT(result); - - r.w = NK_MAX(2 * pad_x, r.w); - r.h = NK_MAX(2 * pad_y, r.h); - r.w = r.w - 2 * pad_x; - r.h = r.h - 2 * pad_y; - - r.x = r.x + pad_x; - r.y = r.y + pad_y; - - w_half = r.w / 2.0f; - h_half = r.h / 2.0f; - - if (direction == NK_UP) { - result[0] = nk_vec2(r.x + w_half, r.y); - result[1] = nk_vec2(r.x + r.w, r.y + r.h); - result[2] = nk_vec2(r.x, r.y + r.h); - } else if (direction == NK_RIGHT) { - result[0] = nk_vec2(r.x, r.y); - result[1] = nk_vec2(r.x + r.w, r.y + h_half); - result[2] = nk_vec2(r.x, r.y + r.h); - } else if (direction == NK_DOWN) { - result[0] = nk_vec2(r.x, r.y); - result[1] = nk_vec2(r.x + r.w, r.y); - result[2] = nk_vec2(r.x + w_half, r.y + r.h); - } else { - result[0] = nk_vec2(r.x, r.y + h_half); - result[1] = nk_vec2(r.x + r.w, r.y); - result[2] = nk_vec2(r.x + r.w, r.y + r.h); - } -} - -NK_INTERN int -nk_text_clamp(const struct nk_user_font *font, const char *text, - int text_len, float space, int *glyphs, float *text_width, - nk_rune *sep_list, int sep_count) -{ - int i = 0; - int glyph_len = 0; - float last_width = 0; - nk_rune unicode = 0; - float width = 0; - int len = 0; - int g = 0; - float s; - - int sep_len = 0; - int sep_g = 0; - float sep_width = 0; - sep_count = NK_MAX(sep_count,0); - - glyph_len = nk_utf_decode(text, &unicode, text_len); - while (glyph_len && (width < space) && (len < text_len)) { - len += glyph_len; - s = font->width(font->userdata, font->height, text, len); - for (i = 0; i < sep_count; ++i) { - if (unicode != sep_list[i]) continue; - sep_width = last_width = width; - sep_g = g+1; - sep_len = len; - break; - } - if (i == sep_count){ - last_width = sep_width = width; - sep_g = g+1; - } - width = s; - glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len); - g++; - } - if (len >= text_len) { - *glyphs = g; - *text_width = last_width; - return len; - } else { - *glyphs = sep_g; - *text_width = sep_width; - return (!sep_len) ? len: sep_len; - } -} - -enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE}; -NK_INTERN struct nk_vec2 -nk_text_calculate_text_bounds(const struct nk_user_font *font, - const char *begin, int byte_len, float row_height, const char **remaining, - struct nk_vec2 *out_offset, int *glyphs, int op) -{ - float line_height = row_height; - struct nk_vec2 text_size = nk_vec2(0,0); - float line_width = 0.0f; - - float glyph_width; - int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - if (!begin || byte_len <= 0 || !font) - return nk_vec2(0,row_height); - - glyph_len = nk_utf_decode(begin, &unicode, byte_len); - if (!glyph_len) return text_size; - glyph_width = font->width(font->userdata, font->height, begin, glyph_len); - - *glyphs = 0; - while ((text_len < byte_len) && glyph_len) { - if (unicode == '\n') { - text_size.x = NK_MAX(text_size.x, line_width); - text_size.y += line_height; - line_width = 0; - *glyphs+=1; - if (op == NK_STOP_ON_NEW_LINE) - break; - - text_len++; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - continue; - } - - if (unicode == '\r') { - text_len++; - *glyphs+=1; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - continue; - } - - *glyphs = *glyphs + 1; - text_len += glyph_len; - line_width += (float)glyph_width; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len); - continue; - } - - if (text_size.x < line_width) - text_size.x = line_width; - if (out_offset) - *out_offset = nk_vec2(line_width, text_size.y + line_height); - if (line_width > 0 || text_size.y == 0.0f) - text_size.y += line_height; - if (remaining) - *remaining = begin+text_len; - return text_size; -} - -/* ============================================================== - * - * UTF-8 - * - * ===============================================================*/ -NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0}; -NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8}; -NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000}; -NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF}; - -NK_INTERN int -nk_utf_validate(nk_rune *u, int i) -{ - NK_ASSERT(u); - if (!u) return 0; - if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) || - NK_BETWEEN(*u, 0xD800, 0xDFFF)) - *u = NK_UTF_INVALID; - for (i = 1; *u > nk_utfmax[i]; ++i); - return i; -} - -NK_INTERN nk_rune -nk_utf_decode_byte(char c, int *i) -{ - NK_ASSERT(i); - if (!i) return 0; - for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) { - if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i]) - return (nk_byte)(c & ~nk_utfmask[*i]); - } - return 0; -} - -NK_API int -nk_utf_decode(const char *c, nk_rune *u, int clen) -{ - int i, j, len, type=0; - nk_rune udecoded; - - NK_ASSERT(c); - NK_ASSERT(u); - - if (!c || !u) return 0; - if (!clen) return 0; - *u = NK_UTF_INVALID; - - udecoded = nk_utf_decode_byte(c[0], &len); - if (!NK_BETWEEN(len, 1, NK_UTF_SIZE)) - return 1; - - for (i = 1, j = 1; i < clen && j < len; ++i, ++j) { - udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type); - if (type != 0) - return j; - } - if (j < len) - return 0; - *u = udecoded; - nk_utf_validate(u, len); - return len; -} - -NK_INTERN char -nk_utf_encode_byte(nk_rune u, int i) -{ - return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i])); -} - -NK_API int -nk_utf_encode(nk_rune u, char *c, int clen) -{ - int len, i; - len = nk_utf_validate(&u, 0); - if (clen < len || !len || len > NK_UTF_SIZE) - return 0; - - for (i = len - 1; i != 0; --i) { - c[i] = nk_utf_encode_byte(u, 0); - u >>= 6; - } - c[0] = nk_utf_encode_byte(u, len); - return len; -} - -NK_API int -nk_utf_len(const char *str, int len) -{ - const char *text; - int glyphs = 0; - int text_len; - int glyph_len; - int src_len = 0; - nk_rune unicode; - - NK_ASSERT(str); - if (!str || !len) return 0; - - text = str; - text_len = len; - glyph_len = nk_utf_decode(text, &unicode, text_len); - while (glyph_len && src_len < len) { - glyphs++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len); - } - return glyphs; -} - -NK_API const char* -nk_utf_at(const char *buffer, int length, int index, - nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - const char *text; - int text_len; - - NK_ASSERT(buffer); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!buffer || !unicode || !len) return 0; - if (index < 0) { - *unicode = NK_UTF_INVALID; - *len = 0; - return 0; - } - - text = buffer; - text_len = length; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == index) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != index) return 0; - return buffer + src_len; -} - -/* ============================================================== - * - * BUFFER - * - * ===============================================================*/ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_INTERN void* nk_malloc(nk_handle unused, void *old,nk_size size) -{NK_UNUSED(unused); NK_UNUSED(old); return malloc(size);} -NK_INTERN void nk_mfree(nk_handle unused, void *ptr) -{NK_UNUSED(unused); free(ptr);} - -NK_API void -nk_buffer_init_default(struct nk_buffer *buffer) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE); -} -#endif - -NK_API void -nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a, - nk_size initial_size) -{ - NK_ASSERT(b); - NK_ASSERT(a); - NK_ASSERT(initial_size); - if (!b || !a || !initial_size) return; - - nk_zero(b, sizeof(*b)); - b->type = NK_BUFFER_DYNAMIC; - b->memory.ptr = a->alloc(a->userdata,0, initial_size); - b->memory.size = initial_size; - b->size = initial_size; - b->grow_factor = 2.0f; - b->pool = *a; -} - -NK_API void -nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size) -{ - NK_ASSERT(b); - NK_ASSERT(m); - NK_ASSERT(size); - if (!b || !m || !size) return; - - nk_zero(b, sizeof(*b)); - b->type = NK_BUFFER_FIXED; - b->memory.ptr = m; - b->memory.size = size; - b->size = size; -} - -NK_INTERN void* -nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment, - enum nk_buffer_allocation_type type) -{ - void *memory = 0; - switch (type) { - default: - case NK_BUFFER_MAX: - case NK_BUFFER_FRONT: - if (align) { - memory = NK_ALIGN_PTR(unaligned, align); - *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); - } else { - memory = unaligned; - *alignment = 0; - } - break; - case NK_BUFFER_BACK: - if (align) { - memory = NK_ALIGN_PTR_BACK(unaligned, align); - *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory); - } else { - memory = unaligned; - *alignment = 0; - } - break; - } - return memory; -} - -NK_INTERN void* -nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size) -{ - void *temp; - nk_size buffer_size; - - NK_ASSERT(b); - NK_ASSERT(size); - if (!b || !size || !b->pool.alloc || !b->pool.free) - return 0; - - buffer_size = b->memory.size; - temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity); - NK_ASSERT(temp); - if (!temp) return 0; - - *size = capacity; - if (temp != b->memory.ptr) { - NK_MEMCPY(temp, b->memory.ptr, buffer_size); - b->pool.free(b->pool.userdata, b->memory.ptr); - } - - if (b->size == buffer_size) { - /* no back buffer so just set correct size */ - b->size = capacity; - return temp; - } else { - /* copy back buffer to the end of the new buffer */ - void *dst, *src; - nk_size back_size; - back_size = buffer_size - b->size; - dst = nk_ptr_add(void, temp, capacity - back_size); - src = nk_ptr_add(void, temp, b->size); - NK_MEMCPY(dst, src, back_size); - b->size = capacity - back_size; - } - return temp; -} - -NK_INTERN void* -nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, - nk_size size, nk_size align) -{ - int full; - nk_size alignment; - void *unaligned; - void *memory; - - NK_ASSERT(b); - NK_ASSERT(size); - if (!b || !size) return 0; - b->needed += size; - - /* calculate total size with needed alignment + size */ - if (type == NK_BUFFER_FRONT) - unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); - else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); - memory = nk_buffer_align(unaligned, align, &alignment, type); - - /* check if buffer has enough memory*/ - if (type == NK_BUFFER_FRONT) - full = ((b->allocated + size + alignment) > b->size); - else full = ((b->size - NK_MIN(b->size,(size + alignment))) <= b->allocated); - - if (full) { - nk_size capacity; - if (b->type != NK_BUFFER_DYNAMIC) - return 0; - NK_ASSERT(b->pool.alloc && b->pool.free); - if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free) - return 0; - - /* buffer is full so allocate bigger buffer if dynamic */ - capacity = (nk_size)((float)b->memory.size * b->grow_factor); - capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size))); - b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size); - if (!b->memory.ptr) return 0; - - /* align newly allocated pointer */ - if (type == NK_BUFFER_FRONT) - unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); - else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); - memory = nk_buffer_align(unaligned, align, &alignment, type); - } - if (type == NK_BUFFER_FRONT) - b->allocated += size + alignment; - else b->size -= (size + alignment); - b->needed += alignment; - b->calls++; - return memory; -} - -NK_API void -nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type, - const void *memory, nk_size size, nk_size align) -{ - void *mem = nk_buffer_alloc(b, type, size, align); - if (!mem) return; - NK_MEMCPY(mem, memory, size); -} - -NK_API void -nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) -{ - NK_ASSERT(buffer); - if (!buffer) return; - buffer->marker[type].active = nk_true; - if (type == NK_BUFFER_BACK) - buffer->marker[type].offset = buffer->size; - else buffer->marker[type].offset = buffer->allocated; -} - -NK_API void -nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) -{ - NK_ASSERT(buffer); - if (!buffer) return; - if (type == NK_BUFFER_BACK) { - /* reset back buffer either back to marker or empty */ - buffer->needed -= (buffer->memory.size - buffer->marker[type].offset); - if (buffer->marker[type].active) - buffer->size = buffer->marker[type].offset; - else buffer->size = buffer->memory.size; - buffer->marker[type].active = nk_false; - } else { - /* reset front buffer either back to back marker or empty */ - buffer->needed -= (buffer->allocated - buffer->marker[type].offset); - if (buffer->marker[type].active) - buffer->allocated = buffer->marker[type].offset; - else buffer->allocated = 0; - buffer->marker[type].active = nk_false; - } -} - -NK_API void -nk_buffer_clear(struct nk_buffer *b) -{ - NK_ASSERT(b); - if (!b) return; - b->allocated = 0; - b->size = b->memory.size; - b->calls = 0; - b->needed = 0; -} - -NK_API void -nk_buffer_free(struct nk_buffer *b) -{ - NK_ASSERT(b); - if (!b || !b->memory.ptr) return; - if (b->type == NK_BUFFER_FIXED) return; - if (!b->pool.free) return; - NK_ASSERT(b->pool.free); - b->pool.free(b->pool.userdata, b->memory.ptr); -} - -NK_API void -nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b) -{ - NK_ASSERT(b); - NK_ASSERT(s); - if (!s || !b) return; - s->allocated = b->allocated; - s->size = b->memory.size; - s->needed = b->needed; - s->memory = b->memory.ptr; - s->calls = b->calls; -} - -NK_API void* -nk_buffer_memory(struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.ptr; -} - -NK_API const void* -nk_buffer_memory_const(const struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.ptr; -} - -NK_API nk_size -nk_buffer_total(struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.size; -} - -/* - * ============================================================== - * - * STRING - * - * =============================================================== - */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_str_init_default(struct nk_str *str) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - nk_buffer_init(&str->buffer, &alloc, 32); - str->len = 0; -} -#endif - -NK_API void -nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size) -{ - nk_buffer_init(&str->buffer, alloc, size); - str->len = 0; -} - -NK_API void -nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size) -{ - nk_buffer_init_fixed(&str->buffer, memory, size); - str->len = 0; -} - -NK_API int -nk_str_append_text_char(struct nk_str *s, const char *str, int len) -{ - char *mem; - NK_ASSERT(s); - NK_ASSERT(str); - if (!s || !str || !len) return 0; - mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); - if (!mem) return 0; - NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); - s->len += nk_utf_len(str, len); - return len; -} - -NK_API int -nk_str_append_str_char(struct nk_str *s, const char *str) -{ - return nk_str_append_text_char(s, str, nk_strlen(str)); -} - -NK_API int -nk_str_append_text_utf8(struct nk_str *str, const char *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_rune unicode; - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) - byte_len += nk_utf_decode(text+byte_len, &unicode, 4); - nk_str_append_text_char(str, text, byte_len); - return len; -} - -NK_API int -nk_str_append_str_utf8(struct nk_str *str, const char *text) -{ - int runes = 0; - int byte_len = 0; - int num_runes = 0; - int glyph_len = 0; - nk_rune unicode; - if (!str || !text) return 0; - - glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); - while (unicode != '\0' && glyph_len) { - glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); - byte_len += glyph_len; - num_runes++; - } - nk_str_append_text_char(str, text, byte_len); - return runes; -} - -NK_API int -nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_glyph glyph; - - NK_ASSERT(str); - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) { - byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE); - if (!byte_len) break; - nk_str_append_text_char(str, glyph, byte_len); - } - return len; -} - -NK_API int -nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes) -{ - int i = 0; - nk_glyph glyph; - int byte_len; - NK_ASSERT(str); - if (!str || !runes) return 0; - while (runes[i] != '\0') { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - nk_str_append_text_char(str, glyph, byte_len); - i++; - } - return i; -} - -NK_API int -nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len) -{ - int i; - void *mem; - char *src; - char *dst; - - int copylen; - NK_ASSERT(s); - NK_ASSERT(str); - NK_ASSERT(len >= 0); - if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0; - if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) && - (s->buffer.type == NK_BUFFER_FIXED)) return 0; - - copylen = (int)s->buffer.allocated - pos; - if (!copylen) { - nk_str_append_text_char(s, str, len); - return 1; - } - mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); - if (!mem) return 0; - - /* memmove */ - NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0); - NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0); - dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1)); - src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1)); - for (i = 0; i < copylen; ++i) *dst-- = *src--; - mem = nk_ptr_add(void, s->buffer.memory.ptr, pos); - NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); - return 1; -} - -NK_API int -nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len) -{ - int glyph_len; - nk_rune unicode; - const char *begin; - const char *buffer; - - NK_ASSERT(str); - NK_ASSERT(cstr); - NK_ASSERT(len); - if (!str || !cstr || !len) return 0; - begin = nk_str_at_rune(str, pos, &unicode, &glyph_len); - if (!str->len) - return nk_str_append_text_char(str, cstr, len); - buffer = nk_str_get_const(str); - if (!begin) return 0; - return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len); -} - -NK_API int -nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len) -{ - return nk_str_insert_text_utf8(str, pos, text, len); -} - -NK_API int -nk_str_insert_str_char(struct nk_str *str, int pos, const char *text) -{ - return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text)); -} - -NK_API int -nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_rune unicode; - - NK_ASSERT(str); - NK_ASSERT(text); - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) - byte_len += nk_utf_decode(text+byte_len, &unicode, 4); - nk_str_insert_at_rune(str, pos, text, byte_len); - return len; -} - -NK_API int -nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text) -{ - int runes = 0; - int byte_len = 0; - int num_runes = 0; - int glyph_len = 0; - nk_rune unicode; - if (!str || !text) return 0; - - glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); - while (unicode != '\0' && glyph_len) { - glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); - byte_len += glyph_len; - num_runes++; - } - nk_str_insert_at_rune(str, pos, text, byte_len); - return runes; -} - -NK_API int -nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len) -{ - int i = 0; - int byte_len = 0; - nk_glyph glyph; - - NK_ASSERT(str); - if (!str || !runes || !len) return 0; - for (i = 0; i < len; ++i) { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - if (!byte_len) break; - nk_str_insert_at_rune(str, pos+i, glyph, byte_len); - } - return len; -} - -NK_API int -nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes) -{ - int i = 0; - nk_glyph glyph; - int byte_len; - NK_ASSERT(str); - if (!str || !runes) return 0; - while (runes[i] != '\0') { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - nk_str_insert_at_rune(str, pos+i, glyph, byte_len); - i++; - } - return i; -} - -NK_API void -nk_str_remove_chars(struct nk_str *s, int len) -{ - NK_ASSERT(s); - NK_ASSERT(len >= 0); - if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return; - NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); - s->buffer.allocated -= (nk_size)len; - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); -} - -NK_API void -nk_str_remove_runes(struct nk_str *str, int len) -{ - int index; - const char *begin; - const char *end; - nk_rune unicode; - - NK_ASSERT(str); - NK_ASSERT(len >= 0); - if (!str || len < 0) return; - if (len >= str->len) { - str->len = 0; - return; - } - - index = str->len - len; - begin = nk_str_at_rune(str, index, &unicode, &len); - end = (const char*)str->buffer.memory.ptr + str->buffer.allocated; - nk_str_remove_chars(str, (int)(end-begin)+1); -} - -NK_API void -nk_str_delete_chars(struct nk_str *s, int pos, int len) -{ - NK_ASSERT(s); - if (!s || !len || (nk_size)pos > s->buffer.allocated || - (nk_size)(pos + len) > s->buffer.allocated) return; - - if ((nk_size)(pos + len) < s->buffer.allocated) { - /* memmove */ - char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos); - char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len); - NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len)); - NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); - s->buffer.allocated -= (nk_size)len; - } else nk_str_remove_chars(s, len); - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); -} - -NK_API void -nk_str_delete_runes(struct nk_str *s, int pos, int len) -{ - char *temp; - nk_rune unicode; - char *begin; - char *end; - int unused; - - NK_ASSERT(s); - NK_ASSERT(s->len >= pos + len); - if (s->len < pos + len) - len = NK_CLAMP(0, (s->len - pos), s->len); - if (!len) return; - - temp = (char *)s->buffer.memory.ptr; - begin = nk_str_at_rune(s, pos, &unicode, &unused); - if (!begin) return; - s->buffer.memory.ptr = begin; - end = nk_str_at_rune(s, len, &unicode, &unused); - s->buffer.memory.ptr = temp; - if (!end) return; - nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin)); -} - -NK_API char* -nk_str_at_char(struct nk_str *s, int pos) -{ - NK_ASSERT(s); - if (!s || pos > (int)s->buffer.allocated) return 0; - return nk_ptr_add(char, s->buffer.memory.ptr, pos); -} - -NK_API char* -nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - char *text; - int text_len; - - NK_ASSERT(str); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!str || !unicode || !len) return 0; - if (pos < 0) { - *unicode = 0; - *len = 0; - return 0; - } - - text = (char*)str->buffer.memory.ptr; - text_len = (int)str->buffer.allocated; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == pos) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != pos) return 0; - return text + src_len; -} - -NK_API const char* -nk_str_at_char_const(const struct nk_str *s, int pos) -{ - NK_ASSERT(s); - if (!s || pos > (int)s->buffer.allocated) return 0; - return nk_ptr_add(char, s->buffer.memory.ptr, pos); -} - -NK_API const char* -nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - char *text; - int text_len; - - NK_ASSERT(str); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!str || !unicode || !len) return 0; - if (pos < 0) { - *unicode = 0; - *len = 0; - return 0; - } - - text = (char*)str->buffer.memory.ptr; - text_len = (int)str->buffer.allocated; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == pos) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != pos) return 0; - return text + src_len; -} - -NK_API nk_rune -nk_str_rune_at(const struct nk_str *str, int pos) -{ - int len; - nk_rune unicode = 0; - nk_str_at_const(str, pos, &unicode, &len); - return unicode; -} - -NK_API char* -nk_str_get(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (char*)s->buffer.memory.ptr; -} - -NK_API const char* -nk_str_get_const(const struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (const char*)s->buffer.memory.ptr; -} - -NK_API int -nk_str_len(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return s->len; -} - -NK_API int -nk_str_len_char(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (int)s->buffer.allocated; -} - -NK_API void -nk_str_clear(struct nk_str *str) -{ - NK_ASSERT(str); - nk_buffer_clear(&str->buffer); - str->len = 0; -} - -NK_API void -nk_str_free(struct nk_str *str) -{ - NK_ASSERT(str); - nk_buffer_free(&str->buffer); - str->len = 0; -} - -/* - * ============================================================== - * - * Command buffer - * - * =============================================================== -*/ -NK_INTERN void -nk_command_buffer_init(struct nk_command_buffer *cmdbuf, - struct nk_buffer *buffer, enum nk_command_clipping clip) -{ - NK_ASSERT(cmdbuf); - NK_ASSERT(buffer); - if (!cmdbuf || !buffer) return; - cmdbuf->base = buffer; - cmdbuf->use_clipping = clip; - cmdbuf->begin = buffer->allocated; - cmdbuf->end = buffer->allocated; - cmdbuf->last = buffer->allocated; -} - -NK_INTERN void -nk_command_buffer_reset(struct nk_command_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return; - buffer->begin = 0; - buffer->end = 0; - buffer->last = 0; - buffer->clip = nk_null_rect; -#ifdef NK_INCLUDE_COMMAND_USERDATA - buffer->userdata.ptr = 0; -#endif -} - -NK_INTERN void* -nk_command_buffer_push(struct nk_command_buffer* b, - enum nk_command_type t, nk_size size) -{ - NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command); - struct nk_command *cmd; - nk_size alignment; - void *unaligned; - void *memory; - - NK_ASSERT(b); - NK_ASSERT(b->base); - if (!b) return 0; - cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align); - if (!cmd) return 0; - - /* make sure the offset to the next command is aligned */ - b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr); - unaligned = (nk_byte*)cmd + size; - memory = NK_ALIGN_PTR(unaligned, align); - alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); -#ifdef NK_ZERO_COMMAND_MEMORY - NK_MEMSET(cmd, 0, size + alignment); -#endif - - cmd->type = t; - cmd->next = b->base->allocated + alignment; -#ifdef NK_INCLUDE_COMMAND_USERDATA - cmd->userdata = b->userdata; -#endif - b->end = cmd->next; - return cmd; -} - -NK_API void -nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r) -{ - struct nk_command_scissor *cmd; - NK_ASSERT(b); - if (!b) return; - - b->clip.x = r.x; - b->clip.y = r.y; - b->clip.w = r.w; - b->clip.h = r.h; - cmd = (struct nk_command_scissor*) - nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd)); - - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); -} - -NK_API void -nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, - float x1, float y1, float line_thickness, struct nk_color c) -{ - struct nk_command_line *cmd; - NK_ASSERT(b); - if (!b || line_thickness <= 0) return; - cmd = (struct nk_command_line*) - nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->begin.x = (short)x0; - cmd->begin.y = (short)y0; - cmd->end.x = (short)x1; - cmd->end.y = (short)y1; - cmd->color = c; -} - -NK_API void -nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, - float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, - float bx, float by, float line_thickness, struct nk_color col) -{ - struct nk_command_curve *cmd; - NK_ASSERT(b); - if (!b || col.a == 0 || line_thickness <= 0) return; - - cmd = (struct nk_command_curve*) - nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->begin.x = (short)ax; - cmd->begin.y = (short)ay; - cmd->ctrl[0].x = (short)ctrl0x; - cmd->ctrl[0].y = (short)ctrl0y; - cmd->ctrl[1].x = (short)ctrl1x; - cmd->ctrl[1].y = (short)ctrl1y; - cmd->end.x = (short)bx; - cmd->end.y = (short)by; - cmd->color = col; -} - -NK_API void -nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect, - float rounding, float line_thickness, struct nk_color c) -{ - struct nk_command_rect *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || rect.w == 0 || rect.h == 0 || line_thickness <= 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - cmd = (struct nk_command_rect*) - nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd)); - if (!cmd) return; - cmd->rounding = (unsigned short)rounding; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->color = c; -} - -NK_API void -nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect, - float rounding, struct nk_color c) -{ - struct nk_command_rect_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect_filled*) - nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->rounding = (unsigned short)rounding; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->color = c; -} - -NK_API void -nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect, - struct nk_color left, struct nk_color top, struct nk_color right, - struct nk_color bottom) -{ - struct nk_command_rect_multi_color *cmd; - NK_ASSERT(b); - if (!b || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect_multi_color*) - nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->left = left; - cmd->top = top; - cmd->right = right; - cmd->bottom = bottom; -} - -NK_API void -nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r, - float line_thickness, struct nk_color c) -{ - struct nk_command_circle *cmd; - if (!b || r.w == 0 || r.h == 0 || line_thickness <= 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_circle*) - nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(r.w, 0); - cmd->h = (unsigned short)NK_MAX(r.h, 0); - cmd->color = c; -} - -NK_API void -nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c) -{ - struct nk_command_circle_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || r.w == 0 || r.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_circle_filled*) - nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(r.w, 0); - cmd->h = (unsigned short)NK_MAX(r.h, 0); - cmd->color = c; -} - -NK_API void -nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius, - float a_min, float a_max, float line_thickness, struct nk_color c) -{ - struct nk_command_arc *cmd; - if (!b || c.a == 0 || line_thickness <= 0) return; - cmd = (struct nk_command_arc*) - nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->cx = (short)cx; - cmd->cy = (short)cy; - cmd->r = (unsigned short)radius; - cmd->a[0] = a_min; - cmd->a[1] = a_max; - cmd->color = c; -} - -NK_API void -nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius, - float a_min, float a_max, struct nk_color c) -{ - struct nk_command_arc_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - cmd = (struct nk_command_arc_filled*) - nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->cx = (short)cx; - cmd->cy = (short)cy; - cmd->r = (unsigned short)radius; - cmd->a[0] = a_min; - cmd->a[1] = a_max; - cmd->color = c; -} - -NK_API void -nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, - float y1, float x2, float y2, float line_thickness, struct nk_color c) -{ - struct nk_command_triangle *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || line_thickness <= 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_triangle*) - nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->a.x = (short)x0; - cmd->a.y = (short)y0; - cmd->b.x = (short)x1; - cmd->b.y = (short)y1; - cmd->c.x = (short)x2; - cmd->c.y = (short)y2; - cmd->color = c; -} - -NK_API void -nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, - float y1, float x2, float y2, struct nk_color c) -{ - struct nk_command_triangle_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_triangle_filled*) - nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->a.x = (short)x0; - cmd->a.y = (short)y0; - cmd->b.x = (short)x1; - cmd->b.y = (short)y1; - cmd->c.x = (short)x2; - cmd->c.y = (short)y2; - cmd->color = c; -} - -NK_API void -nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, - float line_thickness, struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polygon *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0 || line_thickness <= 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size); - if (!cmd) return; - cmd->color = col; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->point_count = (unsigned short)point_count; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2]; - cmd->points[i].y = (short)points[i*2+1]; - } -} - -NK_API void -nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, - struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polygon_filled *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polygon_filled*) - nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size); - if (!cmd) return; - cmd->color = col; - cmd->point_count = (unsigned short)point_count; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2+0]; - cmd->points[i].y = (short)points[i*2+1]; - } -} - -NK_API void -nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, - float line_thickness, struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polyline *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0 || line_thickness <= 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size); - if (!cmd) return; - cmd->color = col; - cmd->point_count = (unsigned short)point_count; - cmd->line_thickness = (unsigned short)line_thickness; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2]; - cmd->points[i].y = (short)points[i*2+1]; - } -} - -NK_API void -nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, - const struct nk_image *img, struct nk_color col) -{ - struct nk_command_image *cmd; - NK_ASSERT(b); - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - cmd = (struct nk_command_image*) - nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); - cmd->img = *img; - cmd->col = col; -} - -NK_API void -nk_push_custom(struct nk_command_buffer *b, struct nk_rect r, - nk_command_custom_callback cb, nk_handle usr) -{ - struct nk_command_custom *cmd; - NK_ASSERT(b); - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - cmd = (struct nk_command_custom*) - nk_command_buffer_push(b, NK_COMMAND_CUSTOM, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); - cmd->callback_data = usr; - cmd->callback = cb; -} - -NK_API void -nk_draw_text(struct nk_command_buffer *b, struct nk_rect r, - const char *string, int length, const struct nk_user_font *font, - struct nk_color bg, struct nk_color fg) -{ - float text_width = 0; - struct nk_command_text *cmd; - - NK_ASSERT(b); - NK_ASSERT(font); - if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - /* make sure text fits inside bounds */ - text_width = font->width(font->userdata, font->height, string, length); - if (text_width > r.w){ - int glyphs = 0; - float txt_width = (float)text_width; - length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0); - } - - if (!length) return; - cmd = (struct nk_command_text*) - nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)r.w; - cmd->h = (unsigned short)r.h; - cmd->background = bg; - cmd->foreground = fg; - cmd->font = font; - cmd->length = length; - cmd->height = font->height; - NK_MEMCPY(cmd->string, string, (nk_size)length); - cmd->string[length] = '\0'; -} - -/* ============================================================== - * - * DRAW LIST - * - * ===============================================================*/ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_API void -nk_draw_list_init(struct nk_draw_list *list) -{ - nk_size i = 0; - NK_ASSERT(list); - if (!list) return; - nk_zero(list, sizeof(*list)); - for (i = 0; i < NK_LEN(list->circle_vtx); ++i) { - const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI; - list->circle_vtx[i].x = (float)NK_COS(a); - list->circle_vtx[i].y = (float)NK_SIN(a); - } -} - -NK_API void -nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config, - struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, - enum nk_anti_aliasing line_aa, enum nk_anti_aliasing shape_aa) -{ - NK_ASSERT(canvas); - NK_ASSERT(config); - NK_ASSERT(cmds); - NK_ASSERT(vertices); - NK_ASSERT(elements); - if (!canvas || !config || !cmds || !vertices || !elements) - return; - - canvas->buffer = cmds; - canvas->config = *config; - canvas->elements = elements; - canvas->vertices = vertices; - canvas->line_AA = line_aa; - canvas->shape_AA = shape_aa; - canvas->clip_rect = nk_null_rect; -} - -NK_API const struct nk_draw_command* -nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) -{ - nk_byte *memory; - nk_size offset; - const struct nk_draw_command *cmd; - - NK_ASSERT(buffer); - if (!buffer || !buffer->size || !canvas->cmd_count) - return 0; - - memory = (nk_byte*)buffer->memory.ptr; - offset = buffer->memory.size - canvas->cmd_offset; - cmd = nk_ptr_add(const struct nk_draw_command, memory, offset); - return cmd; -} - -NK_API const struct nk_draw_command* -nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) -{ - nk_size size; - nk_size offset; - nk_byte *memory; - const struct nk_draw_command *end; - - NK_ASSERT(buffer); - NK_ASSERT(canvas); - if (!buffer || !canvas) - return 0; - - memory = (nk_byte*)buffer->memory.ptr; - size = buffer->memory.size; - offset = size - canvas->cmd_offset; - end = nk_ptr_add(const struct nk_draw_command, memory, offset); - end -= (canvas->cmd_count-1); - return end; -} - -NK_API const struct nk_draw_command* -nk__draw_list_next(const struct nk_draw_command *cmd, - const struct nk_buffer *buffer, const struct nk_draw_list *canvas) -{ - const struct nk_draw_command *end; - NK_ASSERT(buffer); - NK_ASSERT(canvas); - if (!cmd || !buffer || !canvas) - return 0; - - end = nk__draw_list_end(canvas, buffer); - if (cmd <= end) return 0; - return (cmd-1); -} - -NK_API void -nk_draw_list_clear(struct nk_draw_list *list) -{ - NK_ASSERT(list); - if (!list) return; - if (list->buffer) - nk_buffer_clear(list->buffer); - if (list->vertices) - nk_buffer_clear(list->vertices); - if (list->elements) - nk_buffer_clear(list->elements); - - list->element_count = 0; - list->vertex_count = 0; - list->cmd_offset = 0; - list->cmd_count = 0; - list->path_count = 0; - list->vertices = 0; - list->elements = 0; - list->clip_rect = nk_null_rect; -} - -NK_INTERN struct nk_vec2* -nk_draw_list_alloc_path(struct nk_draw_list *list, int count) -{ - struct nk_vec2 *points; - NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2); - points = (struct nk_vec2*) - nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT, - point_size * (nk_size)count, point_align); - - if (!points) return 0; - if (!list->path_offset) { - void *memory = nk_buffer_memory(list->buffer); - list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory); - } - list->path_count += (unsigned int)count; - return points; -} - -NK_INTERN struct nk_vec2 -nk_draw_list_path_last(struct nk_draw_list *list) -{ - void *memory; - struct nk_vec2 *point; - NK_ASSERT(list->path_count); - memory = nk_buffer_memory(list->buffer); - point = nk_ptr_add(struct nk_vec2, memory, list->path_offset); - point += (list->path_count-1); - return *point; -} - -NK_INTERN struct nk_draw_command* -nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip, - nk_handle texture) -{ - NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command); - NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command); - struct nk_draw_command *cmd; - - NK_ASSERT(list); - cmd = (struct nk_draw_command*) - nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align); - - if (!cmd) return 0; - if (!list->cmd_count) { - nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer); - nk_size total = nk_buffer_total(list->buffer); - memory = nk_ptr_add(nk_byte, memory, total); - list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd); - } - - cmd->elem_count = 0; - cmd->clip_rect = clip; - cmd->texture = texture; -#ifdef NK_INCLUDE_COMMAND_USERDATA - cmd->userdata = list->userdata; -#endif - - list->cmd_count++; - list->clip_rect = clip; - return cmd; -} - -NK_INTERN struct nk_draw_command* -nk_draw_list_command_last(struct nk_draw_list *list) -{ - void *memory; - nk_size size; - struct nk_draw_command *cmd; - NK_ASSERT(list->cmd_count); - - memory = nk_buffer_memory(list->buffer); - size = nk_buffer_total(list->buffer); - cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset); - return (cmd - (list->cmd_count-1)); -} - -NK_INTERN void -nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect) -{ - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) { - nk_draw_list_push_command(list, rect, list->config.null.texture); - } else { - struct nk_draw_command *prev = nk_draw_list_command_last(list); - if (prev->elem_count == 0) - prev->clip_rect = rect; - nk_draw_list_push_command(list, rect, prev->texture); - } -} - -NK_INTERN void -nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture) -{ - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) { - nk_draw_list_push_command(list, nk_null_rect, texture); - } else { - struct nk_draw_command *prev = nk_draw_list_command_last(list); - if (prev->elem_count == 0) { - prev->texture = texture; - #ifdef NK_INCLUDE_COMMAND_USERDATA - prev->userdata = list->userdata; - #endif - } else if (prev->texture.id != texture.id - #ifdef NK_INCLUDE_COMMAND_USERDATA - || prev->userdata.id != list->userdata.id - #endif - ) nk_draw_list_push_command(list, prev->clip_rect, texture); - } -} - -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void -nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata) -{ - list->userdata = userdata; -} -#endif - -NK_INTERN void* -nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count) -{ - void *vtx; - NK_ASSERT(list); - if (!list) return 0; - vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, - list->config.vertex_size*count, list->config.vertex_alignment); - if (!vtx) return 0; - list->vertex_count += (unsigned int)count; - return vtx; -} - -NK_INTERN nk_draw_index* -nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count) -{ - nk_draw_index *ids; - struct nk_draw_command *cmd; - NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index); - NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index); - NK_ASSERT(list); - if (!list) return 0; - - ids = (nk_draw_index*) - nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align); - if (!ids) return 0; - cmd = nk_draw_list_command_last(list); - list->element_count += (unsigned int)count; - cmd->elem_count += (unsigned int)count; - return ids; -} - -NK_INTERN int -nk_draw_vertex_layout_element_is_end_of_layout( - const struct nk_draw_vertex_layout_element *element) -{ - return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT || - element->format == NK_FORMAT_COUNT); -} - -NK_INTERN void -nk_draw_vertex_color(void *attribute, const float *values, - enum nk_draw_vertex_layout_format format) -{ - /* if this triggers you tried to provide a value format for a color */ - NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN); - NK_ASSERT(format <= NK_FORMAT_COLOR_END); - if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return; - - switch (format) { - default: NK_ASSERT(0 && "Invalid vertex layout color format"); break; - case NK_FORMAT_R8G8B8A8: - case NK_FORMAT_R8G8B8: { - struct nk_color col = nk_rgba_fv(values); - NK_MEMCPY(attribute, &col.r, sizeof(col)); - } break; - case NK_FORMAT_B8G8R8A8: { - struct nk_color col = nk_rgba_fv(values); - struct nk_color bgra = nk_rgba(col.b, col.g, col.r, col.a); - NK_MEMCPY(attribute, &bgra, sizeof(bgra)); - } break; - case NK_FORMAT_R16G15B16: { - nk_ushort col[3]; - col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX); - col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX); - col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R16G15B16A16: { - nk_ushort col[4]; - col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX); - col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX); - col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX); - col[3] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[3] * NK_USHORT_MAX, NK_USHORT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32: { - nk_uint col[3]; - col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX); - col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX); - col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32A32: { - nk_uint col[4]; - col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX); - col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX); - col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX); - col[3] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[3] * NK_UINT_MAX, NK_UINT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32A32_FLOAT: - NK_MEMCPY(attribute, values, sizeof(float)*4); - break; - case NK_FORMAT_R32G32B32A32_DOUBLE: { - double col[4]; - col[0] = (double)NK_SATURATE(values[0]); - col[1] = (double)NK_SATURATE(values[1]); - col[2] = (double)NK_SATURATE(values[2]); - col[3] = (double)NK_SATURATE(values[3]); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_RGB32: - case NK_FORMAT_RGBA32: { - struct nk_color col = nk_rgba_fv(values); - nk_uint color = nk_color_u32(col); - NK_MEMCPY(attribute, &color, sizeof(color)); - } break; - } -} - -NK_INTERN void -nk_draw_vertex_element(void *dst, const float *values, int value_count, - enum nk_draw_vertex_layout_format format) -{ - int value_index; - void *attribute = dst; - /* if this triggers you tried to provide a color format for a value */ - NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN); - if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return; - for (value_index = 0; value_index < value_count; ++value_index) { - switch (format) { - default: NK_ASSERT(0 && "invalid vertex layout format"); break; - case NK_FORMAT_SCHAR: { - char value = (char)NK_CLAMP(NK_SCHAR_MIN, values[value_index], NK_SCHAR_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(char)); - } break; - case NK_FORMAT_SSHORT: { - nk_short value = (nk_short)NK_CLAMP(NK_SSHORT_MIN, values[value_index], NK_SSHORT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(value)); - } break; - case NK_FORMAT_SINT: { - nk_int value = (nk_int)NK_CLAMP(NK_SINT_MIN, values[value_index], NK_SINT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(nk_int)); - } break; - case NK_FORMAT_UCHAR: { - unsigned char value = (unsigned char)NK_CLAMP(NK_UCHAR_MIN, values[value_index], NK_UCHAR_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(unsigned char)); - } break; - case NK_FORMAT_USHORT: { - nk_ushort value = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[value_index], NK_USHORT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(value)); - } break; - case NK_FORMAT_UINT: { - nk_uint value = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[value_index], NK_UINT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(nk_uint)); - } break; - case NK_FORMAT_FLOAT: - NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index])); - attribute = (void*)((char*)attribute + sizeof(float)); - break; - case NK_FORMAT_DOUBLE: { - double value = (double)values[value_index]; - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(double)); - } break; - } - } -} - -NK_INTERN void* -nk_draw_vertex(void *dst, const struct nk_convert_config *config, - struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color) -{ - void *result = (void*)((char*)dst + config->vertex_size); - const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout; - while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) { - void *address = (void*)((char*)dst + elem_iter->offset); - switch (elem_iter->attribute) { - case NK_VERTEX_ATTRIBUTE_COUNT: - default: NK_ASSERT(0 && "wrong element attribute"); - case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break; - case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break; - case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break; - } - elem_iter++; - } - return result; -} - -NK_API void -nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points, - const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed, - float thickness, enum nk_anti_aliasing aliasing) -{ - nk_size count; - int thick_line; - struct nk_colorf col; - struct nk_colorf col_trans; - NK_ASSERT(list); - if (!list || points_count < 2) return; - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - count = points_count; - if (!closed) count = points_count-1; - thick_line = thickness > 1.0f; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_draw_list_push_userdata(list, list->userdata); -#endif - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - nk_color_fv(&col.r, color); - col_trans = col; - col_trans.a = 0; - - if (aliasing == NK_ANTI_ALIASING_ON) { - /* ANTI-ALIASED STROKE */ - const float AA_SIZE = 1.0f; - NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); - - /* allocate vertices and elements */ - nk_size i1 = 0; - nk_size vertex_offset; - nk_size index = list->vertex_count; - - const nk_size idx_count = (thick_line) ? (count * 18) : (count * 12); - const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3); - - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - nk_size size; - struct nk_vec2 *normals, *temp; - if (!vtx || !ids) return; - - /* temporary allocate normals + points */ - vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); - nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); - size = pnt_size * ((thick_line) ? 5 : 3) * points_count; - normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); - NK_ASSERT(normals); - if (!normals) return; - temp = normals + points_count; - - /* make sure vertex pointer is still correct */ - vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); - - /* calculate normals */ - for (i1 = 0; i1 < count; ++i1) { - const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); - struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]); - float len; - - /* vec2 inverted length */ - len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - - diff = nk_vec2_muls(diff, len); - normals[i1].x = diff.y; - normals[i1].y = -diff.x; - } - - if (!closed) - normals[points_count-1] = normals[points_count-2]; - - if (!thick_line) { - nk_size idx1, i; - if (!closed) { - struct nk_vec2 d; - temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE)); - temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE)); - d = nk_vec2_muls(normals[points_count-1], AA_SIZE); - temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d); - temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d); - } - - /* fill elements */ - idx1 = index; - for (i1 = 0; i1 < count; i1++) { - struct nk_vec2 dm; - float dmr2; - nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); - nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3); - - /* average normals */ - dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); - dmr2 = dm.x * dm.x + dm.y* dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f/dmr2; - scale = NK_MIN(100.0f, scale); - dm = nk_vec2_muls(dm, scale); - } - - dm = nk_vec2_muls(dm, AA_SIZE); - temp[i2*2+0] = nk_vec2_add(points[i2], dm); - temp[i2*2+1] = nk_vec2_sub(points[i2], dm); - - ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0); - ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); - ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0); - ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); - ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); - ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1); - ids += 12; - idx1 = idx2; - } - - /* fill vertices */ - for (i = 0; i < points_count; ++i) { - const struct nk_vec2 uv = list->config.null.uv; - vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans); - } - } else { - nk_size idx1, i; - const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; - if (!closed) { - struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE); - struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness); - - temp[0] = nk_vec2_add(points[0], d1); - temp[1] = nk_vec2_add(points[0], d2); - temp[2] = nk_vec2_sub(points[0], d2); - temp[3] = nk_vec2_sub(points[0], d1); - - d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE); - d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness); - - temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1); - temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2); - temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2); - temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1); - } - - /* add all elements */ - idx1 = index; - for (i1 = 0; i1 < count; ++i1) { - struct nk_vec2 dm_out, dm_in; - const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1); - nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4); - - /* average normals */ - struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); - float dmr2 = dm.x * dm.x + dm.y* dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f/dmr2; - scale = NK_MIN(100.0f, scale); - dm = nk_vec2_muls(dm, scale); - } - - dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE)); - dm_in = nk_vec2_muls(dm, half_inner_thickness); - temp[i2*4+0] = nk_vec2_add(points[i2], dm_out); - temp[i2*4+1] = nk_vec2_add(points[i2], dm_in); - temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in); - temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out); - - /* add indexes */ - ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1); - ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); - ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1); - ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); - ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); - ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1); - ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2); - ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3); - ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2); - ids += 18; - idx1 = idx2; - } - - /* add vertices */ - for (i = 0; i < points_count; ++i) { - const struct nk_vec2 uv = list->config.null.uv; - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans); - } - } - /* free temporary normals + points */ - nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); - } else { - /* NON ANTI-ALIASED STROKE */ - nk_size i1 = 0; - nk_size idx = list->vertex_count; - const nk_size idx_count = count * 6; - const nk_size vtx_count = count * 4; - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - if (!vtx || !ids) return; - - for (i1 = 0; i1 < count; ++i1) { - float dx, dy; - const struct nk_vec2 uv = list->config.null.uv; - const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1; - const struct nk_vec2 p1 = points[i1]; - const struct nk_vec2 p2 = points[i2]; - struct nk_vec2 diff = nk_vec2_sub(p2, p1); - float len; - - /* vec2 inverted length */ - len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - diff = nk_vec2_muls(diff, len); - - /* add vertices */ - dx = diff.x * (thickness * 0.5f); - dy = diff.y * (thickness * 0.5f); - - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col); - - ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1); - ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0); - ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3); - - ids += 6; - idx += 4; - } - } -} - -NK_API void -nk_draw_list_fill_poly_convex(struct nk_draw_list *list, - const struct nk_vec2 *points, const unsigned int points_count, - struct nk_color color, enum nk_anti_aliasing aliasing) -{ - struct nk_colorf col; - struct nk_colorf col_trans; - - NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); - NK_ASSERT(list); - if (!list || points_count < 3) return; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_draw_list_push_userdata(list, list->userdata); -#endif - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - nk_color_fv(&col.r, color); - col_trans = col; - col_trans.a = 0; - - if (aliasing == NK_ANTI_ALIASING_ON) { - nk_size i = 0; - nk_size i0 = 0; - nk_size i1 = 0; - - const float AA_SIZE = 1.0f; - nk_size vertex_offset = 0; - nk_size index = list->vertex_count; - - const nk_size idx_count = (points_count-2)*3 + points_count*6; - const nk_size vtx_count = (points_count*2); - - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - nk_size size = 0; - struct nk_vec2 *normals = 0; - unsigned int vtx_inner_idx = (unsigned int)(index + 0); - unsigned int vtx_outer_idx = (unsigned int)(index + 1); - if (!vtx || !ids) return; - - /* temporary allocate normals */ - vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); - nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); - size = pnt_size * points_count; - normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); - NK_ASSERT(normals); - if (!normals) return; - vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); - - /* add elements */ - for (i = 2; i < points_count; i++) { - ids[0] = (nk_draw_index)(vtx_inner_idx); - ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1)); - ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1)); - ids += 3; - } - - /* compute normals */ - for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { - struct nk_vec2 p0 = points[i0]; - struct nk_vec2 p1 = points[i1]; - struct nk_vec2 diff = nk_vec2_sub(p1, p0); - - /* vec2 inverted length */ - float len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - diff = nk_vec2_muls(diff, len); - - normals[i0].x = diff.y; - normals[i0].y = -diff.x; - } - - /* add vertices + indexes */ - for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { - const struct nk_vec2 uv = list->config.null.uv; - struct nk_vec2 n0 = normals[i0]; - struct nk_vec2 n1 = normals[i1]; - struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f); - float dmr2 = dm.x*dm.x + dm.y*dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f / dmr2; - scale = NK_MIN(scale, 100.0f); - dm = nk_vec2_muls(dm, scale); - } - dm = nk_vec2_muls(dm, AA_SIZE * 0.5f); - - /* add vertices */ - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans); - - /* add indexes */ - ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); - ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1)); - ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); - ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); - ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1)); - ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); - ids += 6; - } - /* free temporary normals + points */ - nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); - } else { - nk_size i = 0; - nk_size index = list->vertex_count; - const nk_size idx_count = (points_count-2)*3; - const nk_size vtx_count = points_count; - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - if (!vtx || !ids) return; - for (i = 0; i < vtx_count; ++i) - vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col); - for (i = 2; i < points_count; ++i) { - ids[0] = (nk_draw_index)index; - ids[1] = (nk_draw_index)(index+ i - 1); - ids[2] = (nk_draw_index)(index+i); - ids += 3; - } - } -} - -NK_API void -nk_draw_list_path_clear(struct nk_draw_list *list) -{ - NK_ASSERT(list); - if (!list) return; - nk_buffer_reset(list->buffer, NK_BUFFER_FRONT); - list->path_count = 0; - list->path_offset = 0; -} - -NK_API void -nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos) -{ - struct nk_vec2 *points = 0; - struct nk_draw_command *cmd = 0; - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) - nk_draw_list_add_clip(list, nk_null_rect); - - cmd = nk_draw_list_command_last(list); - if (cmd && cmd->texture.ptr != list->config.null.texture.ptr) - nk_draw_list_push_image(list, list->config.null.texture); - - points = nk_draw_list_alloc_path(list, 1); - if (!points) return; - points[0] = pos; -} - -NK_API void -nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center, - float radius, int a_min, int a_max) -{ - int a = 0; - NK_ASSERT(list); - if (!list) return; - if (a_min <= a_max) { - for (a = a_min; a <= a_max; a++) { - const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)]; - const float x = center.x + c.x * radius; - const float y = center.y + c.y * radius; - nk_draw_list_path_line_to(list, nk_vec2(x, y)); - } - } -} - -NK_API void -nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center, - float radius, float a_min, float a_max, unsigned int segments) -{ - unsigned int i = 0; - NK_ASSERT(list); - if (!list) return; - if (radius == 0.0f) return; - - /* This algorithm for arc drawing relies on these two trigonometric identities[1]: - sin(a + b) = sin(a) * cos(b) + cos(a) * sin(b) - cos(a + b) = cos(a) * cos(b) - sin(a) * sin(b) - - Two coordinates (x, y) of a point on a circle centered on - the origin can be written in polar form as: - x = r * cos(a) - y = r * sin(a) - where r is the radius of the circle, - a is the angle between (x, y) and the origin. - - This allows us to rotate the coordinates around the - origin by an angle b using the following transformation: - x' = r * cos(a + b) = x * cos(b) - y * sin(b) - y' = r * sin(a + b) = y * cos(b) + x * sin(b) - - [1] https://en.wikipedia.org/wiki/List_of_trigonometric_identities#Angle_sum_and_difference_identities - */ - {const float d_angle = (a_max - a_min) / (float)segments; - const float sin_d = (float)NK_SIN(d_angle); - const float cos_d = (float)NK_COS(d_angle); - - float cx = (float)NK_COS(a_min) * radius; - float cy = (float)NK_SIN(a_min) * radius; - for(i = 0; i <= segments; ++i) { - float new_cx, new_cy; - const float x = center.x + cx; - const float y = center.y + cy; - nk_draw_list_path_line_to(list, nk_vec2(x, y)); - - new_cx = cx * cos_d - cy * sin_d; - new_cy = cy * cos_d + cx * sin_d; - cx = new_cx; - cy = new_cy; - }} -} - -NK_API void -nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, float rounding) -{ - float r; - NK_ASSERT(list); - if (!list) return; - r = rounding; - r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x)); - r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y)); - - if (r == 0.0f) { - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y)); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y)); - } else { - nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9); - nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12); - nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3); - nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6); - } -} - -NK_API void -nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2, - struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments) -{ - float t_step; - unsigned int i_step; - struct nk_vec2 p1; - - NK_ASSERT(list); - NK_ASSERT(list->path_count); - if (!list || !list->path_count) return; - num_segments = NK_MAX(num_segments, 1); - - p1 = nk_draw_list_path_last(list); - t_step = 1.0f/(float)num_segments; - for (i_step = 1; i_step <= num_segments; ++i_step) { - float t = t_step * (float)i_step; - float u = 1.0f - t; - float w1 = u*u*u; - float w2 = 3*u*u*t; - float w3 = 3*u*t*t; - float w4 = t * t *t; - float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x; - float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y; - nk_draw_list_path_line_to(list, nk_vec2(x,y)); - } -} - -NK_API void -nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color) -{ - struct nk_vec2 *points; - NK_ASSERT(list); - if (!list) return; - points = (struct nk_vec2*)nk_buffer_memory(list->buffer); - nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA); - nk_draw_list_path_clear(list); -} - -NK_API void -nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color, - enum nk_draw_list_stroke closed, float thickness) -{ - struct nk_vec2 *points; - NK_ASSERT(list); - if (!list) return; - points = (struct nk_vec2*)nk_buffer_memory(list->buffer); - nk_draw_list_stroke_poly_line(list, points, list->path_count, color, - closed, thickness, list->config.line_AA); - nk_draw_list_path_clear(list); -} - -NK_API void -nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_color col, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - if (list->line_AA == NK_ANTI_ALIASING_ON) { - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - } else { - nk_draw_list_path_line_to(list, nk_vec2_sub(a,nk_vec2(0.5f,0.5f))); - nk_draw_list_path_line_to(list, nk_vec2_sub(b,nk_vec2(0.5f,0.5f))); - } - nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); -} - -NK_API void -nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color col, float rounding) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - - if (list->line_AA == NK_ANTI_ALIASING_ON) { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } else { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } nk_draw_list_path_fill(list, col); -} - -NK_API void -nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color col, float rounding, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - if (list->line_AA == NK_ANTI_ALIASING_ON) { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } else { - nk_draw_list_path_rect_to(list, nk_vec2(rect.x-0.5f, rect.y-0.5f), - nk_vec2(rect.x + rect.w, rect.y + rect.h), rounding); - } nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} - -NK_API void -nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color left, struct nk_color top, struct nk_color right, - struct nk_color bottom) -{ - void *vtx; - struct nk_colorf col_left, col_top; - struct nk_colorf col_right, col_bottom; - nk_draw_index *idx; - nk_draw_index index; - - nk_color_fv(&col_left.r, left); - nk_color_fv(&col_right.r, right); - nk_color_fv(&col_top.r, top); - nk_color_fv(&col_bottom.r, bottom); - - NK_ASSERT(list); - if (!list) return; - - nk_draw_list_push_image(list, list->config.null.texture); - index = (nk_draw_index)list->vertex_count; - vtx = nk_draw_list_alloc_vertices(list, 4); - idx = nk_draw_list_alloc_elements(list, 6); - if (!vtx || !idx) return; - - idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); - idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); - idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); - - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom); -} - -NK_API void -nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, c); - nk_draw_list_path_fill(list, col); -} - -NK_API void -nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, c); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} - -NK_API void -nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, - float radius, struct nk_color col, unsigned int segs) -{ - float a_max; - NK_ASSERT(list); - if (!list || !col.a) return; - a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; - nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); - nk_draw_list_path_fill(list, col); -} - -NK_API void -nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, - float radius, struct nk_color col, unsigned int segs, float thickness) -{ - float a_max; - NK_ASSERT(list); - if (!list || !col.a) return; - a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; - nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} - -NK_API void -nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, - struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, - struct nk_color col, unsigned int segments, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, p0); - nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments); - nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); -} - -NK_INTERN void -nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc, - struct nk_color color) -{ - void *vtx; - struct nk_vec2 uvb; - struct nk_vec2 uvd; - struct nk_vec2 b; - struct nk_vec2 d; - - struct nk_colorf col; - nk_draw_index *idx; - nk_draw_index index; - NK_ASSERT(list); - if (!list) return; - - nk_color_fv(&col.r, color); - uvb = nk_vec2(uvc.x, uva.y); - uvd = nk_vec2(uva.x, uvc.y); - b = nk_vec2(c.x, a.y); - d = nk_vec2(a.x, c.y); - - index = (nk_draw_index)list->vertex_count; - vtx = nk_draw_list_alloc_vertices(list, 4); - idx = nk_draw_list_alloc_elements(list, 6); - if (!vtx || !idx) return; - - idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); - idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); - idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); - - vtx = nk_draw_vertex(vtx, &list->config, a, uva, col); - vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col); - vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col); - vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col); -} - -NK_API void -nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture, - struct nk_rect rect, struct nk_color color) -{ - NK_ASSERT(list); - if (!list) return; - /* push new command with given texture */ - nk_draw_list_push_image(list, texture.handle); - if (nk_image_is_subimage(&texture)) { - /* add region inside of the texture */ - struct nk_vec2 uv[2]; - uv[0].x = (float)texture.region[0]/(float)texture.w; - uv[0].y = (float)texture.region[1]/(float)texture.h; - uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w; - uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h; - nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), uv[0], uv[1], color); - } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), - nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color); -} - -NK_API void -nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font, - struct nk_rect rect, const char *text, int len, float font_height, - struct nk_color fg) -{ - float x = 0; - int text_len = 0; - nk_rune unicode = 0; - nk_rune next = 0; - int glyph_len = 0; - int next_glyph_len = 0; - struct nk_user_font_glyph g; - - NK_ASSERT(list); - if (!list || !len || !text) return; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return; - - nk_draw_list_push_image(list, font->texture); - x = rect.x; - glyph_len = nk_utf_decode(text, &unicode, len); - if (!glyph_len) return; - - /* draw every glyph image */ - fg.a = (nk_byte)((float)fg.a * list->config.global_alpha); - while (text_len < len && glyph_len) { - float gx, gy, gh, gw; - float char_width = 0; - if (unicode == NK_UTF_INVALID) break; - - /* query currently drawn glyph information */ - next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len); - font->query(font->userdata, font_height, &g, unicode, - (next == NK_UTF_INVALID) ? '\0' : next); - - /* calculate and draw glyph drawing rectangle and image */ - gx = x + g.offset.x; - gy = rect.y + g.offset.y; - gw = g.width; gh = g.height; - char_width = g.xadvance; - nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh), - g.uv[0], g.uv[1], fg); - - /* offset next glyph */ - text_len += glyph_len; - x += char_width; - glyph_len = next_glyph_len; - unicode = next; - } -} - -NK_API nk_flags -nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, - struct nk_buffer *vertices, struct nk_buffer *elements, - const struct nk_convert_config *config) -{ - nk_flags res = NK_CONVERT_SUCCESS; - const struct nk_command *cmd; - NK_ASSERT(ctx); - NK_ASSERT(cmds); - NK_ASSERT(vertices); - NK_ASSERT(elements); - NK_ASSERT(config); - NK_ASSERT(config->vertex_layout); - NK_ASSERT(config->vertex_size); - if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout) - return NK_CONVERT_INVALID_PARAM; - - nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements, - config->line_AA, config->shape_AA); - nk_foreach(cmd, ctx) - { -#ifdef NK_INCLUDE_COMMAND_USERDATA - ctx->draw_list.userdata = cmd->userdata; -#endif - switch (cmd->type) { - case NK_COMMAND_NOP: break; - case NK_COMMAND_SCISSOR: { - const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd; - nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h)); - } break; - case NK_COMMAND_LINE: { - const struct nk_command_line *l = (const struct nk_command_line*)cmd; - nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y), - nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness); - } break; - case NK_COMMAND_CURVE: { - const struct nk_command_curve *q = (const struct nk_command_curve*)cmd; - nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y), - nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x, - q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color, - config->curve_segment_count, q->line_thickness); - } break; - case NK_COMMAND_RECT: { - const struct nk_command_rect *r = (const struct nk_command_rect*)cmd; - nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->color, (float)r->rounding, r->line_thickness); - } break; - case NK_COMMAND_RECT_FILLED: { - const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd; - nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->color, (float)r->rounding); - } break; - case NK_COMMAND_RECT_MULTI_COLOR: { - const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd; - nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->left, r->top, r->right, r->bottom); - } break; - case NK_COMMAND_CIRCLE: { - const struct nk_command_circle *c = (const struct nk_command_circle*)cmd; - nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, - (float)c->y + (float)c->h/2), (float)c->w/2, c->color, - config->circle_segment_count, c->line_thickness); - } break; - case NK_COMMAND_CIRCLE_FILLED: { - const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd; - nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, - (float)c->y + (float)c->h/2), (float)c->w/2, c->color, - config->circle_segment_count); - } break; - case NK_COMMAND_ARC: { - const struct nk_command_arc *c = (const struct nk_command_arc*)cmd; - nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); - nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, - c->a[0], c->a[1], config->arc_segment_count); - nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness); - } break; - case NK_COMMAND_ARC_FILLED: { - const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd; - nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); - nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, - c->a[0], c->a[1], config->arc_segment_count); - nk_draw_list_path_fill(&ctx->draw_list, c->color); - } break; - case NK_COMMAND_TRIANGLE: { - const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd; - nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), - nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color, - t->line_thickness); - } break; - case NK_COMMAND_TRIANGLE_FILLED: { - const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd; - nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), - nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color); - } break; - case NK_COMMAND_POLYGON: { - int i; - const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness); - } break; - case NK_COMMAND_POLYGON_FILLED: { - int i; - const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_fill(&ctx->draw_list, p->color); - } break; - case NK_COMMAND_POLYLINE: { - int i; - const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness); - } break; - case NK_COMMAND_TEXT: { - const struct nk_command_text *t = (const struct nk_command_text*)cmd; - nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h), - t->string, t->length, t->height, t->foreground); - } break; - case NK_COMMAND_IMAGE: { - const struct nk_command_image *i = (const struct nk_command_image*)cmd; - nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col); - } break; - case NK_COMMAND_CUSTOM: { - const struct nk_command_custom *c = (const struct nk_command_custom*)cmd; - c->callback(&ctx->draw_list, c->x, c->y, c->w, c->h, c->callback_data); - } break; - default: break; - } - } - res |= (cmds->needed > cmds->allocated + (cmds->memory.size - cmds->size)) ? NK_CONVERT_COMMAND_BUFFER_FULL: 0; - res |= (vertices->needed > vertices->allocated) ? NK_CONVERT_VERTEX_BUFFER_FULL: 0; - res |= (elements->needed > elements->allocated) ? NK_CONVERT_ELEMENT_BUFFER_FULL: 0; - return res; -} -NK_API const struct nk_draw_command* -nk__draw_begin(const struct nk_context *ctx, - const struct nk_buffer *buffer) -{return nk__draw_list_begin(&ctx->draw_list, buffer);} - -NK_API const struct nk_draw_command* -nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer) -{return nk__draw_list_end(&ctx->draw_list, buffer);} - -NK_API const struct nk_draw_command* -nk__draw_next(const struct nk_draw_command *cmd, - const struct nk_buffer *buffer, const struct nk_context *ctx) -{return nk__draw_list_next(cmd, buffer, &ctx->draw_list);} - -#endif - -/* - * ============================================================== - * - * FONT HANDLING - * - * =============================================================== - */ -#ifdef NK_INCLUDE_FONT_BAKING -/* ------------------------------------------------------------- - * - * RECT PACK - * - * --------------------------------------------------------------*/ -/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */ -/* Sean Barrett 2014 */ -#define NK_RP__MAXVAL 0xffff -typedef unsigned short nk_rp_coord; - -struct nk_rp_rect { - /* reserved for your use: */ - int id; - /* input: */ - nk_rp_coord w, h; - /* output: */ - nk_rp_coord x, y; - int was_packed; - /* non-zero if valid packing */ -}; /* 16 bytes, nominally */ - -struct nk_rp_node { - nk_rp_coord x,y; - struct nk_rp_node *next; -}; - -struct nk_rp_context { - int width; - int height; - int align; - int init_mode; - int heuristic; - int num_nodes; - struct nk_rp_node *active_head; - struct nk_rp_node *free_head; - struct nk_rp_node extra[2]; - /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */ -}; - -struct nk_rp__findresult { - int x,y; - struct nk_rp_node **prev_link; -}; - -enum NK_RP_HEURISTIC { - NK_RP_HEURISTIC_Skyline_default=0, - NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default, - NK_RP_HEURISTIC_Skyline_BF_sortHeight -}; -enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1}; - -NK_INTERN void -nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem) -{ - if (allow_out_of_mem) - /* if it's ok to run out of memory, then don't bother aligning them; */ - /* this gives better packing, but may fail due to OOM (even though */ - /* the rectangles easily fit). @TODO a smarter approach would be to only */ - /* quantize once we've hit OOM, then we could get rid of this parameter. */ - context->align = 1; - else { - /* if it's not ok to run out of memory, then quantize the widths */ - /* so that num_nodes is always enough nodes. */ - /* */ - /* I.e. num_nodes * align >= width */ - /* align >= width / num_nodes */ - /* align = ceil(width/num_nodes) */ - context->align = (context->width + context->num_nodes-1) / context->num_nodes; - } -} - -NK_INTERN void -nk_rp_init_target(struct nk_rp_context *context, int width, int height, - struct nk_rp_node *nodes, int num_nodes) -{ - int i; -#ifndef STBRP_LARGE_RECTS - NK_ASSERT(width <= 0xffff && height <= 0xffff); -#endif - - for (i=0; i < num_nodes-1; ++i) - nodes[i].next = &nodes[i+1]; - nodes[i].next = 0; - context->init_mode = NK_RP__INIT_skyline; - context->heuristic = NK_RP_HEURISTIC_Skyline_default; - context->free_head = &nodes[0]; - context->active_head = &context->extra[0]; - context->width = width; - context->height = height; - context->num_nodes = num_nodes; - nk_rp_setup_allow_out_of_mem(context, 0); - - /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */ - context->extra[0].x = 0; - context->extra[0].y = 0; - context->extra[0].next = &context->extra[1]; - context->extra[1].x = (nk_rp_coord) width; - context->extra[1].y = 65535; - context->extra[1].next = 0; -} - -/* find minimum y position if it starts at x1 */ -NK_INTERN int -nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first, - int x0, int width, int *pwaste) -{ - struct nk_rp_node *node = first; - int x1 = x0 + width; - int min_y, visited_width, waste_area; - NK_ASSERT(first->x <= x0); - NK_UNUSED(c); - - NK_ASSERT(node->next->x > x0); - /* we ended up handling this in the caller for efficiency */ - NK_ASSERT(node->x <= x0); - - min_y = 0; - waste_area = 0; - visited_width = 0; - while (node->x < x1) - { - if (node->y > min_y) { - /* raise min_y higher. */ - /* we've accounted for all waste up to min_y, */ - /* but we'll now add more waste for everything we've visited */ - waste_area += visited_width * (node->y - min_y); - min_y = node->y; - /* the first time through, visited_width might be reduced */ - if (node->x < x0) - visited_width += node->next->x - x0; - else - visited_width += node->next->x - node->x; - } else { - /* add waste area */ - int under_width = node->next->x - node->x; - if (under_width + visited_width > width) - under_width = width - visited_width; - waste_area += under_width * (min_y - node->y); - visited_width += under_width; - } - node = node->next; - } - *pwaste = waste_area; - return min_y; -} - -NK_INTERN struct nk_rp__findresult -nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height) -{ - int best_waste = (1<<30), best_x, best_y = (1 << 30); - struct nk_rp__findresult fr; - struct nk_rp_node **prev, *node, *tail, **best = 0; - - /* align to multiple of c->align */ - width = (width + c->align - 1); - width -= width % c->align; - NK_ASSERT(width % c->align == 0); - - node = c->active_head; - prev = &c->active_head; - while (node->x + width <= c->width) { - int y,waste; - y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste); - /* actually just want to test BL */ - if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) { - /* bottom left */ - if (y < best_y) { - best_y = y; - best = prev; - } - } else { - /* best-fit */ - if (y + height <= c->height) { - /* can only use it if it first vertically */ - if (y < best_y || (y == best_y && waste < best_waste)) { - best_y = y; - best_waste = waste; - best = prev; - } - } - } - prev = &node->next; - node = node->next; - } - best_x = (best == 0) ? 0 : (*best)->x; - - /* if doing best-fit (BF), we also have to try aligning right edge to each node position */ - /* */ - /* e.g, if fitting */ - /* */ - /* ____________________ */ - /* |____________________| */ - /* */ - /* into */ - /* */ - /* | | */ - /* | ____________| */ - /* |____________| */ - /* */ - /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */ - /* */ - /* This makes BF take about 2x the time */ - if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight) - { - tail = c->active_head; - node = c->active_head; - prev = &c->active_head; - /* find first node that's admissible */ - while (tail->x < width) - tail = tail->next; - while (tail) - { - int xpos = tail->x - width; - int y,waste; - NK_ASSERT(xpos >= 0); - /* find the left position that matches this */ - while (node->next->x <= xpos) { - prev = &node->next; - node = node->next; - } - NK_ASSERT(node->next->x > xpos && node->x <= xpos); - y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste); - if (y + height < c->height) { - if (y <= best_y) { - if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { - best_x = xpos; - NK_ASSERT(y <= best_y); - best_y = y; - best_waste = waste; - best = prev; - } - } - } - tail = tail->next; - } - } - fr.prev_link = best; - fr.x = best_x; - fr.y = best_y; - return fr; -} - -NK_INTERN struct nk_rp__findresult -nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height) -{ - /* find best position according to heuristic */ - struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height); - struct nk_rp_node *node, *cur; - - /* bail if: */ - /* 1. it failed */ - /* 2. the best node doesn't fit (we don't always check this) */ - /* 3. we're out of memory */ - if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) { - res.prev_link = 0; - return res; - } - - /* on success, create new node */ - node = context->free_head; - node->x = (nk_rp_coord) res.x; - node->y = (nk_rp_coord) (res.y + height); - - context->free_head = node->next; - - /* insert the new node into the right starting point, and */ - /* let 'cur' point to the remaining nodes needing to be */ - /* stitched back in */ - cur = *res.prev_link; - if (cur->x < res.x) { - /* preserve the existing one, so start testing with the next one */ - struct nk_rp_node *next = cur->next; - cur->next = node; - cur = next; - } else { - *res.prev_link = node; - } - - /* from here, traverse cur and free the nodes, until we get to one */ - /* that shouldn't be freed */ - while (cur->next && cur->next->x <= res.x + width) { - struct nk_rp_node *next = cur->next; - /* move the current node to the free list */ - cur->next = context->free_head; - context->free_head = cur; - cur = next; - } - /* stitch the list back in */ - node->next = cur; - - if (cur->x < res.x + width) - cur->x = (nk_rp_coord) (res.x + width); - return res; -} - -NK_INTERN int -nk_rect_height_compare(const void *a, const void *b) -{ - const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; - const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; - if (p->h > q->h) - return -1; - if (p->h < q->h) - return 1; - return (p->w > q->w) ? -1 : (p->w < q->w); -} - -NK_INTERN int -nk_rect_original_order(const void *a, const void *b) -{ - const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; - const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; - return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); -} - -NK_INTERN void -nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*)) -{ - /* iterative quick sort */ - #define NK_MAX_SORT_STACK 64 - unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0; - unsigned seed = len/2 * 69069+1; - for (;;) { - for (; left+1 < len; len++) { - struct nk_rp_rect pivot, tmp; - if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0]; - pivot = array[left+seed%(len-left)]; - seed = seed * 69069 + 1; - stack[pos++] = len; - for (right = left-1;;) { - while (cmp(&array[++right], &pivot) < 0); - while (cmp(&pivot, &array[--len]) < 0); - if (right >= len) break; - tmp = array[right]; - array[right] = array[len]; - array[len] = tmp; - } - } - if (pos == 0) break; - left = len; - len = stack[--pos]; - } - #undef NK_MAX_SORT_STACK -} - -NK_INTERN void -nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects) -{ - int i; - /* we use the 'was_packed' field internally to allow sorting/unsorting */ - for (i=0; i < num_rects; ++i) { - rects[i].was_packed = i; - } - - /* sort according to heuristic */ - nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare); - - for (i=0; i < num_rects; ++i) { - struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); - if (fr.prev_link) { - rects[i].x = (nk_rp_coord) fr.x; - rects[i].y = (nk_rp_coord) fr.y; - } else { - rects[i].x = rects[i].y = NK_RP__MAXVAL; - } - } - - /* unsort */ - nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order); - - /* set was_packed flags */ - for (i=0; i < num_rects; ++i) - rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL); -} - -/* - * ============================================================== - * - * TRUETYPE - * - * =============================================================== - */ -/* stb_truetype.h - v1.07 - public domain */ -#define NK_TT_MAX_OVERSAMPLE 8 -#define NK_TT__OVER_MASK (NK_TT_MAX_OVERSAMPLE-1) - -struct nk_tt_bakedchar { - unsigned short x0,y0,x1,y1; - /* coordinates of bbox in bitmap */ - float xoff,yoff,xadvance; -}; - -struct nk_tt_aligned_quad{ - float x0,y0,s0,t0; /* top-left */ - float x1,y1,s1,t1; /* bottom-right */ -}; - -struct nk_tt_packedchar { - unsigned short x0,y0,x1,y1; - /* coordinates of bbox in bitmap */ - float xoff,yoff,xadvance; - float xoff2,yoff2; -}; - -struct nk_tt_pack_range { - float font_size; - int first_unicode_codepoint_in_range; - /* if non-zero, then the chars are continuous, and this is the first codepoint */ - int *array_of_unicode_codepoints; - /* if non-zero, then this is an array of unicode codepoints */ - int num_chars; - struct nk_tt_packedchar *chardata_for_range; /* output */ - unsigned char h_oversample, v_oversample; - /* don't set these, they're used internally */ -}; - -struct nk_tt_pack_context { - void *pack_info; - int width; - int height; - int stride_in_bytes; - int padding; - unsigned int h_oversample, v_oversample; - unsigned char *pixels; - void *nodes; -}; - -struct nk_tt_fontinfo { - const unsigned char* data; /* pointer to .ttf file */ - int fontstart;/* offset of start of font */ - int numGlyphs;/* number of glyphs, needed for range checking */ - int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */ - int index_map; /* a cmap mapping for our chosen character encoding */ - int indexToLocFormat; /* format needed to map from glyph index to glyph */ -}; - -enum { - NK_TT_vmove=1, - NK_TT_vline, - NK_TT_vcurve -}; - -struct nk_tt_vertex { - short x,y,cx,cy; - unsigned char type,padding; -}; - -struct nk_tt__bitmap{ - int w,h,stride; - unsigned char *pixels; -}; - -struct nk_tt__hheap_chunk { - struct nk_tt__hheap_chunk *next; -}; -struct nk_tt__hheap { - struct nk_allocator alloc; - struct nk_tt__hheap_chunk *head; - void *first_free; - int num_remaining_in_head_chunk; -}; - -struct nk_tt__edge { - float x0,y0, x1,y1; - int invert; -}; - -struct nk_tt__active_edge { - struct nk_tt__active_edge *next; - float fx,fdx,fdy; - float direction; - float sy; - float ey; -}; -struct nk_tt__point {float x,y;}; - -#define NK_TT_MACSTYLE_DONTCARE 0 -#define NK_TT_MACSTYLE_BOLD 1 -#define NK_TT_MACSTYLE_ITALIC 2 -#define NK_TT_MACSTYLE_UNDERSCORE 4 -#define NK_TT_MACSTYLE_NONE 8 -/* <= not same as 0, this makes us check the bitfield is 0 */ - -enum { /* platformID */ - NK_TT_PLATFORM_ID_UNICODE =0, - NK_TT_PLATFORM_ID_MAC =1, - NK_TT_PLATFORM_ID_ISO =2, - NK_TT_PLATFORM_ID_MICROSOFT =3 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */ - NK_TT_UNICODE_EID_UNICODE_1_0 =0, - NK_TT_UNICODE_EID_UNICODE_1_1 =1, - NK_TT_UNICODE_EID_ISO_10646 =2, - NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3, - NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */ - NK_TT_MS_EID_SYMBOL =0, - NK_TT_MS_EID_UNICODE_BMP =1, - NK_TT_MS_EID_SHIFTJIS =2, - NK_TT_MS_EID_UNICODE_FULL =10 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */ - NK_TT_MAC_EID_ROMAN =0, NK_TT_MAC_EID_ARABIC =4, - NK_TT_MAC_EID_JAPANESE =1, NK_TT_MAC_EID_HEBREW =5, - NK_TT_MAC_EID_CHINESE_TRAD =2, NK_TT_MAC_EID_GREEK =6, - NK_TT_MAC_EID_KOREAN =3, NK_TT_MAC_EID_RUSSIAN =7 -}; - -enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */ - /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */ - NK_TT_MS_LANG_ENGLISH =0x0409, NK_TT_MS_LANG_ITALIAN =0x0410, - NK_TT_MS_LANG_CHINESE =0x0804, NK_TT_MS_LANG_JAPANESE =0x0411, - NK_TT_MS_LANG_DUTCH =0x0413, NK_TT_MS_LANG_KOREAN =0x0412, - NK_TT_MS_LANG_FRENCH =0x040c, NK_TT_MS_LANG_RUSSIAN =0x0419, - NK_TT_MS_LANG_GERMAN =0x0407, NK_TT_MS_LANG_SPANISH =0x0409, - NK_TT_MS_LANG_HEBREW =0x040d, NK_TT_MS_LANG_SWEDISH =0x041D -}; - -enum { /* languageID for NK_TT_PLATFORM_ID_MAC */ - NK_TT_MAC_LANG_ENGLISH =0 , NK_TT_MAC_LANG_JAPANESE =11, - NK_TT_MAC_LANG_ARABIC =12, NK_TT_MAC_LANG_KOREAN =23, - NK_TT_MAC_LANG_DUTCH =4 , NK_TT_MAC_LANG_RUSSIAN =32, - NK_TT_MAC_LANG_FRENCH =1 , NK_TT_MAC_LANG_SPANISH =6 , - NK_TT_MAC_LANG_GERMAN =2 , NK_TT_MAC_LANG_SWEDISH =5 , - NK_TT_MAC_LANG_HEBREW =10, NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33, - NK_TT_MAC_LANG_ITALIAN =3 , NK_TT_MAC_LANG_CHINESE_TRAD =19 -}; - -#define nk_ttBYTE(p) (* (const nk_byte *) (p)) -#define nk_ttCHAR(p) (* (const char *) (p)) - -#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE) - #define nk_ttUSHORT(p) (* (nk_ushort *) (p)) - #define nk_ttSHORT(p) (* (nk_short *) (p)) - #define nk_ttULONG(p) (* (nk_uint *) (p)) - #define nk_ttLONG(p) (* (nk_int *) (p)) -#else - static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); } - static nk_short nk_ttSHORT(const nk_byte *p) { return (nk_short)(p[0]*256 + p[1]); } - static nk_uint nk_ttULONG(const nk_byte *p) { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); } -#endif - -#define nk_tt_tag4(p,c0,c1,c2,c3)\ - ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3]) - -NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, - int glyph_index, struct nk_tt_vertex **pvertices); - -NK_INTERN nk_uint -nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag) -{ - /* @OPTIMIZE: binary search */ - nk_int num_tables = nk_ttUSHORT(data+fontstart+4); - nk_uint tabledir = fontstart + 12; - nk_int i; - for (i = 0; i < num_tables; ++i) { - nk_uint loc = tabledir + (nk_uint)(16*i); - if (nk_tt_tag(data+loc+0, tag)) - return nk_ttULONG(data+loc+8); - } - return 0; -} - -NK_INTERN int -nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart) -{ - nk_uint cmap, t; - nk_int i,numTables; - const nk_byte *data = (const nk_byte *) data2; - - info->data = data; - info->fontstart = fontstart; - - cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap"); /* required */ - info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */ - info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */ - info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */ - info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */ - info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */ - info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */ - if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) - return 0; - - t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp"); - if (t) info->numGlyphs = nk_ttUSHORT(data+t+4); - else info->numGlyphs = 0xffff; - - /* find a cmap encoding table we understand *now* to avoid searching */ - /* later. (todo: could make this installable) */ - /* the same regardless of glyph. */ - numTables = nk_ttUSHORT(data + cmap + 2); - info->index_map = 0; - for (i=0; i < numTables; ++i) - { - nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i; - /* find an encoding we understand: */ - switch(nk_ttUSHORT(data+encoding_record)) { - case NK_TT_PLATFORM_ID_MICROSOFT: - switch (nk_ttUSHORT(data+encoding_record+2)) { - case NK_TT_MS_EID_UNICODE_BMP: - case NK_TT_MS_EID_UNICODE_FULL: - /* MS/Unicode */ - info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); - break; - default: break; - } break; - case NK_TT_PLATFORM_ID_UNICODE: - /* Mac/iOS has these */ - /* all the encodingIDs are unicode, so we don't bother to check it */ - info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); - break; - default: break; - } - } - if (info->index_map == 0) - return 0; - info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50); - return 1; -} - -NK_INTERN int -nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint) -{ - const nk_byte *data = info->data; - nk_uint index_map = (nk_uint)info->index_map; - - nk_ushort format = nk_ttUSHORT(data + index_map + 0); - if (format == 0) { /* apple byte encoding */ - nk_int bytes = nk_ttUSHORT(data + index_map + 2); - if (unicode_codepoint < bytes-6) - return nk_ttBYTE(data + index_map + 6 + unicode_codepoint); - return 0; - } else if (format == 6) { - nk_uint first = nk_ttUSHORT(data + index_map + 6); - nk_uint count = nk_ttUSHORT(data + index_map + 8); - if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count) - return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2); - return 0; - } else if (format == 2) { - NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */ - return 0; - } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */ - nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1; - nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1; - nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10); - nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1; - - /* do a binary search of the segments */ - nk_uint endCount = index_map + 14; - nk_uint search = endCount; - - if (unicode_codepoint > 0xffff) - return 0; - - /* they lie from endCount .. endCount + segCount */ - /* but searchRange is the nearest power of two, so... */ - if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2)) - search += (nk_uint)(rangeShift*2); - - /* now decrement to bias correctly to find smallest */ - search -= 2; - while (entrySelector) { - nk_ushort end; - searchRange >>= 1; - end = nk_ttUSHORT(data + search + searchRange*2); - if (unicode_codepoint > end) - search += (nk_uint)(searchRange*2); - --entrySelector; - } - search += 2; - - { - nk_ushort offset, start; - nk_ushort item = (nk_ushort) ((search - endCount) >> 1); - - NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item)); - start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); - if (unicode_codepoint < start) - return 0; - - offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); - if (offset == 0) - return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); - - return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); - } - } else if (format == 12 || format == 13) { - nk_uint ngroups = nk_ttULONG(data+index_map+12); - nk_int low,high; - low = 0; high = (nk_int)ngroups; - /* Binary search the right group. */ - while (low < high) { - nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */ - nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12); - nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4); - if ((nk_uint) unicode_codepoint < start_char) - high = mid; - else if ((nk_uint) unicode_codepoint > end_char) - low = mid+1; - else { - nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8); - if (format == 12) - return (int)start_glyph + (int)unicode_codepoint - (int)start_char; - else /* format == 13 */ - return (int)start_glyph; - } - } - return 0; /* not found */ - } - /* @TODO */ - NK_ASSERT(0); - return 0; -} - -NK_INTERN void -nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy) -{ - v->type = type; - v->x = (nk_short) x; - v->y = (nk_short) y; - v->cx = (nk_short) cx; - v->cy = (nk_short) cy; -} - -NK_INTERN int -nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index) -{ - int g1,g2; - if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */ - if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */ - - if (info->indexToLocFormat == 0) { - g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; - g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; - } else { - g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4); - g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4); - } - return g1==g2 ? -1 : g1; /* if length is 0, return -1 */ -} - -NK_INTERN int -nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index, - int *x0, int *y0, int *x1, int *y1) -{ - int g = nk_tt__GetGlyfOffset(info, glyph_index); - if (g < 0) return 0; - - if (x0) *x0 = nk_ttSHORT(info->data + g + 2); - if (y0) *y0 = nk_ttSHORT(info->data + g + 4); - if (x1) *x1 = nk_ttSHORT(info->data + g + 6); - if (y1) *y1 = nk_ttSHORT(info->data + g + 8); - return 1; -} - -NK_INTERN int -stbtt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off, - int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy) -{ - if (start_off) { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy); - } else { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy); - else - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0); - } - return num_vertices; -} - -NK_INTERN int -nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, - int glyph_index, struct nk_tt_vertex **pvertices) -{ - nk_short numberOfContours; - const nk_byte *endPtsOfContours; - const nk_byte *data = info->data; - struct nk_tt_vertex *vertices=0; - int num_vertices=0; - int g = nk_tt__GetGlyfOffset(info, glyph_index); - *pvertices = 0; - - if (g < 0) return 0; - numberOfContours = nk_ttSHORT(data + g); - if (numberOfContours > 0) { - nk_byte flags=0,flagcount; - nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; - nk_int x,y,cx,cy,sx,sy, scx,scy; - const nk_byte *points; - endPtsOfContours = (data + g + 10); - ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2); - points = data + g + 10 + numberOfContours * 2 + 2 + ins; - - n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2); - m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */ - vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0])); - if (vertices == 0) - return 0; - - next_move = 0; - flagcount=0; - - /* in first pass, we load uninterpreted data into the allocated array */ - /* above, shifted to the end of the array so we won't overwrite it when */ - /* we create our final data starting from the front */ - off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */ - - /* first load flags */ - for (i=0; i < n; ++i) { - if (flagcount == 0) { - flags = *points++; - if (flags & 8) - flagcount = *points++; - } else --flagcount; - vertices[off+i].type = flags; - } - - /* now load x coordinates */ - x=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 2) { - nk_short dx = *points++; - x += (flags & 16) ? dx : -dx; /* ??? */ - } else { - if (!(flags & 16)) { - x = x + (nk_short) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].x = (nk_short) x; - } - - /* now load y coordinates */ - y=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 4) { - nk_short dy = *points++; - y += (flags & 32) ? dy : -dy; /* ??? */ - } else { - if (!(flags & 32)) { - y = y + (nk_short) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].y = (nk_short) y; - } - - /* now convert them to our format */ - num_vertices=0; - sx = sy = cx = cy = scx = scy = 0; - for (i=0; i < n; ++i) - { - flags = vertices[off+i].type; - x = (nk_short) vertices[off+i].x; - y = (nk_short) vertices[off+i].y; - - if (next_move == i) { - if (i != 0) - num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - - /* now start the new one */ - start_off = !(flags & 1); - if (start_off) { - /* if we start off with an off-curve point, then when we need to find a point on the curve */ - /* where we can start, and we need to save some state for when we wraparound. */ - scx = x; - scy = y; - if (!(vertices[off+i+1].type & 1)) { - /* next point is also a curve point, so interpolate an on-point curve */ - sx = (x + (nk_int) vertices[off+i+1].x) >> 1; - sy = (y + (nk_int) vertices[off+i+1].y) >> 1; - } else { - /* otherwise just use the next point as our start point */ - sx = (nk_int) vertices[off+i+1].x; - sy = (nk_int) vertices[off+i+1].y; - ++i; /* we're using point i+1 as the starting point, so skip it */ - } - } else { - sx = x; - sy = y; - } - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0); - was_off = 0; - next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2); - ++j; - } else { - if (!(flags & 1)) - { /* if it's a curve */ - if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */ - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); - cx = x; - cy = y; - was_off = 1; - } else { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy); - else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0); - was_off = 0; - } - } - } - num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - } else if (numberOfContours == -1) { - /* Compound shapes. */ - int more = 1; - const nk_byte *comp = data + g + 10; - num_vertices = 0; - vertices = 0; - - while (more) - { - nk_ushort flags, gidx; - int comp_num_verts = 0, i; - struct nk_tt_vertex *comp_verts = 0, *tmp = 0; - float mtx[6] = {1,0,0,1,0,0}, m, n; - - flags = (nk_ushort)nk_ttSHORT(comp); comp+=2; - gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2; - - if (flags & 2) { /* XY values */ - if (flags & 1) { /* shorts */ - mtx[4] = nk_ttSHORT(comp); comp+=2; - mtx[5] = nk_ttSHORT(comp); comp+=2; - } else { - mtx[4] = nk_ttCHAR(comp); comp+=1; - mtx[5] = nk_ttCHAR(comp); comp+=1; - } - } else { - /* @TODO handle matching point */ - NK_ASSERT(0); - } - if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */ - mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */ - mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */ - mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - } - - /* Find transformation scales. */ - m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]); - n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]); - - /* Get indexed glyph. */ - comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts); - if (comp_num_verts > 0) - { - /* Transform vertices. */ - for (i = 0; i < comp_num_verts; ++i) { - struct nk_tt_vertex* v = &comp_verts[i]; - short x,y; - x=v->x; y=v->y; - v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - x=v->cx; y=v->cy; - v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - } - /* Append vertices. */ - tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0, - (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex)); - if (!tmp) { - if (vertices) alloc->free(alloc->userdata, vertices); - if (comp_verts) alloc->free(alloc->userdata, comp_verts); - return 0; - } - if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex)); - NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex)); - if (vertices) alloc->free(alloc->userdata,vertices); - vertices = tmp; - alloc->free(alloc->userdata,comp_verts); - num_vertices += comp_num_verts; - } - /* More components ? */ - more = flags & (1<<5); - } - } else if (numberOfContours < 0) { - /* @TODO other compound variations? */ - NK_ASSERT(0); - } else { - /* numberOfCounters == 0, do nothing */ - } - *pvertices = vertices; - return num_vertices; -} - -NK_INTERN void -nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index, - int *advanceWidth, int *leftSideBearing) -{ - nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34); - if (glyph_index < numOfLongHorMetrics) { - if (advanceWidth) - *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index); - if (leftSideBearing) - *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); - } else { - if (advanceWidth) - *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); - if (leftSideBearing) - *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); - } -} - -NK_INTERN void -nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info, - int *ascent, int *descent, int *lineGap) -{ - if (ascent ) *ascent = nk_ttSHORT(info->data+info->hhea + 4); - if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6); - if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8); -} - -NK_INTERN float -nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height) -{ - int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6); - return (float) height / (float)fheight; -} - -NK_INTERN float -nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels) -{ - int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18); - return pixels / (float)unitsPerEm; -} - -/*------------------------------------------------------------- - * antialiasing software rasterizer - * --------------------------------------------------------------*/ -NK_INTERN void -nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font, - int glyph, float scale_x, float scale_y,float shift_x, float shift_y, - int *ix0, int *iy0, int *ix1, int *iy1) -{ - int x0,y0,x1,y1; - if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { - /* e.g. space character */ - if (ix0) *ix0 = 0; - if (iy0) *iy0 = 0; - if (ix1) *ix1 = 0; - if (iy1) *iy1 = 0; - } else { - /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */ - if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x); - if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y); - if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x); - if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y); - } -} - -NK_INTERN void -nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph, - float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); -} - -/*------------------------------------------------------------- - * Rasterizer - * --------------------------------------------------------------*/ -NK_INTERN void* -nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size) -{ - if (hh->first_free) { - void *p = hh->first_free; - hh->first_free = * (void **) p; - return p; - } else { - if (hh->num_remaining_in_head_chunk == 0) { - int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); - struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *) - hh->alloc.alloc(hh->alloc.userdata, 0, - sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count); - if (c == 0) return 0; - c->next = hh->head; - hh->head = c; - hh->num_remaining_in_head_chunk = count; - } - --hh->num_remaining_in_head_chunk; - return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk; - } -} - -NK_INTERN void -nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p) -{ - *(void **) p = hh->first_free; - hh->first_free = p; -} - -NK_INTERN void -nk_tt__hheap_cleanup(struct nk_tt__hheap *hh) -{ - struct nk_tt__hheap_chunk *c = hh->head; - while (c) { - struct nk_tt__hheap_chunk *n = c->next; - hh->alloc.free(hh->alloc.userdata, c); - c = n; - } -} - -NK_INTERN struct nk_tt__active_edge* -nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e, - int off_x, float start_point) -{ - struct nk_tt__active_edge *z = (struct nk_tt__active_edge *) - nk_tt__hheap_alloc(hh, sizeof(*z)); - float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); - /*STBTT_assert(e->y0 <= start_point); */ - if (!z) return z; - z->fdx = dxdy; - z->fdy = (dxdy != 0) ? (1/dxdy): 0; - z->fx = e->x0 + dxdy * (start_point - e->y0); - z->fx -= (float)off_x; - z->direction = e->invert ? 1.0f : -1.0f; - z->sy = e->y0; - z->ey = e->y1; - z->next = 0; - return z; -} - -NK_INTERN void -nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e, - float x0, float y0, float x1, float y1) -{ - if (y0 == y1) return; - NK_ASSERT(y0 < y1); - NK_ASSERT(e->sy <= e->ey); - if (y0 > e->ey) return; - if (y1 < e->sy) return; - if (y0 < e->sy) { - x0 += (x1-x0) * (e->sy - y0) / (y1-y0); - y0 = e->sy; - } - if (y1 > e->ey) { - x1 += (x1-x0) * (e->ey - y1) / (y1-y0); - y1 = e->ey; - } - - if (x0 == x) NK_ASSERT(x1 <= x+1); - else if (x0 == x+1) NK_ASSERT(x1 >= x); - else if (x0 <= x) NK_ASSERT(x1 <= x); - else if (x0 >= x+1) NK_ASSERT(x1 >= x+1); - else NK_ASSERT(x1 >= x && x1 <= x+1); - - if (x0 <= x && x1 <= x) - scanline[x] += e->direction * (y1-y0); - else if (x0 >= x+1 && x1 >= x+1); - else { - NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); - /* coverage = 1 - average x position */ - scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f); - } -} - -NK_INTERN void -nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, - struct nk_tt__active_edge *e, float y_top) -{ - float y_bottom = y_top+1; - while (e) - { - /* brute force every pixel */ - /* compute intersection points with top & bottom */ - NK_ASSERT(e->ey >= y_top); - if (e->fdx == 0) { - float x0 = e->fx; - if (x0 < len) { - if (x0 >= 0) { - nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); - nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); - } else { - nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); - } - } - } else { - float x0 = e->fx; - float dx = e->fdx; - float xb = x0 + dx; - float x_top, x_bottom; - float y0,y1; - float dy = e->fdy; - NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top); - - /* compute endpoints of line segment clipped to this scanline (if the */ - /* line segment starts on this scanline. x0 is the intersection of the */ - /* line with y_top, but that may be off the line segment. */ - if (e->sy > y_top) { - x_top = x0 + dx * (e->sy - y_top); - y0 = e->sy; - } else { - x_top = x0; - y0 = y_top; - } - - if (e->ey < y_bottom) { - x_bottom = x0 + dx * (e->ey - y_top); - y1 = e->ey; - } else { - x_bottom = xb; - y1 = y_bottom; - } - - if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) - { - /* from here on, we don't have to range check x values */ - if ((int) x_top == (int) x_bottom) { - float height; - /* simple case, only spans one pixel */ - int x = (int) x_top; - height = y1 - y0; - NK_ASSERT(x >= 0 && x < len); - scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height; - scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */ - } else { - int x,x1,x2; - float y_crossing, step, sign, area; - /* covers 2+ pixels */ - if (x_top > x_bottom) - { - /* flip scanline vertically; signed area is the same */ - float t; - y0 = y_bottom - (y0 - y_top); - y1 = y_bottom - (y1 - y_top); - t = y0; y0 = y1; y1 = t; - t = x_bottom; x_bottom = x_top; x_top = t; - dx = -dx; - dy = -dy; - t = x0; x0 = xb; xb = t; - } - - x1 = (int) x_top; - x2 = (int) x_bottom; - /* compute intersection with y axis at x1+1 */ - y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top; - - sign = e->direction; - /* area of the rectangle covered from y0..y_crossing */ - area = sign * (y_crossing-y0); - /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */ - scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f); - - step = sign * dy; - for (x = x1+1; x < x2; ++x) { - scanline[x] += area + step/2; - area += step; - } - y_crossing += (float)dy * (float)(x2 - (x1+1)); - - scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing); - scanline_fill[x2] += sign * (y1-y0); - } - } - else - { - /* if edge goes outside of box we're drawing, we require */ - /* clipping logic. since this does not match the intended use */ - /* of this library, we use a different, very slow brute */ - /* force implementation */ - int x; - for (x=0; x < len; ++x) - { - /* cases: */ - /* */ - /* there can be up to two intersections with the pixel. any intersection */ - /* with left or right edges can be handled by splitting into two (or three) */ - /* regions. intersections with top & bottom do not necessitate case-wise logic. */ - /* */ - /* the old way of doing this found the intersections with the left & right edges, */ - /* then used some simple logic to produce up to three segments in sorted order */ - /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */ - /* across the x border, then the corresponding y position might not be distinct */ - /* from the other y segment, and it might ignored as an empty segment. to avoid */ - /* that, we need to explicitly produce segments based on x positions. */ - - /* rename variables to clear pairs */ - float ya = y_top; - float x1 = (float) (x); - float x2 = (float) (x+1); - float x3 = xb; - float y3 = y_bottom; - float yb,y2; - - yb = ((float)x - x0) / dx + y_top; - y2 = ((float)x+1 - x0) / dx + y_top; - - if (x0 < x1 && x3 > x2) { /* three segments descending down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else { /* one segment */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3); - } - } - } - } - e = e->next; - } -} - -/* directly AA rasterize edges w/o supersampling */ -NK_INTERN void -nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e, - int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc) -{ - struct nk_tt__hheap hh; - struct nk_tt__active_edge *active = 0; - int y,j=0, i; - float scanline_data[129], *scanline, *scanline2; - - NK_UNUSED(vsubsample); - nk_zero_struct(hh); - hh.alloc = *alloc; - - if (result->w > 64) - scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float)); - else scanline = scanline_data; - - scanline2 = scanline + result->w; - y = off_y; - e[n].y0 = (float) (off_y + result->h) + 1; - - while (j < result->h) - { - /* find center of pixel for this scanline */ - float scan_y_top = (float)y + 0.0f; - float scan_y_bottom = (float)y + 1.0f; - struct nk_tt__active_edge **step = &active; - - NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0])); - NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0])); - - /* update all active edges; */ - /* remove all active edges that terminate before the top of this scanline */ - while (*step) { - struct nk_tt__active_edge * z = *step; - if (z->ey <= scan_y_top) { - *step = z->next; /* delete from list */ - NK_ASSERT(z->direction); - z->direction = 0; - nk_tt__hheap_free(&hh, z); - } else { - step = &((*step)->next); /* advance through list */ - } - } - - /* insert all edges that start before the bottom of this scanline */ - while (e->y0 <= scan_y_bottom) { - if (e->y0 != e->y1) { - struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top); - if (z != 0) { - NK_ASSERT(z->ey >= scan_y_top); - /* insert at front */ - z->next = active; - active = z; - } - } - ++e; - } - - /* now process all active edges */ - if (active) - nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); - - { - float sum = 0; - for (i=0; i < result->w; ++i) { - float k; - int m; - sum += scanline2[i]; - k = scanline[i] + sum; - k = (float) NK_ABS(k) * 255.0f + 0.5f; - m = (int) k; - if (m > 255) m = 255; - result->pixels[j*result->stride + i] = (unsigned char) m; - } - } - /* advance all the edges */ - step = &active; - while (*step) { - struct nk_tt__active_edge *z = *step; - z->fx += z->fdx; /* advance to position for current scanline */ - step = &((*step)->next); /* advance through list */ - } - ++y; - ++j; - } - nk_tt__hheap_cleanup(&hh); - if (scanline != scanline_data) - alloc->free(alloc->userdata, scanline); -} - -#define NK_TT__COMPARE(a,b) ((a)->y0 < (b)->y0) -NK_INTERN void -nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n) -{ - int i,j; - for (i=1; i < n; ++i) { - struct nk_tt__edge t = p[i], *a = &t; - j = i; - while (j > 0) { - struct nk_tt__edge *b = &p[j-1]; - int c = NK_TT__COMPARE(a,b); - if (!c) break; - p[j] = p[j-1]; - --j; - } - if (i != j) - p[j] = t; - } -} - -NK_INTERN void -nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n) -{ - /* threshold for transitioning to insertion sort */ - while (n > 12) { - struct nk_tt__edge t; - int c01,c12,c,m,i,j; - - /* compute median of three */ - m = n >> 1; - c01 = NK_TT__COMPARE(&p[0],&p[m]); - c12 = NK_TT__COMPARE(&p[m],&p[n-1]); - - /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ - if (c01 != c12) { - /* otherwise, we'll need to swap something else to middle */ - int z; - c = NK_TT__COMPARE(&p[0],&p[n-1]); - /* 0>mid && midn => n; 0 0 */ - /* 0n: 0>n => 0; 0 n */ - z = (c == c12) ? 0 : n-1; - t = p[z]; - p[z] = p[m]; - p[m] = t; - } - - /* now p[m] is the median-of-three */ - /* swap it to the beginning so it won't move around */ - t = p[0]; - p[0] = p[m]; - p[m] = t; - - /* partition loop */ - i=1; - j=n-1; - for(;;) { - /* handling of equality is crucial here */ - /* for sentinels & efficiency with duplicates */ - for (;;++i) { - if (!NK_TT__COMPARE(&p[i], &p[0])) break; - } - for (;;--j) { - if (!NK_TT__COMPARE(&p[0], &p[j])) break; - } - - /* make sure we haven't crossed */ - if (i >= j) break; - t = p[i]; - p[i] = p[j]; - p[j] = t; - - ++i; - --j; - - } - - /* recurse on smaller side, iterate on larger */ - if (j < (n-i)) { - nk_tt__sort_edges_quicksort(p,j); - p = p+i; - n = n-i; - } else { - nk_tt__sort_edges_quicksort(p+i, n-i); - n = j; - } - } -} - -NK_INTERN void -nk_tt__sort_edges(struct nk_tt__edge *p, int n) -{ - nk_tt__sort_edges_quicksort(p, n); - nk_tt__sort_edges_ins_sort(p, n); -} - -NK_INTERN void -nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts, - int *wcount, int windings, float scale_x, float scale_y, - float shift_x, float shift_y, int off_x, int off_y, int invert, - struct nk_allocator *alloc) -{ - float y_scale_inv = invert ? -scale_y : scale_y; - struct nk_tt__edge *e; - int n,i,j,k,m; - int vsubsample = 1; - /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */ - - /* now we have to blow out the windings into explicit edge lists */ - n = 0; - for (i=0; i < windings; ++i) - n += wcount[i]; - - e = (struct nk_tt__edge*) - alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1))); - if (e == 0) return; - n = 0; - - m=0; - for (i=0; i < windings; ++i) - { - struct nk_tt__point *p = pts + m; - m += wcount[i]; - j = wcount[i]-1; - for (k=0; k < wcount[i]; j=k++) { - int a=k,b=j; - /* skip the edge if horizontal */ - if (p[j].y == p[k].y) - continue; - - /* add edge from j to k to the list */ - e[n].invert = 0; - if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { - e[n].invert = 1; - a=j,b=k; - } - e[n].x0 = p[a].x * scale_x + shift_x; - e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample; - e[n].x1 = p[b].x * scale_x + shift_x; - e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample; - ++n; - } - } - - /* now sort the edges by their highest point (should snap to integer, and then by x) */ - /*STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); */ - nk_tt__sort_edges(e, n); - /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */ - nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc); - alloc->free(alloc->userdata, e); -} - -NK_INTERN void -nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y) -{ - if (!points) return; /* during first pass, it's unallocated */ - points[n].x = x; - points[n].y = y; -} - -NK_INTERN int -nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points, - float x0, float y0, float x1, float y1, float x2, float y2, - float objspace_flatness_squared, int n) -{ - /* tesselate until threshold p is happy... - * @TODO warped to compensate for non-linear stretching */ - /* midpoint */ - float mx = (x0 + 2*x1 + x2)/4; - float my = (y0 + 2*y1 + y2)/4; - /* versus directly drawn line */ - float dx = (x0+x2)/2 - mx; - float dy = (y0+y2)/2 - my; - if (n > 16) /* 65536 segments on one curve better be enough! */ - return 1; - - /* half-pixel error allowed... need to be smaller if AA */ - if (dx*dx+dy*dy > objspace_flatness_squared) { - nk_tt__tesselate_curve(points, num_points, x0,y0, - (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); - nk_tt__tesselate_curve(points, num_points, mx,my, - (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); - } else { - nk_tt__add_point(points, *num_points,x2,y2); - *num_points = *num_points+1; - } - return 1; -} - -/* returns number of contours */ -NK_INTERN struct nk_tt__point* -nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts, - float objspace_flatness, int **contour_lengths, int *num_contours, - struct nk_allocator *alloc) -{ - struct nk_tt__point *points=0; - int num_points=0; - float objspace_flatness_squared = objspace_flatness * objspace_flatness; - int i; - int n=0; - int start=0; - int pass; - - /* count how many "moves" there are to get the contour count */ - for (i=0; i < num_verts; ++i) - if (vertices[i].type == NK_TT_vmove) ++n; - - *num_contours = n; - if (n == 0) return 0; - - *contour_lengths = (int *) - alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n)); - if (*contour_lengths == 0) { - *num_contours = 0; - return 0; - } - - /* make two passes through the points so we don't need to realloc */ - for (pass=0; pass < 2; ++pass) - { - float x=0,y=0; - if (pass == 1) { - points = (struct nk_tt__point *) - alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0])); - if (points == 0) goto error; - } - num_points = 0; - n= -1; - - for (i=0; i < num_verts; ++i) - { - switch (vertices[i].type) { - case NK_TT_vmove: - /* start the next contour */ - if (n >= 0) - (*contour_lengths)[n] = num_points - start; - ++n; - start = num_points; - - x = vertices[i].x, y = vertices[i].y; - nk_tt__add_point(points, num_points++, x,y); - break; - case NK_TT_vline: - x = vertices[i].x, y = vertices[i].y; - nk_tt__add_point(points, num_points++, x, y); - break; - case NK_TT_vcurve: - nk_tt__tesselate_curve(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x, y = vertices[i].y; - break; - default: break; - } - } - (*contour_lengths)[n] = num_points - start; - } - return points; - -error: - alloc->free(alloc->userdata, points); - alloc->free(alloc->userdata, *contour_lengths); - *contour_lengths = 0; - *num_contours = 0; - return 0; -} - -NK_INTERN void -nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels, - struct nk_tt_vertex *vertices, int num_verts, - float scale_x, float scale_y, float shift_x, float shift_y, - int x_off, int y_off, int invert, struct nk_allocator *alloc) -{ - float scale = scale_x > scale_y ? scale_y : scale_x; - int winding_count, *winding_lengths; - struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts, - flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc); - - NK_ASSERT(alloc); - if (windings) { - nk_tt__rasterize(result, windings, winding_lengths, winding_count, - scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc); - alloc->free(alloc->userdata, winding_lengths); - alloc->free(alloc->userdata, windings); - } -} - -NK_INTERN void -nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output, - int out_w, int out_h, int out_stride, float scale_x, float scale_y, - float shift_x, float shift_y, int glyph, struct nk_allocator *alloc) -{ - int ix0,iy0; - struct nk_tt_vertex *vertices; - int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices); - struct nk_tt__bitmap gbm; - - nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, - shift_y, &ix0,&iy0,0,0); - gbm.pixels = output; - gbm.w = out_w; - gbm.h = out_h; - gbm.stride = out_stride; - - if (gbm.w && gbm.h) - nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, - shift_x, shift_y, ix0,iy0, 1, alloc); - alloc->free(alloc->userdata, vertices); -} - -/*------------------------------------------------------------- - * Bitmap baking - * --------------------------------------------------------------*/ -NK_INTERN int -nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels, - int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc) -{ - int num_nodes = pw - padding; - struct nk_rp_context *context = (struct nk_rp_context *) - alloc->alloc(alloc->userdata,0, sizeof(*context)); - struct nk_rp_node *nodes = (struct nk_rp_node*) - alloc->alloc(alloc->userdata,0, (sizeof(*nodes ) * (nk_size)num_nodes)); - - if (context == 0 || nodes == 0) { - if (context != 0) alloc->free(alloc->userdata, context); - if (nodes != 0) alloc->free(alloc->userdata, nodes); - return 0; - } - - spc->width = pw; - spc->height = ph; - spc->pixels = pixels; - spc->pack_info = context; - spc->nodes = nodes; - spc->padding = padding; - spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw; - spc->h_oversample = 1; - spc->v_oversample = 1; - - nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); - if (pixels) - NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */ - return 1; -} - -NK_INTERN void -nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc) -{ - alloc->free(alloc->userdata, spc->nodes); - alloc->free(alloc->userdata, spc->pack_info); -} - -NK_INTERN void -nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc, - unsigned int h_oversample, unsigned int v_oversample) -{ - NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE); - NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE); - if (h_oversample <= NK_TT_MAX_OVERSAMPLE) - spc->h_oversample = h_oversample; - if (v_oversample <= NK_TT_MAX_OVERSAMPLE) - spc->v_oversample = v_oversample; -} - -NK_INTERN void -nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, - int kernel_width) -{ - unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; - int safe_w = w - kernel_width; - int j; - - for (j=0; j < h; ++j) - { - int i; - unsigned int total; - NK_MEMSET(buffer, 0, (nk_size)kernel_width); - - total = 0; - - /* make kernel_width a constant in common cases so compiler can optimize out the divide */ - switch (kernel_width) { - case 2: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK]; - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); - } - break; - } - - for (; i < w; ++i) { - NK_ASSERT(pixels[i] == 0); - total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); - pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); - } - pixels += stride_in_bytes; - } -} - -NK_INTERN void -nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, - int kernel_width) -{ - unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; - int safe_h = h - kernel_width; - int j; - - for (j=0; j < w; ++j) - { - int i; - unsigned int total; - NK_MEMSET(buffer, 0, (nk_size)kernel_width); - - total = 0; - - /* make kernel_width a constant in common cases so compiler can optimize out the divide */ - switch (kernel_width) { - case 2: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); - } - break; - } - - for (; i < h; ++i) { - NK_ASSERT(pixels[i*stride_in_bytes] == 0); - total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); - pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); - } - pixels += 1; - } -} - -NK_INTERN float -nk_tt__oversample_shift(int oversample) -{ - if (!oversample) - return 0.0f; - - /* The prefilter is a box filter of width "oversample", */ - /* which shifts phase by (oversample - 1)/2 pixels in */ - /* oversampled space. We want to shift in the opposite */ - /* direction to counter this. */ - return (float)-(oversample - 1) / (2.0f * (float)oversample); -} - -/* rects array must be big enough to accommodate all characters in the given ranges */ -NK_INTERN int -nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc, - struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, - int num_ranges, struct nk_rp_rect *rects) -{ - int i,j,k; - k = 0; - - for (i=0; i < num_ranges; ++i) { - float fh = ranges[i].font_size; - float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh): - nk_tt_ScaleForMappingEmToPixels(info, -fh); - ranges[i].h_oversample = (unsigned char) spc->h_oversample; - ranges[i].v_oversample = (unsigned char) spc->v_oversample; - for (j=0; j < ranges[i].num_chars; ++j) { - int x0,y0,x1,y1; - int codepoint = ranges[i].first_unicode_codepoint_in_range ? - ranges[i].first_unicode_codepoint_in_range + j : - ranges[i].array_of_unicode_codepoints[j]; - - int glyph = nk_tt_FindGlyphIndex(info, codepoint); - nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample, - scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1); - rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1); - rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1); - ++k; - } - } - return k; -} - -NK_INTERN int -nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc, - struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, - int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc) -{ - int i,j,k, return_value = 1; - /* save current values */ - int old_h_over = (int)spc->h_oversample; - int old_v_over = (int)spc->v_oversample; - /* rects array must be big enough to accommodate all characters in the given ranges */ - - k = 0; - for (i=0; i < num_ranges; ++i) - { - float fh = ranges[i].font_size; - float recip_h,recip_v,sub_x,sub_y; - float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh): - nk_tt_ScaleForMappingEmToPixels(info, -fh); - - spc->h_oversample = ranges[i].h_oversample; - spc->v_oversample = ranges[i].v_oversample; - - recip_h = 1.0f / (float)spc->h_oversample; - recip_v = 1.0f / (float)spc->v_oversample; - - sub_x = nk_tt__oversample_shift((int)spc->h_oversample); - sub_y = nk_tt__oversample_shift((int)spc->v_oversample); - - for (j=0; j < ranges[i].num_chars; ++j) - { - struct nk_rp_rect *r = &rects[k]; - if (r->was_packed) - { - struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j]; - int advance, lsb, x0,y0,x1,y1; - int codepoint = ranges[i].first_unicode_codepoint_in_range ? - ranges[i].first_unicode_codepoint_in_range + j : - ranges[i].array_of_unicode_codepoints[j]; - int glyph = nk_tt_FindGlyphIndex(info, codepoint); - nk_rp_coord pad = (nk_rp_coord) spc->padding; - - /* pad on left and top */ - r->x = (nk_rp_coord)((int)r->x + (int)pad); - r->y = (nk_rp_coord)((int)r->y + (int)pad); - r->w = (nk_rp_coord)((int)r->w - (int)pad); - r->h = (nk_rp_coord)((int)r->h - (int)pad); - - nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb); - nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample, - (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1); - nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes, - (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1), - spc->stride_in_bytes, scale * (float)spc->h_oversample, - scale * (float)spc->v_oversample, 0,0, glyph, alloc); - - if (spc->h_oversample > 1) - nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample); - - if (spc->v_oversample > 1) - nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample); - - bc->x0 = (nk_ushort) r->x; - bc->y0 = (nk_ushort) r->y; - bc->x1 = (nk_ushort) (r->x + r->w); - bc->y1 = (nk_ushort) (r->y + r->h); - bc->xadvance = scale * (float)advance; - bc->xoff = (float) x0 * recip_h + sub_x; - bc->yoff = (float) y0 * recip_v + sub_y; - bc->xoff2 = ((float)x0 + r->w) * recip_h + sub_x; - bc->yoff2 = ((float)y0 + r->h) * recip_v + sub_y; - } else { - return_value = 0; /* if any fail, report failure */ - } - ++k; - } - } - /* restore original values */ - spc->h_oversample = (unsigned int)old_h_over; - spc->v_oversample = (unsigned int)old_v_over; - return return_value; -} - -NK_INTERN void -nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph, - int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q, - int align_to_integer) -{ - float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph; - struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index); - if (align_to_integer) { - int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f); - int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f); - - float x = (float)tx; - float y = (float)ty; - - q->x0 = x; - q->y0 = y; - q->x1 = x + b->xoff2 - b->xoff; - q->y1 = y + b->yoff2 - b->yoff; - } else { - q->x0 = *xpos + b->xoff; - q->y0 = *ypos + b->yoff; - q->x1 = *xpos + b->xoff2; - q->y1 = *ypos + b->yoff2; - } - q->s0 = b->x0 * ipw; - q->t0 = b->y0 * iph; - q->s1 = b->x1 * ipw; - q->t1 = b->y1 * iph; - *xpos += b->xadvance; -} - -/* ------------------------------------------------------------- - * - * FONT BAKING - * - * --------------------------------------------------------------*/ -struct nk_font_bake_data { - struct nk_tt_fontinfo info; - struct nk_rp_rect *rects; - struct nk_tt_pack_range *ranges; - nk_rune range_count; -}; - -struct nk_font_baker { - struct nk_allocator alloc; - struct nk_tt_pack_context spc; - struct nk_font_bake_data *build; - struct nk_tt_packedchar *packed_chars; - struct nk_rp_rect *rects; - struct nk_tt_pack_range *ranges; -}; - -NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect); -NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range); -NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar); -NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data); -NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker); - -NK_INTERN int -nk_range_count(const nk_rune *range) -{ - const nk_rune *iter = range; - NK_ASSERT(range); - if (!range) return 0; - while (*(iter++) != 0); - return (iter == range) ? 0 : (int)((iter - range)/2); -} - -NK_INTERN int -nk_range_glyph_count(const nk_rune *range, int count) -{ - int i = 0; - int total_glyphs = 0; - for (i = 0; i < count; ++i) { - int diff; - nk_rune f = range[(i*2)+0]; - nk_rune t = range[(i*2)+1]; - NK_ASSERT(t >= f); - diff = (int)((t - f) + 1); - total_glyphs += diff; - } - return total_glyphs; -} - -NK_API const nk_rune* -nk_font_default_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0}; - return ranges; -} - -NK_API const nk_rune* -nk_font_chinese_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x3000, 0x30FF, - 0x31F0, 0x31FF, - 0xFF00, 0xFFEF, - 0x4e00, 0x9FAF, - 0 - }; - return ranges; -} - -NK_API const nk_rune* -nk_font_cyrillic_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x0400, 0x052F, - 0x2DE0, 0x2DFF, - 0xA640, 0xA69F, - 0 - }; - return ranges; -} - -NK_API const nk_rune* -nk_font_korean_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x3131, 0x3163, - 0xAC00, 0xD79D, - 0 - }; - return ranges; -} - -NK_INTERN void -nk_font_baker_memory(nk_size *temp, int *glyph_count, - struct nk_font_config *config_list, int count) -{ - int range_count = 0; - int total_range_count = 0; - struct nk_font_config *iter, *i; - - NK_ASSERT(config_list); - NK_ASSERT(glyph_count); - if (!config_list) { - *temp = 0; - *glyph_count = 0; - return; - } - *glyph_count = 0; - for (iter = config_list; iter; iter = iter->next) { - i = iter; - do {if (!i->range) iter->range = nk_font_default_glyph_ranges(); - range_count = nk_range_count(i->range); - total_range_count += range_count; - *glyph_count += nk_range_glyph_count(i->range, range_count); - } while ((i = i->n) != iter); - } - *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect); - *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range); - *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar); - *temp += (nk_size)count * sizeof(struct nk_font_bake_data); - *temp += sizeof(struct nk_font_baker); - *temp += nk_rect_align + nk_range_align + nk_char_align; - *temp += nk_build_align + nk_baker_align; -} - -NK_INTERN struct nk_font_baker* -nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc) -{ - struct nk_font_baker *baker; - if (!memory) return 0; - /* setup baker inside a memory block */ - baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align); - baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align); - baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align); - baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align); - baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align); - baker->alloc = *alloc; - return baker; -} - -NK_INTERN int -nk_font_bake_pack(struct nk_font_baker *baker, - nk_size *image_memory, int *width, int *height, struct nk_recti *custom, - const struct nk_font_config *config_list, int count, - struct nk_allocator *alloc) -{ - NK_STORAGE const nk_size max_height = 1024 * 32; - const struct nk_font_config *config_iter, *it; - int total_glyph_count = 0; - int total_range_count = 0; - int range_count = 0; - int i = 0; - - NK_ASSERT(image_memory); - NK_ASSERT(width); - NK_ASSERT(height); - NK_ASSERT(config_list); - NK_ASSERT(count); - NK_ASSERT(alloc); - - if (!image_memory || !width || !height || !config_list || !count) return nk_false; - for (config_iter = config_list; config_iter; config_iter = config_iter->next) { - it = config_iter; - do {range_count = nk_range_count(it->range); - total_range_count += range_count; - total_glyph_count += nk_range_glyph_count(it->range, range_count); - } while ((it = it->n) != config_iter); - } - /* setup font baker from temporary memory */ - for (config_iter = config_list; config_iter; config_iter = config_iter->next) { - it = config_iter; - do {if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)it->ttf_blob, 0)) - return nk_false; - } while ((it = it->n) != config_iter); - } - *height = 0; - *width = (total_glyph_count > 1000) ? 1024 : 512; - nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc); - { - int input_i = 0; - int range_n = 0; - int rect_n = 0; - int char_n = 0; - - if (custom) { - /* pack custom user data first so it will be in the upper left corner*/ - struct nk_rp_rect custom_space; - nk_zero(&custom_space, sizeof(custom_space)); - custom_space.w = (nk_rp_coord)((custom->w * 2) + 1); - custom_space.h = (nk_rp_coord)(custom->h + 1); - - nk_tt_PackSetOversampling(&baker->spc, 1, 1); - nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1); - *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h)); - - custom->x = (short)custom_space.x; - custom->y = (short)custom_space.y; - custom->w = (short)custom_space.w; - custom->h = (short)custom_space.h; - } - - /* first font pass: pack all glyphs */ - for (input_i = 0, config_iter = config_list; input_i < count && config_iter; - config_iter = config_iter->next) { - it = config_iter; - do {int n = 0; - int glyph_count; - const nk_rune *in_range; - const struct nk_font_config *cfg = it; - struct nk_font_bake_data *tmp = &baker->build[input_i++]; - - /* count glyphs + ranges in current font */ - glyph_count = 0; range_count = 0; - for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) { - glyph_count += (int)(in_range[1] - in_range[0]) + 1; - range_count++; - } - - /* setup ranges */ - tmp->ranges = baker->ranges + range_n; - tmp->range_count = (nk_rune)range_count; - range_n += range_count; - for (i = 0; i < range_count; ++i) { - in_range = &cfg->range[i * 2]; - tmp->ranges[i].font_size = cfg->size; - tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0]; - tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1; - tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n; - char_n += tmp->ranges[i].num_chars; - } - - /* pack */ - tmp->rects = baker->rects + rect_n; - rect_n += glyph_count; - nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); - n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info, - tmp->ranges, (int)tmp->range_count, tmp->rects); - nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n); - - /* texture height */ - for (i = 0; i < n; ++i) { - if (tmp->rects[i].was_packed) - *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h); - } - } while ((it = it->n) != config_iter); - } - NK_ASSERT(rect_n == total_glyph_count); - NK_ASSERT(char_n == total_glyph_count); - NK_ASSERT(range_n == total_range_count); - } - *height = (int)nk_round_up_pow2((nk_uint)*height); - *image_memory = (nk_size)(*width) * (nk_size)(*height); - return nk_true; -} - -NK_INTERN void -nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height, - struct nk_font_glyph *glyphs, int glyphs_count, - const struct nk_font_config *config_list, int font_count) -{ - int input_i = 0; - nk_rune glyph_n = 0; - const struct nk_font_config *config_iter; - const struct nk_font_config *it; - - NK_ASSERT(image_memory); - NK_ASSERT(width); - NK_ASSERT(height); - NK_ASSERT(config_list); - NK_ASSERT(baker); - NK_ASSERT(font_count); - NK_ASSERT(glyphs_count); - if (!image_memory || !width || !height || !config_list || - !font_count || !glyphs || !glyphs_count) - return; - - /* second font pass: render glyphs */ - nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height)); - baker->spc.pixels = (unsigned char*)image_memory; - baker->spc.height = (int)height; - for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; - config_iter = config_iter->next) { - it = config_iter; - do {const struct nk_font_config *cfg = it; - struct nk_font_bake_data *tmp = &baker->build[input_i++]; - nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); - nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges, - (int)tmp->range_count, tmp->rects, &baker->alloc); - } while ((it = it->n) != config_iter); - } nk_tt_PackEnd(&baker->spc, &baker->alloc); - - /* third pass: setup font and glyphs */ - for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; - config_iter = config_iter->next) { - it = config_iter; - do {nk_size i = 0; - int char_idx = 0; - nk_rune glyph_count = 0; - const struct nk_font_config *cfg = it; - struct nk_font_bake_data *tmp = &baker->build[input_i++]; - struct nk_baked_font *dst_font = cfg->font; - - float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size); - int unscaled_ascent, unscaled_descent, unscaled_line_gap; - nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent, - &unscaled_line_gap); - - /* fill baked font */ - if (!cfg->merge_mode) { - dst_font->ranges = cfg->range; - dst_font->height = cfg->size; - dst_font->ascent = ((float)unscaled_ascent * font_scale); - dst_font->descent = ((float)unscaled_descent * font_scale); - dst_font->glyph_offset = glyph_n; - } - - /* fill own baked font glyph array */ - for (i = 0; i < tmp->range_count; ++i) { - struct nk_tt_pack_range *range = &tmp->ranges[i]; - for (char_idx = 0; char_idx < range->num_chars; char_idx++) - { - nk_rune codepoint = 0; - float dummy_x = 0, dummy_y = 0; - struct nk_tt_aligned_quad q; - struct nk_font_glyph *glyph; - - /* query glyph bounds from stb_truetype */ - const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx]; - if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue; - codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx); - nk_tt_GetPackedQuad(range->chardata_for_range, (int)width, - (int)height, char_idx, &dummy_x, &dummy_y, &q, 0); - - /* fill own glyph type with data */ - glyph = &glyphs[dst_font->glyph_offset + dst_font->glyph_count + (unsigned int)glyph_count]; - glyph->codepoint = codepoint; - glyph->x0 = q.x0; glyph->y0 = q.y0; - glyph->x1 = q.x1; glyph->y1 = q.y1; - glyph->y0 += (dst_font->ascent + 0.5f); - glyph->y1 += (dst_font->ascent + 0.5f); - glyph->w = glyph->x1 - glyph->x0 + 0.5f; - glyph->h = glyph->y1 - glyph->y0; - - if (cfg->coord_type == NK_COORD_PIXEL) { - glyph->u0 = q.s0 * (float)width; - glyph->v0 = q.t0 * (float)height; - glyph->u1 = q.s1 * (float)width; - glyph->v1 = q.t1 * (float)height; - } else { - glyph->u0 = q.s0; - glyph->v0 = q.t0; - glyph->u1 = q.s1; - glyph->v1 = q.t1; - } - glyph->xadvance = (pc->xadvance + cfg->spacing.x); - if (cfg->pixel_snap) - glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f); - glyph_count++; - } - } - dst_font->glyph_count += glyph_count; - glyph_n += glyph_count; - } while ((it = it->n) != config_iter); - } -} - -NK_INTERN void -nk_font_bake_custom_data(void *img_memory, int img_width, int img_height, - struct nk_recti img_dst, const char *texture_data_mask, int tex_width, - int tex_height, char white, char black) -{ - nk_byte *pixels; - int y = 0; - int x = 0; - int n = 0; - - NK_ASSERT(img_memory); - NK_ASSERT(img_width); - NK_ASSERT(img_height); - NK_ASSERT(texture_data_mask); - NK_UNUSED(tex_height); - if (!img_memory || !img_width || !img_height || !texture_data_mask) - return; - - pixels = (nk_byte*)img_memory; - for (y = 0, n = 0; y < tex_height; ++y) { - for (x = 0; x < tex_width; ++x, ++n) { - const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width); - const int off1 = off0 + 1 + tex_width; - pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00; - pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00; - } - } -} - -NK_INTERN void -nk_font_bake_convert(void *out_memory, int img_width, int img_height, - const void *in_memory) -{ - int n = 0; - nk_rune *dst; - const nk_byte *src; - - NK_ASSERT(out_memory); - NK_ASSERT(in_memory); - NK_ASSERT(img_width); - NK_ASSERT(img_height); - if (!out_memory || !in_memory || !img_height || !img_width) return; - - dst = (nk_rune*)out_memory; - src = (const nk_byte*)in_memory; - for (n = (int)(img_width * img_height); n > 0; n--) - *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF; -} - -/* ------------------------------------------------------------- - * - * FONT - * - * --------------------------------------------------------------*/ -NK_INTERN float -nk_font_text_width(nk_handle handle, float height, const char *text, int len) -{ - nk_rune unicode; - int text_len = 0; - float text_width = 0; - int glyph_len = 0; - float scale = 0; - - struct nk_font *font = (struct nk_font*)handle.ptr; - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - if (!font || !text || !len) - return 0; - - scale = height/font->info.height; - glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len); - if (!glyph_len) return 0; - while (text_len <= (int)len && glyph_len) { - const struct nk_font_glyph *g; - if (unicode == NK_UTF_INVALID) break; - - /* query currently drawn glyph information */ - g = nk_font_find_glyph(font, unicode); - text_width += g->xadvance * scale; - - /* offset next glyph */ - glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len); - text_len += glyph_len; - } - return text_width; -} - -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_INTERN void -nk_font_query_font_glyph(nk_handle handle, float height, - struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) -{ - float scale; - const struct nk_font_glyph *g; - struct nk_font *font; - - NK_ASSERT(glyph); - NK_UNUSED(next_codepoint); - - font = (struct nk_font*)handle.ptr; - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - if (!font || !glyph) - return; - - scale = height/font->info.height; - g = nk_font_find_glyph(font, codepoint); - glyph->width = (g->x1 - g->x0) * scale; - glyph->height = (g->y1 - g->y0) * scale; - glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale); - glyph->xadvance = (g->xadvance * scale); - glyph->uv[0] = nk_vec2(g->u0, g->v0); - glyph->uv[1] = nk_vec2(g->u1, g->v1); -} -#endif - -NK_API const struct nk_font_glyph* -nk_font_find_glyph(struct nk_font *font, nk_rune unicode) -{ - int i = 0; - int count; - int total_glyphs = 0; - const struct nk_font_glyph *glyph = 0; - const struct nk_font_config *iter = 0; - - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - NK_ASSERT(font->info.ranges); - if (!font || !font->glyphs) return 0; - - glyph = font->fallback; - iter = font->config; - do {count = nk_range_count(iter->range); - for (i = 0; i < count; ++i) { - nk_rune f = iter->range[(i*2)+0]; - nk_rune t = iter->range[(i*2)+1]; - int diff = (int)((t - f) + 1); - if (unicode >= f && unicode <= t) - return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))]; - total_glyphs += diff; - } - } while ((iter = iter->n) != font->config); - return glyph; -} - -NK_INTERN void -nk_font_init(struct nk_font *font, float pixel_height, - nk_rune fallback_codepoint, struct nk_font_glyph *glyphs, - const struct nk_baked_font *baked_font, nk_handle atlas) -{ - struct nk_baked_font baked; - NK_ASSERT(font); - NK_ASSERT(glyphs); - NK_ASSERT(baked_font); - if (!font || !glyphs || !baked_font) - return; - - baked = *baked_font; - font->fallback = 0; - font->info = baked; - font->scale = (float)pixel_height / (float)font->info.height; - font->glyphs = &glyphs[baked_font->glyph_offset]; - font->texture = atlas; - font->fallback_codepoint = fallback_codepoint; - font->fallback = nk_font_find_glyph(font, fallback_codepoint); - - font->handle.height = font->info.height * font->scale; - font->handle.width = nk_font_text_width; - font->handle.userdata.ptr = font; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - font->handle.query = nk_font_query_font_glyph; - font->handle.texture = font->texture; -#endif -} - -/* --------------------------------------------------------------------------- - * - * DEFAULT FONT - * - * ProggyClean.ttf - * Copyright (c) 2004, 2005 Tristan Grimmer - * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip) - * Download and more information at http://upperbounds.net - *-----------------------------------------------------------------------------*/ -#ifdef NK_INCLUDE_DEFAULT_FONT - - #ifdef __clang__ -#pragma clang diagnostic push - 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"X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X " - "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X " - "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X " - "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X " - "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX " - "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------" - "X.X X..X - -X.......X- X.......X - XX XX - " - "XX X..X - - X.....X - X.....X - X.X X.X - " - " X..X - X...X - X...X - X..X X..X - " - " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - " - "------------ - X - X -X.....................X- " - " ----------------------------------- X...XXXXXXXXXXXXX...X - " - " - X..X X..X - " - " - X.X X.X - " - " - XX XX - " -}; - -#ifdef __clang__ -#pragma clang diagnostic pop -#elif defined(__GNUC__) || defined(__GNUG__) -#pragma GCC diagnostic pop -#endif - -NK_INTERN unsigned int -nk_decompress_length(unsigned char *input) -{ - return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]); -} - -NK_GLOBAL unsigned char *nk__barrier; -NK_GLOBAL unsigned char *nk__barrier2; -NK_GLOBAL unsigned char *nk__barrier3; -NK_GLOBAL unsigned char *nk__barrier4; -NK_GLOBAL unsigned char *nk__dout; - -NK_INTERN void -nk__match(unsigned char *data, unsigned int length) -{ - /* INVERSE of memmove... write each byte before copying the next...*/ - NK_ASSERT (nk__dout + length <= nk__barrier); - if (nk__dout + length > nk__barrier) { nk__dout += length; return; } - if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; } - while (length--) *nk__dout++ = *data++; -} - -NK_INTERN void -nk__lit(unsigned char *data, unsigned int length) -{ - NK_ASSERT (nk__dout + length <= nk__barrier); - if (nk__dout + length > nk__barrier) { nk__dout += length; return; } - if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; } - NK_MEMCPY(nk__dout, data, length); - nk__dout += length; -} - -#define nk__in2(x) ((i[x] << 8) + i[(x)+1]) -#define nk__in3(x) ((i[x] << 16) + nk__in2((x)+1)) -#define nk__in4(x) ((i[x] << 24) + nk__in3((x)+1)) - -NK_INTERN unsigned char* -nk_decompress_token(unsigned char *i) -{ - if (*i >= 0x20) { /* use fewer if's for cases that expand small */ - if (*i >= 0x80) nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2; - else if (*i >= 0x40) nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3; - else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); - } else { /* more ifs for cases that expand large, since overhead is amortized */ - if (*i >= 0x18) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4; - else if (*i >= 0x10) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5; - else if (*i >= 0x08) nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1); - else if (*i == 0x07) nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1); - else if (*i == 0x06) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5; - else if (*i == 0x04) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6; - } - return i; -} - -NK_INTERN unsigned int -nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) -{ - const unsigned long ADLER_MOD = 65521; - unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; - unsigned long blocklen, i; - - blocklen = buflen % 5552; - while (buflen) { - for (i=0; i + 7 < blocklen; i += 8) { - s1 += buffer[0]; s2 += s1; - s1 += buffer[1]; s2 += s1; - s1 += buffer[2]; s2 += s1; - s1 += buffer[3]; s2 += s1; - s1 += buffer[4]; s2 += s1; - s1 += buffer[5]; s2 += s1; - s1 += buffer[6]; s2 += s1; - s1 += buffer[7]; s2 += s1; - buffer += 8; - } - for (; i < blocklen; ++i) { - s1 += *buffer++; s2 += s1; - } - - s1 %= ADLER_MOD; s2 %= ADLER_MOD; - buflen -= (unsigned int)blocklen; - blocklen = 5552; - } - return (unsigned int)(s2 << 16) + (unsigned int)s1; -} - -NK_INTERN unsigned int -nk_decompress(unsigned char *output, unsigned char *i, unsigned int length) -{ - unsigned int olen; - if (nk__in4(0) != 0x57bC0000) return 0; - if (nk__in4(4) != 0) return 0; /* error! stream is > 4GB */ - olen = nk_decompress_length(i); - nk__barrier2 = i; - nk__barrier3 = i+length; - nk__barrier = output + olen; - nk__barrier4 = output; - i += 16; - - nk__dout = output; - for (;;) { - unsigned char *old_i = i; - i = nk_decompress_token(i); - if (i == old_i) { - if (*i == 0x05 && i[1] == 0xfa) { - NK_ASSERT(nk__dout == output + olen); - if (nk__dout != output + olen) return 0; - if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2)) - return 0; - return olen; - } else { - NK_ASSERT(0); /* NOTREACHED */ - return 0; - } - } - NK_ASSERT(nk__dout <= output + olen); - if (nk__dout > output + olen) - return 0; - } -} - -NK_INTERN unsigned int -nk_decode_85_byte(char c) -{ return (unsigned int)((c >= '\\') ? c-36 : c-35); } - -NK_INTERN void -nk_decode_85(unsigned char* dst, const unsigned char* src) -{ - while (*src) - { - unsigned int tmp = - nk_decode_85_byte((char)src[0]) + - 85 * (nk_decode_85_byte((char)src[1]) + - 85 * (nk_decode_85_byte((char)src[2]) + - 85 * (nk_decode_85_byte((char)src[3]) + - 85 * nk_decode_85_byte((char)src[4])))); - - /* we can't assume little-endianess. */ - dst[0] = (unsigned char)((tmp >> 0) & 0xFF); - dst[1] = (unsigned char)((tmp >> 8) & 0xFF); - dst[2] = (unsigned char)((tmp >> 16) & 0xFF); - dst[3] = (unsigned char)((tmp >> 24) & 0xFF); - - src += 5; - dst += 4; - } -} - -/* ------------------------------------------------------------- - * - * FONT ATLAS - * - * --------------------------------------------------------------*/ -NK_API struct nk_font_config -nk_font_config(float pixel_height) -{ - struct nk_font_config cfg; - nk_zero_struct(cfg); - cfg.ttf_blob = 0; - cfg.ttf_size = 0; - cfg.ttf_data_owned_by_atlas = 0; - cfg.size = pixel_height; - cfg.oversample_h = 3; - cfg.oversample_v = 1; - cfg.pixel_snap = 0; - cfg.coord_type = NK_COORD_UV; - cfg.spacing = nk_vec2(0,0); - cfg.range = nk_font_default_glyph_ranges(); - cfg.merge_mode = 0; - cfg.fallback_glyph = '?'; - cfg.font = 0; - cfg.n = 0; - return cfg; -} - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_font_atlas_init_default(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - if (!atlas) return; - nk_zero_struct(*atlas); - atlas->temporary.userdata.ptr = 0; - atlas->temporary.alloc = nk_malloc; - atlas->temporary.free = nk_mfree; - atlas->permanent.userdata.ptr = 0; - atlas->permanent.alloc = nk_malloc; - atlas->permanent.free = nk_mfree; -} -#endif - -NK_API void -nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc) -{ - NK_ASSERT(atlas); - NK_ASSERT(alloc); - if (!atlas || !alloc) return; - nk_zero_struct(*atlas); - atlas->permanent = *alloc; - atlas->temporary = *alloc; -} - -NK_API void -nk_font_atlas_init_custom(struct nk_font_atlas *atlas, - struct nk_allocator *permanent, struct nk_allocator *temporary) -{ - NK_ASSERT(atlas); - NK_ASSERT(permanent); - NK_ASSERT(temporary); - if (!atlas || !permanent || !temporary) return; - nk_zero_struct(*atlas); - atlas->permanent = *permanent; - atlas->temporary = *temporary; -} - -NK_API void -nk_font_atlas_begin(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free || - !atlas->temporary.alloc || !atlas->temporary.free) return; - if (atlas->glyphs) { - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - atlas->glyphs = 0; - } - if (atlas->pixel) { - atlas->permanent.free(atlas->permanent.userdata, atlas->pixel); - atlas->pixel = 0; - } -} - -NK_API struct nk_font* -nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config) -{ - struct nk_font *font = 0; - struct nk_font_config *cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - - NK_ASSERT(config); - NK_ASSERT(config->ttf_blob); - NK_ASSERT(config->ttf_size); - NK_ASSERT(config->size > 0.0f); - - if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f|| - !atlas->permanent.alloc || !atlas->permanent.free || - !atlas->temporary.alloc || !atlas->temporary.free) - return 0; - - /* allocate font config */ - cfg = (struct nk_font_config*) - atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config)); - NK_MEMCPY(cfg, config, sizeof(*config)); - cfg->n = cfg; - cfg->p = cfg; - - if (!config->merge_mode) { - /* insert font config into list */ - if (!atlas->config) { - atlas->config = cfg; - cfg->next = 0; - } else { - struct nk_font_config *i = atlas->config; - while (i->next) i = i->next; - i->next = cfg; - cfg->next = 0; - } - /* allocate new font */ - font = (struct nk_font*) - atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font)); - NK_ASSERT(font); - nk_zero(font, sizeof(*font)); - if (!font) return 0; - font->config = cfg; - - /* insert font into list */ - if (!atlas->fonts) { - atlas->fonts = font; - font->next = 0; - } else { - struct nk_font *i = atlas->fonts; - while (i->next) i = i->next; - i->next = font; - font->next = 0; - } - cfg->font = &font->info; - } else { - /* extend previously added font */ - struct nk_font *f = 0; - struct nk_font_config *c = 0; - NK_ASSERT(atlas->font_num); - f = atlas->fonts; - c = f->config; - cfg->font = &f->info; - - cfg->n = c; - cfg->p = c->p; - c->p->n = cfg; - c->p = cfg; - } - /* create own copy of .TTF font blob */ - if (!config->ttf_data_owned_by_atlas) { - cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size); - NK_ASSERT(cfg->ttf_blob); - if (!cfg->ttf_blob) { - atlas->font_num++; - return 0; - } - NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size); - cfg->ttf_data_owned_by_atlas = 1; - } - atlas->font_num++; - return font; -} - -NK_API struct nk_font* -nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, - nk_size size, float height, const struct nk_font_config *config) -{ - struct nk_font_config cfg; - NK_ASSERT(memory); - NK_ASSERT(size); - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = memory; - cfg.ttf_size = size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 0; - return nk_font_atlas_add(atlas, &cfg); -} - -#ifdef NK_INCLUDE_STANDARD_IO -NK_API struct nk_font* -nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, - float height, const struct nk_font_config *config) -{ - nk_size size; - char *memory; - struct nk_font_config cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - if (!atlas || !file_path) return 0; - memory = nk_file_load(file_path, &size, &atlas->permanent); - if (!memory) return 0; - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = memory; - cfg.ttf_size = size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 1; - return nk_font_atlas_add(atlas, &cfg); -} -#endif - -NK_API struct nk_font* -nk_font_atlas_add_compressed(struct nk_font_atlas *atlas, - void *compressed_data, nk_size compressed_size, float height, - const struct nk_font_config *config) -{ - unsigned int decompressed_size; - void *decompressed_data; - struct nk_font_config cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(compressed_data); - NK_ASSERT(compressed_size); - if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - decompressed_size = nk_decompress_length((unsigned char*)compressed_data); - decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size); - NK_ASSERT(decompressed_data); - if (!decompressed_data) return 0; - nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data, - (unsigned int)compressed_size); - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = decompressed_data; - cfg.ttf_size = decompressed_size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 1; - return nk_font_atlas_add(atlas, &cfg); -} - -NK_API struct nk_font* -nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas, - const char *data_base85, float height, const struct nk_font_config *config) -{ - int compressed_size; - void *compressed_data; - struct nk_font *font; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(data_base85); - if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4; - compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size); - NK_ASSERT(compressed_data); - if (!compressed_data) return 0; - nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85); - font = nk_font_atlas_add_compressed(atlas, compressed_data, - (nk_size)compressed_size, height, config); - atlas->temporary.free(atlas->temporary.userdata, compressed_data); - return font; -} - -#ifdef NK_INCLUDE_DEFAULT_FONT -NK_API struct nk_font* -nk_font_atlas_add_default(struct nk_font_atlas *atlas, - float pixel_height, const struct nk_font_config *config) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - return nk_font_atlas_add_compressed_base85(atlas, - nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config); -} -#endif - -NK_API const void* -nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height, - enum nk_font_atlas_format fmt) -{ - int i = 0; - void *tmp = 0; - nk_size tmp_size, img_size; - struct nk_font *font_iter; - struct nk_font_baker *baker; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(width); - NK_ASSERT(height); - if (!atlas || !width || !height || - !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - -#ifdef NK_INCLUDE_DEFAULT_FONT - /* no font added so just use default font */ - if (!atlas->font_num) - atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0); -#endif - NK_ASSERT(atlas->font_num); - if (!atlas->font_num) return 0; - - /* allocate temporary baker memory required for the baking process */ - nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num); - tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size); - NK_ASSERT(tmp); - if (!tmp) goto failed; - - /* allocate glyph memory for all fonts */ - baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary); - atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc( - atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count); - NK_ASSERT(atlas->glyphs); - if (!atlas->glyphs) - goto failed; - - /* pack all glyphs into a tight fit space */ - atlas->custom.w = (NK_CURSOR_DATA_W*2)+1; - atlas->custom.h = NK_CURSOR_DATA_H + 1; - if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom, - atlas->config, atlas->font_num, &atlas->temporary)) - goto failed; - - /* allocate memory for the baked image font atlas */ - atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size); - NK_ASSERT(atlas->pixel); - if (!atlas->pixel) - goto failed; - - /* bake glyphs and custom white pixel into image */ - nk_font_bake(baker, atlas->pixel, *width, *height, - atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num); - nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom, - nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X'); - - if (fmt == NK_FONT_ATLAS_RGBA32) { - /* convert alpha8 image into rgba32 image */ - void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0, - (nk_size)(*width * *height * 4)); - NK_ASSERT(img_rgba); - if (!img_rgba) goto failed; - nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel); - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = img_rgba; - } - atlas->tex_width = *width; - atlas->tex_height = *height; - - /* initialize each font */ - for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { - struct nk_font *font = font_iter; - struct nk_font_config *config = font->config; - nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs, - config->font, nk_handle_ptr(0)); - } - - /* initialize each cursor */ - {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = { - /* Pos ----- Size ------- Offset --*/ - {{ 0, 3}, {12,19}, { 0, 0}}, - {{13, 0}, { 7,16}, { 4, 8}}, - {{31, 0}, {23,23}, {11,11}}, - {{21, 0}, { 9, 23}, { 5,11}}, - {{55,18}, {23, 9}, {11, 5}}, - {{73, 0}, {17,17}, { 9, 9}}, - {{55, 0}, {17,17}, { 9, 9}} - }; - for (i = 0; i < NK_CURSOR_COUNT; ++i) { - struct nk_cursor *cursor = &atlas->cursors[i]; - cursor->img.w = (unsigned short)*width; - cursor->img.h = (unsigned short)*height; - cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x); - cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y); - cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x; - cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y; - cursor->size = nk_cursor_data[i][1]; - cursor->offset = nk_cursor_data[i][2]; - }} - /* free temporary memory */ - atlas->temporary.free(atlas->temporary.userdata, tmp); - return atlas->pixel; - -failed: - /* error so cleanup all memory */ - if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp); - if (atlas->glyphs) { - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - atlas->glyphs = 0; - } - if (atlas->pixel) { - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = 0; - } - return 0; -} - -NK_API void -nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture, - struct nk_draw_null_texture *null) -{ - int i = 0; - struct nk_font *font_iter; - NK_ASSERT(atlas); - if (!atlas) { - if (!null) return; - null->texture = texture; - null->uv = nk_vec2(0.5f,0.5f); - } - if (null) { - null->texture = texture; - null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width; - null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height; - } - for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { - font_iter->texture = texture; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - font_iter->handle.texture = texture; -#endif - } - for (i = 0; i < NK_CURSOR_COUNT; ++i) - atlas->cursors[i].img.handle = texture; - - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = 0; - atlas->tex_width = 0; - atlas->tex_height = 0; - atlas->custom.x = 0; - atlas->custom.y = 0; - atlas->custom.w = 0; - atlas->custom.h = 0; -} - -NK_API void -nk_font_atlas_cleanup(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; - if (atlas->config) { - struct nk_font_config *iter; - for (iter = atlas->config; iter; iter = iter->next) { - struct nk_font_config *i; - for (i = iter->n; i != iter; i = i->n) { - atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); - i->ttf_blob = 0; - } - atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); - iter->ttf_blob = 0; - } - } -} - -NK_API void -nk_font_atlas_clear(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; - - if (atlas->config) { - struct nk_font_config *iter, *next; - for (iter = atlas->config; iter; iter = next) { - struct nk_font_config *i, *n; - for (i = iter->n; i != iter; i = n) { - n = i->n; - if (i->ttf_blob) - atlas->permanent.free(atlas->permanent.userdata, i->ttf_blob); - atlas->permanent.free(atlas->permanent.userdata, i); - } - next = iter->next; - if (i->ttf_blob) - atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); - atlas->permanent.free(atlas->permanent.userdata, iter); - } - atlas->config = 0; - } - if (atlas->fonts) { - struct nk_font *iter, *next; - for (iter = atlas->fonts; iter; iter = next) { - next = iter->next; - atlas->permanent.free(atlas->permanent.userdata, iter); - } - atlas->fonts = 0; - } - if (atlas->glyphs) - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - nk_zero_struct(*atlas); -} -#endif -/* ============================================================== - * - * INPUT - * - * ===============================================================*/ -NK_API void -nk_input_begin(struct nk_context *ctx) -{ - int i; - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - for (i = 0; i < NK_BUTTON_MAX; ++i) - in->mouse.buttons[i].clicked = 0; - - in->keyboard.text_len = 0; - in->mouse.scroll_delta = nk_vec2(0,0); - in->mouse.prev.x = in->mouse.pos.x; - in->mouse.prev.y = in->mouse.pos.y; - in->mouse.delta.x = 0; - in->mouse.delta.y = 0; - for (i = 0; i < NK_KEY_MAX; i++) - in->keyboard.keys[i].clicked = 0; -} - -NK_API void -nk_input_end(struct nk_context *ctx) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->mouse.grab) - in->mouse.grab = 0; - if (in->mouse.ungrab) { - in->mouse.grabbed = 0; - in->mouse.ungrab = 0; - in->mouse.grab = 0; - } -} - -NK_API void -nk_input_motion(struct nk_context *ctx, int x, int y) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - in->mouse.pos.x = (float)x; - in->mouse.pos.y = (float)y; - in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x; - in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y; -} - -NK_API void -nk_input_key(struct nk_context *ctx, enum nk_keys key, int down) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->keyboard.keys[key].down != down) - in->keyboard.keys[key].clicked++; - in->keyboard.keys[key].down = down; -} - -NK_API void -nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down) -{ - struct nk_mouse_button *btn; - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->mouse.buttons[id].down == down) return; - - btn = &in->mouse.buttons[id]; - btn->clicked_pos.x = (float)x; - btn->clicked_pos.y = (float)y; - btn->down = down; - btn->clicked++; -} - -NK_API void -nk_input_scroll(struct nk_context *ctx, struct nk_vec2 val) -{ - NK_ASSERT(ctx); - if (!ctx) return; - ctx->input.mouse.scroll_delta.x += val.x; - ctx->input.mouse.scroll_delta.y += val.y; -} - -NK_API void -nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph) -{ - int len = 0; - nk_rune unicode; - struct nk_input *in; - - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - - len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE); - if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) { - nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len], - NK_INPUT_MAX - in->keyboard.text_len); - in->keyboard.text_len += len; - } -} - -NK_API void -nk_input_char(struct nk_context *ctx, char c) -{ - nk_glyph glyph; - NK_ASSERT(ctx); - if (!ctx) return; - glyph[0] = c; - nk_input_glyph(ctx, glyph); -} - -NK_API void -nk_input_unicode(struct nk_context *ctx, nk_rune unicode) -{ - nk_glyph rune; - NK_ASSERT(ctx); - if (!ctx) return; - nk_utf_encode(unicode, rune, NK_UTF_SIZE); - nk_input_glyph(ctx, rune); -} - -NK_API int -nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false; -} - -NK_API int -nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h)) - return nk_false; - return nk_true; -} - -NK_API int -nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b, int down) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down); -} - -NK_API int -nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) && - btn->clicked) ? nk_true : nk_false; -} - -NK_API int -nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b, int down) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) && - btn->clicked) ? nk_true : nk_false; -} - -NK_API int -nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b) -{ - int i, down = 0; - for (i = 0; i < NK_BUTTON_MAX; ++i) - down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b); - return down; -} - -NK_API int -nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect) -{ - if (!i) return nk_false; - return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h); -} - -NK_API int -nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect) -{ - if (!i) return nk_false; - return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h); -} - -NK_API int -nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect) -{ - if (!i) return nk_false; - if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false; - return nk_input_is_mouse_click_in_rect(i, id, rect); -} - -NK_API int -nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id) -{ - if (!i) return nk_false; - return i->mouse.buttons[id].down; -} - -NK_API int -nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id) -{ - const struct nk_mouse_button *b; - if (!i) return nk_false; - b = &i->mouse.buttons[id]; - if (b->down && b->clicked) - return nk_true; - return nk_false; -} - -NK_API int -nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id) -{ - if (!i) return nk_false; - return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked); -} - -NK_API int -nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if ((k->down && k->clicked) || (!k->down && k->clicked >= 2)) - return nk_true; - return nk_false; -} - -NK_API int -nk_input_is_key_released(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if ((!k->down && k->clicked) || (k->down && k->clicked >= 2)) - return nk_true; - return nk_false; -} - -NK_API int -nk_input_is_key_down(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if (k->down) return nk_true; - return nk_false; -} - -/* - * ============================================================== - * - * TEXT EDITOR - * - * =============================================================== - */ -/* stb_textedit.h - v1.8 - public domain - Sean Barrett */ -struct nk_text_find { - float x,y; /* position of n'th character */ - float height; /* height of line */ - int first_char, length; /* first char of row, and length */ - int prev_first; /*_ first char of previous row */ -}; - -struct nk_text_edit_row { - float x0,x1; - /* starting x location, end x location (allows for align=right, etc) */ - float baseline_y_delta; - /* position of baseline relative to previous row's baseline*/ - float ymin,ymax; - /* height of row above and below baseline */ - int num_chars; -}; - -/* forward declarations */ -NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int); -NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int); -NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int); -#define NK_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) - -NK_INTERN float -nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id, - const struct nk_user_font *font) -{ - int len = 0; - nk_rune unicode = 0; - const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len); - return font->width(font->userdata, font->height, str, len); -} - -NK_INTERN void -nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit, - int line_start_id, float row_height, const struct nk_user_font *font) -{ - int l; - int glyphs = 0; - nk_rune unicode; - const char *remaining; - int len = nk_str_len_char(&edit->string); - const char *end = nk_str_get_const(&edit->string) + len; - const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l); - const struct nk_vec2 size = nk_text_calculate_text_bounds(font, - text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE); - - r->x0 = 0.0f; - r->x1 = size.x; - r->baseline_y_delta = size.y; - r->ymin = 0.0f; - r->ymax = size.y; - r->num_chars = glyphs; -} - -NK_INTERN int -nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y, - const struct nk_user_font *font, float row_height) -{ - struct nk_text_edit_row r; - int n = edit->string.len; - float base_y = 0, prev_x; - int i=0, k; - - r.x0 = r.x1 = 0; - r.ymin = r.ymax = 0; - r.num_chars = 0; - - /* search rows to find one that straddles 'y' */ - while (i < n) { - nk_textedit_layout_row(&r, edit, i, row_height, font); - if (r.num_chars <= 0) - return n; - - if (i==0 && y < base_y + r.ymin) - return 0; - - if (y < base_y + r.ymax) - break; - - i += r.num_chars; - base_y += r.baseline_y_delta; - } - - /* below all text, return 'after' last character */ - if (i >= n) - return n; - - /* check if it's before the beginning of the line */ - if (x < r.x0) - return i; - - /* check if it's before the end of the line */ - if (x < r.x1) { - /* search characters in row for one that straddles 'x' */ - k = i; - prev_x = r.x0; - for (i=0; i < r.num_chars; ++i) { - float w = nk_textedit_get_width(edit, k, i, font); - if (x < prev_x+w) { - if (x < prev_x+w/2) - return k+i; - else return k+i+1; - } - prev_x += w; - } - /* shouldn't happen, but if it does, fall through to end-of-line case */ - } - - /* if the last character is a newline, return that. - * otherwise return 'after' the last character */ - if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n') - return i+r.num_chars-1; - else return i+r.num_chars; -} - -NK_INTERN void -nk_textedit_click(struct nk_text_edit *state, float x, float y, - const struct nk_user_font *font, float row_height) -{ - /* API click: on mouse down, move the cursor to the clicked location, - * and reset the selection */ - state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height); - state->select_start = state->cursor; - state->select_end = state->cursor; - state->has_preferred_x = 0; -} - -NK_INTERN void -nk_textedit_drag(struct nk_text_edit *state, float x, float y, - const struct nk_user_font *font, float row_height) -{ - /* API drag: on mouse drag, move the cursor and selection endpoint - * to the clicked location */ - int p = nk_textedit_locate_coord(state, x, y, font, row_height); - if (state->select_start == state->select_end) - state->select_start = state->cursor; - state->cursor = state->select_end = p; -} - -NK_INTERN void -nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state, - int n, int single_line, const struct nk_user_font *font, float row_height) -{ - /* find the x/y location of a character, and remember info about the previous - * row in case we get a move-up event (for page up, we'll have to rescan) */ - struct nk_text_edit_row r; - int prev_start = 0; - int z = state->string.len; - int i=0, first; - - nk_zero_struct(r); - if (n == z) { - /* if it's at the end, then find the last line -- simpler than trying to - explicitly handle this case in the regular code */ - nk_textedit_layout_row(&r, state, 0, row_height, font); - if (single_line) { - find->first_char = 0; - find->length = z; - } else { - while (i < z) { - prev_start = i; - i += r.num_chars; - nk_textedit_layout_row(&r, state, i, row_height, font); - } - - find->first_char = i; - find->length = r.num_chars; - } - find->x = r.x1; - find->y = r.ymin; - find->height = r.ymax - r.ymin; - find->prev_first = prev_start; - return; - } - - /* search rows to find the one that straddles character n */ - find->y = 0; - - for(;;) { - nk_textedit_layout_row(&r, state, i, row_height, font); - if (n < i + r.num_chars) break; - prev_start = i; - i += r.num_chars; - find->y += r.baseline_y_delta; - } - - find->first_char = first = i; - find->length = r.num_chars; - find->height = r.ymax - r.ymin; - find->prev_first = prev_start; - - /* now scan to find xpos */ - find->x = r.x0; - for (i=0; first+i < n; ++i) - find->x += nk_textedit_get_width(state, first, i, font); -} - -NK_INTERN void -nk_textedit_clamp(struct nk_text_edit *state) -{ - /* make the selection/cursor state valid if client altered the string */ - int n = state->string.len; - if (NK_TEXT_HAS_SELECTION(state)) { - if (state->select_start > n) state->select_start = n; - if (state->select_end > n) state->select_end = n; - /* if clamping forced them to be equal, move the cursor to match */ - if (state->select_start == state->select_end) - state->cursor = state->select_start; - } - if (state->cursor > n) state->cursor = n; -} - -NK_API void -nk_textedit_delete(struct nk_text_edit *state, int where, int len) -{ - /* delete characters while updating undo */ - nk_textedit_makeundo_delete(state, where, len); - nk_str_delete_runes(&state->string, where, len); - state->has_preferred_x = 0; -} - -NK_API void -nk_textedit_delete_selection(struct nk_text_edit *state) -{ - /* delete the section */ - nk_textedit_clamp(state); - if (NK_TEXT_HAS_SELECTION(state)) { - if (state->select_start < state->select_end) { - nk_textedit_delete(state, state->select_start, - state->select_end - state->select_start); - state->select_end = state->cursor = state->select_start; - } else { - nk_textedit_delete(state, state->select_end, - state->select_start - state->select_end); - state->select_start = state->cursor = state->select_end; - } - state->has_preferred_x = 0; - } -} - -NK_INTERN void -nk_textedit_sortselection(struct nk_text_edit *state) -{ - /* canonicalize the selection so start <= end */ - if (state->select_end < state->select_start) { - int temp = state->select_end; - state->select_end = state->select_start; - state->select_start = temp; - } -} - -NK_INTERN void -nk_textedit_move_to_first(struct nk_text_edit *state) -{ - /* move cursor to first character of selection */ - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_sortselection(state); - state->cursor = state->select_start; - state->select_end = state->select_start; - state->has_preferred_x = 0; - } -} - -NK_INTERN void -nk_textedit_move_to_last(struct nk_text_edit *state) -{ - /* move cursor to last character of selection */ - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_sortselection(state); - nk_textedit_clamp(state); - state->cursor = state->select_end; - state->select_start = state->select_end; - state->has_preferred_x = 0; - } -} - -NK_INTERN int -nk_is_word_boundary( struct nk_text_edit *state, int idx) -{ - int len; - nk_rune c; - if (idx <= 0) return 1; - if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1; - return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' || - c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' || - c == '|'); -} - -NK_INTERN int -nk_textedit_move_to_word_previous(struct nk_text_edit *state) -{ - int c = state->cursor - 1; - while( c >= 0 && !nk_is_word_boundary(state, c)) - --c; - - if( c < 0 ) - c = 0; - - return c; -} - -NK_INTERN int -nk_textedit_move_to_word_next(struct nk_text_edit *state) -{ - const int len = state->string.len; - int c = state->cursor+1; - while( c < len && !nk_is_word_boundary(state, c)) - ++c; - - if( c > len ) - c = len; - - return c; -} - -NK_INTERN void -nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state) -{ - /* update selection and cursor to match each other */ - if (!NK_TEXT_HAS_SELECTION(state)) - state->select_start = state->select_end = state->cursor; - else state->cursor = state->select_end; -} - -NK_API int -nk_textedit_cut(struct nk_text_edit *state) -{ - /* API cut: delete selection */ - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - return 0; - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_delete_selection(state); /* implicitly clamps */ - state->has_preferred_x = 0; - return 1; - } - return 0; -} - -NK_API int -nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len) -{ - /* API paste: replace existing selection with passed-in text */ - int glyphs; - const char *text = (const char *) ctext; - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0; - - /* if there's a selection, the paste should delete it */ - nk_textedit_clamp(state); - nk_textedit_delete_selection(state); - - /* try to insert the characters */ - glyphs = nk_utf_len(ctext, len); - if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) { - nk_textedit_makeundo_insert(state, state->cursor, glyphs); - state->cursor += len; - state->has_preferred_x = 0; - return 1; - } - /* remove the undo since we didn't actually insert the characters */ - if (state->undo.undo_point) - --state->undo.undo_point; - return 0; -} - -NK_API void -nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len) -{ - nk_rune unicode; - int glyph_len; - int text_len = 0; - - NK_ASSERT(state); - NK_ASSERT(text); - if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return; - - glyph_len = nk_utf_decode(text, &unicode, total_len); - while ((text_len < total_len) && glyph_len) - { - /* don't insert a backward delete, just process the event */ - if (unicode == 127) goto next; - /* can't add newline in single-line mode */ - if (unicode == '\n' && state->single_line) goto next; - /* filter incoming text */ - if (state->filter && !state->filter(state, unicode)) goto next; - - if (!NK_TEXT_HAS_SELECTION(state) && - state->cursor < state->string.len) - { - if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) { - nk_textedit_makeundo_replace(state, state->cursor, 1, 1); - nk_str_delete_runes(&state->string, state->cursor, 1); - } - if (nk_str_insert_text_utf8(&state->string, state->cursor, - text+text_len, 1)) - { - ++state->cursor; - state->has_preferred_x = 0; - } - } else { - nk_textedit_delete_selection(state); /* implicitly clamps */ - if (nk_str_insert_text_utf8(&state->string, state->cursor, - text+text_len, 1)) - { - nk_textedit_makeundo_insert(state, state->cursor, 1); - ++state->cursor; - state->has_preferred_x = 0; - } - } - next: - text_len += glyph_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len); - } -} - -NK_INTERN void -nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, - const struct nk_user_font *font, float row_height) -{ -retry: - switch (key) - { - case NK_KEY_NONE: - case NK_KEY_CTRL: - case NK_KEY_ENTER: - case NK_KEY_SHIFT: - case NK_KEY_TAB: - case NK_KEY_COPY: - case NK_KEY_CUT: - case NK_KEY_PASTE: - case NK_KEY_MAX: - default: break; - case NK_KEY_TEXT_UNDO: - nk_textedit_undo(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_REDO: - nk_textedit_redo(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_SELECT_ALL: - nk_textedit_select_all(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_INSERT_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - state->mode = NK_TEXT_EDIT_MODE_INSERT; - break; - case NK_KEY_TEXT_REPLACE_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - state->mode = NK_TEXT_EDIT_MODE_REPLACE; - break; - case NK_KEY_TEXT_RESET_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_INSERT || - state->mode == NK_TEXT_EDIT_MODE_REPLACE) - state->mode = NK_TEXT_EDIT_MODE_VIEW; - break; - - case NK_KEY_LEFT: - if (shift_mod) { - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - /* move selection left */ - if (state->select_end > 0) - --state->select_end; - state->cursor = state->select_end; - state->has_preferred_x = 0; - } else { - /* if currently there's a selection, - * move cursor to start of selection */ - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - else if (state->cursor > 0) - --state->cursor; - state->has_preferred_x = 0; - } break; - - case NK_KEY_RIGHT: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - /* move selection right */ - ++state->select_end; - nk_textedit_clamp(state); - state->cursor = state->select_end; - state->has_preferred_x = 0; - } else { - /* if currently there's a selection, - * move cursor to end of selection */ - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - else ++state->cursor; - nk_textedit_clamp(state); - state->has_preferred_x = 0; - } break; - - case NK_KEY_TEXT_WORD_LEFT: - if (shift_mod) { - if( !NK_TEXT_HAS_SELECTION( state ) ) - nk_textedit_prep_selection_at_cursor(state); - state->cursor = nk_textedit_move_to_word_previous(state); - state->select_end = state->cursor; - nk_textedit_clamp(state ); - } else { - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - else { - state->cursor = nk_textedit_move_to_word_previous(state); - nk_textedit_clamp(state ); - } - } break; - - case NK_KEY_TEXT_WORD_RIGHT: - if (shift_mod) { - if( !NK_TEXT_HAS_SELECTION( state ) ) - nk_textedit_prep_selection_at_cursor(state); - state->cursor = nk_textedit_move_to_word_next(state); - state->select_end = state->cursor; - nk_textedit_clamp(state); - } else { - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - else { - state->cursor = nk_textedit_move_to_word_next(state); - nk_textedit_clamp(state ); - } - } break; - - case NK_KEY_DOWN: { - struct nk_text_find find; - struct nk_text_edit_row row; - int i, sel = shift_mod; - - if (state->single_line) { - /* on windows, up&down in single-line behave like left&right */ - key = NK_KEY_RIGHT; - goto retry; - } - - if (sel) - nk_textedit_prep_selection_at_cursor(state); - else if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - - /* compute current position of cursor point */ - nk_textedit_clamp(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - /* now find character position down a row */ - if (find.length) - { - float x; - float goal_x = state->has_preferred_x ? state->preferred_x : find.x; - int start = find.first_char + find.length; - - state->cursor = start; - nk_textedit_layout_row(&row, state, state->cursor, row_height, font); - x = row.x0; - - for (i=0; i < row.num_chars && x < row.x1; ++i) { - float dx = nk_textedit_get_width(state, start, i, font); - x += dx; - if (x > goal_x) - break; - ++state->cursor; - } - nk_textedit_clamp(state); - - state->has_preferred_x = 1; - state->preferred_x = goal_x; - if (sel) - state->select_end = state->cursor; - } - } break; - - case NK_KEY_UP: { - struct nk_text_find find; - struct nk_text_edit_row row; - int i, sel = shift_mod; - - if (state->single_line) { - /* on windows, up&down become left&right */ - key = NK_KEY_LEFT; - goto retry; - } - - if (sel) - nk_textedit_prep_selection_at_cursor(state); - else if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - - /* compute current position of cursor point */ - nk_textedit_clamp(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - /* can only go up if there's a previous row */ - if (find.prev_first != find.first_char) { - /* now find character position up a row */ - float x; - float goal_x = state->has_preferred_x ? state->preferred_x : find.x; - - state->cursor = find.prev_first; - nk_textedit_layout_row(&row, state, state->cursor, row_height, font); - x = row.x0; - - for (i=0; i < row.num_chars && x < row.x1; ++i) { - float dx = nk_textedit_get_width(state, find.prev_first, i, font); - x += dx; - if (x > goal_x) - break; - ++state->cursor; - } - nk_textedit_clamp(state); - - state->has_preferred_x = 1; - state->preferred_x = goal_x; - if (sel) state->select_end = state->cursor; - } - } break; - - case NK_KEY_DEL: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - break; - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_delete_selection(state); - else { - int n = state->string.len; - if (state->cursor < n) - nk_textedit_delete(state, state->cursor, 1); - } - state->has_preferred_x = 0; - break; - - case NK_KEY_BACKSPACE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - break; - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_delete_selection(state); - else { - nk_textedit_clamp(state); - if (state->cursor > 0) { - nk_textedit_delete(state, state->cursor-1, 1); - --state->cursor; - } - } - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_START: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - state->cursor = state->select_end = 0; - state->has_preferred_x = 0; - } else { - state->cursor = state->select_start = state->select_end = 0; - state->has_preferred_x = 0; - } - break; - - case NK_KEY_TEXT_END: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - state->cursor = state->select_end = state->string.len; - state->has_preferred_x = 0; - } else { - state->cursor = state->string.len; - state->select_start = state->select_end = 0; - state->has_preferred_x = 0; - } - break; - - case NK_KEY_TEXT_LINE_START: { - if (shift_mod) { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - if (state->string.len && state->cursor == state->string.len) - --state->cursor; - nk_textedit_find_charpos(&find, state,state->cursor, state->single_line, - font, row_height); - state->cursor = state->select_end = find.first_char; - state->has_preferred_x = 0; - } else { - struct nk_text_find find; - if (state->string.len && state->cursor == state->string.len) - --state->cursor; - nk_textedit_clamp(state); - nk_textedit_move_to_first(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - state->cursor = find.first_char; - state->has_preferred_x = 0; - } - } break; - - case NK_KEY_TEXT_LINE_END: { - if (shift_mod) { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - state->has_preferred_x = 0; - state->cursor = find.first_char + find.length; - if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') - --state->cursor; - state->select_end = state->cursor; - } else { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_move_to_first(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - state->has_preferred_x = 0; - state->cursor = find.first_char + find.length; - if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') - --state->cursor; - }} break; - } -} - -NK_INTERN void -nk_textedit_flush_redo(struct nk_text_undo_state *state) -{ - state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; - state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; -} - -NK_INTERN void -nk_textedit_discard_undo(struct nk_text_undo_state *state) -{ - /* discard the oldest entry in the undo list */ - if (state->undo_point > 0) { - /* if the 0th undo state has characters, clean those up */ - if (state->undo_rec[0].char_storage >= 0) { - int n = state->undo_rec[0].insert_length, i; - /* delete n characters from all other records */ - state->undo_char_point = (short)(state->undo_char_point - n); - NK_MEMCPY(state->undo_char, state->undo_char + n, - (nk_size)state->undo_char_point*sizeof(nk_rune)); - for (i=0; i < state->undo_point; ++i) { - if (state->undo_rec[i].char_storage >= 0) - state->undo_rec[i].char_storage = (short) - (state->undo_rec[i].char_storage - n); - } - } - --state->undo_point; - NK_MEMCPY(state->undo_rec, state->undo_rec+1, - (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0]))); - } -} - -NK_INTERN void -nk_textedit_discard_redo(struct nk_text_undo_state *state) -{ -/* discard the oldest entry in the redo list--it's bad if this - ever happens, but because undo & redo have to store the actual - characters in different cases, the redo character buffer can - fill up even though the undo buffer didn't */ - nk_size num; - int k = NK_TEXTEDIT_UNDOSTATECOUNT-1; - if (state->redo_point <= k) { - /* if the k'th undo state has characters, clean those up */ - if (state->undo_rec[k].char_storage >= 0) { - int n = state->undo_rec[k].insert_length, i; - /* delete n characters from all other records */ - state->redo_char_point = (short)(state->redo_char_point + n); - num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point); - NK_MEMCPY(state->undo_char + state->redo_char_point, - state->undo_char + state->redo_char_point-n, num * sizeof(char)); - for (i = state->redo_point; i < k; ++i) { - if (state->undo_rec[i].char_storage >= 0) { - state->undo_rec[i].char_storage = (short) - (state->undo_rec[i].char_storage + n); - } - } - } - ++state->redo_point; - num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point); - if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1, - state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0])); - } -} - -NK_INTERN struct nk_text_undo_record* -nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars) -{ - /* any time we create a new undo record, we discard redo*/ - nk_textedit_flush_redo(state); - - /* if we have no free records, we have to make room, - * by sliding the existing records down */ - if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - nk_textedit_discard_undo(state); - - /* if the characters to store won't possibly fit in the buffer, - * we can't undo */ - if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) { - state->undo_point = 0; - state->undo_char_point = 0; - return 0; - } - - /* if we don't have enough free characters in the buffer, - * we have to make room */ - while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT) - nk_textedit_discard_undo(state); - return &state->undo_rec[state->undo_point++]; -} - -NK_INTERN nk_rune* -nk_textedit_createundo(struct nk_text_undo_state *state, int pos, - int insert_len, int delete_len) -{ - struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len); - if (r == 0) - return 0; - - r->where = pos; - r->insert_length = (short) insert_len; - r->delete_length = (short) delete_len; - - if (insert_len == 0) { - r->char_storage = -1; - return 0; - } else { - r->char_storage = state->undo_char_point; - state->undo_char_point = (short)(state->undo_char_point + insert_len); - return &state->undo_char[r->char_storage]; - } -} - -NK_API void -nk_textedit_undo(struct nk_text_edit *state) -{ - struct nk_text_undo_state *s = &state->undo; - struct nk_text_undo_record u, *r; - if (s->undo_point == 0) - return; - - /* we need to do two things: apply the undo record, and create a redo record */ - u = s->undo_rec[s->undo_point-1]; - r = &s->undo_rec[s->redo_point-1]; - r->char_storage = -1; - - r->insert_length = u.delete_length; - r->delete_length = u.insert_length; - r->where = u.where; - - if (u.delete_length) - { - /* if the undo record says to delete characters, then the redo record will - need to re-insert the characters that get deleted, so we need to store - them. - there are three cases: - - there's enough room to store the characters - - characters stored for *redoing* don't leave room for redo - - characters stored for *undoing* don't leave room for redo - if the last is true, we have to bail */ - if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) { - /* the undo records take up too much character space; there's no space - * to store the redo characters */ - r->insert_length = 0; - } else { - int i; - /* there's definitely room to store the characters eventually */ - while (s->undo_char_point + u.delete_length > s->redo_char_point) { - /* there's currently not enough room, so discard a redo record */ - nk_textedit_discard_redo(s); - /* should never happen: */ - if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - return; - } - - r = &s->undo_rec[s->redo_point-1]; - r->char_storage = (short)(s->redo_char_point - u.delete_length); - s->redo_char_point = (short)(s->redo_char_point - u.delete_length); - - /* now save the characters */ - for (i=0; i < u.delete_length; ++i) - s->undo_char[r->char_storage + i] = - nk_str_rune_at(&state->string, u.where + i); - } - /* now we can carry out the deletion */ - nk_str_delete_runes(&state->string, u.where, u.delete_length); - } - - /* check type of recorded action: */ - if (u.insert_length) { - /* easy case: was a deletion, so we need to insert n characters */ - nk_str_insert_text_runes(&state->string, u.where, - &s->undo_char[u.char_storage], u.insert_length); - s->undo_char_point = (short)(s->undo_char_point - u.insert_length); - } - state->cursor = (short)(u.where + u.insert_length); - - s->undo_point--; - s->redo_point--; -} - -NK_API void -nk_textedit_redo(struct nk_text_edit *state) -{ - struct nk_text_undo_state *s = &state->undo; - struct nk_text_undo_record *u, r; - if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - return; - - /* we need to do two things: apply the redo record, and create an undo record */ - u = &s->undo_rec[s->undo_point]; - r = s->undo_rec[s->redo_point]; - - /* we KNOW there must be room for the undo record, because the redo record - was derived from an undo record */ - u->delete_length = r.insert_length; - u->insert_length = r.delete_length; - u->where = r.where; - u->char_storage = -1; - - if (r.delete_length) { - /* the redo record requires us to delete characters, so the undo record - needs to store the characters */ - if (s->undo_char_point + u->insert_length > s->redo_char_point) { - u->insert_length = 0; - u->delete_length = 0; - } else { - int i; - u->char_storage = s->undo_char_point; - s->undo_char_point = (short)(s->undo_char_point + u->insert_length); - - /* now save the characters */ - for (i=0; i < u->insert_length; ++i) { - s->undo_char[u->char_storage + i] = - nk_str_rune_at(&state->string, u->where + i); - } - } - nk_str_delete_runes(&state->string, r.where, r.delete_length); - } - - if (r.insert_length) { - /* easy case: need to insert n characters */ - nk_str_insert_text_runes(&state->string, r.where, - &s->undo_char[r.char_storage], r.insert_length); - } - state->cursor = r.where + r.insert_length; - - s->undo_point++; - s->redo_point++; -} - -NK_INTERN void -nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length) -{ - nk_textedit_createundo(&state->undo, where, 0, length); -} - -NK_INTERN void -nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length) -{ - int i; - nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0); - if (p) { - for (i=0; i < length; ++i) - p[i] = nk_str_rune_at(&state->string, where+i); - } -} - -NK_INTERN void -nk_textedit_makeundo_replace(struct nk_text_edit *state, int where, - int old_length, int new_length) -{ - int i; - nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length); - if (p) { - for (i=0; i < old_length; ++i) - p[i] = nk_str_rune_at(&state->string, where+i); - } -} - -NK_INTERN void -nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, - nk_plugin_filter filter) -{ - /* reset the state to default */ - state->undo.undo_point = 0; - state->undo.undo_char_point = 0; - state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; - state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; - state->select_end = state->select_start = 0; - state->cursor = 0; - state->has_preferred_x = 0; - state->preferred_x = 0; - state->cursor_at_end_of_line = 0; - state->initialized = 1; - state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE); - state->mode = NK_TEXT_EDIT_MODE_VIEW; - state->filter = filter; - state->scrollbar = nk_vec2(0,0); -} - -NK_API void -nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size) -{ - NK_ASSERT(state); - NK_ASSERT(memory); - if (!state || !memory || !size) return; - NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init_fixed(&state->string, memory, size); -} - -NK_API void -nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size) -{ - NK_ASSERT(state); - NK_ASSERT(alloc); - if (!state || !alloc) return; - NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init(&state->string, alloc, size); -} - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_textedit_init_default(struct nk_text_edit *state) -{ - NK_ASSERT(state); - if (!state) return; - NK_MEMSET(state, 0, sizeof(struct nk_text_edit)); - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init_default(&state->string); -} -#endif - -NK_API void -nk_textedit_select_all(struct nk_text_edit *state) -{ - NK_ASSERT(state); - state->select_start = 0; - state->select_end = state->string.len; -} - -NK_API void -nk_textedit_free(struct nk_text_edit *state) -{ - NK_ASSERT(state); - if (!state) return; - nk_str_free(&state->string); -} - -/* =============================================================== - * - * TEXT WIDGET - * - * ===============================================================*/ -#define nk_widget_state_reset(s)\ - if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\ - (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\ - else (*(s)) = NK_WIDGET_STATE_INACTIVE; - -struct nk_text { - struct nk_vec2 padding; - struct nk_color background; - struct nk_color text; -}; - -NK_INTERN void -nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, - const char *string, int len, const struct nk_text *t, - nk_flags a, const struct nk_user_font *f) -{ - struct nk_rect label; - float text_width; - - NK_ASSERT(o); - NK_ASSERT(t); - if (!o || !t) return; - - b.h = NK_MAX(b.h, 2 * t->padding.y); - label.x = 0; label.w = 0; - label.y = b.y + t->padding.y; - label.h = NK_MIN(f->height, b.h - 2 * t->padding.y); - - text_width = f->width(f->userdata, f->height, (const char*)string, len); - text_width += (2.0f * t->padding.x); - - /* align in x-axis */ - if (a & NK_TEXT_ALIGN_LEFT) { - label.x = b.x + t->padding.x; - label.w = NK_MAX(0, b.w - 2 * t->padding.x); - } else if (a & NK_TEXT_ALIGN_CENTERED) { - label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width); - label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2); - label.x = NK_MAX(b.x + t->padding.x, label.x); - label.w = NK_MIN(b.x + b.w, label.x + label.w); - if (label.w >= label.x) label.w -= label.x; - } else if (a & NK_TEXT_ALIGN_RIGHT) { - label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width)); - label.w = (float)text_width + 2 * t->padding.x; - } else return; - - /* align in y-axis */ - if (a & NK_TEXT_ALIGN_MIDDLE) { - label.y = b.y + b.h/2.0f - (float)f->height/2.0f; - label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f)); - } else if (a & NK_TEXT_ALIGN_BOTTOM) { - label.y = b.y + b.h - f->height; - label.h = f->height; - } - nk_draw_text(o, label, (const char*)string, - len, f, t->background, t->text); -} - -NK_INTERN void -nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, - const char *string, int len, const struct nk_text *t, - const struct nk_user_font *f) -{ - float width; - int glyphs = 0; - int fitting = 0; - int done = 0; - struct nk_rect line; - struct nk_text text; - NK_INTERN nk_rune seperator[] = {' '}; - - NK_ASSERT(o); - NK_ASSERT(t); - if (!o || !t) return; - - text.padding = nk_vec2(0,0); - text.background = t->background; - text.text = t->text; - - b.w = NK_MAX(b.w, 2 * t->padding.x); - b.h = NK_MAX(b.h, 2 * t->padding.y); - b.h = b.h - 2 * t->padding.y; - - line.x = b.x + t->padding.x; - line.y = b.y + t->padding.y; - line.w = b.w - 2 * t->padding.x; - line.h = 2 * t->padding.y + f->height; - - fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); - while (done < len) { - if (!fitting || line.y + line.h >= (b.y + b.h)) break; - nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f); - done += fitting; - line.y += f->height + 2 * t->padding.y; - fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); - } -} - -/* =============================================================== - * - * BUTTON - * - * ===============================================================*/ -NK_INTERN void -nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, - struct nk_rect content, struct nk_color background, struct nk_color foreground, - float border_width, const struct nk_user_font *font) -{ - switch (type) { - case NK_SYMBOL_X: - case NK_SYMBOL_UNDERSCORE: - case NK_SYMBOL_PLUS: - case NK_SYMBOL_MINUS: { - /* single character text symbol */ - const char *X = (type == NK_SYMBOL_X) ? "x": - (type == NK_SYMBOL_UNDERSCORE) ? "_": - (type == NK_SYMBOL_PLUS) ? "+": "-"; - struct nk_text text; - text.padding = nk_vec2(0,0); - text.background = background; - text.text = foreground; - nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font); - } break; - case NK_SYMBOL_CIRCLE_SOLID: - case NK_SYMBOL_CIRCLE_OUTLINE: - case NK_SYMBOL_RECT_SOLID: - case NK_SYMBOL_RECT_OUTLINE: { - /* simple empty/filled shapes */ - if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) { - nk_fill_rect(out, content, 0, foreground); - if (type == NK_SYMBOL_RECT_OUTLINE) - nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background); - } else { - nk_fill_circle(out, content, foreground); - if (type == NK_SYMBOL_CIRCLE_OUTLINE) - nk_fill_circle(out, nk_shrink_rect(content, 1), background); - } - } break; - case NK_SYMBOL_TRIANGLE_UP: - case NK_SYMBOL_TRIANGLE_DOWN: - case NK_SYMBOL_TRIANGLE_LEFT: - case NK_SYMBOL_TRIANGLE_RIGHT: { - enum nk_heading heading; - struct nk_vec2 points[3]; - heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT : - (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT: - (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN; - nk_triangle_from_direction(points, content, 0, 0, heading); - nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y, - points[2].x, points[2].y, foreground); - } break; - default: - case NK_SYMBOL_NONE: - case NK_SYMBOL_MAX: break; - } -} - -NK_INTERN int -nk_button_behavior(nk_flags *state, struct nk_rect r, - const struct nk_input *i, enum nk_button_behavior behavior) -{ - int ret = 0; - nk_widget_state_reset(state); - if (!i) return 0; - if (nk_input_is_mouse_hovering_rect(i, r)) { - *state = NK_WIDGET_STATE_HOVERED; - if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT)) - *state = NK_WIDGET_STATE_ACTIVE; - if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) { - ret = (behavior != NK_BUTTON_DEFAULT) ? - nk_input_is_mouse_down(i, NK_BUTTON_LEFT): -#ifdef NK_BUTTON_TRIGGER_ON_RELEASE - nk_input_is_mouse_released(i, NK_BUTTON_LEFT); -#else - nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT); -#endif - } - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(i, r)) - *state |= NK_WIDGET_STATE_LEFT; - return ret; -} - -NK_INTERN const struct nk_style_item* -nk_draw_button(struct nk_command_buffer *out, - const struct nk_rect *bounds, nk_flags state, - const struct nk_style_button *style) -{ - const struct nk_style_item *background; - if (state & NK_WIDGET_STATE_HOVER) - background = &style->hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - background = &style->active; - else background = &style->normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } - return background; -} - -NK_INTERN int -nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, - const struct nk_style_button *style, const struct nk_input *in, - enum nk_button_behavior behavior, struct nk_rect *content) -{ - struct nk_rect bounds; - NK_ASSERT(style); - NK_ASSERT(state); - NK_ASSERT(out); - if (!out || !style) - return nk_false; - - /* calculate button content space */ - content->x = r.x + style->padding.x + style->border + style->rounding; - content->y = r.y + style->padding.y + style->border + style->rounding; - content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2); - content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2); - - /* execute button behavior */ - bounds.x = r.x - style->touch_padding.x; - bounds.y = r.y - style->touch_padding.y; - bounds.w = r.w + 2 * style->touch_padding.x; - bounds.h = r.h + 2 * style->touch_padding.y; - return nk_button_behavior(state, bounds, in, behavior); -} - -NK_INTERN void -nk_draw_button_text(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, - const struct nk_style_button *style, const char *txt, int len, - nk_flags text_alignment, const struct nk_user_font *font) -{ - struct nk_text text; - const struct nk_style_item *background; - background = nk_draw_button(out, bounds, state, style); - - /* select correct colors/images */ - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - if (state & NK_WIDGET_STATE_HOVER) - text.text = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - text.text = style->text_active; - else text.text = style->text_normal; - - text.padding = nk_vec2(0,0); - nk_widget_text(out, *content, txt, len, &text, text_alignment, font); -} - -NK_INTERN int -nk_do_button_text(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - const char *string, int len, nk_flags align, enum nk_button_behavior behavior, - const struct nk_style_button *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect content; - int ret = nk_false; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(string); - NK_ASSERT(font); - if (!out || !style || !font || !string) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_symbol(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, - nk_flags state, const struct nk_style_button *style, - enum nk_symbol_type type, const struct nk_user_font *font) -{ - struct nk_color sym, bg; - const struct nk_style_item *background; - - /* select correct colors/images */ - background = nk_draw_button(out, bounds, state, style); - if (background->type == NK_STYLE_ITEM_COLOR) - bg = background->data.color; - else bg = style->text_background; - - if (state & NK_WIDGET_STATE_HOVER) - sym = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - sym = style->text_active; - else sym = style->text_normal; - nk_draw_symbol(out, type, *content, bg, sym, 1, font); -} - -NK_INTERN int -nk_do_button_symbol(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - enum nk_symbol_type symbol, enum nk_button_behavior behavior, - const struct nk_style_button *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int ret; - struct nk_rect content; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(font); - NK_ASSERT(out); - if (!out || !style || !font || !state) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_image(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, - nk_flags state, const struct nk_style_button *style, const struct nk_image *img) -{ - nk_draw_button(out, bounds, state, style); - nk_draw_image(out, *content, img, nk_white); -} - -NK_INTERN int -nk_do_button_image(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - struct nk_image img, enum nk_button_behavior b, - const struct nk_style_button *style, const struct nk_input *in) -{ - int ret; - struct nk_rect content; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style || !state) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, b, &content); - content.x += style->image_padding.x; - content.y += style->image_padding.y; - content.w -= 2 * style->image_padding.x; - content.h -= 2 * style->image_padding.y; - - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_image(out, &bounds, &content, *state, style, &img); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_text_symbol(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *label, - const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, - const char *str, int len, enum nk_symbol_type type, - const struct nk_user_font *font) -{ - struct nk_color sym; - struct nk_text text; - const struct nk_style_item *background; - - /* select correct background colors/images */ - background = nk_draw_button(out, bounds, state, style); - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - - /* select correct text colors */ - if (state & NK_WIDGET_STATE_HOVER) { - sym = style->text_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - sym = style->text_active; - text.text = style->text_active; - } else { - sym = style->text_normal; - text.text = style->text_normal; - } - - text.padding = nk_vec2(0,0); - nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font); - nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); -} - -NK_INTERN int -nk_do_button_text_symbol(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - enum nk_symbol_type symbol, const char *str, int len, nk_flags align, - enum nk_button_behavior behavior, const struct nk_style_button *style, - const struct nk_user_font *font, const struct nk_input *in) -{ - int ret; - struct nk_rect tri = {0,0,0,0}; - struct nk_rect content; - - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(font); - if (!out || !style || !font) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - tri.y = content.y + (content.h/2) - font->height/2; - tri.w = font->height; tri.h = font->height; - if (align & NK_TEXT_ALIGN_LEFT) { - tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w); - tri.x = NK_MAX(tri.x, 0); - } else tri.x = content.x + 2 * style->padding.x; - - /* draw button */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text_symbol(out, &bounds, &content, &tri, - *state, style, str, len, symbol, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_text_image(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *label, - const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, - const char *str, int len, const struct nk_user_font *font, - const struct nk_image *img) -{ - struct nk_text text; - const struct nk_style_item *background; - background = nk_draw_button(out, bounds, state, style); - - /* select correct colors */ - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - if (state & NK_WIDGET_STATE_HOVER) - text.text = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - text.text = style->text_active; - else text.text = style->text_normal; - - text.padding = nk_vec2(0,0); - nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); - nk_draw_image(out, *image, img, nk_white); -} - -NK_INTERN int -nk_do_button_text_image(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - struct nk_image img, const char* str, int len, nk_flags align, - enum nk_button_behavior behavior, const struct nk_style_button *style, - const struct nk_user_font *font, const struct nk_input *in) -{ - int ret; - struct nk_rect icon; - struct nk_rect content; - - NK_ASSERT(style); - NK_ASSERT(state); - NK_ASSERT(font); - NK_ASSERT(out); - if (!out || !font || !style || !str) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -/* =============================================================== - * - * TOGGLE - * - * ===============================================================*/ -enum nk_toggle_type { - NK_TOGGLE_CHECK, - NK_TOGGLE_OPTION -}; - -NK_INTERN int -nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, - nk_flags *state, int active) -{ - nk_widget_state_reset(state); - if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) { - *state = NK_WIDGET_STATE_ACTIVE; - active = !active; - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, select)) - *state |= NK_WIDGET_STATE_LEFT; - return active; -} - -NK_INTERN void -nk_draw_checkbox(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_toggle *style, int active, - const struct nk_rect *label, const struct nk_rect *selector, - const struct nk_rect *cursors, const char *string, int len, - const struct nk_user_font *font) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - struct nk_text text; - - /* select correct colors/images */ - if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_active; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - text.text = style->text_normal; - } - - /* draw background and cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *selector, 0, style->border_color); - nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color); - } else nk_draw_image(out, *selector, &background->data.image, nk_white); - if (active) { - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *cursors, &cursor->data.image, nk_white); - else nk_fill_rect(out, *cursors, 0, cursor->data.color); - } - - text.padding.x = 0; - text.padding.y = 0; - text.background = style->text_background; - nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); -} - -NK_INTERN void -nk_draw_option(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_toggle *style, int active, - const struct nk_rect *label, const struct nk_rect *selector, - const struct nk_rect *cursors, const char *string, int len, - const struct nk_user_font *font) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - struct nk_text text; - - /* select correct colors/images */ - if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_active; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - text.text = style->text_normal; - } - - /* draw background and cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_circle(out, *selector, style->border_color); - nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color); - } else nk_draw_image(out, *selector, &background->data.image, nk_white); - if (active) { - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *cursors, &cursor->data.image, nk_white); - else nk_fill_circle(out, *cursors, cursor->data.color); - } - - text.padding.x = 0; - text.padding.y = 0; - text.background = style->text_background; - nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); -} - -NK_INTERN int -nk_do_toggle(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect r, - int *active, const char *str, int len, enum nk_toggle_type type, - const struct nk_style_toggle *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int was_active; - struct nk_rect bounds; - struct nk_rect select; - struct nk_rect cursor; - struct nk_rect label; - - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(font); - if (!out || !style || !font || !active) - return 0; - - r.w = NK_MAX(r.w, font->height + 2 * style->padding.x); - r.h = NK_MAX(r.h, font->height + 2 * style->padding.y); - - /* add additional touch padding for touch screen devices */ - bounds.x = r.x - style->touch_padding.x; - bounds.y = r.y - style->touch_padding.y; - bounds.w = r.w + 2 * style->touch_padding.x; - bounds.h = r.h + 2 * style->touch_padding.y; - - /* calculate the selector space */ - select.w = font->height; - select.h = select.w; - select.y = r.y + r.h/2.0f - select.h/2.0f; - select.x = r.x; - - /* calculate the bounds of the cursor inside the selector */ - cursor.x = select.x + style->padding.x + style->border; - cursor.y = select.y + style->padding.y + style->border; - cursor.w = select.w - (2 * style->padding.x + 2 * style->border); - cursor.h = select.h - (2 * style->padding.y + 2 * style->border); - - /* label behind the selector */ - label.x = select.x + select.w + style->spacing; - label.y = select.y; - label.w = NK_MAX(r.x + r.w, label.x) - label.x; - label.h = select.w; - - /* update selector */ - was_active = *active; - *active = nk_toggle_behavior(in, bounds, state, *active); - - /* draw selector */ - if (style->draw_begin) - style->draw_begin(out, style->userdata); - if (type == NK_TOGGLE_CHECK) { - nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font); - } else { - nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font); - } - if (style->draw_end) - style->draw_end(out, style->userdata); - return (was_active != *active); -} - -/* =============================================================== - * - * SELECTABLE - * - * ===============================================================*/ -NK_INTERN void -nk_draw_selectable(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_selectable *style, int active, - const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img, - const char *string, int len, nk_flags align, const struct nk_user_font *font) -{ - const struct nk_style_item *background; - struct nk_text text; - text.padding = style->padding; - - /* select correct colors/images */ - if (!active) { - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->pressed; - text.text = style->text_pressed; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text.text = style->text_hover; - } else { - background = &style->normal; - text.text = style->text_normal; - } - } else { - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->pressed_active; - text.text = style->text_pressed_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover_active; - text.text = style->text_hover_active; - } else { - background = &style->normal_active; - text.text = style->text_normal_active; - } - } - - - /* draw selectable background and text */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - text.background = background->data.color; - } - if (img && icon) nk_draw_image(out, *icon, img, nk_white); - nk_widget_text(out, *bounds, string, len, &text, align, font); -} - -NK_INTERN int -nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - const struct nk_style_selectable *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* remove padding */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - - /* update button */ - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, 0,0, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} - -NK_INTERN int -nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - const struct nk_image *img, const struct nk_style_selectable *style, - const struct nk_input *in, const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - struct nk_rect icon; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* toggle behavior */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} - - -/* =============================================================== - * - * SLIDER - * - * ===============================================================*/ -NK_INTERN float -nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, - struct nk_rect *visual_cursor, struct nk_input *in, - struct nk_rect bounds, float slider_min, float slider_max, float slider_value, - float slider_step, float slider_steps) -{ - int left_mouse_down; - int left_mouse_click_in_cursor; - - /* check if visual cursor is being dragged */ - nk_widget_state_reset(state); - left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, *visual_cursor, nk_true); - - if (left_mouse_down && left_mouse_click_in_cursor) - { - float ratio = 0; - const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f); - const float pxstep = bounds.w / slider_steps; - - /* only update value if the next slider step is reached */ - *state = NK_WIDGET_STATE_ACTIVE; - if (NK_ABS(d) >= pxstep) { - const float steps = (float)((int)(NK_ABS(d) / pxstep)); - slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps); - slider_value = NK_CLAMP(slider_min, slider_value, slider_max); - ratio = (slider_value - slider_min)/slider_step; - logical_cursor->x = bounds.x + (logical_cursor->w * ratio); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x; - } - } - - /* slider widget state */ - if (nk_input_is_mouse_hovering_rect(in, bounds)) - *state = NK_WIDGET_STATE_HOVERED; - if (*state & NK_WIDGET_STATE_HOVER && - !nk_input_is_mouse_prev_hovering_rect(in, bounds)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, bounds)) - *state |= NK_WIDGET_STATE_LEFT; - return slider_value; -} - -NK_INTERN void -nk_draw_slider(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_slider *style, const struct nk_rect *bounds, - const struct nk_rect *visual_cursor, float min, float value, float max) -{ - struct nk_rect fill; - struct nk_rect bar; - const struct nk_style_item *background; - - /* select correct slider images/colors */ - struct nk_color bar_color; - const struct nk_style_item *cursor; - - NK_UNUSED(min); - NK_UNUSED(max); - NK_UNUSED(value); - - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - bar_color = style->bar_active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - bar_color = style->bar_hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - bar_color = style->bar_normal; - cursor = &style->cursor_normal; - } - - /* calculate slider background bar */ - bar.x = bounds->x; - bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12; - bar.w = bounds->w; - bar.h = bounds->h/6; - - /* filled background bar style */ - fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x; - fill.x = bar.x; - fill.y = bar.y; - fill.h = bar.h; - - /* draw background */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } - - /* draw slider bar */ - nk_fill_rect(out, bar, style->rounding, bar_color); - nk_fill_rect(out, fill, style->rounding, style->bar_filled); - - /* draw cursor */ - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white); - else nk_fill_circle(out, *visual_cursor, cursor->data.color); -} - -NK_INTERN float -nk_do_slider(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - float min, float val, float max, float step, - const struct nk_style_slider *style, struct nk_input *in, - const struct nk_user_font *font) -{ - float slider_range; - float slider_min; - float slider_max; - float slider_value; - float slider_steps; - float cursor_offset; - - struct nk_rect visual_cursor; - struct nk_rect logical_cursor; - - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style) - return 0; - - /* remove padding from slider bounds */ - bounds.x = bounds.x + style->padding.x; - bounds.y = bounds.y + style->padding.y; - bounds.h = NK_MAX(bounds.h, 2*style->padding.y); - bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x); - bounds.w -= 2 * style->padding.x; - bounds.h -= 2 * style->padding.y; - - /* optional buttons */ - if (style->show_buttons) { - nk_flags ws; - struct nk_rect button; - button.y = bounds.y; - button.w = bounds.h; - button.h = bounds.h; - - /* decrement button */ - button.x = bounds.x; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT, - &style->dec_button, in, font)) - val -= step; - - /* increment button */ - button.x = (bounds.x + bounds.w) - button.w; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT, - &style->inc_button, in, font)) - val += step; - - bounds.x = bounds.x + button.w + style->spacing.x; - bounds.w = bounds.w - (2*button.w + 2*style->spacing.x); - } - - /* remove one cursor size to support visual cursor */ - bounds.x += style->cursor_size.x*0.5f; - bounds.w -= style->cursor_size.x; - - /* make sure the provided values are correct */ - slider_max = NK_MAX(min, max); - slider_min = NK_MIN(min, max); - slider_value = NK_CLAMP(slider_min, val, slider_max); - slider_range = slider_max - slider_min; - slider_steps = slider_range / step; - cursor_offset = (slider_value - slider_min) / step; - - /* calculate cursor - Basically you have two cursors. One for visual representation and interaction - and one for updating the actual cursor value. */ - logical_cursor.h = bounds.h; - logical_cursor.w = bounds.w / slider_steps; - logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset); - logical_cursor.y = bounds.y; - - visual_cursor.h = style->cursor_size.y; - visual_cursor.w = style->cursor_size.x; - visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f; - visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; - - slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor, - in, bounds, slider_min, slider_max, slider_value, step, slider_steps); - visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; - - /* draw slider */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max); - if (style->draw_end) style->draw_end(out, style->userdata); - return slider_value; -} - -/* =============================================================== - * - * PROGRESSBAR - * - * ===============================================================*/ -NK_INTERN nk_size -nk_progress_behavior(nk_flags *state, const struct nk_input *in, - struct nk_rect r, nk_size max, nk_size value, int modifiable) -{ - nk_widget_state_reset(state); - if (in && modifiable && nk_input_is_mouse_hovering_rect(in, r)) { - int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, r, nk_true); - - if (left_mouse_down && left_mouse_click_in_cursor) { - float ratio = NK_MAX(0, (float)(in->mouse.pos.x - r.x)) / (float)r.w; - value = (nk_size)NK_MAX(0,((float)max * ratio)); - *state = NK_WIDGET_STATE_ACTIVE; - } else *state = NK_WIDGET_STATE_HOVERED; - } - - /* set progressbar widget state */ - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, r)) - *state |= NK_WIDGET_STATE_LEFT; - - if (!max) return value; - value = NK_MIN(value, max); - return value; -} - -NK_INTERN void -nk_draw_progress(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_progress *style, const struct nk_rect *bounds, - const struct nk_rect *scursor, nk_size value, nk_size max) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - - NK_UNUSED(max); - NK_UNUSED(value); - - /* select correct colors/images to draw */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER){ - background = &style->hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } else nk_draw_image(out, *bounds, &background->data.image, nk_white); - - /* draw cursor */ - if (cursor->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *scursor, style->rounding, cursor->data.color); - nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color); - } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white); -} - -NK_INTERN nk_size -nk_do_progress(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - nk_size value, nk_size max, int modifiable, - const struct nk_style_progress *style, const struct nk_input *in) -{ - float prog_scale; - nk_size prog_value; - struct nk_rect cursor; - - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style) return 0; - - /* calculate progressbar cursor */ - cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border); - cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border); - cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border)); - prog_scale = (float)value / (float)max; - cursor.w = (bounds.w - 2) * prog_scale; - - /* update progressbar */ - prog_value = NK_MIN(value, max); - prog_value = nk_progress_behavior(state, in, bounds, max, prog_value, modifiable); - - /* draw progressbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_progress(out, *state, style, &bounds, &cursor, value, max); - if (style->draw_end) style->draw_end(out, style->userdata); - return prog_value; -} - -/* =============================================================== - * - * SCROLLBAR - * - * ===============================================================*/ -NK_INTERN float -nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, - int has_scrolling, const struct nk_rect *scroll, - const struct nk_rect *cursor, const struct nk_rect *empty0, - const struct nk_rect *empty1, float scroll_offset, - float target, float scroll_step, enum nk_orientation o) -{ - nk_flags ws = 0; - int left_mouse_down; - int left_mouse_click_in_cursor; - float scroll_delta; - - nk_widget_state_reset(state); - if (!in) return scroll_offset; - - left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, *cursor, nk_true); - if (nk_input_is_mouse_hovering_rect(in, *scroll)) - *state = NK_WIDGET_STATE_HOVERED; - - scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x; - if (left_mouse_down && left_mouse_click_in_cursor) { - /* update cursor by mouse dragging */ - float pixel, delta; - *state = NK_WIDGET_STATE_ACTIVE; - if (o == NK_VERTICAL) { - float cursor_y; - pixel = in->mouse.delta.y; - delta = (pixel / scroll->h) * target; - scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h); - cursor_y = scroll->y + ((scroll_offset/target) * scroll->h); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f; - } else { - float cursor_x; - pixel = in->mouse.delta.x; - delta = (pixel / scroll->w) * target; - scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w); - cursor_x = scroll->x + ((scroll_offset/target) * scroll->w); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f; - } - } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)|| - nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) { - /* scroll page up by click on empty space or shortcut */ - if (o == NK_VERTICAL) - scroll_offset = NK_MAX(0, scroll_offset - scroll->h); - else scroll_offset = NK_MAX(0, scroll_offset - scroll->w); - } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) || - nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) { - /* scroll page down by click on empty space or shortcut */ - if (o == NK_VERTICAL) - scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h); - else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w); - } else if (has_scrolling) { - if ((scroll_delta < 0 || (scroll_delta > 0))) { - /* update cursor by mouse scrolling */ - scroll_offset = scroll_offset + scroll_step * (-scroll_delta); - if (o == NK_VERTICAL) - scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h); - else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w); - } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) { - /* update cursor to the beginning */ - if (o == NK_VERTICAL) scroll_offset = 0; - } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) { - /* update cursor to the end */ - if (o == NK_VERTICAL) scroll_offset = target - scroll->h; - } - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll)) - *state |= NK_WIDGET_STATE_LEFT; - return scroll_offset; -} - -NK_INTERN void -nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_scrollbar *style, const struct nk_rect *bounds, - const struct nk_rect *scroll) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - - /* select correct colors/images to draw */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } else { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } - - /* draw cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color); - nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color); - } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white); -} - -NK_INTERN float -nk_do_scrollbarv(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, - float offset, float target, float step, float button_pixel_inc, - const struct nk_style_scrollbar *style, struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect empty_north; - struct nk_rect empty_south; - struct nk_rect cursor; - - float scroll_step; - float scroll_offset; - float scroll_off; - float scroll_ratio; - - NK_ASSERT(out); - NK_ASSERT(style); - NK_ASSERT(state); - if (!out || !style) return 0; - - scroll.w = NK_MAX(scroll.w, 1); - scroll.h = NK_MAX(scroll.h, 0); - if (target <= scroll.h) return 0; - - /* optional scrollbar buttons */ - if (style->show_buttons) { - nk_flags ws; - float scroll_h; - struct nk_rect button; - - button.x = scroll.x; - button.w = scroll.w; - button.h = scroll.w; - - scroll_h = NK_MAX(scroll.h - 2 * button.h,0); - scroll_step = NK_MIN(step, button_pixel_inc); - - /* decrement button */ - button.y = scroll.y; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, - NK_BUTTON_REPEATER, &style->dec_button, in, font)) - offset = offset - scroll_step; - - /* increment button */ - button.y = scroll.y + scroll.h - button.h; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, - NK_BUTTON_REPEATER, &style->inc_button, in, font)) - offset = offset + scroll_step; - - scroll.y = scroll.y + button.h; - scroll.h = scroll_h; - } - - /* calculate scrollbar constants */ - scroll_step = NK_MIN(step, scroll.h); - scroll_offset = NK_CLAMP(0, offset, target - scroll.h); - scroll_ratio = scroll.h / target; - scroll_off = scroll_offset / target; - - /* calculate scrollbar cursor bounds */ - cursor.h = NK_MAX((scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y), 0); - cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y; - cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x); - cursor.x = scroll.x + style->border + style->padding.x; - - /* calculate empty space around cursor */ - empty_north.x = scroll.x; - empty_north.y = scroll.y; - empty_north.w = scroll.w; - empty_north.h = NK_MAX(cursor.y - scroll.y, 0); - - empty_south.x = scroll.x; - empty_south.y = cursor.y + cursor.h; - empty_south.w = scroll.w; - empty_south.h = NK_MAX((scroll.y + scroll.h) - (cursor.y + cursor.h), 0); - - /* update scrollbar */ - scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, - &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL); - scroll_off = scroll_offset / target; - cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y; - - /* draw scrollbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_scrollbar(out, *state, style, &scroll, &cursor); - if (style->draw_end) style->draw_end(out, style->userdata); - return scroll_offset; -} - -NK_INTERN float -nk_do_scrollbarh(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, - float offset, float target, float step, float button_pixel_inc, - const struct nk_style_scrollbar *style, struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect cursor; - struct nk_rect empty_west; - struct nk_rect empty_east; - - float scroll_step; - float scroll_offset; - float scroll_off; - float scroll_ratio; - - NK_ASSERT(out); - NK_ASSERT(style); - if (!out || !style) return 0; - - /* scrollbar background */ - scroll.h = NK_MAX(scroll.h, 1); - scroll.w = NK_MAX(scroll.w, 2 * scroll.h); - if (target <= scroll.w) return 0; - - /* optional scrollbar buttons */ - if (style->show_buttons) { - nk_flags ws; - float scroll_w; - struct nk_rect button; - button.y = scroll.y; - button.w = scroll.h; - button.h = scroll.h; - - scroll_w = scroll.w - 2 * button.w; - scroll_step = NK_MIN(step, button_pixel_inc); - - /* decrement button */ - button.x = scroll.x; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, - NK_BUTTON_REPEATER, &style->dec_button, in, font)) - offset = offset - scroll_step; - - /* increment button */ - button.x = scroll.x + scroll.w - button.w; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, - NK_BUTTON_REPEATER, &style->inc_button, in, font)) - offset = offset + scroll_step; - - scroll.x = scroll.x + button.w; - scroll.w = scroll_w; - } - - /* calculate scrollbar constants */ - scroll_step = NK_MIN(step, scroll.w); - scroll_offset = NK_CLAMP(0, offset, target - scroll.w); - scroll_ratio = scroll.w / target; - scroll_off = scroll_offset / target; - - /* calculate cursor bounds */ - cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x); - cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x; - cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y); - cursor.y = scroll.y + style->border + style->padding.y; - - /* calculate empty space around cursor */ - empty_west.x = scroll.x; - empty_west.y = scroll.y; - empty_west.w = cursor.x - scroll.x; - empty_west.h = scroll.h; - - empty_east.x = cursor.x + cursor.w; - empty_east.y = scroll.y; - empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w); - empty_east.h = scroll.h; - - /* update scrollbar */ - scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, - &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL); - scroll_off = scroll_offset / target; - cursor.x = scroll.x + (scroll_off * scroll.w); - - /* draw scrollbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_scrollbar(out, *state, style, &scroll, &cursor); - if (style->draw_end) style->draw_end(out, style->userdata); - return scroll_offset; -} - -/* =============================================================== - * - * FILTER - * - * ===============================================================*/ -NK_API int nk_filter_default(const struct nk_text_edit *box, nk_rune unicode) -{(void)unicode;NK_UNUSED(box);return nk_true;} - -NK_API int -nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode > 128) return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_float(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-') - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && unicode != '-') - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && - (unicode < 'a' || unicode > 'f') && - (unicode < 'A' || unicode > 'F')) - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode < '0' || unicode > '7') - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode != '0' && unicode != '1') - return nk_false; - else return nk_true; -} - -/* =============================================================== - * - * EDIT - * - * ===============================================================*/ -NK_INTERN void -nk_edit_draw_text(struct nk_command_buffer *out, - const struct nk_style_edit *style, float pos_x, float pos_y, - float x_offset, const char *text, int byte_len, float row_height, - const struct nk_user_font *font, struct nk_color background, - struct nk_color foreground, int is_selected) -{ - NK_ASSERT(out); - NK_ASSERT(font); - NK_ASSERT(style); - if (!text || !byte_len || !out || !style) return; - - {int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - float line_width = 0; - float glyph_width; - const char *line = text; - float line_offset = 0; - int line_count = 0; - - struct nk_text txt; - txt.padding = nk_vec2(0,0); - txt.background = background; - txt.text = foreground; - - glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len); - if (!glyph_len) return; - while ((text_len < byte_len) && glyph_len) - { - if (unicode == '\n') { - /* new line separator so draw previous line */ - struct nk_rect label; - label.y = pos_y + line_offset; - label.h = row_height; - label.w = line_width; - label.x = pos_x; - if (!line_count) - label.x += x_offset; - - if (is_selected) /* selection needs to draw different background color */ - nk_fill_rect(out, label, 0, background); - nk_widget_text(out, label, line, (int)((text + text_len) - line), - &txt, NK_TEXT_CENTERED, font); - - text_len++; - line_count++; - line_width = 0; - line = text + text_len; - line_offset += row_height; - glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len)); - continue; - } - if (unicode == '\r') { - text_len++; - glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); - continue; - } - glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); - line_width += (float)glyph_width; - text_len += glyph_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); - continue; - } - if (line_width > 0) { - /* draw last line */ - struct nk_rect label; - label.y = pos_y + line_offset; - label.h = row_height; - label.w = line_width; - label.x = pos_x; - if (!line_count) - label.x += x_offset; - - if (is_selected) - nk_fill_rect(out, label, 0, background); - nk_widget_text(out, label, line, (int)((text + text_len) - line), - &txt, NK_TEXT_LEFT, font); - }} -} - -NK_INTERN nk_flags -nk_do_edit(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, - struct nk_text_edit *edit, const struct nk_style_edit *style, - struct nk_input *in, const struct nk_user_font *font) -{ - struct nk_rect area; - nk_flags ret = 0; - float row_height; - char prev_state = 0; - char is_hovered = 0; - char select_all = 0; - char cursor_follow = 0; - struct nk_rect old_clip; - struct nk_rect clip; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(style); - if (!state || !out || !style) - return ret; - - /* visible text area calculation */ - area.x = bounds.x + style->padding.x + style->border; - area.y = bounds.y + style->padding.y + style->border; - area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border); - area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border); - if (flags & NK_EDIT_MULTILINE) - area.w = NK_MAX(0, area.w - style->scrollbar_size.x); - row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h; - - /* calculate clipping rectangle */ - old_clip = out->clip; - nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h); - - /* update edit state */ - prev_state = (char)edit->active; - is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds); - if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) { - edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, - bounds.x, bounds.y, bounds.w, bounds.h); - } - - /* (de)activate text editor */ - if (!prev_state && edit->active) { - const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ? - NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE; - nk_textedit_clear_state(edit, type, filter); - if (flags & NK_EDIT_ALWAYS_INSERT_MODE) - edit->mode = NK_TEXT_EDIT_MODE_INSERT; - if (flags & NK_EDIT_AUTO_SELECT) - select_all = nk_true; - if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) { - edit->cursor = edit->string.len; - in = 0; - } - } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW; - if (flags & NK_EDIT_READ_ONLY) - edit->mode = NK_TEXT_EDIT_MODE_VIEW; - - ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE; - if (prev_state != edit->active) - ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED; - - /* handle user input */ - if (edit->active && in) - { - int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down; - const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x; - const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y; - - /* mouse click handler */ - is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area); - if (select_all) { - nk_textedit_select_all(edit); - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && - in->mouse.buttons[NK_BUTTON_LEFT].clicked) { - nk_textedit_click(edit, mouse_x, mouse_y, font, row_height); - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && - (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) { - nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height); - cursor_follow = nk_true; - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked && - in->mouse.buttons[NK_BUTTON_RIGHT].down) { - nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height); - nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height); - cursor_follow = nk_true; - } - - {int i; /* keyboard input */ - int old_mode = edit->mode; - for (i = 0; i < NK_KEY_MAX; ++i) { - if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */ - if (nk_input_is_key_pressed(in, (enum nk_keys)i)) { - nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height); - cursor_follow = nk_true; - } - } - if (old_mode != edit->mode) { - in->keyboard.text_len = 0; - }} - - /* text input */ - edit->filter = filter; - if (in->keyboard.text_len) { - nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len); - cursor_follow = nk_true; - in->keyboard.text_len = 0; - } - - /* enter key handler */ - if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) { - cursor_follow = nk_true; - if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod) - nk_textedit_text(edit, "\n", 1); - else if (flags & NK_EDIT_SIG_ENTER) - ret |= NK_EDIT_COMMITED; - else nk_textedit_text(edit, "\n", 1); - } - - /* cut & copy handler */ - {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY); - int cut = nk_input_is_key_pressed(in, NK_KEY_CUT); - if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD)) - { - int glyph_len; - nk_rune unicode; - const char *text; - int b = edit->select_start; - int e = edit->select_end; - - int begin = NK_MIN(b, e); - int end = NK_MAX(b, e); - text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len); - if (edit->clip.copy) - edit->clip.copy(edit->clip.userdata, text, end - begin); - if (cut && !(flags & NK_EDIT_READ_ONLY)){ - nk_textedit_cut(edit); - cursor_follow = nk_true; - } - }} - - /* paste handler */ - {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE); - if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) { - edit->clip.paste(edit->clip.userdata, edit); - cursor_follow = nk_true; - }} - - /* tab handler */ - {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB); - if (tab && (flags & NK_EDIT_ALLOW_TAB)) { - nk_textedit_text(edit, " ", 4); - cursor_follow = nk_true; - }} - } - - /* set widget state */ - if (edit->active) - *state = NK_WIDGET_STATE_ACTIVE; - else nk_widget_state_reset(state); - - if (is_hovered) - *state |= NK_WIDGET_STATE_HOVERED; - - /* DRAW EDIT */ - {const char *text = nk_str_get_const(&edit->string); - int len = nk_str_len_char(&edit->string); - - {/* select background colors/images */ - const struct nk_style_item *background; - if (*state & NK_WIDGET_STATE_ACTIVED) - background = &style->active; - else if (*state & NK_WIDGET_STATE_HOVER) - background = &style->hover; - else background = &style->normal; - - /* draw background frame */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color); - nk_fill_rect(out, bounds, style->rounding, background->data.color); - } else nk_draw_image(out, bounds, &background->data.image, nk_white);} - - area.w = NK_MAX(0, area.w - style->cursor_size); - if (edit->active) - { - int total_lines = 1; - struct nk_vec2 text_size = nk_vec2(0,0); - - /* text pointer positions */ - const char *cursor_ptr = 0; - const char *select_begin_ptr = 0; - const char *select_end_ptr = 0; - - /* 2D pixel positions */ - struct nk_vec2 cursor_pos = nk_vec2(0,0); - struct nk_vec2 selection_offset_start = nk_vec2(0,0); - struct nk_vec2 selection_offset_end = nk_vec2(0,0); - - int selection_begin = NK_MIN(edit->select_start, edit->select_end); - int selection_end = NK_MAX(edit->select_start, edit->select_end); - - /* calculate total line count + total space + cursor/selection position */ - float line_width = 0.0f; - if (text && len) - { - /* utf8 encoding */ - float glyph_width; - int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - int glyphs = 0; - int row_begin = 0; - - glyph_len = nk_utf_decode(text, &unicode, len); - glyph_width = font->width(font->userdata, font->height, text, glyph_len); - line_width = 0; - - /* iterate all lines */ - while ((text_len < len) && glyph_len) - { - /* set cursor 2D position and line */ - if (!cursor_ptr && glyphs == edit->cursor) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - cursor_pos.y = (float)(total_lines-1) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - cursor_pos.x = row_size.x; - cursor_ptr = text + text_len; - } - - /* set start selection 2D position and line */ - if (!select_begin_ptr && edit->select_start != edit->select_end && - glyphs == selection_begin) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - selection_offset_start.x = row_size.x; - select_begin_ptr = text + text_len; - } - - /* set end selection 2D position and line */ - if (!select_end_ptr && edit->select_start != edit->select_end && - glyphs == selection_end) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - selection_offset_end.y = (float)(total_lines-1) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - selection_offset_end.x = row_size.x; - select_end_ptr = text + text_len; - } - if (unicode == '\n') { - text_size.x = NK_MAX(text_size.x, line_width); - total_lines++; - line_width = 0; - text_len++; - glyphs++; - row_begin = text_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); - glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); - continue; - } - - glyphs++; - text_len += glyph_len; - line_width += (float)glyph_width; - - glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); - glyph_width = font->width(font->userdata, font->height, - text+text_len, glyph_len); - continue; - } - text_size.y = (float)total_lines * row_height; - - /* handle case when cursor is at end of text buffer */ - if (!cursor_ptr && edit->cursor == edit->string.len) { - cursor_pos.x = line_width; - cursor_pos.y = text_size.y - row_height; - } - } - { - /* scrollbar */ - if (cursor_follow) - { - /* update scrollbar to follow cursor */ - if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) { - /* horizontal scroll */ - const float scroll_increment = area.w * 0.25f; - if (cursor_pos.x < edit->scrollbar.x) - edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment); - if (cursor_pos.x >= edit->scrollbar.x + area.w) - edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x); - } else edit->scrollbar.x = 0; - - if (flags & NK_EDIT_MULTILINE) { - /* vertical scroll */ - if (cursor_pos.y < edit->scrollbar.y) - edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height); - if (cursor_pos.y >= edit->scrollbar.y + area.h) - edit->scrollbar.y = edit->scrollbar.y + row_height; - } else edit->scrollbar.y = 0; - } - - /* scrollbar widget */ - if (flags & NK_EDIT_MULTILINE) - { - nk_flags ws; - struct nk_rect scroll; - float scroll_target; - float scroll_offset; - float scroll_step; - float scroll_inc; - - scroll = area; - scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x; - scroll.w = style->scrollbar_size.x; - - scroll_offset = edit->scrollbar.y; - scroll_step = scroll.h * 0.10f; - scroll_inc = scroll.h * 0.01f; - scroll_target = text_size.y; - edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &style->scrollbar, in, font); - } - } - - /* draw text */ - {struct nk_color background_color; - struct nk_color text_color; - struct nk_color sel_background_color; - struct nk_color sel_text_color; - struct nk_color cursor_color; - struct nk_color cursor_text_color; - const struct nk_style_item *background; - nk_push_scissor(out, clip); - - /* select correct colors to draw */ - if (*state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text_color = style->text_active; - sel_text_color = style->selected_text_hover; - sel_background_color = style->selected_hover; - cursor_color = style->cursor_hover; - cursor_text_color = style->cursor_text_hover; - } else if (*state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text_color = style->text_hover; - sel_text_color = style->selected_text_hover; - sel_background_color = style->selected_hover; - cursor_text_color = style->cursor_text_hover; - cursor_color = style->cursor_hover; - } else { - background = &style->normal; - text_color = style->text_normal; - sel_text_color = style->selected_text_normal; - sel_background_color = style->selected_normal; - cursor_color = style->cursor_normal; - cursor_text_color = style->cursor_text_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) - background_color = nk_rgba(0,0,0,0); - else background_color = background->data.color; - - - if (edit->select_start == edit->select_end) { - /* no selection so just draw the complete text */ - const char *begin = nk_str_get_const(&edit->string); - int l = nk_str_len_char(&edit->string); - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, l, row_height, font, - background_color, text_color, nk_false); - } else { - /* edit has selection so draw 1-3 text chunks */ - if (edit->select_start != edit->select_end && selection_begin > 0){ - /* draw unselected text before selection */ - const char *begin = nk_str_get_const(&edit->string); - NK_ASSERT(select_begin_ptr); - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin), - row_height, font, background_color, text_color, nk_false); - } - if (edit->select_start != edit->select_end) { - /* draw selected text */ - NK_ASSERT(select_begin_ptr); - if (!select_end_ptr) { - const char *begin = nk_str_get_const(&edit->string); - select_end_ptr = begin + nk_str_len_char(&edit->string); - } - nk_edit_draw_text(out, style, - area.x - edit->scrollbar.x, - area.y + selection_offset_start.y - edit->scrollbar.y, - selection_offset_start.x, - select_begin_ptr, (int)(select_end_ptr - select_begin_ptr), - row_height, font, sel_background_color, sel_text_color, nk_true); - } - if ((edit->select_start != edit->select_end && - selection_end < edit->string.len)) - { - /* draw unselected text after selected text */ - const char *begin = select_end_ptr; - const char *end = nk_str_get_const(&edit->string) + - nk_str_len_char(&edit->string); - NK_ASSERT(select_end_ptr); - nk_edit_draw_text(out, style, - area.x - edit->scrollbar.x, - area.y + selection_offset_end.y - edit->scrollbar.y, - selection_offset_end.x, - begin, (int)(end - begin), row_height, font, - background_color, text_color, nk_true); - } - } - - /* cursor */ - if (edit->select_start == edit->select_end) - { - if (edit->cursor >= nk_str_len(&edit->string) || - (cursor_ptr && *cursor_ptr == '\n')) { - /* draw cursor at end of line */ - struct nk_rect cursor; - cursor.w = style->cursor_size; - cursor.h = font->height; - cursor.x = area.x + cursor_pos.x - edit->scrollbar.x; - cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f; - cursor.y -= edit->scrollbar.y; - nk_fill_rect(out, cursor, 0, cursor_color); - } else { - /* draw cursor inside text */ - int glyph_len; - struct nk_rect label; - struct nk_text txt; - - nk_rune unicode; - NK_ASSERT(cursor_ptr); - glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4); - - label.x = area.x + cursor_pos.x - edit->scrollbar.x; - label.y = area.y + cursor_pos.y - edit->scrollbar.y; - label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len); - label.h = row_height; - - txt.padding = nk_vec2(0,0); - txt.background = cursor_color;; - txt.text = cursor_text_color; - nk_fill_rect(out, label, 0, cursor_color); - nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font); - } - }} - } else { - /* not active so just draw text */ - int l = nk_str_len_char(&edit->string); - const char *begin = nk_str_get_const(&edit->string); - - const struct nk_style_item *background; - struct nk_color background_color; - struct nk_color text_color; - nk_push_scissor(out, clip); - if (*state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text_color = style->text_active; - } else if (*state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text_color = style->text_hover; - } else { - background = &style->normal; - text_color = style->text_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) - background_color = nk_rgba(0,0,0,0); - else background_color = background->data.color; - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, l, row_height, font, - background_color, text_color, nk_false); - } - nk_push_scissor(out, old_clip);} - return ret; -} - -/* =============================================================== - * - * PROPERTY - * - * ===============================================================*/ -enum nk_property_status { - NK_PROPERTY_DEFAULT, - NK_PROPERTY_EDIT, - NK_PROPERTY_DRAG -}; -enum nk_property_filter { - NK_FILTER_INT, - NK_FILTER_FLOAT -}; -enum nk_property_kind { - NK_PROPERTY_INT, - NK_PROPERTY_FLOAT, - NK_PROPERTY_DOUBLE -}; -union nk_property { - int i; - float f; - double d; -}; -struct nk_property_variant { - enum nk_property_kind kind; - union nk_property value; - union nk_property min_value; - union nk_property max_value; - union nk_property step; -}; - -NK_INTERN void -nk_drag_behavior(nk_flags *state, const struct nk_input *in, - struct nk_rect drag, struct nk_property_variant *variant, - float inc_per_pixel) -{ - int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_cursor = in && - nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true); - - nk_widget_state_reset(state); - if (nk_input_is_mouse_hovering_rect(in, drag)) - *state = NK_WIDGET_STATE_HOVERED; - - if (left_mouse_down && left_mouse_click_in_cursor) { - float delta, pixels; - pixels = in->mouse.delta.x; - delta = pixels * inc_per_pixel; - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = variant->value.i + (int)delta; - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); - break; - case NK_PROPERTY_FLOAT: - variant->value.f = variant->value.f + (float)delta; - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); - break; - case NK_PROPERTY_DOUBLE: - variant->value.d = variant->value.d + (double)delta; - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); - break; - } - *state = NK_WIDGET_STATE_ACTIVE; - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, drag)) - *state |= NK_WIDGET_STATE_LEFT; -} - -NK_INTERN void -nk_property_behavior(nk_flags *ws, const struct nk_input *in, - struct nk_rect property, struct nk_rect label, struct nk_rect edit, - struct nk_rect empty, int *state, struct nk_property_variant *variant, - float inc_per_pixel) -{ - if (in && *state == NK_PROPERTY_DEFAULT) { - if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT)) - *state = NK_PROPERTY_EDIT; - else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true)) - *state = NK_PROPERTY_DRAG; - else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true)) - *state = NK_PROPERTY_DRAG; - } - if (*state == NK_PROPERTY_DRAG) { - nk_drag_behavior(ws, in, property, variant, inc_per_pixel); - if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT; - } -} - -NK_INTERN void -nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, - const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, - const char *name, int len, const struct nk_user_font *font) -{ - struct nk_text text; - const struct nk_style_item *background; - - /* select correct background and text color */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text.text = style->label_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text.text = style->label_hover; - } else { - background = &style->normal; - text.text = style->label_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color); - } - - /* draw label */ - text.padding = nk_vec2(0,0); - nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font); -} - -NK_INTERN void -nk_do_property(nk_flags *ws, - struct nk_command_buffer *out, struct nk_rect property, - const char *name, struct nk_property_variant *variant, - float inc_per_pixel, char *buffer, int *len, - int *state, int *cursor, int *select_begin, int *select_end, - const struct nk_style_property *style, - enum nk_property_filter filter, struct nk_input *in, - const struct nk_user_font *font, struct nk_text_edit *text_edit, - enum nk_button_behavior behavior) -{ - const nk_plugin_filter filters[] = { - nk_filter_decimal, - nk_filter_float - }; - int active, old; - int num_len, name_len; - char string[NK_MAX_NUMBER_BUFFER]; - float size; - - char *dst = 0; - int *length; - - struct nk_rect left; - struct nk_rect right; - struct nk_rect label; - struct nk_rect edit; - struct nk_rect empty; - - /* left decrement button */ - left.h = font->height/2; - left.w = left.h; - left.x = property.x + style->border + style->padding.x; - left.y = property.y + style->border + property.h/2.0f - left.h/2; - - /* text label */ - name_len = nk_strlen(name); - size = font->width(font->userdata, font->height, name, name_len); - label.x = left.x + left.w + style->padding.x; - label.w = (float)size + 2 * style->padding.x; - label.y = property.y + style->border + style->padding.y; - label.h = property.h - (2 * style->border + 2 * style->padding.y); - - /* right increment button */ - right.y = left.y; - right.w = left.w; - right.h = left.h; - right.x = property.x + property.w - (right.w + style->padding.x); - - /* edit */ - if (*state == NK_PROPERTY_EDIT) { - size = font->width(font->userdata, font->height, buffer, *len); - size += style->edit.cursor_size; - length = len; - dst = buffer; - } else { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - nk_itoa(string, variant->value.i); - num_len = nk_strlen(string); - break; - case NK_PROPERTY_FLOAT: - NK_DTOA(string, (double)variant->value.f); - num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); - break; - case NK_PROPERTY_DOUBLE: - NK_DTOA(string, variant->value.d); - num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); - break; - } - size = font->width(font->userdata, font->height, string, num_len); - dst = string; - length = &num_len; - } - - edit.w = (float)size + 2 * style->padding.x; - edit.w = NK_MIN(edit.w, right.x - (label.x + label.w)); - edit.x = right.x - (edit.w + style->padding.x); - edit.y = property.y + style->border; - edit.h = property.h - (2 * style->border); - - /* empty left space activator */ - empty.w = edit.x - (label.x + label.w); - empty.x = label.x + label.w; - empty.y = property.y; - empty.h = property.h; - - /* update property */ - old = (*state == NK_PROPERTY_EDIT); - nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel); - - /* draw property */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_property(out, style, &property, &label, *ws, name, name_len, font); - if (style->draw_end) style->draw_end(out, style->userdata); - - /* execute right button */ - if (nk_do_button_symbol(ws, out, left, style->sym_left, behavior, &style->dec_button, in, font)) { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break; - case NK_PROPERTY_FLOAT: - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break; - case NK_PROPERTY_DOUBLE: - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break; - } - } - /* execute left button */ - if (nk_do_button_symbol(ws, out, right, style->sym_right, behavior, &style->inc_button, in, font)) { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break; - case NK_PROPERTY_FLOAT: - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break; - case NK_PROPERTY_DOUBLE: - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break; - } - } - if (old != NK_PROPERTY_EDIT && (*state == NK_PROPERTY_EDIT)) { - /* property has been activated so setup buffer */ - NK_MEMCPY(buffer, dst, (nk_size)*length); - *cursor = nk_utf_len(buffer, *length); - *len = *length; - length = len; - dst = buffer; - active = 0; - } else active = (*state == NK_PROPERTY_EDIT); - - /* execute and run text edit field */ - nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]); - text_edit->active = (unsigned char)active; - text_edit->string.len = *length; - text_edit->cursor = NK_CLAMP(0, *cursor, *length); - text_edit->select_start = NK_CLAMP(0,*select_begin, *length); - text_edit->select_end = NK_CLAMP(0,*select_end, *length); - text_edit->string.buffer.allocated = (nk_size)*length; - text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER; - text_edit->string.buffer.memory.ptr = dst; - text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER; - text_edit->mode = NK_TEXT_EDIT_MODE_INSERT; - nk_do_edit(ws, out, edit, NK_EDIT_FIELD|NK_EDIT_AUTO_SELECT, - filters[filter], text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font); - - *length = text_edit->string.len; - *cursor = text_edit->cursor; - *select_begin = text_edit->select_start; - *select_end = text_edit->select_end; - if (text_edit->active && nk_input_is_key_pressed(in, NK_KEY_ENTER)) - text_edit->active = nk_false; - - if (active && !text_edit->active) { - /* property is now not active so convert edit text to value*/ - *state = NK_PROPERTY_DEFAULT; - buffer[*len] = '\0'; - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = nk_strtoi(buffer, 0); - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); - break; - case NK_PROPERTY_FLOAT: - nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); - variant->value.f = nk_strtof(buffer, 0); - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); - break; - case NK_PROPERTY_DOUBLE: - nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); - variant->value.d = nk_strtod(buffer, 0); - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); - break; - } - } -} -/* =============================================================== - * - * COLOR PICKER - * - * ===============================================================*/ -NK_INTERN int -nk_color_picker_behavior(nk_flags *state, - const struct nk_rect *bounds, const struct nk_rect *matrix, - const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, - struct nk_color *color, const struct nk_input *in) -{ - float hsva[4]; - int value_changed = 0; - int hsv_changed = 0; - - NK_ASSERT(state); - NK_ASSERT(matrix); - NK_ASSERT(hue_bar); - NK_ASSERT(color); - - /* color matrix */ - nk_color_hsva_fv(hsva, *color); - if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) { - hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1)); - hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1)); - value_changed = hsv_changed = 1; - } - - /* hue bar */ - if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) { - hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1)); - value_changed = hsv_changed = 1; - } - - /* alpha bar */ - if (alpha_bar) { - if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) { - hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1)); - value_changed = 1; - } - } - nk_widget_state_reset(state); - if (hsv_changed) { - *color = nk_hsva_fv(hsva); - *state = NK_WIDGET_STATE_ACTIVE; - } - if (value_changed) { - color->a = (nk_byte)(hsva[3] * 255.0f); - *state = NK_WIDGET_STATE_ACTIVE; - } - - /* set color picker widget state */ - if (nk_input_is_mouse_hovering_rect(in, *bounds)) - *state = NK_WIDGET_STATE_HOVERED; - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds)) - *state |= NK_WIDGET_STATE_LEFT; - return value_changed; -} - -NK_INTERN void -nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, - const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, - struct nk_color color) -{ - NK_STORAGE const struct nk_color black = {0,0,0,255}; - NK_STORAGE const struct nk_color white = {255, 255, 255, 255}; - NK_STORAGE const struct nk_color black_trans = {0,0,0,0}; - - const float crosshair_size = 7.0f; - struct nk_color temp; - float hsva[4]; - float line_y; - int i; - - NK_ASSERT(o); - NK_ASSERT(matrix); - NK_ASSERT(hue_bar); - - /* draw hue bar */ - nk_color_hsv_fv(hsva, color); - for (i = 0; i < 6; ++i) { - NK_GLOBAL const struct nk_color hue_colors[] = { - {255, 0, 0, 255}, - {255,255,0,255}, - {0,255,0,255}, - {0, 255,255,255}, - {0,0,255,255}, - {255, 0, 255, 255}, - {255, 0, 0, 255} - }; - nk_fill_rect_multi_color(o, - nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f, - hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i], - hue_colors[i+1], hue_colors[i+1]); - } - line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f); - nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2, - line_y, 1, nk_rgb(255,255,255)); - - /* draw alpha bar */ - if (alpha_bar) { - float alpha = NK_SATURATE((float)color.a/255.0f); - line_y = (float)(int)(alpha_bar->y + (1.0f - alpha) * matrix->h + 0.5f); - - nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black); - nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2, - line_y, 1, nk_rgb(255,255,255)); - } - - /* draw color matrix */ - temp = nk_hsv_f(hsva[0], 1.0f, 1.0f); - nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white); - nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black); - - /* draw cross-hair */ - {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2]; - p.x = (float)(int)(matrix->x + S * matrix->w); - p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h); - nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white); - nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white); - nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white); - nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);} -} - -NK_INTERN int -nk_do_color_picker(nk_flags *state, - struct nk_command_buffer *out, struct nk_color *color, - enum nk_color_format fmt, struct nk_rect bounds, - struct nk_vec2 padding, const struct nk_input *in, - const struct nk_user_font *font) -{ - int ret = 0; - struct nk_rect matrix; - struct nk_rect hue_bar; - struct nk_rect alpha_bar; - float bar_w; - - NK_ASSERT(out); - NK_ASSERT(color); - NK_ASSERT(state); - NK_ASSERT(font); - if (!out || !color || !state || !font) - return ret; - - bar_w = font->height; - bounds.x += padding.x; - bounds.y += padding.x; - bounds.w -= 2 * padding.x; - bounds.h -= 2 * padding.y; - - matrix.x = bounds.x; - matrix.y = bounds.y; - matrix.h = bounds.h; - matrix.w = bounds.w - (3 * padding.x + 2 * bar_w); - - hue_bar.w = bar_w; - hue_bar.y = bounds.y; - hue_bar.h = matrix.h; - hue_bar.x = matrix.x + matrix.w + padding.x; - - alpha_bar.x = hue_bar.x + hue_bar.w + padding.x; - alpha_bar.y = bounds.y; - alpha_bar.w = bar_w; - alpha_bar.h = matrix.h; - - ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar, - (fmt == NK_RGBA) ? &alpha_bar:0, color, in); - nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *color); - return ret; -} - -/* ============================================================== - * - * STYLE - * - * ===============================================================*/ -NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);} -#define NK_COLOR_MAP(NK_COLOR)\ - NK_COLOR(NK_COLOR_TEXT, 175,175,175,255) \ - NK_COLOR(NK_COLOR_WINDOW, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_HEADER, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_BORDER, 65, 65, 65, 255) \ - NK_COLOR(NK_COLOR_BUTTON, 50, 50, 50, 255) \ - NK_COLOR(NK_COLOR_BUTTON_HOVER, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_BUTTON_ACTIVE, 35, 35, 35, 255) \ - NK_COLOR(NK_COLOR_TOGGLE, 100,100,100,255) \ - NK_COLOR(NK_COLOR_TOGGLE_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_TOGGLE_CURSOR, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_SELECT, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_SELECT_ACTIVE, 35, 35, 35,255) \ - NK_COLOR(NK_COLOR_SLIDER, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR, 100,100,100,255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \ - NK_COLOR(NK_COLOR_PROPERTY, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_EDIT, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_EDIT_CURSOR, 175,175,175,255) \ - NK_COLOR(NK_COLOR_COMBO, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_CHART, 120,120,120,255) \ - NK_COLOR(NK_COLOR_CHART_COLOR, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT,255, 0, 0, 255) \ - NK_COLOR(NK_COLOR_SCROLLBAR, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR, 100,100,100,255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER,120,120,120,255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,150,150,150,255) \ - NK_COLOR(NK_COLOR_TAB_HEADER, 40, 40, 40,255) - -NK_GLOBAL const struct nk_color -nk_default_color_style[NK_COLOR_COUNT] = { -#define NK_COLOR(a,b,c,d,e) {b,c,d,e}, - NK_COLOR_MAP(NK_COLOR) -#undef NK_COLOR -}; - -NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = { -#define NK_COLOR(a,b,c,d,e) #a, - NK_COLOR_MAP(NK_COLOR) -#undef NK_COLOR -}; - -NK_API const char *nk_style_get_color_by_name(enum nk_style_colors c) -{return nk_color_names[c];} - -NK_API struct nk_style_item nk_style_item_image(struct nk_image img) -{struct nk_style_item i; i.type = NK_STYLE_ITEM_IMAGE; i.data.image = img; return i;} - -NK_API struct nk_style_item nk_style_item_color(struct nk_color col) -{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = col; return i;} - -NK_API struct nk_style_item nk_style_item_hide(void) -{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = nk_rgba(0,0,0,0); return i;} - -NK_API void -nk_style_from_table(struct nk_context *ctx, const struct nk_color *table) -{ - struct nk_style *style; - struct nk_style_text *text; - struct nk_style_button *button; - struct nk_style_toggle *toggle; - struct nk_style_selectable *select; - struct nk_style_slider *slider; - struct nk_style_progress *prog; - struct nk_style_scrollbar *scroll; - struct nk_style_edit *edit; - struct nk_style_property *property; - struct nk_style_combo *combo; - struct nk_style_chart *chart; - struct nk_style_tab *tab; - struct nk_style_window *win; - - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - table = (!table) ? nk_default_color_style: table; - - /* default text */ - text = &style->text; - text->color = table[NK_COLOR_TEXT]; - text->padding = nk_vec2(0,0); - - /* default button */ - button = &style->button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_BUTTON]); - button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); - button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); - button->border_color = table[NK_COLOR_BORDER]; - button->text_background = table[NK_COLOR_BUTTON]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->image_padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f, 0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 4.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* contextual button */ - button = &style->contextual_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); - button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); - button->border_color = table[NK_COLOR_WINDOW]; - button->text_background = table[NK_COLOR_WINDOW]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* menu button */ - button = &style->menu_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->border_color = table[NK_COLOR_WINDOW]; - button->text_background = table[NK_COLOR_WINDOW]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 1.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* checkbox toggle */ - toggle = &style->checkbox; - nk_zero_struct(*toggle); - toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); - toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->userdata = nk_handle_ptr(0); - toggle->text_background = table[NK_COLOR_WINDOW]; - toggle->text_normal = table[NK_COLOR_TEXT]; - toggle->text_hover = table[NK_COLOR_TEXT]; - toggle->text_active = table[NK_COLOR_TEXT]; - toggle->padding = nk_vec2(2.0f, 2.0f); - toggle->touch_padding = nk_vec2(0,0); - toggle->border_color = nk_rgba(0,0,0,0); - toggle->border = 0.0f; - toggle->spacing = 4; - - /* option toggle */ - toggle = &style->option; - nk_zero_struct(*toggle); - toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); - toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->userdata = nk_handle_ptr(0); - toggle->text_background = table[NK_COLOR_WINDOW]; - toggle->text_normal = table[NK_COLOR_TEXT]; - toggle->text_hover = table[NK_COLOR_TEXT]; - toggle->text_active = table[NK_COLOR_TEXT]; - toggle->padding = nk_vec2(3.0f, 3.0f); - toggle->touch_padding = nk_vec2(0,0); - toggle->border_color = nk_rgba(0,0,0,0); - toggle->border = 0.0f; - toggle->spacing = 4; - - /* selectable */ - select = &style->selectable; - nk_zero_struct(*select); - select->normal = nk_style_item_color(table[NK_COLOR_SELECT]); - select->hover = nk_style_item_color(table[NK_COLOR_SELECT]); - select->pressed = nk_style_item_color(table[NK_COLOR_SELECT]); - select->normal_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->hover_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->pressed_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->text_normal = table[NK_COLOR_TEXT]; - select->text_hover = table[NK_COLOR_TEXT]; - select->text_pressed = table[NK_COLOR_TEXT]; - select->text_normal_active = table[NK_COLOR_TEXT]; - select->text_hover_active = table[NK_COLOR_TEXT]; - select->text_pressed_active = table[NK_COLOR_TEXT]; - select->padding = nk_vec2(2.0f,2.0f); - select->touch_padding = nk_vec2(0,0); - select->userdata = nk_handle_ptr(0); - select->rounding = 0.0f; - select->draw_begin = 0; - select->draw_end = 0; - - /* slider */ - slider = &style->slider; - nk_zero_struct(*slider); - slider->normal = nk_style_item_hide(); - slider->hover = nk_style_item_hide(); - slider->active = nk_style_item_hide(); - slider->bar_normal = table[NK_COLOR_SLIDER]; - slider->bar_hover = table[NK_COLOR_SLIDER]; - slider->bar_active = table[NK_COLOR_SLIDER]; - slider->bar_filled = table[NK_COLOR_SLIDER_CURSOR]; - slider->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); - slider->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); - slider->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); - slider->inc_symbol = NK_SYMBOL_TRIANGLE_RIGHT; - slider->dec_symbol = NK_SYMBOL_TRIANGLE_LEFT; - slider->cursor_size = nk_vec2(16,16); - slider->padding = nk_vec2(2,2); - slider->spacing = nk_vec2(2,2); - slider->userdata = nk_handle_ptr(0); - slider->show_buttons = nk_false; - slider->bar_height = 8; - slider->rounding = 0; - slider->draw_begin = 0; - slider->draw_end = 0; - - /* slider buttons */ - button = &style->slider.inc_button; - button->normal = nk_style_item_color(nk_rgb(40,40,40)); - button->hover = nk_style_item_color(nk_rgb(42,42,42)); - button->active = nk_style_item_color(nk_rgb(44,44,44)); - button->border_color = nk_rgb(65,65,65); - button->text_background = nk_rgb(40,40,40); - button->text_normal = nk_rgb(175,175,175); - button->text_hover = nk_rgb(175,175,175); - button->text_active = nk_rgb(175,175,175); - button->padding = nk_vec2(8.0f,8.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->slider.dec_button = style->slider.inc_button; - - /* progressbar */ - prog = &style->progress; - nk_zero_struct(*prog); - prog->normal = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->hover = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->active = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); - prog->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); - prog->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); - prog->border_color = nk_rgba(0,0,0,0); - prog->cursor_border_color = nk_rgba(0,0,0,0); - prog->userdata = nk_handle_ptr(0); - prog->padding = nk_vec2(4,4); - prog->rounding = 0; - prog->border = 0; - prog->cursor_rounding = 0; - prog->cursor_border = 0; - prog->draw_begin = 0; - prog->draw_end = 0; - - /* scrollbars */ - scroll = &style->scrollh; - nk_zero_struct(*scroll); - scroll->normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->active = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->cursor_normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]); - scroll->cursor_hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]); - scroll->cursor_active = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]); - scroll->dec_symbol = NK_SYMBOL_CIRCLE_SOLID; - scroll->inc_symbol = NK_SYMBOL_CIRCLE_SOLID; - scroll->userdata = nk_handle_ptr(0); - scroll->border_color = table[NK_COLOR_SCROLLBAR]; - scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR]; - scroll->padding = nk_vec2(0,0); - scroll->show_buttons = nk_false; - scroll->border = 0; - scroll->rounding = 0; - scroll->border_cursor = 0; - scroll->rounding_cursor = 0; - scroll->draw_begin = 0; - scroll->draw_end = 0; - style->scrollv = style->scrollh; - - /* scrollbars buttons */ - button = &style->scrollh.inc_button; - button->normal = nk_style_item_color(nk_rgb(40,40,40)); - button->hover = nk_style_item_color(nk_rgb(42,42,42)); - button->active = nk_style_item_color(nk_rgb(44,44,44)); - button->border_color = nk_rgb(65,65,65); - button->text_background = nk_rgb(40,40,40); - button->text_normal = nk_rgb(175,175,175); - button->text_hover = nk_rgb(175,175,175); - button->text_active = nk_rgb(175,175,175); - button->padding = nk_vec2(4.0f,4.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->scrollh.dec_button = style->scrollh.inc_button; - style->scrollv.inc_button = style->scrollh.inc_button; - style->scrollv.dec_button = style->scrollh.inc_button; - - /* edit */ - edit = &style->edit; - nk_zero_struct(*edit); - edit->normal = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->hover = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->active = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->cursor_normal = table[NK_COLOR_TEXT]; - edit->cursor_hover = table[NK_COLOR_TEXT]; - edit->cursor_text_normal= table[NK_COLOR_EDIT]; - edit->cursor_text_hover = table[NK_COLOR_EDIT]; - edit->border_color = table[NK_COLOR_BORDER]; - edit->text_normal = table[NK_COLOR_TEXT]; - edit->text_hover = table[NK_COLOR_TEXT]; - edit->text_active = table[NK_COLOR_TEXT]; - edit->selected_normal = table[NK_COLOR_TEXT]; - edit->selected_hover = table[NK_COLOR_TEXT]; - edit->selected_text_normal = table[NK_COLOR_EDIT]; - edit->selected_text_hover = table[NK_COLOR_EDIT]; - edit->scrollbar_size = nk_vec2(10,10); - edit->scrollbar = style->scrollv; - edit->padding = nk_vec2(4,4); - edit->row_padding = 2; - edit->cursor_size = 4; - edit->border = 1; - edit->rounding = 0; - - /* property */ - property = &style->property; - nk_zero_struct(*property); - property->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->border_color = table[NK_COLOR_BORDER]; - property->label_normal = table[NK_COLOR_TEXT]; - property->label_hover = table[NK_COLOR_TEXT]; - property->label_active = table[NK_COLOR_TEXT]; - property->sym_left = NK_SYMBOL_TRIANGLE_LEFT; - property->sym_right = NK_SYMBOL_TRIANGLE_RIGHT; - property->userdata = nk_handle_ptr(0); - property->padding = nk_vec2(4,4); - property->border = 1; - property->rounding = 10; - property->draw_begin = 0; - property->draw_end = 0; - - /* property buttons */ - button = &style->property.dec_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_PROPERTY]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->property.inc_button = style->property.dec_button; - - /* property edit */ - edit = &style->property.edit; - nk_zero_struct(*edit); - edit->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->border_color = nk_rgba(0,0,0,0); - edit->cursor_normal = table[NK_COLOR_TEXT]; - edit->cursor_hover = table[NK_COLOR_TEXT]; - edit->cursor_text_normal= table[NK_COLOR_EDIT]; - edit->cursor_text_hover = table[NK_COLOR_EDIT]; - edit->text_normal = table[NK_COLOR_TEXT]; - edit->text_hover = table[NK_COLOR_TEXT]; - edit->text_active = table[NK_COLOR_TEXT]; - edit->selected_normal = table[NK_COLOR_TEXT]; - edit->selected_hover = table[NK_COLOR_TEXT]; - edit->selected_text_normal = table[NK_COLOR_EDIT]; - edit->selected_text_hover = table[NK_COLOR_EDIT]; - edit->padding = nk_vec2(0,0); - edit->cursor_size = 8; - edit->border = 0; - edit->rounding = 0; - - /* chart */ - chart = &style->chart; - nk_zero_struct(*chart); - chart->background = nk_style_item_color(table[NK_COLOR_CHART]); - chart->border_color = table[NK_COLOR_BORDER]; - chart->selected_color = table[NK_COLOR_CHART_COLOR_HIGHLIGHT]; - chart->color = table[NK_COLOR_CHART_COLOR]; - chart->padding = nk_vec2(4,4); - chart->border = 0; - chart->rounding = 0; - - /* combo */ - combo = &style->combo; - combo->normal = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->hover = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->active = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->border_color = table[NK_COLOR_BORDER]; - combo->label_normal = table[NK_COLOR_TEXT]; - combo->label_hover = table[NK_COLOR_TEXT]; - combo->label_active = table[NK_COLOR_TEXT]; - combo->sym_normal = NK_SYMBOL_TRIANGLE_DOWN; - combo->sym_hover = NK_SYMBOL_TRIANGLE_DOWN; - combo->sym_active = NK_SYMBOL_TRIANGLE_DOWN; - combo->content_padding = nk_vec2(4,4); - combo->button_padding = nk_vec2(0,4); - combo->spacing = nk_vec2(4,0); - combo->border = 1; - combo->rounding = 0; - - /* combo button */ - button = &style->combo.button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_COMBO]); - button->hover = nk_style_item_color(table[NK_COLOR_COMBO]); - button->active = nk_style_item_color(table[NK_COLOR_COMBO]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_COMBO]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* tab */ - tab = &style->tab; - tab->background = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - tab->border_color = table[NK_COLOR_BORDER]; - tab->text = table[NK_COLOR_TEXT]; - tab->sym_minimize = NK_SYMBOL_TRIANGLE_RIGHT; - tab->sym_maximize = NK_SYMBOL_TRIANGLE_DOWN; - tab->padding = nk_vec2(4,4); - tab->spacing = nk_vec2(4,4); - tab->indent = 10.0f; - tab->border = 1; - tab->rounding = 0; - - /* tab button */ - button = &style->tab.tab_minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_TAB_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->tab.tab_maximize_button =*button; - - /* node button */ - button = &style->tab.node_minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_TAB_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->tab.node_maximize_button =*button; - - /* window header */ - win = &style->window; - win->header.align = NK_HEADER_RIGHT; - win->header.close_symbol = NK_SYMBOL_X; - win->header.minimize_symbol = NK_SYMBOL_MINUS; - win->header.maximize_symbol = NK_SYMBOL_PLUS; - win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.label_normal = table[NK_COLOR_TEXT]; - win->header.label_hover = table[NK_COLOR_TEXT]; - win->header.label_active = table[NK_COLOR_TEXT]; - win->header.label_padding = nk_vec2(4,4); - win->header.padding = nk_vec2(4,4); - win->header.spacing = nk_vec2(0,0); - - /* window header close button */ - button = &style->window.header.close_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* window header minimize button */ - button = &style->window.header.minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* window */ - win->background = table[NK_COLOR_WINDOW]; - win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]); - win->border_color = table[NK_COLOR_BORDER]; - win->popup_border_color = table[NK_COLOR_BORDER]; - win->combo_border_color = table[NK_COLOR_BORDER]; - win->contextual_border_color = table[NK_COLOR_BORDER]; - win->menu_border_color = table[NK_COLOR_BORDER]; - win->group_border_color = table[NK_COLOR_BORDER]; - win->tooltip_border_color = table[NK_COLOR_BORDER]; - win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]); - - win->rounding = 0.0f; - win->spacing = nk_vec2(4,4); - win->scrollbar_size = nk_vec2(10,10); - win->min_size = nk_vec2(64,64); - - win->combo_border = 1.0f; - win->contextual_border = 1.0f; - win->menu_border = 1.0f; - win->group_border = 1.0f; - win->tooltip_border = 1.0f; - win->popup_border = 1.0f; - win->border = 2.0f; - win->min_row_height_padding = 8; - - win->padding = nk_vec2(4,4); - win->group_padding = nk_vec2(4,4); - win->popup_padding = nk_vec2(4,4); - win->combo_padding = nk_vec2(4,4); - win->contextual_padding = nk_vec2(4,4); - win->menu_padding = nk_vec2(4,4); - win->tooltip_padding = nk_vec2(4,4); -} - -NK_API void -nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_style *style; - NK_ASSERT(ctx); - - if (!ctx) return; - style = &ctx->style; - style->font = font; - ctx->stacks.fonts.head = 0; - if (ctx->current) - nk_layout_reset_min_row_height(ctx); -} - -NK_API int -nk_style_push_font(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_config_stack_user_font *font_stack; - struct nk_config_stack_user_font_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - font_stack = &ctx->stacks.fonts; - NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements)); - if (font_stack->head >= (int)NK_LEN(font_stack->elements)) - return 0; - - element = &font_stack->elements[font_stack->head++]; - element->address = &ctx->style.font; - element->old_value = ctx->style.font; - ctx->style.font = font; - return 1; -} - -NK_API int -nk_style_pop_font(struct nk_context *ctx) -{ - struct nk_config_stack_user_font *font_stack; - struct nk_config_stack_user_font_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - font_stack = &ctx->stacks.fonts; - NK_ASSERT(font_stack->head > 0); - if (font_stack->head < 1) - return 0; - - element = &font_stack->elements[--font_stack->head]; - *element->address = element->old_value; - return 1; -} - -#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \ -nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\ -{\ - struct nk_config_stack_##type * type_stack;\ - struct nk_config_stack_##type##_element *element;\ - NK_ASSERT(ctx);\ - if (!ctx) return 0;\ - type_stack = &ctx->stacks.stack;\ - NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\ - if (type_stack->head >= (int)NK_LEN(type_stack->elements))\ - return 0;\ - element = &type_stack->elements[type_stack->head++];\ - element->address = address;\ - element->old_value = *address;\ - *address = value;\ - return 1;\ -} - -#define NK_STYLE_POP_IMPLEMENATION(type, stack) \ -nk_style_pop_##type(struct nk_context *ctx)\ -{\ - struct nk_config_stack_##type *type_stack;\ - struct nk_config_stack_##type##_element *element;\ - NK_ASSERT(ctx);\ - if (!ctx) return 0;\ - type_stack = &ctx->stacks.stack;\ - NK_ASSERT(type_stack->head > 0);\ - if (type_stack->head < 1)\ - return 0;\ - element = &type_stack->elements[--type_stack->head];\ - *element->address = element->old_value;\ - return 1;\ -} - -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors) - -NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items) -NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats) -NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors) -NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags) -NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors) - -NK_API int -nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return 0; - style = &ctx->style; - if (style->cursors[c]) { - style->cursor_active = style->cursors[c]; - return 1; - } - return 0; -} - -NK_API void -nk_style_show_cursor(struct nk_context *ctx) -{ - ctx->style.cursor_visible = nk_true; -} - -NK_API void -nk_style_hide_cursor(struct nk_context *ctx) -{ - ctx->style.cursor_visible = nk_false; -} - -NK_API void -nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor, - const struct nk_cursor *c) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - style->cursors[cursor] = c; -} - -NK_API void -nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors) -{ - int i = 0; - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - for (i = 0; i < NK_CURSOR_COUNT; ++i) - style->cursors[i] = &cursors[i]; - style->cursor_visible = nk_true; -} - -/* =============================================================== - * - * POOL - * - * ===============================================================*/ -NK_INTERN void -nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, - unsigned int capacity) -{ - nk_zero(pool, sizeof(*pool)); - pool->alloc = *alloc; - pool->capacity = capacity; - pool->type = NK_BUFFER_DYNAMIC; - pool->pages = 0; -} - -NK_INTERN void -nk_pool_free(struct nk_pool *pool) -{ - struct nk_page *iter = pool->pages; - if (!pool) return; - if (pool->type == NK_BUFFER_FIXED) return; - while (iter) { - struct nk_page *next = iter->next; - pool->alloc.free(pool->alloc.userdata, iter); - iter = next; - } -} - -NK_INTERN void -nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size) -{ - nk_zero(pool, sizeof(*pool)); - NK_ASSERT(size >= sizeof(struct nk_page)); - if (size < sizeof(struct nk_page)) return; - pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element); - pool->pages = (struct nk_page*)memory; - pool->type = NK_BUFFER_FIXED; - pool->size = size; -} - -NK_INTERN struct nk_page_element* -nk_pool_alloc(struct nk_pool *pool) -{ - if (!pool->pages || pool->pages->size >= pool->capacity) { - /* allocate new page */ - struct nk_page *page; - if (pool->type == NK_BUFFER_FIXED) { - if (!pool->pages) { - NK_ASSERT(pool->pages); - return 0; - } - NK_ASSERT(pool->pages->size < pool->capacity); - return 0; - } else { - nk_size size = sizeof(struct nk_page); - size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data); - page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size); - page->next = pool->pages; - pool->pages = page; - page->size = 0; - } - } - return &pool->pages->win[pool->pages->size++]; -} - -/* =============================================================== - * - * CONTEXT - * - * ===============================================================*/ -NK_INTERN void* nk_create_window(struct nk_context *ctx); -NK_INTERN void nk_remove_window(struct nk_context*, struct nk_window*); -NK_INTERN void nk_free_window(struct nk_context *ctx, struct nk_window *win); -NK_INTERN void nk_free_table(struct nk_context *ctx, struct nk_table *tbl); -NK_INTERN void nk_remove_table(struct nk_window *win, struct nk_table *tbl); -NK_INTERN void* nk_create_panel(struct nk_context *ctx); -NK_INTERN void nk_free_panel(struct nk_context*, struct nk_panel *pan); - -NK_INTERN void -nk_setup(struct nk_context *ctx, const struct nk_user_font *font) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_zero_struct(*ctx); - nk_style_default(ctx); - ctx->seq = 1; - if (font) ctx->style.font = font; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_draw_list_init(&ctx->draw_list); -#endif -} - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API int -nk_init_default(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - return nk_init(ctx, &alloc, font); -} -#endif - -NK_API int -nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, - const struct nk_user_font *font) -{ - NK_ASSERT(memory); - if (!memory) return 0; - nk_setup(ctx, font); - nk_buffer_init_fixed(&ctx->memory, memory, size); - ctx->use_pool = nk_false; - return 1; -} - -NK_API int -nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, - struct nk_buffer *pool, const struct nk_user_font *font) -{ - NK_ASSERT(cmds); - NK_ASSERT(pool); - if (!cmds || !pool) return 0; - - nk_setup(ctx, font); - ctx->memory = *cmds; - if (pool->type == NK_BUFFER_FIXED) { - /* take memory from buffer and alloc fixed pool */ - nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size); - } else { - /* create dynamic pool from buffer allocator */ - struct nk_allocator *alloc = &pool->pool; - nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); - } - ctx->use_pool = nk_true; - return 1; -} - -NK_API int -nk_init(struct nk_context *ctx, struct nk_allocator *alloc, - const struct nk_user_font *font) -{ - NK_ASSERT(alloc); - if (!alloc) return 0; - nk_setup(ctx, font); - nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE); - nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); - ctx->use_pool = nk_true; - return 1; -} - -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void -nk_set_user_data(struct nk_context *ctx, nk_handle handle) -{ - if (!ctx) return; - ctx->userdata = handle; - if (ctx->current) - ctx->current->buffer.userdata = handle; -} -#endif - -NK_API void -nk_free(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_buffer_free(&ctx->memory); - if (ctx->use_pool) - nk_pool_free(&ctx->pool); - - nk_zero(&ctx->input, sizeof(ctx->input)); - nk_zero(&ctx->style, sizeof(ctx->style)); - nk_zero(&ctx->memory, sizeof(ctx->memory)); - - ctx->seq = 0; - ctx->build = 0; - ctx->begin = 0; - ctx->end = 0; - ctx->active = 0; - ctx->current = 0; - ctx->freelist = 0; - ctx->count = 0; -} - -NK_API void -nk_clear(struct nk_context *ctx) -{ - struct nk_window *iter; - struct nk_window *next; - NK_ASSERT(ctx); - - if (!ctx) return; - if (ctx->use_pool) - nk_buffer_clear(&ctx->memory); - else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT); - - ctx->build = 0; - ctx->memory.calls = 0; - ctx->last_widget_state = 0; - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; - NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay)); -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_draw_list_clear(&ctx->draw_list); -#endif - - /* garbage collector */ - iter = ctx->begin; - while (iter) { - /* make sure valid minimized windows do not get removed */ - if ((iter->flags & NK_WINDOW_MINIMIZED) && - !(iter->flags & NK_WINDOW_CLOSED) && - iter->seq == ctx->seq) { - iter = iter->next; - continue; - } - /* remove hotness from hidden or closed windows*/ - if (((iter->flags & NK_WINDOW_HIDDEN) || - (iter->flags & NK_WINDOW_CLOSED)) && - iter == ctx->active) { - ctx->active = iter->prev; - ctx->end = iter->prev; - if (ctx->active) - ctx->active->flags &= ~(unsigned)NK_WINDOW_ROM; - } - /* free unused popup windows */ - if (iter->popup.win && iter->popup.win->seq != ctx->seq) { - nk_free_window(ctx, iter->popup.win); - iter->popup.win = 0; - } - /* remove unused window state tables */ - {struct nk_table *n, *it = iter->tables; - while (it) { - n = it->next; - if (it->seq != ctx->seq) { - nk_remove_table(iter, it); - nk_zero(it, sizeof(union nk_page_data)); - nk_free_table(ctx, it); - if (it == iter->tables) - iter->tables = n; - } it = n; - }} - /* window itself is not used anymore so free */ - if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) { - next = iter->next; - nk_remove_window(ctx, iter); - nk_free_window(ctx, iter); - iter = next; - } else iter = iter->next; - } - ctx->seq++; -} - -/* ---------------------------------------------------------------- - * - * BUFFERING - * - * ---------------------------------------------------------------*/ -NK_INTERN void -nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) -{ - NK_ASSERT(ctx); - NK_ASSERT(buffer); - if (!ctx || !buffer) return; - buffer->begin = ctx->memory.allocated; - buffer->end = buffer->begin; - buffer->last = buffer->begin; - buffer->clip = nk_null_rect; -} - -NK_INTERN void -nk_start(struct nk_context *ctx, struct nk_window *win) -{ - NK_ASSERT(ctx); - NK_ASSERT(win); - nk_start_buffer(ctx, &win->buffer); -} - -NK_INTERN void -nk_start_popup(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - - /* save buffer fill state for popup */ - buf = &win->popup.buf; - buf->begin = win->buffer.end; - buf->end = win->buffer.end; - buf->parent = win->buffer.last; - buf->last = buf->begin; - buf->active = nk_true; -} - -NK_INTERN void -nk_finish_popup(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - - buf = &win->popup.buf; - buf->last = win->buffer.last; - buf->end = win->buffer.end; -} - -NK_INTERN void -nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) -{ - NK_ASSERT(ctx); - NK_ASSERT(buffer); - if (!ctx || !buffer) return; - buffer->end = ctx->memory.allocated; -} - -NK_INTERN void -nk_finish(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - struct nk_command *parent_last; - void *memory; - - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - nk_finish_buffer(ctx, &win->buffer); - if (!win->popup.buf.active) return; - - buf = &win->popup.buf; - memory = ctx->memory.memory.ptr; - parent_last = nk_ptr_add(struct nk_command, memory, buf->parent); - parent_last->next = buf->end; -} - -NK_INTERN void -nk_build(struct nk_context *ctx) -{ - struct nk_window *it = 0; - struct nk_command *cmd = 0; - nk_byte *buffer = 0; - - /* draw cursor overlay */ - if (!ctx->style.cursor_active) - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; - if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) { - struct nk_rect mouse_bounds; - const struct nk_cursor *cursor = ctx->style.cursor_active; - nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF); - nk_start_buffer(ctx, &ctx->overlay); - - mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x; - mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y; - mouse_bounds.w = cursor->size.x; - mouse_bounds.h = cursor->size.y; - - nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white); - nk_finish_buffer(ctx, &ctx->overlay); - } - /* build one big draw command list out of all window buffers */ - it = ctx->begin; - buffer = (nk_byte*)ctx->memory.memory.ptr; - while (it != 0) { - struct nk_window *next = it->next; - if (it->buffer.last == it->buffer.begin || (it->flags & NK_WINDOW_HIDDEN)|| - it->seq != ctx->seq) - goto cont; - - cmd = nk_ptr_add(struct nk_command, buffer, it->buffer.last); - while (next && ((next->buffer.last == next->buffer.begin) || - (next->flags & NK_WINDOW_HIDDEN))) - next = next->next; /* skip empty command buffers */ - - if (next) cmd->next = next->buffer.begin; - cont: it = next; - } - /* append all popup draw commands into lists */ - it = ctx->begin; - while (it != 0) { - struct nk_window *next = it->next; - struct nk_popup_buffer *buf; - if (!it->popup.buf.active) - goto skip; - - buf = &it->popup.buf; - cmd->next = buf->begin; - cmd = nk_ptr_add(struct nk_command, buffer, buf->last); - buf->active = nk_false; - skip: it = next; - } - if (cmd) { - /* append overlay commands */ - if (ctx->overlay.end != ctx->overlay.begin) - cmd->next = ctx->overlay.begin; - else cmd->next = ctx->memory.allocated; - } -} - -NK_API const struct nk_command* -nk__begin(struct nk_context *ctx) -{ - struct nk_window *iter; - nk_byte *buffer; - NK_ASSERT(ctx); - if (!ctx) return 0; - if (!ctx->count) return 0; - - buffer = (nk_byte*)ctx->memory.memory.ptr; - if (!ctx->build) { - nk_build(ctx); - ctx->build = nk_true; - } - iter = ctx->begin; - while (iter && ((iter->buffer.begin == iter->buffer.end) || - (iter->flags & NK_WINDOW_HIDDEN) || iter->seq != ctx->seq)) - iter = iter->next; - if (!iter) return 0; - return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin); -} - -NK_API const struct nk_command* -nk__next(struct nk_context *ctx, const struct nk_command *cmd) -{ - nk_byte *buffer; - const struct nk_command *next; - NK_ASSERT(ctx); - if (!ctx || !cmd || !ctx->count) return 0; - if (cmd->next >= ctx->memory.allocated) return 0; - buffer = (nk_byte*)ctx->memory.memory.ptr; - next = nk_ptr_add_const(struct nk_command, buffer, cmd->next); - return next; -} - -/* ---------------------------------------------------------------- - * - * PANEL - * - * ---------------------------------------------------------------*/ -static int -nk_panel_has_header(nk_flags flags, const char *title) -{ - int active = 0; - active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE)); - active = active || (flags & NK_WINDOW_TITLE); - active = active && !(flags & NK_WINDOW_HIDDEN) && title; - return active; -} - -NK_INTERN struct nk_vec2 -nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type) -{ - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.padding; - case NK_PANEL_GROUP: return style->window.group_padding; - case NK_PANEL_POPUP: return style->window.popup_padding; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding; - case NK_PANEL_COMBO: return style->window.combo_padding; - case NK_PANEL_MENU: return style->window.menu_padding; - case NK_PANEL_TOOLTIP: return style->window.menu_padding; - } -} - -NK_INTERN float -nk_panel_get_border(const struct nk_style *style, nk_flags flags, - enum nk_panel_type type) -{ - if (flags & NK_WINDOW_BORDER) { - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.border; - case NK_PANEL_GROUP: return style->window.group_border; - case NK_PANEL_POPUP: return style->window.popup_border; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_border; - case NK_PANEL_COMBO: return style->window.combo_border; - case NK_PANEL_MENU: return style->window.menu_border; - case NK_PANEL_TOOLTIP: return style->window.menu_border; - }} else return 0; -} - -NK_INTERN struct nk_color -nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type) -{ - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.border_color; - case NK_PANEL_GROUP: return style->window.group_border_color; - case NK_PANEL_POPUP: return style->window.popup_border_color; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color; - case NK_PANEL_COMBO: return style->window.combo_border_color; - case NK_PANEL_MENU: return style->window.menu_border_color; - case NK_PANEL_TOOLTIP: return style->window.menu_border_color; - } -} - -NK_INTERN int -nk_panel_is_sub(enum nk_panel_type type) -{ - return (type & NK_PANEL_SET_SUB)?1:0; -} - -NK_INTERN int -nk_panel_is_nonblock(enum nk_panel_type type) -{ - return (type & NK_PANEL_SET_NONBLOCK)?1:0; -} - -NK_INTERN int -nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type) -{ - struct nk_input *in; - struct nk_window *win; - struct nk_panel *layout; - struct nk_command_buffer *out; - const struct nk_style *style; - const struct nk_user_font *font; - - struct nk_vec2 scrollbar_size; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - nk_zero(ctx->current->layout, sizeof(*ctx->current->layout)); - if ((ctx->current->flags & NK_WINDOW_HIDDEN) || (ctx->current->flags & NK_WINDOW_CLOSED)) { - nk_zero(ctx->current->layout, sizeof(struct nk_panel)); - ctx->current->layout->type = panel_type; - return 0; - } - /* pull state into local stack */ - style = &ctx->style; - font = style->font; - win = ctx->current; - layout = win->layout; - out = &win->buffer; - in = (win->flags & NK_WINDOW_NO_INPUT) ? 0: &ctx->input; -#ifdef NK_INCLUDE_COMMAND_USERDATA - win->buffer.userdata = ctx->userdata; -#endif - /* pull style configuration into local stack */ - scrollbar_size = style->window.scrollbar_size; - panel_padding = nk_panel_get_padding(style, panel_type); - - /* window movement */ - if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) { - int left_mouse_down; - int left_mouse_click_in_cursor; - - /* calculate draggable window space */ - struct nk_rect header; - header.x = win->bounds.x; - header.y = win->bounds.y; - header.w = win->bounds.w; - if (nk_panel_has_header(win->flags, title)) { - header.h = font->height + 2.0f * style->window.header.padding.y; - header.h += 2.0f * style->window.header.label_padding.y; - } else header.h = panel_padding.y; - - /* window movement by dragging */ - left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, header, nk_true); - if (left_mouse_down && left_mouse_click_in_cursor) { - win->bounds.x = win->bounds.x + in->mouse.delta.x; - win->bounds.y = win->bounds.y + in->mouse.delta.y; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y; - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE]; - } - } - - /* setup panel */ - layout->type = panel_type; - layout->flags = win->flags; - layout->bounds = win->bounds; - layout->bounds.x += panel_padding.x; - layout->bounds.w -= 2*panel_padding.x; - if (win->flags & NK_WINDOW_BORDER) { - layout->border = nk_panel_get_border(style, win->flags, panel_type); - layout->bounds = nk_shrink_rect(layout->bounds, layout->border); - } else layout->border = 0; - layout->at_y = layout->bounds.y; - layout->at_x = layout->bounds.x; - layout->max_x = 0; - layout->header_height = 0; - layout->footer_height = 0; - nk_layout_reset_min_row_height(ctx); - layout->row.index = 0; - layout->row.columns = 0; - layout->row.ratio = 0; - layout->row.item_width = 0; - layout->row.tree_depth = 0; - layout->row.height = panel_padding.y; - layout->has_scrolling = nk_true; - if (!(win->flags & NK_WINDOW_NO_SCROLLBAR)) - layout->bounds.w -= scrollbar_size.x; - if (!nk_panel_is_nonblock(panel_type)) { - layout->footer_height = 0; - if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE) - layout->footer_height = scrollbar_size.y; - layout->bounds.h -= layout->footer_height; - } - - /* panel header */ - if (nk_panel_has_header(win->flags, title)) - { - struct nk_text text; - struct nk_rect header; - const struct nk_style_item *background = 0; - - /* calculate header bounds */ - header.x = win->bounds.x; - header.y = win->bounds.y; - header.w = win->bounds.w; - header.h = font->height + 2.0f * style->window.header.padding.y; - header.h += (2.0f * style->window.header.label_padding.y); - - /* shrink panel by header */ - layout->header_height = header.h; - layout->bounds.y += header.h; - layout->bounds.h -= header.h; - layout->at_y += header.h; - - /* select correct header background and text color */ - if (ctx->active == win) { - background = &style->window.header.active; - text.text = style->window.header.label_active; - } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) { - background = &style->window.header.hover; - text.text = style->window.header.label_hover; - } else { - background = &style->window.header.normal; - text.text = style->window.header.label_normal; - } - - /* draw header background */ - header.h += 1.0f; - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, background->data.color); - } - - /* window close button */ - {struct nk_rect button; - button.y = header.y + style->window.header.padding.y; - button.h = header.h - 2 * style->window.header.padding.y; - button.w = button.h; - if (win->flags & NK_WINDOW_CLOSABLE) { - nk_flags ws = 0; - if (style->window.header.align == NK_HEADER_RIGHT) { - button.x = (header.w + header.x) - (button.w + style->window.header.padding.x); - header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x; - } else { - button.x = header.x + style->window.header.padding.x; - header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; - } - - if (nk_do_button_symbol(&ws, &win->buffer, button, - style->window.header.close_symbol, NK_BUTTON_DEFAULT, - &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) - { - layout->flags |= NK_WINDOW_HIDDEN; - layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED; - } - } - - /* window minimize button */ - if (win->flags & NK_WINDOW_MINIMIZABLE) { - nk_flags ws = 0; - if (style->window.header.align == NK_HEADER_RIGHT) { - button.x = (header.w + header.x) - button.w; - if (!(win->flags & NK_WINDOW_CLOSABLE)) { - button.x -= style->window.header.padding.x; - header.w -= style->window.header.padding.x; - } - header.w -= button.w + style->window.header.spacing.x; - } else { - button.x = header.x; - header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; - } - if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)? - style->window.header.maximize_symbol: style->window.header.minimize_symbol, - NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) - layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ? - layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED: - layout->flags | NK_WINDOW_MINIMIZED; - }} - - {/* window header title */ - int text_len = nk_strlen(title); - struct nk_rect label = {0,0,0,0}; - float t = font->width(font->userdata, font->height, title, text_len); - text.padding = nk_vec2(0,0); - - label.x = header.x + style->window.header.padding.x; - label.x += style->window.header.label_padding.x; - label.y = header.y + style->window.header.label_padding.y; - label.h = font->height + 2 * style->window.header.label_padding.y; - label.w = t + 2 * style->window.header.spacing.x; - label.w = NK_CLAMP(0, label.w, header.x + header.w - label.x); - nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);} - } - - /* draw window background */ - if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) { - struct nk_rect body; - body.x = win->bounds.x; - body.w = win->bounds.w; - body.y = (win->bounds.y + layout->header_height); - body.h = (win->bounds.h - layout->header_height); - if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white); - else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color); - } - - /* set clipping rectangle */ - {struct nk_rect clip; - layout->clip = layout->bounds; - nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y, - layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h); - nk_push_scissor(out, clip); - layout->clip = clip;} - return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED); -} - -NK_INTERN void -nk_panel_end(struct nk_context *ctx) -{ - struct nk_input *in; - struct nk_window *window; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - - struct nk_vec2 scrollbar_size; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - window = ctx->current; - layout = window->layout; - style = &ctx->style; - out = &window->buffer; - in = (layout->flags & NK_WINDOW_ROM || layout->flags & NK_WINDOW_NO_INPUT) ? 0 :&ctx->input; - if (!nk_panel_is_sub(layout->type)) - nk_push_scissor(out, nk_null_rect); - - /* cache configuration data */ - scrollbar_size = style->window.scrollbar_size; - panel_padding = nk_panel_get_padding(style, layout->type); - - /* update the current cursor Y-position to point over the last added widget */ - layout->at_y += layout->row.height; - - /* dynamic panels */ - if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED)) - { - /* update panel height to fit dynamic growth */ - struct nk_rect empty_space; - if (layout->at_y < (layout->bounds.y + layout->bounds.h)) - layout->bounds.h = layout->at_y - layout->bounds.y; - - /* fill top empty space */ - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y; - empty_space.h = panel_padding.y; - empty_space.w = window->bounds.w; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill left empty space */ - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y; - empty_space.w = panel_padding.x + layout->border; - empty_space.h = layout->bounds.h; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill right empty space */ - empty_space.x = layout->bounds.x + layout->bounds.w - layout->border; - empty_space.y = layout->bounds.y; - empty_space.w = panel_padding.x + layout->border; - empty_space.h = layout->bounds.h; - if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) - empty_space.w += scrollbar_size.x; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill bottom empty space */ - if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) { - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y + layout->bounds.h; - empty_space.w = window->bounds.w; - empty_space.h = scrollbar_size.y; - nk_fill_rect(out, empty_space, 0, style->window.background); - } - } - - /* scrollbars */ - if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) && - !(layout->flags & NK_WINDOW_MINIMIZED) && - window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT) - { - struct nk_rect scroll; - int scroll_has_scrolling; - float scroll_target; - float scroll_offset; - float scroll_step; - float scroll_inc; - - /* mouse wheel scrolling */ - if (nk_panel_is_sub(layout->type)) - { - /* sub-window mouse wheel scrolling */ - struct nk_window *root_window = window; - struct nk_panel *root_panel = window->layout; - while (root_panel->parent) - root_panel = root_panel->parent; - while (root_window->parent) - root_window = root_window->parent; - - /* only allow scrolling if parent window is active */ - scroll_has_scrolling = 0; - if ((root_window == ctx->active) && layout->has_scrolling) { - /* and panel is being hovered and inside clip rect*/ - if (nk_input_is_mouse_hovering_rect(in, layout->bounds) && - NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h, - root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h)) - { - /* deactivate all parent scrolling */ - root_panel = window->layout; - while (root_panel->parent) { - root_panel->has_scrolling = nk_false; - root_panel = root_panel->parent; - } - root_panel->has_scrolling = nk_false; - scroll_has_scrolling = nk_true; - } - } - } else if (!nk_panel_is_sub(layout->type)) { - /* window mouse wheel scrolling */ - scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling; - if (in && (in->mouse.scroll_delta.y > 0 || in->mouse.scroll_delta.x > 0) && scroll_has_scrolling) - window->scrolled = nk_true; - else window->scrolled = nk_false; - } else scroll_has_scrolling = nk_false; - - { - /* vertical scrollbar */ - nk_flags state = 0; - scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x; - scroll.y = layout->bounds.y; - scroll.w = scrollbar_size.x; - scroll.h = layout->bounds.h; - - scroll_offset = (float)*layout->offset_y; - scroll_step = scroll.h * 0.10f; - scroll_inc = scroll.h * 0.01f; - scroll_target = (float)(int)(layout->at_y - scroll.y); - scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &ctx->style.scrollv, in, style->font); - *layout->offset_y = (nk_uint)scroll_offset; - if (in && scroll_has_scrolling) - in->mouse.scroll_delta.y = 0; - } - { - /* horizontal scrollbar */ - nk_flags state = 0; - scroll.x = layout->bounds.x; - scroll.y = layout->bounds.y + layout->bounds.h; - scroll.w = layout->bounds.w; - scroll.h = scrollbar_size.y; - - scroll_offset = (float)*layout->offset_x; - scroll_target = (float)(int)(layout->max_x - scroll.x); - scroll_step = layout->max_x * 0.05f; - scroll_inc = layout->max_x * 0.005f; - scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &ctx->style.scrollh, in, style->font); - *layout->offset_x = (nk_uint)scroll_offset; - } - } - - /* hide scroll if no user input */ - if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) { - int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta.y != 0; - int is_window_hovered = nk_window_is_hovered(ctx); - int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); - if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active)) - window->scrollbar_hiding_timer += ctx->delta_time_seconds; - else window->scrollbar_hiding_timer = 0; - } else window->scrollbar_hiding_timer = 0; - - /* window border */ - if (layout->flags & NK_WINDOW_BORDER) - { - struct nk_color border_color = nk_panel_get_border_color(style, layout->type); - const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) ? - style->window.border + window->bounds.y + layout->header_height: - (layout->flags & NK_WINDOW_DYNAMIC)? - layout->bounds.y + layout->bounds.h + layout->footer_height: - window->bounds.y + window->bounds.h; - - /* draw border top */ - nk_stroke_line(out,window->bounds.x,window->bounds.y, - window->bounds.x + window->bounds.w, window->bounds.y, - layout->border, border_color); - - /* draw bottom border */ - nk_stroke_line(out, window->bounds.x, padding_y, - window->bounds.x + window->bounds.w, padding_y, layout->border, border_color); - - /* draw left border */ - nk_stroke_line(out, window->bounds.x + layout->border*0.5f, - window->bounds.y, window->bounds.x + layout->border*0.5f, - padding_y, layout->border, border_color); - - /* draw right border */ - nk_stroke_line(out, window->bounds.x + window->bounds.w - layout->border*0.5f, - window->bounds.y, window->bounds.x + window->bounds.w - layout->border*0.5f, - padding_y, layout->border, border_color); - } - - /* scaler */ - if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED)) - { - /* calculate scaler bounds */ - struct nk_rect scaler; - scaler.w = scrollbar_size.x; - scaler.h = scrollbar_size.y; - scaler.y = layout->bounds.y + layout->bounds.h; - if (layout->flags & NK_WINDOW_SCALE_LEFT) - scaler.x = layout->bounds.x - panel_padding.x * 0.5f; - else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x; - if (layout->flags & NK_WINDOW_NO_SCROLLBAR) - scaler.x -= scaler.w; - - /* draw scaler */ - {const struct nk_style_item *item = &style->window.scaler; - if (item->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, scaler, &item->data.image, nk_white); - else { - if (layout->flags & NK_WINDOW_SCALE_LEFT) { - nk_fill_triangle(out, scaler.x, scaler.y, scaler.x, - scaler.y + scaler.h, scaler.x + scaler.w, - scaler.y + scaler.h, item->data.color); - } else { - nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w, - scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color); - } - }} - - /* do window scaling */ - if (!(window->flags & NK_WINDOW_ROM)) { - struct nk_vec2 window_size = style->window.min_size; - int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, scaler, nk_true); - - if (left_mouse_down && left_mouse_click_in_scaler) { - float delta_x = in->mouse.delta.x; - if (layout->flags & NK_WINDOW_SCALE_LEFT) { - delta_x = -delta_x; - window->bounds.x += in->mouse.delta.x; - } - /* dragging in x-direction */ - if (window->bounds.w + delta_x >= window_size.x) { - if ((delta_x < 0) || (delta_x > 0 && in->mouse.pos.x >= scaler.x)) { - window->bounds.w = window->bounds.w + delta_x; - scaler.x += in->mouse.delta.x; - } - } - /* dragging in y-direction (only possible if static window) */ - if (!(layout->flags & NK_WINDOW_DYNAMIC)) { - if (window_size.y < window->bounds.h + in->mouse.delta.y) { - if ((in->mouse.delta.y < 0) || (in->mouse.delta.y > 0 && in->mouse.pos.y >= scaler.y)) { - window->bounds.h = window->bounds.h + in->mouse.delta.y; - scaler.y += in->mouse.delta.y; - } - } - } - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT]; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + scaler.w/2.0f; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + scaler.h/2.0f; - } - } - } - if (!nk_panel_is_sub(layout->type)) { - /* window is hidden so clear command buffer */ - if (layout->flags & NK_WINDOW_HIDDEN) - nk_command_buffer_reset(&window->buffer); - /* window is visible and not tab */ - else nk_finish(ctx, window); - } - - /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */ - if (layout->flags & NK_WINDOW_REMOVE_ROM) { - layout->flags &= ~(nk_flags)NK_WINDOW_ROM; - layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; - } - window->flags = layout->flags; - - /* property garbage collector */ - if (window->property.active && window->property.old != window->property.seq && - window->property.active == window->property.prev) { - nk_zero(&window->property, sizeof(window->property)); - } else { - window->property.old = window->property.seq; - window->property.prev = window->property.active; - window->property.seq = 0; - } - /* edit garbage collector */ - if (window->edit.active && window->edit.old != window->edit.seq && - window->edit.active == window->edit.prev) { - nk_zero(&window->edit, sizeof(window->edit)); - } else { - window->edit.old = window->edit.seq; - window->edit.prev = window->edit.active; - window->edit.seq = 0; - } - /* contextual garbage collector */ - if (window->popup.active_con && window->popup.con_old != window->popup.con_count) { - window->popup.con_count = 0; - window->popup.con_old = 0; - window->popup.active_con = 0; - } else { - window->popup.con_old = window->popup.con_count; - window->popup.con_count = 0; - } - window->popup.combo_count = 0; - /* helper to make sure you have a 'nk_tree_push' for every 'nk_tree_pop' */ - NK_ASSERT(!layout->row.tree_depth); -} - -/* ---------------------------------------------------------------- - * - * PAGE ELEMENT - * - * ---------------------------------------------------------------*/ -NK_INTERN struct nk_page_element* -nk_create_page_element(struct nk_context *ctx) -{ - struct nk_page_element *elem; - if (ctx->freelist) { - /* unlink page element from free list */ - elem = ctx->freelist; - ctx->freelist = elem->next; - } else if (ctx->use_pool) { - /* allocate page element from memory pool */ - elem = nk_pool_alloc(&ctx->pool); - NK_ASSERT(elem); - if (!elem) return 0; - } else { - /* allocate new page element from back of fixed size memory buffer */ - NK_STORAGE const nk_size size = sizeof(struct nk_page_element); - NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element); - elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align); - NK_ASSERT(elem); - if (!elem) return 0; - } - nk_zero_struct(*elem); - elem->next = 0; - elem->prev = 0; - return elem; -} - -NK_INTERN void -nk_link_page_element_into_freelist(struct nk_context *ctx, - struct nk_page_element *elem) -{ - /* link table into freelist */ - if (!ctx->freelist) { - ctx->freelist = elem; - } else { - elem->next = ctx->freelist; - ctx->freelist = elem; - } -} - -NK_INTERN void -nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem) -{ - /* we have a pool so just add to free list */ - if (ctx->use_pool) { - nk_link_page_element_into_freelist(ctx, elem); - return; - } - /* if possible remove last element from back of fixed memory buffer */ - {void *elem_end = (void*)(elem + 1); - void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size; - if (elem_end == buffer_end) - ctx->memory.size -= sizeof(struct nk_page_element); - else nk_link_page_element_into_freelist(ctx, elem);} -} - -/* ---------------------------------------------------------------- - * - * PANEL - * - * ---------------------------------------------------------------*/ -NK_INTERN void* -nk_create_panel(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - nk_zero_struct(*elem); - return &elem->data.pan; -} - -NK_INTERN void -nk_free_panel(struct nk_context *ctx, struct nk_panel *pan) -{ - union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe); -} - -/* ---------------------------------------------------------------- - * - * TABLES - * - * ---------------------------------------------------------------*/ -NK_INTERN struct nk_table* -nk_create_table(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - nk_zero_struct(*elem); - return &elem->data.tbl; -} - -NK_INTERN void -nk_free_table(struct nk_context *ctx, struct nk_table *tbl) -{ - union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe); -} - -NK_INTERN void -nk_push_table(struct nk_window *win, struct nk_table *tbl) -{ - if (!win->tables) { - win->tables = tbl; - tbl->next = 0; - tbl->prev = 0; - tbl->size = 0; - win->table_count = 1; - return; - } - win->tables->prev = tbl; - tbl->next = win->tables; - tbl->prev = 0; - tbl->size = 0; - win->tables = tbl; - win->table_count++; -} - -NK_INTERN void -nk_remove_table(struct nk_window *win, struct nk_table *tbl) -{ - if (win->tables == tbl) - win->tables = tbl->next; - if (tbl->next) - tbl->next->prev = tbl->prev; - if (tbl->prev) - tbl->prev->next = tbl->next; - tbl->next = 0; - tbl->prev = 0; -} - -NK_INTERN nk_uint* -nk_add_value(struct nk_context *ctx, struct nk_window *win, - nk_hash name, nk_uint value) -{ - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!win || !ctx) return 0; - if (!win->tables || win->tables->size >= NK_VALUE_PAGE_CAPACITY) { - struct nk_table *tbl = nk_create_table(ctx); - NK_ASSERT(tbl); - if (!tbl) return 0; - nk_push_table(win, tbl); - } - win->tables->seq = win->seq; - win->tables->keys[win->tables->size] = name; - win->tables->values[win->tables->size] = value; - return &win->tables->values[win->tables->size++]; -} - -NK_INTERN nk_uint* -nk_find_value(struct nk_window *win, nk_hash name) -{ - struct nk_table *iter = win->tables; - while (iter) { - unsigned int i = 0; - unsigned int size = iter->size; - for (i = 0; i < size; ++i) { - if (iter->keys[i] == name) { - iter->seq = win->seq; - return &iter->values[i]; - } - } size = NK_VALUE_PAGE_CAPACITY; - iter = iter->next; - } - return 0; -} - -/* ---------------------------------------------------------------- - * - * WINDOW - * - * ---------------------------------------------------------------*/ -NK_INTERN void* -nk_create_window(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - elem->data.win.seq = ctx->seq; - return &elem->data.win; -} - -NK_INTERN void -nk_free_window(struct nk_context *ctx, struct nk_window *win) -{ - /* unlink windows from list */ - struct nk_table *it = win->tables; - if (win->popup.win) { - nk_free_window(ctx, win->popup.win); - win->popup.win = 0; - } - win->next = 0; - win->prev = 0; - - while (it) { - /*free window state tables */ - struct nk_table *n = it->next; - nk_remove_table(win, it); - nk_free_table(ctx, it); - if (it == win->tables) - win->tables = n; - it = n; - } - - /* link windows into freelist */ - {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe);} -} - -NK_INTERN struct nk_window* -nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name) -{ - struct nk_window *iter; - iter = ctx->begin; - while (iter) { - NK_ASSERT(iter != iter->next); - if (iter->name == hash) { - int max_len = nk_strlen(iter->name_string); - if (!nk_stricmpn(iter->name_string, name, max_len)) - return iter; - } - iter = iter->next; - } - return 0; -} - -enum nk_window_insert_location { - NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */ - NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */ -}; -NK_INTERN void -nk_insert_window(struct nk_context *ctx, struct nk_window *win, - enum nk_window_insert_location loc) -{ - const struct nk_window *iter; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!win || !ctx) return; - - iter = ctx->begin; - while (iter) { - NK_ASSERT(iter != iter->next); - NK_ASSERT(iter != win); - if (iter == win) return; - iter = iter->next; - } - - if (!ctx->begin) { - win->next = 0; - win->prev = 0; - ctx->begin = win; - ctx->end = win; - ctx->count = 1; - return; - } - if (loc == NK_INSERT_BACK) { - struct nk_window *end; - end = ctx->end; - end->flags |= NK_WINDOW_ROM; - end->next = win; - win->prev = ctx->end; - win->next = 0; - ctx->end = win; - ctx->active = ctx->end; - ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; - } else { - /*ctx->end->flags |= NK_WINDOW_ROM;*/ - ctx->begin->prev = win; - win->next = ctx->begin; - win->prev = 0; - ctx->begin = win; - ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM; - } - ctx->count++; -} - -NK_INTERN void -nk_remove_window(struct nk_context *ctx, struct nk_window *win) -{ - if (win == ctx->begin || win == ctx->end) { - if (win == ctx->begin) { - ctx->begin = win->next; - if (win->next) - win->next->prev = 0; - } - if (win == ctx->end) { - ctx->end = win->prev; - if (win->prev) - win->prev->next = 0; - } - } else { - if (win->next) - win->next->prev = win->prev; - if (win->prev) - win->prev->next = win->next; - } - if (win == ctx->active || !ctx->active) { - ctx->active = ctx->end; - if (ctx->end) - ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; - } - win->next = 0; - win->prev = 0; - ctx->count--; -} - -NK_API int -nk_begin(struct nk_context *ctx, const char *title, - struct nk_rect bounds, nk_flags flags) -{ - return nk_begin_titled(ctx, title, title, bounds, flags); -} - -NK_API int -nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, - struct nk_rect bounds, nk_flags flags) -{ - struct nk_window *win; - struct nk_style *style; - nk_hash title_hash; - int title_len; - int ret = 0; - - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(title); - NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font"); - NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call"); - if (!ctx || ctx->current || !title || !name) - return 0; - - /* find or create window */ - style = &ctx->style; - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) { - /* create new window */ - nk_size name_length = (nk_size)nk_strlen(name); - win = (struct nk_window*)nk_create_window(ctx); - NK_ASSERT(win); - if (!win) return 0; - - if (flags & NK_WINDOW_BACKGROUND) - nk_insert_window(ctx, win, NK_INSERT_FRONT); - else nk_insert_window(ctx, win, NK_INSERT_BACK); - nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON); - - win->flags = flags; - win->bounds = bounds; - win->name = title_hash; - name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1); - NK_MEMCPY(win->name_string, name, name_length); - win->name_string[name_length] = 0; - win->popup.win = 0; - if (!ctx->active) - ctx->active = win; - } else { - /* update window */ - win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1); - win->flags |= flags; - if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE))) - win->bounds = bounds; - /* If this assert triggers you either: - * - * I.) Have more than one window with the same name or - * II.) You forgot to actually draw the window. - * More specific you did not call `nk_clear` (nk_clear will be - * automatically called for you if you are using one of the - * provided demo backends). */ - NK_ASSERT(win->seq != ctx->seq); - win->seq = ctx->seq; - if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN)) { - ctx->active = win; - ctx->end = win; - } - } - if (win->flags & NK_WINDOW_HIDDEN) { - ctx->current = win; - win->layout = 0; - return 0; - } else nk_start(ctx, win); - - /* window overlapping */ - if (!(win->flags & NK_WINDOW_HIDDEN) && !(win->flags & NK_WINDOW_NO_INPUT)) - { - int inpanel, ishovered; - struct nk_window *iter = win; - float h = ctx->style.font->height + 2.0f * style->window.header.padding.y + - (2.0f * style->window.header.label_padding.y); - struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))? - win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h); - - /* activate window if hovered and no other window is overlapping this window */ - inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true); - inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked; - ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds); - if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) { - iter = win->next; - while (iter) { - struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? - iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); - if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && - (!(iter->flags & NK_WINDOW_HIDDEN))) - break; - - if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && - NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter->popup.win->bounds.x, iter->popup.win->bounds.y, - iter->popup.win->bounds.w, iter->popup.win->bounds.h)) - break; - iter = iter->next; - } - } - - /* activate window if clicked */ - if (iter && inpanel && (win != ctx->end)) { - iter = win->next; - while (iter) { - /* try to find a panel with higher priority in the same position */ - struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? - iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); - if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y, - iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && - !(iter->flags & NK_WINDOW_HIDDEN)) - break; - if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && - NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter->popup.win->bounds.x, iter->popup.win->bounds.y, - iter->popup.win->bounds.w, iter->popup.win->bounds.h)) - break; - iter = iter->next; - } - } - if (iter && !(win->flags & NK_WINDOW_ROM) && (win->flags & NK_WINDOW_BACKGROUND)) { - win->flags |= (nk_flags)NK_WINDOW_ROM; - iter->flags &= ~(nk_flags)NK_WINDOW_ROM; - ctx->active = iter; - if (!(iter->flags & NK_WINDOW_BACKGROUND)) { - /* current window is active in that position so transfer to top - * at the highest priority in stack */ - nk_remove_window(ctx, iter); - nk_insert_window(ctx, iter, NK_INSERT_BACK); - } - } else { - if (!iter && ctx->end != win) { - if (!(win->flags & NK_WINDOW_BACKGROUND)) { - /* current window is active in that position so transfer to top - * at the highest priority in stack */ - nk_remove_window(ctx, win); - nk_insert_window(ctx, win, NK_INSERT_BACK); - } - win->flags &= ~(nk_flags)NK_WINDOW_ROM; - ctx->active = win; - } - if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND)) - win->flags |= NK_WINDOW_ROM; - } - } - win->layout = (struct nk_panel*)nk_create_panel(ctx); - ctx->current = win; - ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW); - win->layout->offset_x = &win->scrollbar.x; - win->layout->offset_y = &win->scrollbar.y; - return ret; -} - -NK_API void -nk_end(struct nk_context *ctx) -{ - struct nk_panel *layout; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`"); - if (!ctx || !ctx->current) - return; - - layout = ctx->current->layout; - if (!layout || (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN))) { - ctx->current = 0; - return; - } - nk_panel_end(ctx); - nk_free_panel(ctx, ctx->current->layout); - ctx->current = 0; -} - -NK_API struct nk_rect -nk_window_get_bounds(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_rect(0,0,0,0); - return ctx->current->bounds; -} - -NK_API struct nk_vec2 -nk_window_get_position(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y); -} - -NK_API struct nk_vec2 -nk_window_get_size(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h); -} - -NK_API float -nk_window_get_width(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->bounds.w; -} - -NK_API float -nk_window_get_height(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->bounds.h; -} - -NK_API struct nk_rect -nk_window_get_content_region(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_rect(0,0,0,0); - return ctx->current->layout->clip; -} - -NK_API struct nk_vec2 -nk_window_get_content_region_min(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y); -} - -NK_API struct nk_vec2 -nk_window_get_content_region_max(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w, - ctx->current->layout->clip.y + ctx->current->layout->clip.h); -} - -NK_API struct nk_vec2 -nk_window_get_content_region_size(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h); -} - -NK_API struct nk_command_buffer* -nk_window_get_canvas(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return 0; - return &ctx->current->buffer; -} - -NK_API struct nk_panel* -nk_window_get_panel(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->layout; -} - -NK_API int -nk_window_has_focus(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return 0; - return ctx->current == ctx->active; -} - -NK_API int -nk_window_is_hovered(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - if(ctx->current->flags & NK_WINDOW_HIDDEN) - return 0; - return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds); -} - -NK_API int -nk_window_is_any_hovered(struct nk_context *ctx) -{ - struct nk_window *iter; - NK_ASSERT(ctx); - if (!ctx) return 0; - iter = ctx->begin; - while (iter) { - /* check if window is being hovered */ - if(!(iter->flags & NK_WINDOW_HIDDEN)) { - /* check if window popup is being hovered */ - if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds)) - return 1; - - if (iter->flags & NK_WINDOW_MINIMIZED) { - struct nk_rect header = iter->bounds; - header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y; - if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) - return 1; - } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) { - return 1; - } - } - iter = iter->next; - } - return 0; -} - -NK_API int -nk_item_is_any_active(struct nk_context *ctx) -{ - int any_hovered = nk_window_is_any_hovered(ctx); - int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); - return any_hovered || any_active; -} - -NK_API int -nk_window_is_collapsed(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 0; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 0; - return win->flags & NK_WINDOW_MINIMIZED; -} - -NK_API int -nk_window_is_closed(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 1; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 1; - return (win->flags & NK_WINDOW_CLOSED); -} - -NK_API int -nk_window_is_hidden(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 1; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 1; - return (win->flags & NK_WINDOW_HIDDEN); -} - -NK_API int -nk_window_is_active(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 0; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 0; - return win == ctx->active; -} - -NK_API struct nk_window* -nk_window_find(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - return nk_find_window(ctx, title_hash, name); -} - -NK_API void -nk_window_close(struct nk_context *ctx, const char *name) -{ - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - win = nk_window_find(ctx, name); - if (!win) return; - NK_ASSERT(ctx->current != win && "You cannot close a currently active window"); - if (ctx->current == win) return; - win->flags |= NK_WINDOW_HIDDEN; - win->flags |= NK_WINDOW_CLOSED; -} - -NK_API void -nk_window_set_bounds(struct nk_context *ctx, - const char *name, struct nk_rect bounds) -{ - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - win = nk_window_find(ctx, name); - if (!win) return; - NK_ASSERT(ctx->current != win && "You cannot update a currently in procecss window"); - win->bounds = bounds; -} - -NK_API void -nk_window_set_position(struct nk_context *ctx, - const char *name, struct nk_vec2 pos) -{ - struct nk_window *win = nk_window_find(ctx, name); - if (!win) return; - win->bounds.x = pos.x; - win->bounds.y = pos.y; -} - -NK_API void -nk_window_set_size(struct nk_context *ctx, - const char *name, struct nk_vec2 size) -{ - struct nk_window *win = nk_window_find(ctx, name); - if (!win) return; - win->bounds.w = size.x; - win->bounds.h = size.y; -} - -NK_API void -nk_window_collapse(struct nk_context *ctx, const char *name, - enum nk_collapse_states c) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return; - if (c == NK_MINIMIZED) - win->flags |= NK_WINDOW_MINIMIZED; - else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED; -} - -NK_API void -nk_window_collapse_if(struct nk_context *ctx, const char *name, - enum nk_collapse_states c, int cond) -{ - NK_ASSERT(ctx); - if (!ctx || !cond) return; - nk_window_collapse(ctx, name, c); -} - -NK_API void -nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return; - if (s == NK_HIDDEN) { - win->flags |= NK_WINDOW_HIDDEN; - } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN; -} - -NK_API void -nk_window_show_if(struct nk_context *ctx, const char *name, - enum nk_show_states s, int cond) -{ - NK_ASSERT(ctx); - if (!ctx || !cond) return; - nk_window_show(ctx, name, s); -} - -NK_API void -nk_window_set_focus(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (win && ctx->end != win) { - nk_remove_window(ctx, win); - nk_insert_window(ctx, win, NK_INSERT_BACK); - } - ctx->active = win; -} - -/*---------------------------------------------------------------- - * - * MENUBAR - * - * --------------------------------------------------------------*/ -NK_API void -nk_menubar_begin(struct nk_context *ctx) -{ - struct nk_panel *layout; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - layout = ctx->current->layout; - NK_ASSERT(layout->at_y == layout->bounds.y); - /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin. - If you want a menubar the first nuklear function after `nk_begin` has to be a - `nk_menubar_begin` call. Inside the menubar you then have to allocate space for - widgets (also supports multiple rows). - Example: - if (nk_begin(...)) { - nk_menubar_begin(...); - nk_layout_xxxx(...); - nk_button(...); - nk_layout_xxxx(...); - nk_button(...); - nk_menubar_end(...); - } - nk_end(...); - */ - if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) - return; - - layout->menu.x = layout->at_x; - layout->menu.y = layout->at_y + layout->row.height; - layout->menu.w = layout->bounds.w; - layout->menu.offset.x = *layout->offset_x; - layout->menu.offset.y = *layout->offset_y; - *layout->offset_y = 0; -} - -NK_API void -nk_menubar_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_command_buffer *out; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - out = &win->buffer; - layout = win->layout; - if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) - return; - - layout->menu.h = layout->at_y - layout->menu.y; - layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height; - layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height; - - *layout->offset_x = layout->menu.offset.x; - *layout->offset_y = layout->menu.offset.y; - layout->at_y = layout->bounds.y - layout->row.height; - - layout->clip.y = layout->bounds.y; - layout->clip.h = layout->bounds.h; - nk_push_scissor(out, layout->clip); -} -/* ------------------------------------------------------------- - * - * LAYOUT - * - * --------------------------------------------------------------*/ -NK_API void -nk_layout_set_min_row_height(struct nk_context *ctx, float height) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.min_height = height; -} - -NK_API void -nk_layout_reset_min_row_height(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.min_height = ctx->style.font->height; - layout->row.min_height += ctx->style.text.padding.y*2; - layout->row.min_height += ctx->style.window.min_row_height_padding*2; -} - -NK_INTERN float -nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, - float total_space, int columns) -{ - float panel_padding; - float panel_spacing; - float panel_space; - - struct nk_vec2 spacing; - struct nk_vec2 padding; - - spacing = style->window.spacing; - padding = nk_panel_get_padding(style, type); - - /* calculate the usable panel space */ - panel_padding = 2 * padding.x; - panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x; - panel_space = total_space - panel_padding - panel_spacing; - return panel_space; -} - -NK_INTERN void -nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, - float height, int cols) -{ - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - - struct nk_vec2 item_spacing; - struct nk_color color; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* prefetch some configuration data */ - layout = win->layout; - style = &ctx->style; - out = &win->buffer; - color = style->window.background; - item_spacing = style->window.spacing; - - /* if one of these triggers you forgot to add an `if` condition around either - a window, group, popup, combobox or contextual menu `begin` and `end` block. - Example: - if (nk_begin(...) {...} nk_end(...); or - if (nk_group_begin(...) { nk_group_end(...);} */ - NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); - NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); - NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); - - /* update the current row and set the current row layout */ - layout->row.index = 0; - layout->at_y += layout->row.height; - layout->row.columns = cols; - if (height == 0.0f) - layout->row.height = NK_MAX(height, layout->row.min_height) + item_spacing.y; - else layout->row.height = height + item_spacing.y; - - layout->row.item_offset = 0; - if (layout->flags & NK_WINDOW_DYNAMIC) { - /* draw background for dynamic panels */ - struct nk_rect background; - background.x = win->bounds.x; - background.w = win->bounds.w; - background.y = layout->at_y - 1.0f; - background.h = layout->row.height + 1.0f; - nk_fill_rect(out, background, 0, color); - } -} - -NK_INTERN void -nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int cols, int width) -{ - /* update the current row and set the current row layout */ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - nk_panel_layout(ctx, win, height, cols); - if (fmt == NK_DYNAMIC) - win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED; - else win->layout->row.type = NK_LAYOUT_STATIC_FIXED; - - win->layout->row.ratio = 0; - win->layout->row.filled = 0; - win->layout->row.item_offset = 0; - win->layout->row.item_width = (float)width; -} - -NK_API float -nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width) -{ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(pixel_width); - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - win = ctx->current; - return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f); -} - -NK_API void -nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols) -{ - nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0); -} - -NK_API void -nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols) -{ - nk_row_layout(ctx, NK_STATIC, height, cols, item_width); -} - -NK_API void -nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, - float row_height, int cols) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, row_height, cols); - if (fmt == NK_DYNAMIC) - layout->row.type = NK_LAYOUT_DYNAMIC_ROW; - else layout->row.type = NK_LAYOUT_STATIC_ROW; - - layout->row.ratio = 0; - layout->row.filled = 0; - layout->row.item_width = 0; - layout->row.item_offset = 0; - layout->row.columns = cols; -} - -NK_API void -nk_layout_row_push(struct nk_context *ctx, float ratio_or_width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); - if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) - return; - - if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) { - float ratio = ratio_or_width; - if ((ratio + layout->row.filled) > 1.0f) return; - if (ratio > 0.0f) - layout->row.item_width = NK_SATURATE(ratio); - else layout->row.item_width = 1.0f - layout->row.filled; - } else layout->row.item_width = ratio_or_width; -} - -NK_API void -nk_layout_row_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); - if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) - return; - layout->row.item_width = 0; - layout->row.item_offset = 0; -} - -NK_API void -nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int cols, const float *ratio) -{ - int i; - int n_undef = 0; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, cols); - if (fmt == NK_DYNAMIC) { - /* calculate width of undefined widget ratios */ - float r = 0; - layout->row.ratio = ratio; - for (i = 0; i < cols; ++i) { - if (ratio[i] < 0.0f) - n_undef++; - else r += ratio[i]; - } - r = NK_SATURATE(1.0f - r); - layout->row.type = NK_LAYOUT_DYNAMIC; - layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0; - } else { - layout->row.ratio = ratio; - layout->row.type = NK_LAYOUT_STATIC; - layout->row.item_width = 0; - layout->row.item_offset = 0; - } - layout->row.item_offset = 0; - layout->row.filled = 0; -} - -NK_API void -nk_layout_row_template_begin(struct nk_context *ctx, float height) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, 1); - layout->row.type = NK_LAYOUT_TEMPLATE; - layout->row.columns = 0; - layout->row.ratio = 0; - layout->row.item_width = 0; - layout->row.item_height = 0; - layout->row.item_offset = 0; - layout->row.filled = 0; - layout->row.item.x = 0; - layout->row.item.y = 0; - layout->row.item.w = 0; - layout->row.item.h = 0; -} - -NK_API void -nk_layout_row_template_push_dynamic(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = -1.0f; -} - -NK_API void -nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = -min_width; -} - -NK_API void -nk_layout_row_template_push_static(struct nk_context *ctx, float width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = width; -} - -NK_API void -nk_layout_row_template_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - int i = 0; - int variable_count = 0; - int min_variable_count = 0; - float min_fixed_width = 0.0f; - float total_fixed_width = 0.0f; - float max_variable_width = 0.0f; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - for (i = 0; i < layout->row.columns; ++i) { - float width = layout->row.templates[i]; - if (width >= 0.0f) { - total_fixed_width += width; - min_fixed_width += width; - } else if (width < -1.0f) { - width = -width; - total_fixed_width += width; - max_variable_width = NK_MAX(max_variable_width, width); - variable_count++; - } else { - min_variable_count++; - variable_count++; - } - } - if (variable_count) { - float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, - layout->bounds.w, layout->row.columns); - float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count; - int enough_space = var_width >= max_variable_width; - if (!enough_space) - var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count; - for (i = 0; i < layout->row.columns; ++i) { - float *width = &layout->row.templates[i]; - *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width; - } - } -} - -NK_API void -nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int widget_count) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, widget_count); - if (fmt == NK_STATIC) - layout->row.type = NK_LAYOUT_STATIC_FREE; - else layout->row.type = NK_LAYOUT_DYNAMIC_FREE; - - layout->row.ratio = 0; - layout->row.filled = 0; - layout->row.item_width = 0; - layout->row.item_offset = 0; -} - -NK_API void -nk_layout_space_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.item_width = 0; - layout->row.item_height = 0; - layout->row.item_offset = 0; - nk_zero(&layout->row.item, sizeof(layout->row.item)); -} - -NK_API void -nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.item = rect; -} - -NK_API struct nk_rect -nk_layout_space_bounds(struct nk_context *ctx) -{ - struct nk_rect ret; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x = layout->clip.x; - ret.y = layout->clip.y; - ret.w = layout->clip.w; - ret.h = layout->row.height; - return ret; -} - -NK_API struct nk_rect -nk_layout_widget_bounds(struct nk_context *ctx) -{ - struct nk_rect ret; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x = layout->at_x; - ret.y = layout->at_y; - ret.w = layout->bounds.w - NK_MAX(layout->at_x - layout->bounds.x,0); - ret.h = layout->row.height; - return ret; -} - -NK_API struct nk_vec2 -nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += layout->at_x - (float)*layout->offset_x; - ret.y += layout->at_y - (float)*layout->offset_y; - return ret; -} - -NK_API struct nk_vec2 -nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += -layout->at_x + (float)*layout->offset_x; - ret.y += -layout->at_y + (float)*layout->offset_y; - return ret; -} - -NK_API struct nk_rect -nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += layout->at_x - (float)*layout->offset_x; - ret.y += layout->at_y - (float)*layout->offset_y; - return ret; -} - -NK_API struct nk_rect -nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += -layout->at_x + (float)*layout->offset_x; - ret.y += -layout->at_y + (float)*layout->offset_y; - return ret; -} - -NK_INTERN void -nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win) -{ - struct nk_panel *layout = win->layout; - struct nk_vec2 spacing = ctx->style.window.spacing; - const float row_height = layout->row.height - spacing.y; - nk_panel_layout(ctx, win, row_height, layout->row.columns); -} - -NK_INTERN void -nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, - struct nk_window *win, int modify) -{ - struct nk_panel *layout; - const struct nk_style *style; - - struct nk_vec2 spacing; - struct nk_vec2 padding; - - float item_offset = 0; - float item_width = 0; - float item_spacing = 0; - float panel_space = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - NK_ASSERT(bounds); - - spacing = style->window.spacing; - padding = nk_panel_get_padding(style, layout->type); - panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, - layout->bounds.w, layout->row.columns); - - /* calculate the width of one item inside the current layout space */ - switch (layout->row.type) { - case NK_LAYOUT_DYNAMIC_FIXED: { - /* scaling fixed size widgets item width */ - item_width = NK_MAX(1.0f,panel_space-1.0f) / (float)layout->row.columns; - item_offset = (float)layout->row.index * item_width; - item_spacing = (float)layout->row.index * spacing.x; - } break; - case NK_LAYOUT_DYNAMIC_ROW: { - /* scaling single ratio widget width */ - item_width = layout->row.item_width * panel_space; - item_offset = layout->row.item_offset; - item_spacing = 0; - - if (modify) { - layout->row.item_offset += item_width + spacing.x; - layout->row.filled += layout->row.item_width; - layout->row.index = 0; - } - } break; - case NK_LAYOUT_DYNAMIC_FREE: { - /* panel width depended free widget placing */ - bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x); - bounds->x -= (float)*layout->offset_x; - bounds->y = layout->at_y + (layout->row.height * layout->row.item.y); - bounds->y -= (float)*layout->offset_y; - bounds->w = layout->bounds.w * layout->row.item.w; - bounds->h = layout->row.height * layout->row.item.h; - return; - } break; - case NK_LAYOUT_DYNAMIC: { - /* scaling arrays of panel width ratios for every widget */ - float ratio; - NK_ASSERT(layout->row.ratio); - ratio = (layout->row.ratio[layout->row.index] < 0) ? - layout->row.item_width : layout->row.ratio[layout->row.index]; - - item_spacing = (float)layout->row.index * spacing.x; - item_width = (ratio * panel_space); - item_offset = layout->row.item_offset; - - if (modify) { - layout->row.item_offset += item_width; - layout->row.filled += ratio; - } - } break; - case NK_LAYOUT_STATIC_FIXED: { - /* non-scaling fixed widgets item width */ - item_width = layout->row.item_width; - item_offset = (float)layout->row.index * item_width; - item_spacing = (float)layout->row.index * spacing.x; - } break; - case NK_LAYOUT_STATIC_ROW: { - /* scaling single ratio widget width */ - item_width = layout->row.item_width; - item_offset = layout->row.item_offset; - item_spacing = (float)layout->row.index * spacing.x; - if (modify) layout->row.item_offset += item_width; - } break; - case NK_LAYOUT_STATIC_FREE: { - /* free widget placing */ - bounds->x = layout->at_x + layout->row.item.x; - bounds->w = layout->row.item.w; - if (((bounds->x + bounds->w) > layout->max_x) && modify) - layout->max_x = (bounds->x + bounds->w); - bounds->x -= (float)*layout->offset_x; - bounds->y = layout->at_y + layout->row.item.y; - bounds->y -= (float)*layout->offset_y; - bounds->h = layout->row.item.h; - return; - } break; - case NK_LAYOUT_STATIC: { - /* non-scaling array of panel pixel width for every widget */ - item_spacing = (float)layout->row.index * spacing.x; - item_width = layout->row.ratio[layout->row.index]; - item_offset = layout->row.item_offset; - if (modify) layout->row.item_offset += item_width; - } break; - case NK_LAYOUT_TEMPLATE: { - /* stretchy row layout with combined dynamic/static widget width*/ - NK_ASSERT(layout->row.index < layout->row.columns); - NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - item_width = layout->row.templates[layout->row.index]; - item_offset = layout->row.item_offset; - item_spacing = (float)layout->row.index * spacing.x; - if (modify) layout->row.item_offset += item_width; - } break; - default: NK_ASSERT(0); break; - }; - - /* set the bounds of the newly allocated widget */ - bounds->w = item_width; - bounds->h = layout->row.height - spacing.y; - bounds->y = layout->at_y - (float)*layout->offset_y; - bounds->x = layout->at_x + item_offset + item_spacing + padding.x; - if (((bounds->x + bounds->w) > layout->max_x) && modify) - layout->max_x = bounds->x + bounds->w; - bounds->x -= (float)*layout->offset_x; -} - -NK_INTERN void -nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* check if the end of the row has been hit and begin new row if so */ - win = ctx->current; - layout = win->layout; - if (layout->row.index >= layout->row.columns) - nk_panel_alloc_row(ctx, win); - - /* calculate widget position and size */ - nk_layout_widget_space(bounds, ctx, win, nk_true); - layout->row.index++; -} - -NK_INTERN void -nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx) -{ - float y; - int index; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - y = layout->at_y; - index = layout->row.index; - if (layout->row.index >= layout->row.columns) { - layout->at_y += layout->row.height; - layout->row.index = 0; - } - nk_layout_widget_space(bounds, ctx, win, nk_false); - if (!layout->row.index) { - bounds->x -= layout->row.item_offset; - } - layout->at_y = y; - layout->row.index = index; -} - -NK_INTERN int -nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states *state) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - const struct nk_input *in; - const struct nk_style_button *button; - enum nk_symbol_type symbol; - float row_height; - - struct nk_vec2 item_spacing; - struct nk_rect header = {0,0,0,0}; - struct nk_rect sym = {0,0,0,0}; - struct nk_text text; - - nk_flags ws = 0; - enum nk_widget_layout_states widget_state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* cache some data */ - win = ctx->current; - layout = win->layout; - out = &win->buffer; - style = &ctx->style; - item_spacing = style->window.spacing; - - /* calculate header bounds and draw background */ - row_height = style->font->height + 2 * style->tab.padding.y; - nk_layout_set_min_row_height(ctx, row_height); - nk_layout_row_dynamic(ctx, row_height, 1); - nk_layout_reset_min_row_height(ctx); - - widget_state = nk_widget(&header, ctx); - if (type == NK_TREE_TAB) { - const struct nk_style_item *background = &style->tab.background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, header, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, style->tab.border_color); - nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), - style->tab.rounding, background->data.color); - } - } else text.background = style->window.background; - - /* update node state */ - in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; - in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; - if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT)) - *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED; - - /* select correct button style */ - if (*state == NK_MAXIMIZED) { - symbol = style->tab.sym_maximize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_maximize_button; - else button = &style->tab.node_maximize_button; - } else { - symbol = style->tab.sym_minimize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_minimize_button; - else button = &style->tab.node_minimize_button; - } - - {/* draw triangle button */ - sym.w = sym.h = style->font->height; - sym.y = header.y + style->tab.padding.y; - sym.x = header.x + style->tab.padding.x; - nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, - button, 0, style->font); - - if (img) { - /* draw optional image icon */ - sym.x = sym.x + sym.w + 4 * item_spacing.x; - nk_draw_image(&win->buffer, sym, img, nk_white); - sym.w = style->font->height + style->tab.spacing.x;} - } - - {/* draw label */ - struct nk_rect label; - header.w = NK_MAX(header.w, sym.w + item_spacing.x); - label.x = sym.x + sym.w + item_spacing.x; - label.y = sym.y; - label.w = header.w - (sym.w + item_spacing.y + style->tab.indent); - label.h = style->font->height; - text.text = style->tab.text; - text.padding = nk_vec2(0,0); - nk_widget_text(out, label, title, nk_strlen(title), &text, - NK_TEXT_LEFT, style->font);} - - /* increase x-axis cursor widget position pointer */ - if (*state == NK_MAXIMIZED) { - layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; - layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); - layout->bounds.w -= (style->tab.indent + style->window.padding.x); - layout->row.tree_depth++; - return nk_true; - } else return nk_false; -} - -NK_INTERN int -nk_tree_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states initial_state, - const char *hash, int len, int line) -{ - struct nk_window *win = ctx->current; - int title_len = 0; - nk_hash tree_hash = 0; - nk_uint *state = 0; - - /* retrieve tree state from internal widget state tables */ - if (!hash) { - title_len = (int)nk_strlen(title); - tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); - } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); - state = nk_find_value(win, tree_hash); - if (!state) { - state = nk_add_value(ctx, win, tree_hash, 0); - *state = initial_state; - } - return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state); -} - -NK_API int -nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states *state) -{return nk_tree_state_base(ctx, type, 0, title, state);} - -NK_API int -nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states *state) -{return nk_tree_state_base(ctx, type, &img, title, state);} - -NK_API void -nk_tree_state_pop(struct nk_context *ctx) -{ - struct nk_window *win = 0; - struct nk_panel *layout = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x; - layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x; - NK_ASSERT(layout->row.tree_depth); - layout->row.tree_depth--; -} - -NK_API int -nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states initial_state, - const char *hash, int len, int line) -{return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line);} - -NK_API int -nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states initial_state, - const char *hash, int len,int seed) -{return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed);} - -NK_API void -nk_tree_pop(struct nk_context *ctx) -{nk_tree_state_pop(ctx);} - -/*---------------------------------------------------------------- - * - * WIDGETS - * - * --------------------------------------------------------------*/ -NK_API struct nk_rect -nk_widget_bounds(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_rect(0,0,0,0); - nk_layout_peek(&bounds, ctx); - return bounds; -} - -NK_API struct nk_vec2 -nk_widget_position(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_vec2(0,0); - - nk_layout_peek(&bounds, ctx); - return nk_vec2(bounds.x, bounds.y); -} - -NK_API struct nk_vec2 -nk_widget_size(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_vec2(0,0); - - nk_layout_peek(&bounds, ctx); - return nk_vec2(bounds.w, bounds.h); -} - -NK_API float -nk_widget_width(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - return bounds.w; -} - -NK_API float -nk_widget_height(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - return bounds.h; -} - -NK_API int -nk_widget_is_hovered(struct nk_context *ctx) -{ - struct nk_rect c, v; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current || ctx->active != ctx->current) - return 0; - - c = ctx->current->layout->clip; - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_layout_peek(&bounds, ctx); - nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) - return 0; - return nk_input_is_mouse_hovering_rect(&ctx->input, bounds); -} - -NK_API int -nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn) -{ - struct nk_rect c, v; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current || ctx->active != ctx->current) - return 0; - - c = ctx->current->layout->clip; - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_layout_peek(&bounds, ctx); - nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) - return 0; - return nk_input_mouse_clicked(&ctx->input, btn, bounds); -} - -NK_API int -nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down) -{ - struct nk_rect c, v; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current || ctx->active != ctx->current) - return 0; - - c = ctx->current->layout->clip; - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_layout_peek(&bounds, ctx); - nk_unify(&v, &c, bounds.x, bounds.y, bounds.x + bounds.w, bounds.y + bounds.h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds.x, bounds.y, bounds.w, bounds.h)) - return 0; - return nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down); -} - -NK_API enum nk_widget_layout_states -nk_widget(struct nk_rect *bounds, const struct nk_context *ctx) -{ - struct nk_rect c, v; - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return NK_WIDGET_INVALID; - - /* allocate space and check if the widget needs to be updated and drawn */ - nk_panel_alloc_space(bounds, ctx); - win = ctx->current; - layout = win->layout; - in = &ctx->input; - c = layout->clip; - - /* if one of these triggers you forgot to add an `if` condition around either - a window, group, popup, combobox or contextual menu `begin` and `end` block. - Example: - if (nk_begin(...) {...} nk_end(...); or - if (nk_group_begin(...) { nk_group_end(...);} */ - NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); - NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); - NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); - - /* need to convert to int here to remove floating point errors */ - bounds->x = (float)((int)bounds->x); - bounds->y = (float)((int)bounds->y); - bounds->w = (float)((int)bounds->w); - bounds->h = (float)((int)bounds->h); - - c.x = (float)((int)c.x); - c.y = (float)((int)c.y); - c.w = (float)((int)c.w); - c.h = (float)((int)c.h); - - nk_unify(&v, &c, bounds->x, bounds->y, bounds->x + bounds->w, bounds->y + bounds->h); - if (!NK_INTERSECT(c.x, c.y, c.w, c.h, bounds->x, bounds->y, bounds->w, bounds->h)) - return NK_WIDGET_INVALID; - if (!NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, v.x, v.y, v.w, v.h)) - return NK_WIDGET_ROM; - return NK_WIDGET_VALID; -} - -NK_API enum nk_widget_layout_states -nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx, - struct nk_vec2 item_padding) -{ - /* update the bounds to stand without padding */ - struct nk_window *win; - struct nk_style *style; - struct nk_panel *layout; - enum nk_widget_layout_states state; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return NK_WIDGET_INVALID; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - state = nk_widget(bounds, ctx); - - panel_padding = nk_panel_get_padding(style, layout->type); - if (layout->row.index == 1) { - bounds->w += panel_padding.x; - bounds->x -= panel_padding.x; - } else bounds->x -= item_padding.x; - - if (layout->row.index == layout->row.columns) - bounds->w += panel_padding.x; - else bounds->w += item_padding.x; - return state; -} - -/*---------------------------------------------------------------- - * - * MISC - * - * --------------------------------------------------------------*/ -NK_API void -nk_spacing(struct nk_context *ctx, int cols) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_rect none; - int i, index, rows; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* spacing over row boundaries */ - win = ctx->current; - layout = win->layout; - index = (layout->row.index + cols) % layout->row.columns; - rows = (layout->row.index + cols) / layout->row.columns; - if (rows) { - for (i = 0; i < rows; ++i) - nk_panel_alloc_row(ctx, win); - cols = index; - } - /* non table layout need to allocate space */ - if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED && - layout->row.type != NK_LAYOUT_STATIC_FIXED) { - for (i = 0; i < cols; ++i) - nk_panel_alloc_space(&none, ctx); - } - layout->row.index = index; -} - -/*---------------------------------------------------------------- - * - * TEXT - * - * --------------------------------------------------------------*/ -NK_API void -nk_text_colored(struct nk_context *ctx, const char *str, int len, - nk_flags alignment, struct nk_color color) -{ - struct nk_window *win; - const struct nk_style *style; - - struct nk_vec2 item_padding; - struct nk_rect bounds; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - style = &ctx->style; - nk_panel_alloc_space(&bounds, ctx); - item_padding = style->text.padding; - - text.padding.x = item_padding.x; - text.padding.y = item_padding.y; - text.background = style->window.background; - text.text = color; - nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font); -} - -NK_API void -nk_text_wrap_colored(struct nk_context *ctx, const char *str, - int len, struct nk_color color) -{ - struct nk_window *win; - const struct nk_style *style; - - struct nk_vec2 item_padding; - struct nk_rect bounds; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - style = &ctx->style; - nk_panel_alloc_space(&bounds, ctx); - item_padding = style->text.padding; - - text.padding.x = item_padding.x; - text.padding.y = item_padding.y; - text.background = style->window.background; - text.text = color; - nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font); -} - -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void -nk_labelf_colored(struct nk_context *ctx, nk_flags flags, - struct nk_color color, const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_colored(ctx, buf, flags, color); - va_end(args); -} - -NK_API void -nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color, - const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_colored_wrap(ctx, buf, color); - va_end(args); -} - -NK_API void -nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label(ctx, buf, flags); - va_end(args); -} - -NK_API void -nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_wrap(ctx, buf); - va_end(args); -} - -NK_API void -nk_value_bool(struct nk_context *ctx, const char *prefix, int value) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false"));} - -NK_API void -nk_value_int(struct nk_context *ctx, const char *prefix, int value) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value);} - -NK_API void -nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value);} - -NK_API void -nk_value_float(struct nk_context *ctx, const char *prefix, float value) -{ - double double_value = (double)value; - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value); -} - -NK_API void -nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a);} - -NK_API void -nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color) -{ - double c[4]; nk_color_dv(c, color); - nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)", - p, c[0], c[1], c[2], c[3]); -} - -NK_API void -nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color) -{ - char hex[16]; - nk_color_hex_rgba(hex, color); - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex); -} -#endif - -NK_API void -nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_text_colored(ctx, str, len, alignment, ctx->style.text.color); -} - -NK_API void -nk_text_wrap(struct nk_context *ctx, const char *str, int len) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_text_wrap_colored(ctx, str, len, ctx->style.text.color); -} - -NK_API void -nk_label(struct nk_context *ctx, const char *str, nk_flags alignment) -{nk_text(ctx, str, nk_strlen(str), alignment);} - -NK_API void -nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align, - struct nk_color color) -{nk_text_colored(ctx, str, nk_strlen(str), align, color);} - -NK_API void -nk_label_wrap(struct nk_context *ctx, const char *str) -{nk_text_wrap(ctx, str, nk_strlen(str));} - -NK_API void -nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color) -{nk_text_wrap_colored(ctx, str, nk_strlen(str), color);} - -NK_API void -nk_image(struct nk_context *ctx, struct nk_image img) -{ - struct nk_window *win; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - if (!nk_widget(&bounds, ctx)) return; - nk_draw_image(&win->buffer, bounds, &img, nk_white); -} - -/*---------------------------------------------------------------- - * - * BUTTON - * - * --------------------------------------------------------------*/ -NK_API void -nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) -{ - NK_ASSERT(ctx); - if (!ctx) return; - ctx->button_behavior = behavior; -} - -NK_API int -nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) -{ - struct nk_config_stack_button_behavior *button_stack; - struct nk_config_stack_button_behavior_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - button_stack = &ctx->stacks.button_behaviors; - NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements)); - if (button_stack->head >= (int)NK_LEN(button_stack->elements)) - return 0; - - element = &button_stack->elements[button_stack->head++]; - element->address = &ctx->button_behavior; - element->old_value = ctx->button_behavior; - ctx->button_behavior = behavior; - return 1; -} - -NK_API int -nk_button_pop_behavior(struct nk_context *ctx) -{ - struct nk_config_stack_button_behavior *button_stack; - struct nk_config_stack_button_behavior_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - button_stack = &ctx->stacks.button_behaviors; - NK_ASSERT(button_stack->head > 0); - if (button_stack->head < 1) - return 0; - - element = &button_stack->elements[--button_stack->head]; - *element->address = element->old_value; - return 1; -} - -NK_API int -nk_button_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, const char *title, int len) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(style); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0; - - win = ctx->current; - layout = win->layout; - state = nk_widget(&bounds, ctx); - - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, - title, len, style->text_alignment, ctx->button_behavior, - style, in, ctx->style.font); -} - -NK_API int -nk_button_text(struct nk_context *ctx, const char *title, int len) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_text_styled(ctx, &ctx->style.button, title, len); -} - -NK_API int nk_button_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, const char *title) -{return nk_button_text_styled(ctx, style, title, nk_strlen(title));} - -NK_API int nk_button_label(struct nk_context *ctx, const char *title) -{return nk_button_text(ctx, title, nk_strlen(title));} - -NK_API int -nk_button_color(struct nk_context *ctx, struct nk_color color) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - struct nk_style_button button; - - int ret = 0; - struct nk_rect bounds; - struct nk_rect content; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - button = ctx->style.button; - button.normal = nk_style_item_color(color); - button.hover = nk_style_item_color(color); - button.active = nk_style_item_color(color); - ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds, - &button, in, ctx->button_behavior, &content); - nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button); - return ret; -} - -NK_API int -nk_button_symbol_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, ctx->button_behavior, style, in, ctx->style.font); -} - -NK_API int -nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_symbol_styled(ctx, &ctx->style.button, symbol); -} - -NK_API int -nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style, - struct nk_image img) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds, - img, ctx->button_behavior, style, in); -} - -NK_API int -nk_button_image(struct nk_context *ctx, struct nk_image img) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_image_styled(ctx, &ctx->style.button, img); -} - -NK_API int -nk_button_symbol_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, text, len, align, ctx->button_behavior, - style, ctx->style.font, in); -} - -NK_API int -nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, - const char* text, int len, nk_flags align) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align); -} - -NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *label, nk_flags align) -{return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align);} - -NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol, - const char *title, nk_flags align) -{return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align);} - -NK_API int -nk_button_image_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, struct nk_image img, const char *text, - int len, nk_flags align) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, - bounds, img, text, len, align, ctx->button_behavior, - style, ctx->style.font, in); -} - -NK_API int -nk_button_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align);} - - -NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{return nk_button_image_text(ctx, img, label, nk_strlen(label), align);} - -NK_API int nk_button_image_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, struct nk_image img, - const char *label, nk_flags text_alignment) -{return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment);} - -/*---------------------------------------------------------------- - * - * SELECTABLE - * - * --------------------------------------------------------------*/ -NK_API int -nk_selectable_text(struct nk_context *ctx, const char *str, int len, - nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, &style->selectable, in, style->font); -} - -NK_API int -nk_selectable_image_text(struct nk_context *ctx, struct nk_image img, - const char *str, int len, nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, &img, &style->selectable, in, style->font); -} - -NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len, - nk_flags align, int value) -{nk_selectable_text(ctx, str, len, align, &value);return value;} - -NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value) -{return nk_selectable_text(ctx, str, nk_strlen(str), align, value);} - -NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img, - const char *str, nk_flags align, int *value) -{return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value);} - -NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value) -{nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value;} - -NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img, - const char *str, nk_flags align, int value) -{nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value;} - -NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img, - const char *str, int len, nk_flags align, int value) -{nk_selectable_image_text(ctx, img, str, len, align, &value);return value;} - -/*---------------------------------------------------------------- - * - * CHECKBOX - * - * --------------------------------------------------------------*/ -NK_API int -nk_check_text(struct nk_context *ctx, const char *text, int len, int active) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return active; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return active; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active, - text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font); - return active; -} - -NK_API unsigned int -nk_check_flags_text(struct nk_context *ctx, const char *text, int len, - unsigned int flags, unsigned int value) -{ - int old_active; - NK_ASSERT(ctx); - NK_ASSERT(text); - if (!ctx || !text) return flags; - old_active = (int)((flags & value) & value); - if (nk_check_text(ctx, text, len, old_active)) - flags |= value; - else flags &= ~value; - return flags; -} - -NK_API int -nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active) -{ - int old_val; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(active); - if (!ctx || !text || !active) return 0; - old_val = *active; - *active = nk_check_text(ctx, text, len, *active); - return old_val != *active; -} - -NK_API int -nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len, - unsigned int *flags, unsigned int value) -{ - int active; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(flags); - if (!ctx || !text || !flags) return 0; - - active = (int)((*flags & value) & value); - if (nk_checkbox_text(ctx, text, len, &active)) { - if (active) *flags |= value; - else *flags &= ~value; - return 1; - } - return 0; -} - -NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active) -{return nk_check_text(ctx, label, nk_strlen(label), active);} - -NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label, - unsigned int flags, unsigned int value) -{return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value);} - -NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active) -{return nk_checkbox_text(ctx, label, nk_strlen(label), active);} - -NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label, - unsigned int *flags, unsigned int value) -{return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value);} - -/*---------------------------------------------------------------- - * - * OPTION - * - * --------------------------------------------------------------*/ -NK_API int -nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return is_active; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return state; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active, - text, len, NK_TOGGLE_OPTION, &style->option, in, style->font); - return is_active; -} - -NK_API int -nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active) -{ - int old_value; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(active); - if (!ctx || !text || !active) return 0; - old_value = *active; - *active = nk_option_text(ctx, text, len, old_value); - return old_value != *active; -} - -NK_API int -nk_option_label(struct nk_context *ctx, const char *label, int active) -{return nk_option_text(ctx, label, nk_strlen(label), active);} - -NK_API int -nk_radio_label(struct nk_context *ctx, const char *label, int *active) -{return nk_radio_text(ctx, label, nk_strlen(label), active);} - -/*---------------------------------------------------------------- - * - * SLIDER - * - * --------------------------------------------------------------*/ -NK_API int -nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value, - float value_step) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_input *in; - const struct nk_style *style; - - int ret = 0; - float old_value; - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(value); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return ret; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return ret; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - old_value = *value; - *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value, - old_value, max_value, value_step, &style->slider, in, style->font); - return (old_value > *value || old_value < *value); -} - -NK_API float -nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step) -{ - nk_slider_float(ctx, min, &val, max, step); return val; -} - -NK_API int -nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step) -{ - float value = (float)val; - nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); - return (int)value; -} - -NK_API int -nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step) -{ - int ret; - float value = (float)*val; - ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); - *val = (int)value; - return ret; -} - -/*---------------------------------------------------------------- - * - * PROGRESSBAR - * - * --------------------------------------------------------------*/ -NK_API int -nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - nk_size old_value; - - NK_ASSERT(ctx); - NK_ASSERT(cur); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !cur) - return 0; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - old_value = *cur; - *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds, - *cur, max, is_modifyable, &style->progress, in); - return (*cur != old_value); -} - -NK_API nk_size nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable) -{nk_progress(ctx, &cur, max, modifyable);return cur;} - -/*---------------------------------------------------------------- - * - * EDIT - * - * --------------------------------------------------------------*/ -NK_API void -nk_edit_focus(struct nk_context *ctx, nk_flags flags) -{ - nk_hash hash; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - win = ctx->current; - hash = win->edit.seq; - win->edit.active = nk_true; - win->edit.name = hash; - if (flags & NK_EDIT_ALWAYS_INSERT_MODE) - win->edit.mode = NK_TEXT_EDIT_MODE_INSERT; -} - -NK_API void -nk_edit_unfocus(struct nk_context *ctx) -{ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - win = ctx->current; - win->edit.active = nk_false; - win->edit.name = 0; -} - -NK_API nk_flags -nk_edit_string(struct nk_context *ctx, nk_flags flags, - char *memory, int *len, int max, nk_plugin_filter filter) -{ - nk_hash hash; - nk_flags state; - struct nk_text_edit *edit; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(memory); - NK_ASSERT(len); - if (!ctx || !memory || !len) - return 0; - - filter = (!filter) ? nk_filter_default: filter; - win = ctx->current; - hash = win->edit.seq; - edit = &ctx->text_edit; - nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)? - NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter); - - if (win->edit.active && hash == win->edit.name) { - if (flags & NK_EDIT_NO_CURSOR) - edit->cursor = nk_utf_len(memory, *len); - else edit->cursor = win->edit.cursor; - if (!(flags & NK_EDIT_SELECTABLE)) { - edit->select_start = win->edit.cursor; - edit->select_end = win->edit.cursor; - } else { - edit->select_start = win->edit.sel_start; - edit->select_end = win->edit.sel_end; - } - edit->mode = win->edit.mode; - edit->scrollbar.x = (float)win->edit.scrollbar.x; - edit->scrollbar.y = (float)win->edit.scrollbar.y; - edit->active = nk_true; - } else edit->active = nk_false; - - max = NK_MAX(1, max); - *len = NK_MIN(*len, max-1); - nk_str_init_fixed(&edit->string, memory, (nk_size)max); - edit->string.buffer.allocated = (nk_size)*len; - edit->string.len = nk_utf_len(memory, *len); - state = nk_edit_buffer(ctx, flags, edit, filter); - *len = (int)edit->string.buffer.allocated; - - if (edit->active) { - win->edit.cursor = edit->cursor; - win->edit.sel_start = edit->select_start; - win->edit.sel_end = edit->select_end; - win->edit.mode = edit->mode; - win->edit.scrollbar.x = (nk_uint)edit->scrollbar.x; - win->edit.scrollbar.y = (nk_uint)edit->scrollbar.y; - } - return state; -} - -NK_API nk_flags -nk_edit_buffer(struct nk_context *ctx, nk_flags flags, - struct nk_text_edit *edit, nk_plugin_filter filter) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - nk_flags ret_flags = 0; - unsigned char prev_state; - nk_hash hash; - - /* make sure correct values */ - NK_ASSERT(ctx); - NK_ASSERT(edit); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget(&bounds, ctx); - if (!state) return state; - in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - /* check if edit is currently hot item */ - hash = win->edit.seq++; - if (win->edit.active && hash == win->edit.name) { - if (flags & NK_EDIT_NO_CURSOR) - edit->cursor = edit->string.len; - if (!(flags & NK_EDIT_SELECTABLE)) { - edit->select_start = edit->cursor; - edit->select_end = edit->cursor; - } - if (flags & NK_EDIT_CLIPBOARD) - edit->clip = ctx->clip; - edit->active = (unsigned char)win->edit.active; - } else edit->active = nk_false; - edit->mode = win->edit.mode; - - filter = (!filter) ? nk_filter_default: filter; - prev_state = (unsigned char)edit->active; - in = (flags & NK_EDIT_READ_ONLY) ? 0: in; - ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags, - filter, edit, &style->edit, in, style->font); - - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT]; - if (edit->active && prev_state != edit->active) { - /* current edit is now hot */ - win->edit.active = nk_true; - win->edit.name = hash; - } else if (prev_state && !edit->active) { - /* current edit is now cold */ - win->edit.active = nk_false; - } - return ret_flags; -} - -NK_API nk_flags -nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags, - char *buffer, int max, nk_plugin_filter filter) -{ - nk_flags result; - int len = nk_strlen(buffer); - result = nk_edit_string(ctx, flags, buffer, &len, max, filter); - buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0'; - return result; -} - -/*---------------------------------------------------------------- - * - * PROPERTY - * - * --------------------------------------------------------------*/ -NK_INTERN struct nk_property_variant -nk_property_variant_int(int value, int min_value, int max_value, int step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_INT; - result.value.i = value; - result.min_value.i = min_value; - result.max_value.i = max_value; - result.step.i = step; - return result; -} - -NK_INTERN struct nk_property_variant -nk_property_variant_float(float value, float min_value, float max_value, float step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_FLOAT; - result.value.f = value; - result.min_value.f = min_value; - result.max_value.f = max_value; - result.step.f = step; - return result; -} - -NK_INTERN struct nk_property_variant -nk_property_variant_double(double value, double min_value, double max_value, - double step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_DOUBLE; - result.value.d = value; - result.min_value.d = min_value; - result.max_value.d = max_value; - result.step.d = step; - return result; -} - -NK_INTERN void -nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, - float inc_per_pixel, const enum nk_property_filter filter) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states s; - - int *state = 0; - nk_hash hash = 0; - char *buffer = 0; - int *len = 0; - int *cursor = 0; - int *select_begin = 0; - int *select_end = 0; - int old_state; - - char dummy_buffer[NK_MAX_NUMBER_BUFFER]; - int dummy_state = NK_PROPERTY_DEFAULT; - int dummy_length = 0; - int dummy_cursor = 0; - int dummy_select_begin = 0; - int dummy_select_end = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - s = nk_widget(&bounds, ctx); - if (!s) return; - - /* calculate hash from name */ - if (name[0] == '#') { - hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++); - name++; /* special number hash */ - } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42); - - /* check if property is currently hot item */ - if (win->property.active && hash == win->property.name) { - buffer = win->property.buffer; - len = &win->property.length; - cursor = &win->property.cursor; - state = &win->property.state; - select_begin = &win->property.select_start; - select_end = &win->property.select_end; - } else { - buffer = dummy_buffer; - len = &dummy_length; - cursor = &dummy_cursor; - state = &dummy_state; - select_begin = &dummy_select_begin; - select_end = &dummy_select_end; - } - - /* execute property widget */ - old_state = *state; - ctx->text_edit.clip = ctx->clip; - in = ((s == NK_WIDGET_ROM && !win->property.active) || - layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name, - variant, inc_per_pixel, buffer, len, state, cursor, select_begin, - select_end, &style->property, filter, in, style->font, &ctx->text_edit, - ctx->button_behavior); - - if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) { - /* current property is now hot */ - win->property.active = 1; - NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len); - win->property.length = *len; - win->property.cursor = *cursor; - win->property.state = *state; - win->property.name = hash; - win->property.select_start = *select_begin; - win->property.select_end = *select_end; - if (*state == NK_PROPERTY_DRAG) { - ctx->input.mouse.grab = nk_true; - ctx->input.mouse.grabbed = nk_true; - } - } - /* check if previously active property is now inactive */ - if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) { - if (old_state == NK_PROPERTY_DRAG) { - ctx->input.mouse.grab = nk_false; - ctx->input.mouse.grabbed = nk_false; - ctx->input.mouse.ungrab = nk_true; - } - win->property.select_start = 0; - win->property.select_end = 0; - win->property.active = 0; - } -} - -NK_API void -nk_property_int(struct nk_context *ctx, const char *name, - int min, int *val, int max, int step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_int(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); - *val = variant.value.i; -} - -NK_API void -nk_property_float(struct nk_context *ctx, const char *name, - float min, float *val, float max, float step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_float(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - *val = variant.value.f; -} - -NK_API void -nk_property_double(struct nk_context *ctx, const char *name, - double min, double *val, double max, double step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_double(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - *val = variant.value.d; -} - -NK_API int -nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, - int max, int step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_int(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); - val = variant.value.i; - return val; -} - -NK_API float -nk_propertyf(struct nk_context *ctx, const char *name, float min, - float val, float max, float step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_float(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - val = variant.value.f; - return val; -} - -NK_API double -nk_propertyd(struct nk_context *ctx, const char *name, double min, - double val, double max, double step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_double(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - val = variant.value.d; - return val; -} - -/*---------------------------------------------------------------- - * - * COLOR PICKER - * - * --------------------------------------------------------------*/ -NK_API int -nk_color_pick(struct nk_context * ctx, struct nk_color *color, - enum nk_color_format fmt) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *config; - const struct nk_input *in; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(color); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !color) - return 0; - - win = ctx->current; - config = &ctx->style; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds, - nk_vec2(0,0), in, config->font); -} - -NK_API struct nk_color -nk_color_picker(struct nk_context *ctx, struct nk_color color, - enum nk_color_format fmt) -{ - nk_color_pick(ctx, &color, fmt); - return color; -} - -/* ------------------------------------------------------------- - * - * CHART - * - * --------------------------------------------------------------*/ -NK_API int -nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type, - struct nk_color color, struct nk_color highlight, - int count, float min_value, float max_value) -{ - struct nk_window *win; - struct nk_chart *chart; - const struct nk_style *config; - const struct nk_style_chart *style; - - const struct nk_style_item *background; - struct nk_rect bounds = {0, 0, 0, 0}; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - if (!nk_widget(&bounds, ctx)) { - chart = &ctx->current->layout->chart; - nk_zero(chart, sizeof(*chart)); - return 0; - } - - win = ctx->current; - config = &ctx->style; - chart = &win->layout->chart; - style = &config->chart; - - /* setup basic generic chart */ - nk_zero(chart, sizeof(*chart)); - chart->x = bounds.x + style->padding.x; - chart->y = bounds.y + style->padding.y; - chart->w = bounds.w - 2 * style->padding.x; - chart->h = bounds.h - 2 * style->padding.y; - chart->w = NK_MAX(chart->w, 2 * style->padding.x); - chart->h = NK_MAX(chart->h, 2 * style->padding.y); - - /* add first slot into chart */ - {struct nk_chart_slot *slot = &chart->slots[chart->slot++]; - slot->type = type; - slot->count = count; - slot->color = color; - slot->highlight = highlight; - slot->min = NK_MIN(min_value, max_value); - slot->max = NK_MAX(min_value, max_value); - slot->range = slot->max - slot->min;} - - /* draw chart background */ - background = &style->background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color); - nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border), - style->rounding, style->background.data.color); - } - return 1; -} - -NK_API int -nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type, - int count, float min_value, float max_value) -{return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);} - -NK_API void -nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type, - struct nk_color color, struct nk_color highlight, - int count, float min_value, float max_value) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT); - if (!ctx || !ctx->current || !ctx->current->layout) return; - if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return; - - /* add another slot into the graph */ - {struct nk_chart *chart = &ctx->current->layout->chart; - struct nk_chart_slot *slot = &chart->slots[chart->slot++]; - slot->type = type; - slot->count = count; - slot->color = color; - slot->highlight = highlight; - slot->min = NK_MIN(min_value, max_value); - slot->max = NK_MAX(min_value, max_value); - slot->range = slot->max - slot->min;} -} - -NK_API void -nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type, - int count, float min_value, float max_value) -{nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);} - -NK_INTERN nk_flags -nk_chart_push_line(struct nk_context *ctx, struct nk_window *win, - struct nk_chart *g, float value, int slot) -{ - struct nk_panel *layout = win->layout; - const struct nk_input *i = &ctx->input; - struct nk_command_buffer *out = &win->buffer; - - nk_flags ret = 0; - struct nk_vec2 cur; - struct nk_rect bounds; - struct nk_color color; - float step; - float range; - float ratio; - - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - step = g->w / (float)g->slots[slot].count; - range = g->slots[slot].max - g->slots[slot].min; - ratio = (value - g->slots[slot].min) / range; - - if (g->slots[slot].index == 0) { - /* first data point does not have a connection */ - g->slots[slot].last.x = g->x; - g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h; - - bounds.x = g->slots[slot].last.x - 2; - bounds.y = g->slots[slot].last.y - 2; - bounds.w = bounds.h = 4; - - color = g->slots[slot].color; - if (!(layout->flags & NK_WINDOW_ROM) && - NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){ - ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0; - ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down && - i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = g->slots[slot].highlight; - } - nk_fill_rect(out, bounds, 0, color); - g->slots[slot].index += 1; - return ret; - } - - /* draw a line between the last data point and the new one */ - color = g->slots[slot].color; - cur.x = g->x + (float)(step * (float)g->slots[slot].index); - cur.y = (g->y + g->h) - (ratio * (float)g->h); - nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color); - - bounds.x = cur.x - 3; - bounds.y = cur.y - 3; - bounds.w = bounds.h = 6; - - /* user selection of current data point */ - if (!(layout->flags & NK_WINDOW_ROM)) { - if (nk_input_is_mouse_hovering_rect(i, bounds)) { - ret = NK_CHART_HOVERING; - ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down && - i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = g->slots[slot].highlight; - } - } - nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color); - - /* save current data point position */ - g->slots[slot].last.x = cur.x; - g->slots[slot].last.y = cur.y; - g->slots[slot].index += 1; - return ret; -} - -NK_INTERN nk_flags -nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win, - struct nk_chart *chart, float value, int slot) -{ - struct nk_command_buffer *out = &win->buffer; - const struct nk_input *in = &ctx->input; - struct nk_panel *layout = win->layout; - - float ratio; - nk_flags ret = 0; - struct nk_color color; - struct nk_rect item = {0,0,0,0}; - - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - if (chart->slots[slot].index >= chart->slots[slot].count) - return nk_false; - if (chart->slots[slot].count) { - float padding = (float)(chart->slots[slot].count-1); - item.w = (chart->w - padding) / (float)(chart->slots[slot].count); - } - - /* calculate bounds of current bar chart entry */ - color = chart->slots[slot].color;; - item.h = chart->h * NK_ABS((value/chart->slots[slot].range)); - if (value >= 0) { - ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range); - item.y = (chart->y + chart->h) - chart->h * ratio; - } else { - ratio = (value - chart->slots[slot].max) / chart->slots[slot].range; - item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h; - } - item.x = chart->x + ((float)chart->slots[slot].index * item.w); - item.x = item.x + ((float)chart->slots[slot].index); - - /* user chart bar selection */ - if (!(layout->flags & NK_WINDOW_ROM) && - NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) { - ret = NK_CHART_HOVERING; - ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down && - in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = chart->slots[slot].highlight; - } - nk_fill_rect(out, item, 0, color); - chart->slots[slot].index += 1; - return ret; -} - -NK_API nk_flags -nk_chart_push_slot(struct nk_context *ctx, float value, int slot) -{ - nk_flags flags; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - NK_ASSERT(slot < ctx->current->layout->chart.slot); - if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false; - if (slot >= ctx->current->layout->chart.slot) return nk_false; - - win = ctx->current; - if (win->layout->chart.slot < slot) return nk_false; - switch (win->layout->chart.slots[slot].type) { - case NK_CHART_LINES: - flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break; - case NK_CHART_COLUMN: - flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break; - default: - case NK_CHART_MAX: - flags = 0; - } - return flags; -} - -NK_API nk_flags -nk_chart_push(struct nk_context *ctx, float value) -{return nk_chart_push_slot(ctx, value, 0);} - -NK_API void -nk_chart_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_chart *chart; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return; - - win = ctx->current; - chart = &win->layout->chart; - NK_MEMSET(chart, 0, sizeof(*chart)); - return; -} - -NK_API void -nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values, - int count, int offset) -{ - int i = 0; - float min_value; - float max_value; - - NK_ASSERT(ctx); - NK_ASSERT(values); - if (!ctx || !values || !count) return; - - min_value = values[offset]; - max_value = values[offset]; - for (i = 0; i < count; ++i) { - min_value = NK_MIN(values[i + offset], min_value); - max_value = NK_MAX(values[i + offset], max_value); - } - - if (nk_chart_begin(ctx, type, count, min_value, max_value)) { - for (i = 0; i < count; ++i) - nk_chart_push(ctx, values[i + offset]); - nk_chart_end(ctx); - } -} - -NK_API void -nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata, - float(*value_getter)(void* user, int index), int count, int offset) -{ - int i = 0; - float min_value; - float max_value; - - NK_ASSERT(ctx); - NK_ASSERT(value_getter); - if (!ctx || !value_getter || !count) return; - - max_value = min_value = value_getter(userdata, offset); - for (i = 0; i < count; ++i) { - float value = value_getter(userdata, i + offset); - min_value = NK_MIN(value, min_value); - max_value = NK_MAX(value, max_value); - } - - if (nk_chart_begin(ctx, type, count, min_value, max_value)) { - for (i = 0; i < count; ++i) - nk_chart_push(ctx, value_getter(userdata, i + offset)); - nk_chart_end(ctx); - } -} - -/* ------------------------------------------------------------- - * - * GROUP - * - * --------------------------------------------------------------*/ -NK_API int -nk_group_scrolled_offset_begin(struct nk_context *ctx, - nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags) -{ - struct nk_rect bounds; - struct nk_window panel; - struct nk_window *win; - - win = ctx->current; - nk_panel_alloc_space(&bounds, ctx); - {const struct nk_rect *c = &win->layout->clip; - if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) && - !(flags & NK_WINDOW_MOVABLE)) { - return 0; - }} - if (win->flags & NK_WINDOW_ROM) - flags |= NK_WINDOW_ROM; - - /* initialize a fake window to create the panel from */ - nk_zero(&panel, sizeof(panel)); - panel.bounds = bounds; - panel.flags = flags; - panel.scrollbar.x = *x_offset; - panel.scrollbar.y = *y_offset; - panel.buffer = win->buffer; - panel.layout = (struct nk_panel*)nk_create_panel(ctx); - ctx->current = &panel; - nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP); - - win->buffer = panel.buffer; - win->buffer.clip = panel.layout->clip; - panel.layout->offset_x = x_offset; - panel.layout->offset_y = y_offset; - panel.layout->parent = win->layout; - win->layout = panel.layout; - - ctx->current = win; - if ((panel.layout->flags & NK_WINDOW_CLOSED) || - (panel.layout->flags & NK_WINDOW_MINIMIZED)) - { - nk_flags f = panel.layout->flags; - nk_group_scrolled_end(ctx); - if (f & NK_WINDOW_CLOSED) - return NK_WINDOW_CLOSED; - if (f & NK_WINDOW_MINIMIZED) - return NK_WINDOW_MINIMIZED; - } - return 1; -} - -NK_API void -nk_group_scrolled_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *parent; - struct nk_panel *g; - - struct nk_rect clip; - struct nk_window pan; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return; - - /* make sure nk_group_begin was called correctly */ - NK_ASSERT(ctx->current); - win = ctx->current; - NK_ASSERT(win->layout); - g = win->layout; - NK_ASSERT(g->parent); - parent = g->parent; - - /* dummy window */ - nk_zero_struct(pan); - panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP); - pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h); - pan.bounds.x = g->bounds.x - panel_padding.x; - pan.bounds.w = g->bounds.w + 2 * panel_padding.x; - pan.bounds.h = g->bounds.h + g->header_height + g->menu.h; - if (g->flags & NK_WINDOW_BORDER) { - pan.bounds.x -= g->border; - pan.bounds.y -= g->border; - pan.bounds.w += 2*g->border; - pan.bounds.h += 2*g->border; - } - if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) { - pan.bounds.w += ctx->style.window.scrollbar_size.x; - pan.bounds.h += ctx->style.window.scrollbar_size.y; - } - pan.scrollbar.x = *g->offset_x; - pan.scrollbar.y = *g->offset_y; - pan.flags = g->flags; - pan.buffer = win->buffer; - pan.layout = g; - pan.parent = win; - ctx->current = &pan; - - /* make sure group has correct clipping rectangle */ - nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y, - pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x); - nk_push_scissor(&pan.buffer, clip); - nk_end(ctx); - - win->buffer = pan.buffer; - nk_push_scissor(&win->buffer, parent->clip); - ctx->current = win; - win->layout = parent; - g->bounds = pan.bounds; - return; -} - -NK_API int -nk_group_scrolled_begin(struct nk_context *ctx, - struct nk_scroll *scroll, const char *title, nk_flags flags) -{return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags);} - -NK_API int -nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - nk_uint *x_offset; - nk_uint *y_offset; - - NK_ASSERT(ctx); - NK_ASSERT(title); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !title) - return 0; - - /* find persistent group scrollbar value */ - win = ctx->current; - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); - x_offset = nk_find_value(win, title_hash); - if (!x_offset) { - x_offset = nk_add_value(ctx, win, title_hash, 0); - y_offset = nk_add_value(ctx, win, title_hash+1, 0); - - NK_ASSERT(x_offset); - NK_ASSERT(y_offset); - if (!x_offset || !y_offset) return 0; - *x_offset = *y_offset = 0; - } else y_offset = nk_find_value(win, title_hash+1); - return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); -} - -NK_API void -nk_group_end(struct nk_context *ctx) -{nk_group_scrolled_end(ctx);} - -NK_API int -nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view, - const char *title, nk_flags flags, int row_height, int row_count) -{ - int title_len; - nk_hash title_hash; - nk_uint *x_offset; - nk_uint *y_offset; - - int result; - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_vec2 item_spacing; - - NK_ASSERT(ctx); - NK_ASSERT(view); - NK_ASSERT(title); - if (!ctx || !view || !title) return 0; - - win = ctx->current; - style = &ctx->style; - item_spacing = style->window.spacing; - row_height += NK_MAX(0, (int)item_spacing.y); - - /* find persistent list view scrollbar offset */ - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); - x_offset = nk_find_value(win, title_hash); - if (!x_offset) { - x_offset = nk_add_value(ctx, win, title_hash, 0); - y_offset = nk_add_value(ctx, win, title_hash+1, 0); - - NK_ASSERT(x_offset); - NK_ASSERT(y_offset); - if (!x_offset || !y_offset) return 0; - *x_offset = *y_offset = 0; - } else y_offset = nk_find_value(win, title_hash+1); - view->scroll_value = *y_offset; - view->scroll_pointer = y_offset; - - *y_offset = 0; - result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); - win = ctx->current; - layout = win->layout; - - view->total_height = row_height * NK_MAX(row_count,1); - view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f); - view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height), 0); - view->end = view->begin + view->count; - view->ctx = ctx; - return result; -} - -NK_API void -nk_list_view_end(struct nk_list_view *view) -{ - struct nk_context *ctx; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(view); - NK_ASSERT(view->ctx); - NK_ASSERT(view->scroll_pointer); - if (!view || !view->ctx) return; - - ctx = view->ctx; - win = ctx->current; - layout = win->layout; - layout->at_y = layout->bounds.y + (float)view->total_height; - *view->scroll_pointer = *view->scroll_pointer + view->scroll_value; - nk_group_end(view->ctx); -} - -/* -------------------------------------------------------------- - * - * POPUP - * - * --------------------------------------------------------------*/ -NK_API int -nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type, - const char *title, nk_flags flags, struct nk_rect rect) -{ - struct nk_window *popup; - struct nk_window *win; - struct nk_panel *panel; - - int title_len; - nk_hash title_hash; - nk_size allocated; - - NK_ASSERT(ctx); - NK_ASSERT(title); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - panel = win->layout; - NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups"); - (void)panel; - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP); - - popup = win->popup.win; - if (!popup) { - popup = (struct nk_window*)nk_create_window(ctx); - popup->parent = win; - win->popup.win = popup; - win->popup.active = 0; - win->popup.type = NK_PANEL_POPUP; - } - - /* make sure we have correct popup */ - if (win->popup.name != title_hash) { - if (!win->popup.active) { - nk_zero(popup, sizeof(*popup)); - win->popup.name = title_hash; - win->popup.active = 1; - win->popup.type = NK_PANEL_POPUP; - } else return 0; - } - - /* popup position is local to window */ - ctx->current = popup; - rect.x += win->layout->clip.x; - rect.y += win->layout->clip.y; - - /* setup popup data */ - popup->parent = win; - popup->bounds = rect; - popup->seq = ctx->seq; - popup->layout = (struct nk_panel*)nk_create_panel(ctx); - popup->flags = flags; - popup->flags |= NK_WINDOW_BORDER; - if (type == NK_POPUP_DYNAMIC) - popup->flags |= NK_WINDOW_DYNAMIC; - - popup->buffer = win->buffer; - nk_start_popup(ctx, win); - allocated = ctx->memory.allocated; - nk_push_scissor(&popup->buffer, nk_null_rect); - - if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) { - /* popup is running therefore invalidate parent panels */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_ROM; - root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.active = 1; - popup->layout->offset_x = &popup->scrollbar.x; - popup->layout->offset_y = &popup->scrollbar.y; - popup->layout->parent = win->layout; - return 1; - } else { - /* popup was closed/is invalid so cleanup */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.buf.active = 0; - win->popup.active = 0; - ctx->memory.allocated = allocated; - ctx->current = win; - nk_free_panel(ctx, popup->layout); - popup->layout = 0; - return 0; - } -} - -NK_INTERN int -nk_nonblock_begin(struct nk_context *ctx, - nk_flags flags, struct nk_rect body, struct nk_rect header, - enum nk_panel_type panel_type) -{ - struct nk_window *popup; - struct nk_window *win; - struct nk_panel *panel; - int is_active = nk_true; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* popups cannot have popups */ - win = ctx->current; - panel = win->layout; - NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP)); - (void)panel; - popup = win->popup.win; - if (!popup) { - /* create window for nonblocking popup */ - popup = (struct nk_window*)nk_create_window(ctx); - popup->parent = win; - win->popup.win = popup; - win->popup.type = panel_type; - nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON); - } else { - /* close the popup if user pressed outside or in the header */ - int pressed, in_body, in_header; - pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); - in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); - in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header); - if (pressed && (!in_body || in_header)) - is_active = nk_false; - } - win->popup.header = header; - - if (!is_active) { - /* remove read only mode from all parent panels */ - struct nk_panel *root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - return is_active; - } - - popup->bounds = body; - popup->parent = win; - popup->layout = (struct nk_panel*)nk_create_panel(ctx); - popup->flags = flags; - popup->flags |= NK_WINDOW_BORDER; - popup->flags |= NK_WINDOW_DYNAMIC; - popup->seq = ctx->seq; - win->popup.active = 1; - NK_ASSERT(popup->layout); - - nk_start_popup(ctx, win); - popup->buffer = win->buffer; - nk_push_scissor(&popup->buffer, nk_null_rect); - ctx->current = popup; - - nk_panel_begin(ctx, 0, panel_type); - win->buffer = popup->buffer; - popup->layout->parent = win->layout; - popup->layout->offset_x = &popup->scrollbar.x; - popup->layout->offset_y = &popup->scrollbar.y; - - /* set read only mode to all parent panels */ - {struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_ROM; - root = root->parent; - }} - return is_active; -} - -NK_API void -nk_popup_close(struct nk_context *ctx) -{ - struct nk_window *popup; - NK_ASSERT(ctx); - if (!ctx || !ctx->current) return; - - popup = ctx->current; - NK_ASSERT(popup->parent); - NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP); - popup->flags |= NK_WINDOW_HIDDEN; -} - -NK_API void -nk_popup_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_window *popup; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - popup = ctx->current; - if (!popup->parent) return; - win = popup->parent; - if (popup->flags & NK_WINDOW_HIDDEN) { - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.active = 0; - } - nk_push_scissor(&popup->buffer, nk_null_rect); - nk_end(ctx); - - win->buffer = popup->buffer; - nk_finish_popup(ctx, win); - ctx->current = win; - nk_push_scissor(&win->buffer, win->layout->clip); -} -/* ------------------------------------------------------------- - * - * TOOLTIP - * - * -------------------------------------------------------------- */ -NK_API int -nk_tooltip_begin(struct nk_context *ctx, float width) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect bounds; - int ret; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* make sure that no nonblocking popup is currently active */ - win = ctx->current; - in = &ctx->input; - if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK)) - return 0; - - bounds.w = (float) nk_iceilf(width); - bounds.h = (float) nk_iceilf(nk_null_rect.h); - bounds.x = nk_ifloorf(in->mouse.pos.x + 1) - win->layout->clip.x; - bounds.y = nk_ifloorf(in->mouse.pos.y + 1) - win->layout->clip.y; - - ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC, - "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds); - if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM; - win->popup.type = NK_PANEL_TOOLTIP; - ctx->current->layout->type = NK_PANEL_TOOLTIP; - return ret; -} - -NK_API void -nk_tooltip_end(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - ctx->current->seq--; - nk_popup_close(ctx); - nk_popup_end(ctx); -} - -NK_API void -nk_tooltip(struct nk_context *ctx, const char *text) -{ - const struct nk_style *style; - struct nk_vec2 padding; - - int text_len; - float text_width; - float text_height; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(text); - if (!ctx || !ctx->current || !ctx->current->layout || !text) - return; - - /* fetch configuration data */ - style = &ctx->style; - padding = style->window.padding; - - /* calculate size of the text and tooltip */ - text_len = nk_strlen(text); - text_width = style->font->width(style->font->userdata, - style->font->height, text, text_len); - text_width += (4 * padding.x); - text_height = (style->font->height + 2 * padding.y); - - /* execute tooltip and fill with text */ - if (nk_tooltip_begin(ctx, (float)text_width)) { - nk_layout_row_dynamic(ctx, (float)text_height, 1); - nk_text(ctx, text, text_len, NK_TEXT_LEFT); - nk_tooltip_end(ctx); - } -} -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void -nk_tooltipf(struct nk_context *ctx, const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - va_end(args); - nk_tooltip(ctx, buf); -} -#endif - -/* ------------------------------------------------------------- - * - * CONTEXTUAL - * - * -------------------------------------------------------------- */ -NK_API int -nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size, - struct nk_rect trigger_bounds) -{ - struct nk_window *win; - struct nk_window *popup; - struct nk_rect body; - - NK_STORAGE const struct nk_rect null_rect = {0,0,0,0}; - int is_clicked = 0; - int is_active = 0; - int is_open = 0; - int ret = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - ++win->popup.con_count; - - /* check if currently active contextual is active */ - popup = win->popup.win; - is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL); - is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds); - if (win->popup.active_con && win->popup.con_count != win->popup.active_con) - return 0; - if ((is_clicked && is_open && !is_active) || (!is_open && !is_active && !is_clicked)) - return 0; - - /* calculate contextual position on click */ - win->popup.active_con = win->popup.con_count; - if (is_clicked) { - body.x = ctx->input.mouse.pos.x; - body.y = ctx->input.mouse.pos.y; - } else { - body.x = popup->bounds.x; - body.y = popup->bounds.y; - } - body.w = size.x; - body.h = size.y; - - /* start nonblocking contextual popup */ - ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body, - null_rect, NK_PANEL_CONTEXTUAL); - if (ret) win->popup.type = NK_PANEL_CONTEXTUAL; - else { - win->popup.active_con = 0; - if (win->popup.win) - win->popup.win->flags = 0; - } - return ret; -} - -NK_API int -nk_contextual_item_text(struct nk_context *ctx, const char *text, int len, - nk_flags alignment) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, - text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) { - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} - -NK_API int nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{return nk_contextual_item_text(ctx, label, nk_strlen(label), align);} - -NK_API int -nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds, - img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){ - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} - -NK_API int nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align);} - -NK_API int -nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) { - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} - -NK_API int nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *text, nk_flags align) -{return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align);} - -NK_API void -nk_contextual_close(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - nk_popup_close(ctx); -} - -NK_API void -nk_contextual_end(struct nk_context *ctx) -{ - struct nk_window *popup; - struct nk_panel *panel; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - popup = ctx->current; - panel = popup->layout; - NK_ASSERT(popup->parent); - NK_ASSERT(panel->type & NK_PANEL_SET_POPUP); - if (panel->flags & NK_WINDOW_DYNAMIC) { - /* Close behavior - This is a bit of a hack solution since we do not know before we end our popup - how big it will be. We therefore do not directly know when a - click outside the non-blocking popup must close it at that direct frame. - Instead it will be closed in the next frame.*/ - struct nk_rect body = {0,0,0,0}; - if (panel->at_y < (panel->bounds.y + panel->bounds.h)) { - struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type); - body = panel->bounds; - body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height); - body.h = (panel->bounds.y + panel->bounds.h) - body.y; - } - {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); - int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); - if (pressed && in_body) - popup->flags |= NK_WINDOW_HIDDEN; - } - } - if (popup->flags & NK_WINDOW_HIDDEN) - popup->seq = 0; - nk_popup_end(ctx); - return; -} -/* ------------------------------------------------------------- - * - * COMBO - * - * --------------------------------------------------------------*/ -NK_INTERN int -nk_combo_begin(struct nk_context *ctx, struct nk_window *win, - struct nk_vec2 size, int is_clicked, struct nk_rect header) -{ - struct nk_window *popup; - int is_open = 0; - int is_active = 0; - struct nk_rect body; - nk_hash hash; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - popup = win->popup.win; - body.x = header.x; - body.w = size.x; - body.y = header.y + header.h-ctx->style.window.combo_border; - body.h = size.y; - - hash = win->popup.combo_count++; - is_open = (popup) ? nk_true:nk_false; - is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO); - if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || - (!is_open && !is_active && !is_clicked)) return 0; - if (!nk_nonblock_begin(ctx, 0, body, - (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0; - - win->popup.type = NK_PANEL_COMBO; - win->popup.name = hash; - return 1; -} - -NK_API int -nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len, - struct nk_vec2 size) -{ - const struct nk_input *in; - struct nk_window *win; - struct nk_style *style; - - enum nk_widget_layout_states s; - int is_clicked = nk_false; - struct nk_rect header; - const struct nk_style_item *background; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(selected); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !selected) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - /* print currently selected text item */ - struct nk_rect label; - struct nk_rect button; - struct nk_rect content; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw selected label */ - text.padding = nk_vec2(0,0); - label.x = header.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, - NK_TEXT_LEFT, ctx->style.font); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size) -{return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size);} - -NK_API int -nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) - background = &style->combo.active; - else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - background = &style->combo.hover; - else background = &style->combo.normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, header, &background->data.image,nk_white); - } else { - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect bounds; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw color */ - bounds.h = header.h - 4 * style->combo.content_padding.y; - bounds.y = header.y + 2 * style->combo.content_padding.y; - bounds.x = header.x + 2 * style->combo.content_padding.x; - bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x; - nk_fill_rect(&win->buffer, bounds, 0, color); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_color sym_background; - struct nk_color symbol_color; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - symbol_color = style->combo.symbol_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - symbol_color = style->combo.symbol_hover; - } else { - background = &style->combo.normal; - symbol_color = style->combo.symbol_hover; - } - - if (background->type == NK_STYLE_ITEM_IMAGE) { - sym_background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - sym_background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect bounds = {0,0,0,0}; - struct nk_rect content; - struct nk_rect button; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw symbol */ - bounds.h = header.h - 2 * style->combo.content_padding.y; - bounds.y = header.y + style->combo.content_padding.y; - bounds.x = header.x + style->combo.content_padding.x; - bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; - nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color, - 1.0f, style->font); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len, - enum nk_symbol_type symbol, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_color symbol_color; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (!s) return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - symbol_color = style->combo.symbol_active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - symbol_color = style->combo.symbol_hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - symbol_color = style->combo.symbol_normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect label; - struct nk_rect image; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - - /* draw symbol */ - image.x = header.x + style->combo.content_padding.x; - image.y = header.y + style->combo.content_padding.y; - image.h = header.h - 2 * style->combo.content_padding.y; - image.w = image.h; - nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color, - 1.0f, style->font); - - /* draw label */ - text.padding = nk_vec2(0,0); - label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = (button.x - style->combo.content_padding.x) - label.x; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) - background = &style->combo.active; - else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - background = &style->combo.hover; - else background = &style->combo.normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect bounds = {0,0,0,0}; - struct nk_rect content; - struct nk_rect button; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw image */ - bounds.h = header.h - 2 * style->combo.content_padding.y; - bounds.y = header.y + style->combo.content_padding.y; - bounds.x = header.x + style->combo.content_padding.x; - bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; - nk_draw_image(&win->buffer, bounds, &img, nk_white); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len, - struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (!s) return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect label; - struct nk_rect image; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - - /* draw image */ - image.x = header.x + style->combo.content_padding.x; - image.y = header.y + style->combo.content_padding.y; - image.h = header.h - 2 * style->combo.content_padding.y; - image.w = image.h; - nk_draw_image(&win->buffer, image, &img, nk_white); - - /* draw label */ - text.padding = nk_vec2(0,0); - label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = (button.x - style->combo.content_padding.x) - label.x; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int nk_combo_begin_symbol_label(struct nk_context *ctx, - const char *selected, enum nk_symbol_type type, struct nk_vec2 size) -{return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size);} - -NK_API int nk_combo_begin_image_label(struct nk_context *ctx, - const char *selected, struct nk_image img, struct nk_vec2 size) -{return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size);} - -NK_API int nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align) -{return nk_contextual_item_text(ctx, text, len, align);} - -NK_API int nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{return nk_contextual_item_label(ctx, label, align);} - -NK_API int nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text, - int len, nk_flags alignment) -{return nk_contextual_item_image_text(ctx, img, text, len, alignment);} - -NK_API int nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *text, nk_flags alignment) -{return nk_contextual_item_image_label(ctx, img, text, alignment);} - -NK_API int nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *text, int len, nk_flags alignment) -{return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment);} - -NK_API int nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *label, nk_flags alignment) -{return nk_contextual_item_symbol_label(ctx, sym, label, alignment);} - -NK_API void nk_combo_end(struct nk_context *ctx) -{nk_contextual_end(ctx);} - -NK_API void nk_combo_close(struct nk_context *ctx) -{nk_contextual_close(ctx);} - -NK_API int -nk_combo(struct nk_context *ctx, const char **items, int count, - int selected, int item_height, struct nk_vec2 size) -{ - int i = 0; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - - NK_ASSERT(ctx); - NK_ASSERT(items); - NK_ASSERT(ctx->current); - if (!ctx || !items ||!count) - return selected; - - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - if (nk_combo_begin_label(ctx, items[selected], size)) { - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT)) - selected = i; - } - nk_combo_end(ctx); - } - return selected; -} - -NK_API int -nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator, - int separator, int selected, int count, int item_height, struct nk_vec2 size) -{ - int i; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - const char *current_item; - const char *iter; - int length = 0; - - NK_ASSERT(ctx); - NK_ASSERT(items_separated_by_separator); - if (!ctx || !items_separated_by_separator) - return selected; - - /* calculate popup window */ - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - - /* find selected item */ - current_item = items_separated_by_separator; - for (i = 0; i < count; ++i) { - iter = current_item; - while (*iter && *iter != separator) iter++; - length = (int)(iter - current_item); - if (i == selected) break; - current_item = iter + 1; - } - - if (nk_combo_begin_text(ctx, current_item, length, size)) { - current_item = items_separated_by_separator; - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - iter = current_item; - while (*iter && *iter != separator) iter++; - length = (int)(iter - current_item); - if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT)) - selected = i; - current_item = current_item + length + 1; - } - nk_combo_end(ctx); - } - return selected; -} - -NK_API int -nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros, - int selected, int count, int item_height, struct nk_vec2 size) -{return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size);} - -NK_API int -nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**), - void *userdata, int selected, int count, int item_height, struct nk_vec2 size) -{ - int i; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - const char *item; - - NK_ASSERT(ctx); - NK_ASSERT(item_getter); - if (!ctx || !item_getter) - return selected; - - /* calculate popup window */ - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - - item_getter(userdata, selected, &item); - if (nk_combo_begin_label(ctx, item, size)) { - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - item_getter(userdata, i, &item); - if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT)) - selected = i; - } - nk_combo_end(ctx); - } - return selected; -} - -NK_API void nk_combobox(struct nk_context *ctx, const char **items, int count, - int *selected, int item_height, struct nk_vec2 size) -{*selected = nk_combo(ctx, items, count, *selected, item_height, size);} - -NK_API void nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros, - int *selected, int count, int item_height, struct nk_vec2 size) -{*selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size);} - -NK_API void nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator, - int separator,int *selected, int count, int item_height, struct nk_vec2 size) -{*selected = nk_combo_separator(ctx, items_separated_by_separator, separator, - *selected, count, item_height, size);} - -NK_API void nk_combobox_callback(struct nk_context *ctx, - void(*item_getter)(void* data, int id, const char **out_text), - void *userdata, int *selected, int count, int item_height, struct nk_vec2 size) -{*selected = nk_combo_callback(ctx, item_getter, userdata, *selected, count, item_height, size);} - -/* - * ------------------------------------------------------------- - * - * MENU - * - * -------------------------------------------------------------- - */ -NK_INTERN int -nk_menu_begin(struct nk_context *ctx, struct nk_window *win, - const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size) -{ - int is_open = 0; - int is_active = 0; - struct nk_rect body; - struct nk_window *popup; - nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU); - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - body.x = header.x; - body.w = size.x; - body.y = header.y + header.h; - body.h = size.y; - - popup = win->popup.win; - is_open = popup ? nk_true : nk_false; - is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU); - if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || - (!is_open && !is_active && !is_clicked)) return 0; - if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU)) - return 0; - - win->popup.type = NK_PANEL_MENU; - win->popup.name = hash; - return 1; -} - -NK_API int -nk_menu_begin_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, struct nk_vec2 size) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect header; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header, - title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} - -NK_API int nk_menu_begin_label(struct nk_context *ctx, - const char *text, nk_flags align, struct nk_vec2 size) -{return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size);} - -NK_API int -nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img, - struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header, - img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, id, is_clicked, header, size); -} - -NK_API int -nk_menu_begin_symbol(struct nk_context *ctx, const char *id, - enum nk_symbol_type sym, struct nk_vec2 size) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect header; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, header, - sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, id, is_clicked, header, size); -} - -NK_API int -nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, - header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, - ctx->style.font, in)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} - -NK_API int nk_menu_begin_image_label(struct nk_context *ctx, - const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size) -{return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size);} - -NK_API int -nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, - header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, - ctx->style.font, in)) is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} - -NK_API int nk_menu_begin_symbol_label(struct nk_context *ctx, - const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size ) -{return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size);} - -NK_API int nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align) -{return nk_contextual_item_text(ctx, title, len, align);} - -NK_API int nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{return nk_contextual_item_label(ctx, label, align);} - -NK_API int nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{return nk_contextual_item_image_label(ctx, img, label, align);} - -NK_API int nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{return nk_contextual_item_image_text(ctx, img, text, len, align);} - -NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *text, int len, nk_flags align) -{return nk_contextual_item_symbol_text(ctx, sym, text, len, align);} - -NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *label, nk_flags align) -{return nk_contextual_item_symbol_label(ctx, sym, label, align);} - -NK_API void nk_menu_close(struct nk_context *ctx) -{nk_contextual_close(ctx);} - -NK_API void -nk_menu_end(struct nk_context *ctx) -{nk_contextual_end(ctx);} - -#endif /* NK_IMPLEMENTATION */ diff --git a/3rdparty/glfw/deps/nuklear_glfw_gl2.h b/3rdparty/glfw/deps/nuklear_glfw_gl2.h deleted file mode 100755 index 61acc29c66c..00000000000 --- a/3rdparty/glfw/deps/nuklear_glfw_gl2.h +++ /dev/null @@ -1,381 +0,0 @@ -/* - * Nuklear - v1.32.0 - public domain - * no warrenty implied; use at your own risk. - * authored from 2015-2017 by Micha Mettke - */ -/* - * ============================================================== - * - * API - * - * =============================================================== - */ -#ifndef NK_GLFW_GL2_H_ -#define NK_GLFW_GL2_H_ - -#include - -enum nk_glfw_init_state{ - NK_GLFW3_DEFAULT = 0, - NK_GLFW3_INSTALL_CALLBACKS -}; -NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state); -NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas); -NK_API void nk_glfw3_font_stash_end(void); - -NK_API void nk_glfw3_new_frame(void); -NK_API void nk_glfw3_render(enum nk_anti_aliasing); -NK_API void nk_glfw3_shutdown(void); - -NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint); -NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff); - -#endif - -/* - * ============================================================== - * - * IMPLEMENTATION - * - * =============================================================== - */ -#ifdef NK_GLFW_GL2_IMPLEMENTATION - -#ifndef NK_GLFW_TEXT_MAX -#define NK_GLFW_TEXT_MAX 256 -#endif -#ifndef NK_GLFW_DOUBLE_CLICK_LO -#define NK_GLFW_DOUBLE_CLICK_LO 0.02 -#endif -#ifndef NK_GLFW_DOUBLE_CLICK_HI -#define NK_GLFW_DOUBLE_CLICK_HI 0.2 -#endif - -struct nk_glfw_device { - struct nk_buffer cmds; - struct nk_draw_null_texture null; - GLuint font_tex; -}; - -struct nk_glfw_vertex { - float position[2]; - float uv[2]; - nk_byte col[4]; -}; - -static struct nk_glfw { - GLFWwindow *win; - int width, height; - int display_width, display_height; - struct nk_glfw_device ogl; - struct nk_context ctx; - struct nk_font_atlas atlas; - struct nk_vec2 fb_scale; - unsigned int text[NK_GLFW_TEXT_MAX]; - int text_len; - struct nk_vec2 scroll; - double last_button_click; - int is_double_click_down; - struct nk_vec2 double_click_pos; -} glfw; - -NK_INTERN void -nk_glfw3_device_upload_atlas(const void *image, int width, int height) -{ - struct nk_glfw_device *dev = &glfw.ogl; - glGenTextures(1, &dev->font_tex); - glBindTexture(GL_TEXTURE_2D, dev->font_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, - GL_RGBA, GL_UNSIGNED_BYTE, image); -} - -NK_API void -nk_glfw3_render(enum nk_anti_aliasing AA) -{ - /* setup global state */ - struct nk_glfw_device *dev = &glfw.ogl; - glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT); - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glEnable(GL_SCISSOR_TEST); - glEnable(GL_BLEND); - glEnable(GL_TEXTURE_2D); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - /* setup viewport/project */ - glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - { - GLsizei vs = sizeof(struct nk_glfw_vertex); - size_t vp = offsetof(struct nk_glfw_vertex, position); - size_t vt = offsetof(struct nk_glfw_vertex, uv); - size_t vc = offsetof(struct nk_glfw_vertex, col); - - /* convert from command queue into draw list and draw to screen */ - const struct nk_draw_command *cmd; - const nk_draw_index *offset = NULL; - struct nk_buffer vbuf, ebuf; - - /* fill convert configuration */ - struct nk_convert_config config; - static const struct nk_draw_vertex_layout_element vertex_layout[] = { - {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)}, - {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)}, - {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)}, - {NK_VERTEX_LAYOUT_END} - }; - NK_MEMSET(&config, 0, sizeof(config)); - config.vertex_layout = vertex_layout; - config.vertex_size = sizeof(struct nk_glfw_vertex); - config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex); - config.null = dev->null; - config.circle_segment_count = 22; - config.curve_segment_count = 22; - config.arc_segment_count = 22; - config.global_alpha = 1.0f; - config.shape_AA = AA; - config.line_AA = AA; - - /* convert shapes into vertexes */ - nk_buffer_init_default(&vbuf); - nk_buffer_init_default(&ebuf); - nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config); - - /* setup vertex buffer pointer */ - {const void *vertices = nk_buffer_memory_const(&vbuf); - glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp)); - glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt)); - glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));} - - /* iterate over and execute each draw command */ - offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf); - nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds) - { - if (!cmd->elem_count) continue; - glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id); - glScissor( - (GLint)(cmd->clip_rect.x * glfw.fb_scale.x), - (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y), - (GLint)(cmd->clip_rect.w * glfw.fb_scale.x), - (GLint)(cmd->clip_rect.h * glfw.fb_scale.y)); - glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset); - offset += cmd->elem_count; - } - nk_clear(&glfw.ctx); - nk_buffer_free(&vbuf); - nk_buffer_free(&ebuf); - } - - /* default OpenGL state */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glDisable(GL_SCISSOR_TEST); - glDisable(GL_BLEND); - glDisable(GL_TEXTURE_2D); - - glBindTexture(GL_TEXTURE_2D, 0); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glPopAttrib(); -} - -NK_API void -nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint) -{ - (void)win; - if (glfw.text_len < NK_GLFW_TEXT_MAX) - glfw.text[glfw.text_len++] = codepoint; -} - -NK_API void -nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff) -{ - (void)win; (void)xoff; - glfw.scroll.x += (float)xoff; - glfw.scroll.y += (float)yoff; -} - -NK_API void -nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - double x, y; - if (button != GLFW_MOUSE_BUTTON_LEFT) return; - glfwGetCursorPos(window, &x, &y); - if (action == GLFW_PRESS) { - double dt = glfwGetTime() - glfw.last_button_click; - if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) { - glfw.is_double_click_down = nk_true; - glfw.double_click_pos = nk_vec2((float)x, (float)y); - } - glfw.last_button_click = glfwGetTime(); - } else glfw.is_double_click_down = nk_false; -} - -NK_INTERN void -nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit) -{ - const char *text = glfwGetClipboardString(glfw.win); - if (text) nk_textedit_paste(edit, text, nk_strlen(text)); - (void)usr; -} - -NK_INTERN void -nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len) -{ - char *str = 0; - (void)usr; - if (!len) return; - str = (char*)malloc((size_t)len+1); - if (!str) return; - NK_MEMCPY(str, text, (size_t)len); - str[len] = '\0'; - glfwSetClipboardString(glfw.win, str); - free(str); -} - -NK_API struct nk_context* -nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state) -{ - glfw.win = win; - if (init_state == NK_GLFW3_INSTALL_CALLBACKS) { - glfwSetScrollCallback(win, nk_gflw3_scroll_callback); - glfwSetCharCallback(win, nk_glfw3_char_callback); - glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback); - } - nk_init_default(&glfw.ctx, 0); - glfw.ctx.clip.copy = nk_glfw3_clipbard_copy; - glfw.ctx.clip.paste = nk_glfw3_clipbard_paste; - glfw.ctx.clip.userdata = nk_handle_ptr(0); - nk_buffer_init_default(&glfw.ogl.cmds); - - glfw.is_double_click_down = nk_false; - glfw.double_click_pos = nk_vec2(0, 0); - - return &glfw.ctx; -} - -NK_API void -nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas) -{ - nk_font_atlas_init_default(&glfw.atlas); - nk_font_atlas_begin(&glfw.atlas); - *atlas = &glfw.atlas; -} - -NK_API void -nk_glfw3_font_stash_end(void) -{ - const void *image; int w, h; - image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32); - nk_glfw3_device_upload_atlas(image, w, h); - nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null); - if (glfw.atlas.default_font) - nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle); -} - -NK_API void -nk_glfw3_new_frame(void) -{ - int i; - double x, y; - struct nk_context *ctx = &glfw.ctx; - struct GLFWwindow *win = glfw.win; - - glfwGetWindowSize(win, &glfw.width, &glfw.height); - glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height); - glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width; - glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height; - - nk_input_begin(ctx); - for (i = 0; i < glfw.text_len; ++i) - nk_input_unicode(ctx, glfw.text[i]); - - /* optional grabbing behavior */ - if (ctx->input.mouse.grab) - glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - else if (ctx->input.mouse.ungrab) - glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - - nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS|| - glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS); - - if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || - glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) { - nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS); - } else { - nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_COPY, 0); - nk_input_key(ctx, NK_KEY_PASTE, 0); - nk_input_key(ctx, NK_KEY_CUT, 0); - nk_input_key(ctx, NK_KEY_SHIFT, 0); - } - - glfwGetCursorPos(win, &x, &y); - nk_input_motion(ctx, (int)x, (int)y); - if (ctx->input.mouse.grabbed) { - glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y); - ctx->input.mouse.pos.x = ctx->input.mouse.prev.x; - ctx->input.mouse.pos.y = ctx->input.mouse.prev.y; - } - - nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down); - nk_input_scroll(ctx, glfw.scroll); - nk_input_end(&glfw.ctx); - glfw.text_len = 0; - glfw.scroll = nk_vec2(0,0); -} - -NK_API -void nk_glfw3_shutdown(void) -{ - struct nk_glfw_device *dev = &glfw.ogl; - nk_font_atlas_clear(&glfw.atlas); - nk_free(&glfw.ctx); - glDeleteTextures(1, &dev->font_tex); - nk_buffer_free(&dev->cmds); - NK_MEMSET(&glfw, 0, sizeof(glfw)); -} - -#endif diff --git a/3rdparty/glfw/deps/stb_image_write.h b/3rdparty/glfw/deps/stb_image_write.h deleted file mode 100755 index 4319c0de1d9..00000000000 --- a/3rdparty/glfw/deps/stb_image_write.h +++ /dev/null @@ -1,1048 +0,0 @@ -/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h - writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 - no warranty implied; use at your own risk - - Before #including, - - #define STB_IMAGE_WRITE_IMPLEMENTATION - - in the file that you want to have the implementation. - - Will probably not work correctly with strict-aliasing optimizations. - -ABOUT: - - This header file is a library for writing images to C stdio. It could be - adapted to write to memory or a general streaming interface; let me know. - - The PNG output is not optimal; it is 20-50% larger than the file - written by a decent optimizing implementation. This library is designed - for source code compactness and simplicity, not optimal image file size - or run-time performance. - -BUILDING: - - You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. - You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace - malloc,realloc,free. - You can define STBIW_MEMMOVE() to replace memmove() - -USAGE: - - There are four functions, one for each image file format: - - int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); - - There are also four equivalent functions that use an arbitrary write function. You are - expected to open/close your file-equivalent before and after calling these: - - int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - - where the callback is: - void stbi_write_func(void *context, void *data, int size); - - You can define STBI_WRITE_NO_STDIO to disable the file variant of these - functions, so the library will not use stdio.h at all. However, this will - also disable HDR writing, because it requires stdio for formatted output. - - Each function returns 0 on failure and non-0 on success. - - The functions create an image file defined by the parameters. The image - is a rectangle of pixels stored from left-to-right, top-to-bottom. - Each pixel contains 'comp' channels of data stored interleaved with 8-bits - per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is - monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. - The *data pointer points to the first byte of the top-left-most pixel. - For PNG, "stride_in_bytes" is the distance in bytes from the first byte of - a row of pixels to the first byte of the next row of pixels. - - PNG creates output files with the same number of components as the input. - The BMP format expands Y to RGB in the file format and does not - output alpha. - - PNG supports writing rectangles of data even when the bytes storing rows of - data are not consecutive in memory (e.g. sub-rectangles of a larger image), - by supplying the stride between the beginning of adjacent rows. The other - formats do not. (Thus you cannot write a native-format BMP through the BMP - writer, both because it is in BGR order and because it may have padding - at the end of the line.) - - HDR expects linear float data. Since the format is always 32-bit rgb(e) - data, alpha (if provided) is discarded, and for monochrome data it is - replicated across all three channels. - - TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed - data, set the global variable 'stbi_write_tga_with_rle' to 0. - -CREDITS: - - PNG/BMP/TGA - Sean Barrett - HDR - Baldur Karlsson - TGA monochrome: - Jean-Sebastien Guay - misc enhancements: - Tim Kelsey - TGA RLE - Alan Hickman - initial file IO callback implementation - Emmanuel Julien - bugfixes: - github:Chribba - Guillaume Chereau - github:jry2 - github:romigrou - Sergio Gonzalez - Jonas Karlsson - Filip Wasil - Thatcher Ulrich - -LICENSE - -This software is dual-licensed to the public domain and under the following -license: you are granted a perpetual, irrevocable license to copy, modify, -publish, and distribute this file as you see fit. - -*/ - -#ifndef INCLUDE_STB_IMAGE_WRITE_H -#define INCLUDE_STB_IMAGE_WRITE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef STB_IMAGE_WRITE_STATIC -#define STBIWDEF static -#else -#define STBIWDEF extern -extern int stbi_write_tga_with_rle; -#endif - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); -#endif - -typedef void stbi_write_func(void *context, void *data, int size); - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - -#ifdef __cplusplus -} -#endif - -#endif//INCLUDE_STB_IMAGE_WRITE_H - -#ifdef STB_IMAGE_WRITE_IMPLEMENTATION - -#ifdef _WIN32 - #ifndef _CRT_SECURE_NO_WARNINGS - #define _CRT_SECURE_NO_WARNINGS - #endif - #ifndef _CRT_NONSTDC_NO_DEPRECATE - #define _CRT_NONSTDC_NO_DEPRECATE - #endif -#endif - -#ifndef STBI_WRITE_NO_STDIO -#include -#endif // STBI_WRITE_NO_STDIO - -#include -#include -#include -#include - -#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) -// ok -#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) -// ok -#else -#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." -#endif - -#ifndef STBIW_MALLOC -#define STBIW_MALLOC(sz) malloc(sz) -#define STBIW_REALLOC(p,newsz) realloc(p,newsz) -#define STBIW_FREE(p) free(p) -#endif - -#ifndef STBIW_REALLOC_SIZED -#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) -#endif - - -#ifndef STBIW_MEMMOVE -#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) -#endif - - -#ifndef STBIW_ASSERT -#include -#define STBIW_ASSERT(x) assert(x) -#endif - -#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) - -typedef struct -{ - stbi_write_func *func; - void *context; -} stbi__write_context; - -// initialize a callback-based context -static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) -{ - s->func = c; - s->context = context; -} - -#ifndef STBI_WRITE_NO_STDIO - -static void stbi__stdio_write(void *context, void *data, int size) -{ - fwrite(data,1,size,(FILE*) context); -} - -static int stbi__start_write_file(stbi__write_context *s, const char *filename) -{ - FILE *f = fopen(filename, "wb"); - stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); - return f != NULL; -} - -static void stbi__end_write_file(stbi__write_context *s) -{ - fclose((FILE *)s->context); -} - -#endif // !STBI_WRITE_NO_STDIO - -typedef unsigned int stbiw_uint32; -typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; - -#ifdef STB_IMAGE_WRITE_STATIC -static int stbi_write_tga_with_rle = 1; -#else -int stbi_write_tga_with_rle = 1; -#endif - -static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); - s->func(s->context,&x,1); - break; } - case '2': { int x = va_arg(v,int); - unsigned char b[2]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x>>8); - s->func(s->context,b,2); - break; } - case '4': { stbiw_uint32 x = va_arg(v,int); - unsigned char b[4]; - b[0]=STBIW_UCHAR(x); - b[1]=STBIW_UCHAR(x>>8); - b[2]=STBIW_UCHAR(x>>16); - b[3]=STBIW_UCHAR(x>>24); - s->func(s->context,b,4); - break; } - default: - STBIW_ASSERT(0); - return; - } - } -} - -static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); -} - -static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) -{ - unsigned char arr[3]; - arr[0] = a, arr[1] = b, arr[2] = c; - s->func(s->context, arr, 3); -} - -static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) -{ - unsigned char bg[3] = { 255, 0, 255}, px[3]; - int k; - - if (write_alpha < 0) - s->func(s->context, &d[comp - 1], 1); - - switch (comp) { - case 1: - s->func(s->context,d,1); - break; - case 2: - if (expand_mono) - stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp - else - s->func(s->context, d, 1); // monochrome TGA - break; - case 4: - if (!write_alpha) { - // composite against pink background - for (k = 0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; - stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); - break; - } - if (write_alpha > 0) - s->func(s->context, &d[comp - 1], 1); -} - -static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) -{ - stbiw_uint32 zero = 0; - int i,j, j_end; - - if (y <= 0) - return; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - unsigned char *d = (unsigned char *) data + (j*x+i)*comp; - stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); - } - s->func(s->context, &zero, scanline_pad); - } -} - -static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) -{ - if (y < 0 || x < 0) { - return 0; - } else { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); - stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); - return 1; - } -} - -static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_bmp_core(&s, x, y, comp, data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_bmp_core(&s, x, y, comp, data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif //!STBI_WRITE_NO_STDIO - -static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) -{ - int has_alpha = (comp == 2 || comp == 4); - int colorbytes = has_alpha ? comp-1 : comp; - int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 - - if (y < 0 || x < 0) - return 0; - - if (!stbi_write_tga_with_rle) { - return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, - "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); - } else { - int i,j,k; - - stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); - - for (j = y - 1; j >= 0; --j) { - unsigned char *row = (unsigned char *) data + j * x * comp; - int len; - - for (i = 0; i < x; i += len) { - unsigned char *begin = row + i * comp; - int diff = 1; - len = 1; - - if (i < x - 1) { - ++len; - diff = memcmp(begin, row + (i + 1) * comp, comp); - if (diff) { - const unsigned char *prev = begin; - for (k = i + 2; k < x && len < 128; ++k) { - if (memcmp(prev, row + k * comp, comp)) { - prev += comp; - ++len; - } else { - --len; - break; - } - } - } else { - for (k = i + 2; k < x && len < 128; ++k) { - if (!memcmp(begin, row + k * comp, comp)) { - ++len; - } else { - break; - } - } - } - } - - if (diff) { - unsigned char header = STBIW_UCHAR(len - 1); - s->func(s->context, &header, 1); - for (k = 0; k < len; ++k) { - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); - } - } else { - unsigned char header = STBIW_UCHAR(len - 129); - s->func(s->context, &header, 1); - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); - } - } - } - } - return 1; -} - -int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_tga_core(&s, x, y, comp, (void *) data); -} - -#ifndef STBI_WRITE_NO_STDIO -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - -// ************************************************************************************************* -// Radiance RGBE HDR writer -// by Baldur Karlsson -#ifndef STBI_WRITE_NO_STDIO - -#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) - -void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) -{ - int exponent; - float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); - - if (maxcomp < 1e-32f) { - rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; - } else { - float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; - - rgbe[0] = (unsigned char)(linear[0] * normalize); - rgbe[1] = (unsigned char)(linear[1] * normalize); - rgbe[2] = (unsigned char)(linear[2] * normalize); - rgbe[3] = (unsigned char)(exponent + 128); - } -} - -void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) -{ - unsigned char lengthbyte = STBIW_UCHAR(length+128); - STBIW_ASSERT(length+128 <= 255); - s->func(s->context, &lengthbyte, 1); - s->func(s->context, &databyte, 1); -} - -void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) -{ - unsigned char lengthbyte = STBIW_UCHAR(length); - STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code - s->func(s->context, &lengthbyte, 1); - s->func(s->context, data, length); -} - -void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) -{ - unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; - unsigned char rgbe[4]; - float linear[3]; - int x; - - scanlineheader[2] = (width&0xff00)>>8; - scanlineheader[3] = (width&0x00ff); - - /* skip RLE for images too small or large */ - if (width < 8 || width >= 32768) { - for (x=0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - s->func(s->context, rgbe, 4); - } - } else { - int c,r; - /* encode into scratch buffer */ - for (x=0; x < width; x++) { - switch(ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - scratch[x + width*0] = rgbe[0]; - scratch[x + width*1] = rgbe[1]; - scratch[x + width*2] = rgbe[2]; - scratch[x + width*3] = rgbe[3]; - } - - s->func(s->context, scanlineheader, 4); - - /* RLE each component separately */ - for (c=0; c < 4; c++) { - unsigned char *comp = &scratch[width*c]; - - x = 0; - while (x < width) { - // find first run - r = x; - while (r+2 < width) { - if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) - break; - ++r; - } - if (r+2 >= width) - r = width; - // dump up to first run - while (x < r) { - int len = r-x; - if (len > 128) len = 128; - stbiw__write_dump_data(s, len, &comp[x]); - x += len; - } - // if there's a run, output it - if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd - // find next byte after run - while (r < width && comp[r] == comp[x]) - ++r; - // output run up to r - while (x < r) { - int len = r-x; - if (len > 127) len = 127; - stbiw__write_run_data(s, len, comp[x]); - x += len; - } - } - } - } - } -} - -static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) -{ - if (y <= 0 || x <= 0 || data == NULL) - return 0; - else { - // Each component is stored separately. Allocate scratch space for full output scanline. - unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); - int i, len; - char buffer[128]; - char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; - s->func(s->context, header, sizeof(header)-1); - - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); - s->func(s->context, buffer, len); - - for(i=0; i < y; i++) - stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); - STBIW_FREE(scratch); - return 1; - } -} - -int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_hdr_core(&s, x, y, comp, (float *) data); -} - -int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif // STBI_WRITE_NO_STDIO - - -////////////////////////////////////////////////////////////////////////////// -// -// PNG writer -// - -// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() -#define stbiw__sbraw(a) ((int *) (a) - 2) -#define stbiw__sbm(a) stbiw__sbraw(a)[0] -#define stbiw__sbn(a) stbiw__sbraw(a)[1] - -#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) -#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) -#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) - -#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) -#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) -#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) - -static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) -{ - int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; - void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); - STBIW_ASSERT(p); - if (p) { - if (!*arr) ((int *) p)[1] = 0; - *arr = (void *) ((int *) p + 2); - stbiw__sbm(*arr) = m; - } - return *arr; -} - -static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) -{ - while (*bitcount >= 8) { - stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); - *bitbuffer >>= 8; - *bitcount -= 8; - } - return data; -} - -static int stbiw__zlib_bitrev(int code, int codebits) -{ - int res=0; - while (codebits--) { - res = (res << 1) | (code & 1); - code >>= 1; - } - return res; -} - -static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) -{ - int i; - for (i=0; i < limit && i < 258; ++i) - if (a[i] != b[i]) break; - return i; -} - -static unsigned int stbiw__zhash(unsigned char *data) -{ - stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - return hash; -} - -#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) -#define stbiw__zlib_add(code,codebits) \ - (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) -#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) -// default huffman tables -#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) -#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) -#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) -#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) -#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) -#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) - -#define stbiw__ZHASH 16384 - -unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) -{ - static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; - static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; - static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; - static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; - unsigned int bitbuf=0; - int i,j, bitcount=0; - unsigned char *out = NULL; - unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); - if (quality < 5) quality = 5; - - stbiw__sbpush(out, 0x78); // DEFLATE 32K window - stbiw__sbpush(out, 0x5e); // FLEVEL = 1 - stbiw__zlib_add(1,1); // BFINAL = 1 - stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman - - for (i=0; i < stbiw__ZHASH; ++i) - hash_table[i] = NULL; - - i=0; - while (i < data_len-3) { - // hash next 3 bytes of data to be compressed - int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; - unsigned char *bestloc = 0; - unsigned char **hlist = hash_table[h]; - int n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32768) { // if entry lies within window - int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); - if (d >= best) best=d,bestloc=hlist[j]; - } - } - // when hash table entry is too long, delete half the entries - if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { - STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); - stbiw__sbn(hash_table[h]) = quality; - } - stbiw__sbpush(hash_table[h],data+i); - - if (bestloc) { - // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal - h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); - hlist = hash_table[h]; - n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32767) { - int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); - if (e > best) { // if next match is better, bail on current match - bestloc = NULL; - break; - } - } - } - } - - if (bestloc) { - int d = (int) (data+i - bestloc); // distance back - STBIW_ASSERT(d <= 32767 && best <= 258); - for (j=0; best > lengthc[j+1]-1; ++j); - stbiw__zlib_huff(j+257); - if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); - for (j=0; d > distc[j+1]-1; ++j); - stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); - if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); - i += best; - } else { - stbiw__zlib_huffb(data[i]); - ++i; - } - } - // write out final bytes - for (;i < data_len; ++i) - stbiw__zlib_huffb(data[i]); - stbiw__zlib_huff(256); // end of block - // pad with 0 bits to byte boundary - while (bitcount) - stbiw__zlib_add(0,1); - - for (i=0; i < stbiw__ZHASH; ++i) - (void) stbiw__sbfree(hash_table[i]); - STBIW_FREE(hash_table); - - { - // compute adler32 on input - unsigned int s1=1, s2=0; - int blocklen = (int) (data_len % 5552); - j=0; - while (j < data_len) { - for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; - s1 %= 65521, s2 %= 65521; - j += blocklen; - blocklen = 5552; - } - stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s2)); - stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s1)); - } - *out_len = stbiw__sbn(out); - // make returned pointer freeable - STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); - return (unsigned char *) stbiw__sbraw(out); -} - -static unsigned int stbiw__crc32(unsigned char *buffer, int len) -{ - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; - - unsigned int crc = ~0u; - int i; - for (i=0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; -} - -#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) -#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); -#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) - -static void stbiw__wpcrc(unsigned char **data, int len) -{ - unsigned int crc = stbiw__crc32(*data - len - 4, len+4); - stbiw__wp32(*data, crc); -} - -static unsigned char stbiw__paeth(int a, int b, int c) -{ - int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); -} - -unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) -{ - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char *out,*o, *filt, *zlib; - signed char *line_buffer; - int i,j,k,p,zlen; - - if (stride_bytes == 0) - stride_bytes = x * n; - - filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; - line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j=0; j < y; ++j) { - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int *mymap = j ? mapping : firstmap; - int best = 0, bestval = 0x7fffffff; - for (p=0; p < 2; ++p) { - for (k= p?best:0; k < 5; ++k) { - int type = mymap[k],est=0; - unsigned char *z = pixels + stride_bytes*j; - for (i=0; i < n; ++i) - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; - case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - for (i=n; i < x*n; ++i) { - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i] - z[i-n]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; - case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; - case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; - case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; - } - } - if (p) break; - for (i=0; i < x*n; ++i) - est += abs((signed char) line_buffer[i]); - if (est < bestval) { bestval = est; best = k; } - } - } - // when we get here, best contains the filter type, and line_buffer contains the data - filt[j*(x*n+1)] = (unsigned char) best; - STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory - STBIW_FREE(filt); - if (!zlib) return 0; - - // each tag requires 12 bytes of overhead - out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); - if (!out) return 0; - *out_len = 8 + 12+13 + 12+zlen + 12; - - o=out; - STBIW_MEMMOVE(o,sig,8); o+= 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o,13); - - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); - - stbiw__wp32(o,0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o,0); - - STBIW_ASSERT(o == out + *out_len); - - return out; -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) -{ - FILE *f; - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - f = fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; -} -#endif - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) -{ - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; -} - -#endif // STB_IMAGE_WRITE_IMPLEMENTATION - -/* Revision history - 1.02 (2016-04-02) - avoid allocating large structures on the stack - 1.01 (2016-01-16) - STBIW_REALLOC_SIZED: support allocators with no realloc support - avoid race-condition in crc initialization - minor compile issues - 1.00 (2015-09-14) - installable file IO function - 0.99 (2015-09-13) - warning fixes; TGA rle support - 0.98 (2015-04-08) - added STBIW_MALLOC, STBIW_ASSERT etc - 0.97 (2015-01-18) - fixed HDR asserts, rewrote HDR rle logic - 0.96 (2015-01-17) - add HDR output - fix monochrome BMP - 0.95 (2014-08-17) - add monochrome TGA output - 0.94 (2014-05-31) - rename private functions to avoid conflicts with stb_image.h - 0.93 (2014-05-27) - warning fixes - 0.92 (2010-08-01) - casts to unsigned char to fix warnings - 0.91 (2010-07-17) - first public release - 0.90 first internal release -*/ diff --git a/3rdparty/glfw/deps/tinycthread.c b/3rdparty/glfw/deps/tinycthread.c deleted file mode 100755 index f9cea2ed8c8..00000000000 --- a/3rdparty/glfw/deps/tinycthread.c +++ /dev/null @@ -1,594 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -/* 2013-01-06 Camilla Löwy - * - * Added casts from time_t to DWORD to avoid warnings on VC++. - * Fixed time retrieval on POSIX systems. - */ - -#include "tinycthread.h" -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include - #include - #include - #include -#elif defined(_TTHREAD_WIN32_) - #include - #include -#endif - -/* Standard, good-to-have defines */ -#ifndef NULL - #define NULL (void*)0 -#endif -#ifndef TRUE - #define TRUE 1 -#endif -#ifndef FALSE - #define FALSE 0 -#endif - -int mtx_init(mtx_t *mtx, int type) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - mtx->mRecursive = type & mtx_recursive; - InitializeCriticalSection(&mtx->mHandle); - return thrd_success; -#else - int ret; - pthread_mutexattr_t attr; - pthread_mutexattr_init(&attr); - if (type & mtx_recursive) - { - pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); - } - ret = pthread_mutex_init(mtx, &attr); - pthread_mutexattr_destroy(&attr); - return ret == 0 ? thrd_success : thrd_error; -#endif -} - -void mtx_destroy(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - DeleteCriticalSection(&mtx->mHandle); -#else - pthread_mutex_destroy(mtx); -#endif -} - -int mtx_lock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - EnterCriticalSection(&mtx->mHandle); - if (!mtx->mRecursive) - { - while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */ - mtx->mAlreadyLocked = TRUE; - } - return thrd_success; -#else - return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts) -{ - /* FIXME! */ - (void)mtx; - (void)ts; - return thrd_error; -} - -int mtx_trylock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy; - if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked) - { - LeaveCriticalSection(&mtx->mHandle); - ret = thrd_busy; - } - return ret; -#else - return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy; -#endif -} - -int mtx_unlock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - LeaveCriticalSection(&mtx->mHandle); - return thrd_success; -#else - return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;; -#endif -} - -#if defined(_TTHREAD_WIN32_) -#define _CONDITION_EVENT_ONE 0 -#define _CONDITION_EVENT_ALL 1 -#endif - -int cnd_init(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - cond->mWaitersCount = 0; - - /* Init critical section */ - InitializeCriticalSection(&cond->mWaitersCountLock); - - /* Init events */ - cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL) - { - cond->mEvents[_CONDITION_EVENT_ALL] = NULL; - return thrd_error; - } - cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - cond->mEvents[_CONDITION_EVENT_ONE] = NULL; - return thrd_error; - } - - return thrd_success; -#else - return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error; -#endif -} - -void cnd_destroy(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - } - if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]); - } - DeleteCriticalSection(&cond->mWaitersCountLock); -#else - pthread_cond_destroy(cond); -#endif -} - -int cnd_signal(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_broadcast(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -#if defined(_TTHREAD_WIN32_) -static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout) -{ - int result, lastWaiter; - - /* Increment number of waiters */ - EnterCriticalSection(&cond->mWaitersCountLock); - ++ cond->mWaitersCount; - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* Release the mutex while waiting for the condition (will decrease - the number of waiters when done)... */ - mtx_unlock(mtx); - - /* Wait for either event to become signaled due to cnd_signal() or - cnd_broadcast() being called */ - result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout); - if (result == WAIT_TIMEOUT) - { - return thrd_timeout; - } - else if (result == (int)WAIT_FAILED) - { - return thrd_error; - } - - /* Check if we are the last waiter */ - EnterCriticalSection(&cond->mWaitersCountLock); - -- cond->mWaitersCount; - lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) && - (cond->mWaitersCount == 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we are the last waiter to be notified to stop waiting, reset the event */ - if (lastWaiter) - { - if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - /* Re-acquire the mutex */ - mtx_lock(mtx); - - return thrd_success; -} -#endif - -int cnd_wait(cnd_t *cond, mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - return _cnd_timedwait_win32(cond, mtx, INFINITE); -#else - return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct timespec now; - if (clock_gettime(CLOCK_REALTIME, &now) == 0) - { - DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 + - (ts->tv_nsec - now.tv_nsec + 500000) / 1000000); - return _cnd_timedwait_win32(cond, mtx, delta); - } - else - return thrd_error; -#else - int ret; - ret = pthread_cond_timedwait(cond, mtx, ts); - if (ret == ETIMEDOUT) - { - return thrd_timeout; - } - return ret == 0 ? thrd_success : thrd_error; -#endif -} - - -/** Information to pass to the new thread (what to run). */ -typedef struct { - thrd_start_t mFunction; /**< Pointer to the function to be executed. */ - void * mArg; /**< Function argument for the thread function. */ -} _thread_start_info; - -/* Thread wrapper function. */ -#if defined(_TTHREAD_WIN32_) -static unsigned WINAPI _thrd_wrapper_function(void * aArg) -#elif defined(_TTHREAD_POSIX_) -static void * _thrd_wrapper_function(void * aArg) -#endif -{ - thrd_start_t fun; - void *arg; - int res; -#if defined(_TTHREAD_POSIX_) - void *pres; -#endif - - /* Get thread startup information */ - _thread_start_info *ti = (_thread_start_info *) aArg; - fun = ti->mFunction; - arg = ti->mArg; - - /* The thread is responsible for freeing the startup information */ - free((void *)ti); - - /* Call the actual client thread function */ - res = fun(arg); - -#if defined(_TTHREAD_WIN32_) - return res; -#else - pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - return pres; -#endif -} - -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg) -{ - /* Fill out the thread startup information (passed to the thread wrapper, - which will eventually free it) */ - _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info)); - if (ti == NULL) - { - return thrd_nomem; - } - ti->mFunction = func; - ti->mArg = arg; - - /* Create the thread */ -#if defined(_TTHREAD_WIN32_) - *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL); -#elif defined(_TTHREAD_POSIX_) - if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0) - { - *thr = 0; - } -#endif - - /* Did we fail to create the thread? */ - if(!*thr) - { - free(ti); - return thrd_error; - } - - return thrd_success; -} - -thrd_t thrd_current(void) -{ -#if defined(_TTHREAD_WIN32_) - return GetCurrentThread(); -#else - return pthread_self(); -#endif -} - -int thrd_detach(thrd_t thr) -{ - /* FIXME! */ - (void)thr; - return thrd_error; -} - -int thrd_equal(thrd_t thr0, thrd_t thr1) -{ -#if defined(_TTHREAD_WIN32_) - return thr0 == thr1; -#else - return pthread_equal(thr0, thr1); -#endif -} - -void thrd_exit(int res) -{ -#if defined(_TTHREAD_WIN32_) - ExitThread(res); -#else - void *pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - pthread_exit(pres); -#endif -} - -int thrd_join(thrd_t thr, int *res) -{ -#if defined(_TTHREAD_WIN32_) - if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED) - { - return thrd_error; - } - if (res != NULL) - { - DWORD dwRes; - GetExitCodeThread(thr, &dwRes); - *res = dwRes; - } -#elif defined(_TTHREAD_POSIX_) - void *pres; - int ires = 0; - if (pthread_join(thr, &pres) != 0) - { - return thrd_error; - } - if (pres != NULL) - { - ires = *(int*)pres; - free(pres); - } - if (res != NULL) - { - *res = ires; - } -#endif - return thrd_success; -} - -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining) -{ - struct timespec now; -#if defined(_TTHREAD_WIN32_) - DWORD delta; -#else - long delta; -#endif - - /* Get the current time */ - if (clock_gettime(CLOCK_REALTIME, &now) != 0) - return -2; // FIXME: Some specific error code? - -#if defined(_TTHREAD_WIN32_) - /* Delta in milliseconds */ - delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 + - (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000); - if (delta > 0) - { - Sleep(delta); - } -#else - /* Delta in microseconds */ - delta = (time_point->tv_sec - now.tv_sec) * 1000000L + - (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L; - - /* On some systems, the usleep argument must be < 1000000 */ - while (delta > 999999L) - { - usleep(999999); - delta -= 999999L; - } - if (delta > 0L) - { - usleep((useconds_t)delta); - } -#endif - - /* We don't support waking up prematurely (yet) */ - if (remaining) - { - remaining->tv_sec = 0; - remaining->tv_nsec = 0; - } - return 0; -} - -void thrd_yield(void) -{ -#if defined(_TTHREAD_WIN32_) - Sleep(0); -#else - sched_yield(); -#endif -} - -int tss_create(tss_t *key, tss_dtor_t dtor) -{ -#if defined(_TTHREAD_WIN32_) - /* FIXME: The destructor function is not supported yet... */ - if (dtor != NULL) - { - return thrd_error; - } - *key = TlsAlloc(); - if (*key == TLS_OUT_OF_INDEXES) - { - return thrd_error; - } -#else - if (pthread_key_create(key, dtor) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -void tss_delete(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - TlsFree(key); -#else - pthread_key_delete(key); -#endif -} - -void *tss_get(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - return TlsGetValue(key); -#else - return pthread_getspecific(key); -#endif -} - -int tss_set(tss_t key, void *val) -{ -#if defined(_TTHREAD_WIN32_) - if (TlsSetValue(key, val) == 0) - { - return thrd_error; - } -#else - if (pthread_setspecific(key, val) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_) -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct _timeb tb; - _ftime(&tb); - ts->tv_sec = (time_t)tb.time; - ts->tv_nsec = 1000000L * (long)tb.millitm; -#else - struct timeval tv; - gettimeofday(&tv, NULL); - ts->tv_sec = (time_t)tv.tv_sec; - ts->tv_nsec = 1000L * (long)tv.tv_usec; -#endif - return 0; -} -#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_ - diff --git a/3rdparty/glfw/deps/tinycthread.h b/3rdparty/glfw/deps/tinycthread.h deleted file mode 100755 index 42958c393e8..00000000000 --- a/3rdparty/glfw/deps/tinycthread.h +++ /dev/null @@ -1,443 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -#ifndef _TINYCTHREAD_H_ -#define _TINYCTHREAD_H_ - -/** -* @file -* @mainpage TinyCThread API Reference -* -* @section intro_sec Introduction -* TinyCThread is a minimal, portable implementation of basic threading -* classes for C. -* -* They closely mimic the functionality and naming of the C11 standard, and -* should be easily replaceable with the corresponding standard variants. -* -* @section port_sec Portability -* The Win32 variant uses the native Win32 API for implementing the thread -* classes, while for other systems, the POSIX threads API (pthread) is used. -* -* @section misc_sec Miscellaneous -* The following special keywords are available: #_Thread_local. -* -* For more detailed information, browse the different sections of this -* documentation. A good place to start is: -* tinycthread.h. -*/ - -/* Which platform are we on? */ -#if !defined(_TTHREAD_PLATFORM_DEFINED_) - #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__) - #define _TTHREAD_WIN32_ - #else - #define _TTHREAD_POSIX_ - #endif - #define _TTHREAD_PLATFORM_DEFINED_ -#endif - -/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */ -#if defined(_TTHREAD_POSIX_) - #undef _FEATURES_H - #if !defined(_GNU_SOURCE) - #define _GNU_SOURCE - #endif - #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L) - #undef _POSIX_C_SOURCE - #define _POSIX_C_SOURCE 199309L - #endif - #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500) - #undef _XOPEN_SOURCE - #define _XOPEN_SOURCE 500 - #endif -#endif - -/* Generic includes */ -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include -#elif defined(_TTHREAD_WIN32_) - #ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN - #define __UNDEF_LEAN_AND_MEAN - #endif - #include - #ifdef __UNDEF_LEAN_AND_MEAN - #undef WIN32_LEAN_AND_MEAN - #undef __UNDEF_LEAN_AND_MEAN - #endif -#endif - -/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC, - it's quite likely that libc does not support it either. Hence, fall back to - the only other supported time specifier: CLOCK_REALTIME (and if that fails, - we're probably emulating clock_gettime anyway, so anything goes). */ -#ifndef TIME_UTC - #ifdef CLOCK_REALTIME - #define TIME_UTC CLOCK_REALTIME - #else - #define TIME_UTC 0 - #endif -#endif - -/* Workaround for missing clock_gettime (most Windows compilers, afaik) */ -#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__) -#define _TTHREAD_EMULATE_CLOCK_GETTIME_ -/* Emulate struct timespec */ -#if defined(_TTHREAD_WIN32_) -struct _ttherad_timespec { - time_t tv_sec; - long tv_nsec; -}; -#define timespec _ttherad_timespec -#endif - -/* Emulate clockid_t */ -typedef int _tthread_clockid_t; -#define clockid_t _tthread_clockid_t - -/* Emulate clock_gettime */ -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts); -#define clock_gettime _tthread_clock_gettime -#ifndef CLOCK_REALTIME - #define CLOCK_REALTIME 0 -#endif -#endif - - -/** TinyCThread version (major number). */ -#define TINYCTHREAD_VERSION_MAJOR 1 -/** TinyCThread version (minor number). */ -#define TINYCTHREAD_VERSION_MINOR 1 -/** TinyCThread version (full version). */ -#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR) - -/** -* @def _Thread_local -* Thread local storage keyword. -* A variable that is declared with the @c _Thread_local keyword makes the -* value of the variable local to each thread (known as thread-local storage, -* or TLS). Example usage: -* @code -* // This variable is local to each thread. -* _Thread_local int variable; -* @endcode -* @note The @c _Thread_local keyword is a macro that maps to the corresponding -* compiler directive (e.g. @c __declspec(thread)). -* @note This directive is currently not supported on Mac OS X (it will give -* a compiler error), since compile-time TLS is not supported in the Mac OS X -* executable format. Also, some older versions of MinGW (before GCC 4.x) do -* not support this directive. -* @hideinitializer -*/ - -/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */ -#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local) - #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__) - #define _Thread_local __thread - #else - #define _Thread_local __declspec(thread) - #endif -#endif - -/* Macros */ -#define TSS_DTOR_ITERATIONS 0 - -/* Function return values */ -#define thrd_error 0 /**< The requested operation failed */ -#define thrd_success 1 /**< The requested operation succeeded */ -#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */ -#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */ -#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */ - -/* Mutex types */ -#define mtx_plain 1 -#define mtx_timed 2 -#define mtx_try 4 -#define mtx_recursive 8 - -/* Mutex */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - CRITICAL_SECTION mHandle; /* Critical section handle */ - int mAlreadyLocked; /* TRUE if the mutex is already locked */ - int mRecursive; /* TRUE if the mutex is recursive */ -} mtx_t; -#else -typedef pthread_mutex_t mtx_t; -#endif - -/** Create a mutex object. -* @param mtx A mutex object. -* @param type Bit-mask that must have one of the following six values: -* @li @c mtx_plain for a simple non-recursive mutex -* @li @c mtx_timed for a non-recursive mutex that supports timeout -* @li @c mtx_try for a non-recursive mutex that supports test and return -* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive) -* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive) -* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive) -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_init(mtx_t *mtx, int type); - -/** Release any resources used by the given mutex. -* @param mtx A mutex object. -*/ -void mtx_destroy(mtx_t *mtx); - -/** Lock the given mutex. -* Blocks until the given mutex can be locked. If the mutex is non-recursive, and -* the calling thread already has a lock on the mutex, this call will block -* forever. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_lock(mtx_t *mtx); - -/** NOT YET IMPLEMENTED. -*/ -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts); - -/** Try to lock the given mutex. -* The specified mutex shall support either test and return or timeout. If the -* mutex is already locked, the function returns without blocking. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_busy if the resource -* requested is already in use, or @ref thrd_error if the request could not be -* honored. -*/ -int mtx_trylock(mtx_t *mtx); - -/** Unlock the given mutex. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_unlock(mtx_t *mtx); - -/* Condition variable */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */ - unsigned int mWaitersCount; /* Count of the number of waiters. */ - CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */ -} cnd_t; -#else -typedef pthread_cond_t cnd_t; -#endif - -/** Create a condition variable object. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_init(cnd_t *cond); - -/** Release any resources used by the given condition variable. -* @param cond A condition variable object. -*/ -void cnd_destroy(cnd_t *cond); - -/** Signal a condition variable. -* Unblocks one of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_signal(cnd_t *cond); - -/** Broadcast a condition variable. -* Unblocks all of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_broadcast(cnd_t *cond); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex -* before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_wait(cnd_t *cond, mtx_t *mtx); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast, or until after the specified time. When the calling thread -* becomes unblocked it locks the mutex before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @param xt A point in time at which the request will time out (absolute time). -* @return @ref thrd_success upon success, or @ref thrd_timeout if the time -* specified in the call was reached without acquiring the requested resource, or -* @ref thrd_error if the request could not be honored. -*/ -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts); - -/* Thread */ -#if defined(_TTHREAD_WIN32_) -typedef HANDLE thrd_t; -#else -typedef pthread_t thrd_t; -#endif - -/** Thread start function. -* Any thread that is started with the @ref thrd_create() function must be -* started through a function of this type. -* @param arg The thread argument (the @c arg argument of the corresponding -* @ref thrd_create() call). -* @return The thread return value, which can be obtained by another thread -* by using the @ref thrd_join() function. -*/ -typedef int (*thrd_start_t)(void *arg); - -/** Create a new thread. -* @param thr Identifier of the newly created thread. -* @param func A function pointer to the function that will be executed in -* the new thread. -* @param arg An argument to the thread function. -* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could -* be allocated for the thread requested, or @ref thrd_error if the request -* could not be honored. -* @note A thread’s identifier may be reused for a different thread once the -* original thread has exited and either been detached or joined to another -* thread. -*/ -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg); - -/** Identify the calling thread. -* @return The identifier of the calling thread. -*/ -thrd_t thrd_current(void); - -/** NOT YET IMPLEMENTED. -*/ -int thrd_detach(thrd_t thr); - -/** Compare two thread identifiers. -* The function determines if two thread identifiers refer to the same thread. -* @return Zero if the two thread identifiers refer to different threads. -* Otherwise a nonzero value is returned. -*/ -int thrd_equal(thrd_t thr0, thrd_t thr1); - -/** Terminate execution of the calling thread. -* @param res Result code of the calling thread. -*/ -void thrd_exit(int res); - -/** Wait for a thread to terminate. -* The function joins the given thread with the current thread by blocking -* until the other thread has terminated. -* @param thr The thread to join with. -* @param res If this pointer is not NULL, the function will store the result -* code of the given thread in the integer pointed to by @c res. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int thrd_join(thrd_t thr, int *res); - -/** Put the calling thread to sleep. -* Suspend execution of the calling thread. -* @param time_point A point in time at which the thread will resume (absolute time). -* @param remaining If non-NULL, this parameter will hold the remaining time until -* time_point upon return. This will typically be zero, but if -* the thread was woken up by a signal that is not ignored before -* time_point was reached @c remaining will hold a positive -* time. -* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred. -*/ -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining); - -/** Yield execution to another thread. -* Permit other threads to run, even if the current thread would ordinarily -* continue to run. -*/ -void thrd_yield(void); - -/* Thread local storage */ -#if defined(_TTHREAD_WIN32_) -typedef DWORD tss_t; -#else -typedef pthread_key_t tss_t; -#endif - -/** Destructor function for a thread-specific storage. -* @param val The value of the destructed thread-specific storage. -*/ -typedef void (*tss_dtor_t)(void *val); - -/** Create a thread-specific storage. -* @param key The unique key identifier that will be set if the function is -* successful. -* @param dtor Destructor function. This can be NULL. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -* @note The destructor function is not supported under Windows. If @c dtor is -* not NULL when calling this function under Windows, the function will fail -* and return @ref thrd_error. -*/ -int tss_create(tss_t *key, tss_dtor_t dtor); - -/** Delete a thread-specific storage. -* The function releases any resources used by the given thread-specific -* storage. -* @param key The key that shall be deleted. -*/ -void tss_delete(tss_t key); - -/** Get the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @return The value for the current thread held in the given thread-specific -* storage. -*/ -void *tss_get(tss_t key); - -/** Set the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @param val The value of the thread-specific storage to set for the current -* thread. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int tss_set(tss_t key, void *val); - - -#endif /* _TINYTHREAD_H_ */ - diff --git a/3rdparty/glfw/deps/vs2008/stdint.h b/3rdparty/glfw/deps/vs2008/stdint.h deleted file mode 100755 index d02608a5972..00000000000 --- a/3rdparty/glfw/deps/vs2008/stdint.h +++ /dev/null @@ -1,247 +0,0 @@ -// ISO C9x compliant stdint.h for Microsoft Visual Studio -// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 -// -// Copyright (c) 2006-2008 Alexander Chemeris -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are met: -// -// 1. Redistributions of source code must retain the above copyright notice, -// this list of conditions and the following disclaimer. -// -// 2. Redistributions in binary form must reproduce the above copyright -// notice, this list of conditions and the following disclaimer in the -// documentation and/or other materials provided with the distribution. -// -// 3. The name of the author may be used to endorse or promote products -// derived from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED -// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -// -/////////////////////////////////////////////////////////////////////////////// - -#ifndef _MSC_VER // [ -#error "Use this header only with Microsoft Visual C++ compilers!" -#endif // _MSC_VER ] - -#ifndef _MSC_STDINT_H_ // [ -#define _MSC_STDINT_H_ - -#if _MSC_VER > 1000 -#pragma once -#endif - -#include - -// For Visual Studio 6 in C++ mode and for many Visual Studio versions when -// compiling for ARM we should wrap include with 'extern "C++" {}' -// or compiler give many errors like this: -// error C2733: second C linkage of overloaded function 'wmemchr' not allowed -#ifdef __cplusplus -extern "C" { -#endif -# include -#ifdef __cplusplus -} -#endif - -// Define _W64 macros to mark types changing their size, like intptr_t. -#ifndef _W64 -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif - - -// 7.18.1 Integer types - -// 7.18.1.1 Exact-width integer types - -// Visual Studio 6 and Embedded Visual C++ 4 doesn't -// realize that, e.g. char has the same size as __int8 -// so we give up on __intX for them. -#if (_MSC_VER < 1300) - typedef signed char int8_t; - typedef signed short int16_t; - typedef signed int int32_t; - typedef unsigned char uint8_t; - typedef unsigned short uint16_t; - typedef unsigned int uint32_t; -#else - typedef signed __int8 int8_t; - typedef signed __int16 int16_t; - typedef signed __int32 int32_t; - typedef unsigned __int8 uint8_t; - typedef unsigned __int16 uint16_t; - typedef unsigned __int32 uint32_t; -#endif -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; - - -// 7.18.1.2 Minimum-width integer types -typedef int8_t int_least8_t; -typedef int16_t int_least16_t; -typedef int32_t int_least32_t; -typedef int64_t int_least64_t; -typedef uint8_t uint_least8_t; -typedef uint16_t uint_least16_t; -typedef uint32_t uint_least32_t; -typedef uint64_t uint_least64_t; - -// 7.18.1.3 Fastest minimum-width integer types -typedef int8_t int_fast8_t; -typedef int16_t int_fast16_t; -typedef int32_t int_fast32_t; -typedef int64_t int_fast64_t; -typedef uint8_t uint_fast8_t; -typedef uint16_t uint_fast16_t; -typedef uint32_t uint_fast32_t; -typedef uint64_t uint_fast64_t; - -// 7.18.1.4 Integer types capable of holding object pointers -#ifdef _WIN64 // [ - typedef signed __int64 intptr_t; - typedef unsigned __int64 uintptr_t; -#else // _WIN64 ][ - typedef _W64 signed int intptr_t; - typedef _W64 unsigned int uintptr_t; -#endif // _WIN64 ] - -// 7.18.1.5 Greatest-width integer types -typedef int64_t intmax_t; -typedef uint64_t uintmax_t; - - -// 7.18.2 Limits of specified-width integer types - -#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 - -// 7.18.2.1 Limits of exact-width integer types -#define INT8_MIN ((int8_t)_I8_MIN) -#define INT8_MAX _I8_MAX -#define INT16_MIN ((int16_t)_I16_MIN) -#define INT16_MAX _I16_MAX -#define INT32_MIN ((int32_t)_I32_MIN) -#define INT32_MAX _I32_MAX -#define INT64_MIN ((int64_t)_I64_MIN) -#define INT64_MAX _I64_MAX -#define UINT8_MAX _UI8_MAX -#define UINT16_MAX _UI16_MAX -#define UINT32_MAX _UI32_MAX -#define UINT64_MAX _UI64_MAX - -// 7.18.2.2 Limits of minimum-width integer types -#define INT_LEAST8_MIN INT8_MIN -#define INT_LEAST8_MAX INT8_MAX -#define INT_LEAST16_MIN INT16_MIN -#define INT_LEAST16_MAX INT16_MAX -#define INT_LEAST32_MIN INT32_MIN -#define INT_LEAST32_MAX INT32_MAX -#define INT_LEAST64_MIN INT64_MIN -#define INT_LEAST64_MAX INT64_MAX -#define UINT_LEAST8_MAX UINT8_MAX -#define UINT_LEAST16_MAX UINT16_MAX -#define UINT_LEAST32_MAX UINT32_MAX -#define UINT_LEAST64_MAX UINT64_MAX - -// 7.18.2.3 Limits of fastest minimum-width integer types -#define INT_FAST8_MIN INT8_MIN -#define INT_FAST8_MAX INT8_MAX -#define INT_FAST16_MIN INT16_MIN -#define INT_FAST16_MAX INT16_MAX -#define INT_FAST32_MIN INT32_MIN -#define INT_FAST32_MAX INT32_MAX -#define INT_FAST64_MIN INT64_MIN -#define INT_FAST64_MAX INT64_MAX -#define UINT_FAST8_MAX UINT8_MAX -#define UINT_FAST16_MAX UINT16_MAX -#define UINT_FAST32_MAX UINT32_MAX -#define UINT_FAST64_MAX UINT64_MAX - -// 7.18.2.4 Limits of integer types capable of holding object pointers -#ifdef _WIN64 // [ -# define INTPTR_MIN INT64_MIN -# define INTPTR_MAX INT64_MAX -# define UINTPTR_MAX UINT64_MAX -#else // _WIN64 ][ -# define INTPTR_MIN INT32_MIN -# define INTPTR_MAX INT32_MAX -# define UINTPTR_MAX UINT32_MAX -#endif // _WIN64 ] - -// 7.18.2.5 Limits of greatest-width integer types -#define INTMAX_MIN INT64_MIN -#define INTMAX_MAX INT64_MAX -#define UINTMAX_MAX UINT64_MAX - -// 7.18.3 Limits of other integer types - -#ifdef _WIN64 // [ -# define PTRDIFF_MIN _I64_MIN -# define PTRDIFF_MAX _I64_MAX -#else // _WIN64 ][ -# define PTRDIFF_MIN _I32_MIN -# define PTRDIFF_MAX _I32_MAX -#endif // _WIN64 ] - -#define SIG_ATOMIC_MIN INT_MIN -#define SIG_ATOMIC_MAX INT_MAX - -#ifndef SIZE_MAX // [ -# ifdef _WIN64 // [ -# define SIZE_MAX _UI64_MAX -# else // _WIN64 ][ -# define SIZE_MAX _UI32_MAX -# endif // _WIN64 ] -#endif // SIZE_MAX ] - -// WCHAR_MIN and WCHAR_MAX are also defined in -#ifndef WCHAR_MIN // [ -# define WCHAR_MIN 0 -#endif // WCHAR_MIN ] -#ifndef WCHAR_MAX // [ -# define WCHAR_MAX _UI16_MAX -#endif // WCHAR_MAX ] - -#define WINT_MIN 0 -#define WINT_MAX _UI16_MAX - -#endif // __STDC_LIMIT_MACROS ] - - -// 7.18.4 Limits of other integer types - -#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 - -// 7.18.4.1 Macros for minimum-width integer constants - -#define INT8_C(val) val##i8 -#define INT16_C(val) val##i16 -#define INT32_C(val) val##i32 -#define INT64_C(val) val##i64 - -#define UINT8_C(val) val##ui8 -#define UINT16_C(val) val##ui16 -#define UINT32_C(val) val##ui32 -#define UINT64_C(val) val##ui64 - -// 7.18.4.2 Macros for greatest-width integer constants -#define INTMAX_C INT64_C -#define UINTMAX_C UINT64_C - -#endif // __STDC_CONSTANT_MACROS ] - - -#endif // _MSC_STDINT_H_ ] diff --git a/3rdparty/glfw/deps/vulkan/vk_platform.h b/3rdparty/glfw/deps/vulkan/vk_platform.h deleted file mode 100755 index 0fa62ee23dc..00000000000 --- a/3rdparty/glfw/deps/vulkan/vk_platform.h +++ /dev/null @@ -1,120 +0,0 @@ -// -// File: vk_platform.h -// -/* -** Copyright (c) 2014-2015 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif // __cplusplus - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - // On Windows, Vulkan commands use the stdcall convention - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" - // calling convention, i.e. float parameters are passed in registers. This - // is true even if the rest of the application passes floats on the stack, - // as it does by default when compiling for the armeabi-v7a NDK ABI. - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - // On other platforms, use the default calling convention - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif // !defined(VK_NO_STDINT_H) - -#ifdef __cplusplus -} // extern "C" -#endif // __cplusplus - -// Platform-specific headers required by platform window system extensions. -// These are enabled prior to #including "vulkan.h". The same enable then -// controls inclusion of the extension interfaces in vulkan.h. - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_MIR_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_XCB_KHR -#include -#endif - -#endif diff --git a/3rdparty/glfw/deps/vulkan/vulkan.h b/3rdparty/glfw/deps/vulkan/vulkan.h deleted file mode 100755 index 81dedf7773e..00000000000 --- a/3rdparty/glfw/deps/vulkan/vulkan.h +++ /dev/null @@ -1,4763 +0,0 @@ -#ifndef VULKAN_H_ -#define VULKAN_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2017 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_VERSION_1_0 1 -#include "vk_platform.h" - -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) - -// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. -//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) - -// Vulkan 1.0 version number -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0) - -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -// Version of this file -#define VK_HEADER_VERSION 39 - - -#define VK_NULL_HANDLE 0 - - - -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - - -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif -#endif - - - -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; -typedef uint64_t VkDeviceSize; -typedef uint32_t VkSampleMask; - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) - -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_WHOLE_SIZE (~0ULL) -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_TRUE 1 -#define VK_FALSE 0 -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_UUID_SIZE 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_DESCRIPTION_SIZE 256 - - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1), - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_ERROR_INVALID_SHADER_NV = -1000012000, - VK_ERROR_OUT_OF_POOL_MEMORY_KHR = -1000069000, - VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL, - VK_RESULT_END_RANGE = VK_INCOMPLETE, - VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1), - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000, - VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001, - VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000, - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001, - VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = 1000059000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = 1000059001, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = 1000059002, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = 1000059004, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000059005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = 1000059006, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = 1000059008, - VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000, - VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000, - VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000, - VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001, - VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002, - VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = 1000090000, - VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000, - VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001, - VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002, - VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003, - VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO, - VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1), - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, - VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND, - VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE, - VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1), - VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF -} VkSystemAllocationScope; - -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, - VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1), - VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkInternalAllocationType; - -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000, - VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001, - VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002, - VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003, - VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004, - VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005, - VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006, - VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007, - VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED, - VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK, - VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1), - VK_FORMAT_MAX_ENUM = 0x7FFFFFFF -} VkFormat; - -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2, - VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D, - VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1), - VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageType; - -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1, - VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR, - VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1), - VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF -} VkImageTiling; - -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4, - VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER, - VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU, - VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1), - VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkPhysicalDeviceType; - -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2, - VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION, - VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP, - VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1), - VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkQueryType; - -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1, - VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE, - VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT, - VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1), - VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSharingMode; - -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, - VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED, - VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1), - VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF -} VkImageLayout; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1), - VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageViewType; - -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6, - VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A, - VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1), - VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF -} VkComponentSwizzle; - -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1, - VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX, - VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE, - VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1), - VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF -} VkVertexInputRate; - -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, - VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, - VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1), - VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF -} VkPrimitiveTopology; - -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2, - VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL, - VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT, - VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1), - VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF -} VkPolygonMode; - -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1, - VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE, - VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE, - VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1), - VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF -} VkFrontFace; - -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7, - VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER, - VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS, - VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1), - VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF -} VkCompareOp; - -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, - VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP, - VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP, - VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1), - VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF -} VkStencilOp; - -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15, - VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR, - VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET, - VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1), - VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF -} VkLogicOp; - -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, - VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO, - VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, - VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1), - VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF -} VkBlendFactor; - -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4, - VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD, - VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX, - VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1), - VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF -} VkBlendOp; - -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1), - VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF -} VkDynamicState; - -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST, - VK_FILTER_END_RANGE = VK_FILTER_LINEAR, - VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1), - VK_FILTER_MAX_ENUM = 0x7FFFFFFF -} VkFilter; - -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, - VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST, - VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR, - VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1), - VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerMipmapMode; - -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, - VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT, - VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, - VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1), - VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerAddressMode; - -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, - VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE, - VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1), - VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF -} VkBorderColor; - -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER, - VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, - VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1), - VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorType; - -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD, - VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1), - VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1), - VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentStoreOp; - -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1, - VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS, - VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE, - VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1), - VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF -} VkPipelineBindPoint; - -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, - VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY, - VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1), - VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferLevel; - -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1, - VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16, - VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32, - VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1), - VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkIndexType; - -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE, - VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, - VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1), - VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassContents; - -typedef VkFlags VkInstanceCreateFlags; - -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = 0x00004000, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = 0x00008000, - VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFormatFeatureFlagBits; -typedef VkFlags VkFormatFeatureFlags; - -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, - VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, - VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageUsageFlagBits; -typedef VkFlags VkImageUsageFlags; - -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = 0x00000020, - VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageCreateFlagBits; -typedef VkFlags VkImageCreateFlags; - -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 0x00000001, - VK_SAMPLE_COUNT_2_BIT = 0x00000002, - VK_SAMPLE_COUNT_4_BIT = 0x00000004, - VK_SAMPLE_COUNT_8_BIT = 0x00000008, - VK_SAMPLE_COUNT_16_BIT = 0x00000010, - VK_SAMPLE_COUNT_32_BIT = 0x00000020, - VK_SAMPLE_COUNT_64_BIT = 0x00000040, - VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSampleCountFlagBits; -typedef VkFlags VkSampleCountFlags; - -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 0x00000001, - VK_QUEUE_COMPUTE_BIT = 0x00000002, - VK_QUEUE_TRANSFER_BIT = 0x00000004, - VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, - VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueueFlagBits; -typedef VkFlags VkQueueFlags; - -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010, - VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryPropertyFlagBits; -typedef VkFlags VkMemoryPropertyFlags; - -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryHeapFlagBits; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkDeviceCreateFlags; -typedef VkFlags VkDeviceQueueCreateFlags; - -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, - VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000, - VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, - VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000, - VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineStageFlagBits; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkMemoryMapFlags; - -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001, - VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002, - VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004, - VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008, - VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageAspectFlagBits; -typedef VkFlags VkImageAspectFlags; - -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, - VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseImageFormatFlagBits; -typedef VkFlags VkSparseImageFormatFlags; - -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001, - VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseMemoryBindFlagBits; -typedef VkFlags VkSparseMemoryBindFlags; - -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001, - VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceCreateFlagBits; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; - -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, - VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryPipelineStatisticFlagBits; -typedef VkFlags VkQueryPipelineStatisticFlags; - -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 0x00000001, - VK_QUERY_RESULT_WAIT_BIT = 0x00000002, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, - VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, - VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryResultFlagBits; -typedef VkFlags VkQueryResultFlags; - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferCreateFlagBits; -typedef VkFlags VkBufferCreateFlags; - -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, - VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferUsageFlagBits; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; - -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, - VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCreateFlagBits; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; - -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, - VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; - -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 0x00000001, - VK_CULL_MODE_BACK_BIT = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCullModeFlagBits; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; - -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 0x00000001, - VK_COLOR_COMPONENT_G_BIT = 0x00000002, - VK_COLOR_COMPONENT_B_BIT = 0x00000004, - VK_COLOR_COMPONENT_A_BIT = 0x00000008, - VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkColorComponentFlagBits; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkSamplerCreateFlags; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; - -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001, - VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorPoolCreateFlagBits; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; - -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, - VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentDescriptionFlagBits; -typedef VkFlags VkAttachmentDescriptionFlags; -typedef VkFlags VkSubpassDescriptionFlags; - -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, - VK_ACCESS_INDEX_READ_BIT = 0x00000002, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, - VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, - VK_ACCESS_SHADER_READ_BIT = 0x00000020, - VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, - VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, - VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, - VK_ACCESS_HOST_READ_BIT = 0x00002000, - VK_ACCESS_HOST_WRITE_BIT = 0x00004000, - VK_ACCESS_MEMORY_READ_BIT = 0x00008000, - VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, - VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000, - VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000, - VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAccessFlagBits; -typedef VkFlags VkAccessFlags; - -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, - VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDependencyFlagBits; -typedef VkFlags VkDependencyFlags; - -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, - VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolCreateFlagBits; -typedef VkFlags VkCommandPoolCreateFlags; - -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolResetFlagBits; -typedef VkFlags VkCommandPoolResetFlags; - -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004, - VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferUsageFlagBits; -typedef VkFlags VkCommandBufferUsageFlags; - -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001, - VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryControlFlagBits; -typedef VkFlags VkQueryControlFlags; - -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferResetFlagBits; -typedef VkFlags VkCommandBufferResetFlags; - -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 0x00000001, - VK_STENCIL_FACE_BACK_BIT = 0x00000002, - VK_STENCIL_FRONT_AND_BACK = 0x00000003, - VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkStencilFaceFlagBits; -typedef VkFlags VkStencilFaceFlags; - -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); - -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); - -typedef struct VkApplicationInfo { - VkStructureType sType; - const void* pNext; - const char* pApplicationName; - uint32_t applicationVersion; - const char* pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; - -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void* pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo* pApplicationInfo; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; - -typedef struct VkAllocationCallbacks { - void* pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; - -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; - -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; - -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; - -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; - -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount[3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize[3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions[2]; - float viewportBoundsRange[2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange[2]; - float lineWidthRange[2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; - -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; - -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; - -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; - -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; - -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; - -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryProperties; - -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float* pQueuePriorities; -} VkDeviceQueueCreateInfo; - -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo* pQueueCreateInfos; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures* pEnabledFeatures; -} VkDeviceCreateInfo; - -typedef struct VkExtensionProperties { - char extensionName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef struct VkLayerProperties { - char layerName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; - uint32_t implementationVersion; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkLayerProperties; - -typedef struct VkSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - const VkPipelineStageFlags* pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer* pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkSubmitInfo; - -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; - -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; - -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; - -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; - -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; - -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; - -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseBufferMemoryBindInfo; - -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseImageOpaqueMemoryBindInfo; - -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; - -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; - -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; - -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind* pBinds; -} VkSparseImageMemoryBindInfo; - -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo* pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo* pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkBindSparseInfo; - -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; - -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; - -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void* pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; - -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; - -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkBufferCreateInfo; - -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; - -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; - -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; - -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; - -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; - -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; - -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void* pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t* pCode; -} VkShaderModuleCreateInfo; - -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void* pInitialData; -} VkPipelineCacheCreateInfo; - -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; - -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMapEntries; - size_t dataSize; - const void* pData; -} VkSpecializationInfo; - -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char* pName; - const VkSpecializationInfo* pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; - -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; - -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; - -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription* pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; - -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; - -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; - -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; - -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; - -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; - -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; - -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport* pViewports; - uint32_t scissorCount; - const VkRect2D* pScissors; -} VkPipelineViewportStateCreateInfo; - -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; - -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask* pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; - -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; - -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; - -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; - -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState* pAttachments; - float blendConstants[4]; -} VkPipelineColorBlendStateCreateInfo; - -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState* pDynamicStates; -} VkPipelineDynamicStateCreateInfo; - -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; - const VkPipelineViewportStateCreateInfo* pViewportState; - const VkPipelineRasterizationStateCreateInfo* pRasterizationState; - const VkPipelineMultisampleStateCreateInfo* pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo* pColorBlendState; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; - -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; - -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; - -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout* pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange* pPushConstantRanges; -} VkPipelineLayoutCreateInfo; - -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; - -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler* pImmutableSamplers; -} VkDescriptorSetLayoutBinding; - -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding* pBindings; -} VkDescriptorSetLayoutCreateInfo; - -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; - -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize* pPoolSizes; -} VkDescriptorPoolCreateInfo; - -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout* pSetLayouts; -} VkDescriptorSetAllocateInfo; - -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; - -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; - -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo* pImageInfo; - const VkDescriptorBufferInfo* pBufferInfo; - const VkBufferView* pTexelBufferView; -} VkWriteDescriptorSet; - -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; - -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView* pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; - -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; - -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; - -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference* pColorAttachments; - const VkAttachmentReference* pResolveAttachments; - const VkAttachmentReference* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription; - -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; - -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency* pDependencies; -} VkRenderPassCreateInfo; - -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; - -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; - -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; - -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo* pInheritanceInfo; -} VkCommandBufferBeginInfo; - -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; - -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; - -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; - -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit; - -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; - -typedef union VkClearColorValue { - float float32[4]; - int32_t int32[4]; - uint32_t uint32[4]; -} VkClearColorValue; - -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; - -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; - -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; - -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; - -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; - -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; - -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; - -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; - -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue* pClearValues; -} VkRenderPassBeginInfo; - -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; - -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; - -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); -typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); -typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); -typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); -typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); -typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); -typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); -typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); -typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); -typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); -typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); -typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); -typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); -typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); -typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); -typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkInstance* pInstance); - -VKAPI_ATTR void VKAPI_CALL vkDestroyInstance( - VkInstance instance, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( - VkInstance instance, - uint32_t* pPhysicalDeviceCount, - VkPhysicalDevice* pPhysicalDevices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkImageFormatProperties* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties* pMemoryProperties); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr( - VkInstance instance, - const char* pName); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( - VkDevice device, - const char* pName); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( - VkPhysicalDevice physicalDevice, - const VkDeviceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDevice* pDevice); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDevice( - VkDevice device, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( - VkPhysicalDevice physicalDevice, - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( - VkDevice device, - uint32_t queueFamilyIndex, - uint32_t queueIndex, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo* pSubmits, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle( - VkQueue queue); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory( - VkDevice device, - const VkMemoryAllocateInfo* pAllocateInfo, - const VkAllocationCallbacks* pAllocator, - VkDeviceMemory* pMemory); - -VKAPI_ATTR void VKAPI_CALL vkFreeMemory( - VkDevice device, - VkDeviceMemory memory, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - void** ppData); - -VKAPI_ATTR void VKAPI_CALL vkUnmapMemory( - VkDevice device, - VkDeviceMemory memory); - -VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize* pCommittedMemoryInBytes); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( - VkDevice device, - VkBuffer buffer, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory( - VkDevice device, - VkImage image, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements( - VkDevice device, - VkBuffer buffer, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements( - VkDevice device, - VkImage image, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements( - VkDevice device, - VkImage image, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkSampleCountFlagBits samples, - VkImageUsageFlags usage, - VkImageTiling tiling, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse( - VkQueue queue, - uint32_t bindInfoCount, - const VkBindSparseInfo* pBindInfo, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFence( - VkDevice device, - VkFence fence, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus( - VkDevice device, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences, - VkBool32 waitAll, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSemaphore* pSemaphore); - -VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore( - VkDevice device, - VkSemaphore semaphore, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkEvent* pEvent); - -VKAPI_ATTR void VKAPI_CALL vkDestroyEvent( - VkDevice device, - VkEvent event, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkQueryPool* pQueryPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool( - VkDevice device, - VkQueryPool queryPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - size_t dataSize, - void* pData, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBuffer* pBuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer( - VkDevice device, - VkBuffer buffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView( - VkDevice device, - VkBufferView bufferView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImage* pImage); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImage( - VkDevice device, - VkImage image, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout( - VkDevice device, - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceLayout* pLayout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImageView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImageView( - VkDevice device, - VkImageView imageView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule( - VkDevice device, - const VkShaderModuleCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkShaderModule* pShaderModule); - -VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule( - VkDevice device, - VkShaderModule shaderModule, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache( - VkDevice device, - const VkPipelineCacheCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineCache* pPipelineCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache( - VkDevice device, - VkPipelineCache pipelineCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData( - VkDevice device, - VkPipelineCache pipelineCache, - size_t* pDataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches( - VkDevice device, - VkPipelineCache dstCache, - uint32_t srcCacheCount, - const VkPipelineCache* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkGraphicsPipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkComputePipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline( - VkDevice device, - VkPipeline pipeline, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout( - VkDevice device, - const VkPipelineLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineLayout* pPipelineLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout( - VkDevice device, - VkPipelineLayout pipelineLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSampler* pSampler); - -VKAPI_ATTR void VKAPI_CALL vkDestroySampler( - VkDevice device, - VkSampler sampler, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorSetLayout* pSetLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout( - VkDevice device, - VkDescriptorSetLayout descriptorSetLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool( - VkDevice device, - const VkDescriptorPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorPool* pDescriptorPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - VkDescriptorPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets( - VkDevice device, - const VkDescriptorSetAllocateInfo* pAllocateInfo, - VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets( - VkDevice device, - VkDescriptorPool descriptorPool, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets( - VkDevice device, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet* pDescriptorCopies); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFramebuffer* pFramebuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer( - VkDevice device, - VkFramebuffer framebuffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass( - VkDevice device, - VkRenderPass renderPass, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity( - VkDevice device, - VkRenderPass renderPass, - VkExtent2D* pGranularity); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( - VkDevice device, - const VkCommandPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCommandPool* pCommandPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool( - VkDevice device, - VkCommandPool commandPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers( - VkDevice device, - const VkCommandBufferAllocateInfo* pAllocateInfo, - VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers( - VkDevice device, - VkCommandPool commandPool, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo* pBeginInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer( - VkCommandBuffer commandBuffer, - VkCommandBufferResetFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor( - VkCommandBuffer commandBuffer, - uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth( - VkCommandBuffer commandBuffer, - float lineWidth); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias( - VkCommandBuffer commandBuffer, - float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants( - VkCommandBuffer commandBuffer, - const float blendConstants[4]); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds( - VkCommandBuffer commandBuffer, - float minDepthBounds, - float maxDepthBounds); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t compareMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t writeMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t reference); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdDraw( - VkCommandBuffer commandBuffer, - uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed( - VkCommandBuffer commandBuffer, - uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatch( - VkCommandBuffer commandBuffer, - uint32_t x, - uint32_t y, - uint32_t z); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkClearAttachment* pAttachments, - uint32_t rectCount, - const VkClearRect* pRects); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants( - VkCommandBuffer commandBuffer, - VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass( - VkCommandBuffer commandBuffer, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands( - VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); -#endif - -#define VK_KHR_surface 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) - -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" -#define VK_COLORSPACE_SRGB_NONLINEAR_KHR VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - - -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104001, - VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104002, - VK_COLOR_SPACE_SCRGB_LINEAR_EXT = 1000104003, - VK_COLOR_SPACE_SCRGB_NONLINEAR_EXT = 1000104004, - VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104005, - VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104006, - VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104007, - VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104008, - VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104009, - VK_COLOR_SPACE_BT2020_NONLINEAR_EXT = 1000104010, - VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011, - VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012, - VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1), - VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkColorSpaceKHR; - -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, - VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1), - VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPresentModeKHR; - - -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100, - VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSurfaceTransformFlagBitsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; - -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008, - VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCompositeAlphaFlagBitsKHR; -typedef VkFlags VkCompositeAlphaFlagsKHR; - -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; - -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; - - -typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR( - VkInstance instance, - VkSurfaceKHR surface, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - VkSurfaceKHR surface, - VkBool32* pSupported); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormatKHR* pSurfaceFormats); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); -#endif - -#define VK_KHR_swapchain 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) - -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 68 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" - -typedef VkFlags VkSwapchainCreateFlagsKHR; - -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; - -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR* pSwapchains; - const uint32_t* pImageIndices; - VkResult* pResults; -} VkPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); -typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); -typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( - VkDevice device, - const VkSwapchainCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchain); - -VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR( - VkDevice device, - VkSwapchainKHR swapchain, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pSwapchainImageCount, - VkImage* pSwapchainImages); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t timeout, - VkSemaphore semaphore, - VkFence fence, - uint32_t* pImageIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR( - VkQueue queue, - const VkPresentInfoKHR* pPresentInfo); -#endif - -#define VK_KHR_display 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR) - -#define VK_KHR_DISPLAY_SPEC_VERSION 21 -#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display" - - -typedef enum VkDisplayPlaneAlphaFlagBitsKHR { - VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008, - VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDisplayPlaneAlphaFlagBitsKHR; -typedef VkFlags VkDisplayPlaneAlphaFlagsKHR; -typedef VkFlags VkDisplayModeCreateFlagsKHR; -typedef VkFlags VkDisplaySurfaceCreateFlagsKHR; - -typedef struct VkDisplayPropertiesKHR { - VkDisplayKHR display; - const char* displayName; - VkExtent2D physicalDimensions; - VkExtent2D physicalResolution; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkBool32 planeReorderPossible; - VkBool32 persistentContent; -} VkDisplayPropertiesKHR; - -typedef struct VkDisplayModeParametersKHR { - VkExtent2D visibleRegion; - uint32_t refreshRate; -} VkDisplayModeParametersKHR; - -typedef struct VkDisplayModePropertiesKHR { - VkDisplayModeKHR displayMode; - VkDisplayModeParametersKHR parameters; -} VkDisplayModePropertiesKHR; - -typedef struct VkDisplayModeCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeCreateFlagsKHR flags; - VkDisplayModeParametersKHR parameters; -} VkDisplayModeCreateInfoKHR; - -typedef struct VkDisplayPlaneCapabilitiesKHR { - VkDisplayPlaneAlphaFlagsKHR supportedAlpha; - VkOffset2D minSrcPosition; - VkOffset2D maxSrcPosition; - VkExtent2D minSrcExtent; - VkExtent2D maxSrcExtent; - VkOffset2D minDstPosition; - VkOffset2D maxDstPosition; - VkExtent2D minDstExtent; - VkExtent2D maxDstExtent; -} VkDisplayPlaneCapabilitiesKHR; - -typedef struct VkDisplayPlanePropertiesKHR { - VkDisplayKHR currentDisplay; - uint32_t currentStackIndex; -} VkDisplayPlanePropertiesKHR; - -typedef struct VkDisplaySurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplaySurfaceCreateFlagsKHR flags; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkDisplaySurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlanePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR( - VkPhysicalDevice physicalDevice, - uint32_t planeIndex, - uint32_t* pDisplayCount, - VkDisplayKHR* pDisplays); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - const VkDisplayModeCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDisplayModeKHR* pMode); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayModeKHR mode, - uint32_t planeIndex, - VkDisplayPlaneCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR( - VkInstance instance, - const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#define VK_KHR_display_swapchain 1 -#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9 -#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain" - -typedef struct VkDisplayPresentInfoKHR { - VkStructureType sType; - const void* pNext; - VkRect2D srcRect; - VkRect2D dstRect; - VkBool32 persistent; -} VkDisplayPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchains); -#endif - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#define VK_KHR_xlib_surface 1 -#include - -#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface" - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR( - VkInstance instance, - const VkXlibSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - Display* dpy, - VisualID visualID); -#endif -#endif /* VK_USE_PLATFORM_XLIB_KHR */ - -#ifdef VK_USE_PLATFORM_XCB_KHR -#define VK_KHR_xcb_surface 1 -#include - -#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface" - -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR( - VkInstance instance, - const VkXcbSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - xcb_connection_t* connection, - xcb_visualid_t visual_id); -#endif -#endif /* VK_USE_PLATFORM_XCB_KHR */ - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#define VK_KHR_wayland_surface 1 -#include - -#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5 -#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface" - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR( - VkInstance instance, - const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - struct wl_display* display); -#endif -#endif /* VK_USE_PLATFORM_WAYLAND_KHR */ - -#ifdef VK_USE_PLATFORM_MIR_KHR -#define VK_KHR_mir_surface 1 -#include - -#define VK_KHR_MIR_SURFACE_SPEC_VERSION 4 -#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface" - -typedef VkFlags VkMirSurfaceCreateFlagsKHR; - -typedef struct VkMirSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkMirSurfaceCreateFlagsKHR flags; - MirConnection* connection; - MirSurface* mirSurface; -} VkMirSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR( - VkInstance instance, - const VkMirSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - MirConnection* connection); -#endif -#endif /* VK_USE_PLATFORM_MIR_KHR */ - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#define VK_KHR_android_surface 1 -#include - -#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6 -#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface" - -typedef VkFlags VkAndroidSurfaceCreateFlagsKHR; - -typedef struct VkAndroidSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkAndroidSurfaceCreateFlagsKHR flags; - ANativeWindow* window; -} VkAndroidSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR( - VkInstance instance, - const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif -#endif /* VK_USE_PLATFORM_ANDROID_KHR */ - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_KHR_win32_surface 1 -#include - -#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 5 -#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR( - VkInstance instance, - const VkWin32SurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex); -#endif -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#define VK_KHR_sampler_mirror_clamp_to_edge 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge" - - -#define VK_KHR_get_physical_device_properties2 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2" - -typedef struct VkPhysicalDeviceFeatures2KHR { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceFeatures features; -} VkPhysicalDeviceFeatures2KHR; - -typedef struct VkPhysicalDeviceProperties2KHR { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceProperties properties; -} VkPhysicalDeviceProperties2KHR; - -typedef struct VkFormatProperties2KHR { - VkStructureType sType; - void* pNext; - VkFormatProperties formatProperties; -} VkFormatProperties2KHR; - -typedef struct VkImageFormatProperties2KHR { - VkStructureType sType; - void* pNext; - VkImageFormatProperties imageFormatProperties; -} VkImageFormatProperties2KHR; - -typedef struct VkPhysicalDeviceImageFormatInfo2KHR { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkImageCreateFlags flags; -} VkPhysicalDeviceImageFormatInfo2KHR; - -typedef struct VkQueueFamilyProperties2KHR { - VkStructureType sType; - void* pNext; - VkQueueFamilyProperties queueFamilyProperties; -} VkQueueFamilyProperties2KHR; - -typedef struct VkPhysicalDeviceMemoryProperties2KHR { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceMemoryProperties memoryProperties; -} VkPhysicalDeviceMemoryProperties2KHR; - -typedef struct VkSparseImageFormatProperties2KHR { - VkStructureType sType; - void* pNext; - VkSparseImageFormatProperties properties; -} VkSparseImageFormatProperties2KHR; - -typedef struct VkPhysicalDeviceSparseImageFormatInfo2KHR { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkSampleCountFlagBits samples; - VkImageUsageFlags usage; - VkImageTiling tiling; -} VkPhysicalDeviceSparseImageFormatInfo2KHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2KHR* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2KHR* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2KHR* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, VkImageFormatProperties2KHR* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2KHR* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2KHR* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2KHR* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2KHR* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2KHR* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, - VkImageFormatProperties2KHR* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2KHR* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2KHR* pProperties); -#endif - -#define VK_KHR_shader_draw_parameters 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters" - - -#define VK_KHR_maintenance1 1 -#define VK_KHR_MAINTENANCE1_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1" - -typedef VkFlags VkCommandPoolTrimFlagsKHR; - -typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlagsKHR flags); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlagsKHR flags); -#endif - -#define VK_EXT_debug_report 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) - -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 4 -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT - - -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, - VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1), - VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportObjectTypeEXT; - -typedef enum VkDebugReportErrorEXT { - VK_DEBUG_REPORT_ERROR_NONE_EXT = 0, - VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT = 1, - VK_DEBUG_REPORT_ERROR_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_ERROR_NONE_EXT, - VK_DEBUG_REPORT_ERROR_END_RANGE_EXT = VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT, - VK_DEBUG_REPORT_ERROR_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT - VK_DEBUG_REPORT_ERROR_NONE_EXT + 1), - VK_DEBUG_REPORT_ERROR_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportErrorEXT; - - -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010, - VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportFlagBitsEXT; -typedef VkFlags VkDebugReportFlagsEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); - - -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void* pUserData; -} VkDebugReportCallbackCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT( - VkInstance instance, - const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugReportCallbackEXT* pCallback); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT( - VkInstance instance, - VkDebugReportCallbackEXT callback, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT( - VkInstance instance, - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage); -#endif - -#define VK_NV_glsl_shader 1 -#define VK_NV_GLSL_SHADER_SPEC_VERSION 1 -#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader" - - -#define VK_IMG_filter_cubic 1 -#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1 -#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic" - - -#define VK_AMD_rasterization_order 1 -#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1 -#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order" - - -typedef enum VkRasterizationOrderAMD { - VK_RASTERIZATION_ORDER_STRICT_AMD = 0, - VK_RASTERIZATION_ORDER_RELAXED_AMD = 1, - VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD, - VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD, - VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1), - VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF -} VkRasterizationOrderAMD; - -typedef struct VkPipelineRasterizationStateRasterizationOrderAMD { - VkStructureType sType; - const void* pNext; - VkRasterizationOrderAMD rasterizationOrder; -} VkPipelineRasterizationStateRasterizationOrderAMD; - - - -#define VK_AMD_shader_trinary_minmax 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax" - - -#define VK_AMD_shader_explicit_vertex_parameter 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter" - - -#define VK_EXT_debug_marker 1 -#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 3 -#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker" - -typedef struct VkDebugMarkerObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - const char* pObjectName; -} VkDebugMarkerObjectNameInfoEXT; - -typedef struct VkDebugMarkerObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugMarkerObjectTagInfoEXT; - -typedef struct VkDebugMarkerMarkerInfoEXT { - VkStructureType sType; - const void* pNext; - const char* pMarkerName; - float color[4]; -} VkDebugMarkerMarkerInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, VkDebugMarkerObjectTagInfoEXT* pTagInfo); -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, VkDebugMarkerObjectNameInfoEXT* pNameInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT( - VkDevice device, - VkDebugMarkerObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT( - VkDevice device, - VkDebugMarkerObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT( - VkCommandBuffer commandBuffer, - VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT( - VkCommandBuffer commandBuffer, - VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -#endif - -#define VK_AMD_gcn_shader 1 -#define VK_AMD_GCN_SHADER_SPEC_VERSION 1 -#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader" - - -#define VK_NV_dedicated_allocation 1 -#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1 -#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation" - -typedef struct VkDedicatedAllocationImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationImageCreateInfoNV; - -typedef struct VkDedicatedAllocationBufferCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationBufferCreateInfoNV; - -typedef struct VkDedicatedAllocationMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkDedicatedAllocationMemoryAllocateInfoNV; - - - -#define VK_AMD_draw_indirect_count 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count" - -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - -#define VK_AMD_negative_viewport_height 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height" - - -#define VK_AMD_gpu_shader_half_float 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float" - - -#define VK_AMD_shader_ballot 1 -#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1 -#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot" - - -#define VK_IMG_format_pvrtc 1 -#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1 -#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc" - - -#define VK_NV_external_memory_capabilities 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities" - - -typedef enum VkExternalMemoryHandleTypeFlagBitsNV { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBitsNV; -typedef VkFlags VkExternalMemoryHandleTypeFlagsNV; - -typedef enum VkExternalMemoryFeatureFlagBitsNV { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBitsNV; -typedef VkFlags VkExternalMemoryFeatureFlagsNV; - -typedef struct VkExternalImageFormatPropertiesNV { - VkImageFormatProperties imageFormatProperties; - VkExternalMemoryFeatureFlagsNV externalMemoryFeatures; - VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes; -} VkExternalImageFormatPropertiesNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkExternalMemoryHandleTypeFlagsNV externalHandleType, - VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); -#endif - -#define VK_NV_external_memory 1 -#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory" - -typedef struct VkExternalMemoryImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExternalMemoryImageCreateInfoNV; - -typedef struct VkExportMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExportMemoryAllocateInfoNV; - - - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_NV_external_memory_win32 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32" - -typedef struct VkImportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleType; - HANDLE handle; -} VkImportMemoryWin32HandleInfoNV; - -typedef struct VkExportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; -} VkExportMemoryWin32HandleInfoNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV( - VkDevice device, - VkDeviceMemory memory, - VkExternalMemoryHandleTypeFlagsNV handleType, - HANDLE* pHandle); -#endif -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_NV_win32_keyed_mutex 1 -#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 1 -#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex" - -typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t acquireCount; - const VkDeviceMemory* pAcquireSyncs; - const uint64_t* pAcquireKeys; - const uint32_t* pAcquireTimeoutMilliseconds; - uint32_t releaseCount; - const VkDeviceMemory* pReleaseSyncs; - const uint64_t* pReleaseKeys; -} VkWin32KeyedMutexAcquireReleaseInfoNV; - - -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#define VK_EXT_validation_flags 1 -#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags" - - -typedef enum VkValidationCheckEXT { - VK_VALIDATION_CHECK_ALL_EXT = 0, - VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT, - VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT, - VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_ALL_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1), - VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCheckEXT; - -typedef struct VkValidationFlagsEXT { - VkStructureType sType; - const void* pNext; - uint32_t disabledValidationCheckCount; - VkValidationCheckEXT* pDisabledValidationChecks; -} VkValidationFlagsEXT; - - - -#ifdef VK_USE_PLATFORM_VI_NN -#define VK_NN_vi_surface 1 -#define VK_NN_VI_SURFACE_SPEC_VERSION 1 -#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface" - -typedef VkFlags VkViSurfaceCreateFlagsNN; - -typedef struct VkViSurfaceCreateInfoNN { - VkStructureType sType; - const void* pNext; - VkViSurfaceCreateFlagsNN flags; - void* window; -} VkViSurfaceCreateInfoNN; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN( - VkInstance instance, - const VkViSurfaceCreateInfoNN* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif -#endif /* VK_USE_PLATFORM_VI_NN */ - -#define VK_EXT_shader_subgroup_ballot 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot" - - -#define VK_EXT_shader_subgroup_vote 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote" - - -#define VK_NVX_device_generated_commands 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX) - -#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 1 -#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands" - - -typedef enum VkIndirectCommandsTokenTypeNVX { - VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX = 0, - VK_INDIRECT_COMMANDS_TOKEN_DESCRIPTOR_SET_NVX = 1, - VK_INDIRECT_COMMANDS_TOKEN_INDEX_BUFFER_NVX = 2, - VK_INDIRECT_COMMANDS_TOKEN_VERTEX_BUFFER_NVX = 3, - VK_INDIRECT_COMMANDS_TOKEN_PUSH_CONSTANT_NVX = 4, - VK_INDIRECT_COMMANDS_TOKEN_DRAW_INDEXED_NVX = 5, - VK_INDIRECT_COMMANDS_TOKEN_DRAW_NVX = 6, - VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX = 7, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX + 1), - VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsTokenTypeNVX; - -typedef enum VkObjectEntryTypeNVX { - VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX = 0, - VK_OBJECT_ENTRY_PIPELINE_NVX = 1, - VK_OBJECT_ENTRY_INDEX_BUFFER_NVX = 2, - VK_OBJECT_ENTRY_VERTEX_BUFFER_NVX = 3, - VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX = 4, - VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX, - VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX, - VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX + 1), - VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryTypeNVX; - - -typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX { - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsLayoutUsageFlagBitsNVX; -typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX; - -typedef enum VkObjectEntryUsageFlagBitsNVX { - VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001, - VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002, - VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryUsageFlagBitsNVX; -typedef VkFlags VkObjectEntryUsageFlagsNVX; - -typedef struct VkDeviceGeneratedCommandsFeaturesNVX { - VkStructureType sType; - const void* pNext; - VkBool32 computeBindingPointSupport; -} VkDeviceGeneratedCommandsFeaturesNVX; - -typedef struct VkDeviceGeneratedCommandsLimitsNVX { - VkStructureType sType; - const void* pNext; - uint32_t maxIndirectCommandsLayoutTokenCount; - uint32_t maxObjectEntryCounts; - uint32_t minSequenceCountBufferOffsetAlignment; - uint32_t minSequenceIndexBufferOffsetAlignment; - uint32_t minCommandsTokenBufferOffsetAlignment; -} VkDeviceGeneratedCommandsLimitsNVX; - -typedef struct VkIndirectCommandsTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - VkBuffer buffer; - VkDeviceSize offset; -} VkIndirectCommandsTokenNVX; - -typedef struct VkIndirectCommandsLayoutTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - uint32_t bindingUnit; - uint32_t dynamicCount; - uint32_t divisor; -} VkIndirectCommandsLayoutTokenNVX; - -typedef struct VkIndirectCommandsLayoutCreateInfoNVX { - VkStructureType sType; - const void* pNext; - VkPipelineBindPoint pipelineBindPoint; - VkIndirectCommandsLayoutUsageFlagsNVX flags; - uint32_t tokenCount; - const VkIndirectCommandsLayoutTokenNVX* pTokens; -} VkIndirectCommandsLayoutCreateInfoNVX; - -typedef struct VkCmdProcessCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t indirectCommandsTokenCount; - const VkIndirectCommandsTokenNVX* pIndirectCommandsTokens; - uint32_t maxSequencesCount; - VkCommandBuffer targetCommandBuffer; - VkBuffer sequencesCountBuffer; - VkDeviceSize sequencesCountOffset; - VkBuffer sequencesIndexBuffer; - VkDeviceSize sequencesIndexOffset; -} VkCmdProcessCommandsInfoNVX; - -typedef struct VkCmdReserveSpaceForCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t maxSequencesCount; -} VkCmdReserveSpaceForCommandsInfoNVX; - -typedef struct VkObjectTableCreateInfoNVX { - VkStructureType sType; - const void* pNext; - uint32_t objectCount; - const VkObjectEntryTypeNVX* pObjectEntryTypes; - const uint32_t* pObjectEntryCounts; - const VkObjectEntryUsageFlagsNVX* pObjectEntryUsageFlags; - uint32_t maxUniformBuffersPerDescriptor; - uint32_t maxStorageBuffersPerDescriptor; - uint32_t maxStorageImagesPerDescriptor; - uint32_t maxSampledImagesPerDescriptor; - uint32_t maxPipelineLayouts; -} VkObjectTableCreateInfoNVX; - -typedef struct VkObjectTableEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; -} VkObjectTableEntryNVX; - -typedef struct VkObjectTablePipelineEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipeline pipeline; -} VkObjectTablePipelineEntryNVX; - -typedef struct VkObjectTableDescriptorSetEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkDescriptorSet descriptorSet; -} VkObjectTableDescriptorSetEntryNVX; - -typedef struct VkObjectTableVertexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; -} VkObjectTableVertexBufferEntryNVX; - -typedef struct VkObjectTableIndexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; - VkIndexType indexType; -} VkObjectTableIndexBufferEntryNVX; - -typedef struct VkObjectTablePushConstantEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkShaderStageFlags stageFlags; -} VkObjectTablePushConstantEntryNVX; - - -typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); -typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable); -typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const* ppObjectTableEntries, const uint32_t* pObjectIndices); -typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX( - VkDevice device, - const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX( - VkDevice device, - VkIndirectCommandsLayoutNVX indirectCommandsLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX( - VkDevice device, - const VkObjectTableCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkObjectTableNVX* pObjectTable); - -VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX( - VkDevice device, - VkObjectTableNVX objectTable, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectTableEntryNVX* const* ppObjectTableEntries, - const uint32_t* pObjectIndices); - -VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectEntryTypeNVX* pObjectEntryTypes, - const uint32_t* pObjectIndices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX( - VkPhysicalDevice physicalDevice, - VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, - VkDeviceGeneratedCommandsLimitsNVX* pLimits); -#endif - -#define VK_EXT_direct_mode_display 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display" - -typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display); -#endif - -#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT -#define VK_EXT_acquire_xlib_display 1 -#include - -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display" - -typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display); -typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - VkDisplayKHR display); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - RROutput rrOutput, - VkDisplayKHR* pDisplay); -#endif -#endif /* VK_USE_PLATFORM_XLIB_XRANDR_EXT */ - -#define VK_EXT_display_surface_counter 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter" - - -typedef enum VkSurfaceCounterFlagBitsEXT { - VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001, - VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSurfaceCounterFlagBitsEXT; -typedef VkFlags VkSurfaceCounterFlagsEXT; - -typedef struct VkSurfaceCapabilities2EXT { - VkStructureType sType; - void* pNext; - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; - VkSurfaceCounterFlagsEXT supportedSurfaceCounters; -} VkSurfaceCapabilities2EXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilities2EXT* pSurfaceCapabilities); -#endif - -#define VK_EXT_display_control 1 -#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control" - - -typedef enum VkDisplayPowerStateEXT { - VK_DISPLAY_POWER_STATE_OFF_EXT = 0, - VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1, - VK_DISPLAY_POWER_STATE_ON_EXT = 2, - VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT, - VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT, - VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1), - VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayPowerStateEXT; - -typedef enum VkDeviceEventTypeEXT { - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0, - VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1), - VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDeviceEventTypeEXT; - -typedef enum VkDisplayEventTypeEXT { - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0, - VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1), - VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayEventTypeEXT; - -typedef struct VkDisplayPowerInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayPowerStateEXT powerState; -} VkDisplayPowerInfoEXT; - -typedef struct VkDeviceEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceEventTypeEXT deviceEvent; -} VkDeviceEventInfoEXT; - -typedef struct VkDisplayEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayEventTypeEXT displayEvent; -} VkDisplayEventInfoEXT; - -typedef struct VkSwapchainCounterCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSurfaceCounterFlagsEXT surfaceCounters; -} VkSwapchainCounterCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayPowerInfoEXT* pDisplayPowerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT( - VkDevice device, - const VkDeviceEventInfoEXT* pDeviceEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayEventInfoEXT* pDisplayEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT( - VkDevice device, - VkSwapchainKHR swapchain, - VkSurfaceCounterFlagBitsEXT counter, - uint64_t* pCounterValue); -#endif - -#define VK_EXT_swapchain_colorspace 1 -#define VK_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 1 -#define VK_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace" - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/3rdparty/glfw/include/GLFW/glfw3.h b/3rdparty/glfw/include/GLFW/glfw3.h deleted file mode 100755 index 217b2c5dd8a..00000000000 --- a/3rdparty/glfw/include/GLFW/glfw3.h +++ /dev/null @@ -1,5522 +0,0 @@ -/************************************************************************* - * GLFW 3.3 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2016 Camilla Löwy - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_h_ -#define _glfw3_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3.h - * @brief The header of the GLFW 3 API. - * - * This is the header file of the GLFW 3 API. It defines all its types and - * declares all its functions. - * - * For more information about how to use this file, see @ref build_include. - */ -/*! @defgroup context Context reference - * @brief Functions and types related to OpenGL and OpenGL ES contexts. - * - * This is the reference documentation for OpenGL and OpenGL ES context related - * functions. For more task-oriented information, see the @ref context_guide. - */ -/*! @defgroup vulkan Vulkan reference - * @brief Functions and types related to Vulkan. - * - * This is the reference documentation for Vulkan related functions and types. - * For more task-oriented information, see the @ref vulkan_guide. - */ -/*! @defgroup init Initialization, version and error reference - * @brief Functions and types related to initialization and error handling. - * - * This is the reference documentation for initialization and termination of - * the library, version management and error handling. For more task-oriented - * information, see the @ref intro_guide. - */ -/*! @defgroup input Input reference - * @brief Functions and types related to input handling. - * - * This is the reference documentation for input related functions and types. - * For more task-oriented information, see the @ref input_guide. - */ -/*! @defgroup monitor Monitor reference - * @brief Functions and types related to monitors. - * - * This is the reference documentation for monitor related functions and types. - * For more task-oriented information, see the @ref monitor_guide. - */ -/*! @defgroup window Window reference - * @brief Functions and types related to windows. - * - * This is the reference documentation for window related functions and types, - * including creation, deletion and event polling. For more task-oriented - * information, see the @ref window_guide. - */ - - -/************************************************************************* - * Compiler- and platform-specific preprocessor work - *************************************************************************/ - -/* If we are we on Windows, we want a single define for it. - */ -#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)) - #define _WIN32 -#endif /* _WIN32 */ - -/* It is customary to use APIENTRY for OpenGL function pointer declarations on - * all platforms. Additionally, the Windows OpenGL header needs APIENTRY. - */ -#ifndef APIENTRY - #ifdef _WIN32 - #define APIENTRY __stdcall - #else - #define APIENTRY - #endif - #define GLFW_APIENTRY_DEFINED -#endif /* APIENTRY */ - -/* Some Windows OpenGL headers need this. - */ -#if !defined(WINGDIAPI) && defined(_WIN32) - #define WINGDIAPI __declspec(dllimport) - #define GLFW_WINGDIAPI_DEFINED -#endif /* WINGDIAPI */ - -/* Some Windows GLU headers need this. - */ -#if !defined(CALLBACK) && defined(_WIN32) - #define CALLBACK __stdcall - #define GLFW_CALLBACK_DEFINED -#endif /* CALLBACK */ - -/* Include because most Windows GLU headers need wchar_t and - * the macOS OpenGL header blocks the definition of ptrdiff_t by glext.h. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -/* Include because it is needed by Vulkan and related functions. - * Include it unconditionally to avoid surprising side-effects. - */ -#include - -/* Include the chosen OpenGL or OpenGL ES headers. - */ -#if defined(GLFW_INCLUDE_ES1) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES2) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES3) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES31) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_ES32) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - -#elif defined(GLFW_INCLUDE_GLCOREARB) - - #if defined(__APPLE__) - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif /*GLFW_INCLUDE_GLEXT*/ - - #else /*__APPLE__*/ - - #include - - #endif /*__APPLE__*/ - -#elif !defined(GLFW_INCLUDE_NONE) - - #if defined(__APPLE__) - - #if !defined(GLFW_INCLUDE_GLEXT) - #define GL_GLEXT_LEGACY - #endif - #include - #if defined(GLFW_INCLUDE_GLU) - #include - #endif - - #else /*__APPLE__*/ - - #include - #if defined(GLFW_INCLUDE_GLEXT) - #include - #endif - #if defined(GLFW_INCLUDE_GLU) - #include - #endif - - #endif /*__APPLE__*/ - -#endif /* OpenGL and OpenGL ES headers */ - -#if defined(GLFW_INCLUDE_VULKAN) - #include -#endif /* Vulkan header */ - -#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL) - /* GLFW_DLL must be defined by applications that are linking against the DLL - * version of the GLFW library. _GLFW_BUILD_DLL is defined by the GLFW - * configuration header when compiling the DLL version of the library. - */ - #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined" -#endif - -/* GLFWAPI is used to declare public API functions for export - * from the DLL / shared library / dynamic library. - */ -#if defined(_WIN32) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllexport) -#elif defined(_WIN32) && defined(GLFW_DLL) - /* We are calling GLFW as a Win32 DLL */ - #define GLFWAPI __declspec(dllimport) -#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL) - /* We are building GLFW as a shared / dynamic library */ - #define GLFWAPI __attribute__((visibility("default"))) -#else - /* We are building or calling GLFW as a static library */ - #define GLFWAPI -#endif - - -/************************************************************************* - * GLFW API tokens - *************************************************************************/ - -/*! @name GLFW version macros - * @{ */ -/*! @brief The major version number of the GLFW library. - * - * This is incremented when the API is changed in non-compatible ways. - * @ingroup init - */ -#define GLFW_VERSION_MAJOR 3 -/*! @brief The minor version number of the GLFW library. - * - * This is incremented when features are added to the API but it remains - * backward-compatible. - * @ingroup init - */ -#define GLFW_VERSION_MINOR 3 -/*! @brief The revision number of the GLFW library. - * - * This is incremented when a bug fix release is made that does not contain any - * API changes. - * @ingroup init - */ -#define GLFW_VERSION_REVISION 0 -/*! @} */ - -/*! @name Boolean values - * @{ */ -/*! @brief One. - * - * One. Seriously. You don't _need_ to use this symbol in your code. It's - * semantic sugar for the number 1. You can also use `1` or `true` or `_True` - * or `GL_TRUE` or whatever you want. - */ -#define GLFW_TRUE 1 -/*! @brief Zero. - * - * Zero. Seriously. You don't _need_ to use this symbol in your code. It's - * semantic sugar for the number 0. You can also use `0` or `false` or - * `_False` or `GL_FALSE` or whatever you want. - */ -#define GLFW_FALSE 0 -/*! @} */ - -/*! @name Key and button actions - * @{ */ -/*! @brief The key or mouse button was released. - * - * The key or mouse button was released. - * - * @ingroup input - */ -#define GLFW_RELEASE 0 -/*! @brief The key or mouse button was pressed. - * - * The key or mouse button was pressed. - * - * @ingroup input - */ -#define GLFW_PRESS 1 -/*! @brief The key was held down until it repeated. - * - * The key was held down until it repeated. - * - * @ingroup input - */ -#define GLFW_REPEAT 2 -/*! @} */ - -/*! @defgroup hat_state Joystick hat states - * - * See [joystick hat input](@ref joystick_hat) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_HAT_CENTERED 0 -#define GLFW_HAT_UP 1 -#define GLFW_HAT_RIGHT 2 -#define GLFW_HAT_DOWN 4 -#define GLFW_HAT_LEFT 8 -#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP) -#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN) -#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP) -#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN) -/*! @} */ - -/*! @defgroup keys Keyboard keys - * @brief Keyboard key IDs. - * - * See [key input](@ref input_key) for how these are used. - * - * These key codes are inspired by the _USB HID Usage Tables v1.12_ (p. 53-60), - * but re-arranged to map to 7-bit ASCII for printable keys (function keys are - * put in the 256+ range). - * - * The naming of the key codes follow these rules: - * - The US keyboard layout is used - * - Names of printable alpha-numeric characters are used (e.g. "A", "R", - * "3", etc.) - * - For non-alphanumeric characters, Unicode:ish names are used (e.g. - * "COMMA", "LEFT_SQUARE_BRACKET", etc.). Note that some names do not - * correspond to the Unicode standard (usually for brevity) - * - Keys that lack a clear US mapping are named "WORLD_x" - * - For non-printable keys, custom names are used (e.g. "F4", - * "BACKSPACE", etc.) - * - * @ingroup input - * @{ - */ - -/* The unknown key */ -#define GLFW_KEY_UNKNOWN -1 - -/* Printable keys */ -#define GLFW_KEY_SPACE 32 -#define GLFW_KEY_APOSTROPHE 39 /* ' */ -#define GLFW_KEY_COMMA 44 /* , */ -#define GLFW_KEY_MINUS 45 /* - */ -#define GLFW_KEY_PERIOD 46 /* . */ -#define GLFW_KEY_SLASH 47 /* / */ -#define GLFW_KEY_0 48 -#define GLFW_KEY_1 49 -#define GLFW_KEY_2 50 -#define GLFW_KEY_3 51 -#define GLFW_KEY_4 52 -#define GLFW_KEY_5 53 -#define GLFW_KEY_6 54 -#define GLFW_KEY_7 55 -#define GLFW_KEY_8 56 -#define GLFW_KEY_9 57 -#define GLFW_KEY_SEMICOLON 59 /* ; */ -#define GLFW_KEY_EQUAL 61 /* = */ -#define GLFW_KEY_A 65 -#define GLFW_KEY_B 66 -#define GLFW_KEY_C 67 -#define GLFW_KEY_D 68 -#define GLFW_KEY_E 69 -#define GLFW_KEY_F 70 -#define GLFW_KEY_G 71 -#define GLFW_KEY_H 72 -#define GLFW_KEY_I 73 -#define GLFW_KEY_J 74 -#define GLFW_KEY_K 75 -#define GLFW_KEY_L 76 -#define GLFW_KEY_M 77 -#define GLFW_KEY_N 78 -#define GLFW_KEY_O 79 -#define GLFW_KEY_P 80 -#define GLFW_KEY_Q 81 -#define GLFW_KEY_R 82 -#define GLFW_KEY_S 83 -#define GLFW_KEY_T 84 -#define GLFW_KEY_U 85 -#define GLFW_KEY_V 86 -#define GLFW_KEY_W 87 -#define GLFW_KEY_X 88 -#define GLFW_KEY_Y 89 -#define GLFW_KEY_Z 90 -#define GLFW_KEY_LEFT_BRACKET 91 /* [ */ -#define GLFW_KEY_BACKSLASH 92 /* \ */ -#define GLFW_KEY_RIGHT_BRACKET 93 /* ] */ -#define GLFW_KEY_GRAVE_ACCENT 96 /* ` */ -#define GLFW_KEY_WORLD_1 161 /* non-US #1 */ -#define GLFW_KEY_WORLD_2 162 /* non-US #2 */ - -/* Function keys */ -#define GLFW_KEY_ESCAPE 256 -#define GLFW_KEY_ENTER 257 -#define GLFW_KEY_TAB 258 -#define GLFW_KEY_BACKSPACE 259 -#define GLFW_KEY_INSERT 260 -#define GLFW_KEY_DELETE 261 -#define GLFW_KEY_RIGHT 262 -#define GLFW_KEY_LEFT 263 -#define GLFW_KEY_DOWN 264 -#define GLFW_KEY_UP 265 -#define GLFW_KEY_PAGE_UP 266 -#define GLFW_KEY_PAGE_DOWN 267 -#define GLFW_KEY_HOME 268 -#define GLFW_KEY_END 269 -#define GLFW_KEY_CAPS_LOCK 280 -#define GLFW_KEY_SCROLL_LOCK 281 -#define GLFW_KEY_NUM_LOCK 282 -#define GLFW_KEY_PRINT_SCREEN 283 -#define GLFW_KEY_PAUSE 284 -#define GLFW_KEY_F1 290 -#define GLFW_KEY_F2 291 -#define GLFW_KEY_F3 292 -#define GLFW_KEY_F4 293 -#define GLFW_KEY_F5 294 -#define GLFW_KEY_F6 295 -#define GLFW_KEY_F7 296 -#define GLFW_KEY_F8 297 -#define GLFW_KEY_F9 298 -#define GLFW_KEY_F10 299 -#define GLFW_KEY_F11 300 -#define GLFW_KEY_F12 301 -#define GLFW_KEY_F13 302 -#define GLFW_KEY_F14 303 -#define GLFW_KEY_F15 304 -#define GLFW_KEY_F16 305 -#define GLFW_KEY_F17 306 -#define GLFW_KEY_F18 307 -#define GLFW_KEY_F19 308 -#define GLFW_KEY_F20 309 -#define GLFW_KEY_F21 310 -#define GLFW_KEY_F22 311 -#define GLFW_KEY_F23 312 -#define GLFW_KEY_F24 313 -#define GLFW_KEY_F25 314 -#define GLFW_KEY_KP_0 320 -#define GLFW_KEY_KP_1 321 -#define GLFW_KEY_KP_2 322 -#define GLFW_KEY_KP_3 323 -#define GLFW_KEY_KP_4 324 -#define GLFW_KEY_KP_5 325 -#define GLFW_KEY_KP_6 326 -#define GLFW_KEY_KP_7 327 -#define GLFW_KEY_KP_8 328 -#define GLFW_KEY_KP_9 329 -#define GLFW_KEY_KP_DECIMAL 330 -#define GLFW_KEY_KP_DIVIDE 331 -#define GLFW_KEY_KP_MULTIPLY 332 -#define GLFW_KEY_KP_SUBTRACT 333 -#define GLFW_KEY_KP_ADD 334 -#define GLFW_KEY_KP_ENTER 335 -#define GLFW_KEY_KP_EQUAL 336 -#define GLFW_KEY_LEFT_SHIFT 340 -#define GLFW_KEY_LEFT_CONTROL 341 -#define GLFW_KEY_LEFT_ALT 342 -#define GLFW_KEY_LEFT_SUPER 343 -#define GLFW_KEY_RIGHT_SHIFT 344 -#define GLFW_KEY_RIGHT_CONTROL 345 -#define GLFW_KEY_RIGHT_ALT 346 -#define GLFW_KEY_RIGHT_SUPER 347 -#define GLFW_KEY_MENU 348 - -#define GLFW_KEY_LAST GLFW_KEY_MENU - -/*! @} */ - -/*! @defgroup mods Modifier key flags - * @brief Modifier key flags. - * - * See [key input](@ref input_key) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief If this bit is set one or more Shift keys were held down. - * - * If this bit is set one or more Shift keys were held down. - */ -#define GLFW_MOD_SHIFT 0x0001 -/*! @brief If this bit is set one or more Control keys were held down. - * - * If this bit is set one or more Control keys were held down. - */ -#define GLFW_MOD_CONTROL 0x0002 -/*! @brief If this bit is set one or more Alt keys were held down. - * - * If this bit is set one or more Alt keys were held down. - */ -#define GLFW_MOD_ALT 0x0004 -/*! @brief If this bit is set one or more Super keys were held down. - * - * If this bit is set one or more Super keys were held down. - */ -#define GLFW_MOD_SUPER 0x0008 -/*! @brief If this bit is set the Caps Lock key is enabled. - * - * If this bit is set the Caps Lock key is enabled and the @ref - * GLFW_LOCK_KEY_MODS input mode is set. - */ -#define GLFW_MOD_CAPS_LOCK 0x0010 -/*! @brief If this bit is set the Num Lock key is enabled. - * - * If this bit is set the Num Lock key is enabled and the @ref - * GLFW_LOCK_KEY_MODS input mode is set. - */ -#define GLFW_MOD_NUM_LOCK 0x0020 - -/*! @} */ - -/*! @defgroup buttons Mouse buttons - * @brief Mouse button IDs. - * - * See [mouse button input](@ref input_mouse_button) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_MOUSE_BUTTON_1 0 -#define GLFW_MOUSE_BUTTON_2 1 -#define GLFW_MOUSE_BUTTON_3 2 -#define GLFW_MOUSE_BUTTON_4 3 -#define GLFW_MOUSE_BUTTON_5 4 -#define GLFW_MOUSE_BUTTON_6 5 -#define GLFW_MOUSE_BUTTON_7 6 -#define GLFW_MOUSE_BUTTON_8 7 -#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8 -#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1 -#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2 -#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3 -/*! @} */ - -/*! @defgroup joysticks Joysticks - * @brief Joystick IDs. - * - * See [joystick input](@ref joystick) for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_JOYSTICK_1 0 -#define GLFW_JOYSTICK_2 1 -#define GLFW_JOYSTICK_3 2 -#define GLFW_JOYSTICK_4 3 -#define GLFW_JOYSTICK_5 4 -#define GLFW_JOYSTICK_6 5 -#define GLFW_JOYSTICK_7 6 -#define GLFW_JOYSTICK_8 7 -#define GLFW_JOYSTICK_9 8 -#define GLFW_JOYSTICK_10 9 -#define GLFW_JOYSTICK_11 10 -#define GLFW_JOYSTICK_12 11 -#define GLFW_JOYSTICK_13 12 -#define GLFW_JOYSTICK_14 13 -#define GLFW_JOYSTICK_15 14 -#define GLFW_JOYSTICK_16 15 -#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16 -/*! @} */ - -/*! @defgroup gamepad_buttons Gamepad buttons - * @brief Gamepad buttons. - * - * See @ref gamepad for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_GAMEPAD_BUTTON_A 0 -#define GLFW_GAMEPAD_BUTTON_B 1 -#define GLFW_GAMEPAD_BUTTON_X 2 -#define GLFW_GAMEPAD_BUTTON_Y 3 -#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4 -#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5 -#define GLFW_GAMEPAD_BUTTON_BACK 6 -#define GLFW_GAMEPAD_BUTTON_START 7 -#define GLFW_GAMEPAD_BUTTON_GUIDE 8 -#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9 -#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10 -#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11 -#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12 -#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13 -#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14 -#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT - -#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A -#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B -#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X -#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y -/*! @} */ - -/*! @defgroup gamepad_axes Gamepad axes - * @brief Gamepad axes. - * - * See @ref gamepad for how these are used. - * - * @ingroup input - * @{ */ -#define GLFW_GAMEPAD_AXIS_LEFT_X 0 -#define GLFW_GAMEPAD_AXIS_LEFT_Y 1 -#define GLFW_GAMEPAD_AXIS_RIGHT_X 2 -#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3 -#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4 -#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5 -#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER -/*! @} */ - -/*! @defgroup errors Error codes - * @brief Error codes. - * - * See [error handling](@ref error_handling) for how these are used. - * - * @ingroup init - * @{ */ -/*! @brief No error has occurred. - * - * No error has occurred. - * - * @analysis Yay. - */ -#define GLFW_NO_ERROR 0 -/*! @brief GLFW has not been initialized. - * - * This occurs if a GLFW function was called that must not be called unless the - * library is [initialized](@ref intro_init). - * - * @analysis Application programmer error. Initialize GLFW before calling any - * function that requires initialization. - */ -#define GLFW_NOT_INITIALIZED 0x00010001 -/*! @brief No context is current for this thread. - * - * This occurs if a GLFW function was called that needs and operates on the - * current OpenGL or OpenGL ES context but no context is current on the calling - * thread. One such function is @ref glfwSwapInterval. - * - * @analysis Application programmer error. Ensure a context is current before - * calling functions that require a current context. - */ -#define GLFW_NO_CURRENT_CONTEXT 0x00010002 -/*! @brief One of the arguments to the function was an invalid enum value. - * - * One of the arguments to the function was an invalid enum value, for example - * requesting @ref GLFW_RED_BITS with @ref glfwGetWindowAttrib. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_ENUM 0x00010003 -/*! @brief One of the arguments to the function was an invalid value. - * - * One of the arguments to the function was an invalid value, for example - * requesting a non-existent OpenGL or OpenGL ES version like 2.7. - * - * Requesting a valid but unavailable OpenGL or OpenGL ES version will instead - * result in a @ref GLFW_VERSION_UNAVAILABLE error. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_INVALID_VALUE 0x00010004 -/*! @brief A memory allocation failed. - * - * A memory allocation failed. - * - * @analysis A bug in GLFW or the underlying operating system. Report the bug - * to our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_OUT_OF_MEMORY 0x00010005 -/*! @brief GLFW could not find support for the requested API on the system. - * - * GLFW could not find support for the requested API on the system. - * - * @analysis The installed graphics driver does not support the requested - * API, or does not support it via the chosen context creation backend. - * Below are a few examples. - * - * @par - * Some pre-installed Windows graphics drivers do not support OpenGL. AMD only - * supports OpenGL ES via EGL, while Nvidia and Intel only support it via - * a WGL or GLX extension. macOS does not provide OpenGL ES at all. The Mesa - * EGL, OpenGL and OpenGL ES libraries do not interface with the Nvidia binary - * driver. Older graphics drivers do not support Vulkan. - */ -#define GLFW_API_UNAVAILABLE 0x00010006 -/*! @brief The requested OpenGL or OpenGL ES version is not available. - * - * The requested OpenGL or OpenGL ES version (including any requested context - * or framebuffer hints) is not available on this machine. - * - * @analysis The machine does not support your requirements. If your - * application is sufficiently flexible, downgrade your requirements and try - * again. Otherwise, inform the user that their machine does not match your - * requirements. - * - * @par - * Future invalid OpenGL and OpenGL ES versions, for example OpenGL 4.8 if 5.0 - * comes out before the 4.x series gets that far, also fail with this error and - * not @ref GLFW_INVALID_VALUE, because GLFW cannot know what future versions - * will exist. - */ -#define GLFW_VERSION_UNAVAILABLE 0x00010007 -/*! @brief A platform-specific error occurred that does not match any of the - * more specific categories. - * - * A platform-specific error occurred that does not match any of the more - * specific categories. - * - * @analysis A bug or configuration error in GLFW, the underlying operating - * system or its drivers, or a lack of required resources. Report the issue to - * our [issue tracker](https://github.com/glfw/glfw/issues). - */ -#define GLFW_PLATFORM_ERROR 0x00010008 -/*! @brief The requested format is not supported or available. - * - * If emitted during window creation, the requested pixel format is not - * supported. - * - * If emitted when querying the clipboard, the contents of the clipboard could - * not be converted to the requested format. - * - * @analysis If emitted during window creation, one or more - * [hard constraints](@ref window_hints_hard) did not match any of the - * available pixel formats. If your application is sufficiently flexible, - * downgrade your requirements and try again. Otherwise, inform the user that - * their machine does not match your requirements. - * - * @par - * If emitted when querying the clipboard, ignore the error or report it to - * the user, as appropriate. - */ -#define GLFW_FORMAT_UNAVAILABLE 0x00010009 -/*! @brief The specified window does not have an OpenGL or OpenGL ES context. - * - * A window that does not have an OpenGL or OpenGL ES context was passed to - * a function that requires it to have one. - * - * @analysis Application programmer error. Fix the offending call. - */ -#define GLFW_NO_WINDOW_CONTEXT 0x0001000A -/*! @} */ - -/*! @addtogroup window - * @{ */ -/*! @brief Input focus window hint and attribute - * - * Input focus [window hint](@ref GLFW_FOCUSED_hint) or - * [window attribute](@ref GLFW_FOCUSED_attrib). - */ -#define GLFW_FOCUSED 0x00020001 -/*! @brief Window iconification window attribute - * - * Window iconification [window attribute](@ref GLFW_ICONIFIED_attrib). - */ -#define GLFW_ICONIFIED 0x00020002 -/*! @brief Window resize-ability window hint and attribute - * - * Window resize-ability [window hint](@ref GLFW_RESIZABLE_hint) and - * [window attribute](@ref GLFW_RESIZABLE_attrib). - */ -#define GLFW_RESIZABLE 0x00020003 -/*! @brief Window visibility window hint and attribute - * - * Window visibility [window hint](@ref GLFW_VISIBLE_hint) and - * [window attribute](@ref GLFW_VISIBLE_attrib). - */ -#define GLFW_VISIBLE 0x00020004 -/*! @brief Window decoration window hint and attribute - * - * Window decoration [window hint](@ref GLFW_DECORATED_hint) and - * [window attribute](@ref GLFW_DECORATED_attrib). - */ -#define GLFW_DECORATED 0x00020005 -/*! @brief Window auto-iconification window hint and attribute - * - * Window auto-iconification [window hint](@ref GLFW_AUTO_ICONIFY_hint) and - * [window attribute](@ref GLFW_AUTO_ICONIFY_attrib). - */ -#define GLFW_AUTO_ICONIFY 0x00020006 -/*! @brief Window decoration window hint and attribute - * - * Window decoration [window hint](@ref GLFW_FLOATING_hint) and - * [window attribute](@ref GLFW_FLOATING_attrib). - */ -#define GLFW_FLOATING 0x00020007 -/*! @brief Window maximization window hint and attribute - * - * Window maximization [window hint](@ref GLFW_MAXIMIZED_hint) and - * [window attribute](@ref GLFW_MAXIMIZED_attrib). - */ -#define GLFW_MAXIMIZED 0x00020008 -/*! @brief Cursor centering window hint - * - * Cursor centering [window hint](@ref GLFW_CENTER_CURSOR_hint). - */ -#define GLFW_CENTER_CURSOR 0x00020009 -/*! @brief Window framebuffer transparency hint and attribute - * - * Window framebuffer transparency - * [window hint](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) and - * [window attribute](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib). - */ -#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A -/*! @brief Mouse cursor hover window attribute. - * - * Mouse cursor hover [window attribute](@ref GLFW_HOVERED_attrib). - */ -#define GLFW_HOVERED 0x0002000B - -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_RED_BITS). - */ -#define GLFW_RED_BITS 0x00021001 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_GREEN_BITS). - */ -#define GLFW_GREEN_BITS 0x00021002 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_BLUE_BITS). - */ -#define GLFW_BLUE_BITS 0x00021003 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ALPHA_BITS). - */ -#define GLFW_ALPHA_BITS 0x00021004 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_DEPTH_BITS). - */ -#define GLFW_DEPTH_BITS 0x00021005 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_STENCIL_BITS). - */ -#define GLFW_STENCIL_BITS 0x00021006 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_RED_BITS). - */ -#define GLFW_ACCUM_RED_BITS 0x00021007 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_GREEN_BITS). - */ -#define GLFW_ACCUM_GREEN_BITS 0x00021008 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_BLUE_BITS). - */ -#define GLFW_ACCUM_BLUE_BITS 0x00021009 -/*! @brief Framebuffer bit depth hint. - * - * Framebuffer bit depth [hint](@ref GLFW_ACCUM_ALPHA_BITS). - */ -#define GLFW_ACCUM_ALPHA_BITS 0x0002100A -/*! @brief Framebuffer auxiliary buffer hint. - * - * Framebuffer auxiliary buffer [hint](@ref GLFW_AUX_BUFFERS). - */ -#define GLFW_AUX_BUFFERS 0x0002100B -/*! @brief OpenGL stereoscopic rendering hint. - * - * OpenGL stereoscopic rendering [hint](@ref GLFW_STEREO). - */ -#define GLFW_STEREO 0x0002100C -/*! @brief Framebuffer MSAA samples hint. - * - * Framebuffer MSAA samples [hint](@ref GLFW_SAMPLES). - */ -#define GLFW_SAMPLES 0x0002100D -/*! @brief Framebuffer sRGB hint. - * - * Framebuffer sRGB [hint](@ref GLFW_SRGB_CAPABLE). - */ -#define GLFW_SRGB_CAPABLE 0x0002100E -/*! @brief Monitor refresh rate hint. - * - * Monitor refresh rate [hint](@ref GLFW_REFRESH_RATE). - */ -#define GLFW_REFRESH_RATE 0x0002100F -/*! @brief Framebuffer double buffering hint. - * - * Framebuffer double buffering [hint](@ref GLFW_DOUBLEBUFFER). - */ -#define GLFW_DOUBLEBUFFER 0x00021010 - -/*! @brief Context client API hint and attribute. - * - * Context client API [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CLIENT_API 0x00022001 -/*! @brief Context client API major version hint and attribute. - * - * Context client API major version [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002 -/*! @brief Context client API minor version hint and attribute. - * - * Context client API minor version [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_VERSION_MINOR 0x00022003 -/*! @brief Context client API revision number hint and attribute. - * - * Context client API revision number [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_REVISION 0x00022004 -/*! @brief Context robustness hint and attribute. - * - * Context client API revision number [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_ROBUSTNESS 0x00022005 -/*! @brief OpenGL forward-compatibility hint and attribute. - * - * OpenGL forward-compatibility [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 -/*! @brief OpenGL debug context hint and attribute. - * - * OpenGL debug context [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 -/*! @brief OpenGL profile hint and attribute. - * - * OpenGL profile [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_OPENGL_PROFILE 0x00022008 -/*! @brief Context flush-on-release hint and attribute. - * - * Context flush-on-release [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009 -/*! @brief Context error suppression hint and attribute. - * - * Context error suppression [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_NO_ERROR 0x0002200A -/*! @brief Context creation API hint and attribute. - * - * Context creation API [hint](@ref GLFW_CLIENT_API_hint) and - * [attribute](@ref GLFW_CLIENT_API_attrib). - */ -#define GLFW_CONTEXT_CREATION_API 0x0002200B - -#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001 -#define GLFW_COCOA_FRAME_NAME 0x00023002 -#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003 - -#define GLFW_X11_CLASS_NAME 0x00024001 -#define GLFW_X11_INSTANCE_NAME 0x00024002 -/*! @} */ - -#define GLFW_NO_API 0 -#define GLFW_OPENGL_API 0x00030001 -#define GLFW_OPENGL_ES_API 0x00030002 - -#define GLFW_NO_ROBUSTNESS 0 -#define GLFW_NO_RESET_NOTIFICATION 0x00031001 -#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002 - -#define GLFW_OPENGL_ANY_PROFILE 0 -#define GLFW_OPENGL_CORE_PROFILE 0x00032001 -#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002 - -#define GLFW_CURSOR 0x00033001 -#define GLFW_STICKY_KEYS 0x00033002 -#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003 -#define GLFW_LOCK_KEY_MODS 0x00033004 - -#define GLFW_CURSOR_NORMAL 0x00034001 -#define GLFW_CURSOR_HIDDEN 0x00034002 -#define GLFW_CURSOR_DISABLED 0x00034003 - -#define GLFW_ANY_RELEASE_BEHAVIOR 0 -#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001 -#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002 - -#define GLFW_NATIVE_CONTEXT_API 0x00036001 -#define GLFW_EGL_CONTEXT_API 0x00036002 -#define GLFW_OSMESA_CONTEXT_API 0x00036003 - -/*! @defgroup shapes Standard cursor shapes - * @brief Standard system cursor shapes. - * - * See [standard cursor creation](@ref cursor_standard) for how these are used. - * - * @ingroup input - * @{ */ - -/*! @brief The regular arrow cursor shape. - * - * The regular arrow cursor. - */ -#define GLFW_ARROW_CURSOR 0x00036001 -/*! @brief The text input I-beam cursor shape. - * - * The text input I-beam cursor shape. - */ -#define GLFW_IBEAM_CURSOR 0x00036002 -/*! @brief The crosshair shape. - * - * The crosshair shape. - */ -#define GLFW_CROSSHAIR_CURSOR 0x00036003 -/*! @brief The hand shape. - * - * The hand shape. - */ -#define GLFW_HAND_CURSOR 0x00036004 -/*! @brief The horizontal resize arrow shape. - * - * The horizontal resize arrow shape. - */ -#define GLFW_HRESIZE_CURSOR 0x00036005 -/*! @brief The vertical resize arrow shape. - * - * The vertical resize arrow shape. - */ -#define GLFW_VRESIZE_CURSOR 0x00036006 -/*! @} */ - -#define GLFW_CONNECTED 0x00040001 -#define GLFW_DISCONNECTED 0x00040002 - -/*! @addtogroup init - * @{ */ -#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 - -#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001 -#define GLFW_COCOA_MENUBAR 0x00051002 -/*! @} */ - -#define GLFW_DONT_CARE -1 - - -/************************************************************************* - * GLFW API types - *************************************************************************/ - -/*! @brief Client API function pointer type. - * - * Generic function pointer used for returning client API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref context_glext - * @sa @ref glfwGetProcAddress - * - * @since Added in version 3.0. - * - * @ingroup context - */ -typedef void (*GLFWglproc)(void); - -/*! @brief Vulkan API function pointer type. - * - * Generic function pointer used for returning Vulkan API function pointers - * without forcing a cast from a regular pointer. - * - * @sa @ref vulkan_proc - * @sa @ref glfwGetInstanceProcAddress - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -typedef void (*GLFWvkproc)(void); - -/*! @brief Opaque monitor object. - * - * Opaque monitor object. - * - * @see @ref monitor_object - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWmonitor GLFWmonitor; - -/*! @brief Opaque window object. - * - * Opaque window object. - * - * @see @ref window_object - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef struct GLFWwindow GLFWwindow; - -/*! @brief Opaque cursor object. - * - * Opaque cursor object. - * - * @see @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup cursor - */ -typedef struct GLFWcursor GLFWcursor; - -/*! @brief The function signature for error callbacks. - * - * This is the function signature for error callback functions. - * - * @param[in] error An [error code](@ref errors). - * @param[in] description A UTF-8 encoded string describing the error. - * - * @sa @ref error_handling - * @sa @ref glfwSetErrorCallback - * - * @since Added in version 3.0. - * - * @ingroup init - */ -typedef void (* GLFWerrorfun)(int,const char*); - -/*! @brief The function signature for window position callbacks. - * - * This is the function signature for window position callback functions. - * - * @param[in] window The window that was moved. - * @param[in] xpos The new x-coordinate, in screen coordinates, of the - * upper-left corner of the client area of the window. - * @param[in] ypos The new y-coordinate, in screen coordinates, of the - * upper-left corner of the client area of the window. - * - * @sa @ref window_pos - * @sa @ref glfwSetWindowPosCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int); - -/*! @brief The function signature for window resize callbacks. - * - * This is the function signature for window size callback functions. - * - * @param[in] window The window that was resized. - * @param[in] width The new width, in screen coordinates, of the window. - * @param[in] height The new height, in screen coordinates, of the window. - * - * @sa @ref window_size - * @sa @ref glfwSetWindowSizeCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int); - -/*! @brief The function signature for window close callbacks. - * - * This is the function signature for window close callback functions. - * - * @param[in] window The window that the user attempted to close. - * - * @sa @ref window_close - * @sa @ref glfwSetWindowCloseCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowclosefun)(GLFWwindow*); - -/*! @brief The function signature for window content refresh callbacks. - * - * This is the function signature for window refresh callback functions. - * - * @param[in] window The window whose content needs to be refreshed. - * - * @sa @ref window_refresh - * @sa @ref glfwSetWindowRefreshCallback - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -typedef void (* GLFWwindowrefreshfun)(GLFWwindow*); - -/*! @brief The function signature for window focus/defocus callbacks. - * - * This is the function signature for window focus callback functions. - * - * @param[in] window The window that gained or lost input focus. - * @param[in] focused `GLFW_TRUE` if the window was given input focus, or - * `GLFW_FALSE` if it lost it. - * - * @sa @ref window_focus - * @sa @ref glfwSetWindowFocusCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int); - -/*! @brief The function signature for window iconify/restore callbacks. - * - * This is the function signature for window iconify/restore callback - * functions. - * - * @param[in] window The window that was iconified or restored. - * @param[in] iconified `GLFW_TRUE` if the window was iconified, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_iconify - * @sa @ref glfwSetWindowIconifyCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int); - -/*! @brief The function signature for window maximize/restore callbacks. - * - * This is the function signature for window maximize/restore callback - * functions. - * - * @param[in] window The window that was maximized or restored. - * @param[in] iconified `GLFW_TRUE` if the window was maximized, or - * `GLFW_FALSE` if it was restored. - * - * @sa @ref window_maximize - * @sa glfwSetWindowMaximizeCallback - * - * @since Added in version 3.3. - * - * @ingroup window - */ -typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int); - -/*! @brief The function signature for framebuffer resize callbacks. - * - * This is the function signature for framebuffer resize callback - * functions. - * - * @param[in] window The window whose framebuffer was resized. - * @param[in] width The new width, in pixels, of the framebuffer. - * @param[in] height The new height, in pixels, of the framebuffer. - * - * @sa @ref window_fbsize - * @sa @ref glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int); - -/*! @brief The function signature for window content scale callbacks. - * - * This is the function signature for window content scale callback - * functions. - * - * @param[in] window The window whose content scale changed. - * @param[in] xscale The new x-axis content scale of the window. - * @param[in] yscale The new y-axis content scale of the window. - * - * @sa @ref window_scale - * @sa @ref glfwSetWindowContentScaleCallback - * - * @since Added in version 3.3. - * - * @ingroup window - */ -typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float); - -/*! @brief The function signature for mouse button callbacks. - * - * This is the function signature for mouse button callback functions. - * - * @param[in] window The window that received the event. - * @param[in] button The [mouse button](@ref buttons) that was pressed or - * released. - * @param[in] action One of `GLFW_PRESS` or `GLFW_RELEASE`. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_mouse_button - * @sa @ref glfwSetMouseButtonCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); - -/*! @brief The function signature for cursor position callbacks. - * - * This is the function signature for cursor position callback functions. - * - * @param[in] window The window that received the event. - * @param[in] xpos The new cursor x-coordinate, relative to the left edge of - * the client area. - * @param[in] ypos The new cursor y-coordinate, relative to the top edge of the - * client area. - * - * @sa @ref cursor_pos - * @sa @ref glfwSetCursorPosCallback - * - * @since Added in version 3.0. Replaces `GLFWmouseposfun`. - * - * @ingroup input - */ -typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double); - -/*! @brief The function signature for cursor enter/leave callbacks. - * - * This is the function signature for cursor enter/leave callback functions. - * - * @param[in] window The window that received the event. - * @param[in] entered `GLFW_TRUE` if the cursor entered the window's client - * area, or `GLFW_FALSE` if it left it. - * - * @sa @ref cursor_enter - * @sa @ref glfwSetCursorEnterCallback - * - * @since Added in version 3.0. - * - * @ingroup input - */ -typedef void (* GLFWcursorenterfun)(GLFWwindow*,int); - -/*! @brief The function signature for scroll callbacks. - * - * This is the function signature for scroll callback functions. - * - * @param[in] window The window that received the event. - * @param[in] xoffset The scroll offset along the x-axis. - * @param[in] yoffset The scroll offset along the y-axis. - * - * @sa @ref scrolling - * @sa @ref glfwSetScrollCallback - * - * @since Added in version 3.0. Replaces `GLFWmousewheelfun`. - * - * @ingroup input - */ -typedef void (* GLFWscrollfun)(GLFWwindow*,double,double); - -/*! @brief The function signature for keyboard key callbacks. - * - * This is the function signature for keyboard key callback functions. - * - * @param[in] window The window that received the event. - * @param[in] key The [keyboard key](@ref keys) that was pressed or released. - * @param[in] scancode The system-specific scancode of the key. - * @param[in] action `GLFW_PRESS`, `GLFW_RELEASE` or `GLFW_REPEAT`. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_key - * @sa @ref glfwSetKeyCallback - * - * @since Added in version 1.0. - * @glfw3 Added window handle, scancode and modifier mask parameters. - * - * @ingroup input - */ -typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); - -/*! @brief The function signature for Unicode character callbacks. - * - * This is the function signature for Unicode character callback functions. - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * - * @sa @ref input_char - * @sa @ref glfwSetCharCallback - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int); - -/*! @brief The function signature for Unicode character with modifiers - * callbacks. - * - * This is the function signature for Unicode character with modifiers callback - * functions. It is called for each input character, regardless of what - * modifier keys are held down. - * - * @param[in] window The window that received the event. - * @param[in] codepoint The Unicode code point of the character. - * @param[in] mods Bit field describing which [modifier keys](@ref mods) were - * held down. - * - * @sa @ref input_char - * @sa @ref glfwSetCharModsCallback - * - * @deprecated Scheduled for removal in version 4.0. - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int); - -/*! @brief The function signature for file drop callbacks. - * - * This is the function signature for file drop callbacks. - * - * @param[in] window The window that received the event. - * @param[in] count The number of dropped files. - * @param[in] paths The UTF-8 encoded file and/or directory path names. - * - * @sa @ref path_drop - * @sa @ref glfwSetDropCallback - * - * @since Added in version 3.1. - * - * @ingroup input - */ -typedef void (* GLFWdropfun)(GLFWwindow*,int,const char**); - -/*! @brief The function signature for monitor configuration callbacks. - * - * This is the function signature for monitor configuration callback functions. - * - * @param[in] monitor The monitor that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Remaining - * values reserved for future use. - * - * @sa @ref monitor_event - * @sa @ref glfwSetMonitorCallback - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef void (* GLFWmonitorfun)(GLFWmonitor*,int); - -/*! @brief The function signature for joystick configuration callbacks. - * - * This is the function signature for joystick configuration callback - * functions. - * - * @param[in] jid The joystick that was connected or disconnected. - * @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`. Remaining - * values reserved for future use. - * - * @sa @ref joystick_event - * @sa @ref glfwSetJoystickCallback - * - * @since Added in version 3.2. - * - * @ingroup input - */ -typedef void (* GLFWjoystickfun)(int,int); - -/*! @brief Video mode type. - * - * This describes a single video mode. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoMode - * @sa @ref glfwGetVideoModes - * - * @since Added in version 1.0. - * @glfw3 Added refresh rate member. - * - * @ingroup monitor - */ -typedef struct GLFWvidmode -{ - /*! The width, in screen coordinates, of the video mode. - */ - int width; - /*! The height, in screen coordinates, of the video mode. - */ - int height; - /*! The bit depth of the red channel of the video mode. - */ - int redBits; - /*! The bit depth of the green channel of the video mode. - */ - int greenBits; - /*! The bit depth of the blue channel of the video mode. - */ - int blueBits; - /*! The refresh rate, in Hz, of the video mode. - */ - int refreshRate; -} GLFWvidmode; - -/*! @brief Gamma ramp. - * - * This describes the gamma ramp for a monitor. - * - * @sa @ref monitor_gamma - * @sa @ref glfwGetGammaRamp - * @sa @ref glfwSetGammaRamp - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -typedef struct GLFWgammaramp -{ - /*! An array of value describing the response of the red channel. - */ - unsigned short* red; - /*! An array of value describing the response of the green channel. - */ - unsigned short* green; - /*! An array of value describing the response of the blue channel. - */ - unsigned short* blue; - /*! The number of elements in each array. - */ - unsigned int size; -} GLFWgammaramp; - -/*! @brief Image data. - * - * This describes a single 2D image. See the documentation for each related - * function what the expected pixel format is. - * - * @sa @ref cursor_custom - * @sa @ref window_icon - * - * @since Added in version 2.1. - * @glfw3 Removed format and bytes-per-pixel members. - */ -typedef struct GLFWimage -{ - /*! The width, in pixels, of this image. - */ - int width; - /*! The height, in pixels, of this image. - */ - int height; - /*! The pixel data of this image, arranged left-to-right, top-to-bottom. - */ - unsigned char* pixels; -} GLFWimage; - -/*! @brief Gamepad input state - * - * This describes the input state of a gamepad. - * - * @sa @ref gamepad - * @sa @ref glfwGetGamepadState - * - * @since Added in version 3.3. - */ -typedef struct GLFWgamepadstate -{ - /*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS` - * or `GLFW_RELEASE`. - */ - unsigned char buttons[15]; - /*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0 - * to 1.0 inclusive. - */ - float axes[6]; -} GLFWgamepadstate; - - -/************************************************************************* - * GLFW API functions - *************************************************************************/ - -/*! @brief Initializes the GLFW library. - * - * This function initializes the GLFW library. Before most GLFW functions can - * be used, GLFW must be initialized, and before an application terminates GLFW - * should be terminated in order to free any resources allocated during or - * after initialization. - * - * If this function fails, it calls @ref glfwTerminate before returning. If it - * succeeds, you should call @ref glfwTerminate before the application exits. - * - * Additional calls to this function after successful initialization but before - * termination will return `GLFW_TRUE` immediately. - * - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark @macos This function will change the current directory of the - * application to the `Contents/Resources` subdirectory of the application's - * bundle, if present. This can be disabled with the @ref - * GLFW_COCOA_CHDIR_RESOURCES init hint. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa @ref glfwTerminate - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI int glfwInit(void); - -/*! @brief Terminates the GLFW library. - * - * This function destroys all remaining windows and cursors, restores any - * modified gamma ramps and frees any other allocated resources. Once this - * function is called, you must again call @ref glfwInit successfully before - * you will be able to use most GLFW functions. - * - * If GLFW has been successfully initialized, this function should be called - * before the application exits. If initialization fails, there is no need to - * call this function, as it is called by @ref glfwInit before it returns - * failure. - * - * @errors Possible errors include @ref GLFW_PLATFORM_ERROR. - * - * @remark This function may be called before @ref glfwInit. - * - * @warning The contexts of any remaining windows must not be current on any - * other thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref intro_init - * @sa @ref glfwInit - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwTerminate(void); - -/*! @brief Sets the specified init hint to the desired value. - * - * This function sets hints for the next initialization of GLFW. - * - * The values you set hints to are never reset by GLFW, but they only take - * effect during initialization. Once GLFW has been initialized, any values - * you set will be ignored until the library is terminated and initialized - * again. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [init hint](@ref init_hints) to set. - * @param[in] value The new value of the init hint. - * - * @errors Possible errors include @ref GLFW_INVALID_ENUM and @ref - * GLFW_INVALID_VALUE. - * - * @remarks This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa init_hints - * @sa glfwInit - * - * @since Added in version 3.3. - * - * @ingroup init - */ -GLFWAPI void glfwInitHint(int hint, int value); - -/*! @brief Retrieves the version of the GLFW library. - * - * This function retrieves the major, minor and revision numbers of the GLFW - * library. It is intended for when you are using GLFW as a shared library and - * want to ensure that you are using the minimum required version. - * - * Any or all of the version arguments may be `NULL`. - * - * @param[out] major Where to store the major version number, or `NULL`. - * @param[out] minor Where to store the minor version number, or `NULL`. - * @param[out] rev Where to store the revision number, or `NULL`. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa @ref glfwGetVersionString - * - * @since Added in version 1.0. - * - * @ingroup init - */ -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev); - -/*! @brief Returns a string describing the compile-time configuration. - * - * This function returns the compile-time generated - * [version string](@ref intro_version_string) of the GLFW library binary. It - * describes the version, platform, compiler and any platform-specific - * compile-time options. It should not be confused with the OpenGL or OpenGL - * ES version string, queried with `glGetString`. - * - * __Do not use the version string__ to parse the GLFW library version. The - * @ref glfwGetVersion function provides the version of the running library - * binary in numerical format. - * - * @return The ASCII encoded GLFW version string. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @pointer_lifetime The returned string is static and compile-time generated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref intro_version - * @sa @ref glfwGetVersion - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI const char* glfwGetVersionString(void); - -/*! @brief Returns and clears the last error for the calling thread. - * - * This function returns and clears the [error code](@ref errors) of the last - * error that occurred on the calling thread, and optionally a UTF-8 encoded - * human-readable description of it. If no error has occurred since the last - * call, it returns @ref GLFW_NO_ERROR (zero) and the description pointer is - * set to `NULL`. - * - * @param[in] description Where to store the error description pointer, or `NULL`. - * @return The last error code for the calling thread, or @ref GLFW_NO_ERROR - * (zero). - * - * @errors None. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * next error occurs or the library is terminated. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref error_handling - * @sa @ref glfwSetErrorCallback - * - * @since Added in version 3.3. - * - * @ingroup init - */ -GLFWAPI int glfwGetError(const char** description); - -/*! @brief Sets the error callback. - * - * This function sets the error callback, which is called with an error code - * and a human-readable description each time a GLFW error occurs. - * - * The error code is set before the callback is called. Calling @ref - * glfwGetError from the error callback will return the same value as the error - * code argument. - * - * The error callback is called on the thread where the error occurred. If you - * are using GLFW from multiple threads, your error callback needs to be - * written accordingly. - * - * Because the description string may have been generated specifically for that - * error, it is not guaranteed to be valid after the callback has returned. If - * you wish to use it after the callback returns, you need to make a copy. - * - * Once set, the error callback remains set even after the library has been - * terminated. - * - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set. - * - * @errors None. - * - * @remark This function may be called before @ref glfwInit. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref error_handling - * @sa @ref glfwGetError - * - * @since Added in version 3.0. - * - * @ingroup init - */ -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun); - -/*! @brief Returns the currently connected monitors. - * - * This function returns an array of handles for all currently connected - * monitors. The primary monitor is always first in the returned array. If no - * monitors were found, this function returns `NULL`. - * - * @param[out] count Where to store the number of monitors in the returned - * array. This is set to zero if an error occurred. - * @return An array of monitor handles, or `NULL` if no monitors were found or - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * monitor configuration changes or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_monitors - * @sa @ref monitor_event - * @sa @ref glfwGetPrimaryMonitor - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count); - -/*! @brief Returns the primary monitor. - * - * This function returns the primary monitor. This is usually the monitor - * where elements like the task bar or global menu bar are located. - * - * @return The primary monitor, or `NULL` if no monitors were found or if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @remark The primary monitor is always first in the array returned by @ref - * glfwGetMonitors. - * - * @sa @ref monitor_monitors - * @sa @ref glfwGetMonitors - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void); - -/*! @brief Returns the position of the monitor's viewport on the virtual screen. - * - * This function returns the position, in screen coordinates, of the upper-left - * corner of the specified monitor. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] xpos Where to store the monitor x-coordinate, or `NULL`. - * @param[out] ypos Where to store the monitor y-coordinate, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos); - -/*! @brief Returns the physical size of the monitor. - * - * This function returns the size, in millimetres, of the display area of the - * specified monitor. - * - * Some systems do not provide accurate monitor size information, either - * because the monitor - * [EDID](https://en.wikipedia.org/wiki/Extended_display_identification_data) - * data is incorrect or because the driver does not report it accurately. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] monitor The monitor to query. - * @param[out] widthMM Where to store the width, in millimetres, of the - * monitor's display area, or `NULL`. - * @param[out] heightMM Where to store the height, in millimetres, of the - * monitor's display area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @win32 calculates the returned physical size from the - * current resolution and system DPI instead of querying the monitor EDID data. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM); - -/*! @brief Retrieves the content scale for the specified monitor. - * - * This function retrieves the content scale for the specified monitor. The - * content scale is the ratio between the current DPI and the platform's - * default DPI. If you scale all pixel dimensions by this scale then your - * content should appear at an appropriate size. This is especially important - * for text and any UI elements. - * - * The content scale may depend on both the monitor resolution and pixel - * density and on user settings. It may be very different from the raw DPI - * calculated from the physical size and current resolution. - * - * @param[in] monitor The monitor to query. - * @param[out] xscale Where to store the x-axis content scale, or `NULL`. - * @param[out] yscale Where to store the y-axis content scale, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_scale - * @sa @ref glfwGetWindowContentScale - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* monitor, float* xscale, float* yscale); - -/*! @brief Returns the name of the specified monitor. - * - * This function returns a human-readable name, encoded as UTF-8, of the - * specified monitor. The name typically reflects the make and model of the - * monitor and is not guaranteed to be unique among the connected monitors. - * - * @param[in] monitor The monitor to query. - * @return The UTF-8 encoded name of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_properties - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* monitor); - -/*! @brief Sets the user pointer of the specified monitor. - * - * This function sets the user-defined pointer of the specified monitor. The - * current value is retained until the monitor is disconnected. The initial - * value is `NULL`. - * - * This function may be called from the monitor callback, even for a monitor - * that is being disconnected. - * - * @param[in] monitor The monitor whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref monitor_userptr - * @sa @ref glfwGetMonitorUserPointer - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* monitor, void* pointer); - -/*! @brief Returns the user pointer of the specified monitor. - * - * This function returns the current value of the user-defined pointer of the - * specified monitor. The initial value is `NULL`. - * - * This function may be called from the monitor callback, even for a monitor - * that is being disconnected. - * - * @param[in] monitor The monitor whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref monitor_userptr - * @sa @ref glfwSetMonitorUserPointer - * - * @since Added in version 3.3. - * - * @ingroup monitor - */ -GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* monitor); - -/*! @brief Sets the monitor configuration callback. - * - * This function sets the monitor configuration callback, or removes the - * currently set callback. This is called when a monitor is connected to or - * disconnected from the system. - * - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_event - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun); - -/*! @brief Returns the available video modes for the specified monitor. - * - * This function returns an array of all video modes supported by the specified - * monitor. The returned array is sorted in ascending order, first by color - * bit depth (the sum of all channel depths) and then by resolution area (the - * product of width and height). - * - * @param[in] monitor The monitor to query. - * @param[out] count Where to store the number of video modes in the returned - * array. This is set to zero if an error occurred. - * @return An array of video modes, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected, this function is called again for that monitor or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoMode - * - * @since Added in version 1.0. - * @glfw3 Changed to return an array of modes for a specific monitor. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count); - -/*! @brief Returns the current mode of the specified monitor. - * - * This function returns the current video mode of the specified monitor. If - * you have created a full screen window for that monitor, the return value - * will depend on whether that window is iconified. - * - * @param[in] monitor The monitor to query. - * @return The current mode of the monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified monitor is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_modes - * @sa @ref glfwGetVideoModes - * - * @since Added in version 3.0. Replaces `glfwGetDesktopMode`. - * - * @ingroup monitor - */ -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor); - -/*! @brief Generates a gamma ramp and sets it for the specified monitor. - * - * This function generates a 256-element gamma ramp from the specified exponent - * and then calls @ref glfwSetGammaRamp with it. The value must be a finite - * number greater than zero. - * - * The software controlled gamma ramp is applied _in addition_ to the hardware - * gamma correction, which today is usually an approximation of sRGB gamma. - * This means that setting a perfectly linear ramp, or gamma 1.0, will produce - * the default (usually sRGB-like) behavior. - * - * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref - * GLFW_SRGB_CAPABLE hint. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] gamma The desired exponent. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark @wayland Gamma handling is a priviledged protocol, this function - * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma); - -/*! @brief Returns the current gamma ramp for the specified monitor. - * - * This function returns the current gamma ramp of the specified monitor. - * - * @param[in] monitor The monitor to query. - * @return The current gamma ramp, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Gamma handling is a priviledged protocol, this function - * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while - * returning `NULL`. - * - * @pointer_lifetime The returned structure and its arrays are allocated and - * freed by GLFW. You should not free them yourself. They are valid until the - * specified monitor is disconnected, this function is called again for that - * monitor or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor); - -/*! @brief Sets the current gamma ramp for the specified monitor. - * - * This function sets the current gamma ramp for the specified monitor. The - * original gamma ramp for that monitor is saved by GLFW the first time this - * function is called and is restored by @ref glfwTerminate. - * - * The software controlled gamma ramp is applied _in addition_ to the hardware - * gamma correction, which today is usually an approximation of sRGB gamma. - * This means that setting a perfectly linear ramp, or gamma 1.0, will produce - * the default (usually sRGB-like) behavior. - * - * For gamma correct rendering with OpenGL or OpenGL ES, see the @ref - * GLFW_SRGB_CAPABLE hint. - * - * @param[in] monitor The monitor whose gamma ramp to set. - * @param[in] ramp The gamma ramp to use. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark Gamma ramp sizes other than 256 are not supported by all platforms - * or graphics hardware. - * - * @remark @win32 The gamma ramp size must be 256. - * - * @remark @wayland Gamma handling is a priviledged protocol, this function - * will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified gamma ramp is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref monitor_gamma - * - * @since Added in version 3.0. - * - * @ingroup monitor - */ -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -/*! @brief Resets all window hints to their default values. - * - * This function resets all window hints to their - * [default values](@ref window_hints_values). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHint - * @sa @ref glfwWindowHintString - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwDefaultWindowHints(void); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to this - * function or @ref glfwDefaultWindowHints, or until the library is terminated. - * - * Only integer value hints can be set with this function. String value hints - * are set with @ref glfwWindowHintString. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHintString - * @sa @ref glfwDefaultWindowHints - * - * @since Added in version 3.0. Replaces `glfwOpenWindowHint`. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHint(int hint, int value); - -/*! @brief Sets the specified window hint to the desired value. - * - * This function sets hints for the next call to @ref glfwCreateWindow. The - * hints, once set, retain their values until changed by a call to this - * function or @ref glfwDefaultWindowHints, or until the library is terminated. - * - * Only string type hints can be set with this function. Integer value hints - * are set with @ref glfwWindowHint. - * - * This function does not check whether the specified hint values are valid. - * If you set hints to invalid values this will instead be reported by the next - * call to @ref glfwCreateWindow. - * - * Some hints are platform specific. These may be set on any platform but they - * will only affect their specific platform. Other platforms will ignore them. - * Setting these hints requires no platform specific headers or functions. - * - * @param[in] hint The [window hint](@ref window_hints) to set. - * @param[in] value The new value of the window hint. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hints - * @sa @ref glfwWindowHint - * @sa @ref glfwDefaultWindowHints - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwWindowHintString(int hint, const char* value); - -/*! @brief Creates a window and its associated context. - * - * This function creates a window and its associated OpenGL or OpenGL ES - * context. Most of the options controlling how the window and its context - * should be created are specified with [window hints](@ref window_hints). - * - * Successful creation does not change which context is current. Before you - * can use the newly created context, you need to - * [make it current](@ref context_current). For information about the `share` - * parameter, see @ref context_sharing. - * - * The created window, framebuffer and context may differ from what you - * requested, as not all parameters and hints are - * [hard constraints](@ref window_hints_hard). This includes the size of the - * window, especially for full screen windows. To query the actual attributes - * of the created window, framebuffer and context, see @ref - * glfwGetWindowAttrib, @ref glfwGetWindowSize and @ref glfwGetFramebufferSize. - * - * To create a full screen window, you need to specify the monitor the window - * will cover. If no monitor is specified, the window will be windowed mode. - * Unless you have a way for the user to choose a specific monitor, it is - * recommended that you pick the primary monitor. For more information on how - * to query connected monitors, see @ref monitor_monitors. - * - * For full screen windows, the specified size becomes the resolution of the - * window's _desired video mode_. As long as a full screen window is not - * iconified, the supported video mode most closely matching the desired video - * mode is set for the specified monitor. For more information about full - * screen windows, including the creation of so called _windowed full screen_ - * or _borderless full screen_ windows, see @ref window_windowed_full_screen. - * - * Once you have created the window, you can switch it between windowed and - * full screen mode with @ref glfwSetWindowMonitor. This will not affect its - * OpenGL or OpenGL ES context. - * - * By default, newly created windows use the placement recommended by the - * window system. To create the window at a specific position, make it - * initially invisible using the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window - * hint, set its [position](@ref window_pos) and then [show](@ref window_hide) - * it. - * - * As long as at least one full screen window is not iconified, the screensaver - * is prohibited from starting. - * - * Window systems put limits on window sizes. Very large or very small window - * dimensions may be overridden by the window system on creation. Check the - * actual [size](@ref window_size) after creation. - * - * The [swap interval](@ref buffer_swap) is not set during window creation and - * the initial value may vary depending on driver settings and defaults. - * - * @param[in] width The desired width, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] height The desired height, in screen coordinates, of the window. - * This must be greater than zero. - * @param[in] title The initial, UTF-8 encoded window title. - * @param[in] monitor The monitor to use for full screen mode, or `NULL` for - * windowed mode. - * @param[in] share The window whose context to share resources with, or `NULL` - * to not share resources. - * @return The handle of the created window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE, @ref GLFW_API_UNAVAILABLE, @ref - * GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @win32 Window creation will fail if the Microsoft GDI software - * OpenGL implementation is the only one available. - * - * @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it - * will be set as the initial icon for the window. If no such icon is present, - * the `IDI_APPLICATION` icon will be used instead. To set a different icon, - * see @ref glfwSetWindowIcon. - * - * @remark @win32 The context to share resources with must not be current on - * any other thread. - * - * @remark @macos The OS only supports forward-compatible core profile contexts - * for OpenGL versions 3.2 and later. Before creating an OpenGL context of - * version 3.2 or later you must set the - * [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and - * [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. - * OpenGL 3.0 and 3.1 contexts are not supported at all on macOS. - * - * @remark @macos The GLFW window has no icon, as it is not a document - * window, but the dock icon will be the same as the application bundle's icon. - * For more information on bundles, see the - * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) - * in the Mac Developer Library. - * - * @remark @macos The first time a window is created the menu bar is created. - * If GLFW finds a `MainMenu.nib` it is loaded and assumed to contain a menu - * bar. Otherwise a minimal menu bar is created manually with common commands - * like Hide, Quit and About. The About entry opens a minimal about dialog - * with information from the application's bundle. Menu bar creation can be - * disabled entirely with the @ref GLFW_COCOA_MENUBAR init hint. - * - * @remark @macos On OS X 10.10 and later the window frame will not be rendered - * at full resolution on Retina displays unless the - * [GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint) - * hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the - * application bundle's `Info.plist`. For more information, see - * [High Resolution Guidelines for OS X](https://developer.apple.com/library/mac/documentation/GraphicsAnimation/Conceptual/HighResolutionOSX/Explained/Explained.html) - * in the Mac Developer Library. The GLFW test and example programs use - * a custom `Info.plist` template for this, which can be found as - * `CMake/MacOSXBundleInfo.plist.in` in the source tree. - * - * @remark @macos When activating frame autosaving with - * [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified - * window size and position may be overriden by previously saved values. - * - * @remark @x11 Some window managers will not respect the placement of - * initially hidden windows. - * - * @remark @x11 Due to the asynchronous nature of X11, it may take a moment for - * a window to reach its requested state. This means you may not be able to - * query the final size, position or other attributes directly after window - * creation. - * - * @remark @x11 The class part of the `WM_CLASS` window property will by - * default be set to the window title passed to this function. The instance - * part will use the contents of the `RESOURCE_NAME` environment variable, if - * present and not empty, or fall back to the window title. Set the @ref - * GLFW_X11_CLASS_NAME and @ref GLFW_X11_INSTANCE_NAME window hints to override - * this. - * - * @remark @wayland The window frame is currently very simple, only allowing - * window resize or move. A compositor can still emit close, maximize or - * fullscreen events, using for example a keybind mechanism. Additionally, - * the wp_viewporter protocol is required for this feature, otherwise the - * window will not be decorated. - * - * @remark @wayland A full screen window will not attempt to change the mode, - * no matter what the requested size or refresh rate. - * - * @remark @wayland Screensaver inhibition requires the idle-inhibit protocol - * to be implemented in the user's compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa @ref glfwDestroyWindow - * - * @since Added in version 3.0. Replaces `glfwOpenWindow`. - * - * @ingroup window - */ -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, GLFWmonitor* monitor, GLFWwindow* share); - -/*! @brief Destroys the specified window and its context. - * - * This function destroys the specified window and its context. On calling - * this function, no further callbacks will be called for that window. - * - * If the context of the specified window is current on the main thread, it is - * detached before being destroyed. - * - * @param[in] window The window to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @note The context of the specified window must not be current on any other - * thread when this function is called. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_creation - * @sa @ref glfwCreateWindow - * - * @since Added in version 3.0. Replaces `glfwCloseWindow`. - * - * @ingroup window - */ -GLFWAPI void glfwDestroyWindow(GLFWwindow* window); - -/*! @brief Checks the close flag of the specified window. - * - * This function returns the value of the close flag of the specified window. - * - * @param[in] window The window to query. - * @return The value of the close flag. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); - -/*! @brief Sets the close flag of the specified window. - * - * This function sets the value of the close flag of the specified window. - * This can be used to override the user's attempt to close the window, or - * to signal that it should be closed. - * - * @param[in] window The window whose flag to change. - * @param[in] value The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_close - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* window, int value); - -/*! @brief Sets the title of the specified window. - * - * This function sets the window title, encoded as UTF-8, of the specified - * window. - * - * @param[in] window The window whose title to change. - * @param[in] title The UTF-8 encoded window title. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos The window title will not be updated until the next time you - * process events. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_title - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title); - -/*! @brief Sets the icon for the specified window. - * - * This function sets the icon of the specified window. If passed an array of - * candidate images, those of or closest to the sizes desired by the system are - * selected. If no images are specified, the window reverts to its default - * icon. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel with the red channel first. They are arranged canonically - * as packed sequential rows, starting from the top-left corner. - * - * The desired image sizes varies depending on platform and system settings. - * The selected images will be rescaled as needed. Good sizes include 16x16, - * 32x32 and 48x48. - * - * @param[in] window The window whose icon to set. - * @param[in] count The number of images in the specified array, or zero to - * revert to the default window icon. - * @param[in] images The images to create the icon from. This is ignored if - * count is zero. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @remark @macos The GLFW window has no icon, as it is not a document - * window, so this function does nothing. The dock icon will be the same as - * the application bundle's icon. For more information on bundles, see the - * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) - * in the Mac Developer Library. - * - * @remark @wayland There is no existing protocol to change an icon, the - * window will thus inherit the one defined in the application's desktop file. - * This function always emits @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_icon - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* images); - -/*! @brief Retrieves the position of the client area of the specified window. - * - * This function retrieves the position, in screen coordinates, of the - * upper-left corner of the client area of the specified window. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The window to query. - * @param[out] xpos Where to store the x-coordinate of the upper-left corner of - * the client area, or `NULL`. - * @param[out] ypos Where to store the y-coordinate of the upper-left corner of - * the client area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland There is no way for an application to retrieve the global - * position of its windows, this function will always emit @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa @ref glfwSetWindowPos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos); - -/*! @brief Sets the position of the client area of the specified window. - * - * This function sets the position, in screen coordinates, of the upper-left - * corner of the client area of the specified windowed mode window. If the - * window is a full screen window, this function does nothing. - * - * __Do not use this function__ to move an already visible window unless you - * have very good reasons for doing so, as it will confuse and annoy the user. - * - * The window manager may put limits on what positions are allowed. GLFW - * cannot and should not override these limits. - * - * @param[in] window The window to query. - * @param[in] xpos The x-coordinate of the upper-left corner of the client area. - * @param[in] ypos The y-coordinate of the upper-left corner of the client area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland There is no way for an application to set the global - * position of its windows, this function will always emit @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * @sa @ref glfwGetWindowPos - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); - -/*! @brief Retrieves the size of the client area of the specified window. - * - * This function retrieves the size, in screen coordinates, of the client area - * of the specified window. If you wish to retrieve the size of the - * framebuffer of the window in pixels, see @ref glfwGetFramebufferSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose size to retrieve. - * @param[out] width Where to store the width, in screen coordinates, of the - * client area, or `NULL`. - * @param[out] height Where to store the height, in screen coordinates, of the - * client area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa @ref glfwSetWindowSize - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Sets the size limits of the specified window. - * - * This function sets the size limits of the client area of the specified - * window. If the window is full screen, the size limits only take effect - * once it is made windowed. If the window is not resizable, this function - * does nothing. - * - * The size limits are applied immediately to a windowed mode window and may - * cause it to be resized. - * - * The maximum dimensions must be greater than or equal to the minimum - * dimensions and all must be greater than or equal to zero. - * - * @param[in] window The window to set limits for. - * @param[in] minwidth The minimum width, in screen coordinates, of the client - * area, or `GLFW_DONT_CARE`. - * @param[in] minheight The minimum height, in screen coordinates, of the - * client area, or `GLFW_DONT_CARE`. - * @param[in] maxwidth The maximum width, in screen coordinates, of the client - * area, or `GLFW_DONT_CARE`. - * @param[in] maxheight The maximum height, in screen coordinates, of the - * client area, or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @remark @wayland The size limits will not be applied until the window is - * actually resized, either by the user or by the compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa @ref glfwSetWindowAspectRatio - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight); - -/*! @brief Sets the aspect ratio of the specified window. - * - * This function sets the required aspect ratio of the client area of the - * specified window. If the window is full screen, the aspect ratio only takes - * effect once it is made windowed. If the window is not resizable, this - * function does nothing. - * - * The aspect ratio is specified as a numerator and a denominator and both - * values must be greater than zero. For example, the common 16:9 aspect ratio - * is specified as 16 and 9, respectively. - * - * If the numerator and denominator is set to `GLFW_DONT_CARE` then the aspect - * ratio limit is disabled. - * - * The aspect ratio is applied immediately to a windowed mode window and may - * cause it to be resized. - * - * @param[in] window The window to set limits for. - * @param[in] numer The numerator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * @param[in] denom The denominator of the desired aspect ratio, or - * `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark If you set size limits and an aspect ratio that conflict, the - * results are undefined. - * - * @remark @wayland The aspect ratio will not be applied until the window is - * actually resized, either by the user or by the compositor. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_sizelimits - * @sa @ref glfwSetWindowSizeLimits - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* window, int numer, int denom); - -/*! @brief Sets the size of the client area of the specified window. - * - * This function sets the size, in screen coordinates, of the client area of - * the specified window. - * - * For full screen windows, this function updates the resolution of its desired - * video mode and switches to the video mode closest to it, without affecting - * the window's context. As the context is unaffected, the bit depths of the - * framebuffer remain unchanged. - * - * If you wish to update the refresh rate of the desired video mode in addition - * to its resolution, see @ref glfwSetWindowMonitor. - * - * The window manager may put limits on what sizes are allowed. GLFW cannot - * and should not override these limits. - * - * @param[in] window The window to resize. - * @param[in] width The desired width, in screen coordinates, of the window - * client area. - * @param[in] height The desired height, in screen coordinates, of the window - * client area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland A full screen window will not attempt to change the mode, - * no matter what the requested size. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * @sa @ref glfwGetWindowSize - * @sa @ref glfwSetWindowMonitor - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height); - -/*! @brief Retrieves the size of the framebuffer of the specified window. - * - * This function retrieves the size, in pixels, of the framebuffer of the - * specified window. If you wish to retrieve the size of the window in screen - * coordinates, see @ref glfwGetWindowSize. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose framebuffer to query. - * @param[out] width Where to store the width, in pixels, of the framebuffer, - * or `NULL`. - * @param[out] height Where to store the height, in pixels, of the framebuffer, - * or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * @sa @ref glfwSetFramebufferSizeCallback - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); - -/*! @brief Retrieves the size of the frame of the window. - * - * This function retrieves the size, in screen coordinates, of each edge of the - * frame of the specified window. This size includes the title bar, if the - * window has one. The size of the frame may vary depending on the - * [window-related hints](@ref window_hints_wnd) used to create it. - * - * Because this function retrieves the size of each window frame edge and not - * the offset along a particular coordinate axis, the retrieved values will - * always be zero or positive. - * - * Any or all of the size arguments may be `NULL`. If an error occurs, all - * non-`NULL` size arguments will be set to zero. - * - * @param[in] window The window whose frame size to query. - * @param[out] left Where to store the size, in screen coordinates, of the left - * edge of the window frame, or `NULL`. - * @param[out] top Where to store the size, in screen coordinates, of the top - * edge of the window frame, or `NULL`. - * @param[out] right Where to store the size, in screen coordinates, of the - * right edge of the window frame, or `NULL`. - * @param[out] bottom Where to store the size, in screen coordinates, of the - * bottom edge of the window frame, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom); - -/*! @brief Retrieves the content scale for the specified window. - * - * This function retrieves the content scale for the specified window. The - * content scale is the ratio between the current DPI and the platform's - * default DPI. If you scale all pixel dimensions by this scale then your - * content should appear at an appropriate size. This is especially important - * for text and any UI elements. - * - * On systems where each monitors can have its own content scale, the window - * content scale will depend on which monitor the system considers the window - * to be on. - * - * @param[in] window The window to query. - * @param[out] xscale Where to store the x-axis content scale, or `NULL`. - * @param[out] yscale Where to store the y-axis content scale, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_scale - * @sa @ref glfwSetWindowContentScaleCallback - * @sa @ref glfwGetMonitorContentScale - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwGetWindowContentScale(GLFWwindow* window, float* xscale, float* yscale); - -/*! @brief Returns the opacity of the whole window. - * - * This function returns the opacity of the window, including any decorations. - * - * The opacity (or alpha) value is a positive finite number between zero and - * one, where zero is fully transparent and one is fully opaque. If the system - * does not support whole window transparency, this function always returns one. - * - * The initial opacity value for newly created windows is one. - * - * @param[in] window The window to query. - * @return The opacity value of the specified window. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_transparency - * @sa @ref glfwSetWindowOpacity - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window); - -/*! @brief Sets the opacity of the whole window. - * - * This function sets the opacity of the window, including any decorations. - * - * The opacity (or alpha) value is a positive finite number between zero and - * one, where zero is fully transparent and one is fully opaque. - * - * The initial opacity value for newly created windows is one. - * - * A window created with framebuffer transparency may not use whole window - * transparency. The results of doing this are undefined. - * - * @param[in] window The window to set the opacity for. - * @param[in] opacity The desired opacity of the specified window. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_transparency - * @sa @ref glfwGetWindowOpacity - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity); - -/*! @brief Iconifies the specified window. - * - * This function iconifies (minimizes) the specified window if it was - * previously restored. If the window is already iconified, this function does - * nothing. - * - * If the specified window is a full screen window, the original monitor - * resolution is restored until the window is restored. - * - * @param[in] window The window to iconify. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland There is no concept of iconification in wl_shell, this - * function will emit @ref GLFW_PLATFORM_ERROR when using this deprecated - * protocol. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwRestoreWindow - * @sa @ref glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwIconifyWindow(GLFWwindow* window); - -/*! @brief Restores the specified window. - * - * This function restores the specified window if it was previously iconified - * (minimized) or maximized. If the window is already restored, this function - * does nothing. - * - * If the specified window is a full screen window, the resolution chosen for - * the window is restored on the selected monitor. - * - * @param[in] window The window to restore. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwIconifyWindow - * @sa @ref glfwMaximizeWindow - * - * @since Added in version 2.1. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwRestoreWindow(GLFWwindow* window); - -/*! @brief Maximizes the specified window. - * - * This function maximizes the specified window if it was previously not - * maximized. If the window is already maximized, this function does nothing. - * - * If the specified window is a full screen window, this function does nothing. - * - * @param[in] window The window to maximize. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @par Thread Safety - * This function may only be called from the main thread. - * - * @sa @ref window_iconify - * @sa @ref glfwIconifyWindow - * @sa @ref glfwRestoreWindow - * - * @since Added in GLFW 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwMaximizeWindow(GLFWwindow* window); - -/*! @brief Makes the specified window visible. - * - * This function makes the specified window visible if it was previously - * hidden. If the window is already visible or is in full screen mode, this - * function does nothing. - * - * @param[in] window The window to make visible. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa @ref glfwHideWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwShowWindow(GLFWwindow* window); - -/*! @brief Hides the specified window. - * - * This function hides the specified window if it was previously visible. If - * the window is already hidden or is in full screen mode, this function does - * nothing. - * - * @param[in] window The window to hide. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_hide - * @sa @ref glfwShowWindow - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwHideWindow(GLFWwindow* window); - -/*! @brief Brings the specified window to front and sets input focus. - * - * This function brings the specified window to front and sets input focus. - * The window should already be visible and not iconified. - * - * By default, both windowed and full screen mode windows are focused when - * initially created. Set the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) to - * disable this behavior. - * - * __Do not use this function__ to steal focus from other applications unless - * you are certain that is what the user wants. Focus stealing can be - * extremely disruptive. - * - * For a less disruptive way of getting the user's attention, see - * [attention requests](@ref window_attention). - * - * @param[in] window The window to give input focus. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland It is not possible for an application to bring its windows - * to front, this function will always emit @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * @sa @ref window_attention - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwFocusWindow(GLFWwindow* window); - -/*! @brief Requests user attention to the specified window. - * - * This function requests user attention to the specified window. On - * platforms where this is not supported, attention is requested to the - * application as a whole. - * - * Once the user has given attention, usually by focusing the window or - * application, the system will end the request automatically. - * - * @param[in] window The window to request attention to. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @macos Attention is requested to the application as a whole, not the - * specific window. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attention - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwRequestWindowAttention(GLFWwindow* window); - -/*! @brief Returns the monitor that the window uses for full screen mode. - * - * This function returns the handle of the monitor that the specified window is - * in full screen on. - * - * @param[in] window The window to query. - * @return The monitor, or `NULL` if the window is in windowed mode or an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref glfwSetWindowMonitor - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); - -/*! @brief Sets the mode, monitor, video mode and placement of a window. - * - * This function sets the monitor that the window uses for full screen mode or, - * if the monitor is `NULL`, makes it windowed mode. - * - * When setting a monitor, this function updates the width, height and refresh - * rate of the desired video mode and switches to the video mode closest to it. - * The window position is ignored when setting a monitor. - * - * When the monitor is `NULL`, the position, width and height are used to - * place the window client area. The refresh rate is ignored when no monitor - * is specified. - * - * If you only wish to update the resolution of a full screen window or the - * size of a windowed mode window, see @ref glfwSetWindowSize. - * - * When a window transitions from full screen to windowed mode, this function - * restores any previous window settings such as whether it is decorated, - * floating, resizable, has size or aspect ratio limits, etc. - * - * @param[in] window The window whose monitor, size or video mode to set. - * @param[in] monitor The desired monitor, or `NULL` to set windowed mode. - * @param[in] xpos The desired x-coordinate of the upper-left corner of the - * client area. - * @param[in] ypos The desired y-coordinate of the upper-left corner of the - * client area. - * @param[in] width The desired with, in screen coordinates, of the client area - * or video mode. - * @param[in] height The desired height, in screen coordinates, of the client - * area or video mode. - * @param[in] refreshRate The desired refresh rate, in Hz, of the video mode, - * or `GLFW_DONT_CARE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise - * affected by any resizing or mode switching, although you may need to update - * your viewport if the framebuffer size has changed. - * - * @remark @wayland The desired window position is ignored, as there is no way - * for an application to set this property. - * - * @remark @wayland Setting the window to full screen will not attempt to - * change the mode, no matter what the requested size or refresh rate. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_monitor - * @sa @ref window_full_screen - * @sa @ref glfwGetWindowMonitor - * @sa @ref glfwSetWindowSize - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); - -/*! @brief Returns an attribute of the specified window. - * - * This function returns the value of an attribute of the specified window or - * its OpenGL or OpenGL ES context. - * - * @param[in] window The window to query. - * @param[in] attrib The [window attribute](@ref window_attribs) whose value to - * return. - * @return The value of the attribute, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @remark Framebuffer related hints are not window attributes. See @ref - * window_attribs_fb for more information. - * - * @remark Zero is a valid value for many window and context related - * attributes so you cannot use a return value of zero as an indication of - * errors. However, this function should not fail as long as it is passed - * valid arguments and the library has been [initialized](@ref intro_init). - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * @sa @ref glfwSetWindowAttrib - * - * @since Added in version 3.0. Replaces `glfwGetWindowParam` and - * `glfwGetGLVersion`. - * - * @ingroup window - */ -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib); - -/*! @brief Sets an attribute of the specified window. - * - * This function sets the value of an attribute of the specified window. - * - * The supported attributes are [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), - * [GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), - * [GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and - * [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib). - * - * Some of these attributes are ignored for full screen windows. The new - * value will take effect if the window is later made windowed. - * - * Some of these attributes are ignored for windowed mode windows. The new - * value will take effect if the window is later made full screen. - * - * @param[in] window The window to set the attribute for. - * @param[in] attrib A supported window attribute. - * @param[in] value `GLFW_TRUE` or `GLFW_FALSE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM, @ref GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR. - * - * @remark Calling @ref glfwGetWindowAttrib will always return the latest - * value, even if that value is ignored by the current mode of the window. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_attribs - * @sa @ref glfwGetWindowAttrib - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowAttrib(GLFWwindow* window, int attrib, int value); - -/*! @brief Sets the user pointer of the specified window. - * - * This function sets the user-defined pointer of the specified window. The - * current value is retained until the window is destroyed. The initial value - * is `NULL`. - * - * @param[in] window The window whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa @ref glfwGetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* window, void* pointer); - -/*! @brief Returns the user pointer of the specified window. - * - * This function returns the current value of the user-defined pointer of the - * specified window. The initial value is `NULL`. - * - * @param[in] window The window whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref window_userptr - * @sa @ref glfwSetWindowUserPointer - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window); - -/*! @brief Sets the position callback for the specified window. - * - * This function sets the position callback of the specified window, which is - * called when the window is moved. The callback is provided with the - * position, in screen coordinates, of the upper-left corner of the client area - * of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland This callback will never be called, as there is no way for - * an application to know its global position. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_pos - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun); - -/*! @brief Sets the size callback for the specified window. - * - * This function sets the size callback of the specified window, which is - * called when the window is resized. The callback is provided with the size, - * in screen coordinates, of the client area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_size - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwindowsizefun cbfun); - -/*! @brief Sets the close callback for the specified window. - * - * This function sets the close callback of the specified window, which is - * called when the user attempts to close the window, for example by clicking - * the close widget in the title bar. - * - * The close flag is set before this callback is called, but you can modify it - * at any time with @ref glfwSetWindowShouldClose. - * - * The close callback is not triggered by @ref glfwDestroyWindow. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @macos Selecting Quit from the application menu will trigger the - * close callback for all windows. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_close - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* window, GLFWwindowclosefun cbfun); - -/*! @brief Sets the refresh callback for the specified window. - * - * This function sets the refresh callback of the specified window, which is - * called when the client area of the window needs to be redrawn, for example - * if the window has been exposed after having been covered by another window. - * - * On compositing window systems such as Aero, Compiz, Aqua or Wayland, where - * the window contents are saved off-screen, this callback may be called only - * very infrequently or never at all. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_refresh - * - * @since Added in version 2.5. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup window - */ -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* window, GLFWwindowrefreshfun cbfun); - -/*! @brief Sets the focus callback for the specified window. - * - * This function sets the focus callback of the specified window, which is - * called when the window gains or loses input focus. - * - * After the focus callback is called for a window that lost input focus, - * synthetic key and mouse button release events will be generated for all such - * that had been pressed. For more information, see @ref glfwSetKeyCallback - * and @ref glfwSetMouseButtonCallback. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_focus - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwindowfocusfun cbfun); - -/*! @brief Sets the iconify callback for the specified window. - * - * This function sets the iconification callback of the specified window, which - * is called when the window is iconified or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland The wl_shell protocol has no concept of iconification, - * this callback will never be called when using this deprecated protocol. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_iconify - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* window, GLFWwindowiconifyfun cbfun); - -/*! @brief Sets the maximize callback for the specified window. - * - * This function sets the maximization callback of the specified window, which - * is called when the window is maximized or restored. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_maximize - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* window, GLFWwindowmaximizefun cbfun); - -/*! @brief Sets the framebuffer resize callback for the specified window. - * - * This function sets the framebuffer resize callback of the specified window, - * which is called when the framebuffer of the specified window is resized. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_fbsize - * - * @since Added in version 3.0. - * - * @ingroup window - */ -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window, GLFWframebuffersizefun cbfun); - -/*! @brief Sets the window content scale callback for the specified window. - * - * This function sets the window content scale callback of the specified window, - * which is called when the content scale of the specified window changes. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref window_scale - * @sa @ref glfwGetWindowContentScale - * - * @since Added in version 3.3. - * - * @ingroup window - */ -GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* window, GLFWwindowcontentscalefun cbfun); - -/*! @brief Processes all pending events. - * - * This function processes only those events that are already in the event - * queue and then returns immediately. Processing events will cause the window - * and input callbacks associated with those events to be called. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwWaitEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 1.0. - * - * @ingroup window - */ -GLFWAPI void glfwPollEvents(void); - -/*! @brief Waits until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue. Once one or more events are available, - * it behaves exactly like @ref glfwPollEvents, i.e. the events in the queue - * are processed and the function then returns immediately. Processing events - * will cause the window and input callbacks associated with those events to be - * called. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * If no windows exist, this function returns immediately. For synchronization - * of threads in applications that do not create windows, use your threading - * library of choice. - * - * Event processing is not required for joystick input to work. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwPollEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 2.5. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEvents(void); - -/*! @brief Waits with timeout until events are queued and processes them. - * - * This function puts the calling thread to sleep until at least one event is - * available in the event queue, or until the specified timeout is reached. If - * one or more events are available, it behaves exactly like @ref - * glfwPollEvents, i.e. the events in the queue are processed and the function - * then returns immediately. Processing events will cause the window and input - * callbacks associated with those events to be called. - * - * The timeout value must be a positive finite number. - * - * Since not all events are associated with callbacks, this function may return - * without a callback having been called even if you are monitoring all - * callbacks. - * - * On some platforms, a window move, resize or menu operation will cause event - * processing to block. This is due to how event processing is designed on - * those platforms. You can use the - * [window refresh callback](@ref window_refresh) to redraw the contents of - * your window when necessary during such operations. - * - * Do not assume that callbacks you set will _only_ be called in response to - * event processing functions like this one. While it is necessary to poll for - * events, window systems that require GLFW to register callbacks of its own - * can pass events to GLFW in response to many window system function calls. - * GLFW will pass those events on to the application callbacks before - * returning. - * - * If no windows exist, this function returns immediately. For synchronization - * of threads in applications that do not create windows, use your threading - * library of choice. - * - * Event processing is not required for joystick input to work. - * - * @param[in] timeout The maximum amount of time, in seconds, to wait. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref events - * @sa @ref glfwPollEvents - * @sa @ref glfwWaitEvents - * - * @since Added in version 3.2. - * - * @ingroup window - */ -GLFWAPI void glfwWaitEventsTimeout(double timeout); - -/*! @brief Posts an empty event to the event queue. - * - * This function posts an empty event from the current thread to the event - * queue, causing @ref glfwWaitEvents or @ref glfwWaitEventsTimeout to return. - * - * If no windows exist, this function returns immediately. For synchronization - * of threads in applications that do not create windows, use your threading - * library of choice. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref events - * @sa @ref glfwWaitEvents - * @sa @ref glfwWaitEventsTimeout - * - * @since Added in version 3.1. - * - * @ingroup window - */ -GLFWAPI void glfwPostEmptyEvent(void); - -/*! @brief Returns the value of an input option for the specified window. - * - * This function returns the value of an input option for the specified window. - * The mode must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, - * @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS. - * - * @param[in] window The window to query. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, - * `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref glfwSetInputMode - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode); - -/*! @brief Sets an input option for the specified window. - * - * This function sets an input mode option for the specified window. The mode - * must be one of @ref GLFW_CURSOR, @ref GLFW_STICKY_KEYS, - * @ref GLFW_STICKY_MOUSE_BUTTONS or @ref GLFW_LOCK_KEY_MODS. - * - * If the mode is `GLFW_CURSOR`, the value must be one of the following cursor - * modes: - * - `GLFW_CURSOR_NORMAL` makes the cursor visible and behaving normally. - * - `GLFW_CURSOR_HIDDEN` makes the cursor invisible when it is over the client - * area of the window but does not restrict the cursor from leaving. - * - `GLFW_CURSOR_DISABLED` hides and grabs the cursor, providing virtual - * and unlimited cursor movement. This is useful for implementing for - * example 3D camera controls. - * - * If the mode is `GLFW_STICKY_KEYS`, the value must be either `GLFW_TRUE` to - * enable sticky keys, or `GLFW_FALSE` to disable it. If sticky keys are - * enabled, a key press will ensure that @ref glfwGetKey returns `GLFW_PRESS` - * the next time it is called even if the key had been released before the - * call. This is useful when you are only interested in whether keys have been - * pressed but not when or in which order. - * - * If the mode is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either - * `GLFW_TRUE` to enable sticky mouse buttons, or `GLFW_FALSE` to disable it. - * If sticky mouse buttons are enabled, a mouse button press will ensure that - * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even - * if the mouse button had been released before the call. This is useful when - * you are only interested in whether mouse buttons have been pressed but not - * when or in which order. - * - * If the mode is `GLFW_LOCK_KEY_MODS`, the value must be either `GLFW_TRUE` to - * enable lock key modifier bits, or `GLFW_FALSE` to disable them. If enabled, - * callbacks that receive modifier bits will also have the @ref - * GLFW_MOD_CAPS_LOCK bit set when the event was generated with Caps Lock on, - * and the @ref GLFW_MOD_NUM_LOCK bit when Num Lock was on. - * - * @param[in] window The window whose input mode to set. - * @param[in] mode One of `GLFW_CURSOR`, `GLFW_STICKY_KEYS`, - * `GLFW_STICKY_MOUSE_BUTTONS` or `GLFW_LOCK_KEY_MODS`. - * @param[in] value The new value of the specified input mode. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref glfwGetInputMode - * - * @since Added in version 3.0. Replaces `glfwEnable` and `glfwDisable`. - * - * @ingroup input - */ -GLFWAPI void glfwSetInputMode(GLFWwindow* window, int mode, int value); - -/*! @brief Returns the layout-specific name of the specified printable key. - * - * This function returns the name of the specified printable key, encoded as - * UTF-8. This is typically the character that key would produce without any - * modifier keys, intended for displaying key bindings to the user. For dead - * keys, it is typically the diacritic it would add to a character. - * - * __Do not use this function__ for [text input](@ref input_char). You will - * break text input for many languages even if it happens to work for yours. - * - * If the key is `GLFW_KEY_UNKNOWN`, the scancode is used to identify the key, - * otherwise the scancode is ignored. If you specify a non-printable key, or - * `GLFW_KEY_UNKNOWN` and a scancode that maps to a non-printable key, this - * function returns `NULL` but does not emit an error. - * - * This behavior allows you to always pass in the arguments in the - * [key callback](@ref input_key) without modification. - * - * The printable keys are: - * - `GLFW_KEY_APOSTROPHE` - * - `GLFW_KEY_COMMA` - * - `GLFW_KEY_MINUS` - * - `GLFW_KEY_PERIOD` - * - `GLFW_KEY_SLASH` - * - `GLFW_KEY_SEMICOLON` - * - `GLFW_KEY_EQUAL` - * - `GLFW_KEY_LEFT_BRACKET` - * - `GLFW_KEY_RIGHT_BRACKET` - * - `GLFW_KEY_BACKSLASH` - * - `GLFW_KEY_WORLD_1` - * - `GLFW_KEY_WORLD_2` - * - `GLFW_KEY_0` to `GLFW_KEY_9` - * - `GLFW_KEY_A` to `GLFW_KEY_Z` - * - `GLFW_KEY_KP_0` to `GLFW_KEY_KP_9` - * - `GLFW_KEY_KP_DECIMAL` - * - `GLFW_KEY_KP_DIVIDE` - * - `GLFW_KEY_KP_MULTIPLY` - * - `GLFW_KEY_KP_SUBTRACT` - * - `GLFW_KEY_KP_ADD` - * - `GLFW_KEY_KP_EQUAL` - * - * Names for printable keys depend on keyboard layout, while names for - * non-printable keys are the same across layouts but depend on the application - * language and should be localized along with other user interface text. - * - * @param[in] key The key to query, or `GLFW_KEY_UNKNOWN`. - * @param[in] scancode The scancode of the key to query. - * @return The UTF-8 encoded, layout-specific name of the key, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetKeyName, or until the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key_name - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetKeyName(int key, int scancode); - -/*! @brief Returns the platform-specific scancode of the specified key. - * - * This function returns the platform-specific scancode of the specified key. - * - * If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this - * method will return `-1`. - * - * @param[in] key Any [named key](@ref keys). - * @return The platform-specific scancode for the key, or `-1` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref input_key - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwGetKeyScancode(int key); - -/*! @brief Returns the last reported state of a keyboard key for the specified - * window. - * - * This function returns the last state reported for the specified key to the - * specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to - * the key callback. - * - * If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns - * `GLFW_PRESS` the first time you call it for a key that was pressed, even if - * that key has already been released. - * - * The key functions deal with physical keys, with [key tokens](@ref keys) - * named after their use on the standard US keyboard layout. If you want to - * input text, use the Unicode character callback instead. - * - * The [modifier key bit masks](@ref mods) are not key tokens and cannot be - * used with this function. - * - * __Do not use this function__ to implement [text input](@ref input_char). - * - * @param[in] window The desired window. - * @param[in] key The desired [keyboard key](@ref keys). `GLFW_KEY_UNKNOWN` is - * not a valid key for this function. - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetKey(GLFWwindow* window, int key); - -/*! @brief Returns the last reported state of a mouse button for the specified - * window. - * - * This function returns the last state reported for the specified mouse button - * to the specified window. The returned state is one of `GLFW_PRESS` or - * `GLFW_RELEASE`. - * - * If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function - * `GLFW_PRESS` the first time you call it for a mouse button that was pressed, - * even if that mouse button has already been released. - * - * @param[in] window The desired window. - * @param[in] button The desired [mouse button](@ref buttons). - * @return One of `GLFW_PRESS` or `GLFW_RELEASE`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup input - */ -GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); - -/*! @brief Retrieves the position of the cursor relative to the client area of - * the window. - * - * This function returns the position of the cursor, in screen coordinates, - * relative to the upper-left corner of the client area of the specified - * window. - * - * If the cursor is disabled (with `GLFW_CURSOR_DISABLED`) then the cursor - * position is unbounded and limited only by the minimum and maximum values of - * a `double`. - * - * The coordinate can be converted to their integer equivalents with the - * `floor` function. Casting directly to an integer type works for positive - * coordinates, but fails for negative ones. - * - * Any or all of the position arguments may be `NULL`. If an error occurs, all - * non-`NULL` position arguments will be set to zero. - * - * @param[in] window The desired window. - * @param[out] xpos Where to store the cursor x-coordinate, relative to the - * left edge of the client area, or `NULL`. - * @param[out] ypos Where to store the cursor y-coordinate, relative to the to - * top edge of the client area, or `NULL`. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa @ref glfwSetCursorPos - * - * @since Added in version 3.0. Replaces `glfwGetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos); - -/*! @brief Sets the position of the cursor, relative to the client area of the - * window. - * - * This function sets the position, in screen coordinates, of the cursor - * relative to the upper-left corner of the client area of the specified - * window. The window must have input focus. If the window does not have - * input focus when this function is called, it fails silently. - * - * __Do not use this function__ to implement things like camera controls. GLFW - * already provides the `GLFW_CURSOR_DISABLED` cursor mode that hides the - * cursor, transparently re-centers it and provides unconstrained cursor - * motion. See @ref glfwSetInputMode for more information. - * - * If the cursor mode is `GLFW_CURSOR_DISABLED` then the cursor position is - * unconstrained and limited only by the minimum and maximum values of - * a `double`. - * - * @param[in] window The desired window. - * @param[in] xpos The desired x-coordinate, relative to the left edge of the - * client area. - * @param[in] ypos The desired y-coordinate, relative to the top edge of the - * client area. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland This function will only work when the cursor mode is - * `GLFW_CURSOR_DISABLED`, otherwise it will do nothing. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * @sa @ref glfwGetCursorPos - * - * @since Added in version 3.0. Replaces `glfwSetMousePos`. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos); - -/*! @brief Creates a custom cursor. - * - * Creates a new custom cursor image that can be set for a window with @ref - * glfwSetCursor. The cursor can be destroyed with @ref glfwDestroyCursor. - * Any remaining cursors are destroyed by @ref glfwTerminate. - * - * The pixels are 32-bit, little-endian, non-premultiplied RGBA, i.e. eight - * bits per channel with the red channel first. They are arranged canonically - * as packed sequential rows, starting from the top-left corner. - * - * The cursor hotspot is specified in pixels, relative to the upper-left corner - * of the cursor image. Like all other coordinate systems in GLFW, the X-axis - * points to the right and the Y-axis points down. - * - * @param[in] image The desired cursor image. - * @param[in] xhot The desired x-coordinate, in pixels, of the cursor hotspot. - * @param[in] yhot The desired y-coordinate, in pixels, of the cursor hotspot. - * @return The handle of the created cursor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified image data is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwDestroyCursor - * @sa @ref glfwCreateStandardCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot); - -/*! @brief Creates a cursor with a standard shape. - * - * Returns a cursor with a [standard shape](@ref shapes), that can be set for - * a window with @ref glfwSetCursor. - * - * @param[in] shape One of the [standard shapes](@ref shapes). - * @return A new cursor ready to use or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape); - -/*! @brief Destroys a cursor. - * - * This function destroys a cursor previously created with @ref - * glfwCreateCursor. Any remaining cursors will be destroyed by @ref - * glfwTerminate. - * - * If the specified cursor is current for any window, that window will be - * reverted to the default cursor. This does not affect the cursor mode. - * - * @param[in] cursor The cursor object to destroy. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @reentrancy This function must not be called from a callback. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * @sa @ref glfwCreateCursor - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwDestroyCursor(GLFWcursor* cursor); - -/*! @brief Sets the cursor for the window. - * - * This function sets the cursor image to be used when the cursor is over the - * client area of the specified window. The set cursor will only be visible - * when the [cursor mode](@ref cursor_mode) of the window is - * `GLFW_CURSOR_NORMAL`. - * - * On some platforms, the set cursor may not be visible unless the window also - * has input focus. - * - * @param[in] window The window to set the cursor for. - * @param[in] cursor The cursor to set, or `NULL` to switch back to the default - * arrow cursor. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_object - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor); - -/*! @brief Sets the key callback. - * - * This function sets the key callback of the specified window, which is called - * when a key is pressed, repeated or released. - * - * The key functions deal with physical keys, with layout independent - * [key tokens](@ref keys) named after their values in the standard US keyboard - * layout. If you want to input text, use the - * [character callback](@ref glfwSetCharCallback) instead. - * - * When a window loses input focus, it will generate synthetic key release - * events for all pressed keys. You can tell these events from user-generated - * events by the fact that the synthetic ones are generated after the focus - * loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * The scancode of a key is specific to that platform or sometimes even to that - * machine. Scancodes are intended to allow users to bind keys that don't have - * a GLFW key token. Such keys have `key` set to `GLFW_KEY_UNKNOWN`, their - * state is not saved and so it cannot be queried with @ref glfwGetKey. - * - * Sometimes GLFW needs to generate synthetic key events, in which case the - * scancode may be zero. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new key callback, or `NULL` to remove the currently - * set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_key - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* window, GLFWkeyfun cbfun); - -/*! @brief Sets the Unicode character callback. - * - * This function sets the character callback of the specified window, which is - * called when a Unicode character is input. - * - * The character callback is intended for Unicode text input. As it deals with - * characters, it is keyboard layout dependent, whereas the - * [key callback](@ref glfwSetKeyCallback) is not. Characters do not map 1:1 - * to physical keys, as a key may produce zero, one or more characters. If you - * want to know whether a specific physical key was pressed or released, see - * the key callback instead. - * - * The character callback behaves as system text input normally does and will - * not be called if modifier keys are held down that would prevent normal text - * input on that platform, for example a Super (Command) key on macOS or Alt key - * on Windows. There is a - * [character with modifiers callback](@ref glfwSetCharModsCallback) that - * receives these events. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 2.4. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* window, GLFWcharfun cbfun); - -/*! @brief Sets the Unicode character with modifiers callback. - * - * This function sets the character with modifiers callback of the specified - * window, which is called when a Unicode character is input regardless of what - * modifier keys are used. - * - * The character with modifiers callback is intended for implementing custom - * Unicode character input. For regular Unicode text input, see the - * [character callback](@ref glfwSetCharCallback). Like the character - * callback, the character with modifiers callback deals with characters and is - * keyboard layout dependent. Characters do not map 1:1 to physical keys, as - * a key may produce zero, one or more characters. If you want to know whether - * a specific physical key was pressed or released, see the - * [key callback](@ref glfwSetKeyCallback) instead. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or an - * [error](@ref error_handling) occurred. - * - * @deprecated Scheduled for removal in version 4.0. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_char - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmodsfun cbfun); - -/*! @brief Sets the mouse button callback. - * - * This function sets the mouse button callback of the specified window, which - * is called when a mouse button is pressed or released. - * - * When a window loses input focus, it will generate synthetic mouse button - * release events for all pressed mouse buttons. You can tell these events - * from user-generated events by the fact that the synthetic ones are generated - * after the focus loss event has been processed, i.e. after the - * [window focus callback](@ref glfwSetWindowFocusCallback) has been called. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref input_mouse_button - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter and return value. - * - * @ingroup input - */ -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); - -/*! @brief Sets the cursor position callback. - * - * This function sets the cursor position callback of the specified window, - * which is called when the cursor is moved. The callback is provided with the - * position, in screen coordinates, relative to the upper-left corner of the - * client area of the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_pos - * - * @since Added in version 3.0. Replaces `glfwSetMousePosCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* window, GLFWcursorposfun cbfun); - -/*! @brief Sets the cursor enter/exit callback. - * - * This function sets the cursor boundary crossing callback of the specified - * window, which is called when the cursor enters or leaves the client area of - * the window. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref cursor_enter - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcursorenterfun cbfun); - -/*! @brief Sets the scroll callback. - * - * This function sets the scroll callback of the specified window, which is - * called when a scrolling device is used, such as a mouse wheel or scrolling - * area of a touchpad. - * - * The scroll callback receives all scrolling input, like that from a mouse - * wheel or a touchpad scrolling area. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new scroll callback, or `NULL` to remove the currently - * set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref scrolling - * - * @since Added in version 3.0. Replaces `glfwSetMouseWheelCallback`. - * - * @ingroup input - */ -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun); - -/*! @brief Sets the file drop callback. - * - * This function sets the file drop callback of the specified window, which is - * called when one or more dragged files are dropped on the window. - * - * Because the path array and its strings may have been generated specifically - * for that event, they are not guaranteed to be valid after the callback has - * returned. If you wish to use them after the callback returns, you need to - * make a deep copy. - * - * @param[in] window The window whose callback to set. - * @param[in] cbfun The new file drop callback, or `NULL` to remove the - * currently set callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @remark @wayland File drop is currently unimplemented. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref path_drop - * - * @since Added in version 3.1. - * - * @ingroup input - */ -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun); - -/*! @brief Returns whether the specified joystick is present. - * - * This function returns whether the specified joystick is present. - * - * There is no need to call this function before other functions that accept - * a joystick ID, as they all check for presence before performing any other - * work. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick - * - * @since Added in version 3.0. Replaces `glfwGetJoystickParam`. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickPresent(int jid); - -/*! @brief Returns the values of all axes of the specified joystick. - * - * This function returns the values of all axes of the specified joystick. - * Each element in the array is a value between -1.0 and 1.0. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of axis values in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of axis values, or `NULL` if the joystick is not present or - * an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_axis - * - * @since Added in version 3.0. Replaces `glfwGetJoystickPos`. - * - * @ingroup input - */ -GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count); - -/*! @brief Returns the state of all buttons of the specified joystick. - * - * This function returns the state of all buttons of the specified joystick. - * Each element in the array is either `GLFW_PRESS` or `GLFW_RELEASE`. - * - * For backward compatibility with earlier versions that did not have @ref - * glfwGetJoystickHats, the button array also includes all hats, each - * represented as four buttons. The hats are in the same order as returned by - * __glfwGetJoystickHats__ and are in the order _up_, _right_, _down_ and - * _left_. To disable these extra buttons, set the @ref - * GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of button states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of button states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_button - * - * @since Added in version 2.2. - * @glfw3 Changed to return a dynamic array. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count); - -/*! @brief Returns the state of all hats of the specified joystick. - * - * This function returns the state of all hats of the specified joystick. - * Each element in the array is one of the following values: - * - * Name | Value - * --------------------- | -------------------------------- - * `GLFW_HAT_CENTERED` | 0 - * `GLFW_HAT_UP` | 1 - * `GLFW_HAT_RIGHT` | 2 - * `GLFW_HAT_DOWN` | 4 - * `GLFW_HAT_LEFT` | 8 - * `GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` - * `GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` - * `GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` - * `GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` - * - * The diagonal directions are bitwise combinations of the primary (up, right, - * down and left) directions and you can test for these individually by ANDing - * it with the corresponding direction. - * - * @code - * if (hats[2] & GLFW_HAT_RIGHT) - * { - * // State of hat 2 could be right-up, right or right-down - * } - * @endcode - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] count Where to store the number of hat states in the returned - * array. This is set to zero if the joystick is not present or an error - * occurred. - * @return An array of hat states, or `NULL` if the joystick is not present - * or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, this function is called again for that joystick or the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_hat - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count); - -/*! @brief Returns the name of the specified joystick. - * - * This function returns the name, encoded as UTF-8, of the specified joystick. - * The returned string is allocated and freed by GLFW. You should not free it - * yourself. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_name - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickName(int jid); - -/*! @brief Returns the SDL comaptible GUID of the specified joystick. - * - * This function returns the SDL compatible GUID, as a UTF-8 encoded - * hexadecimal string, of the specified joystick. The returned string is - * allocated and freed by GLFW. You should not free it yourself. - * - * The GUID is what connects a joystick to a gamepad mapping. A connected - * joystick will always have a GUID even if there is no gamepad mapping - * assigned to it. - * - * If the specified joystick is not present this function will return `NULL` - * but will not generate an error. This can be used instead of first calling - * @ref glfwJoystickPresent. - * - * The GUID uses the format introduced in SDL 2.0.5. This GUID tries to - * uniquely identify the make and model of a joystick but does not identify - * a specific unit, e.g. all wired Xbox 360 controllers will have the same - * GUID on that platform. The GUID for a unit may vary between platforms - * depending on what hardware information the platform specific APIs provide. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded GUID of the joystick, or `NULL` if the joystick - * is not present or an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetJoystickGUID(int jid); - -/*! @brief Sets the user pointer of the specified joystick. - * - * This function sets the user-defined pointer of the specified joystick. The - * current value is retained until the joystick is disconnected. The initial - * value is `NULL`. - * - * This function may be called from the joystick callback, even for a joystick - * that is being disconnected. - * - * @param[in] joystick The joystick whose pointer to set. - * @param[in] pointer The new value. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref joystick_userptr - * @sa @ref glfwGetJoystickUserPointer - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer); - -/*! @brief Returns the user pointer of the specified joystick. - * - * This function returns the current value of the user-defined pointer of the - * specified joystick. The initial value is `NULL`. - * - * This function may be called from the joystick callback, even for a joystick - * that is being disconnected. - * - * @param[in] joystick The joystick whose pointer to return. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @sa @ref joystick_userptr - * @sa @ref glfwSetJoystickUserPointer - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI void* glfwGetJoystickUserPointer(int jid); - -/*! @brief Returns whether the specified joystick has a gamepad mapping. - * - * This function returns whether the specified joystick is both present and has - * a gamepad mapping. - * - * If the specified joystick is present but does not have a gamepad mapping - * this function will return `GLFW_FALSE` but will not generate an error. Call - * @ref glfwJoystickPresent to check if a joystick is present regardless of - * whether it has a mapping. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping, - * or `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwGetGamepadState - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwJoystickIsGamepad(int jid); - -/*! @brief Sets the joystick configuration callback. - * - * This function sets the joystick configuration callback, or removes the - * currently set callback. This is called when a joystick is connected to or - * disconnected from the system. - * - * For joystick connection and disconnection events to be delivered on all - * platforms, you need to call one of the [event processing](@ref events) - * functions. Joystick disconnection may also be detected and the callback - * called by joystick functions. The function will then return whatever it - * returns if the joystick is not present. - * - * @param[in] cbfun The new callback, or `NULL` to remove the currently set - * callback. - * @return The previously set callback, or `NULL` if no callback was set or the - * library had not been [initialized](@ref intro_init). - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref joystick_event - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun); - -/*! @brief Adds the specified SDL_GameControllerDB gamepad mappings. - * - * This function parses the specified ASCII encoded string and updates the - * internal list with any gamepad mappings it finds. This string may - * contain either a single gamepad mapping or many mappings separated by - * newlines. The parser supports the full format of the `gamecontrollerdb.txt` - * source file including empty lines and comments. - * - * See @ref gamepad_mapping for a description of the format. - * - * If there is already a gamepad mapping for a given GUID in the internal list, - * it will be replaced by the one passed to this function. If the library is - * terminated and re-initialized the internal list will revert to the built-in - * default. - * - * @param[in] string The string containing the gamepad mappings. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwJoystickIsGamepad - * @sa @ref glfwGetGamepadName - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwUpdateGamepadMappings(const char* string); - -/*! @brief Returns the human-readable gamepad name for the specified joystick. - * - * This function returns the human-readable name of the gamepad from the - * gamepad mapping assigned to the specified joystick. - * - * If the specified joystick is not present or does not have a gamepad mapping - * this function will return `NULL` but will not generate an error. Call - * @ref glfwJoystickPresent to check whether it is present regardless of - * whether it has a mapping. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @return The UTF-8 encoded name of the gamepad, or `NULL` if the - * joystick is not present, does not have a mapping or an - * [error](@ref error_handling) occurred. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the specified joystick is - * disconnected, the gamepad mappings are updated or the library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref gamepad - * @sa @ref glfwJoystickIsGamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetGamepadName(int jid); - -/*! @brief Retrieves the state of the specified joystick remapped as a gamepad. - * - * This function retrives the state of the specified joystick remapped to - * an Xbox-like gamepad. - * - * If the specified joystick is not present or does not have a gamepad mapping - * this function will return `GLFW_FALSE` but will not generate an error. Call - * @ref glfwJoystickPresent to check whether it is present regardless of - * whether it has a mapping. - * - * The Guide button may not be available for input as it is often hooked by the - * system or the Steam client. - * - * Not all devices have all the buttons or axes provided by @ref - * GLFWgamepadstate. Unavailable buttons and axes will always report - * `GLFW_RELEASE` and 1.0 respectively. - * - * @param[in] jid The [joystick](@ref joysticks) to query. - * @param[out] state The gamepad input state of the joystick. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if no joystick is - * connected, it has no gamepad mapping or an [error](@ref error_handling) - * occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_ENUM. - * - * @sa @ref gamepad - * @sa @ref glfwUpdateGamepadMappings - * @sa @ref glfwJoystickIsGamepad - * - * @since Added in version 3.3. - * - * @ingroup input - */ -GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state); - -/*! @brief Sets the clipboard to the specified string. - * - * This function sets the system clipboard to the specified, UTF-8 encoded - * string. - * - * @param[in] window Deprecated. Any valid window or `NULL`. - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Clipboard is currently unimplemented. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa @ref glfwGetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string); - -/*! @brief Returns the contents of the clipboard as a string. - * - * This function returns the contents of the system clipboard, if it contains - * or is convertible to a UTF-8 encoded string. If the clipboard is empty or - * if its contents cannot be converted, `NULL` is returned and a @ref - * GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @param[in] window Deprecated. Any valid window or `NULL`. - * @return The contents of the clipboard as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @remark @wayland Clipboard is currently unimplemented. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetClipboardString or @ref glfwSetClipboardString, or until the library - * is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa @ref glfwSetClipboardString - * - * @since Added in version 3.0. - * - * @ingroup input - */ -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); - -/*! @brief Returns the value of the GLFW timer. - * - * This function returns the value of the GLFW timer. Unless the timer has - * been set using @ref glfwSetTime, the timer measures time elapsed since GLFW - * was initialized. - * - * The resolution of the timer is system dependent, but is usually on the order - * of a few micro- or nanoseconds. It uses the highest-resolution monotonic - * time source on each supported platform. - * - * @return The current value, in seconds, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal timer offset is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwSetTime. - * - * @sa @ref time - * - * @since Added in version 1.0. - * - * @ingroup input - */ -GLFWAPI double glfwGetTime(void); - -/*! @brief Sets the GLFW timer. - * - * This function sets the value of the GLFW timer. It then continues to count - * up from that value. The value must be a positive finite number less than - * or equal to 18446744073.0, which is approximately 584.5 years. - * - * @param[in] time The new value, in seconds. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_INVALID_VALUE. - * - * @remark The upper limit of the timer is calculated as - * floor((264 - 1) / 109) and is due to implementations - * storing nanoseconds in 64 bits. The limit may be increased in the future. - * - * @thread_safety This function may be called from any thread. Reading and - * writing of the internal timer offset is not atomic, so it needs to be - * externally synchronized with calls to @ref glfwGetTime. - * - * @sa @ref time - * - * @since Added in version 2.2. - * - * @ingroup input - */ -GLFWAPI void glfwSetTime(double time); - -/*! @brief Returns the current value of the raw timer. - * - * This function returns the current value of the raw timer, measured in - * 1 / frequency seconds. To get the frequency, call @ref - * glfwGetTimerFrequency. - * - * @return The value of the timer, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa @ref glfwGetTimerFrequency - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerValue(void); - -/*! @brief Returns the frequency, in Hz, of the raw timer. - * - * This function returns the frequency, in Hz, of the raw timer. - * - * @return The frequency of the timer, in Hz, or zero if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref time - * @sa @ref glfwGetTimerValue - * - * @since Added in version 3.2. - * - * @ingroup input - */ -GLFWAPI uint64_t glfwGetTimerFrequency(void); - -/*! @brief Makes the context of the specified window current for the calling - * thread. - * - * This function makes the OpenGL or OpenGL ES context of the specified window - * current on the calling thread. A context must only be made current on - * a single thread at a time and each thread can have only a single current - * context at a time. - * - * When moving a context between threads, you must make it non-current on the - * old thread before making it current on the new one. - * - * By default, making a context non-current implicitly forces a pipeline flush. - * On machines that support `GL_KHR_context_flush_control`, you can control - * whether a context performs this flush by setting the - * [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref GLFW_CONTEXT_RELEASE_BEHAVIOR_hint) - * hint. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * @param[in] window The window whose context to make current, or `NULL` to - * detach the current context. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa @ref glfwGetCurrentContext - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); - -/*! @brief Returns the window whose context is current on the calling thread. - * - * This function returns the window whose OpenGL or OpenGL ES context is - * current on the calling thread. - * - * @return The window whose context is current, or `NULL` if no window's - * context is current. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_current - * @sa @ref glfwMakeContextCurrent - * - * @since Added in version 3.0. - * - * @ingroup context - */ -GLFWAPI GLFWwindow* glfwGetCurrentContext(void); - -/*! @brief Swaps the front and back buffers of the specified window. - * - * This function swaps the front and back buffers of the specified window when - * rendering with OpenGL or OpenGL ES. If the swap interval is greater than - * zero, the GPU driver waits the specified number of screen updates before - * swapping the buffers. - * - * The specified window must have an OpenGL or OpenGL ES context. Specifying - * a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT - * error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see `vkQueuePresentKHR` instead. - * - * @param[in] window The window whose buffers to swap. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark __EGL:__ The context of the specified window must be current on the - * calling thread. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa @ref glfwSwapInterval - * - * @since Added in version 1.0. - * @glfw3 Added window handle parameter. - * - * @ingroup window - */ -GLFWAPI void glfwSwapBuffers(GLFWwindow* window); - -/*! @brief Sets the swap interval for the current context. - * - * This function sets the swap interval for the current OpenGL or OpenGL ES - * context, i.e. the number of screen updates to wait from the time @ref - * glfwSwapBuffers was called before swapping the buffers and returning. This - * is sometimes called _vertical synchronization_, _vertical retrace - * synchronization_ or just _vsync_. - * - * A context that supports either of the `WGL_EXT_swap_control_tear` and - * `GLX_EXT_swap_control_tear` extensions also accepts _negative_ swap - * intervals, which allows the driver to swap immediately even if a frame - * arrives a little bit late. You can check for these extensions with @ref - * glfwExtensionSupported. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see the present mode of your swapchain instead. - * - * @param[in] interval The minimum number of screen updates to wait for - * until the buffers are swapped by @ref glfwSwapBuffers. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark This function is not called during context creation, leaving the - * swap interval set to whatever is the default on that platform. This is done - * because some swap interval extensions used by GLFW do not allow the swap - * interval to be reset to zero once it has been set to a non-zero value. - * - * @remark Some GPU drivers do not honor the requested swap interval, either - * because of a user setting that overrides the application's request or due to - * bugs in the driver. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref buffer_swap - * @sa @ref glfwSwapBuffers - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI void glfwSwapInterval(int interval); - -/*! @brief Returns whether the specified extension is available. - * - * This function returns whether the specified - * [API extension](@ref context_glext) is supported by the current OpenGL or - * OpenGL ES context. It searches both for client API extension and context - * creation API extensions. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * As this functions retrieves and searches one or more extension strings each - * call, it is recommended that you cache its results if it is going to be used - * frequently. The extension strings will not change during the lifetime of - * a context, so there is no danger in doing this. - * - * This function does not apply to Vulkan. If you are using Vulkan, see @ref - * glfwGetRequiredInstanceExtensions, `vkEnumerateInstanceExtensionProperties` - * and `vkEnumerateDeviceExtensionProperties` instead. - * - * @param[in] extension The ASCII encoded name of the extension. - * @return `GLFW_TRUE` if the extension is available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT, @ref GLFW_INVALID_VALUE and @ref - * GLFW_PLATFORM_ERROR. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa @ref glfwGetProcAddress - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI int glfwExtensionSupported(const char* extension); - -/*! @brief Returns the address of the specified function for the current - * context. - * - * This function returns the address of the specified OpenGL or OpenGL ES - * [core or extension function](@ref context_glext), if it is supported - * by the current context. - * - * A context must be current on the calling thread. Calling this function - * without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error. - * - * This function does not apply to Vulkan. If you are rendering with Vulkan, - * see @ref glfwGetInstanceProcAddress, `vkGetInstanceProcAddr` and - * `vkGetDeviceProcAddr` instead. - * - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR. - * - * @remark The address of a given function is not guaranteed to be the same - * between contexts. - * - * @remark This function may return a non-`NULL` address despite the - * associated version or extension not being available. Always check the - * context version or extension string first. - * - * @pointer_lifetime The returned function pointer is valid until the context - * is destroyed or the library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref context_glext - * @sa @ref glfwExtensionSupported - * - * @since Added in version 1.0. - * - * @ingroup context - */ -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname); - -/*! @brief Returns whether the Vulkan loader and an ICD have been found. - * - * This function returns whether the Vulkan loader and any minimally functional - * ICD have been found. - * - * The availability of a Vulkan loader and even an ICD does not by itself - * guarantee that surface creation or even instance creation is possible. - * For example, on Fermi systems Nvidia will install an ICD that provides no - * actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check - * whether the extensions necessary for Vulkan surface creation are available - * and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue - * family of a physical device supports image presentation. - * - * @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE` - * otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_support - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwVulkanSupported(void); - -/*! @brief Returns the Vulkan instance extensions required by GLFW. - * - * This function returns an array of names of Vulkan instance extensions required - * by GLFW for creating Vulkan surfaces for GLFW windows. If successful, the - * list will always contains `VK_KHR_surface`, so if you don't require any - * additional extensions you can pass this list directly to the - * `VkInstanceCreateInfo` struct. - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available. - * - * If Vulkan is available but no set of extensions allowing window surface - * creation was found, this function returns `NULL`. You may still use Vulkan - * for off-screen rendering and compute work. - * - * @param[out] count Where to store the number of extensions in the returned - * array. This is set to zero if an error occurred. - * @return An array of ASCII encoded extension names, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @remark Additional extensions may be required by future versions of GLFW. - * You should check if any extensions you wish to enable are already in the - * returned array, as it is an error to specify an extension more than once in - * the `VkInstanceCreateInfo` struct. - * - * @remark @macos This function currently only supports the - * `VK_MVK_macos_surface` extension from MoltenVK. - * - * @pointer_lifetime The returned array is allocated and freed by GLFW. You - * should not free it yourself. It is guaranteed to be valid only until the - * library is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_ext - * @sa @ref glfwCreateWindowSurface - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count); - -#if defined(VK_VERSION_1_0) - -/*! @brief Returns the address of the specified Vulkan instance function. - * - * This function returns the address of the specified Vulkan core or extension - * function for the specified instance. If instance is set to `NULL` it can - * return any function exported from the Vulkan loader, including at least the - * following functions: - * - * - `vkEnumerateInstanceExtensionProperties` - * - `vkEnumerateInstanceLayerProperties` - * - `vkCreateInstance` - * - `vkGetInstanceProcAddr` - * - * If Vulkan is not available on the machine, this function returns `NULL` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available. - * - * This function is equivalent to calling `vkGetInstanceProcAddr` with - * a platform-specific query of the Vulkan loader as a fallback. - * - * @param[in] instance The Vulkan instance to query, or `NULL` to retrieve - * functions related to instance creation. - * @param[in] procname The ASCII encoded name of the function. - * @return The address of the function, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_API_UNAVAILABLE. - * - * @pointer_lifetime The returned function pointer is valid until the library - * is terminated. - * - * @thread_safety This function may be called from any thread. - * - * @sa @ref vulkan_proc - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* procname); - -/*! @brief Returns whether the specified queue family can present images. - * - * This function returns whether the specified queue family of the specified - * physical device supports presentation to the platform GLFW was built for. - * - * If Vulkan or the required window surface creation instance extensions are - * not available on the machine, or if the specified instance was not created - * with the required extensions, this function returns `GLFW_FALSE` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported - * to check whether Vulkan is at least minimally available and @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * @param[in] instance The instance that the physical device belongs to. - * @param[in] device The physical device that the queue family belongs to. - * @param[in] queuefamily The index of the queue family to query. - * @return `GLFW_TRUE` if the queue family supports presentation, or - * `GLFW_FALSE` otherwise. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR. - * - * @remark @macos This function currently always returns `GLFW_TRUE`, as the - * `VK_MVK_macos_surface` extension does not provide - * a `vkGetPhysicalDevice*PresentationSupport` type function. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_present - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); - -/*! @brief Creates a Vulkan surface for the specified window. - * - * This function creates a Vulkan surface for the specified window. - * - * If the Vulkan loader or at least one minimally functional ICD were not found, - * this function returns `VK_ERROR_INITIALIZATION_FAILED` and generates a @ref - * GLFW_API_UNAVAILABLE error. Call @ref glfwVulkanSupported to check whether - * Vulkan is at least minimally available. - * - * If the required window surface creation instance extensions are not - * available or if the specified instance was not created with these extensions - * enabled, this function returns `VK_ERROR_EXTENSION_NOT_PRESENT` and - * generates a @ref GLFW_API_UNAVAILABLE error. Call @ref - * glfwGetRequiredInstanceExtensions to check what instance extensions are - * required. - * - * The window surface cannot be shared with another API so the window must - * have been created with the [client api hint](@ref GLFW_CLIENT_API_attrib) - * set to `GLFW_NO_API` otherwise it generates a @ref GLFW_INVALID_VALUE error - * and returns `VK_ERROR_NATIVE_WINDOW_IN_USE_KHR`. - * - * The window surface must be destroyed before the specified Vulkan instance. - * It is the responsibility of the caller to destroy the window surface. GLFW - * does not destroy it for you. Call `vkDestroySurfaceKHR` to destroy the - * surface. - * - * @param[in] instance The Vulkan instance to create the surface in. - * @param[in] window The window to create the surface for. - * @param[in] allocator The allocator to use, or `NULL` to use the default - * allocator. - * @param[out] surface Where to store the handle of the surface. This is set - * to `VK_NULL_HANDLE` if an error occurred. - * @return `VK_SUCCESS` if successful, or a Vulkan error code if an - * [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref - * GLFW_API_UNAVAILABLE, @ref GLFW_PLATFORM_ERROR and @ref GLFW_INVALID_VALUE - * - * @remark If an error occurs before the creation call is made, GLFW returns - * the Vulkan error code most appropriate for the error. Appropriate use of - * @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should - * eliminate almost all occurrences of these errors. - * - * @remark @macos This function currently only supports the - * `VK_MVK_macos_surface` extension from MoltenVK. - * - * @remark @macos This function creates and sets a `CAMetalLayer` instance for - * the window content view, which is required for MoltenVK to function. - * - * @thread_safety This function may be called from any thread. For - * synchronization details of Vulkan objects, see the Vulkan specification. - * - * @sa @ref vulkan_surface - * @sa @ref glfwGetRequiredInstanceExtensions - * - * @since Added in version 3.2. - * - * @ingroup vulkan - */ -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); - -#endif /*VK_VERSION_1_0*/ - - -/************************************************************************* - * Global definition cleanup - *************************************************************************/ - -/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */ - -#ifdef GLFW_WINGDIAPI_DEFINED - #undef WINGDIAPI - #undef GLFW_WINGDIAPI_DEFINED -#endif - -#ifdef GLFW_CALLBACK_DEFINED - #undef CALLBACK - #undef GLFW_CALLBACK_DEFINED -#endif - -/* Some OpenGL related headers need GLAPIENTRY, but it is unconditionally - * defined by some gl.h variants (OpenBSD) so define it after if needed. - */ -#ifndef GLAPIENTRY - #define GLAPIENTRY APIENTRY -#endif - -/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */ - - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_h_ */ - diff --git a/3rdparty/glfw/include/GLFW/glfw3native.h b/3rdparty/glfw/include/GLFW/glfw3native.h deleted file mode 100755 index 4372cb766b3..00000000000 --- a/3rdparty/glfw/include/GLFW/glfw3native.h +++ /dev/null @@ -1,572 +0,0 @@ -/************************************************************************* - * GLFW 3.3 - www.glfw.org - * A library for OpenGL, window and input - *------------------------------------------------------------------------ - * Copyright (c) 2002-2006 Marcus Geelnard - * Copyright (c) 2006-2016 Camilla Löwy - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would - * be appreciated but is not required. - * - * 2. Altered source versions must be plainly marked as such, and must not - * be misrepresented as being the original software. - * - * 3. This notice may not be removed or altered from any source - * distribution. - * - *************************************************************************/ - -#ifndef _glfw3_native_h_ -#define _glfw3_native_h_ - -#ifdef __cplusplus -extern "C" { -#endif - - -/************************************************************************* - * Doxygen documentation - *************************************************************************/ - -/*! @file glfw3native.h - * @brief The header of the native access functions. - * - * This is the header file of the native access functions. See @ref native for - * more information. - */ -/*! @defgroup native Native access - * @brief Functions related to accessing native handles. - * - * **By using the native access functions you assert that you know what you're - * doing and how to fix problems caused by using them. If you don't, you - * shouldn't be using them.** - * - * Before the inclusion of @ref glfw3native.h, you may define zero or more - * window system API macro and zero or more context creation API macros. - * - * The chosen backends must match those the library was compiled for. Failure - * to do this will cause a link-time error. - * - * The available window API macros are: - * * `GLFW_EXPOSE_NATIVE_WIN32` - * * `GLFW_EXPOSE_NATIVE_COCOA` - * * `GLFW_EXPOSE_NATIVE_X11` - * * `GLFW_EXPOSE_NATIVE_WAYLAND` - * * `GLFW_EXPOSE_NATIVE_MIR` - * - * The available context API macros are: - * * `GLFW_EXPOSE_NATIVE_WGL` - * * `GLFW_EXPOSE_NATIVE_NSGL` - * * `GLFW_EXPOSE_NATIVE_GLX` - * * `GLFW_EXPOSE_NATIVE_EGL` - * * `GLFW_EXPOSE_NATIVE_OSMESA` - * - * These macros select which of the native access functions that are declared - * and which platform-specific headers to include. It is then up your (by - * definition platform-specific) code to handle which of these should be - * defined. - */ - - -/************************************************************************* - * System headers and types - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) - // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for - // example to allow applications to correctly declare a GL_ARB_debug_output - // callback) but windows.h assumes no one will define APIENTRY before it does - #if defined(GLFW_APIENTRY_DEFINED) - #undef APIENTRY - #undef GLFW_APIENTRY_DEFINED - #endif - #include -#elif defined(GLFW_EXPOSE_NATIVE_COCOA) - #include - #if defined(__OBJC__) - #import - #else - typedef void* id; - #endif -#elif defined(GLFW_EXPOSE_NATIVE_X11) - #include - #include -#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) - #include -#elif defined(GLFW_EXPOSE_NATIVE_MIR) - #include -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) - /* WGL is declared by windows.h */ -#endif -#if defined(GLFW_EXPOSE_NATIVE_NSGL) - /* NSGL is declared by Cocoa.h */ -#endif -#if defined(GLFW_EXPOSE_NATIVE_GLX) - #include -#endif -#if defined(GLFW_EXPOSE_NATIVE_EGL) - #include -#endif -#if defined(GLFW_EXPOSE_NATIVE_OSMESA) - #include -#endif - - -/************************************************************************* - * Functions - *************************************************************************/ - -#if defined(GLFW_EXPOSE_NATIVE_WIN32) -/*! @brief Returns the adapter device name of the specified monitor. - * - * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) - * of the specified monitor, or `NULL` if an [error](@ref error_handling) - * occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the display device name of the specified monitor. - * - * @return The UTF-8 encoded display device name (for example - * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `HWND` of the specified window. - * - * @return The `HWND` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WGL) -/*! @brief Returns the `HGLRC` of the specified window. - * - * @return The `HGLRC` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_COCOA) -/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. - * - * @return The `CGDirectDisplayID` of the specified monitor, or - * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the `NSWindow` of the specified window. - * - * @return The `NSWindow` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_NSGL) -/*! @brief Returns the `NSOpenGLContext` of the specified window. - * - * @return The `NSOpenGLContext` of the specified window, or `nil` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_X11) -/*! @brief Returns the `Display` used by GLFW. - * - * @return The `Display` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Display* glfwGetX11Display(void); - -/*! @brief Returns the `RRCrtc` of the specified monitor. - * - * @return The `RRCrtc` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); - -/*! @brief Returns the `RROutput` of the specified monitor. - * - * @return The `RROutput` of the specified monitor, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.1. - * - * @ingroup native - */ -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); - -/*! @brief Returns the `Window` of the specified window. - * - * @return The `Window` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI Window glfwGetX11Window(GLFWwindow* window); - -/*! @brief Sets the current primary selection to the specified string. - * - * @param[in] string A UTF-8 encoded string. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The specified string is copied before this function - * returns. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwGetX11SelectionString - * @sa glfwSetClipboardString - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI void glfwSetX11SelectionString(const char* string); - -/*! @brief Returns the contents of the current primary selection as a string. - * - * If the selection is empty or if its contents cannot be converted, `NULL` - * is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated. - * - * @return The contents of the selection as a UTF-8 encoded string, or `NULL` - * if an [error](@ref error_handling) occurred. - * - * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref - * GLFW_PLATFORM_ERROR. - * - * @pointer_lifetime The returned string is allocated and freed by GLFW. You - * should not free it yourself. It is valid until the next call to @ref - * glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the - * library is terminated. - * - * @thread_safety This function must only be called from the main thread. - * - * @sa @ref clipboard - * @sa glfwSetX11SelectionString - * @sa glfwGetClipboardString - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI const char* glfwGetX11SelectionString(void); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_GLX) -/*! @brief Returns the `GLXContext` of the specified window. - * - * @return The `GLXContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); - -/*! @brief Returns the `GLXWindow` of the specified window. - * - * @return The `GLXWindow` of the specified window, or `None` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_WAYLAND) -/*! @brief Returns the `struct wl_display*` used by GLFW. - * - * @return The `struct wl_display*` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void); - -/*! @brief Returns the `struct wl_output*` of the specified monitor. - * - * @return The `struct wl_output*` of the specified monitor, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the main `struct wl_surface*` of the specified window. - * - * @return The main `struct wl_surface*` of the specified window, or `NULL` if - * an [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_MIR) -/*! @brief Returns the `MirConnection*` used by GLFW. - * - * @return The `MirConnection*` used by GLFW, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI MirConnection* glfwGetMirDisplay(void); - -/*! @brief Returns the Mir output ID of the specified monitor. - * - * @return The Mir output ID of the specified monitor, or zero if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor); - -/*! @brief Returns the `MirWindow*` of the specified window. - * - * @return The `MirWindow*` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.2. - * - * @ingroup native - */ -GLFWAPI MirWindow* glfwGetMirWindow(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_EGL) -/*! @brief Returns the `EGLDisplay` used by GLFW. - * - * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLDisplay glfwGetEGLDisplay(void); - -/*! @brief Returns the `EGLContext` of the specified window. - * - * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); - -/*! @brief Returns the `EGLSurface` of the specified window. - * - * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.0. - * - * @ingroup native - */ -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); -#endif - -#if defined(GLFW_EXPOSE_NATIVE_OSMESA) -/*! @brief Retrieves the color buffer associated with the specified window. - * - * @param[in] window The window whose color buffer to retrieve. - * @param[out] width Where to store the width of the color buffer, or `NULL`. - * @param[out] height Where to store the height of the color buffer, or `NULL`. - * @param[out] format Where to store the OSMesa pixel format of the color - * buffer, or `NULL`. - * @param[out] buffer Where to store the address of the color buffer, or - * `NULL`. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer); - -/*! @brief Retrieves the depth buffer associated with the specified window. - * - * @param[in] window The window whose depth buffer to retrieve. - * @param[out] width Where to store the width of the depth buffer, or `NULL`. - * @param[out] height Where to store the height of the depth buffer, or `NULL`. - * @param[out] bytesPerValue Where to store the number of bytes per depth - * buffer element, or `NULL`. - * @param[out] buffer Where to store the address of the depth buffer, or - * `NULL`. - * @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer); - -/*! @brief Returns the `OSMesaContext` of the specified window. - * - * @return The `OSMesaContext` of the specified window, or `NULL` if an - * [error](@ref error_handling) occurred. - * - * @thread_safety This function may be called from any thread. Access is not - * synchronized. - * - * @since Added in version 3.3. - * - * @ingroup native - */ -GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window); -#endif - -#ifdef __cplusplus -} -#endif - -#endif /* _glfw3_native_h_ */ - diff --git a/3rdparty/glfw/src/CMakeLists.txt b/3rdparty/glfw/src/CMakeLists.txt deleted file mode 100755 index 48572bd2b9f..00000000000 --- a/3rdparty/glfw/src/CMakeLists.txt +++ /dev/null @@ -1,161 +0,0 @@ - -set(common_HEADERS internal.h mappings.h - "${GLFW_BINARY_DIR}/src/glfw_config.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h") -set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c) - -if (_GLFW_COCOA) - set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h - posix_thread.h nsgl_context.h egl_context.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m - cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c - nsgl_context.m egl_context.c osmesa_context.c) -elseif (_GLFW_WIN32) - set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_joystick.h - wgl_context.h egl_context.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_joystick.c - win32_monitor.c win32_time.c win32_thread.c win32_window.c - wgl_context.c egl_context.c osmesa_context.c) -elseif (_GLFW_X11) - set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h posix_time.h - posix_thread.h glx_context.h egl_context.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c - xkb_unicode.c posix_time.c posix_thread.c glx_context.c - egl_context.c osmesa_context.c) - - if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") - set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h) - set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c) - else() - set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h) - set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c) - endif() -elseif (_GLFW_WAYLAND) - set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h - posix_time.h posix_thread.h xkb_unicode.h egl_context.h - osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c - linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c - egl_context.c osmesa_context.c) - - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml" - BASENAME xdg-shell) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml" - BASENAME viewporter) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml" - BASENAME relative-pointer-unstable-v1) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml" - BASENAME pointer-constraints-unstable-v1) - ecm_add_wayland_client_protocol(glfw_SOURCES - PROTOCOL - "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml" - BASENAME idle-inhibit-unstable-v1) -elseif (_GLFW_MIR) - set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h - posix_time.h posix_thread.h xkb_unicode.h egl_context.h - osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c - linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c - egl_context.c osmesa_context.c) -elseif (_GLFW_OSMESA) - set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h - posix_time.h posix_thread.h osmesa_context.h) - set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c - null_joystick.c posix_time.c posix_thread.c osmesa_context.c) -endif() - -if (APPLE) - # For some reason, CMake doesn't know about .m - set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) -endif() - -# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept -# for all source files that VS will build -if (${CMAKE_C_COMPILER_ID} STREQUAL GNU OR ${CMAKE_C_COMPILER_ID} STREQUAL Clang) - if (WIN32) - set(windows_SOURCES ${glfw_SOURCES}) - else() - set(windows_SOURCES ${common_SOURCES}) - endif() - set_source_files_properties(${windows_SOURCES} PROPERTIES - COMPILE_FLAGS -Wdeclaration-after-statement) -endif() - -add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) -set_target_properties(glfw PROPERTIES - OUTPUT_NAME ${GLFW_LIB_NAME} - VERSION ${GLFW_VERSION} - SOVERSION ${GLFW_VERSION_MAJOR} - POSITION_INDEPENDENT_CODE ON - FOLDER "3rdparty") - -target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H) -target_include_directories(glfw PUBLIC - "$" - "$/include>") -target_include_directories(glfw PRIVATE - "${GLFW_SOURCE_DIR}/src" - "${GLFW_BINARY_DIR}/src" - ${glfw_INCLUDE_DIRS}) - -# HACK: When building on MinGW, WINVER and UNICODE need to be defined before -# the inclusion of stddef.h (by glfw3.h), which is itself included before -# win32_platform.h. We define them here until a saner solution can be found -# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. -target_compile_definitions(glfw PRIVATE - "$<$:UNICODE;WINVER=0x0501>") - -# Enable a reasonable set of warnings (no, -Wextra is not reasonable) -target_compile_options(glfw PRIVATE - "$<$:-Wall>" - "$<$:-Wall>") - -if (BUILD_SHARED_LIBS) - if (WIN32) - if (MINGW) - # Remove the lib prefix on the DLL (but not the import library - set_target_properties(glfw PROPERTIES PREFIX "") - - # Add a suffix to the import library to avoid naming conflicts - set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") - else() - # Add a suffix to the import library to avoid naming conflicts - set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") - endif() - elseif (APPLE) - # Add -fno-common to work around a bug in Apple's GCC - target_compile_options(glfw PRIVATE "-fno-common") - - set_target_properties(glfw PROPERTIES - INSTALL_NAME_DIR "lib${LIB_SUFFIX}") - elseif (UNIX) - # Hide symbols not explicitly tagged for export from the shared library - target_compile_options(glfw PRIVATE "-fvisibility=hidden") - endif() - - target_compile_definitions(glfw INTERFACE GLFW_DLL) - target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) -else() - target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES}) -endif() - -if (MSVC) - target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) -endif() - -if (GLFW_INSTALL) - install(TARGETS glfw - EXPORT glfwTargets - RUNTIME DESTINATION "bin" - ARCHIVE DESTINATION "lib${LIB_SUFFIX}" - LIBRARY DESTINATION "lib${LIB_SUFFIX}") -endif() diff --git a/3rdparty/glfw/src/cocoa_init.m b/3rdparty/glfw/src/cocoa_init.m deleted file mode 100755 index 01a746bae57..00000000000 --- a/3rdparty/glfw/src/cocoa_init.m +++ /dev/null @@ -1,374 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" -#include // For MAXPATHLEN - - -// Change to our application bundle's resources directory, if present -// -static void changeToResourcesDirectory(void) -{ - char resourcesPath[MAXPATHLEN]; - - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return; - - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); - - CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); - if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) - { - CFRelease(last); - CFRelease(resourcesURL); - return; - } - - CFRelease(last); - - if (!CFURLGetFileSystemRepresentation(resourcesURL, - true, - (UInt8*) resourcesPath, - MAXPATHLEN)) - { - CFRelease(resourcesURL); - return; - } - - CFRelease(resourcesURL); - - chdir(resourcesPath); -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes)); - memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes)); - - _glfw.ns.keycodes[0x1D] = GLFW_KEY_0; - _glfw.ns.keycodes[0x12] = GLFW_KEY_1; - _glfw.ns.keycodes[0x13] = GLFW_KEY_2; - _glfw.ns.keycodes[0x14] = GLFW_KEY_3; - _glfw.ns.keycodes[0x15] = GLFW_KEY_4; - _glfw.ns.keycodes[0x17] = GLFW_KEY_5; - _glfw.ns.keycodes[0x16] = GLFW_KEY_6; - _glfw.ns.keycodes[0x1A] = GLFW_KEY_7; - _glfw.ns.keycodes[0x1C] = GLFW_KEY_8; - _glfw.ns.keycodes[0x19] = GLFW_KEY_9; - _glfw.ns.keycodes[0x00] = GLFW_KEY_A; - _glfw.ns.keycodes[0x0B] = GLFW_KEY_B; - _glfw.ns.keycodes[0x08] = GLFW_KEY_C; - _glfw.ns.keycodes[0x02] = GLFW_KEY_D; - _glfw.ns.keycodes[0x0E] = GLFW_KEY_E; - _glfw.ns.keycodes[0x03] = GLFW_KEY_F; - _glfw.ns.keycodes[0x05] = GLFW_KEY_G; - _glfw.ns.keycodes[0x04] = GLFW_KEY_H; - _glfw.ns.keycodes[0x22] = GLFW_KEY_I; - _glfw.ns.keycodes[0x26] = GLFW_KEY_J; - _glfw.ns.keycodes[0x28] = GLFW_KEY_K; - _glfw.ns.keycodes[0x25] = GLFW_KEY_L; - _glfw.ns.keycodes[0x2E] = GLFW_KEY_M; - _glfw.ns.keycodes[0x2D] = GLFW_KEY_N; - _glfw.ns.keycodes[0x1F] = GLFW_KEY_O; - _glfw.ns.keycodes[0x23] = GLFW_KEY_P; - _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q; - _glfw.ns.keycodes[0x0F] = GLFW_KEY_R; - _glfw.ns.keycodes[0x01] = GLFW_KEY_S; - _glfw.ns.keycodes[0x11] = GLFW_KEY_T; - _glfw.ns.keycodes[0x20] = GLFW_KEY_U; - _glfw.ns.keycodes[0x09] = GLFW_KEY_V; - _glfw.ns.keycodes[0x0D] = GLFW_KEY_W; - _glfw.ns.keycodes[0x07] = GLFW_KEY_X; - _glfw.ns.keycodes[0x10] = GLFW_KEY_Y; - _glfw.ns.keycodes[0x06] = GLFW_KEY_Z; - - _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE; - _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH; - _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA; - _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL; - _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT; - _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET; - _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS; - _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD; - _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET; - _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON; - _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH; - _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1; - - _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE; - _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK; - _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE; - _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN; - _glfw.ns.keycodes[0x77] = GLFW_KEY_END; - _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER; - _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE; - _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1; - _glfw.ns.keycodes[0x78] = GLFW_KEY_F2; - _glfw.ns.keycodes[0x63] = GLFW_KEY_F3; - _glfw.ns.keycodes[0x76] = GLFW_KEY_F4; - _glfw.ns.keycodes[0x60] = GLFW_KEY_F5; - _glfw.ns.keycodes[0x61] = GLFW_KEY_F6; - _glfw.ns.keycodes[0x62] = GLFW_KEY_F7; - _glfw.ns.keycodes[0x64] = GLFW_KEY_F8; - _glfw.ns.keycodes[0x65] = GLFW_KEY_F9; - _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; - _glfw.ns.keycodes[0x67] = GLFW_KEY_F11; - _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; - _glfw.ns.keycodes[0x69] = GLFW_KEY_F13; - _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; - _glfw.ns.keycodes[0x71] = GLFW_KEY_F15; - _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; - _glfw.ns.keycodes[0x40] = GLFW_KEY_F17; - _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18; - _glfw.ns.keycodes[0x50] = GLFW_KEY_F19; - _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20; - _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME; - _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT; - _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT; - _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT; - _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL; - _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT; - _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER; - _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU; - _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK; - _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN; - _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP; - _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT; - _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT; - _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL; - _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT; - _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER; - _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE; - _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB; - _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP; - - _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0; - _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1; - _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2; - _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3; - _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4; - _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5; - _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6; - _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7; - _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8; - _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9; - _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD; - _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL; - _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE; - _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER; - _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL; - _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY; - _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 256; scancode++) - { - // Store the reverse translation for faster key name lookup - if (_glfw.ns.keycodes[scancode] >= 0) - _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode; - } -} - -// Retrieve Unicode data for the current keyboard layout -// -static GLFWbool updateUnicodeDataNS(void) -{ - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource(); - if (!_glfw.ns.inputSource) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout input source"); - return GLFW_FALSE; - } - - _glfw.ns.unicodeData = - TISGetInputSourceProperty(_glfw.ns.inputSource, - kTISPropertyUnicodeKeyLayoutData); - if (!_glfw.ns.unicodeData) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve keyboard layout Unicode data"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Load HIToolbox.framework and the TIS symbols we need from it -// -static GLFWbool initializeTIS(void) -{ - // This works only because Cocoa has already loaded it properly - _glfw.ns.tis.bundle = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); - if (!_glfw.ns.tis.bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load HIToolbox.framework"); - return GLFW_FALSE; - } - - CFStringRef* kPropertyUnicodeKeyLayoutData = - CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, - CFSTR("kTISPropertyUnicodeKeyLayoutData")); - _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); - _glfw.ns.tis.GetInputSourceProperty = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("TISGetInputSourceProperty")); - _glfw.ns.tis.GetKbdType = - CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, - CFSTR("LMGetKbdType")); - - if (!kPropertyUnicodeKeyLayoutData || - !TISCopyCurrentKeyboardLayoutInputSource || - !TISGetInputSourceProperty || - !LMGetKbdType) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to load TIS API symbols"); - return GLFW_FALSE; - } - - _glfw.ns.tis.kPropertyUnicodeKeyLayoutData = - *kPropertyUnicodeKeyLayoutData; - - return updateUnicodeDataNS(); -} - -@interface GLFWLayoutListener : NSObject -@end - -@implementation GLFWLayoutListener - -- (void)selectedKeyboardInputSourceChanged:(NSObject* )object -{ - updateUnicodeDataNS(); -} - -@end - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; - - if (_glfw.hints.init.ns.chdir) - changeToResourcesDirectory(); - - _glfw.ns.listener = [[GLFWLayoutListener alloc] init]; - [[NSNotificationCenter defaultCenter] - addObserver:_glfw.ns.listener - selector:@selector(selectedKeyboardInputSourceChanged:) - name:NSTextInputContextKeyboardSelectionDidChangeNotification - object:nil]; - - createKeyTables(); - - _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); - if (!_glfw.ns.eventSource) - return GLFW_FALSE; - - CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0); - - if (!initializeTIS()) - return GLFW_FALSE; - - _glfwInitTimerNS(); - _glfwInitJoysticksNS(); - - _glfwPollMonitorsNS(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.ns.inputSource) - { - CFRelease(_glfw.ns.inputSource); - _glfw.ns.inputSource = NULL; - _glfw.ns.unicodeData = nil; - } - - if (_glfw.ns.eventSource) - { - CFRelease(_glfw.ns.eventSource); - _glfw.ns.eventSource = NULL; - } - - if (_glfw.ns.delegate) - { - [NSApp setDelegate:nil]; - [_glfw.ns.delegate release]; - _glfw.ns.delegate = nil; - } - - if (_glfw.ns.listener) - { - [[NSNotificationCenter defaultCenter] - removeObserver:_glfw.ns.listener - name:NSTextInputContextKeyboardSelectionDidChangeNotification - object:nil]; - [[NSNotificationCenter defaultCenter] - removeObserver:_glfw.ns.listener]; - [_glfw.ns.listener release]; - _glfw.ns.listener = nil; - } - - free(_glfw.ns.clipboardString); - - _glfwTerminateNSGL(); - _glfwTerminateJoysticksNS(); - - [_glfw.ns.autoreleasePool release]; - _glfw.ns.autoreleasePool = nil; -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Cocoa NSGL" -#if defined(_GLFW_BUILD_DLL) - " dynamic" -#endif - ; -} - diff --git a/3rdparty/glfw/src/cocoa_joystick.h b/3rdparty/glfw/src/cocoa_joystick.h deleted file mode 100755 index d18d032a685..00000000000 --- a/3rdparty/glfw/src/cocoa_joystick.h +++ /dev/null @@ -1,50 +0,0 @@ -//======================================================================== -// GLFW 3.3 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include - -#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE - -#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X" - -// Cocoa-specific per-joystick data -// -typedef struct _GLFWjoystickNS -{ - IOHIDDeviceRef device; - CFMutableArrayRef axes; - CFMutableArrayRef buttons; - CFMutableArrayRef hats; -} _GLFWjoystickNS; - - -void _glfwInitJoysticksNS(void); -void _glfwTerminateJoysticksNS(void); - diff --git a/3rdparty/glfw/src/cocoa_joystick.m b/3rdparty/glfw/src/cocoa_joystick.m deleted file mode 100755 index 0831809f807..00000000000 --- a/3rdparty/glfw/src/cocoa_joystick.m +++ /dev/null @@ -1,462 +0,0 @@ -//======================================================================== -// GLFW 3.3 Cocoa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#include -#include - -#include -#include - - -// Joystick element information -// -typedef struct _GLFWjoyelementNS -{ - IOHIDElementRef native; - uint32_t usage; - int index; - long minimum; - long maximum; - -} _GLFWjoyelementNS; - - -// Returns the value of the specified element of the specified joystick -// -static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element) -{ - IOHIDValueRef valueRef; - long value = 0; - - if (js->ns.device) - { - if (IOHIDDeviceGetValue(js->ns.device, - element->native, - &valueRef) == kIOReturnSuccess) - { - value = IOHIDValueGetIntegerValue(valueRef); - } - } - - return value; -} - -// Comparison function for matching the SDL element order -// -static CFComparisonResult compareElements(const void* fp, - const void* sp, - void* user) -{ - const _GLFWjoyelementNS* fe = fp; - const _GLFWjoyelementNS* se = sp; - if (fe->usage < se->usage) - return kCFCompareLessThan; - if (fe->usage > se->usage) - return kCFCompareGreaterThan; - if (fe->index < se->index) - return kCFCompareLessThan; - if (fe->index > se->index) - return kCFCompareGreaterThan; - return kCFCompareEqualTo; -} - -// Removes the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - int i; - - if (!js->present) - return; - - for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) - free((void*) CFArrayGetValueAtIndex(js->ns.axes, i)); - CFRelease(js->ns.axes); - - for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) - free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i)); - CFRelease(js->ns.buttons); - - for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) - free((void*) CFArrayGetValueAtIndex(js->ns.hats, i)); - CFRelease(js->ns.hats); - - _glfwFreeJoystick(js); - _glfwInputJoystick(js, GLFW_DISCONNECTED); -} - -// Callback for user-initiated joystick addition -// -static void matchCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef device) -{ - int jid; - char name[256]; - char guid[33]; - CFIndex i; - CFTypeRef property; - uint32_t vendor = 0, product = 0, version = 0; - _GLFWjoystick* js; - CFMutableArrayRef axes, buttons, hats; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].ns.device == device) - return; - } - - axes = CFArrayCreateMutable(NULL, 0, NULL); - buttons = CFArrayCreateMutable(NULL, 0, NULL); - hats = CFArrayCreateMutable(NULL, 0, NULL); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); - if (property) - { - CFStringGetCString(property, - name, - sizeof(name), - kCFStringEncodingUTF8); - } - else - strncpy(name, "Unknown", sizeof(name)); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &vendor); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &product); - - property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey)); - if (property) - CFNumberGetValue(property, kCFNumberSInt32Type, &version); - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (vendor && product) - { - sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000", - (uint8_t) vendor, (uint8_t) (vendor >> 8), - (uint8_t) product, (uint8_t) (product >> 8), - (uint8_t) version, (uint8_t) (version >> 8)); - } - else - { - sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - CFArrayRef elements = - IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone); - - for (i = 0; i < CFArrayGetCount(elements); i++) - { - IOHIDElementRef native = (IOHIDElementRef) - CFArrayGetValueAtIndex(elements, i); - if (CFGetTypeID(native) != IOHIDElementGetTypeID()) - continue; - - const IOHIDElementType type = IOHIDElementGetType(native); - if ((type != kIOHIDElementTypeInput_Axis) && - (type != kIOHIDElementTypeInput_Button) && - (type != kIOHIDElementTypeInput_Misc)) - { - continue; - } - - CFMutableArrayRef target = NULL; - - const uint32_t usage = IOHIDElementGetUsage(native); - const uint32_t page = IOHIDElementGetUsagePage(native); - if (page == kHIDPage_GenericDesktop) - { - switch (usage) - { - case kHIDUsage_GD_X: - case kHIDUsage_GD_Y: - case kHIDUsage_GD_Z: - case kHIDUsage_GD_Rx: - case kHIDUsage_GD_Ry: - case kHIDUsage_GD_Rz: - case kHIDUsage_GD_Slider: - case kHIDUsage_GD_Dial: - case kHIDUsage_GD_Wheel: - target = axes; - break; - case kHIDUsage_GD_Hatswitch: - target = hats; - break; - } - } - else if (page == kHIDPage_Button) - target = buttons; - - if (target) - { - _GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS)); - element->native = native; - element->usage = usage; - element->index = (int) CFArrayGetCount(target); - element->minimum = IOHIDElementGetLogicalMin(native); - element->maximum = IOHIDElementGetLogicalMax(native); - CFArrayAppendValue(target, element); - } - } - - CFRelease(elements); - - CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)), - compareElements, NULL); - CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)), - compareElements, NULL); - CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)), - compareElements, NULL); - - js = _glfwAllocJoystick(name, guid, - (int) CFArrayGetCount(axes), - (int) CFArrayGetCount(buttons), - (int) CFArrayGetCount(hats)); - - js->ns.device = device; - js->ns.axes = axes; - js->ns.buttons = buttons; - js->ns.hats = hats; - - _glfwInputJoystick(js, GLFW_CONNECTED); -} - -// Callback for user-initiated joystick removal -// -static void removeCallback(void* context, - IOReturn result, - void* sender, - IOHIDDeviceRef device) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].ns.device == device) - { - closeJoystick(_glfw.joysticks + jid); - break; - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -void _glfwInitJoysticksNS(void) -{ - CFMutableArrayRef matching; - const long usages[] = - { - kHIDUsage_GD_Joystick, - kHIDUsage_GD_GamePad, - kHIDUsage_GD_MultiAxisController - }; - - _glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault, - kIOHIDOptionsTypeNone); - - matching = CFArrayCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeArrayCallBacks); - if (!matching) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array"); - return; - } - - for (int i = 0; i < sizeof(usages) / sizeof(long); i++) - { - const long page = kHIDPage_GenericDesktop; - - CFMutableDictionaryRef dict = - CFDictionaryCreateMutable(kCFAllocatorDefault, - 0, - &kCFTypeDictionaryKeyCallBacks, - &kCFTypeDictionaryValueCallBacks); - if (!dict) - continue; - - CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &page); - CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault, - kCFNumberLongType, - &usages[i]); - if (pageRef && usageRef) - { - CFDictionarySetValue(dict, - CFSTR(kIOHIDDeviceUsagePageKey), - pageRef); - CFDictionarySetValue(dict, - CFSTR(kIOHIDDeviceUsageKey), - usageRef); - CFArrayAppendValue(matching, dict); - } - - if (pageRef) - CFRelease(pageRef); - if (usageRef) - CFRelease(usageRef); - - CFRelease(dict); - } - - IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching); - CFRelease(matching); - - IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager, - &matchCallback, NULL); - IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager, - &removeCallback, NULL); - IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager, - CFRunLoopGetMain(), - kCFRunLoopDefaultMode); - IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone); - - // Execute the run loop once in order to register any initially-attached - // joysticks - CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksNS(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - closeJoystick(_glfw.joysticks + jid); - - CFRelease(_glfw.ns.hidManager); - _glfw.ns.hidManager = NULL; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - if (mode & _GLFW_POLL_AXES) - { - CFIndex i; - - for (i = 0; i < CFArrayGetCount(js->ns.axes); i++) - { - _GLFWjoyelementNS* axis = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.axes, i); - - const long raw = getElementValue(js, axis); - // Perform auto calibration - if (raw < axis->minimum) - axis->minimum = raw; - if (raw > axis->maximum) - axis->maximum = raw; - - const long delta = axis->maximum - axis->minimum; - if (delta == 0) - _glfwInputJoystickAxis(js, (int) i, 0.f); - else - { - const float value = (2.f * (raw - axis->minimum) / delta) - 1.f; - _glfwInputJoystickAxis(js, (int) i, value); - } - } - } - - if (mode & _GLFW_POLL_BUTTONS) - { - CFIndex i; - - for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++) - { - _GLFWjoyelementNS* button = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.buttons, i); - const char value = getElementValue(js, button) - button->minimum; - _glfwInputJoystickButton(js, (int) i, value); - } - - for (i = 0; i < CFArrayGetCount(js->ns.hats); i++) - { - const int states[9] = - { - GLFW_HAT_UP, - GLFW_HAT_RIGHT_UP, - GLFW_HAT_RIGHT, - GLFW_HAT_RIGHT_DOWN, - GLFW_HAT_DOWN, - GLFW_HAT_LEFT_DOWN, - GLFW_HAT_LEFT, - GLFW_HAT_LEFT_UP, - GLFW_HAT_CENTERED - }; - - _GLFWjoyelementNS* hat = (_GLFWjoyelementNS*) - CFArrayGetValueAtIndex(js->ns.hats, i); - long state = getElementValue(js, hat) - hat->minimum; - if (state < 0 || state > 8) - state = 8; - - _glfwInputJoystickHat(js, (int) i, states[state]); - } - } - - return js->present; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ - if ((strncmp(guid + 4, "000000000000", 12) == 0) && - (strncmp(guid + 20, "000000000000", 12) == 0)) - { - char original[33]; - strcpy(original, guid); - sprintf(guid, "03000000%.4s0000%.4s000000000000", - original, original + 16); - } -} - diff --git a/3rdparty/glfw/src/cocoa_monitor.m b/3rdparty/glfw/src/cocoa_monitor.m deleted file mode 100755 index 986d799e74c..00000000000 --- a/3rdparty/glfw/src/cocoa_monitor.m +++ /dev/null @@ -1,526 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -#include -#include -#include -#include - - -// Get the name of the specified display, or NULL -// -static char* getDisplayName(CGDirectDisplayID displayID) -{ - io_iterator_t it; - io_service_t service; - CFDictionaryRef info; - - if (IOServiceGetMatchingServices(kIOMasterPortDefault, - IOServiceMatching("IODisplayConnect"), - &it) != 0) - { - // This may happen if a desktop Mac is running headless - return NULL; - } - - while ((service = IOIteratorNext(it)) != 0) - { - info = IODisplayCreateInfoDictionary(service, - kIODisplayOnlyPreferredName); - - CFNumberRef vendorIDRef = - CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)); - CFNumberRef productIDRef = - CFDictionaryGetValue(info, CFSTR(kDisplayProductID)); - if (!vendorIDRef || !productIDRef) - { - CFRelease(info); - continue; - } - - unsigned int vendorID, productID; - CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID); - CFNumberGetValue(productIDRef, kCFNumberIntType, &productID); - - if (CGDisplayVendorNumber(displayID) == vendorID && - CGDisplayModelNumber(displayID) == productID) - { - // Info dictionary is used and freed below - break; - } - - CFRelease(info); - } - - IOObjectRelease(it); - - if (!service) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to find service port for display"); - return NULL; - } - - CFDictionaryRef names = - CFDictionaryGetValue(info, CFSTR(kDisplayProductName)); - - CFStringRef nameRef; - - if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"), - (const void**) &nameRef)) - { - // This may happen if a desktop Mac is running headless - CFRelease(info); - return NULL; - } - - const CFIndex size = - CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef), - kCFStringEncodingUTF8); - char* name = calloc(size + 1, 1); - CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8); - - CFRelease(info); - return name; -} - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(CGDisplayModeRef mode) -{ - uint32_t flags = CGDisplayModeGetIOFlags(mode); - - if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag)) - return GLFW_FALSE; - if (flags & kDisplayModeInterlacedFlag) - return GLFW_FALSE; - if (flags & kDisplayModeStretchedFlag) - return GLFW_FALSE; - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && - CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) - { - CFRelease(format); - return GLFW_FALSE; - } - - CFRelease(format); -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - return GLFW_TRUE; -} - -// Convert Core Graphics display mode to GLFW video mode -// -static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode, - CVDisplayLinkRef link) -{ - GLFWvidmode result; - result.width = (int) CGDisplayModeGetWidth(mode); - result.height = (int) CGDisplayModeGetHeight(mode); - result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode); - - if (result.refreshRate == 0) - { - const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link); - if (!(time.flags & kCVTimeIsIndefinite)) - result.refreshRate = (int) (time.timeScale / (double) time.timeValue); - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); - if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) - { - result.redBits = 5; - result.greenBits = 5; - result.blueBits = 5; - } - else -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - { - result.redBits = 8; - result.greenBits = 8; - result.blueBits = 8; - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100 - CFRelease(format); -#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ - return result; -} - -// Starts reservation for display fading -// -static CGDisplayFadeReservationToken beginFadeReservation(void) -{ - CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken; - - if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess) - { - CGDisplayFade(token, 0.3, - kCGDisplayBlendNormal, - kCGDisplayBlendSolidColor, - 0.0, 0.0, 0.0, - TRUE); - } - - return token; -} - -// Ends reservation for display fading -// -static void endFadeReservation(CGDisplayFadeReservationToken token) -{ - if (token != kCGDisplayFadeReservationInvalidToken) - { - CGDisplayFade(token, 0.5, - kCGDisplayBlendSolidColor, - kCGDisplayBlendNormal, - 0.0, 0.0, 0.0, - FALSE); - CGReleaseDisplayFadeReservation(token); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsNS(void) -{ - uint32_t i, j, displayCount, disconnectedCount; - CGDirectDisplayID* displays; - _GLFWmonitor** disconnected = NULL; - - CGGetOnlineDisplayList(0, NULL, &displayCount); - displays = calloc(displayCount, sizeof(CGDirectDisplayID)); - CGGetOnlineDisplayList(displayCount, displays, &displayCount); - - for (i = 0; i < _glfw.monitorCount; i++) - _glfw.monitors[i]->ns.screen = nil; - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (i = 0; i < displayCount; i++) - { - _GLFWmonitor* monitor; - const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]); - - if (CGDisplayIsAsleep(displays[i])) - continue; - - for (j = 0; j < disconnectedCount; j++) - { - // HACK: Compare unit numbers instead of display IDs to work around - // display replacement on machines with automatic graphics - // switching - if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber) - { - disconnected[j] = NULL; - break; - } - } - - const CGSize size = CGDisplayScreenSize(displays[i]); - char* name = getDisplayName(displays[i]); - if (!name) - name = _glfw_strdup("Unknown"); - - monitor = _glfwAllocMonitor(name, size.width, size.height); - monitor->ns.displayID = displays[i]; - monitor->ns.unitNumber = unitNumber; - - free(name); - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); - } - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - free(disconnected); - free(displays); -} - -// Change the current video mode -// -void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - CFArrayRef modes; - CFIndex count, i; - CVDisplayLinkRef link; - CGDisplayModeRef native = NULL; - GLFWvidmode current; - const GLFWvidmode* best; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); - - modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - count = CFArrayGetCount(modes); - - for (i = 0; i < count; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = dm; - break; - } - } - - if (native) - { - if (monitor->ns.previousMode == NULL) - monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); - - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL); - endFadeReservation(token); - } - - CFRelease(modes); - CVDisplayLinkRelease(link); -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor) -{ - if (monitor->ns.previousMode) - { - CGDisplayFadeReservationToken token = beginFadeReservation(); - CGDisplaySetDisplayMode(monitor->ns.displayID, - monitor->ns.previousMode, NULL); - endFadeReservation(token); - - CGDisplayModeRelease(monitor->ns.previousMode); - monitor->ns.previousMode = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - const CGRect bounds = CGDisplayBounds(monitor->ns.displayID); - - if (xpos) - *xpos = (int) bounds.origin.x; - if (ypos) - *ypos = (int) bounds.origin.y; -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (!monitor->ns.screen) - { - NSUInteger i; - NSArray* screens = [NSScreen screens]; - - for (i = 0; i < [screens count]; i++) - { - NSScreen* screen = [screens objectAtIndex:i]; - NSNumber* displayID = - [[screen deviceDescription] objectForKey:@"NSScreenNumber"]; - - // HACK: Compare unit numbers instead of display IDs to work around - // display replacement on machines with automatic graphics - // switching - if (monitor->ns.unitNumber == - CGDisplayUnitNumber([displayID unsignedIntValue])) - { - monitor->ns.screen = screen; - break; - } - } - - if (i == [screens count]) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to find a screen for monitor"); - return; - } - } - - const NSRect points = [monitor->ns.screen frame]; - const NSRect pixels = [monitor->ns.screen convertRectToBacking:points]; - - if (xscale) - *xscale = (float) (pixels.size.width / points.size.width); - if (yscale) - *yscale = (float) (pixels.size.height / points.size.height); -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - CFArrayRef modes; - CFIndex found, i, j; - GLFWvidmode* result; - CVDisplayLinkRef link; - - *count = 0; - - CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); - - modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL); - found = CFArrayGetCount(modes); - result = calloc(found, sizeof(GLFWvidmode)); - - for (i = 0; i < found; i++) - { - CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i); - if (!modeIsGood(dm)) - continue; - - const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link); - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - CFRelease(modes); - CVDisplayLinkRelease(link); - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode) -{ - CGDisplayModeRef displayMode; - CVDisplayLinkRef link; - - CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link); - - displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID); - *mode = vidmodeFromCGDisplayMode(displayMode, link); - CGDisplayModeRelease(displayMode); - - CVDisplayLinkRelease(link); -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID); - CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue)); - - CGGetDisplayTransferByTable(monitor->ns.displayID, - size, - values, - values + size, - values + size * 2, - &size); - - _glfwAllocGammaArrays(ramp, size); - - for (i = 0; i < size; i++) - { - ramp->red[i] = (unsigned short) (values[i] * 65535); - ramp->green[i] = (unsigned short) (values[i + size] * 65535); - ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535); - } - - free(values); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - int i; - CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue)); - - for (i = 0; i < ramp->size; i++) - { - values[i] = ramp->red[i] / 65535.f; - values[i + ramp->size] = ramp->green[i] / 65535.f; - values[i + ramp->size * 2] = ramp->blue[i] / 65535.f; - } - - CGSetDisplayTransferByTable(monitor->ns.displayID, - ramp->size, - values, - values + ramp->size, - values + ramp->size * 2); - - free(values); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay); - return monitor->ns.displayID; -} - diff --git a/3rdparty/glfw/src/cocoa_platform.h b/3rdparty/glfw/src/cocoa_platform.h deleted file mode 100755 index cf6ca9f5ccc..00000000000 --- a/3rdparty/glfw/src/cocoa_platform.h +++ /dev/null @@ -1,169 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include - -#if defined(__OBJC__) -#import -#import -#else -#include -#include -typedef void* id; -#endif - -typedef VkFlags VkMacOSSurfaceCreateFlagsMVK; - -typedef struct VkMacOSSurfaceCreateInfoMVK -{ - VkStructureType sType; - const void* pNext; - VkMacOSSurfaceCreateFlagsMVK flags; - const void* pView; -} VkMacOSSurfaceCreateInfoMVK; - -typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*); - -#include "posix_thread.h" -#include "cocoa_joystick.h" -#include "nsgl_context.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view) -#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns -#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns - -// HIToolbox.framework pointer typedefs -#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData -typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); -#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource -typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef); -#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty -typedef UInt8 (*PFN_LMGetKbdType)(void); -#define LMGetKbdType _glfw.ns.tis.GetKbdType - - -// Cocoa-specific per-window data -// -typedef struct _GLFWwindowNS -{ - id object; - id delegate; - id view; - id layer; - - GLFWbool maximized; - - // Cached window properties to filter out duplicate events - int width, height; - int fbWidth, fbHeight; - float xscale, yscale; - - // The total sum of the distances the cursor has been warped - // since the last cursor motion event was processed - // This is kept to counteract Cocoa doing the same internally - double cursorWarpDeltaX, cursorWarpDeltaY; - -} _GLFWwindowNS; - -// Cocoa-specific global data -// -typedef struct _GLFWlibraryNS -{ - CGEventSourceRef eventSource; - id delegate; - id autoreleasePool; - GLFWbool cursorHidden; - TISInputSourceRef inputSource; - IOHIDManagerRef hidManager; - id unicodeData; - id listener; - - char keyName[64]; - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - char* clipboardString; - CGPoint cascadePoint; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - struct { - CFBundleRef bundle; - PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource; - PFN_TISGetInputSourceProperty GetInputSourceProperty; - PFN_LMGetKbdType GetKbdType; - CFStringRef kPropertyUnicodeKeyLayoutData; - } tis; - -} _GLFWlibraryNS; - -// Cocoa-specific per-monitor data -// -typedef struct _GLFWmonitorNS -{ - CGDirectDisplayID displayID; - CGDisplayModeRef previousMode; - uint32_t unitNumber; - id screen; - -} _GLFWmonitorNS; - -// Cocoa-specific per-cursor data -// -typedef struct _GLFWcursorNS -{ - id object; - -} _GLFWcursorNS; - -// Cocoa-specific global timer data -// -typedef struct _GLFWtimerNS -{ - uint64_t frequency; - -} _GLFWtimerNS; - - -void _glfwInitTimerNS(void); - -void _glfwPollMonitorsNS(void); -void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); - diff --git a/3rdparty/glfw/src/cocoa_time.c b/3rdparty/glfw/src/cocoa_time.c deleted file mode 100755 index 3b2703515cc..00000000000 --- a/3rdparty/glfw/src/cocoa_time.c +++ /dev/null @@ -1,60 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerNS(void) -{ - mach_timebase_info_data_t info; - mach_timebase_info(&info); - - _glfw.timer.ns.frequency = (info.denom * 1e9) / info.numer; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ - return mach_absolute_time(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.ns.frequency; -} - diff --git a/3rdparty/glfw/src/cocoa_window.m b/3rdparty/glfw/src/cocoa_window.m deleted file mode 100755 index 077c9e893e4..00000000000 --- a/3rdparty/glfw/src/cocoa_window.m +++ /dev/null @@ -1,1905 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -// Needed for _NSGetProgname -#include - -// HACK: The 10.12 SDK adds new symbols and immediately deprecates the old ones -#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 - #define NSWindowStyleMaskBorderless NSBorderlessWindowMask - #define NSWindowStyleMaskClosable NSClosableWindowMask - #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask - #define NSWindowStyleMaskResizable NSResizableWindowMask - #define NSWindowStyleMaskTitled NSTitledWindowMask - #define NSEventModifierFlagCommand NSCommandKeyMask - #define NSEventModifierFlagControl NSControlKeyMask - #define NSEventModifierFlagOption NSAlternateKeyMask - #define NSEventModifierFlagShift NSShiftKeyMask - #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask - #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask - #define NSEventMaskAny NSAnyEventMask - #define NSEventTypeApplicationDefined NSApplicationDefined - #define NSEventTypeKeyUp NSKeyUp -#endif - - -// Returns the style mask corresponding to the window settings -// -static NSUInteger getStyleMask(_GLFWwindow* window) -{ - NSUInteger styleMask = 0; - - if (window->monitor || !window->decorated) - styleMask |= NSWindowStyleMaskBorderless; - else - { - styleMask |= NSWindowStyleMaskTitled | - NSWindowStyleMaskClosable | - NSWindowStyleMaskMiniaturizable; - - if (window->resizable) - styleMask |= NSWindowStyleMaskResizable; - } - - return styleMask; -} - -// Center the cursor in the view of the window -// -static void centerCursor(_GLFWwindow *window) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - -// Returns whether the cursor is in the client area of the specified window -// -static GLFWbool cursorInClientArea(_GLFWwindow* window) -{ - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - return [window->ns.view mouse:pos inRect:[window->ns.view frame]]; -} - -// Hides the cursor if not already hidden -// -static void hideCursor(_GLFWwindow* window) -{ - if (!_glfw.ns.cursorHidden) - { - [NSCursor hide]; - _glfw.ns.cursorHidden = GLFW_TRUE; - } -} - -// Shows the cursor if not already shown -// -static void showCursor(_GLFWwindow* window) -{ - if (_glfw.ns.cursorHidden) - { - [NSCursor unhide]; - _glfw.ns.cursorHidden = GLFW_FALSE; - } -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - showCursor(window); - - if (window->cursor) - [(NSCursor*) window->cursor->ns.object set]; - else - [[NSCursor arrowCursor] set]; - } - else - hideCursor(window); -} - -// Transforms the specified y-coordinate between the CG display and NS screen -// coordinate systems -// -static float transformY(float y) -{ - return CGDisplayBounds(CGMainDisplayID()).size.height - y; -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - _glfwSetVideoModeNS(window->monitor, &window->videoMode); - const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID); - const NSRect frame = NSMakeRect(bounds.origin.x, - transformY(bounds.origin.y + bounds.size.height), - bounds.size.width, - bounds.size.height); - - [window->ns.object setFrame:frame display:YES]; - - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeNS(window->monitor); -} - -// Translates macOS key modifiers into GLFW ones -// -static int translateFlags(NSUInteger flags) -{ - int mods = 0; - - if (flags & NSEventModifierFlagShift) - mods |= GLFW_MOD_SHIFT; - if (flags & NSEventModifierFlagControl) - mods |= GLFW_MOD_CONTROL; - if (flags & NSEventModifierFlagOption) - mods |= GLFW_MOD_ALT; - if (flags & NSEventModifierFlagCommand) - mods |= GLFW_MOD_SUPER; - if (flags & NSEventModifierFlagCapsLock) - mods |= GLFW_MOD_CAPS_LOCK; - - return mods; -} - -// Translates a macOS keycode to a GLFW keycode -// -static int translateKey(unsigned int key) -{ - if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0])) - return GLFW_KEY_UNKNOWN; - - return _glfw.ns.keycodes[key]; -} - -// Translate a GLFW keycode to a Cocoa modifier flag -// -static NSUInteger translateKeyToModifierFlag(int key) -{ - switch (key) - { - case GLFW_KEY_LEFT_SHIFT: - case GLFW_KEY_RIGHT_SHIFT: - return NSEventModifierFlagShift; - case GLFW_KEY_LEFT_CONTROL: - case GLFW_KEY_RIGHT_CONTROL: - return NSEventModifierFlagControl; - case GLFW_KEY_LEFT_ALT: - case GLFW_KEY_RIGHT_ALT: - return NSEventModifierFlagOption; - case GLFW_KEY_LEFT_SUPER: - case GLFW_KEY_RIGHT_SUPER: - return NSEventModifierFlagCommand; - } - - return 0; -} - -// Defines a constant for empty ranges in NSTextInputClient -// -static const NSRange kEmptyRange = { NSNotFound, 0 }; - - -//------------------------------------------------------------------------ -// Delegate for window related notifications -//------------------------------------------------------------------------ - -@interface GLFWWindowDelegate : NSObject -{ - _GLFWwindow* window; -} - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWWindowDelegate - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - window = initWindow; - - return self; -} - -- (BOOL)windowShouldClose:(id)sender -{ - _glfwInputWindowCloseRequest(window); - return NO; -} - -- (void)windowDidResize:(NSNotification *)notification -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - centerCursor(window); - - const int maximized = [window->ns.object isZoomed]; - if (window->ns.maximized != maximized) - { - window->ns.maximized = maximized; - _glfwInputWindowMaximize(window, maximized); - } - - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (fbRect.size.width != window->ns.fbWidth || - fbRect.size.height != window->ns.fbHeight) - { - window->ns.fbWidth = fbRect.size.width; - window->ns.fbHeight = fbRect.size.height; - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - } - - if (contentRect.size.width != window->ns.width || - contentRect.size.height != window->ns.height) - { - window->ns.width = contentRect.size.width; - window->ns.height = contentRect.size.height; - _glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height); - } -} - -- (void)windowDidMove:(NSNotification *)notification -{ - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - - if (_glfw.ns.disabledCursorWindow == window) - centerCursor(window); - - int x, y; - _glfwPlatformGetWindowPos(window, &x, &y); - _glfwInputWindowPos(window, x, y); -} - -- (void)windowDidMiniaturize:(NSNotification *)notification -{ - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowIconify(window, GLFW_TRUE); -} - -- (void)windowDidDeminiaturize:(NSNotification *)notification -{ - if (window->monitor) - acquireMonitor(window); - - _glfwInputWindowIconify(window, GLFW_FALSE); -} - -- (void)windowDidBecomeKey:(NSNotification *)notification -{ - if (_glfw.ns.disabledCursorWindow == window) - centerCursor(window); - - _glfwInputWindowFocus(window, GLFW_TRUE); - _glfwPlatformSetCursorMode(window, window->cursorMode); -} - -- (void)windowDidResignKey:(NSNotification *)notification -{ - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -@end - - -//------------------------------------------------------------------------ -// Delegate for application related notifications -//------------------------------------------------------------------------ - -@interface GLFWApplicationDelegate : NSObject -@end - -@implementation GLFWApplicationDelegate - -- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender -{ - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - _glfwInputWindowCloseRequest(window); - - return NSTerminateCancel; -} - -- (void)applicationDidChangeScreenParameters:(NSNotification *) notification -{ - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->context.client != GLFW_NO_API) - [window->context.nsgl.object update]; - } - - _glfwPollMonitorsNS(); -} - -- (void)applicationDidFinishLaunching:(NSNotification *)notification -{ - [NSApp stop:nil]; - - _glfwPlatformPostEmptyEvent(); -} - -- (void)applicationDidHide:(NSNotification *)notification -{ - int i; - - for (i = 0; i < _glfw.monitorCount; i++) - _glfwRestoreVideoModeNS(_glfw.monitors[i]); -} - -@end - - -//------------------------------------------------------------------------ -// Content view class for the GLFW window -//------------------------------------------------------------------------ - -@interface GLFWContentView : NSView -{ - _GLFWwindow* window; - NSTrackingArea* trackingArea; - NSMutableAttributedString* markedText; -} - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow; - -@end - -@implementation GLFWContentView - -- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow -{ - self = [super init]; - if (self != nil) - { - window = initWindow; - trackingArea = nil; - markedText = [[NSMutableAttributedString alloc] init]; - - [self updateTrackingAreas]; - [self registerForDraggedTypes:[NSArray arrayWithObjects: - NSFilenamesPboardType, nil]]; - } - - return self; -} - -- (void)dealloc -{ - [trackingArea release]; - [markedText release]; - [super dealloc]; -} - -- (BOOL)isOpaque -{ - return [window->ns.object isOpaque]; -} - -- (BOOL)canBecomeKeyView -{ - return YES; -} - -- (BOOL)acceptsFirstResponder -{ - return YES; -} - -- (BOOL)wantsUpdateLayer -{ - return YES; -} - -- (id)makeBackingLayer -{ - if (window->ns.layer) - return window->ns.layer; - - return [super makeBackingLayer]; -} - -- (void)cursorUpdate:(NSEvent *)event -{ - updateCursorImage(window); -} - -- (void)mouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)mouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)mouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseMoved:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - const double dx = [event deltaX] - window->ns.cursorWarpDeltaX; - const double dy = [event deltaY] - window->ns.cursorWarpDeltaY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - { - const NSRect contentRect = [window->ns.view frame]; - const NSPoint pos = [event locationInWindow]; - - _glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y); - } - - window->ns.cursorWarpDeltaX = 0; - window->ns.cursorWarpDeltaY = 0; -} - -- (void)rightMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)rightMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)rightMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDown:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_PRESS, - translateFlags([event modifierFlags])); -} - -- (void)otherMouseDragged:(NSEvent *)event -{ - [self mouseMoved:event]; -} - -- (void)otherMouseUp:(NSEvent *)event -{ - _glfwInputMouseClick(window, - (int) [event buttonNumber], - GLFW_RELEASE, - translateFlags([event modifierFlags])); -} - -- (void)mouseExited:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - showCursor(window); - - _glfwInputCursorEnter(window, GLFW_FALSE); -} - -- (void)mouseEntered:(NSEvent *)event -{ - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - hideCursor(window); - - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -- (void)viewDidChangeBackingProperties -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (fbRect.size.width != window->ns.fbWidth || - fbRect.size.height != window->ns.fbHeight) - { - window->ns.fbWidth = fbRect.size.width; - window->ns.fbHeight = fbRect.size.height; - _glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); - } - - const float xscale = fbRect.size.width / contentRect.size.width; - const float yscale = fbRect.size.height / contentRect.size.height; - - if (xscale != window->ns.xscale || yscale != window->ns.yscale) - { - window->ns.xscale = xscale; - window->ns.yscale = yscale; - _glfwInputWindowContentScale(window, xscale, yscale); - } -} - -- (void)drawRect:(NSRect)rect -{ - _glfwInputWindowDamage(window); -} - -- (void)updateTrackingAreas -{ - if (trackingArea != nil) - { - [self removeTrackingArea:trackingArea]; - [trackingArea release]; - } - - const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | - NSTrackingActiveInKeyWindow | - NSTrackingEnabledDuringMouseDrag | - NSTrackingCursorUpdate | - NSTrackingInVisibleRect | - NSTrackingAssumeInside; - - trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] - options:options - owner:self - userInfo:nil]; - - [self addTrackingArea:trackingArea]; - [super updateTrackingAreas]; -} - -- (void)keyDown:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - - _glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods); - - [self interpretKeyEvents:[NSArray arrayWithObject:event]]; -} - -- (void)flagsChanged:(NSEvent *)event -{ - int action; - const unsigned int modifierFlags = - [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask; - const int key = translateKey([event keyCode]); - const int mods = translateFlags(modifierFlags); - const NSUInteger keyFlag = translateKeyToModifierFlag(key); - - if (keyFlag & modifierFlags) - { - if (window->keys[key] == GLFW_PRESS) - action = GLFW_RELEASE; - else - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - _glfwInputKey(window, key, [event keyCode], action, mods); -} - -- (void)keyUp:(NSEvent *)event -{ - const int key = translateKey([event keyCode]); - const int mods = translateFlags([event modifierFlags]); - _glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods); -} - -- (void)scrollWheel:(NSEvent *)event -{ - double deltaX, deltaY; - - deltaX = [event scrollingDeltaX]; - deltaY = [event scrollingDeltaY]; - - if ([event hasPreciseScrollingDeltas]) - { - deltaX *= 0.1; - deltaY *= 0.1; - } - - if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0) - _glfwInputScroll(window, deltaX, deltaY); -} - -- (NSDragOperation)draggingEntered:(id )sender -{ - if ((NSDragOperationGeneric & [sender draggingSourceOperationMask]) - == NSDragOperationGeneric) - { - [self setNeedsDisplay:YES]; - return NSDragOperationGeneric; - } - - return NSDragOperationNone; -} - -- (BOOL)prepareForDragOperation:(id )sender -{ - [self setNeedsDisplay:YES]; - return YES; -} - -- (BOOL)performDragOperation:(id )sender -{ - NSPasteboard* pasteboard = [sender draggingPasteboard]; - NSArray* files = [pasteboard propertyListForType:NSFilenamesPboardType]; - - const NSRect contentRect = [window->ns.view frame]; - _glfwInputCursorPos(window, - [sender draggingLocation].x, - contentRect.size.height - [sender draggingLocation].y); - - const NSUInteger count = [files count]; - if (count) - { - NSEnumerator* e = [files objectEnumerator]; - char** paths = calloc(count, sizeof(char*)); - NSUInteger i; - - for (i = 0; i < count; i++) - paths[i] = _glfw_strdup([[e nextObject] UTF8String]); - - _glfwInputDrop(window, (int) count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - } - - return YES; -} - -- (void)concludeDragOperation:(id )sender -{ - [self setNeedsDisplay:YES]; -} - -- (BOOL)hasMarkedText -{ - return [markedText length] > 0; -} - -- (NSRange)markedRange -{ - if ([markedText length] > 0) - return NSMakeRange(0, [markedText length] - 1); - else - return kEmptyRange; -} - -- (NSRange)selectedRange -{ - return kEmptyRange; -} - -- (void)setMarkedText:(id)string - selectedRange:(NSRange)selectedRange - replacementRange:(NSRange)replacementRange -{ - [markedText release]; - if ([string isKindOfClass:[NSAttributedString class]]) - markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string]; - else - markedText = [[NSMutableAttributedString alloc] initWithString:string]; -} - -- (void)unmarkText -{ - [[markedText mutableString] setString:@""]; -} - -- (NSArray*)validAttributesForMarkedText -{ - return [NSArray array]; -} - -- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - return nil; -} - -- (NSUInteger)characterIndexForPoint:(NSPoint)point -{ - return 0; -} - -- (NSRect)firstRectForCharacterRange:(NSRange)range - actualRange:(NSRangePointer)actualRange -{ - int xpos, ypos; - _glfwPlatformGetWindowPos(window, &xpos, &ypos); - const NSRect contentRect = [window->ns.view frame]; - return NSMakeRect(xpos, transformY(ypos + contentRect.size.height), 0.0, 0.0); -} - -- (void)insertText:(id)string replacementRange:(NSRange)replacementRange -{ - NSString* characters; - NSEvent* event = [NSApp currentEvent]; - const int mods = translateFlags([event modifierFlags]); - const int plain = !(mods & GLFW_MOD_SUPER); - - if ([string isKindOfClass:[NSAttributedString class]]) - characters = [string string]; - else - characters = (NSString*) string; - - NSUInteger i, length = [characters length]; - - for (i = 0; i < length; i++) - { - const unichar codepoint = [characters characterAtIndex:i]; - if ((codepoint & 0xff00) == 0xf700) - continue; - - _glfwInputChar(window, codepoint, mods, plain); - } -} - -- (void)doCommandBySelector:(SEL)selector -{ -} - -@end - - -//------------------------------------------------------------------------ -// GLFW window class -//------------------------------------------------------------------------ - -@interface GLFWWindow : NSWindow {} -@end - -@implementation GLFWWindow - -- (BOOL)canBecomeKeyWindow -{ - // Required for NSWindowStyleMaskBorderless windows - return YES; -} - -- (BOOL)canBecomeMainWindow -{ - return YES; -} - -@end - - -//------------------------------------------------------------------------ -// GLFW application class -//------------------------------------------------------------------------ - -@interface GLFWApplication : NSApplication -{ - NSArray* nibObjects; -} - -@end - -@implementation GLFWApplication - -// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost -// This works around an AppKit bug, where key up events while holding -// down the command key don't get sent to the key window. -- (void)sendEvent:(NSEvent *)event -{ - if ([event type] == NSEventTypeKeyUp && - ([event modifierFlags] & NSEventModifierFlagCommand)) - { - [[self keyWindow] sendEvent:event]; - } - else - [super sendEvent:event]; -} - - -// No-op thread entry point -// -- (void)doNothing:(id)object -{ -} - -- (void)loadMainMenu -{ -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800 - [[NSBundle mainBundle] loadNibNamed:@"MainMenu" - owner:NSApp - topLevelObjects:&nibObjects]; -#else - [[NSBundle mainBundle] loadNibNamed:@"MainMenu" owner:NSApp]; -#endif -} -@end - -// Set up the menu bar (manually) -// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that -// could go away at any moment, lots of stuff that really should be -// localize(d|able), etc. Add a nib to save us this horror. -// -static void createMenuBar(void) -{ - size_t i; - NSString* appName = nil; - NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary]; - NSString* nameKeys[] = - { - @"CFBundleDisplayName", - @"CFBundleName", - @"CFBundleExecutable", - }; - - // Try to figure out what the calling application is called - - for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++) - { - id name = [bundleInfo objectForKey:nameKeys[i]]; - if (name && - [name isKindOfClass:[NSString class]] && - ![name isEqualToString:@""]) - { - appName = name; - break; - } - } - - if (!appName) - { - char** progname = _NSGetProgname(); - if (progname && *progname) - appName = [NSString stringWithUTF8String:*progname]; - else - appName = @"GLFW Application"; - } - - NSMenu* bar = [[NSMenu alloc] init]; - [NSApp setMainMenu:bar]; - - NSMenuItem* appMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - NSMenu* appMenu = [[NSMenu alloc] init]; - [appMenuItem setSubmenu:appMenu]; - - [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName] - action:@selector(orderFrontStandardAboutPanel:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - NSMenu* servicesMenu = [[NSMenu alloc] init]; - [NSApp setServicesMenu:servicesMenu]; - [[appMenu addItemWithTitle:@"Services" - action:NULL - keyEquivalent:@""] setSubmenu:servicesMenu]; - [servicesMenu release]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName] - action:@selector(hide:) - keyEquivalent:@"h"]; - [[appMenu addItemWithTitle:@"Hide Others" - action:@selector(hideOtherApplications:) - keyEquivalent:@"h"] - setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand]; - [appMenu addItemWithTitle:@"Show All" - action:@selector(unhideAllApplications:) - keyEquivalent:@""]; - [appMenu addItem:[NSMenuItem separatorItem]]; - [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName] - action:@selector(terminate:) - keyEquivalent:@"q"]; - - NSMenuItem* windowMenuItem = - [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""]; - [bar release]; - NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; - [NSApp setWindowsMenu:windowMenu]; - [windowMenuItem setSubmenu:windowMenu]; - - [windowMenu addItemWithTitle:@"Minimize" - action:@selector(performMiniaturize:) - keyEquivalent:@"m"]; - [windowMenu addItemWithTitle:@"Zoom" - action:@selector(performZoom:) - keyEquivalent:@""]; - [windowMenu addItem:[NSMenuItem separatorItem]]; - [windowMenu addItemWithTitle:@"Bring All to Front" - action:@selector(arrangeInFront:) - keyEquivalent:@""]; - - // TODO: Make this appear at the bottom of the menu (for consistency) - [windowMenu addItem:[NSMenuItem separatorItem]]; - [[windowMenu addItemWithTitle:@"Enter Full Screen" - action:@selector(toggleFullScreen:) - keyEquivalent:@"f"] - setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand]; - - // Prior to Snow Leopard, we need to use this oddly-named semi-private API - // to get the application menu working properly. - SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:"); - [NSApp performSelector:setAppleMenuSelector withObject:appMenu]; -} - -// Initialize the Cocoa Application Kit -// -static GLFWbool initializeAppKit(void) -{ - if (NSApp) - return GLFW_TRUE; - - // Implicitly create shared NSApplication instance - [GLFWApplication sharedApplication]; - - // Make Cocoa enter multi-threaded mode - [NSThread detachNewThreadSelector:@selector(doNothing:) - toTarget:NSApp - withObject:nil]; - - if (_glfw.hints.init.ns.menubar) - { - // In case we are unbundled, make us a proper UI application - [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; - - // Menu bar setup must go between sharedApplication above and - // finishLaunching below, in order to properly emulate the behavior - // of NSApplicationMain - - if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"]) - [NSApp loadMainMenu]; - else - createMenuBar(); - } - - // There can only be one application delegate, but we allocate it the - // first time a window is created to keep all window code in this file - _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init]; - if (_glfw.ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create application delegate"); - return GLFW_FALSE; - } - - [NSApp setDelegate:_glfw.ns.delegate]; - [NSApp run]; - - // Press and Hold prevents some keys from emitting repeated characters - NSDictionary* defaults = - [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:NO], - @"ApplePressAndHoldEnabled", - nil]; - [[NSUserDefaults standardUserDefaults] registerDefaults:defaults]; - - return GLFW_TRUE; -} - -// Create the Cocoa window -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window]; - if (window->ns.delegate == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create window delegate"); - return GLFW_FALSE; - } - - NSRect contentRect; - - if (window->monitor) - { - GLFWvidmode mode; - int xpos, ypos; - - _glfwPlatformGetVideoMode(window->monitor, &mode); - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - - contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height); - } - else - contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height); - - window->ns.object = [[GLFWWindow alloc] - initWithContentRect:contentRect - styleMask:getStyleMask(window) - backing:NSBackingStoreBuffered - defer:NO]; - - if (window->ns.object == nil) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window"); - return GLFW_FALSE; - } - - if (window->monitor) - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - else - { - [window->ns.object center]; - _glfw.ns.cascadePoint = - NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint: - NSPointFromCGPoint(_glfw.ns.cascadePoint)]); - - if (wndconfig->resizable) - { - const NSWindowCollectionBehavior behavior = - NSWindowCollectionBehaviorFullScreenPrimary | - NSWindowCollectionBehaviorManaged; - [window->ns.object setCollectionBehavior:behavior]; - } - - if (wndconfig->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - - if (wndconfig->maximized) - [window->ns.object zoom:nil]; - } - - if (strlen(wndconfig->ns.frameName)) - [window->ns.object setFrameAutosaveName:[NSString stringWithUTF8String:wndconfig->ns.frameName]]; - - window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window]; - - if (wndconfig->ns.retina) - [window->ns.view setWantsBestResolutionOpenGLSurface:YES]; - - if (fbconfig->transparent) - { - [window->ns.object setOpaque:NO]; - [window->ns.object setBackgroundColor:[NSColor clearColor]]; - } - - [window->ns.object setContentView:window->ns.view]; - [window->ns.object makeFirstResponder:window->ns.view]; - [window->ns.object setTitle:[NSString stringWithUTF8String:wndconfig->title]]; - [window->ns.object setDelegate:window->ns.delegate]; - [window->ns.object setAcceptsMouseMovedEvents:YES]; - [window->ns.object setRestorable:NO]; - - _glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height); - _glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight); - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!initializeAppKit()) - return GLFW_FALSE; - - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitNSGL()) - return GLFW_FALSE; - if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); - acquireMonitor(window); - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (_glfw.ns.disabledCursorWindow == window) - _glfw.ns.disabledCursorWindow = NULL; - - [window->ns.object orderOut:nil]; - - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - [window->ns.object setDelegate:nil]; - [window->ns.delegate release]; - window->ns.delegate = nil; - - [window->ns.view release]; - window->ns.view = nil; - - [window->ns.object close]; - window->ns.object = nil; - - [_glfw.ns.autoreleasePool drain]; - _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title) -{ - NSString* string = [NSString stringWithUTF8String:title]; - [window->ns.object setTitle:string]; - // HACK: Set the miniwindow title explicitly as setTitle: doesn't update it - // if the window lacks NSWindowStyleMaskTitled - [window->ns.object setMiniwindowTitle:string]; -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - // Regular windows do not have icons -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - const NSRect contentRect = - [window->ns.object contentRectForFrameRect:[window->ns.object frame]]; - - if (xpos) - *xpos = contentRect.origin.x; - if (ypos) - *ypos = transformY(contentRect.origin.y + contentRect.size.height); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0); - const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect]; - [window->ns.object setFrameOrigin:frameRect.origin]; -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - const NSRect contentRect = [window->ns.view frame]; - - if (width) - *width = contentRect.size.width; - if (height) - *height = contentRect.size.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - [window->ns.object setContentSize:NSMakeSize(width, height)]; -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - [window->ns.object setContentMinSize:NSMakeSize(0, 0)]; - else - [window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)]; - - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - [window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)]; - else - [window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)]; -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - [window->ns.object setResizeIncrements:NSMakeSize(1.0, 1.0)]; - else - [window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)]; -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect]; - - if (width) - *width = (int) fbRect.size.width; - if (height) - *height = (int) fbRect.size.height; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect]; - - if (left) - *left = contentRect.origin.x - frameRect.origin.x; - if (top) - *top = frameRect.origin.y + frameRect.size.height - - contentRect.origin.y - contentRect.size.height; - if (right) - *right = frameRect.origin.x + frameRect.size.width - - contentRect.origin.x - contentRect.size.width; - if (bottom) - *bottom = contentRect.origin.y - frameRect.origin.y; -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - const NSRect points = [window->ns.view frame]; - const NSRect pixels = [window->ns.view convertRectToBacking:points]; - - if (xscale) - *xscale = (float) (pixels.size.width / points.size.width); - if (yscale) - *yscale = (float) (pixels.size.height / points.size.height); -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - [window->ns.object miniaturize:nil]; -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if ([window->ns.object isMiniaturized]) - [window->ns.object deminiaturize:nil]; - else if ([window->ns.object isZoomed]) - [window->ns.object zoom:nil]; -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (![window->ns.object isZoomed]) - [window->ns.object zoom:nil]; -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - [window->ns.object orderFront:nil]; -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - [window->ns.object orderOut:nil]; -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - [NSApp requestUserAttention:NSInformationalRequest]; -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - // Make us the active application - // HACK: This has been moved here from initializeAppKit to prevent - // applications using only hidden windows from being activated, but - // should probably not be done every time any window is shown - [NSApp activateIgnoringOtherApps:YES]; - - [window->ns.object makeKeyAndOrderFront:nil]; -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - const NSRect contentRect = - NSMakeRect(xpos, transformY(ypos + height), width, height); - const NSRect frameRect = - [window->ns.object frameRectForContentRect:contentRect - styleMask:getStyleMask(window)]; - - [window->ns.object setFrame:frameRect display:YES]; - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - // HACK: Allow the state cached in Cocoa to catch up to reality - // TODO: Solve this in a less terrible way - _glfwPlatformPollEvents(); - - const NSUInteger styleMask = getStyleMask(window); - [window->ns.object setStyleMask:styleMask]; - // HACK: Changing the style mask can cause the first responder to be cleared - [window->ns.object makeFirstResponder:window->ns.view]; - - if (monitor) - { - [window->ns.object setLevel:NSMainMenuWindowLevel + 1]; - [window->ns.object setHasShadow:NO]; - - acquireMonitor(window); - } - else - { - NSRect contentRect = NSMakeRect(xpos, transformY(ypos + height), - width, height); - NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect - styleMask:styleMask]; - [window->ns.object setFrame:frameRect display:YES]; - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - [window->ns.object setContentAspectRatio:NSMakeSize(window->numer, - window->denom)]; - } - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMinSize:NSMakeSize(window->minwidth, - window->minheight)]; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - [window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth, - window->maxheight)]; - } - - if (window->floating) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; - - [window->ns.object setHasShadow:YES]; - // HACK: Clearing NSWindowStyleMaskTitled resets and disables the window - // title property but the miniwindow title property is unaffected - [window->ns.object setTitle:[window->ns.object miniwindowTitle]]; - } -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return [window->ns.object isKeyWindow]; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return [window->ns.object isMiniaturized]; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return [window->ns.object isVisible]; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return [window->ns.object isZoomed]; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - const NSPoint point = [NSEvent mouseLocation]; - - if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] != - [window->ns.object windowNumber]) - { - return GLFW_FALSE; - } - - return NSPointInRect(point, - [window->ns.object convertRectToScreen:[window->ns.view bounds]]); -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return ![window->ns.object isOpaque] && ![window->ns.view isOpaque]; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - [window->ns.object setStyleMask:getStyleMask(window)]; -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - [window->ns.object setStyleMask:getStyleMask(window)]; - [window->ns.object makeFirstResponder:window->ns.view]; -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - if (enabled) - [window->ns.object setLevel:NSFloatingWindowLevel]; - else - [window->ns.object setLevel:NSNormalWindowLevel]; -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return (float) [window->ns.object alphaValue]; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ - [window->ns.object setAlphaValue:opacity]; -} - -void _glfwPlatformPollEvents(void) -{ - if (!initializeAppKit()) - return; - - for (;;) - { - NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantPast] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event == nil) - break; - - [NSApp sendEvent:event]; - } - - [_glfw.ns.autoreleasePool drain]; - _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; -} - -void _glfwPlatformWaitEvents(void) -{ - // I wanted to pass NO to dequeue:, and rely on PollEvents to - // dequeue and send. For reasons not at all clear to me, passing - // NO to dequeue: causes this method never to return. - NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:[NSDate distantFuture] - inMode:NSDefaultRunLoopMode - dequeue:YES]; - [NSApp sendEvent:event]; - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout]; - NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny - untilDate:date - inMode:NSDefaultRunLoopMode - dequeue:YES]; - if (event) - [NSApp sendEvent:event]; - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; - NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined - location:NSMakePoint(0, 0) - modifierFlags:0 - timestamp:0 - windowNumber:0 - context:nil - subtype:0 - data1:0 - data2:0]; - [NSApp postEvent:event atStart:YES]; - [pool drain]; -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - const NSRect contentRect = [window->ns.view frame]; - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = contentRect.size.height - pos.y - 1; -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - updateCursorImage(window); - - const NSRect contentRect = [window->ns.view frame]; - const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream]; - - window->ns.cursorWarpDeltaX += x - pos.x; - window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y; - - if (window->monitor) - { - CGDisplayMoveCursorToPoint(window->monitor->ns.displayID, - CGPointMake(x, y)); - } - else - { - const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0); - const NSRect globalRect = [window->ns.object convertRectToScreen:localRect]; - const NSPoint globalPoint = globalRect.origin; - - CGWarpMouseCursorPosition(CGPointMake(globalPoint.x, - transformY(globalPoint.y))); - } -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - _glfw.ns.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.ns.restoreCursorPosX, - &_glfw.ns.restoreCursorPosY); - centerCursor(window); - CGAssociateMouseAndMouseCursorPosition(false); - } - else if (_glfw.ns.disabledCursorWindow == window) - { - _glfw.ns.disabledCursorWindow = NULL; - CGAssociateMouseAndMouseCursorPosition(true); - _glfwPlatformSetCursorPos(window, - _glfw.ns.restoreCursorPosX, - _glfw.ns.restoreCursorPosY); - } - - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - UInt32 deadKeyState = 0; - UniChar characters[8]; - UniCharCount characterCount = 0; - - if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes], - scancode, - kUCKeyActionDisplay, - 0, - LMGetKbdType(), - kUCKeyTranslateNoDeadKeysBit, - &deadKeyState, - sizeof(characters) / sizeof(characters[0]), - &characterCount, - characters) != noErr) - { - return NULL; - } - - if (!characterCount) - return NULL; - - CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault, - characters, - characterCount, - kCFAllocatorNull); - CFStringGetCString(string, - _glfw.ns.keyName, - sizeof(_glfw.ns.keyName), - kCFStringEncodingUTF8); - CFRelease(string); - - return _glfw.ns.keyName; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.ns.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - NSImage* native; - NSBitmapImageRep* rep; - - if (!initializeAppKit()) - return GLFW_FALSE; - - rep = [[NSBitmapImageRep alloc] - initWithBitmapDataPlanes:NULL - pixelsWide:image->width - pixelsHigh:image->height - bitsPerSample:8 - samplesPerPixel:4 - hasAlpha:YES - isPlanar:NO - colorSpaceName:NSCalibratedRGBColorSpace - bitmapFormat:NSAlphaNonpremultipliedBitmapFormat - bytesPerRow:image->width * 4 - bitsPerPixel:32]; - - if (rep == nil) - return GLFW_FALSE; - - memcpy([rep bitmapData], image->pixels, image->width * image->height * 4); - - native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)]; - [native addRepresentation:rep]; - - cursor->ns.object = [[NSCursor alloc] initWithImage:native - hotSpot:NSMakePoint(xhot, yhot)]; - - [native release]; - [rep release]; - - if (cursor->ns.object == nil) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - if (!initializeAppKit()) - return GLFW_FALSE; - - if (shape == GLFW_ARROW_CURSOR) - cursor->ns.object = [NSCursor arrowCursor]; - else if (shape == GLFW_IBEAM_CURSOR) - cursor->ns.object = [NSCursor IBeamCursor]; - else if (shape == GLFW_CROSSHAIR_CURSOR) - cursor->ns.object = [NSCursor crosshairCursor]; - else if (shape == GLFW_HAND_CURSOR) - cursor->ns.object = [NSCursor pointingHandCursor]; - else if (shape == GLFW_HRESIZE_CURSOR) - cursor->ns.object = [NSCursor resizeLeftRightCursor]; - else if (shape == GLFW_VRESIZE_CURSOR) - cursor->ns.object = [NSCursor resizeUpDownCursor]; - - if (!cursor->ns.object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve standard cursor"); - return GLFW_FALSE; - } - - [cursor->ns.object retain]; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->ns.object) - [(NSCursor*) cursor->ns.object release]; -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil]; - - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - [pasteboard declareTypes:types owner:nil]; - [pasteboard setString:[NSString stringWithUTF8String:string] - forType:NSStringPboardType]; -} - -const char* _glfwPlatformGetClipboardString(void) -{ - NSPasteboard* pasteboard = [NSPasteboard generalPasteboard]; - - if (![[pasteboard types] containsObject:NSStringPboardType]) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "Cocoa: Failed to retrieve string from pasteboard"); - return NULL; - } - - NSString* object = [pasteboard stringForType:NSStringPboardType]; - if (!object) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to retrieve object from pasteboard"); - return NULL; - } - - free(_glfw.ns.clipboardString); - _glfw.ns.clipboardString = _glfw_strdup([object UTF8String]); - - return _glfw.ns.clipboardString; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_MVK_macos_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_TRUE; -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100 - VkResult err; - VkMacOSSurfaceCreateInfoMVK sci; - PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK; - - vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK) - vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK"); - if (!vkCreateMacOSSurfaceMVK) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Cocoa: Vulkan instance missing VK_MVK_macos_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - // HACK: Dynamically load Core Animation to avoid adding an extra - // dependency for the majority who don't use MoltenVK - NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"]; - if (!bundle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to find QuartzCore.framework"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - // NOTE: Create the layer here as makeBackingLayer should not return nil - window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer]; - if (!window->ns.layer) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create layer for view"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - [window->ns.view setWantsLayer:YES]; - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK; - sci.pView = window->ns.view; - - err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Cocoa: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -#else - return VK_ERROR_EXTENSION_NOT_PRESENT; -#endif -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - return window->ns.object; -} - diff --git a/3rdparty/glfw/src/context.c b/3rdparty/glfw/src/context.c deleted file mode 100755 index fd344cf1523..00000000000 --- a/3rdparty/glfw/src/context.c +++ /dev/null @@ -1,758 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Checks whether the desired context attributes are valid -// -// This function checks things like whether the specified client API version -// exists and whether all relevant options have supported and non-conflicting -// values -// -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig) -{ - if (ctxconfig->share) - { - if (ctxconfig->client == GLFW_NO_API || - ctxconfig->share->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return GLFW_FALSE; - } - } - - if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API && - ctxconfig->source != GLFW_EGL_CONTEXT_API && - ctxconfig->source != GLFW_OSMESA_CONTEXT_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context creation API 0x%08X", - ctxconfig->source); - return GLFW_FALSE; - } - - if (ctxconfig->client != GLFW_NO_API && - ctxconfig->client != GLFW_OPENGL_API && - ctxconfig->client != GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid client API 0x%08X", - ctxconfig->client); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if ((ctxconfig->major < 1 || ctxconfig->minor < 0) || - (ctxconfig->major == 1 && ctxconfig->minor > 5) || - (ctxconfig->major == 2 && ctxconfig->minor > 1) || - (ctxconfig->major == 3 && ctxconfig->minor > 3)) - { - // OpenGL 1.0 is the smallest valid version - // OpenGL 1.x series ended with version 1.5 - // OpenGL 2.x series ended with version 2.1 - // OpenGL 3.x series ended with version 3.3 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - - if (ctxconfig->profile) - { - if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE && - ctxconfig->profile != GLFW_OPENGL_COMPAT_PROFILE) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid OpenGL profile 0x%08X", - ctxconfig->profile); - return GLFW_FALSE; - } - - if (ctxconfig->major <= 2 || - (ctxconfig->major == 3 && ctxconfig->minor < 2)) - { - // Desktop OpenGL context profiles are only defined for version 3.2 - // and above - - _glfwInputError(GLFW_INVALID_VALUE, - "Context profiles are only defined for OpenGL version 3.2 and above"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward && ctxconfig->major <= 2) - { - // Forward-compatible contexts are only defined for OpenGL version 3.0 and above - _glfwInputError(GLFW_INVALID_VALUE, - "Forward-compatibility is only defined for OpenGL version 3.0 and above"); - return GLFW_FALSE; - } - } - else if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major < 1 || ctxconfig->minor < 0 || - (ctxconfig->major == 1 && ctxconfig->minor > 1) || - (ctxconfig->major == 2 && ctxconfig->minor > 0)) - { - // OpenGL ES 1.0 is the smallest valid version - // OpenGL ES 1.x series ended with version 1.1 - // OpenGL ES 2.x series ended with version 2.0 - // For now, let everything else through - - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid OpenGL ES version %i.%i", - ctxconfig->major, ctxconfig->minor); - return GLFW_FALSE; - } - } - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness != GLFW_NO_RESET_NOTIFICATION && - ctxconfig->robustness != GLFW_LOSE_CONTEXT_ON_RESET) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context robustness mode 0x%08X", - ctxconfig->robustness); - return GLFW_FALSE; - } - } - - if (ctxconfig->release) - { - if (ctxconfig->release != GLFW_RELEASE_BEHAVIOR_NONE && - ctxconfig->release != GLFW_RELEASE_BEHAVIOR_FLUSH) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid context release behavior 0x%08X", - ctxconfig->release); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -// Chooses the framebuffer config that best matches the desired one -// -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count) -{ - unsigned int i; - unsigned int missing, leastMissing = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - unsigned int extraDiff, leastExtraDiff = UINT_MAX; - const _GLFWfbconfig* current; - const _GLFWfbconfig* closest = NULL; - - for (i = 0; i < count; i++) - { - current = alternatives + i; - - if (desired->stereo > 0 && current->stereo == 0) - { - // Stereo is a hard constraint - continue; - } - - if (desired->doublebuffer != current->doublebuffer) - { - // Double buffering is a hard constraint - continue; - } - - // Count number of missing buffers - { - missing = 0; - - if (desired->alphaBits > 0 && current->alphaBits == 0) - missing++; - - if (desired->depthBits > 0 && current->depthBits == 0) - missing++; - - if (desired->stencilBits > 0 && current->stencilBits == 0) - missing++; - - if (desired->auxBuffers > 0 && - current->auxBuffers < desired->auxBuffers) - { - missing += desired->auxBuffers - current->auxBuffers; - } - - if (desired->samples > 0 && current->samples == 0) - { - // Technically, several multisampling buffers could be - // involved, but that's a lower level implementation detail and - // not important to us here, so we count them as one - missing++; - } - - if (desired->transparent != current->transparent) - missing++; - } - - // These polynomials make many small channel size differences matter - // less than one large channel size difference - - // Calculate color channel size difference value - { - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - { - colorDiff += (desired->redBits - current->redBits) * - (desired->redBits - current->redBits); - } - - if (desired->greenBits != GLFW_DONT_CARE) - { - colorDiff += (desired->greenBits - current->greenBits) * - (desired->greenBits - current->greenBits); - } - - if (desired->blueBits != GLFW_DONT_CARE) - { - colorDiff += (desired->blueBits - current->blueBits) * - (desired->blueBits - current->blueBits); - } - } - - // Calculate non-color channel size difference value - { - extraDiff = 0; - - if (desired->alphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->alphaBits - current->alphaBits) * - (desired->alphaBits - current->alphaBits); - } - - if (desired->depthBits != GLFW_DONT_CARE) - { - extraDiff += (desired->depthBits - current->depthBits) * - (desired->depthBits - current->depthBits); - } - - if (desired->stencilBits != GLFW_DONT_CARE) - { - extraDiff += (desired->stencilBits - current->stencilBits) * - (desired->stencilBits - current->stencilBits); - } - - if (desired->accumRedBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumRedBits - current->accumRedBits) * - (desired->accumRedBits - current->accumRedBits); - } - - if (desired->accumGreenBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumGreenBits - current->accumGreenBits) * - (desired->accumGreenBits - current->accumGreenBits); - } - - if (desired->accumBlueBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumBlueBits - current->accumBlueBits) * - (desired->accumBlueBits - current->accumBlueBits); - } - - if (desired->accumAlphaBits != GLFW_DONT_CARE) - { - extraDiff += (desired->accumAlphaBits - current->accumAlphaBits) * - (desired->accumAlphaBits - current->accumAlphaBits); - } - - if (desired->samples != GLFW_DONT_CARE) - { - extraDiff += (desired->samples - current->samples) * - (desired->samples - current->samples); - } - - if (desired->sRGB && !current->sRGB) - extraDiff++; - } - - // Figure out if the current one is better than the best one found so far - // Least number of missing buffers is the most important heuristic, - // then color buffer size match and lastly size match for other buffers - - if (missing < leastMissing) - closest = current; - else if (missing == leastMissing) - { - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && extraDiff < leastExtraDiff)) - { - closest = current; - } - } - - if (current == closest) - { - leastMissing = missing; - leastColorDiff = colorDiff; - leastExtraDiff = extraDiff; - } - } - - return closest; -} - -// Retrieves the attributes of the current context -// -GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig) -{ - int i; - _GLFWwindow* previous; - const char* version; - const char* prefixes[] = - { - "OpenGL ES-CM ", - "OpenGL ES-CL ", - "OpenGL ES ", - NULL - }; - - window->context.source = ctxconfig->source; - window->context.client = GLFW_OPENGL_API; - - previous = _glfwPlatformGetTls(&_glfw.contextSlot);; - glfwMakeContextCurrent((GLFWwindow*) window); - - window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) - window->context.getProcAddress("glGetIntegerv"); - window->context.GetString = (PFNGLGETSTRINGPROC) - window->context.getProcAddress("glGetString"); - if (!window->context.GetIntegerv || !window->context.GetString) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - version = (const char*) window->context.GetString(GL_VERSION); - if (!version) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL version string retrieval is broken"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OpenGL ES version string retrieval is broken"); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - for (i = 0; prefixes[i]; i++) - { - const size_t length = strlen(prefixes[i]); - - if (strncmp(version, prefixes[i], length) == 0) - { - version += length; - window->context.client = GLFW_OPENGL_ES_API; - break; - } - } - - if (!sscanf(version, "%d.%d.%d", - &window->context.major, - &window->context.minor, - &window->context.revision)) - { - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL version string"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "No version found in OpenGL ES version string"); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - if (window->context.major < ctxconfig->major || - (window->context.major == ctxconfig->major && - window->context.minor < ctxconfig->minor)) - { - // The desired OpenGL version is greater than the actual version - // This only happens if the machine lacks {GLX|WGL}_ARB_create_context - // /and/ the user has requested an OpenGL version greater than 1.0 - - // For API consistency, we emulate the behavior of the - // {GLX|WGL}_ARB_create_context extension and fail here - - if (window->context.client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "Requested OpenGL ES version %i.%i, got version %i.%i", - ctxconfig->major, ctxconfig->minor, - window->context.major, window->context.minor); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - // OpenGL 3.0+ uses a different function for extension string retrieval - // We cache it here instead of in glfwExtensionSupported mostly to alert - // users as early as possible that their build may be broken - - window->context.GetStringi = (PFNGLGETSTRINGIPROC) - window->context.getProcAddress("glGetStringi"); - if (!window->context.GetStringi) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Entry point retrieval is broken"); - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_FALSE; - } - } - - if (window->context.client == GLFW_OPENGL_API) - { - // Read back context flags (OpenGL 3.0 and above) - if (window->context.major >= 3) - { - GLint flags; - window->context.GetIntegerv(GL_CONTEXT_FLAGS, &flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - window->context.forward = GLFW_TRUE; - - if (flags & GL_CONTEXT_FLAG_DEBUG_BIT) - window->context.debug = GLFW_TRUE; - else if (glfwExtensionSupported("GL_ARB_debug_output") && - ctxconfig->debug) - { - // HACK: This is a workaround for older drivers (pre KHR_debug) - // not setting the debug bit in the context flags for - // debug contexts - window->context.debug = GLFW_TRUE; - } - - if (flags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR) - window->context.noerror = GLFW_TRUE; - } - - // Read back OpenGL context profile (OpenGL 3.2 and above) - if (window->context.major >= 4 || - (window->context.major == 3 && window->context.minor >= 2)) - { - GLint mask; - window->context.GetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - else if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - window->context.profile = GLFW_OPENGL_CORE_PROFILE; - else if (glfwExtensionSupported("GL_ARB_compatibility")) - { - // HACK: This is a workaround for the compatibility profile bit - // not being set in the context flags if an OpenGL 3.2+ - // context was created without having requested a specific - // version - window->context.profile = GLFW_OPENGL_COMPAT_PROFILE; - } - } - - // Read back robustness strategy - if (glfwExtensionSupported("GL_ARB_robustness")) - { - // NOTE: We avoid using the context flags for detection, as they are - // only present from 3.0 while the extension applies from 1.1 - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - else - { - // Read back robustness strategy - if (glfwExtensionSupported("GL_EXT_robustness")) - { - // NOTE: The values of these constants match those of the OpenGL ARB - // one, so we can reuse them here - - GLint strategy; - window->context.GetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, - &strategy); - - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - window->context.robustness = GLFW_LOSE_CONTEXT_ON_RESET; - else if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - window->context.robustness = GLFW_NO_RESET_NOTIFICATION; - } - } - - if (glfwExtensionSupported("GL_KHR_context_flush_control")) - { - GLint behavior; - window->context.GetIntegerv(GL_CONTEXT_RELEASE_BEHAVIOR, &behavior); - - if (behavior == GL_NONE) - window->context.release = GLFW_RELEASE_BEHAVIOR_NONE; - else if (behavior == GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH) - window->context.release = GLFW_RELEASE_BEHAVIOR_FLUSH; - } - - // Clearing the front buffer to black to avoid garbage pixels left over from - // previous uses of our bit of VRAM - { - PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) - window->context.getProcAddress("glClear"); - glClear(GL_COLOR_BUFFER_BIT); - window->context.swapBuffers(window); - } - - glfwMakeContextCurrent((GLFWwindow*) previous); - return GLFW_TRUE; -} - -// Searches an extension string for the specified extension -// -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions) -{ - const char* start = extensions; - - for (;;) - { - const char* where; - const char* terminator; - - where = strstr(start, string); - if (!where) - return GLFW_FALSE; - - terminator = where + strlen(string); - if (where == start || *(where - 1) == ' ') - { - if (*terminator == ' ' || *terminator == '\0') - break; - } - - start = terminator; - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFWwindow* previous = _glfwPlatformGetTls(&_glfw.contextSlot); - - _GLFW_REQUIRE_INIT(); - - if (window && window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, - "Cannot make current with a window that has no OpenGL or OpenGL ES context"); - return; - } - - if (previous) - { - if (!window || window->context.source != previous->context.source) - previous->context.makeCurrent(NULL); - } - - if (window) - window->context.makeCurrent(window); -} - -GLFWAPI GLFWwindow* glfwGetCurrentContext(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetTls(&_glfw.contextSlot); -} - -GLFWAPI void glfwSwapBuffers(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, - "Cannot swap buffers of a window that has no OpenGL or OpenGL ES context"); - return; - } - - window->context.swapBuffers(window); -} - -GLFWAPI void glfwSwapInterval(int interval) -{ - _GLFWwindow* window; - - _GLFW_REQUIRE_INIT(); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot set swap interval without a current OpenGL or OpenGL ES context"); - return; - } - - window->context.swapInterval(interval); -} - -GLFWAPI int glfwExtensionSupported(const char* extension) -{ - _GLFWwindow* window; - assert(extension != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query extension without a current OpenGL or OpenGL ES context"); - return GLFW_FALSE; - } - - if (*extension == '\0') - { - _glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string"); - return GLFW_FALSE; - } - - if (window->context.major >= 3) - { - int i; - GLint count; - - // Check if extension is in the modern OpenGL extensions string list - - window->context.GetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - { - const char* en = (const char*) - window->context.GetStringi(GL_EXTENSIONS, i); - if (!en) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (strcmp(en, extension) == 0) - return GLFW_TRUE; - } - } - else - { - // Check if extension is in the old style OpenGL extensions string - - const char* extensions = (const char*) - window->context.GetString(GL_EXTENSIONS); - if (!extensions) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Extension string retrieval is broken"); - return GLFW_FALSE; - } - - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - // Check if extension is in the platform-specific string - return window->context.extensionSupported(extension); -} - -GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname) -{ - _GLFWwindow* window; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - window = _glfwPlatformGetTls(&_glfw.contextSlot); - if (!window) - { - _glfwInputError(GLFW_NO_CURRENT_CONTEXT, - "Cannot query entry point without a current OpenGL or OpenGL ES context"); - return NULL; - } - - return window->context.getProcAddress(procname); -} - diff --git a/3rdparty/glfw/src/egl_context.c b/3rdparty/glfw/src/egl_context.c deleted file mode 100755 index b2d11a471a4..00000000000 --- a/3rdparty/glfw/src/egl_context.c +++ /dev/null @@ -1,786 +0,0 @@ -//======================================================================== -// GLFW 3.3 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Return a description of the specified EGL error -// -static const char* getEGLErrorString(EGLint error) -{ - switch (error) - { - case EGL_SUCCESS: - return "Success"; - case EGL_NOT_INITIALIZED: - return "EGL is not or could not be initialized"; - case EGL_BAD_ACCESS: - return "EGL cannot access a requested resource"; - case EGL_BAD_ALLOC: - return "EGL failed to allocate resources for the requested operation"; - case EGL_BAD_ATTRIBUTE: - return "An unrecognized attribute or attribute value was passed in the attribute list"; - case EGL_BAD_CONTEXT: - return "An EGLContext argument does not name a valid EGL rendering context"; - case EGL_BAD_CONFIG: - return "An EGLConfig argument does not name a valid EGL frame buffer configuration"; - case EGL_BAD_CURRENT_SURFACE: - return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid"; - case EGL_BAD_DISPLAY: - return "An EGLDisplay argument does not name a valid EGL display connection"; - case EGL_BAD_SURFACE: - return "An EGLSurface argument does not name a valid surface configured for GL rendering"; - case EGL_BAD_MATCH: - return "Arguments are inconsistent"; - case EGL_BAD_PARAMETER: - return "One or more argument values are invalid"; - case EGL_BAD_NATIVE_PIXMAP: - return "A NativePixmapType argument does not refer to a valid native pixmap"; - case EGL_BAD_NATIVE_WINDOW: - return "A NativeWindowType argument does not refer to a valid native window"; - case EGL_CONTEXT_LOST: - return "The application must destroy all contexts and reinitialise"; - default: - return "ERROR: UNKNOWN EGL ERROR"; - } -} - -// Returns the specified attribute of the specified EGLConfig -// -static int getEGLConfigAttrib(EGLConfig config, int attrib) -{ - int value; - eglGetConfigAttrib(_glfw.egl.display, config, attrib, &value); - return value; -} - -// Return the EGLConfig most closely matching the specified hints -// -static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* desired, - EGLConfig* result) -{ - EGLConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; - - eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount); - if (!nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: No EGLConfigs returned"); - return GLFW_FALSE; - } - - nativeConfigs = calloc(nativeCount, sizeof(EGLConfig)); - eglGetConfigs(_glfw.egl.display, nativeConfigs, nativeCount, &nativeCount); - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const EGLConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGB(A) EGLConfigs - if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER) - continue; - - // Only consider window EGLConfigs - if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) - continue; - -#if defined(_GLFW_X11) - XVisualInfo vi = {0}; - - // Only consider EGLConfigs with associated Visuals - vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID); - if (!vi.visualid) - continue; - - if (desired->transparent) - { - int count; - XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display, - VisualIDMask, &vi, - &count); - if (vis) - { - u->transparent = _glfwIsVisualTransparentX11(vis[0].visual); - XFree(vis); - } - } -#endif // _GLFW_X11 - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT)) - continue; - } - else - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT)) - continue; - } - } - else if (ctxconfig->client == GLFW_OPENGL_API) - { - if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT)) - continue; - } - - u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE); - u->greenBits = getEGLConfigAttrib(n, EGL_GREEN_SIZE); - u->blueBits = getEGLConfigAttrib(n, EGL_BLUE_SIZE); - - u->alphaBits = getEGLConfigAttrib(n, EGL_ALPHA_SIZE); - u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE); - u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE); - - u->samples = getEGLConfigAttrib(n, EGL_SAMPLES); - u->doublebuffer = GLFW_TRUE; - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (EGLConfig) closest->handle; - - free(nativeConfigs); - free(usableConfigs); - - return closest != NULL; -} - -static void makeContextCurrentEGL(_GLFWwindow* window) -{ - if (window) - { - if (!eglMakeCurrent(_glfw.egl.display, - window->context.egl.surface, - window->context.egl.surface, - window->context.egl.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to make context current: %s", - getEGLErrorString(eglGetError())); - return; - } - } - else - { - if (!eglMakeCurrent(_glfw.egl.display, - EGL_NO_SURFACE, - EGL_NO_SURFACE, - EGL_NO_CONTEXT)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to clear current context: %s", - getEGLErrorString(eglGetError())); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersEGL(_GLFWwindow* window) -{ - if (window != _glfwPlatformGetTls(&_glfw.contextSlot)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: The context must be current on the calling thread when swapping buffers"); - return; - } - - eglSwapBuffers(_glfw.egl.display, window->context.egl.surface); -} - -static void swapIntervalEGL(int interval) -{ - eglSwapInterval(_glfw.egl.display, interval); -} - -static int extensionSupportedEGL(const char* extension) -{ - const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressEGL(const char* procname) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - if (window->context.egl.client) - { - GLFWglproc proc = (GLFWglproc) _glfw_dlsym(window->context.egl.client, - procname); - if (proc) - return proc; - } - - return eglGetProcAddress(procname); -} - -static void destroyContextEGL(_GLFWwindow* window) -{ -#if defined(_GLFW_X11) - // NOTE: Do not unload libGL.so.1 while the X11 display is still open, - // as it will make XCloseDisplay segfault - if (window->context.client != GLFW_OPENGL_API) -#endif // _GLFW_X11 - { - if (window->context.egl.client) - { - _glfw_dlclose(window->context.egl.client); - window->context.egl.client = NULL; - } - } - - if (window->context.egl.surface) - { - eglDestroySurface(_glfw.egl.display, window->context.egl.surface); - window->context.egl.surface = EGL_NO_SURFACE; - } - - if (window->context.egl.handle) - { - eglDestroyContext(_glfw.egl.display, window->context.egl.handle); - window->context.egl.handle = EGL_NO_CONTEXT; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize EGL -// -GLFWbool _glfwInitEGL(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_EGL_LIBRARY) - _GLFW_EGL_LIBRARY, -#elif defined(_GLFW_WIN32) - "libEGL.dll", - "EGL.dll", -#elif defined(_GLFW_COCOA) - "libEGL.dylib", -#elif defined(__CYGWIN__) - "libEGL-1.so", -#else - "libEGL.so.1", -#endif - NULL - }; - - if (_glfw.egl.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.egl.handle = _glfw_dlopen(sonames[i]); - if (_glfw.egl.handle) - break; - } - - if (!_glfw.egl.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Library not found"); - return GLFW_FALSE; - } - - _glfw.egl.prefix = (strncmp(sonames[i], "lib", 3) == 0); - - _glfw.egl.GetConfigAttrib = (PFN_eglGetConfigAttrib) - _glfw_dlsym(_glfw.egl.handle, "eglGetConfigAttrib"); - _glfw.egl.GetConfigs = (PFN_eglGetConfigs) - _glfw_dlsym(_glfw.egl.handle, "eglGetConfigs"); - _glfw.egl.GetDisplay = (PFN_eglGetDisplay) - _glfw_dlsym(_glfw.egl.handle, "eglGetDisplay"); - _glfw.egl.GetError = (PFN_eglGetError) - _glfw_dlsym(_glfw.egl.handle, "eglGetError"); - _glfw.egl.Initialize = (PFN_eglInitialize) - _glfw_dlsym(_glfw.egl.handle, "eglInitialize"); - _glfw.egl.Terminate = (PFN_eglTerminate) - _glfw_dlsym(_glfw.egl.handle, "eglTerminate"); - _glfw.egl.BindAPI = (PFN_eglBindAPI) - _glfw_dlsym(_glfw.egl.handle, "eglBindAPI"); - _glfw.egl.CreateContext = (PFN_eglCreateContext) - _glfw_dlsym(_glfw.egl.handle, "eglCreateContext"); - _glfw.egl.DestroySurface = (PFN_eglDestroySurface) - _glfw_dlsym(_glfw.egl.handle, "eglDestroySurface"); - _glfw.egl.DestroyContext = (PFN_eglDestroyContext) - _glfw_dlsym(_glfw.egl.handle, "eglDestroyContext"); - _glfw.egl.CreateWindowSurface = (PFN_eglCreateWindowSurface) - _glfw_dlsym(_glfw.egl.handle, "eglCreateWindowSurface"); - _glfw.egl.MakeCurrent = (PFN_eglMakeCurrent) - _glfw_dlsym(_glfw.egl.handle, "eglMakeCurrent"); - _glfw.egl.SwapBuffers = (PFN_eglSwapBuffers) - _glfw_dlsym(_glfw.egl.handle, "eglSwapBuffers"); - _glfw.egl.SwapInterval = (PFN_eglSwapInterval) - _glfw_dlsym(_glfw.egl.handle, "eglSwapInterval"); - _glfw.egl.QueryString = (PFN_eglQueryString) - _glfw_dlsym(_glfw.egl.handle, "eglQueryString"); - _glfw.egl.GetProcAddress = (PFN_eglGetProcAddress) - _glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress"); - - if (!_glfw.egl.GetConfigAttrib || - !_glfw.egl.GetConfigs || - !_glfw.egl.GetDisplay || - !_glfw.egl.GetError || - !_glfw.egl.Initialize || - !_glfw.egl.Terminate || - !_glfw.egl.BindAPI || - !_glfw.egl.CreateContext || - !_glfw.egl.DestroySurface || - !_glfw.egl.DestroyContext || - !_glfw.egl.CreateWindowSurface || - !_glfw.egl.MakeCurrent || - !_glfw.egl.SwapBuffers || - !_glfw.egl.SwapInterval || - !_glfw.egl.QueryString || - !_glfw.egl.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to load required entry points"); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); - if (_glfw.egl.display == EGL_NO_DISPLAY) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to get EGL display: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to initialize EGL: %s", - getEGLErrorString(eglGetError())); - - _glfwTerminateEGL(); - return GLFW_FALSE; - } - - _glfw.egl.KHR_create_context = - extensionSupportedEGL("EGL_KHR_create_context"); - _glfw.egl.KHR_create_context_no_error = - extensionSupportedEGL("EGL_KHR_create_context_no_error"); - _glfw.egl.KHR_gl_colorspace = - extensionSupportedEGL("EGL_KHR_gl_colorspace"); - _glfw.egl.KHR_get_all_proc_addresses = - extensionSupportedEGL("EGL_KHR_get_all_proc_addresses"); - _glfw.egl.KHR_context_flush_control = - extensionSupportedEGL("EGL_KHR_context_flush_control"); - - return GLFW_TRUE; -} - -// Terminate EGL -// -void _glfwTerminateEGL(void) -{ - if (_glfw.egl.display) - { - eglTerminate(_glfw.egl.display); - _glfw.egl.display = EGL_NO_DISPLAY; - } - - if (_glfw.egl.handle) - { - _glfw_dlclose(_glfw.egl.handle); - _glfw.egl.handle = NULL; - } -} - -#define setAttrib(a, v) \ -{ \ - assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - EGLint attribs[40]; - EGLConfig config; - EGLContext share = NULL; - int index = 0; - - if (!_glfw.egl.display) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "EGL: API not available"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.egl.handle; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &config)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!eglBindAPI(EGL_OPENGL_ES_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL ES: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - else - { - if (!eglBindAPI(EGL_OPENGL_API)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to bind OpenGL: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - } - - if (_glfw.egl.KHR_create_context) - { - int mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR; - } - - if (ctxconfig->debug) - flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; - - if (ctxconfig->robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_NO_RESET_NOTIFICATION_KHR); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setAttrib(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, - EGL_LOSE_CONTEXT_ON_RESET_KHR); - } - - flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR; - } - - if (ctxconfig->noerror) - { - if (_glfw.egl.KHR_create_context_no_error) - setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE); - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major); - setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor); - } - - if (mask) - setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask); - - if (flags) - setAttrib(EGL_CONTEXT_FLAGS_KHR, flags); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_ES_API) - setAttrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major); - } - - if (_glfw.egl.KHR_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, - EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setAttrib(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR, - EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR); - } - } - - setAttrib(EGL_NONE, EGL_NONE); - - window->context.egl.handle = eglCreateContext(_glfw.egl.display, - config, share, attribs); - - if (window->context.egl.handle == EGL_NO_CONTEXT) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "EGL: Failed to create context: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - // Set up attributes for surface creation - { - int index = 0; - - if (fbconfig->sRGB) - { - if (_glfw.egl.KHR_gl_colorspace) - setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR); - } - - setAttrib(EGL_NONE, EGL_NONE); - } - - window->context.egl.surface = - eglCreateWindowSurface(_glfw.egl.display, - config, - _GLFW_EGL_NATIVE_WINDOW, - attribs); - if (window->context.egl.surface == EGL_NO_SURFACE) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to create window surface: %s", - getEGLErrorString(eglGetError())); - return GLFW_FALSE; - } - - window->context.egl.config = config; - - // Load the appropriate client library - if (!_glfw.egl.KHR_get_all_proc_addresses) - { - int i; - const char** sonames; - const char* es1sonames[] = - { -#if defined(_GLFW_GLESV1_LIBRARY) - _GLFW_GLESV1_LIBRARY, -#elif defined(_GLFW_WIN32) - "GLESv1_CM.dll", - "libGLES_CM.dll", -#elif defined(_GLFW_COCOA) - "libGLESv1_CM.dylib", -#else - "libGLESv1_CM.so.1", - "libGLES_CM.so.1", -#endif - NULL - }; - const char* es2sonames[] = - { -#if defined(_GLFW_GLESV2_LIBRARY) - _GLFW_GLESV2_LIBRARY, -#elif defined(_GLFW_WIN32) - "GLESv2.dll", - "libGLESv2.dll", -#elif defined(_GLFW_COCOA) - "libGLESv2.dylib", -#elif defined(__CYGWIN__) - "libGLESv2-2.so", -#else - "libGLESv2.so.2", -#endif - NULL - }; - const char* glsonames[] = - { -#if defined(_GLFW_OPENGL_LIBRARY) - _GLFW_OPENGL_LIBRARY, -#elif defined(_GLFW_WIN32) -#elif defined(_GLFW_COCOA) -#else - "libGL.so.1", -#endif - NULL - }; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (ctxconfig->major == 1) - sonames = es1sonames; - else - sonames = es2sonames; - } - else - sonames = glsonames; - - for (i = 0; sonames[i]; i++) - { - // HACK: Match presence of lib prefix to increase chance of finding - // a matching pair in the jungle that is Win32 EGL/GLES - if (_glfw.egl.prefix != (strncmp(sonames[i], "lib", 3) == 0)) - continue; - - window->context.egl.client = _glfw_dlopen(sonames[i]); - if (window->context.egl.client) - break; - } - - if (!window->context.egl.client) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "EGL: Failed to load client library"); - return GLFW_FALSE; - } - } - - window->context.makeCurrent = makeContextCurrentEGL; - window->context.swapBuffers = swapBuffersEGL; - window->context.swapInterval = swapIntervalEGL; - window->context.extensionSupported = extensionSupportedEGL; - window->context.getProcAddress = getProcAddressEGL; - window->context.destroy = destroyContextEGL; - - return GLFW_TRUE; -} - -#undef setAttrib - -// Returns the Visual and depth of the chosen EGLConfig -// -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - XVisualInfo* result; - XVisualInfo desired; - EGLConfig native; - EGLint visualID = 0, count = 0; - const long vimask = VisualScreenMask | VisualIDMask; - - if (!chooseEGLConfig(ctxconfig, fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "EGL: Failed to find a suitable EGLConfig"); - return GLFW_FALSE; - } - - eglGetConfigAttrib(_glfw.egl.display, native, - EGL_NATIVE_VISUAL_ID, &visualID); - - desired.screen = _glfw.x11.screen; - desired.visualid = visualID; - - result = XGetVisualInfo(_glfw.x11.display, vimask, &desired, &count); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "EGL: Failed to retrieve Visual for EGLConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} -#endif // _GLFW_X11 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI EGLDisplay glfwGetEGLDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_DISPLAY); - return _glfw.egl.display; -} - -GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_CONTEXT; - } - - return window->context.egl.handle; -} - -GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return EGL_NO_SURFACE; - } - - return window->context.egl.surface; -} - diff --git a/3rdparty/glfw/src/egl_context.h b/3rdparty/glfw/src/egl_context.h deleted file mode 100755 index aa339baac5b..00000000000 --- a/3rdparty/glfw/src/egl_context.h +++ /dev/null @@ -1,219 +0,0 @@ -//======================================================================== -// GLFW 3.3 EGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(_GLFW_USE_EGLPLATFORM_H) - #include -#elif defined(_GLFW_WIN32) - #define EGLAPIENTRY __stdcall -typedef HDC EGLNativeDisplayType; -typedef HWND EGLNativeWindowType; -#elif defined(_GLFW_COCOA) - #define EGLAPIENTRY -typedef void* EGLNativeDisplayType; -typedef id EGLNativeWindowType; -#elif defined(_GLFW_X11) - #define EGLAPIENTRY -typedef Display* EGLNativeDisplayType; -typedef Window EGLNativeWindowType; -#elif defined(_GLFW_WAYLAND) - #define EGLAPIENTRY -typedef struct wl_display* EGLNativeDisplayType; -typedef struct wl_egl_window* EGLNativeWindowType; -#elif defined(_GLFW_MIR) - #define EGLAPIENTRY -typedef MirEGLNativeDisplayType EGLNativeDisplayType; -typedef MirEGLNativeWindowType EGLNativeWindowType; -#else - #error "No supported EGL platform selected" -#endif - -#define EGL_SUCCESS 0x3000 -#define EGL_NOT_INITIALIZED 0x3001 -#define EGL_BAD_ACCESS 0x3002 -#define EGL_BAD_ALLOC 0x3003 -#define EGL_BAD_ATTRIBUTE 0x3004 -#define EGL_BAD_CONFIG 0x3005 -#define EGL_BAD_CONTEXT 0x3006 -#define EGL_BAD_CURRENT_SURFACE 0x3007 -#define EGL_BAD_DISPLAY 0x3008 -#define EGL_BAD_MATCH 0x3009 -#define EGL_BAD_NATIVE_PIXMAP 0x300a -#define EGL_BAD_NATIVE_WINDOW 0x300b -#define EGL_BAD_PARAMETER 0x300c -#define EGL_BAD_SURFACE 0x300d -#define EGL_CONTEXT_LOST 0x300e -#define EGL_COLOR_BUFFER_TYPE 0x303f -#define EGL_RGB_BUFFER 0x308e -#define EGL_SURFACE_TYPE 0x3033 -#define EGL_WINDOW_BIT 0x0004 -#define EGL_RENDERABLE_TYPE 0x3040 -#define EGL_OPENGL_ES_BIT 0x0001 -#define EGL_OPENGL_ES2_BIT 0x0004 -#define EGL_OPENGL_BIT 0x0008 -#define EGL_ALPHA_SIZE 0x3021 -#define EGL_BLUE_SIZE 0x3022 -#define EGL_GREEN_SIZE 0x3023 -#define EGL_RED_SIZE 0x3024 -#define EGL_DEPTH_SIZE 0x3025 -#define EGL_STENCIL_SIZE 0x3026 -#define EGL_SAMPLES 0x3031 -#define EGL_OPENGL_ES_API 0x30a0 -#define EGL_OPENGL_API 0x30a2 -#define EGL_NONE 0x3038 -#define EGL_EXTENSIONS 0x3055 -#define EGL_CONTEXT_CLIENT_VERSION 0x3098 -#define EGL_NATIVE_VISUAL_ID 0x302e -#define EGL_NO_SURFACE ((EGLSurface) 0) -#define EGL_NO_DISPLAY ((EGLDisplay) 0) -#define EGL_NO_CONTEXT ((EGLContext) 0) -#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType) 0) - -#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 -#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 -#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31bd -#define EGL_NO_RESET_NOTIFICATION_KHR 0x31be -#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31bf -#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 -#define EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 -#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30fb -#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30fd -#define EGL_CONTEXT_FLAGS_KHR 0x30fc -#define EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31b3 -#define EGL_GL_COLORSPACE_KHR 0x309d -#define EGL_GL_COLORSPACE_SRGB_KHR 0x3089 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 -#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 - -typedef int EGLint; -typedef unsigned int EGLBoolean; -typedef unsigned int EGLenum; -typedef void* EGLConfig; -typedef void* EGLContext; -typedef void* EGLDisplay; -typedef void* EGLSurface; - -// EGL function pointer typedefs -typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); -typedef EGLDisplay (EGLAPIENTRY * PFN_eglGetDisplay)(EGLNativeDisplayType); -typedef EGLint (EGLAPIENTRY * PFN_eglGetError)(void); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglInitialize)(EGLDisplay,EGLint*,EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglTerminate)(EGLDisplay); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglBindAPI)(EGLenum); -typedef EGLContext (EGLAPIENTRY * PFN_eglCreateContext)(EGLDisplay,EGLConfig,EGLContext,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroySurface)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglDestroyContext)(EGLDisplay,EGLContext); -typedef EGLSurface (EGLAPIENTRY * PFN_eglCreateWindowSurface)(EGLDisplay,EGLConfig,EGLNativeWindowType,const EGLint*); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLSurface,EGLContext); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface); -typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint); -typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint); -typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*); -#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib -#define eglGetConfigs _glfw.egl.GetConfigs -#define eglGetDisplay _glfw.egl.GetDisplay -#define eglGetError _glfw.egl.GetError -#define eglInitialize _glfw.egl.Initialize -#define eglTerminate _glfw.egl.Terminate -#define eglBindAPI _glfw.egl.BindAPI -#define eglCreateContext _glfw.egl.CreateContext -#define eglDestroySurface _glfw.egl.DestroySurface -#define eglDestroyContext _glfw.egl.DestroyContext -#define eglCreateWindowSurface _glfw.egl.CreateWindowSurface -#define eglMakeCurrent _glfw.egl.MakeCurrent -#define eglSwapBuffers _glfw.egl.SwapBuffers -#define eglSwapInterval _glfw.egl.SwapInterval -#define eglQueryString _glfw.egl.QueryString -#define eglGetProcAddress _glfw.egl.GetProcAddress - -#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl - - -// EGL-specific per-context data -// -typedef struct _GLFWcontextEGL -{ - EGLConfig config; - EGLContext handle; - EGLSurface surface; - - void* client; - -} _GLFWcontextEGL; - -// EGL-specific global data -// -typedef struct _GLFWlibraryEGL -{ - EGLDisplay display; - EGLint major, minor; - GLFWbool prefix; - - GLFWbool KHR_create_context; - GLFWbool KHR_create_context_no_error; - GLFWbool KHR_gl_colorspace; - GLFWbool KHR_get_all_proc_addresses; - GLFWbool KHR_context_flush_control; - - void* handle; - - PFN_eglGetConfigAttrib GetConfigAttrib; - PFN_eglGetConfigs GetConfigs; - PFN_eglGetDisplay GetDisplay; - PFN_eglGetError GetError; - PFN_eglInitialize Initialize; - PFN_eglTerminate Terminate; - PFN_eglBindAPI BindAPI; - PFN_eglCreateContext CreateContext; - PFN_eglDestroySurface DestroySurface; - PFN_eglDestroyContext DestroyContext; - PFN_eglCreateWindowSurface CreateWindowSurface; - PFN_eglMakeCurrent MakeCurrent; - PFN_eglSwapBuffers SwapBuffers; - PFN_eglSwapInterval SwapInterval; - PFN_eglQueryString QueryString; - PFN_eglGetProcAddress GetProcAddress; - -} _GLFWlibraryEGL; - - -GLFWbool _glfwInitEGL(void); -void _glfwTerminateEGL(void); -GLFWbool _glfwCreateContextEGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -#if defined(_GLFW_X11) -GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); -#endif /*_GLFW_X11*/ - diff --git a/3rdparty/glfw/src/glfw3.pc.in b/3rdparty/glfw/src/glfw3.pc.in deleted file mode 100755 index f2e4d976930..00000000000 --- a/3rdparty/glfw/src/glfw3.pc.in +++ /dev/null @@ -1,13 +0,0 @@ -prefix=@CMAKE_INSTALL_PREFIX@ -exec_prefix=${prefix} -includedir=${prefix}/include -libdir=${exec_prefix}/lib@LIB_SUFFIX@ - -Name: GLFW -Description: A multi-platform library for OpenGL, window and input -Version: @GLFW_VERSION_FULL@ -URL: http://www.glfw.org/ -Requires.private: @GLFW_PKG_DEPS@ -Libs: -L${libdir} -l@GLFW_LIB_NAME@ -Libs.private: @GLFW_PKG_LIBS@ -Cflags: -I${includedir} diff --git a/3rdparty/glfw/src/glfw3Config.cmake.in b/3rdparty/glfw/src/glfw3Config.cmake.in deleted file mode 100755 index 1fa200e2704..00000000000 --- a/3rdparty/glfw/src/glfw3Config.cmake.in +++ /dev/null @@ -1 +0,0 @@ -include("${CMAKE_CURRENT_LIST_DIR}/glfw3Targets.cmake") diff --git a/3rdparty/glfw/src/glfw_config.h.in b/3rdparty/glfw/src/glfw_config.h.in deleted file mode 100755 index 0b47945c0f6..00000000000 --- a/3rdparty/glfw/src/glfw_config.h.in +++ /dev/null @@ -1,60 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2010-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As glfw_config.h.in, this file is used by CMake to produce the -// glfw_config.h configuration header file. If you are adding a feature -// requiring conditional compilation, this is where to add the macro. -//======================================================================== -// As glfw_config.h, this file defines compile-time option macros for a -// specific platform and development environment. If you are using the -// GLFW CMake files, modify glfw_config.h.in instead of this file. If you -// are using your own build system, make this file define the appropriate -// macros in whatever way is suitable. -//======================================================================== - -// Define this to 1 if building GLFW for X11 -#cmakedefine _GLFW_X11 -// Define this to 1 if building GLFW for Win32 -#cmakedefine _GLFW_WIN32 -// Define this to 1 if building GLFW for Cocoa -#cmakedefine _GLFW_COCOA -// Define this to 1 if building GLFW for Wayland -#cmakedefine _GLFW_WAYLAND -// Define this to 1 if building GLFW for Mir -#cmakedefine _GLFW_MIR -// Define this to 1 if building GLFW for OSMesa -#cmakedefine _GLFW_OSMESA - -// Define this to 1 if building as a shared library / dynamic library / DLL -#cmakedefine _GLFW_BUILD_DLL -// Define this to 1 to use Vulkan loader linked statically into application -#cmakedefine _GLFW_VULKAN_STATIC - -// Define this to 1 to force use of high-performance GPU on hybrid systems -#cmakedefine _GLFW_USE_HYBRID_HPG - -// Define this to 1 if xkbcommon supports the compose key -#cmakedefine HAVE_XKBCOMMON_COMPOSE_H - diff --git a/3rdparty/glfw/src/glx_context.c b/3rdparty/glfw/src/glx_context.c deleted file mode 100755 index adace82d98a..00000000000 --- a/3rdparty/glfw/src/glx_context.c +++ /dev/null @@ -1,698 +0,0 @@ -//======================================================================== -// GLFW 3.3 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#ifndef GLXBadProfileARB - #define GLXBadProfileARB 13 -#endif - - -// Returns the specified attribute of the specified GLXFBConfig -// -static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) -{ - int value; - glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); - return value; -} - -// Return the GLXFBConfig most closely matching the specified hints -// -static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, - GLXFBConfig* result) -{ - GLXFBConfig* nativeConfigs; - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, nativeCount, usableCount; - const char* vendor; - GLFWbool trustWindowBit = GLFW_TRUE; - - // HACK: This is a (hopefully temporary) workaround for Chromium - // (VirtualBox GL) not setting the window bit on any GLXFBConfigs - vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); - if (vendor && strcmp(vendor, "Chromium") == 0) - trustWindowBit = GLFW_FALSE; - - nativeConfigs = - glXGetFBConfigs(_glfw.x11.display, _glfw.x11.screen, &nativeCount); - if (!nativeConfigs || !nativeCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); - return GLFW_FALSE; - } - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const GLXFBConfig n = nativeConfigs[i]; - _GLFWfbconfig* u = usableConfigs + usableCount; - - // Only consider RGBA GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_RENDER_TYPE) & GLX_RGBA_BIT)) - continue; - - // Only consider window GLXFBConfigs - if (!(getGLXFBConfigAttrib(n, GLX_DRAWABLE_TYPE) & GLX_WINDOW_BIT)) - { - if (trustWindowBit) - continue; - } - - if (desired->transparent) - { - XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n); - if (vi) - { - u->transparent = _glfwIsVisualTransparentX11(vi->visual); - XFree(vi); - } - } - - u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE); - u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE); - u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE); - - u->alphaBits = getGLXFBConfigAttrib(n, GLX_ALPHA_SIZE); - u->depthBits = getGLXFBConfigAttrib(n, GLX_DEPTH_SIZE); - u->stencilBits = getGLXFBConfigAttrib(n, GLX_STENCIL_SIZE); - - u->accumRedBits = getGLXFBConfigAttrib(n, GLX_ACCUM_RED_SIZE); - u->accumGreenBits = getGLXFBConfigAttrib(n, GLX_ACCUM_GREEN_SIZE); - u->accumBlueBits = getGLXFBConfigAttrib(n, GLX_ACCUM_BLUE_SIZE); - u->accumAlphaBits = getGLXFBConfigAttrib(n, GLX_ACCUM_ALPHA_SIZE); - - u->auxBuffers = getGLXFBConfigAttrib(n, GLX_AUX_BUFFERS); - - if (getGLXFBConfigAttrib(n, GLX_STEREO)) - u->stereo = GLFW_TRUE; - if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER)) - u->doublebuffer = GLFW_TRUE; - - if (_glfw.glx.ARB_multisample) - u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES); - - if (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB) - u->sRGB = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB); - - u->handle = (uintptr_t) n; - usableCount++; - } - - closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount); - if (closest) - *result = (GLXFBConfig) closest->handle; - - XFree(nativeConfigs); - free(usableConfigs); - - return closest != NULL; -} - -// Create the OpenGL context using legacy API -// -static GLXContext createLegacyContextGLX(_GLFWwindow* window, - GLXFBConfig fbconfig, - GLXContext share) -{ - return glXCreateNewContext(_glfw.x11.display, - fbconfig, - GLX_RGBA_TYPE, - share, - True); -} - -static void makeContextCurrentGLX(_GLFWwindow* window) -{ - if (window) - { - if (!glXMakeCurrent(_glfw.x11.display, - window->context.glx.window, - window->context.glx.handle)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to make context current"); - return; - } - } - else - { - if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to clear current context"); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersGLX(_GLFWwindow* window) -{ - glXSwapBuffers(_glfw.x11.display, window->context.glx.window); -} - -static void swapIntervalGLX(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - if (_glfw.glx.EXT_swap_control) - { - _glfw.glx.SwapIntervalEXT(_glfw.x11.display, - window->context.glx.window, - interval); - } - else if (_glfw.glx.MESA_swap_control) - _glfw.glx.SwapIntervalMESA(interval); - else if (_glfw.glx.SGI_swap_control) - { - if (interval > 0) - _glfw.glx.SwapIntervalSGI(interval); - } -} - -static int extensionSupportedGLX(const char* extension) -{ - const char* extensions = - glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressGLX(const char* procname) -{ - if (_glfw.glx.GetProcAddress) - return _glfw.glx.GetProcAddress((const GLubyte*) procname); - else if (_glfw.glx.GetProcAddressARB) - return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); - else - return _glfw_dlsym(_glfw.glx.handle, procname); -} - -// Destroy the OpenGL context -// -static void destroyContextGLX(_GLFWwindow* window) -{ - if (window->context.glx.window) - { - glXDestroyWindow(_glfw.x11.display, window->context.glx.window); - window->context.glx.window = None; - } - - if (window->context.glx.handle) - { - glXDestroyContext(_glfw.x11.display, window->context.glx.handle); - window->context.glx.handle = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize GLX -// -GLFWbool _glfwInitGLX(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_GLX_LIBRARY) - _GLFW_GLX_LIBRARY, -#elif defined(__CYGWIN__) - "libGL-1.so", -#else - "libGL.so.1", - "libGL.so", -#endif - NULL - }; - - if (_glfw.glx.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.glx.handle = _glfw_dlopen(sonames[i]); - if (_glfw.glx.handle) - break; - } - - if (!_glfw.glx.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); - return GLFW_FALSE; - } - - _glfw.glx.GetFBConfigs = - _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs"); - _glfw.glx.GetFBConfigAttrib = - _glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib"); - _glfw.glx.GetClientString = - _glfw_dlsym(_glfw.glx.handle, "glXGetClientString"); - _glfw.glx.QueryExtension = - _glfw_dlsym(_glfw.glx.handle, "glXQueryExtension"); - _glfw.glx.QueryVersion = - _glfw_dlsym(_glfw.glx.handle, "glXQueryVersion"); - _glfw.glx.DestroyContext = - _glfw_dlsym(_glfw.glx.handle, "glXDestroyContext"); - _glfw.glx.MakeCurrent = - _glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent"); - _glfw.glx.SwapBuffers = - _glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers"); - _glfw.glx.QueryExtensionsString = - _glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString"); - _glfw.glx.CreateNewContext = - _glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext"); - _glfw.glx.CreateWindow = - _glfw_dlsym(_glfw.glx.handle, "glXCreateWindow"); - _glfw.glx.DestroyWindow = - _glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow"); - _glfw.glx.GetProcAddress = - _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress"); - _glfw.glx.GetProcAddressARB = - _glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB"); - _glfw.glx.GetVisualFromFBConfig = - _glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig"); - - if (!_glfw.glx.GetFBConfigs || - !_glfw.glx.GetFBConfigAttrib || - !_glfw.glx.GetClientString || - !_glfw.glx.QueryExtension || - !_glfw.glx.QueryVersion || - !_glfw.glx.DestroyContext || - !_glfw.glx.MakeCurrent || - !_glfw.glx.SwapBuffers || - !_glfw.glx.QueryExtensionsString || - !_glfw.glx.CreateNewContext || - !_glfw.glx.CreateWindow || - !_glfw.glx.DestroyWindow || - !_glfw.glx.GetProcAddress || - !_glfw.glx.GetProcAddressARB || - !_glfw.glx.GetVisualFromFBConfig) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to load required entry points"); - return GLFW_FALSE; - } - - if (!glXQueryExtension(_glfw.x11.display, - &_glfw.glx.errorBase, - &_glfw.glx.eventBase)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); - return GLFW_FALSE; - } - - if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: Failed to query GLX version"); - return GLFW_FALSE; - } - - if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: GLX version 1.3 is required"); - return GLFW_FALSE; - } - - if (extensionSupportedGLX("GLX_EXT_swap_control")) - { - _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) - getProcAddressGLX("glXSwapIntervalEXT"); - - if (_glfw.glx.SwapIntervalEXT) - _glfw.glx.EXT_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_SGI_swap_control")) - { - _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) - getProcAddressGLX("glXSwapIntervalSGI"); - - if (_glfw.glx.SwapIntervalSGI) - _glfw.glx.SGI_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_MESA_swap_control")) - { - _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) - getProcAddressGLX("glXSwapIntervalMESA"); - - if (_glfw.glx.SwapIntervalMESA) - _glfw.glx.MESA_swap_control = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_multisample")) - _glfw.glx.ARB_multisample = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) - _glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) - _glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context")) - { - _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) - getProcAddressGLX("glXCreateContextAttribsARB"); - - if (_glfw.glx.CreateContextAttribsARB) - _glfw.glx.ARB_create_context = GLFW_TRUE; - } - - if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) - _glfw.glx.ARB_create_context_robustness = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_profile")) - _glfw.glx.ARB_create_context_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) - _glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_create_context_no_error")) - _glfw.glx.ARB_create_context_no_error = GLFW_TRUE; - - if (extensionSupportedGLX("GLX_ARB_context_flush_control")) - _glfw.glx.ARB_context_flush_control = GLFW_TRUE; - - return GLFW_TRUE; -} - -// Terminate GLX -// -void _glfwTerminateGLX(void) -{ - // NOTE: This function must not call any X11 functions, as it is called - // after XCloseDisplay (see _glfwPlatformTerminate for details) - - if (_glfw.glx.handle) - { - _glfw_dlclose(_glfw.glx.handle); - _glfw.glx.handle = NULL; - } -} - -#define setAttrib(a, v) \ -{ \ - assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - GLXFBConfig native = NULL; - GLXContext share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.glx.handle; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile || - !_glfw.glx.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->forward) - { - if (!_glfw.glx.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.glx.ARB_create_context || - !_glfw.glx.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - - _glfwGrabErrorHandlerX11(); - - if (_glfw.glx.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= GLX_CONTEXT_DEBUG_BIT_ARB; - - if (ctxconfig->robustness) - { - if (_glfw.glx.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - GLX_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.glx.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, - GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - if (ctxconfig->noerror) - { - if (_glfw.glx.ARB_create_context_no_error) - setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (mask) - setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask); - - if (flags) - setAttrib(GLX_CONTEXT_FLAGS_ARB, flags); - - setAttrib(None, None); - - window->context.glx.handle = - _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, - native, - share, - True, - attribs); - - // HACK: This is a fallback for broken versions of the Mesa - // implementation of GLX_ARB_create_context_profile that fail - // default 1.0 context creation with a GLXBadProfileARB error in - // violation of the extension spec - if (!window->context.glx.handle) - { - if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && - ctxconfig->client == GLFW_OPENGL_API && - ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && - ctxconfig->forward == GLFW_FALSE) - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - } - } - else - { - window->context.glx.handle = - createLegacyContextGLX(window, native, share); - } - - _glfwReleaseErrorHandlerX11(); - - if (!window->context.glx.handle) - { - _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); - return GLFW_FALSE; - } - - window->context.glx.window = - glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); - if (!window->context.glx.window) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentGLX; - window->context.swapBuffers = swapBuffersGLX; - window->context.swapInterval = swapIntervalGLX; - window->context.extensionSupported = extensionSupportedGLX; - window->context.getProcAddress = getProcAddressGLX; - window->context.destroy = destroyContextGLX; - - return GLFW_TRUE; -} - -#undef setAttrib - -// Returns the Visual and depth of the chosen GLXFBConfig -// -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth) -{ - GLXFBConfig native; - XVisualInfo* result; - - if (!chooseGLXFBConfig(fbconfig, &native)) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "GLX: Failed to find a suitable GLXFBConfig"); - return GLFW_FALSE; - } - - result = glXGetVisualFromFBConfig(_glfw.x11.display, native); - if (!result) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "GLX: Failed to retrieve Visual for GLXFBConfig"); - return GLFW_FALSE; - } - - *visual = result->visual; - *depth = result->depth; - - XFree(result); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.glx.handle; -} - -GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return None; - } - - return window->context.glx.window; -} - diff --git a/3rdparty/glfw/src/glx_context.h b/3rdparty/glfw/src/glx_context.h deleted file mode 100755 index f767cb14174..00000000000 --- a/3rdparty/glfw/src/glx_context.h +++ /dev/null @@ -1,181 +0,0 @@ -//======================================================================== -// GLFW 3.3 GLX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define GLX_VENDOR 1 -#define GLX_RGBA_BIT 0x00000001 -#define GLX_WINDOW_BIT 0x00000001 -#define GLX_DRAWABLE_TYPE 0x8010 -#define GLX_RENDER_TYPE 0x8011 -#define GLX_RGBA_TYPE 0x8014 -#define GLX_DOUBLEBUFFER 5 -#define GLX_STEREO 6 -#define GLX_AUX_BUFFERS 7 -#define GLX_RED_SIZE 8 -#define GLX_GREEN_SIZE 9 -#define GLX_BLUE_SIZE 10 -#define GLX_ALPHA_SIZE 11 -#define GLX_DEPTH_SIZE 12 -#define GLX_STENCIL_SIZE 13 -#define GLX_ACCUM_RED_SIZE 14 -#define GLX_ACCUM_GREEN_SIZE 15 -#define GLX_ACCUM_BLUE_SIZE 16 -#define GLX_ACCUM_ALPHA_SIZE 17 -#define GLX_SAMPLES 0x186a1 -#define GLX_VISUAL_ID 0x800b - -#define GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20b2 -#define GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define GLX_CONTEXT_FLAGS_ARB 0x2094 -#define GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GLX_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 - -typedef XID GLXWindow; -typedef XID GLXDrawable; -typedef struct __GLXFBConfig* GLXFBConfig; -typedef struct __GLXcontext* GLXContext; -typedef void (*__GLXextproc)(void); - -typedef int (*PFNGLXGETFBCONFIGATTRIBPROC)(Display*,GLXFBConfig,int,int*); -typedef const char* (*PFNGLXGETCLIENTSTRINGPROC)(Display*,int); -typedef Bool (*PFNGLXQUERYEXTENSIONPROC)(Display*,int*,int*); -typedef Bool (*PFNGLXQUERYVERSIONPROC)(Display*,int*,int*); -typedef void (*PFNGLXDESTROYCONTEXTPROC)(Display*,GLXContext); -typedef Bool (*PFNGLXMAKECURRENTPROC)(Display*,GLXDrawable,GLXContext); -typedef void (*PFNGLXSWAPBUFFERSPROC)(Display*,GLXDrawable); -typedef const char* (*PFNGLXQUERYEXTENSIONSSTRINGPROC)(Display*,int); -typedef GLXFBConfig* (*PFNGLXGETFBCONFIGSPROC)(Display*,int,int*); -typedef GLXContext (*PFNGLXCREATENEWCONTEXTPROC)(Display*,GLXFBConfig,int,GLXContext,Bool); -typedef __GLXextproc (* PFNGLXGETPROCADDRESSPROC)(const GLubyte *procName); -typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*,GLXDrawable,int); -typedef XVisualInfo* (*PFNGLXGETVISUALFROMFBCONFIGPROC)(Display*,GLXFBConfig); -typedef GLXWindow (*PFNGLXCREATEWINDOWPROC)(Display*,GLXFBConfig,Window,const int*); -typedef void (*PFNGLXDESTROYWINDOWPROC)(Display*,GLXWindow); - -typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int); -typedef int (*PFNGLXSWAPINTERVALSGIPROC)(int); -typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSARBPROC)(Display*,GLXFBConfig,GLXContext,Bool,const int*); - -// libGL.so function pointer typedefs -#define glXGetFBConfigs _glfw.glx.GetFBConfigs -#define glXGetFBConfigAttrib _glfw.glx.GetFBConfigAttrib -#define glXGetClientString _glfw.glx.GetClientString -#define glXQueryExtension _glfw.glx.QueryExtension -#define glXQueryVersion _glfw.glx.QueryVersion -#define glXDestroyContext _glfw.glx.DestroyContext -#define glXMakeCurrent _glfw.glx.MakeCurrent -#define glXSwapBuffers _glfw.glx.SwapBuffers -#define glXQueryExtensionsString _glfw.glx.QueryExtensionsString -#define glXCreateNewContext _glfw.glx.CreateNewContext -#define glXGetVisualFromFBConfig _glfw.glx.GetVisualFromFBConfig -#define glXCreateWindow _glfw.glx.CreateWindow -#define glXDestroyWindow _glfw.glx.DestroyWindow - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX glx -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryGLX glx - - -// GLX-specific per-context data -// -typedef struct _GLFWcontextGLX -{ - GLXContext handle; - GLXWindow window; - -} _GLFWcontextGLX; - -// GLX-specific global data -// -typedef struct _GLFWlibraryGLX -{ - int major, minor; - int eventBase; - int errorBase; - - // dlopen handle for libGL.so.1 - void* handle; - - // GLX 1.3 functions - PFNGLXGETFBCONFIGSPROC GetFBConfigs; - PFNGLXGETFBCONFIGATTRIBPROC GetFBConfigAttrib; - PFNGLXGETCLIENTSTRINGPROC GetClientString; - PFNGLXQUERYEXTENSIONPROC QueryExtension; - PFNGLXQUERYVERSIONPROC QueryVersion; - PFNGLXDESTROYCONTEXTPROC DestroyContext; - PFNGLXMAKECURRENTPROC MakeCurrent; - PFNGLXSWAPBUFFERSPROC SwapBuffers; - PFNGLXQUERYEXTENSIONSSTRINGPROC QueryExtensionsString; - PFNGLXCREATENEWCONTEXTPROC CreateNewContext; - PFNGLXGETVISUALFROMFBCONFIGPROC GetVisualFromFBConfig; - PFNGLXCREATEWINDOWPROC CreateWindow; - PFNGLXDESTROYWINDOWPROC DestroyWindow; - - // GLX 1.4 and extension functions - PFNGLXGETPROCADDRESSPROC GetProcAddress; - PFNGLXGETPROCADDRESSPROC GetProcAddressARB; - PFNGLXSWAPINTERVALSGIPROC SwapIntervalSGI; - PFNGLXSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNGLXSWAPINTERVALMESAPROC SwapIntervalMESA; - PFNGLXCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool SGI_swap_control; - GLFWbool EXT_swap_control; - GLFWbool MESA_swap_control; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; - -} _GLFWlibraryGLX; - -GLFWbool _glfwInitGLX(void); -void _glfwTerminateGLX(void); -GLFWbool _glfwCreateContextGLX(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextGLX(_GLFWwindow* window); -GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig, - Visual** visual, int* depth); - diff --git a/3rdparty/glfw/src/init.c b/3rdparty/glfw/src/init.c deleted file mode 100755 index 4ed92951187..00000000000 --- a/3rdparty/glfw/src/init.c +++ /dev/null @@ -1,322 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" -#include "mappings.h" - -#include -#include -#include -#include -#include - - -// The global variables below comprise all mutable global data in GLFW -// -// Any other global variable is a bug - -// Global state shared between compilation units of GLFW -// -_GLFWlibrary _glfw = { GLFW_FALSE }; - -// These are outside of _glfw so they can be used before initialization and -// after termination -// -static _GLFWerror _glfwMainThreadError; -static GLFWerrorfun _glfwErrorCallback; -static _GLFWinitconfig _glfwInitHints = -{ - GLFW_TRUE, // hat buttons - { - GLFW_TRUE, // macOS menu bar - GLFW_TRUE // macOS bundle chdir - } -}; - -// Returns a generic string representation of the specified error -// -static const char* getErrorString(int code) -{ - switch (code) - { - case GLFW_NOT_INITIALIZED: - return "The GLFW library is not initialized"; - case GLFW_NO_CURRENT_CONTEXT: - return "There is no current context"; - case GLFW_INVALID_ENUM: - return "Invalid argument for enum parameter"; - case GLFW_INVALID_VALUE: - return "Invalid value for parameter"; - case GLFW_OUT_OF_MEMORY: - return "Out of memory"; - case GLFW_API_UNAVAILABLE: - return "The requested API is unavailable"; - case GLFW_VERSION_UNAVAILABLE: - return "The requested API version is unavailable"; - case GLFW_PLATFORM_ERROR: - return "An undocumented platform-specific error occurred"; - case GLFW_FORMAT_UNAVAILABLE: - return "The requested format is unavailable"; - case GLFW_NO_WINDOW_CONTEXT: - return "The specified window has no context"; - default: - return "ERROR: UNKNOWN GLFW ERROR"; - } -} - -// Terminate the library -// -static void terminate(void) -{ - int i; - - memset(&_glfw.callbacks, 0, sizeof(_glfw.callbacks)); - - while (_glfw.windowListHead) - glfwDestroyWindow((GLFWwindow*) _glfw.windowListHead); - - while (_glfw.cursorListHead) - glfwDestroyCursor((GLFWcursor*) _glfw.cursorListHead); - - for (i = 0; i < _glfw.monitorCount; i++) - { - _GLFWmonitor* monitor = _glfw.monitors[i]; - if (monitor->originalRamp.size) - _glfwPlatformSetGammaRamp(monitor, &monitor->originalRamp); - _glfwFreeMonitor(monitor); - } - - free(_glfw.monitors); - _glfw.monitors = NULL; - _glfw.monitorCount = 0; - - free(_glfw.mappings); - _glfw.mappings = NULL; - _glfw.mappingCount = 0; - - _glfwTerminateVulkan(); - _glfwPlatformTerminate(); - - _glfw.initialized = GLFW_FALSE; - - while (_glfw.errorListHead) - { - _GLFWerror* error = _glfw.errorListHead; - _glfw.errorListHead = error->next; - free(error); - } - - _glfwPlatformDestroyTls(&_glfw.contextSlot); - _glfwPlatformDestroyTls(&_glfw.errorSlot); - _glfwPlatformDestroyMutex(&_glfw.errorLock); - - memset(&_glfw, 0, sizeof(_glfw)); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -char* _glfw_strdup(const char* source) -{ - const size_t length = strlen(source); - char* result = calloc(length + 1, 1); - strcpy(result, source); - return result; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of an error -// -void _glfwInputError(int code, const char* format, ...) -{ - _GLFWerror* error; - char description[_GLFW_MESSAGE_SIZE]; - - if (format) - { - va_list vl; - - va_start(vl, format); - vsnprintf(description, sizeof(description), format, vl); - va_end(vl); - - description[sizeof(description) - 1] = '\0'; - } - else - strcpy(description, getErrorString(code)); - - if (_glfw.initialized) - { - error = _glfwPlatformGetTls(&_glfw.errorSlot); - if (!error) - { - error = calloc(1, sizeof(_GLFWerror)); - _glfwPlatformSetTls(&_glfw.errorSlot, error); - _glfwPlatformLockMutex(&_glfw.errorLock); - error->next = _glfw.errorListHead; - _glfw.errorListHead = error; - _glfwPlatformUnlockMutex(&_glfw.errorLock); - } - } - else - error = &_glfwMainThreadError; - - error->code = code; - strcpy(error->description, description); - - if (_glfwErrorCallback) - _glfwErrorCallback(code, description); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwInit(void) -{ - if (_glfw.initialized) - return GLFW_TRUE; - - memset(&_glfw, 0, sizeof(_glfw)); - _glfw.hints.init = _glfwInitHints; - - if (!_glfwPlatformInit()) - { - terminate(); - return GLFW_FALSE; - } - - if (!_glfwPlatformCreateMutex(&_glfw.errorLock) || - !_glfwPlatformCreateTls(&_glfw.errorSlot) || - !_glfwPlatformCreateTls(&_glfw.contextSlot)) - { - terminate(); - return GLFW_FALSE; - } - - _glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError); - - _glfw.initialized = GLFW_TRUE; - _glfw.timer.offset = _glfwPlatformGetTimerValue(); - - glfwDefaultWindowHints(); - - { - int i; - - for (i = 0; _glfwDefaultMappings[i]; i++) - { - if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i])) - { - terminate(); - return GLFW_FALSE; - } - } - } - - return GLFW_TRUE; -} - -GLFWAPI void glfwTerminate(void) -{ - if (!_glfw.initialized) - return; - - terminate(); -} - -GLFWAPI void glfwInitHint(int hint, int value) -{ - switch (hint) - { - case GLFW_JOYSTICK_HAT_BUTTONS: - _glfwInitHints.hatButtons = value; - return; - case GLFW_COCOA_CHDIR_RESOURCES: - _glfwInitHints.ns.chdir = value; - return; - case GLFW_COCOA_MENUBAR: - _glfwInitHints.ns.menubar = value; - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid init hint 0x%08X", hint); -} - -GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev) -{ - if (major != NULL) - *major = GLFW_VERSION_MAJOR; - if (minor != NULL) - *minor = GLFW_VERSION_MINOR; - if (rev != NULL) - *rev = GLFW_VERSION_REVISION; -} - -GLFWAPI const char* glfwGetVersionString(void) -{ - return _glfwPlatformGetVersionString(); -} - -GLFWAPI int glfwGetError(const char** description) -{ - _GLFWerror* error; - int code = GLFW_NO_ERROR; - - if (description) - *description = NULL; - - if (_glfw.initialized) - error = _glfwPlatformGetTls(&_glfw.errorSlot); - else - error = &_glfwMainThreadError; - - if (error) - { - code = error->code; - error->code = GLFW_NO_ERROR; - if (description && code) - *description = error->description; - } - - return code; -} - -GLFWAPI GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun) -{ - _GLFW_SWAP_POINTERS(_glfwErrorCallback, cbfun); - return cbfun; -} - diff --git a/3rdparty/glfw/src/input.c b/3rdparty/glfw/src/input.c deleted file mode 100755 index c4f1e3037d4..00000000000 --- a/3rdparty/glfw/src/input.c +++ /dev/null @@ -1,1308 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - -// Internal key state used for sticky keys -#define _GLFW_STICK 3 - -// Internal constants for gamepad mapping source types -#define _GLFW_JOYSTICK_AXIS 1 -#define _GLFW_JOYSTICK_BUTTON 2 -#define _GLFW_JOYSTICK_HATBIT 3 - -// Finds a mapping based on joystick GUID -// -static _GLFWmapping* findMapping(const char* guid) -{ - int i; - - for (i = 0; i < _glfw.mappingCount; i++) - { - if (strcmp(_glfw.mappings[i].guid, guid) == 0) - return _glfw.mappings + i; - } - - return NULL; -} - -// Checks whether a gamepad mapping element is present in the hardware -// -static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e, - const _GLFWjoystick* js) -{ - if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount) - return GLFW_FALSE; - else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount) - return GLFW_FALSE; - else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -// Finds a mapping based on joystick GUID and verifies element indices -// -static _GLFWmapping* findValidMapping(const _GLFWjoystick* js) -{ - _GLFWmapping* mapping = findMapping(js->guid); - if (mapping) - { - int i; - - for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) - { - if (!isValidElementForJoystick(mapping->buttons + i, js)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid button in gamepad mapping %s (%s)", - mapping->guid, - mapping->name); - return NULL; - } - } - - for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) - { - if (!isValidElementForJoystick(mapping->axes + i, js)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid axis in gamepad mapping %s (%s)", - mapping->guid, - mapping->name); - return NULL; - } - } - } - - return mapping; -} - -// Parses an SDL_GameControllerDB line and adds it to the mapping list -// -static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string) -{ - const char* c = string; - size_t i, length; - struct - { - const char* name; - _GLFWmapelement* element; - } fields[] = - { - { "platform", NULL }, - { "a", mapping->buttons + GLFW_GAMEPAD_BUTTON_A }, - { "b", mapping->buttons + GLFW_GAMEPAD_BUTTON_B }, - { "x", mapping->buttons + GLFW_GAMEPAD_BUTTON_X }, - { "y", mapping->buttons + GLFW_GAMEPAD_BUTTON_Y }, - { "back", mapping->buttons + GLFW_GAMEPAD_BUTTON_BACK }, - { "start", mapping->buttons + GLFW_GAMEPAD_BUTTON_START }, - { "guide", mapping->buttons + GLFW_GAMEPAD_BUTTON_GUIDE }, - { "leftshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_BUMPER }, - { "rightshoulder", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER }, - { "leftstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_LEFT_THUMB }, - { "rightstick", mapping->buttons + GLFW_GAMEPAD_BUTTON_RIGHT_THUMB }, - { "dpup", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_UP }, - { "dpright", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_RIGHT }, - { "dpdown", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_DOWN }, - { "dpleft", mapping->buttons + GLFW_GAMEPAD_BUTTON_DPAD_LEFT }, - { "lefttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_TRIGGER }, - { "righttrigger", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER }, - { "leftx", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_X }, - { "lefty", mapping->axes + GLFW_GAMEPAD_AXIS_LEFT_Y }, - { "rightx", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_X }, - { "righty", mapping->axes + GLFW_GAMEPAD_AXIS_RIGHT_Y } - }; - - length = strcspn(c, ","); - if (length != 32 || c[length] != ',') - { - _glfwInputError(GLFW_INVALID_VALUE, NULL); - return GLFW_FALSE; - } - - memcpy(mapping->guid, c, length); - c += length + 1; - - length = strcspn(c, ","); - if (length >= sizeof(mapping->name) || c[length] != ',') - { - _glfwInputError(GLFW_INVALID_VALUE, NULL); - return GLFW_FALSE; - } - - memcpy(mapping->name, c, length); - c += length + 1; - - while (*c) - { - // TODO: Implement output modifiers - if (*c == '+' || *c == '-') - return GLFW_FALSE; - - for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++) - { - length = strlen(fields[i].name); - if (strncmp(c, fields[i].name, length) != 0 || c[length] != ':') - continue; - - c += length + 1; - - if (fields[i].element) - { - _GLFWmapelement* e = fields[i].element; - int8_t minimum = -1; - int8_t maximum = 1; - - if (*c == '+') - { - minimum = 0; - c += 1; - } - else if (*c == '-') - { - maximum = 0; - c += 1; - } - - if (*c == 'a') - e->type = _GLFW_JOYSTICK_AXIS; - else if (*c == 'b') - e->type = _GLFW_JOYSTICK_BUTTON; - else if (*c == 'h') - e->type = _GLFW_JOYSTICK_HATBIT; - else - break; - - if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned long hat = strtoul(c + 1, (char**) &c, 10); - const unsigned long bit = strtoul(c + 1, (char**) &c, 10); - e->index = (uint8_t) ((hat << 4) | bit); - } - else - e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10); - - if (e->type == _GLFW_JOYSTICK_AXIS) - { - e->axisScale = 2 / (maximum - minimum); - e->axisOffset = -(maximum + minimum); - - if (*c == '~') - { - e->axisScale = -e->axisScale; - e->axisOffset = -e->axisOffset; - } - } - } - else - { - length = strlen(_GLFW_PLATFORM_MAPPING_NAME); - if (strncmp(c, _GLFW_PLATFORM_MAPPING_NAME, length) != 0) - return GLFW_FALSE; - } - - break; - } - - c += strcspn(c, ","); - c += strspn(c, ","); - } - - for (i = 0; i < 32; i++) - { - if (mapping->guid[i] >= 'A' && mapping->guid[i] <= 'F') - mapping->guid[i] += 'a' - 'A'; - } - - _glfwPlatformUpdateGamepadGUID(mapping->guid); - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of a physical key event -// -void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key >= 0 && key <= GLFW_KEY_LAST) - { - GLFWbool repeated = GLFW_FALSE; - - if (action == GLFW_RELEASE && window->keys[key] == GLFW_RELEASE) - return; - - if (action == GLFW_PRESS && window->keys[key] == GLFW_PRESS) - repeated = GLFW_TRUE; - - if (action == GLFW_RELEASE && window->stickyKeys) - window->keys[key] = _GLFW_STICK; - else - window->keys[key] = (char) action; - - if (repeated) - action = GLFW_REPEAT; - } - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (window->callbacks.key) - window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods); -} - -// Notifies shared code of a Unicode codepoint input event -// The 'plain' parameter determines whether to emit a regular character event -// -void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain) -{ - if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) - return; - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (window->callbacks.charmods) - window->callbacks.charmods((GLFWwindow*) window, codepoint, mods); - - if (plain) - { - if (window->callbacks.character) - window->callbacks.character((GLFWwindow*) window, codepoint); - } -} - -// Notifies shared code of a scroll event -// -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) -{ - if (window->callbacks.scroll) - window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); -} - -// Notifies shared code of a mouse button click event -// -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) -{ - if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) - return; - - if (!window->lockKeyMods) - mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK); - - if (action == GLFW_RELEASE && window->stickyMouseButtons) - window->mouseButtons[button] = _GLFW_STICK; - else - window->mouseButtons[button] = (char) action; - - if (window->callbacks.mouseButton) - window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); -} - -// Notifies shared code of a cursor motion event -// The position is specified in client-area relative screen coordinates -// -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) - return; - - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - - if (window->callbacks.cursorPos) - window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos); -} - -// Notifies shared code of a cursor enter/leave event -// -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) -{ - if (window->callbacks.cursorEnter) - window->callbacks.cursorEnter((GLFWwindow*) window, entered); -} - -// Notifies shared code of files or directories dropped on a window -// -void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) -{ - if (window->callbacks.drop) - window->callbacks.drop((GLFWwindow*) window, count, paths); -} - -// Notifies shared code of a joystick connection or disconnection -// -void _glfwInputJoystick(_GLFWjoystick* js, int event) -{ - const int jid = (int) (js - _glfw.joysticks); - - if (_glfw.callbacks.joystick) - _glfw.callbacks.joystick(jid, event); -} - -// Notifies shared code of the new value of a joystick axis -// -void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) -{ - js->axes[axis] = value; -} - -// Notifies shared code of the new value of a joystick button -// -void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) -{ - js->buttons[button] = value; -} - -// Notifies shared code of the new value of a joystick hat -// -void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) -{ - const int base = js->buttonCount + hat * 4; - - js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 2] = (value & 0x04) ? GLFW_PRESS : GLFW_RELEASE; - js->buttons[base + 3] = (value & 0x08) ? GLFW_PRESS : GLFW_RELEASE; - - js->hats[hat] = value; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Returns an available joystick object with arrays and name allocated -// -_GLFWjoystick* _glfwAllocJoystick(const char* name, - const char* guid, - int axisCount, - int buttonCount, - int hatCount) -{ - int jid; - _GLFWjoystick* js; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (!_glfw.joysticks[jid].present) - break; - } - - if (jid > GLFW_JOYSTICK_LAST) - return NULL; - - js = _glfw.joysticks + jid; - js->present = GLFW_TRUE; - js->name = _glfw_strdup(name); - js->axes = calloc(axisCount, sizeof(float)); - js->buttons = calloc(buttonCount + hatCount * 4, 1); - js->hats = calloc(hatCount, 1); - js->axisCount = axisCount; - js->buttonCount = buttonCount; - js->hatCount = hatCount; - - strcpy(js->guid, guid); - js->mapping = findValidMapping(js); - - return js; -} - -// Frees arrays and name and flags the joystick object as unused -// -void _glfwFreeJoystick(_GLFWjoystick* js) -{ - free(js->name); - free(js->axes); - free(js->buttons); - free(js->hats); - memset(js, 0, sizeof(_GLFWjoystick)); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (mode) - { - case GLFW_CURSOR: - return window->cursorMode; - case GLFW_STICKY_KEYS: - return window->stickyKeys; - case GLFW_STICKY_MOUSE_BUTTONS: - return window->stickyMouseButtons; - case GLFW_LOCK_KEY_MODS: - return window->lockKeyMods; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); - return 0; -} - -GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (mode == GLFW_CURSOR) - { - if (value != GLFW_CURSOR_NORMAL && - value != GLFW_CURSOR_HIDDEN && - value != GLFW_CURSOR_DISABLED) - { - _glfwInputError(GLFW_INVALID_ENUM, - "Invalid cursor mode 0x%08X", - value); - return; - } - - if (window->cursorMode == value) - return; - - window->cursorMode = value; - - _glfwPlatformGetCursorPos(window, - &window->virtualCursorPosX, - &window->virtualCursorPosY); - - if (_glfwPlatformWindowFocused(window)) - _glfwPlatformSetCursorMode(window, value); - } - else if (mode == GLFW_STICKY_KEYS) - { - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->stickyKeys == value) - return; - - if (!value) - { - int i; - - // Release all sticky keys - for (i = 0; i <= GLFW_KEY_LAST; i++) - { - if (window->keys[i] == _GLFW_STICK) - window->keys[i] = GLFW_RELEASE; - } - } - - window->stickyKeys = value; - } - else if (mode == GLFW_STICKY_MOUSE_BUTTONS) - { - value = value ? GLFW_TRUE : GLFW_FALSE; - if (window->stickyMouseButtons == value) - return; - - if (!value) - { - int i; - - // Release all sticky mouse buttons - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == _GLFW_STICK) - window->mouseButtons[i] = GLFW_RELEASE; - } - } - - window->stickyMouseButtons = value; - } - else if (mode == GLFW_LOCK_KEY_MODS) - window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE; - else - _glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); -} - -GLFWAPI const char* glfwGetKeyName(int key, int scancode) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (key != GLFW_KEY_UNKNOWN) - { - if (key != GLFW_KEY_KP_EQUAL && - (key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) && - (key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2)) - { - return NULL; - } - - scancode = _glfwPlatformGetKeyScancode(key); - } - - return _glfwPlatformGetScancodeName(scancode); -} - -GLFWAPI int glfwGetKeyScancode(int key) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(-1); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; - } - - return _glfwPlatformGetKeyScancode(key); -} - -GLFWAPI int glfwGetKey(GLFWwindow* handle, int key) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key); - return GLFW_RELEASE; - } - - if (window->keys[key] == _GLFW_STICK) - { - // Sticky mode: release key now - window->keys[key] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->keys[key]; -} - -GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_RELEASE); - - if (button < GLFW_MOUSE_BUTTON_1 || button > GLFW_MOUSE_BUTTON_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid mouse button %i", button); - return GLFW_RELEASE; - } - - if (window->mouseButtons[button] == _GLFW_STICK) - { - // Sticky mode: release mouse button now - window->mouseButtons[button] = GLFW_RELEASE; - return GLFW_PRESS; - } - - return (int) window->mouseButtons[button]; -} - -GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (xpos) - *xpos = window->virtualCursorPosX; - if (ypos) - *ypos = window->virtualCursorPosY; - } - else - _glfwPlatformGetCursorPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (xpos != xpos || xpos < -DBL_MAX || xpos > DBL_MAX || - ypos != ypos || ypos < -DBL_MAX || ypos > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid cursor position %f %f", - xpos, ypos); - return; - } - - if (!_glfwPlatformWindowFocused(window)) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - // Only update the accumulated position if the cursor is disabled - window->virtualCursorPosX = xpos; - window->virtualCursorPosY = ypos; - } - else - { - // Update system cursor position - _glfwPlatformSetCursorPos(window, xpos, ypos); - } -} - -GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot) -{ - _GLFWcursor* cursor; - - assert(image != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - cursor = calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfwPlatformCreateCursor(cursor, image, xhot, yhot)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape) -{ - _GLFWcursor* cursor; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (shape != GLFW_ARROW_CURSOR && - shape != GLFW_IBEAM_CURSOR && - shape != GLFW_CROSSHAIR_CURSOR && - shape != GLFW_HAND_CURSOR && - shape != GLFW_HRESIZE_CURSOR && - shape != GLFW_VRESIZE_CURSOR) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape); - return NULL; - } - - cursor = calloc(1, sizeof(_GLFWcursor)); - cursor->next = _glfw.cursorListHead; - _glfw.cursorListHead = cursor; - - if (!_glfwPlatformCreateStandardCursor(cursor, shape)) - { - glfwDestroyCursor((GLFWcursor*) cursor); - return NULL; - } - - return (GLFWcursor*) cursor; -} - -GLFWAPI void glfwDestroyCursor(GLFWcursor* handle) -{ - _GLFWcursor* cursor = (_GLFWcursor*) handle; - - _GLFW_REQUIRE_INIT(); - - if (cursor == NULL) - return; - - // Make sure the cursor is not being used by any window - { - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->cursor == cursor) - glfwSetCursor((GLFWwindow*) window, NULL); - } - } - - _glfwPlatformDestroyCursor(cursor); - - // Unlink cursor from global linked list - { - _GLFWcursor** prev = &_glfw.cursorListHead; - - while (*prev != cursor) - prev = &((*prev)->next); - - *prev = cursor->next; - } - - free(cursor); -} - -GLFWAPI void glfwSetCursor(GLFWwindow* windowHandle, GLFWcursor* cursorHandle) -{ - _GLFWwindow* window = (_GLFWwindow*) windowHandle; - _GLFWcursor* cursor = (_GLFWcursor*) cursorHandle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - window->cursor = cursor; - - _glfwPlatformSetCursor(window, cursor); -} - -GLFWAPI GLFWkeyfun glfwSetKeyCallback(GLFWwindow* handle, GLFWkeyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.key, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharfun glfwSetCharCallback(GLFWwindow* handle, GLFWcharfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.character, cbfun); - return cbfun; -} - -GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* handle, GLFWcharmodsfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.charmods, cbfun); - return cbfun; -} - -GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle, - GLFWmousebuttonfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.mouseButton, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, - GLFWcursorposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.cursorPos, cbfun); - return cbfun; -} - -GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* handle, - GLFWcursorenterfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.cursorEnter, cbfun); - return cbfun; -} - -GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle, - GLFWscrollfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.scroll, cbfun); - return cbfun; -} - -GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.drop, cbfun); - return cbfun; -} - -GLFWAPI int glfwJoystickPresent(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return GLFW_FALSE; - - return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE); -} - -GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES)) - return NULL; - - *count = js->axisCount; - return js->axes; -} - -GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS)) - return NULL; - - if (_glfw.hints.init.hatButtons) - *count = js->buttonCount + js->hatCount * 4; - else - *count = js->buttonCount; - - return js->buttons; -} - -GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS)) - return NULL; - - *count = js->hatCount; - return js->hats; -} - -GLFWAPI const char* glfwGetJoystickName(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - return js->name; -} - -GLFWAPI const char* glfwGetJoystickGUID(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - return js->guid; -} - -GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT(); - - js = _glfw.joysticks + jid; - if (!js->present) - return; - - js->userPointer = pointer; -} - -GLFWAPI void* glfwGetJoystickUserPointer(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - return js->userPointer; -} - -GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun); - return cbfun; -} - -GLFWAPI int glfwUpdateGamepadMappings(const char* string) -{ - int jid; - const char* c = string; - - assert(string != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - while (*c) - { - if (isxdigit(*c)) - { - char line[1024]; - - const size_t length = strcspn(c, "\r\n"); - if (length < sizeof(line)) - { - _GLFWmapping mapping = {{0}}; - - memcpy(line, c, length); - line[length] = '\0'; - - if (parseMapping(&mapping, line)) - { - _GLFWmapping* previous = findMapping(mapping.guid); - if (previous) - *previous = mapping; - else - { - _glfw.mappingCount++; - _glfw.mappings = - realloc(_glfw.mappings, - sizeof(_GLFWmapping) * _glfw.mappingCount); - _glfw.mappings[_glfw.mappingCount - 1] = mapping; - } - } - } - - c += length; - } - else - { - c += strcspn(c, "\r\n"); - c += strspn(c, "\r\n"); - } - } - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - js->mapping = findValidMapping(js); - } - - return GLFW_TRUE; -} - -GLFWAPI int glfwJoystickIsGamepad(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return GLFW_FALSE; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return GLFW_FALSE; - - return js->mapping != NULL; -} - -GLFWAPI const char* glfwGetGamepadName(int jid) -{ - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return NULL; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return NULL; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE)) - return NULL; - - if (!js->mapping) - return NULL; - - return js->mapping->name; -} - -GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state) -{ - int i; - _GLFWjoystick* js; - - assert(jid >= GLFW_JOYSTICK_1); - assert(jid <= GLFW_JOYSTICK_LAST); - assert(state != NULL); - - memset(state, 0, sizeof(GLFWgamepadstate)); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (jid < 0 || jid > GLFW_JOYSTICK_LAST) - { - _glfwInputError(GLFW_INVALID_ENUM, "Invalid joystick ID %i", jid); - return GLFW_FALSE; - } - - js = _glfw.joysticks + jid; - if (!js->present) - return GLFW_FALSE; - - if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL)) - return GLFW_FALSE; - - if (!js->mapping) - return GLFW_FALSE; - - for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++) - { - const _GLFWmapelement* e = js->mapping->buttons + i; - if (e->type == _GLFW_JOYSTICK_AXIS) - { - const float value = js->axes[e->index] * e->axisScale + e->axisOffset; - if (value > 0.f) - state->buttons[i] = GLFW_PRESS; - } - else if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned int hat = e->index >> 4; - const unsigned int bit = e->index & 0xf; - if (js->hats[hat] & bit) - state->buttons[i] = GLFW_PRESS; - } - else if (e->type == _GLFW_JOYSTICK_BUTTON) - state->buttons[i] = js->buttons[e->index]; - } - - for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++) - { - const _GLFWmapelement* e = js->mapping->axes + i; - if (e->type == _GLFW_JOYSTICK_AXIS) - { - const float value = js->axes[e->index] * e->axisScale + e->axisOffset; - state->axes[i] = fminf(fmaxf(value, -1.f), 1.f); - } - else if (e->type == _GLFW_JOYSTICK_HATBIT) - { - const unsigned int hat = e->index >> 4; - const unsigned int bit = e->index & 0xf; - if (js->hats[hat] & bit) - state->axes[i] = 1.f; - } - else if (e->type == _GLFW_JOYSTICK_BUTTON) - state->axes[i] = (float) js->buttons[e->index]; - } - - return GLFW_TRUE; -} - -GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string) -{ - assert(string != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetClipboardString(string); -} - -GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfwPlatformGetClipboardString(); -} - -GLFWAPI double glfwGetTime(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0.0); - return (double) (_glfwPlatformGetTimerValue() - _glfw.timer.offset) / - _glfwPlatformGetTimerFrequency(); -} - -GLFWAPI void glfwSetTime(double time) -{ - _GLFW_REQUIRE_INIT(); - - if (time != time || time < 0.0 || time > 18446744073.0) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", time); - return; - } - - _glfw.timer.offset = _glfwPlatformGetTimerValue() - - (uint64_t) (time * _glfwPlatformGetTimerFrequency()); -} - -GLFWAPI uint64_t glfwGetTimerValue(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerValue(); -} - -GLFWAPI uint64_t glfwGetTimerFrequency(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return _glfwPlatformGetTimerFrequency(); -} - diff --git a/3rdparty/glfw/src/internal.h b/3rdparty/glfw/src/internal.h deleted file mode 100755 index 5293c71ad8a..00000000000 --- a/3rdparty/glfw/src/internal.h +++ /dev/null @@ -1,771 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#pragma once - -#if defined(_GLFW_USE_CONFIG_H) - #include "glfw_config.h" -#endif - -#if defined(GLFW_INCLUDE_GLCOREARB) || \ - defined(GLFW_INCLUDE_ES1) || \ - defined(GLFW_INCLUDE_ES2) || \ - defined(GLFW_INCLUDE_ES3) || \ - defined(GLFW_INCLUDE_ES31) || \ - defined(GLFW_INCLUDE_ES32) || \ - defined(GLFW_INCLUDE_NONE) || \ - defined(GLFW_INCLUDE_GLEXT) || \ - defined(GLFW_INCLUDE_GLU) || \ - defined(GLFW_INCLUDE_VULKAN) || \ - defined(GLFW_DLL) - #error "You must not define any header option macros when compiling GLFW" -#endif - -#define GLFW_INCLUDE_NONE -#include "../include/GLFW/glfw3.h" - -#define _GLFW_INSERT_FIRST 0 -#define _GLFW_INSERT_LAST 1 - -#define _GLFW_POLL_PRESENCE 0 -#define _GLFW_POLL_AXES 1 -#define _GLFW_POLL_BUTTONS 2 -#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS) - -#define _GLFW_MESSAGE_SIZE 1024 - -typedef int GLFWbool; - -typedef struct _GLFWerror _GLFWerror; -typedef struct _GLFWinitconfig _GLFWinitconfig; -typedef struct _GLFWwndconfig _GLFWwndconfig; -typedef struct _GLFWctxconfig _GLFWctxconfig; -typedef struct _GLFWfbconfig _GLFWfbconfig; -typedef struct _GLFWcontext _GLFWcontext; -typedef struct _GLFWwindow _GLFWwindow; -typedef struct _GLFWlibrary _GLFWlibrary; -typedef struct _GLFWmonitor _GLFWmonitor; -typedef struct _GLFWcursor _GLFWcursor; -typedef struct _GLFWmapelement _GLFWmapelement; -typedef struct _GLFWmapping _GLFWmapping; -typedef struct _GLFWjoystick _GLFWjoystick; -typedef struct _GLFWtls _GLFWtls; -typedef struct _GLFWmutex _GLFWmutex; - -typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*); -typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*); -typedef void (* _GLFWswapintervalfun)(int); -typedef int (* _GLFWextensionsupportedfun)(const char*); -typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*); -typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); - -#define GL_VERSION 0x1f02 -#define GL_NONE 0 -#define GL_COLOR_BUFFER_BIT 0x00004000 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_EXTENSIONS 0x1f03 -#define GL_NUM_EXTENSIONS 0x821d -#define GL_CONTEXT_FLAGS 0x821e -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82fb -#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc -#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 - -typedef int GLint; -typedef unsigned int GLuint; -typedef unsigned int GLenum; -typedef unsigned int GLbitfield; -typedef unsigned char GLubyte; - -typedef void (APIENTRY * PFNGLCLEARPROC)(GLbitfield); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum); -typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*); -typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint); - -#define VK_NULL_HANDLE 0 - -typedef void* VkInstance; -typedef void* VkPhysicalDevice; -typedef uint64_t VkSurfaceKHR; -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; - -typedef enum VkStructureType -{ - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000053000, - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkResult -{ - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef struct VkAllocationCallbacks VkAllocationCallbacks; - -typedef struct VkExtensionProperties -{ - char extensionName[256]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef void (APIENTRY * PFN_vkVoidFunction)(void); - -#if defined(_GLFW_VULKAN_STATIC) - PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance,const char*); - VkResult vkEnumerateInstanceExtensionProperties(const char*,uint32_t*,VkExtensionProperties*); -#else - typedef PFN_vkVoidFunction (APIENTRY * PFN_vkGetInstanceProcAddr)(VkInstance,const char*); - typedef VkResult (APIENTRY * PFN_vkEnumerateInstanceExtensionProperties)(const char*,uint32_t*,VkExtensionProperties*); - #define vkEnumerateInstanceExtensionProperties _glfw.vk.EnumerateInstanceExtensionProperties - #define vkGetInstanceProcAddr _glfw.vk.GetInstanceProcAddr -#endif - -#if defined(_GLFW_COCOA) - #include "cocoa_platform.h" -#elif defined(_GLFW_WIN32) - #include "win32_platform.h" -#elif defined(_GLFW_X11) - #include "x11_platform.h" -#elif defined(_GLFW_WAYLAND) - #include "wl_platform.h" -#elif defined(_GLFW_MIR) - #include "mir_platform.h" -#elif defined(_GLFW_OSMESA) - #include "null_platform.h" -#else - #error "No supported window creation API selected" -#endif - -// Constructs a version number string from the public header macros -#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r -#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) -#define _GLFW_VERSION_NUMBER _GLFW_MAKE_VERSION(GLFW_VERSION_MAJOR, \ - GLFW_VERSION_MINOR, \ - GLFW_VERSION_REVISION) - -// Checks for whether the library has been initialized -#define _GLFW_REQUIRE_INIT() \ - if (!_glfw.initialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return; \ - } -#define _GLFW_REQUIRE_INIT_OR_RETURN(x) \ - if (!_glfw.initialized) \ - { \ - _glfwInputError(GLFW_NOT_INITIALIZED, NULL); \ - return x; \ - } - -// Swaps the provided pointers -#define _GLFW_SWAP_POINTERS(x, y) \ - { \ - void* t; \ - t = x; \ - x = y; \ - y = t; \ - } - -// Per-thread error structure -// -struct _GLFWerror -{ - _GLFWerror* next; - int code; - char description[_GLFW_MESSAGE_SIZE]; -}; - -// Initialization configuration -// -// Parameters relating to the initialization of the library -// -struct _GLFWinitconfig -{ - GLFWbool hatButtons; - struct { - GLFWbool menubar; - GLFWbool chdir; - } ns; -}; - -// Window configuration -// -// Parameters relating to the creation of the window but not directly related -// to the framebuffer. This is used to pass window creation parameters from -// shared code to the platform API. -// -struct _GLFWwndconfig -{ - int width; - int height; - const char* title; - GLFWbool resizable; - GLFWbool visible; - GLFWbool decorated; - GLFWbool focused; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool maximized; - GLFWbool centerCursor; - struct { - GLFWbool retina; - char frameName[256]; - } ns; - struct { - char className[256]; - char instanceName[256]; - } x11; -}; - -// Context configuration -// -// Parameters relating to the creation of the context but not directly related -// to the framebuffer. This is used to pass context creation parameters from -// shared code to the platform API. -// -struct _GLFWctxconfig -{ - int client; - int source; - int major; - int minor; - GLFWbool forward; - GLFWbool debug; - GLFWbool noerror; - int profile; - int robustness; - int release; - _GLFWwindow* share; - struct { - GLFWbool offline; - } nsgl; -}; - -// Framebuffer configuration -// -// This describes buffers and their sizes. It also contains -// a platform-specific ID used to map back to the backend API object. -// -// It is used to pass framebuffer parameters from shared code to the platform -// API and also to enumerate and select available framebuffer configs. -// -struct _GLFWfbconfig -{ - int redBits; - int greenBits; - int blueBits; - int alphaBits; - int depthBits; - int stencilBits; - int accumRedBits; - int accumGreenBits; - int accumBlueBits; - int accumAlphaBits; - int auxBuffers; - GLFWbool stereo; - int samples; - GLFWbool sRGB; - GLFWbool doublebuffer; - GLFWbool transparent; - uintptr_t handle; -}; - -// Context structure -// -struct _GLFWcontext -{ - int client; - int source; - int major, minor, revision; - GLFWbool forward, debug, noerror; - int profile; - int robustness; - int release; - - PFNGLGETSTRINGIPROC GetStringi; - PFNGLGETINTEGERVPROC GetIntegerv; - PFNGLGETSTRINGPROC GetString; - - _GLFWmakecontextcurrentfun makeCurrent; - _GLFWswapbuffersfun swapBuffers; - _GLFWswapintervalfun swapInterval; - _GLFWextensionsupportedfun extensionSupported; - _GLFWgetprocaddressfun getProcAddress; - _GLFWdestroycontextfun destroy; - - // This is defined in the context API's context.h - _GLFW_PLATFORM_CONTEXT_STATE; - // This is defined in egl_context.h - _GLFW_EGL_CONTEXT_STATE; - // This is defined in osmesa_context.h - _GLFW_OSMESA_CONTEXT_STATE; -}; - -// Window and context structure -// -struct _GLFWwindow -{ - struct _GLFWwindow* next; - - // Window settings and state - GLFWbool resizable; - GLFWbool decorated; - GLFWbool autoIconify; - GLFWbool floating; - GLFWbool shouldClose; - void* userPointer; - GLFWvidmode videoMode; - _GLFWmonitor* monitor; - _GLFWcursor* cursor; - - int minwidth, minheight; - int maxwidth, maxheight; - int numer, denom; - - GLFWbool stickyKeys; - GLFWbool stickyMouseButtons; - GLFWbool lockKeyMods; - int cursorMode; - char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; - char keys[GLFW_KEY_LAST + 1]; - // Virtual cursor position when cursor is disabled - double virtualCursorPosX, virtualCursorPosY; - - _GLFWcontext context; - - struct { - GLFWwindowposfun pos; - GLFWwindowsizefun size; - GLFWwindowclosefun close; - GLFWwindowrefreshfun refresh; - GLFWwindowfocusfun focus; - GLFWwindowiconifyfun iconify; - GLFWwindowmaximizefun maximize; - GLFWframebuffersizefun fbsize; - GLFWwindowcontentscalefun scale; - GLFWmousebuttonfun mouseButton; - GLFWcursorposfun cursorPos; - GLFWcursorenterfun cursorEnter; - GLFWscrollfun scroll; - GLFWkeyfun key; - GLFWcharfun character; - GLFWcharmodsfun charmods; - GLFWdropfun drop; - } callbacks; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_WINDOW_STATE; -}; - -// Monitor structure -// -struct _GLFWmonitor -{ - char* name; - void* userPointer; - - // Physical dimensions in millimeters. - int widthMM, heightMM; - - // The window whose video mode is current on this monitor - _GLFWwindow* window; - - GLFWvidmode* modes; - int modeCount; - GLFWvidmode currentMode; - - GLFWgammaramp originalRamp; - GLFWgammaramp currentRamp; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_MONITOR_STATE; -}; - -// Cursor structure -// -struct _GLFWcursor -{ - _GLFWcursor* next; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_CURSOR_STATE; -}; - -// Gamepad mapping element structure -// -struct _GLFWmapelement -{ - uint8_t type; - uint8_t index; - int8_t axisScale; - int8_t axisOffset; -}; - -// Gamepad mapping structure -// -struct _GLFWmapping -{ - char name[128]; - char guid[33]; - _GLFWmapelement buttons[15]; - _GLFWmapelement axes[6]; -}; - -// Joystick structure -// -struct _GLFWjoystick -{ - GLFWbool present; - float* axes; - int axisCount; - unsigned char* buttons; - int buttonCount; - unsigned char* hats; - int hatCount; - char* name; - void* userPointer; - char guid[33]; - _GLFWmapping* mapping; - - // This is defined in the joystick API's joystick.h - _GLFW_PLATFORM_JOYSTICK_STATE; -}; - -// Thread local storage structure -// -struct _GLFWtls -{ - // This is defined in the platform's thread.h - _GLFW_PLATFORM_TLS_STATE; -}; - -// Mutex structure -// -struct _GLFWmutex -{ - // This is defined in the platform's thread.h - _GLFW_PLATFORM_MUTEX_STATE; -}; - -// Library global data -// -struct _GLFWlibrary -{ - GLFWbool initialized; - - struct { - _GLFWinitconfig init; - _GLFWfbconfig framebuffer; - _GLFWwndconfig window; - _GLFWctxconfig context; - int refreshRate; - } hints; - - _GLFWerror* errorListHead; - _GLFWcursor* cursorListHead; - _GLFWwindow* windowListHead; - - _GLFWmonitor** monitors; - int monitorCount; - - _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1]; - _GLFWmapping* mappings; - int mappingCount; - - _GLFWtls errorSlot; - _GLFWtls contextSlot; - _GLFWmutex errorLock; - - struct { - uint64_t offset; - // This is defined in the platform's time.h - _GLFW_PLATFORM_LIBRARY_TIMER_STATE; - } timer; - - struct { - GLFWbool available; - void* handle; - char* extensions[2]; -#if !defined(_GLFW_VULKAN_STATIC) - PFN_vkEnumerateInstanceExtensionProperties EnumerateInstanceExtensionProperties; - PFN_vkGetInstanceProcAddr GetInstanceProcAddr; -#endif - GLFWbool KHR_surface; -#if defined(_GLFW_WIN32) - GLFWbool KHR_win32_surface; -#elif defined(_GLFW_COCOA) - GLFWbool MVK_macos_surface; -#elif defined(_GLFW_X11) - GLFWbool KHR_xlib_surface; - GLFWbool KHR_xcb_surface; -#elif defined(_GLFW_WAYLAND) - GLFWbool KHR_wayland_surface; -#elif defined(_GLFW_MIR) - GLFWbool KHR_mir_surface; -#endif - } vk; - - struct { - GLFWmonitorfun monitor; - GLFWjoystickfun joystick; - } callbacks; - - // This is defined in the window API's platform.h - _GLFW_PLATFORM_LIBRARY_WINDOW_STATE; - // This is defined in the context API's context.h - _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE; - // This is defined in the platform's joystick.h - _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; - // This is defined in egl_context.h - _GLFW_EGL_LIBRARY_CONTEXT_STATE; - // This is defined in osmesa_context.h - _GLFW_OSMESA_LIBRARY_CONTEXT_STATE; -}; - -// Global state shared between compilation units of GLFW -// -extern _GLFWlibrary _glfw; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void); -void _glfwPlatformTerminate(void); -const char* _glfwPlatformGetVersionString(void); - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos); -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos); -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode); -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, int xhot, int yhot); -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape); -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor); -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor); - -const char* _glfwPlatformGetScancodeName(int scancode); -int _glfwPlatformGetKeyScancode(int key); - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor); -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos); -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale); -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count); -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode); -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp); -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); - -void _glfwPlatformSetClipboardString(const char* string); -const char* _glfwPlatformGetClipboardString(void); - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode); -void _glfwPlatformUpdateGamepadGUID(char* guid); - -uint64_t _glfwPlatformGetTimerValue(void); -uint64_t _glfwPlatformGetTimerFrequency(void); - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwPlatformDestroyWindow(_GLFWwindow* window); -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title); -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images); -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos); -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos); -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height); -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height); -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight); -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom); -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom); -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale); -void _glfwPlatformIconifyWindow(_GLFWwindow* window); -void _glfwPlatformRestoreWindow(_GLFWwindow* window); -void _glfwPlatformMaximizeWindow(_GLFWwindow* window); -void _glfwPlatformShowWindow(_GLFWwindow* window); -void _glfwPlatformHideWindow(_GLFWwindow* window); -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window); -void _glfwPlatformFocusWindow(_GLFWwindow* window); -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, - int xpos, int ypos, int width, int height, - int refreshRate); -int _glfwPlatformWindowFocused(_GLFWwindow* window); -int _glfwPlatformWindowIconified(_GLFWwindow* window); -int _glfwPlatformWindowVisible(_GLFWwindow* window); -int _glfwPlatformWindowMaximized(_GLFWwindow* window); -int _glfwPlatformWindowHovered(_GLFWwindow* window); -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window); -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window); -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled); -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled); -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled); -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity); - -void _glfwPlatformPollEvents(void); -void _glfwPlatformWaitEvents(void); -void _glfwPlatformWaitEventsTimeout(double timeout); -void _glfwPlatformPostEmptyEvent(void); - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily); -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface); - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls); -void _glfwPlatformDestroyTls(_GLFWtls* tls); -void* _glfwPlatformGetTls(_GLFWtls* tls); -void _glfwPlatformSetTls(_GLFWtls* tls, void* value); - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex); -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex); -void _glfwPlatformLockMutex(_GLFWmutex* mutex); -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex); - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused); -void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos); -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height); -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height); -void _glfwInputWindowContentScale(_GLFWwindow* window, - float xscale, float yscale); -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified); -void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized); -void _glfwInputWindowDamage(_GLFWwindow* window); -void _glfwInputWindowCloseRequest(_GLFWwindow* window); -void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor); - -void _glfwInputKey(_GLFWwindow* window, - int key, int scancode, int action, int mods); -void _glfwInputChar(_GLFWwindow* window, - unsigned int codepoint, int mods, GLFWbool plain); -void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset); -void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); -void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos); -void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered); -void _glfwInputDrop(_GLFWwindow* window, int count, const char** names); -void _glfwInputJoystick(_GLFWjoystick* js, int event); -void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value); -void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value); -void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value); - -void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement); -void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window); - -#if defined(__GNUC__) -void _glfwInputError(int code, const char* format, ...) - __attribute__((format(printf, 2, 3))); -#else -void _glfwInputError(int code, const char* format, ...); -#endif - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions); -const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, - const _GLFWfbconfig* alternatives, - unsigned int count); -GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig); -GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig); - -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired); -int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second); -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM); -void _glfwFreeMonitor(_GLFWmonitor* monitor); -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size); -void _glfwFreeGammaArrays(GLFWgammaramp* ramp); -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue); - -_GLFWjoystick* _glfwAllocJoystick(const char* name, - const char* guid, - int axisCount, - int buttonCount, - int hatCount); -void _glfwFreeJoystick(_GLFWjoystick* js); - -GLFWbool _glfwInitVulkan(int mode); -void _glfwTerminateVulkan(void); -const char* _glfwGetVulkanResultString(VkResult result); - -char* _glfw_strdup(const char* source); - diff --git a/3rdparty/glfw/src/linux_joystick.c b/3rdparty/glfw/src/linux_joystick.c deleted file mode 100755 index 2777d0b38d1..00000000000 --- a/3rdparty/glfw/src/linux_joystick.c +++ /dev/null @@ -1,434 +0,0 @@ -//======================================================================== -// GLFW 3.3 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#ifndef SYN_DROPPED // < v2.6.39 kernel headers -// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32 -#define SYN_DROPPED 3 -#endif - -// Apply an EV_KEY event to the specified joystick -// -static void handleKeyEvent(_GLFWjoystick* js, int code, int value) -{ - _glfwInputJoystickButton(js, - js->linjs.keyMap[code - BTN_MISC], - value ? GLFW_PRESS : GLFW_RELEASE); -} - -// Apply an EV_ABS event to the specified joystick -// -static void handleAbsEvent(_GLFWjoystick* js, int code, int value) -{ - const int index = js->linjs.absMap[code]; - - if (code >= ABS_HAT0X && code <= ABS_HAT3Y) - { - static const char stateMap[3][3] = - { - { GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN }, - { GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN }, - { GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN }, - }; - - const int hat = (code - ABS_HAT0X) / 2; - const int axis = (code - ABS_HAT0X) % 2; - int* state = js->linjs.hats[hat]; - - // NOTE: Looking at several input drivers, it seems all hat events use - // -1 for left / up, 0 for centered and 1 for right / down - if (value == 0) - state[axis] = 0; - else if (value < 0) - state[axis] = 1; - else if (value > 0) - state[axis] = 2; - - _glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]); - } - else - { - const struct input_absinfo* info = &js->linjs.absInfo[code]; - float normalized = value; - - const int range = info->maximum - info->minimum; - if (range) - { - // Normalize to 0.0 -> 1.0 - normalized = (normalized - info->minimum) / range; - // Normalize to -1.0 -> 1.0 - normalized = normalized * 2.0f - 1.0f; - } - - _glfwInputJoystickAxis(js, index, normalized); - } -} - -// Poll state of absolute axes -// -static void pollAbsState(_GLFWjoystick* js) -{ - int code; - - for (code = 0; code < ABS_CNT; code++) - { - if (js->linjs.absMap[code] < 0) - continue; - - struct input_absinfo* info = &js->linjs.absInfo[code]; - - if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0) - continue; - - handleAbsEvent(js, code, info->value); - } -} - -#define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8))) - -// Attempt to open the specified joystick device -// -static GLFWbool openJoystickDevice(const char* path) -{ - int jid, code; - char name[256] = ""; - char guid[33] = ""; - char evBits[(EV_CNT + 7) / 8] = {0}; - char keyBits[(KEY_CNT + 7) / 8] = {0}; - char absBits[(ABS_CNT + 7) / 8] = {0}; - int axisCount = 0, buttonCount = 0, hatCount = 0; - struct input_id id; - _GLFWjoystickLinux linjs = {0}; - _GLFWjoystick* js = NULL; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (!_glfw.joysticks[jid].present) - continue; - if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) - return GLFW_FALSE; - } - - linjs.fd = open(path, O_RDONLY | O_NONBLOCK); - if (linjs.fd == -1) - return GLFW_FALSE; - - if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 || - ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 || - ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 || - ioctl(linjs.fd, EVIOCGID, &id) < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Linux: Failed to query input device: %s", - strerror(errno)); - close(linjs.fd); - return GLFW_FALSE; - } - - // Ensure this device supports the events expected of a joystick - if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits)) - { - close(linjs.fd); - return GLFW_FALSE; - } - - if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0) - strncpy(name, "Unknown", sizeof(name)); - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (id.vendor && id.product && id.version) - { - sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000", - id.bustype & 0xff, id.bustype >> 8, - id.vendor & 0xff, id.vendor >> 8, - id.product & 0xff, id.product >> 8, - id.version & 0xff, id.version >> 8); - } - else - { - sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - id.bustype & 0xff, id.bustype >> 8, - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - for (code = BTN_MISC; code < KEY_CNT; code++) - { - if (!isBitSet(code, keyBits)) - continue; - - linjs.keyMap[code - BTN_MISC] = buttonCount; - buttonCount++; - } - - for (code = 0; code < ABS_CNT; code++) - { - linjs.absMap[code] = -1; - if (!isBitSet(code, absBits)) - continue; - - if (code >= ABS_HAT0X && code <= ABS_HAT3Y) - { - linjs.absMap[code] = hatCount; - hatCount++; - // Skip the Y axis - code++; - } - else - { - if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0) - continue; - - linjs.absMap[code] = axisCount; - axisCount++; - } - } - - js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount); - if (!js) - { - close(linjs.fd); - return GLFW_FALSE; - } - - strncpy(linjs.path, path, sizeof(linjs.path)); - memcpy(&js->linjs, &linjs, sizeof(linjs)); - - pollAbsState(js); - - _glfwInputJoystick(js, GLFW_CONNECTED); - return GLFW_TRUE; -} - -#undef isBitSet - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - close(js->linjs.fd); - _glfwFreeJoystick(js); - _glfwInputJoystick(js, GLFW_DISCONNECTED); -} - -// Lexically compare joysticks by name; used by qsort -// -static int compareJoysticks(const void* fp, const void* sp) -{ - const _GLFWjoystick* fj = fp; - const _GLFWjoystick* sj = sp; - return strcmp(fj->linjs.path, sj->linjs.path); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -GLFWbool _glfwInitJoysticksLinux(void) -{ - DIR* dir; - int count = 0; - const char* dirname = "/dev/input"; - - _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); - if (_glfw.linjs.inotify > 0) - { - // HACK: Register for IN_ATTRIB to get notified when udev is done - // This works well in practice but the true way is libudev - - _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify, - dirname, - IN_CREATE | IN_ATTRIB | IN_DELETE); - } - - // Continue without device connection notifications if inotify fails - - if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex"); - return GLFW_FALSE; - } - - dir = opendir(dirname); - if (dir) - { - struct dirent* entry; - - while ((entry = readdir(dir))) - { - regmatch_t match; - - if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0) - continue; - - char path[PATH_MAX]; - - snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name); - - if (openJoystickDevice(path)) - count++; - } - - closedir(dir); - } - - // Continue with no joysticks if enumeration fails - - qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks); - return GLFW_TRUE; -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksLinux(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - closeJoystick(js); - } - - regfree(&_glfw.linjs.regex); - - if (_glfw.linjs.inotify > 0) - { - if (_glfw.linjs.watch > 0) - inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch); - - close(_glfw.linjs.inotify); - } -} - -void _glfwDetectJoystickConnectionLinux(void) -{ - ssize_t offset = 0; - char buffer[16384]; - - if (_glfw.linjs.inotify <= 0) - return; - - const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer)); - - while (size > offset) - { - regmatch_t match; - const struct inotify_event* e = (struct inotify_event*) (buffer + offset); - - offset += sizeof(struct inotify_event) + e->len; - - if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0) - continue; - - char path[PATH_MAX]; - snprintf(path, sizeof(path), "/dev/input/%s", e->name); - - if (e->mask & (IN_CREATE | IN_ATTRIB)) - openJoystickDevice(path); - else if (e->mask & IN_DELETE) - { - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) - { - closeJoystick(_glfw.joysticks + jid); - break; - } - } - } - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - // Read all queued events (non-blocking) - for (;;) - { - struct input_event e; - - errno = 0; - if (read(js->linjs.fd, &e, sizeof(e)) < 0) - { - // Reset the joystick slot if the device was disconnected - if (errno == ENODEV) - closeJoystick(js); - - break; - } - - if (e.type == EV_SYN) - { - if (e.code == SYN_DROPPED) - _glfw.linjs.dropped = GLFW_TRUE; - else if (e.code == SYN_REPORT) - { - _glfw.linjs.dropped = GLFW_FALSE; - pollAbsState(js); - } - } - - if (_glfw.linjs.dropped) - continue; - - if (e.type == EV_KEY) - handleKeyEvent(js, e.code, e.value); - else if (e.type == EV_ABS) - handleAbsEvent(js, e.code, e.value); - } - - return js->present; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ -} - diff --git a/3rdparty/glfw/src/linux_joystick.h b/3rdparty/glfw/src/linux_joystick.h deleted file mode 100755 index 2eabfa134e0..00000000000 --- a/3rdparty/glfw/src/linux_joystick.h +++ /dev/null @@ -1,62 +0,0 @@ -//======================================================================== -// GLFW 3.3 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickLinux linjs -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs - -#define _GLFW_PLATFORM_MAPPING_NAME "Linux" - -// Linux-specific joystick data -// -typedef struct _GLFWjoystickLinux -{ - int fd; - char path[PATH_MAX]; - int keyMap[KEY_CNT - BTN_MISC]; - int absMap[ABS_CNT]; - struct input_absinfo absInfo[ABS_CNT]; - int hats[4][2]; -} _GLFWjoystickLinux; - -// Linux-specific joystick API data -// -typedef struct _GLFWlibraryLinux -{ - int inotify; - int watch; - regex_t regex; - GLFWbool dropped; -} _GLFWlibraryLinux; - - -GLFWbool _glfwInitJoysticksLinux(void); -void _glfwTerminateJoysticksLinux(void); -void _glfwDetectJoystickConnectionLinux(void); - diff --git a/3rdparty/glfw/src/mappings.h b/3rdparty/glfw/src/mappings.h deleted file mode 100755 index 97073db50e8..00000000000 --- a/3rdparty/glfw/src/mappings.h +++ /dev/null @@ -1,478 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As mappings.h.in, this file is used by CMake to produce the mappings.h -// header file. If you are adding a GLFW specific gamepad mapping, this is -// where to put it. -//======================================================================== -// As mappings.h, this provides all pre-defined gamepad mappings, including -// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad -// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. -// This file can be re-generated from mappings.h.in and the upstream -// gamecontrollerdb.txt with the GenerateMappings.cmake script. -//======================================================================== - -// All gamepad mappings not labeled GLFW are copied from the -// SDL_GameControllerDB project under the following license: -// -// Simple DirectMedia Layer -// Copyright (C) 1997-2013 Sam Lantinga -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -const char* _glfwDefaultMappings[] = -{ -"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows,", -"03000000022000000090000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000203800000900000000000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,", -"03000000102800000900000000000000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows,", -"03000000a00500003232000000000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows,", -"030000008f0e00001200000000000000,Acme,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows,", -"030000006b1400000055000000000000,bigben ps3padstreetnew,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"0300000066f700000500000000000000,BrutalLegendTest,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d81d00000b00000000000000,BUFFALO BSGP1601 Series ,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,", -"03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000005e0400008e02000000000000,Controller (XBOX 360 For Windows),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows,", -"03000000a306000022f6000000000000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000791d00000103000000000000,Dual Box WII,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"030000004f04000023b3000000000000,Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000341a00000108000000000000,EXEQ RF USB Gamepad 8206,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000000d0f00008500000000000000,Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008400000000000000,Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008800000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", -"030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,", -"03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,", -"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,", -"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000451300000010000000000000,Generic USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004900000000000000,Hatsune Miku Sho Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000d81400000862000000000000,HitBox Edition Cthulhu+,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005f00000000000000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005e00000000000000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004000000000000000,Hori Fighting Stick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006e00000000000000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006600000000000000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f0000ee00000000000000,HORIPAD mini4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00004d00000000000000,HORIPAD3 A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000250900000017000000000000,HRAP2 on PS/SS/N64 Joypad to USB BOX,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows,", -"030000008f0e00001330000000000000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Windows,", -"03000000b50700001403000000000000,IMPACT BLACK,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"030000006f0e00002401000000000000,INJUSTICE FightStick for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000491900000204000000000000,Ipega PG-9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,", -"030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows,", -"030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700005082000000000000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008433000000000000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008483000000000000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b6,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008134000000000000,Mad Catz FightStick TE2+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008184000000000000,Mad Catz FightStick TE2+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700008532000000000000,Madcatz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000380700001888000000000000,MadCatz SFIV FightStick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000008305000031b0000000000000,MaxfireBlaze3,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows,", -"03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,platform:Windows,", -"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,", -"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Windows,", -"03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", -"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,leftx:h0.6,lefty:h0.12,rightshoulder:b5,rightstick:a2,righttrigger:b7,rightx:h0.9,righty:h0.4,start:b9,x:b2,y:b3,platform:Windows,", -"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,", -"03000000120c0000f60e000000000000,P4 Wired Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000008f0e00007530000000000000,PS (R) Gamepad,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000e30500009605000000000000,PS to USB convert cable,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000100800000100000000000000,PS1 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000100800000300000000000000,PS2 USB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,", -"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows,", -"03000000250900000500000000000000,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows,", -"03000000100000008200000000000000,PS360+ v1.66,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:h0.4,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00000011000000000000,QanBa Arcade JoyStick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows,", -"03000000300f00001611000000000000,QanBa Arcade JoyStick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,", -"03000000222c00000020000000000000,QANBA DRONE ARCADE JOYSTICK,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001210000000000000,QanBa Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,", -"03000000341a00000104000000000000,QanBa Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows,", -"03000000222c00000223000000000000,Qanba Obsidian Arcade Joystick PS3 Mode,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"03000000222c00000023000000000000,Qanba Obsidian Arcade Joystick PS4 Mode,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"030000000d0f00001100000000000000,REAL ARCADE PRO.3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00008a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006b00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00006a00000000000000,Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00007000000000000000,REAL ARCADE PRO.4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00002200000000000000,REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005c00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000000d0f00005b00000000000000,Real Arcade Pro.V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,", -"0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", -"0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows,", -"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"030000006f0e00001e01000000000000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,", -"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000a30600000cff000000000000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,x:b0,y:b1,platform:Windows,", -"03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000300f00001001000000000000,Saitek P480 Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows,", -"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows,", -"03000000300f00001101000000000000,saitek rumble pad,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"0300000000050000289b000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", -"030000009b2800000500000000000000,Saturn_Adapter_2.0,a:b1,b:b2,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,", -"03000000341a00000208000000000000,SL-6555-SBK,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,", -"030000008f0e00000800000000000000,SpeedLink Strike FX Wireless,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,platform:Windows,", -"03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,", -"030000004f04000015b3000000000000,Thrustmaster Dual Analog 2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", -"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,", -"030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,", -"03000000666600000488000000000000,TigerGame PS/PS2 Game Controller Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,", -"03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,", -"03000000380700006652000000000000,UnKnown,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,", -"03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,", -"03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,", -"03000000450c00002043000000000000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,", -"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,", -"03000000786901006e70000000000000,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,", -"03000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000022000000090000001000000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000102800000900000000000000,8Bitdo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"03000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X,", -"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,", -"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005e00000000010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008f0e00001330000011010000,HuiJia SNES Controller,a:b4,b:b2,back:b16,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b12,rightshoulder:b14,start:b18,x:b6,y:b0,platform:Mac OS X,", -"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", -"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X,", -"030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d04000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000006d0400001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000006d04000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700005032000000010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000380700005082000000010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X,", -"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X,", -"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X,", -"03000000d8140000cecf000000000000,MC Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,", -"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", -"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X,", -"030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000321500000010000000010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X,", -"03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X,", -"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X,", -"030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000004c050000a00b000000000000,Sony DualShock 4 Wireless Adaptor,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"030000005e0400008e02000001000000,Steam Virtual GamePad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", -"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,", -"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", -"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X,", -"030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,", -"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,", -"03000000bd12000015d0000000010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,", -"03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X,", -"050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,", -"050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,", -"030000005e0400008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"03000000c6240000045d000000000000,Xbox 360 Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e302000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000d102000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000dd02000000000000,Xbox One Wired Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e002000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,", -"030000005e040000ea02000000000000,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,", -"030000005e040000e002000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,", -"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,", -"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,", -"05000000203800000900000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000022000000090000011010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00002038000000010000,8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"03000000c82d00000190000011010000,8Bitdo NES30 Pro 8Bitdo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,", -"05000000c82d00003028000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"05000000102800000900000000010000,8Bitdo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux,", -"05000000a00500003232000008010000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", -"05000000a00500003232000001000000,8Bitdo Zero GamePad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux,", -"030000006f0e00003901000020060000,Afterglow Wired Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux,", -"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,", -"03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,", -"03000000a306000022f6000011010000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux,", -"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:a0,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:a3,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006f0e00001f01000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,", -"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"030000008f0e00000300000010010000,GreenAsia Inc. USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"06000000adde0000efbe000002010000,Hidromancer Game Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000d81400000862000011010000,HitBox (PS3/PC) Analog Mode,a:b1,b:b2,back:b8,guide:b9,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux,", -"03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,platform:Linux,", -"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006a00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00002200000011010000,HORI CO. LTD. REAL ARCADE Pro.V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00005f00000011010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00005e00000011010000,Hori Fighting Commander 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008f0e00001330000010010000,HuiJia SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b9,x:b3,y:b0,platform:Linux,", -"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,", -"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000fd0500000030000000010000,InterAct GoPad I-73000 (Fighting Game Layout),a:b3,b:b4,back:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b7,x:b0,y:b1,platform:Linux,", -"030000006e0500000320000010010000,JC-U3613M - DirectInput Mode,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux,", -"03000000300f00001001000010010000,Jess Tech Dual Analog Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,", -"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,platform:Linux,", -"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux,", -"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700005082000011010000,Mad Catz FightPad PRO (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700008034000011010000,Mad Catz fightstick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008084000011010000,Mad Catz fightstick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008433000011010000,Mad Catz FightStick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700008483000011010000,Mad Catz FightStick TE S+ PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700001647000010040000,Mad Catz Wired Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700003847000090040000,Mad Catz Wired Xbox 360 Controller (SFIV),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000380700001888000010010000,MadCatz PC USB Wired Stick 8818,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000380700003888000010010000,MadCatz PC USB Wired Stick 8838,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,", -"03000000780000000600000010010000,Microntek USB Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"030000005e0400008e02000004010000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000062230000,Microsoft X-Box 360 pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000001010000,Microsoft X-Box One pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000d102000003020000,Microsoft X-Box One pad v2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008502000000010000,Microsoft X-Box pad (Japan),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"030000005e0400008902000021010000,Microsoft X-Box pad v2 (US),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,", -"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,platform:Linux,", -"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,", -"05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,", -"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000005e0400000202000000010000,Old Xbox pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,", -"05000000362800000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", -"05000000362800000100000003010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux,", -"03000000ff1100003133000010010000,PC Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,", -"030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"060000004c0500006802000000010000,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"05000000504c415953544154494f4e00,PS3 Controller (Bluetooth),a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,", -"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,", -"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,", -"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,", -"030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000008916000000fd000024010000,Razer Onza Tournament,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000321500000010000011010000,Razer RAIJU,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", -"0300000000f000000300000000010000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", -"0300000000f00000f100000000010000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,", -"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00001e01000011010000,Rock Candy Gamepad for PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"030000006f0e00004601000001010000,Rock Candy Wired Controller for Xbox One,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", -"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,", -"03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux,", -"03000000a30600000b04000000010000,Saitek P990 Dual Analog Pad,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,", -"03000000a306000018f5000010010000,Saitek PLC Saitek P3200 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,", -"03000000c01600008704000011010000,Serial/Keyboard/Mouse/Joystick,a:b12,b:b10,back:b4,dpdown:b2,dpleft:b3,dpright:b1,dpup:b0,leftshoulder:b9,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b8,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b5,x:b13,y:b11,platform:Linux,", -"03000000f025000021c1000010010000,ShanWan Gioteck PS3 Wired Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,", -"03000000250900000500000000010000,Sony PS2 pad with SmartJoy adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,", -"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,", -"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,", -"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux,", -"030000004f04000008d0000000010000,Thrustmaster Run N Drive Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"030000004f04000009d0000000010000,Thrustmaster Run N Drive Wireless PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,", -"03000000bd12000015d0000010010000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,", -"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,", -"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,", -"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,", -"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"030000005e040000a102000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"0000000058626f782033363020576900,Xbox 360 Wireless Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux,", -"0000000058626f782047616d65706100,Xbox Gamepad (userspace driver),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000e002000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,", -"050000005e040000fd02000003090000,Xbox One Wireless Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,", -"03000000450c00002043000010010000,XEOX Gamepad SL-6556-BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,", -"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux,", -"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux,", -"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,", -"64633436313965656664373634323364,Microsoft X-Box 360 pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,", -"61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", -"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", -"37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,", -"35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,", -"5477696e20555342204a6f7973746963,Twin USB Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,", -"34356136633366613530316338376136,Xbox Wireless Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,", -"4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,", -"4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS,", -"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS,", - -"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -NULL -}; - diff --git a/3rdparty/glfw/src/mappings.h.in b/3rdparty/glfw/src/mappings.h.in deleted file mode 100755 index eb6c32f7c40..00000000000 --- a/3rdparty/glfw/src/mappings.h.in +++ /dev/null @@ -1,73 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// As mappings.h.in, this file is used by CMake to produce the mappings.h -// header file. If you are adding a GLFW specific gamepad mapping, this is -// where to put it. -//======================================================================== -// As mappings.h, this provides all pre-defined gamepad mappings, including -// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad -// mappings not specific to GLFW should be submitted to SDL_GameControllerDB. -// This file can be re-generated from mappings.h.in and the upstream -// gamecontrollerdb.txt with the GenerateMappings.cmake script. -//======================================================================== - -// All gamepad mappings not labeled GLFW are copied from the -// SDL_GameControllerDB project under the following license: -// -// Simple DirectMedia Layer -// Copyright (C) 1997-2013 Sam Lantinga -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the -// use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. - -const char* _glfwDefaultMappings[] = -{ -@GLFW_GAMEPAD_MAPPINGS@ -"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,", -NULL -}; - diff --git a/3rdparty/glfw/src/mir_init.c b/3rdparty/glfw/src/mir_init.c deleted file mode 100755 index 5f9ed3731de..00000000000 --- a/3rdparty/glfw/src/mir_init.c +++ /dev/null @@ -1,240 +0,0 @@ -//======================================================================== -// GLFW 3.3 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2017 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.mir.keycodes, -1, sizeof(_glfw.mir.keycodes)); - memset(_glfw.mir.scancodes, -1, sizeof(_glfw.mir.scancodes)); - - _glfw.mir.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.mir.keycodes[KEY_1] = GLFW_KEY_1; - _glfw.mir.keycodes[KEY_2] = GLFW_KEY_2; - _glfw.mir.keycodes[KEY_3] = GLFW_KEY_3; - _glfw.mir.keycodes[KEY_4] = GLFW_KEY_4; - _glfw.mir.keycodes[KEY_5] = GLFW_KEY_5; - _glfw.mir.keycodes[KEY_6] = GLFW_KEY_6; - _glfw.mir.keycodes[KEY_7] = GLFW_KEY_7; - _glfw.mir.keycodes[KEY_8] = GLFW_KEY_8; - _glfw.mir.keycodes[KEY_9] = GLFW_KEY_9; - _glfw.mir.keycodes[KEY_0] = GLFW_KEY_0; - _glfw.mir.keycodes[KEY_SPACE] = GLFW_KEY_SPACE; - _glfw.mir.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.mir.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.mir.keycodes[KEY_Q] = GLFW_KEY_Q; - _glfw.mir.keycodes[KEY_W] = GLFW_KEY_W; - _glfw.mir.keycodes[KEY_E] = GLFW_KEY_E; - _glfw.mir.keycodes[KEY_R] = GLFW_KEY_R; - _glfw.mir.keycodes[KEY_T] = GLFW_KEY_T; - _glfw.mir.keycodes[KEY_Y] = GLFW_KEY_Y; - _glfw.mir.keycodes[KEY_U] = GLFW_KEY_U; - _glfw.mir.keycodes[KEY_I] = GLFW_KEY_I; - _glfw.mir.keycodes[KEY_O] = GLFW_KEY_O; - _glfw.mir.keycodes[KEY_P] = GLFW_KEY_P; - _glfw.mir.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.mir.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.mir.keycodes[KEY_A] = GLFW_KEY_A; - _glfw.mir.keycodes[KEY_S] = GLFW_KEY_S; - _glfw.mir.keycodes[KEY_D] = GLFW_KEY_D; - _glfw.mir.keycodes[KEY_F] = GLFW_KEY_F; - _glfw.mir.keycodes[KEY_G] = GLFW_KEY_G; - _glfw.mir.keycodes[KEY_H] = GLFW_KEY_H; - _glfw.mir.keycodes[KEY_J] = GLFW_KEY_J; - _glfw.mir.keycodes[KEY_K] = GLFW_KEY_K; - _glfw.mir.keycodes[KEY_L] = GLFW_KEY_L; - _glfw.mir.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.mir.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.mir.keycodes[KEY_Z] = GLFW_KEY_Z; - _glfw.mir.keycodes[KEY_X] = GLFW_KEY_X; - _glfw.mir.keycodes[KEY_C] = GLFW_KEY_C; - _glfw.mir.keycodes[KEY_V] = GLFW_KEY_V; - _glfw.mir.keycodes[KEY_B] = GLFW_KEY_B; - _glfw.mir.keycodes[KEY_N] = GLFW_KEY_N; - _glfw.mir.keycodes[KEY_M] = GLFW_KEY_M; - _glfw.mir.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.mir.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.mir.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.mir.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.mir.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.mir.keycodes[KEY_TAB] = GLFW_KEY_TAB; - _glfw.mir.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.mir.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.mir.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.mir.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.mir.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.mir.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.mir.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.mir.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.mir.keycodes[KEY_MENU] = GLFW_KEY_MENU; - _glfw.mir.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.mir.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.mir.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.mir.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.mir.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.mir.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.mir.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.mir.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.mir.keycodes[KEY_HOME] = GLFW_KEY_HOME; - _glfw.mir.keycodes[KEY_END] = GLFW_KEY_END; - _glfw.mir.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.mir.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.mir.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.mir.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.mir.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.mir.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.mir.keycodes[KEY_UP] = GLFW_KEY_UP; - _glfw.mir.keycodes[KEY_F1] = GLFW_KEY_F1; - _glfw.mir.keycodes[KEY_F2] = GLFW_KEY_F2; - _glfw.mir.keycodes[KEY_F3] = GLFW_KEY_F3; - _glfw.mir.keycodes[KEY_F4] = GLFW_KEY_F4; - _glfw.mir.keycodes[KEY_F5] = GLFW_KEY_F5; - _glfw.mir.keycodes[KEY_F6] = GLFW_KEY_F6; - _glfw.mir.keycodes[KEY_F7] = GLFW_KEY_F7; - _glfw.mir.keycodes[KEY_F8] = GLFW_KEY_F8; - _glfw.mir.keycodes[KEY_F9] = GLFW_KEY_F9; - _glfw.mir.keycodes[KEY_F10] = GLFW_KEY_F10; - _glfw.mir.keycodes[KEY_F11] = GLFW_KEY_F11; - _glfw.mir.keycodes[KEY_F12] = GLFW_KEY_F12; - _glfw.mir.keycodes[KEY_F13] = GLFW_KEY_F13; - _glfw.mir.keycodes[KEY_F14] = GLFW_KEY_F14; - _glfw.mir.keycodes[KEY_F15] = GLFW_KEY_F15; - _glfw.mir.keycodes[KEY_F16] = GLFW_KEY_F16; - _glfw.mir.keycodes[KEY_F17] = GLFW_KEY_F17; - _glfw.mir.keycodes[KEY_F18] = GLFW_KEY_F18; - _glfw.mir.keycodes[KEY_F19] = GLFW_KEY_F19; - _glfw.mir.keycodes[KEY_F20] = GLFW_KEY_F20; - _glfw.mir.keycodes[KEY_F21] = GLFW_KEY_F21; - _glfw.mir.keycodes[KEY_F22] = GLFW_KEY_F22; - _glfw.mir.keycodes[KEY_F23] = GLFW_KEY_F23; - _glfw.mir.keycodes[KEY_F24] = GLFW_KEY_F24; - _glfw.mir.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.mir.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; - _glfw.mir.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.mir.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.mir.keycodes[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.mir.keycodes[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.mir.keycodes[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.mir.keycodes[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.mir.keycodes[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.mir.keycodes[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.mir.keycodes[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.mir.keycodes[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.mir.keycodes[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.mir.keycodes[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.mir.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; - _glfw.mir.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.mir.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; - - for (scancode = 0; scancode < 256; scancode++) - { - if (_glfw.mir.keycodes[scancode] > 0) - _glfw.mir.scancodes[_glfw.mir.keycodes[scancode]] = scancode; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - int error; - - _glfw.mir.connection = mir_connect_sync(NULL, __PRETTY_FUNCTION__); - - if (!mir_connection_is_valid(_glfw.mir.connection)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to connect to server: %s", - mir_connection_get_error_message(_glfw.mir.connection)); - - return GLFW_FALSE; - } - - _glfw.mir.display = - mir_connection_get_egl_native_display(_glfw.mir.connection); - - createKeyTables(); - - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; - - _glfwInitTimerPOSIX(); - - _glfw.mir.eventQueue = calloc(1, sizeof(EventQueue)); - _glfwInitEventQueueMir(_glfw.mir.eventQueue); - - error = pthread_mutex_init(&_glfw.mir.eventMutex, NULL); - if (error) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Failed to create event mutex: %s", - strerror(error)); - return GLFW_FALSE; - } - - _glfwPollMonitorsMir(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - _glfwTerminateEGL(); - _glfwTerminateJoysticksLinux(); - - _glfwDeleteEventQueueMir(_glfw.mir.eventQueue); - - pthread_mutex_destroy(&_glfw.mir.eventMutex); - - mir_connection_release(_glfw.mir.connection); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Mir EGL" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif - " evdev" -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/3rdparty/glfw/src/mir_monitor.c b/3rdparty/glfw/src/mir_monitor.c deleted file mode 100755 index c340701ee7e..00000000000 --- a/3rdparty/glfw/src/mir_monitor.c +++ /dev/null @@ -1,218 +0,0 @@ -//======================================================================== -// GLFW 3.3 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2017 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsMir(void) -{ - int i; - MirDisplayConfig* displayConfig = - mir_connection_create_display_configuration(_glfw.mir.connection); - - int numOutputs = mir_display_config_get_num_outputs(displayConfig); - - for (i = 0; i < numOutputs; i++) - { - const MirOutput* output = mir_display_config_get_output(displayConfig, i); - MirOutputConnectionState state = mir_output_get_connection_state(output); - bool enabled = mir_output_is_enabled(output); - - if (enabled && state == mir_output_connection_state_connected) - { - int widthMM = mir_output_get_physical_width_mm(output); - int heightMM = mir_output_get_physical_height_mm(output); - int x = mir_output_get_position_x(output); - int y = mir_output_get_position_y(output); - int id = mir_output_get_id(output); - size_t currentMode = mir_output_get_current_mode_index(output); - const char* name = mir_output_type_name(mir_output_get_type(output)); - - _GLFWmonitor* monitor = _glfwAllocMonitor(name, - widthMM, - heightMM); - monitor->mir.x = x; - monitor->mir.y = y; - monitor->mir.outputId = id; - monitor->mir.curMode = currentMode; - monitor->modes = _glfwPlatformGetVideoModes(monitor, &monitor->modeCount); - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); - } - } - - mir_display_config_release(displayConfig); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = monitor->mir.x; - if (ypos) - *ypos = monitor->mir.y; -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -static void FillInRGBBitsFromPixelFormat(GLFWvidmode* mode, const MirPixelFormat pf) -{ - switch (pf) - { - case mir_pixel_format_rgb_565: - mode->redBits = 5; - mode->greenBits = 6; - mode->blueBits = 5; - break; - case mir_pixel_format_rgba_5551: - mode->redBits = 5; - mode->greenBits = 5; - mode->blueBits = 5; - break; - case mir_pixel_format_rgba_4444: - mode->redBits = 4; - mode->greenBits = 4; - mode->blueBits = 4; - break; - case mir_pixel_format_abgr_8888: - case mir_pixel_format_xbgr_8888: - case mir_pixel_format_argb_8888: - case mir_pixel_format_xrgb_8888: - case mir_pixel_format_bgr_888: - case mir_pixel_format_rgb_888: - default: - mode->redBits = 8; - mode->greenBits = 8; - mode->blueBits = 8; - break; - } -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - int i; - GLFWvidmode* modes = NULL; - MirDisplayConfig* displayConfig = - mir_connection_create_display_configuration(_glfw.mir.connection); - - int numOutputs = mir_display_config_get_num_outputs(displayConfig); - - for (i = 0; i < numOutputs; i++) - { - const MirOutput* output = mir_display_config_get_output(displayConfig, i); - int id = mir_output_get_id(output); - - if (id != monitor->mir.outputId) - continue; - - MirOutputConnectionState state = mir_output_get_connection_state(output); - bool enabled = mir_output_is_enabled(output); - - // We must have been disconnected - if (!enabled || state != mir_output_connection_state_connected) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Monitor no longer connected"); - return NULL; - } - - int numModes = mir_output_get_num_modes(output); - modes = calloc(numModes, sizeof(GLFWvidmode)); - - for (*found = 0; *found < numModes; (*found)++) - { - const MirOutputMode* mode = mir_output_get_mode(output, *found); - int width = mir_output_mode_get_width(mode); - int height = mir_output_mode_get_height(mode); - double refreshRate = mir_output_mode_get_refresh_rate(mode); - MirPixelFormat currentFormat = mir_output_get_current_pixel_format(output); - - modes[*found].width = width; - modes[*found].height = height; - modes[*found].refreshRate = refreshRate; - - FillInRGBBitsFromPixelFormat(&modes[*found], currentFormat); - } - - break; - } - - mir_display_config_release(displayConfig); - - return modes; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - *mode = monitor->modes[monitor->mir.curMode]; -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetMirMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return monitor->mir.outputId; -} diff --git a/3rdparty/glfw/src/mir_platform.h b/3rdparty/glfw/src/mir_platform.h deleted file mode 100755 index da00a326af3..00000000000 --- a/3rdparty/glfw/src/mir_platform.h +++ /dev/null @@ -1,133 +0,0 @@ -//======================================================================== -// GLFW 3.3 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2017 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#include - -typedef VkFlags VkMirWindowCreateFlagsKHR; - -typedef struct VkMirWindowCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkMirWindowCreateFlagsKHR flags; - MirConnection* connection; - MirWindow* mirWindow; -} VkMirWindowCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateMirWindowKHR)(VkInstance,const VkMirWindowCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice,uint32_t,MirConnection*); - -#include "posix_thread.h" -#include "posix_time.h" -#include "linux_joystick.h" -#include "xkb_unicode.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->mir.nativeWindow) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.mir.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowMir mir -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorMir mir -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryMir mir -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorMir mir - -#define _GLFW_PLATFORM_CONTEXT_STATE -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE - - -// Mir-specific Event Queue -// -typedef struct EventQueue -{ - TAILQ_HEAD(, EventNode) head; -} EventQueue; - -// Mir-specific per-window data -// -typedef struct _GLFWwindowMir -{ - MirWindow* window; - int width; - int height; - MirEGLNativeWindowType nativeWindow; - _GLFWcursor* currentCursor; - -} _GLFWwindowMir; - -// Mir-specific per-monitor data -// -typedef struct _GLFWmonitorMir -{ - int curMode; - int outputId; - int x; - int y; - -} _GLFWmonitorMir; - -// Mir-specific global data -// -typedef struct _GLFWlibraryMir -{ - MirConnection* connection; - MirEGLNativeDisplayType display; - EventQueue* eventQueue; - - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - - pthread_mutex_t eventMutex; - pthread_cond_t eventCond; - - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - -} _GLFWlibraryMir; - -// Mir-specific per-cursor data -// TODO: Only system cursors are implemented in Mir atm. Need to wait for support. -// -typedef struct _GLFWcursorMir -{ - MirCursorConfiguration* conf; - MirBufferStream* customCursor; - char const* cursorName; // only needed for system cursors -} _GLFWcursorMir; - - -extern void _glfwPollMonitorsMir(void); -extern void _glfwInitEventQueueMir(EventQueue* queue); -extern void _glfwDeleteEventQueueMir(EventQueue* queue); - diff --git a/3rdparty/glfw/src/mir_window.c b/3rdparty/glfw/src/mir_window.c deleted file mode 100755 index a0d17db2e10..00000000000 --- a/3rdparty/glfw/src/mir_window.c +++ /dev/null @@ -1,975 +0,0 @@ -//======================================================================== -// GLFW 3.3 Mir - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014-2017 Brandon Schaefer -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -typedef struct EventNode -{ - TAILQ_ENTRY(EventNode) entries; - const MirEvent* event; - _GLFWwindow* window; -} EventNode; - -static void deleteNode(EventQueue* queue, EventNode* node) -{ - mir_event_unref(node->event); - free(node); -} - -static GLFWbool emptyEventQueue(EventQueue* queue) -{ - return queue->head.tqh_first == NULL; -} - -// TODO The mir_event_ref is not supposed to be used but ... its needed -// in this case. Need to wait until we can read from an FD set up by mir -// for single threaded event handling. -static EventNode* newEventNode(const MirEvent* event, _GLFWwindow* context) -{ - EventNode* newNode = calloc(1, sizeof(EventNode)); - newNode->event = mir_event_ref(event); - newNode->window = context; - - return newNode; -} - -static void enqueueEvent(const MirEvent* event, _GLFWwindow* context) -{ - pthread_mutex_lock(&_glfw.mir.eventMutex); - - EventNode* newNode = newEventNode(event, context); - TAILQ_INSERT_TAIL(&_glfw.mir.eventQueue->head, newNode, entries); - - pthread_cond_signal(&_glfw.mir.eventCond); - - pthread_mutex_unlock(&_glfw.mir.eventMutex); -} - -static EventNode* dequeueEvent(EventQueue* queue) -{ - EventNode* node = NULL; - - pthread_mutex_lock(&_glfw.mir.eventMutex); - - node = queue->head.tqh_first; - - if (node) - TAILQ_REMOVE(&queue->head, node, entries); - - pthread_mutex_unlock(&_glfw.mir.eventMutex); - - return node; -} - -static MirPixelFormat findValidPixelFormat(void) -{ - unsigned int i, validFormats, mirPixelFormats = 32; - MirPixelFormat formats[mir_pixel_formats]; - - mir_connection_get_available_surface_formats(_glfw.mir.connection, formats, - mirPixelFormats, &validFormats); - - for (i = 0; i < validFormats; i++) - { - if (formats[i] == mir_pixel_format_abgr_8888 || - formats[i] == mir_pixel_format_xbgr_8888 || - formats[i] == mir_pixel_format_argb_8888 || - formats[i] == mir_pixel_format_xrgb_8888) - { - return formats[i]; - } - } - - return mir_pixel_format_invalid; -} - -static int mirModToGLFWMod(uint32_t mods) -{ - int publicMods = 0x0; - - if (mods & mir_input_event_modifier_alt) - publicMods |= GLFW_MOD_ALT; - if (mods & mir_input_event_modifier_shift) - publicMods |= GLFW_MOD_SHIFT; - if (mods & mir_input_event_modifier_ctrl) - publicMods |= GLFW_MOD_CONTROL; - if (mods & mir_input_event_modifier_meta) - publicMods |= GLFW_MOD_SUPER; - if (mods & mir_input_event_modifier_caps_lock) - publicMods |= GLFW_MOD_CAPS_LOCK; - if (mods & mir_input_event_modifier_num_lock) - publicMods |= GLFW_MOD_NUM_LOCK; - - return publicMods; -} - -static int toGLFWKeyCode(uint32_t key) -{ - if (key < sizeof(_glfw.mir.keycodes) / sizeof(_glfw.mir.keycodes[0])) - return _glfw.mir.keycodes[key]; - - return GLFW_KEY_UNKNOWN; -} - -static void handleKeyEvent(const MirKeyboardEvent* key_event, _GLFWwindow* window) -{ - const int action = mir_keyboard_event_action (key_event); - const int scan_code = mir_keyboard_event_scan_code(key_event); - const int key_code = mir_keyboard_event_key_code (key_event); - const int modifiers = mir_keyboard_event_modifiers(key_event); - - const int pressed = action == mir_keyboard_action_up ? GLFW_RELEASE : GLFW_PRESS; - const int mods = mirModToGLFWMod(modifiers); - const long text = _glfwKeySym2Unicode(key_code); - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - - _glfwInputKey(window, toGLFWKeyCode(scan_code), scan_code, pressed, mods); - - if (text != -1) - _glfwInputChar(window, text, mods, plain); -} - -static void handlePointerButton(_GLFWwindow* window, - int pressed, - const MirPointerEvent* pointer_event) -{ - int mods = mir_pointer_event_modifiers(pointer_event); - const int publicMods = mirModToGLFWMod(mods); - MirPointerButton button = mir_pointer_button_primary; - static uint32_t oldButtonStates = 0; - uint32_t newButtonStates = mir_pointer_event_buttons(pointer_event); - int publicButton = GLFW_MOUSE_BUTTON_LEFT; - - // XOR our old button states our new states to figure out what was added or removed - button = newButtonStates ^ oldButtonStates; - - switch (button) - { - case mir_pointer_button_primary: - publicButton = GLFW_MOUSE_BUTTON_LEFT; - break; - case mir_pointer_button_secondary: - publicButton = GLFW_MOUSE_BUTTON_RIGHT; - break; - case mir_pointer_button_tertiary: - publicButton = GLFW_MOUSE_BUTTON_MIDDLE; - break; - case mir_pointer_button_forward: - // FIXME What is the forward button? - publicButton = GLFW_MOUSE_BUTTON_4; - break; - case mir_pointer_button_back: - // FIXME What is the back button? - publicButton = GLFW_MOUSE_BUTTON_5; - break; - default: - break; - } - - oldButtonStates = newButtonStates; - - _glfwInputMouseClick(window, publicButton, pressed, publicMods); -} - -static void handlePointerMotion(_GLFWwindow* window, - const MirPointerEvent* pointer_event) -{ - const int hscroll = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_hscroll); - const int vscroll = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_vscroll); - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (_glfw.mir.disabledCursorWindow != window) - return; - - const int dx = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_relative_x); - const int dy = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_relative_y); - const int current_x = window->virtualCursorPosX; - const int current_y = window->virtualCursorPosY; - - _glfwInputCursorPos(window, dx + current_x, dy + current_y); - } - else - { - const int x = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_x); - const int y = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_y); - - _glfwInputCursorPos(window, x, y); - } - - if (hscroll != 0 || vscroll != 0) - _glfwInputScroll(window, hscroll, vscroll); -} - -static void handlePointerEvent(const MirPointerEvent* pointer_event, - _GLFWwindow* window) -{ - int action = mir_pointer_event_action(pointer_event); - - switch (action) - { - case mir_pointer_action_button_down: - handlePointerButton(window, GLFW_PRESS, pointer_event); - break; - case mir_pointer_action_button_up: - handlePointerButton(window, GLFW_RELEASE, pointer_event); - break; - case mir_pointer_action_motion: - handlePointerMotion(window, pointer_event); - break; - case mir_pointer_action_enter: - case mir_pointer_action_leave: - break; - default: - break; - } -} - -static void handleInput(const MirInputEvent* input_event, _GLFWwindow* window) -{ - int type = mir_input_event_get_type(input_event); - - switch (type) - { - case mir_input_event_type_key: - handleKeyEvent(mir_input_event_get_keyboard_event(input_event), window); - break; - case mir_input_event_type_pointer: - handlePointerEvent(mir_input_event_get_pointer_event(input_event), window); - break; - default: - break; - } -} - -static void handleEvent(const MirEvent* event, _GLFWwindow* window) -{ - int type = mir_event_get_type(event); - - switch (type) - { - case mir_event_type_input: - handleInput(mir_event_get_input_event(event), window); - break; - default: - break; - } -} - -static void addNewEvent(MirWindow* window, const MirEvent* event, void* context) -{ - enqueueEvent(event, context); -} - -static GLFWbool createWindow(_GLFWwindow* window) -{ - MirWindowSpec* spec; - MirBufferUsage buffer_usage = mir_buffer_usage_hardware; - MirPixelFormat pixel_format = findValidPixelFormat(); - - if (pixel_format == mir_pixel_format_invalid) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to find a correct pixel format"); - return GLFW_FALSE; - } - - spec = mir_create_normal_window_spec(_glfw.mir.connection, - window->mir.width, - window->mir.height); - - mir_window_spec_set_pixel_format(spec, pixel_format); - mir_window_spec_set_buffer_usage(spec, buffer_usage); - - window->mir.window = mir_create_window_sync(spec); - mir_window_spec_release(spec); - - if (!mir_window_is_valid(window->mir.window)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unable to create window: %s", - mir_window_get_error_message(window->mir.window)); - - return GLFW_FALSE; - } - - mir_window_set_event_handler(window->mir.window, addNewEvent, window); - - return GLFW_TRUE; -} - -static void setWindowConfinement(_GLFWwindow* window, MirPointerConfinementState state) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_pointer_confinement(spec, state); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwInitEventQueueMir(EventQueue* queue) -{ - TAILQ_INIT(&queue->head); -} - -void _glfwDeleteEventQueueMir(EventQueue* queue) -{ - if (queue) - { - EventNode* node, *node_next; - node = queue->head.tqh_first; - - while (node != NULL) - { - node_next = node->entries.tqe_next; - - TAILQ_REMOVE(&queue->head, node, entries); - deleteNode(queue, node); - - node = node_next; - } - - free(queue); - } -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (window->monitor) - { - GLFWvidmode mode; - _glfwPlatformGetVideoMode(window->monitor, &mode); - - mir_window_set_state(window->mir.window, mir_window_state_fullscreen); - - if (wndconfig->width > mode.width || wndconfig->height > mode.height) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Requested window size too large: %ix%i", - wndconfig->width, wndconfig->height); - - return GLFW_FALSE; - } - } - - window->mir.width = wndconfig->width; - window->mir.height = wndconfig->height; - window->mir.currentCursor = NULL; - - if (!createWindow(window)) - return GLFW_FALSE; - - window->mir.nativeWindow = mir_buffer_stream_get_egl_native_window( - mir_window_get_buffer_stream(window->mir.window)); - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_EGL_CONTEXT_API || - ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (_glfw.mir.disabledCursorWindow == window) - _glfw.mir.disabledCursorWindow = NULL; - - if (mir_window_is_valid(window->mir.window)) - { - mir_window_release_sync(window->mir.window); - window->mir.window= NULL; - } - - if (window->context.destroy) - window->context.destroy(window); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_name(spec, title); - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_width (spec, width); - mir_window_spec_set_height(spec, height); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_max_width (spec, maxwidth); - mir_window_spec_set_max_height(spec, maxheight); - mir_window_spec_set_min_width (spec, minwidth); - mir_window_spec_set_min_height(spec, minheight); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->mir.width; - if (height) - *height = window->mir.height; -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_state(spec, mir_window_state_minimized); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_state(spec, mir_window_state_restored); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_state(spec, mir_window_state_maximized); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_state(spec, mir_window_state_hidden); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - MirWindowSpec* spec; - - spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_state(spec, mir_window_state_restored); - - mir_window_apply_spec(window->mir.window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return mir_window_get_focus_state(window->mir.window) == mir_window_focus_state_focused; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return mir_window_get_visibility(window->mir.window) == mir_window_visibility_exposed; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return mir_window_get_state(window->mir.window) == mir_window_state_maximized; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return GLFW_FALSE; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return GLFW_FALSE; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ -} - -void _glfwPlatformPollEvents(void) -{ - EventNode* node = NULL; - - while ((node = dequeueEvent(_glfw.mir.eventQueue))) - { - handleEvent(node->event, node->window); - deleteNode(_glfw.mir.eventQueue, node); - } -} - -void _glfwPlatformWaitEvents(void) -{ - pthread_mutex_lock(&_glfw.mir.eventMutex); - - while (emptyEventQueue(_glfw.mir.eventQueue)) - pthread_cond_wait(&_glfw.mir.eventCond, &_glfw.mir.eventMutex); - - pthread_mutex_unlock(&_glfw.mir.eventMutex); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - pthread_mutex_lock(&_glfw.mir.eventMutex); - - if (emptyEventQueue(_glfw.mir.eventQueue)) - { - struct timespec time; - clock_gettime(CLOCK_REALTIME, &time); - time.tv_sec += (long) timeout; - time.tv_nsec += (long) ((timeout - (long) timeout) * 1e9); - pthread_cond_timedwait(&_glfw.mir.eventCond, &_glfw.mir.eventMutex, &time); - } - - pthread_mutex_unlock(&_glfw.mir.eventMutex); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->mir.width; - if (height) - *height = window->mir.height; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - MirBufferStream* stream; - - int i_w = image->width; - int i_h = image->height; - - stream = mir_connection_create_buffer_stream_sync(_glfw.mir.connection, - i_w, i_h, - mir_pixel_format_argb_8888, - mir_buffer_usage_software); - - cursor->mir.conf = mir_cursor_configuration_from_buffer_stream(stream, xhot, yhot); - - MirGraphicsRegion region; - mir_buffer_stream_get_graphics_region(stream, ®ion); - - unsigned char* pixels = image->pixels; - char* dest = region.vaddr; - int i; - - for (i = 0; i < i_w * i_h; i++, pixels += 4) - { - unsigned int alpha = pixels[3]; - *dest++ = (char)(pixels[2] * alpha / 255); - *dest++ = (char)(pixels[1] * alpha / 255); - *dest++ = (char)(pixels[0] * alpha / 255); - *dest++ = (char)alpha; - } - - mir_buffer_stream_swap_buffers_sync(stream); - cursor->mir.customCursor = stream; - - return GLFW_TRUE; -} - -static const char* getSystemCursorName(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return mir_arrow_cursor_name; - case GLFW_IBEAM_CURSOR: - return mir_caret_cursor_name; - case GLFW_CROSSHAIR_CURSOR: - return mir_crosshair_cursor_name; - case GLFW_HAND_CURSOR: - return mir_open_hand_cursor_name; - case GLFW_HRESIZE_CURSOR: - return mir_horizontal_resize_cursor_name; - case GLFW_VRESIZE_CURSOR: - return mir_vertical_resize_cursor_name; - } - - return NULL; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - cursor->mir.conf = NULL; - cursor->mir.customCursor = NULL; - cursor->mir.cursorName = getSystemCursorName(shape); - - return cursor->mir.cursorName != NULL; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->mir.conf) - mir_cursor_configuration_destroy(cursor->mir.conf); - if (cursor->mir.customCursor) - mir_buffer_stream_release_sync(cursor->mir.customCursor); -} - -static void setCursorNameForWindow(MirWindow* window, char const* name) -{ - MirWindowSpec* spec = mir_create_window_spec(_glfw.mir.connection); - mir_window_spec_set_cursor_name(spec, name); - mir_window_apply_spec(window, spec); - mir_window_spec_release(spec); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursor) - { - window->mir.currentCursor = cursor; - - if (cursor->mir.cursorName) - { - setCursorNameForWindow(window->mir.window, cursor->mir.cursorName); - } - else if (cursor->mir.conf) - { - mir_window_configure_cursor(window->mir.window, cursor->mir.conf); - } - } - else - { - setCursorNameForWindow(window->mir.window, mir_default_cursor_name); - } -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - _glfw.mir.disabledCursorWindow = window; - setWindowConfinement(window, mir_pointer_confined_to_window); - setCursorNameForWindow(window->mir.window, mir_disabled_cursor_name); - } - else - { - // If we were disabled before lets undo that! - if (_glfw.mir.disabledCursorWindow == window) - { - _glfw.mir.disabledCursorWindow = NULL; - setWindowConfinement(window, mir_pointer_unconfined); - } - - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - _glfwPlatformSetCursor(window, window->mir.currentCursor); - } - else if (window->cursorMode == GLFW_CURSOR_HIDDEN) - { - setCursorNameForWindow(window->mir.window, mir_disabled_cursor_name); - } - } -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - return NULL; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.mir.scancodes[key]; -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); -} - -const char* _glfwPlatformGetClipboardString(void) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Unsupported function %s", __PRETTY_FUNCTION__); - - return NULL; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_mir_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_mir_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceMirPresentationSupportKHR - vkGetPhysicalDeviceMirPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceMirPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMirPresentationSupportKHR"); - if (!vkGetPhysicalDeviceMirPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Mir: Vulkan instance missing VK_KHR_mir_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceMirPresentationSupportKHR(device, - queuefamily, - _glfw.mir.connection); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkMirWindowCreateInfoKHR sci; - PFN_vkCreateMirWindowKHR vkCreateMirWindowKHR; - - vkCreateMirWindowKHR = (PFN_vkCreateMirWindowKHR) - vkGetInstanceProcAddr(instance, "vkCreateMirWindowKHR"); - if (!vkCreateMirWindowKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Mir: Vulkan instance missing VK_KHR_mir_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR; - sci.connection = _glfw.mir.connection; - sci.mirWindow = window->mir.window; - - err = vkCreateMirWindowKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Mir: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI MirConnection* glfwGetMirDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.mir.connection; -} - -GLFWAPI MirWindow* glfwGetMirWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->mir.window; -} - diff --git a/3rdparty/glfw/src/monitor.c b/3rdparty/glfw/src/monitor.c deleted file mode 100755 index f7de5500fcf..00000000000 --- a/3rdparty/glfw/src/monitor.c +++ /dev/null @@ -1,508 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - - -// Lexically compare video modes, used by qsort -// -static int compareVideoModes(const void* fp, const void* sp) -{ - const GLFWvidmode* fm = fp; - const GLFWvidmode* sm = sp; - const int fbpp = fm->redBits + fm->greenBits + fm->blueBits; - const int sbpp = sm->redBits + sm->greenBits + sm->blueBits; - const int farea = fm->width * fm->height; - const int sarea = sm->width * sm->height; - - // First sort on color bits per pixel - if (fbpp != sbpp) - return fbpp - sbpp; - - // Then sort on screen area - if (farea != sarea) - return farea - sarea; - - // Lastly sort on refresh rate - return fm->refreshRate - sm->refreshRate; -} - -// Retrieves the available modes for the specified monitor -// -static GLFWbool refreshVideoModes(_GLFWmonitor* monitor) -{ - int modeCount; - GLFWvidmode* modes; - - if (monitor->modes) - return GLFW_TRUE; - - modes = _glfwPlatformGetVideoModes(monitor, &modeCount); - if (!modes) - return GLFW_FALSE; - - qsort(modes, modeCount, sizeof(GLFWvidmode), compareVideoModes); - - free(monitor->modes); - monitor->modes = modes; - monitor->modeCount = modeCount; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code of a monitor connection or disconnection -// -void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement) -{ - if (action == GLFW_CONNECTED) - { - _glfw.monitorCount++; - _glfw.monitors = - realloc(_glfw.monitors, sizeof(_GLFWmonitor*) * _glfw.monitorCount); - - if (placement == _GLFW_INSERT_FIRST) - { - memmove(_glfw.monitors + 1, - _glfw.monitors, - (_glfw.monitorCount - 1) * sizeof(_GLFWmonitor*)); - _glfw.monitors[0] = monitor; - } - else - _glfw.monitors[_glfw.monitorCount - 1] = monitor; - } - else if (action == GLFW_DISCONNECTED) - { - int i; - _GLFWwindow* window; - - for (window = _glfw.windowListHead; window; window = window->next) - { - if (window->monitor == monitor) - { - int width, height, xoff, yoff; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0); - _glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL); - _glfwPlatformSetWindowPos(window, xoff, yoff); - } - } - - for (i = 0; i < _glfw.monitorCount; i++) - { - if (_glfw.monitors[i] == monitor) - { - _glfw.monitorCount--; - memmove(_glfw.monitors + i, - _glfw.monitors + i + 1, - (_glfw.monitorCount - i) * sizeof(_GLFWmonitor*)); - break; - } - } - } - - if (_glfw.callbacks.monitor) - _glfw.callbacks.monitor((GLFWmonitor*) monitor, action); - - if (action == GLFW_DISCONNECTED) - _glfwFreeMonitor(monitor); -} - -// Notifies shared code that a full screen window has acquired or released -// a monitor -// -void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window) -{ - monitor->window = window; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Allocates and returns a monitor object with the specified name and dimensions -// -_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM) -{ - _GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor)); - monitor->widthMM = widthMM; - monitor->heightMM = heightMM; - - if (name) - monitor->name = _glfw_strdup(name); - - return monitor; -} - -// Frees a monitor object and any data associated with it -// -void _glfwFreeMonitor(_GLFWmonitor* monitor) -{ - if (monitor == NULL) - return; - - _glfwPlatformFreeMonitor(monitor); - - _glfwFreeGammaArrays(&monitor->originalRamp); - _glfwFreeGammaArrays(&monitor->currentRamp); - - free(monitor->modes); - free(monitor->name); - free(monitor); -} - -// Allocates red, green and blue value arrays of the specified size -// -void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size) -{ - ramp->red = calloc(size, sizeof(unsigned short)); - ramp->green = calloc(size, sizeof(unsigned short)); - ramp->blue = calloc(size, sizeof(unsigned short)); - ramp->size = size; -} - -// Frees the red, green and blue value arrays and clears the struct -// -void _glfwFreeGammaArrays(GLFWgammaramp* ramp) -{ - free(ramp->red); - free(ramp->green); - free(ramp->blue); - - memset(ramp, 0, sizeof(GLFWgammaramp)); -} - -// Chooses the video mode most closely matching the desired one -// -const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor, - const GLFWvidmode* desired) -{ - int i; - unsigned int sizeDiff, leastSizeDiff = UINT_MAX; - unsigned int rateDiff, leastRateDiff = UINT_MAX; - unsigned int colorDiff, leastColorDiff = UINT_MAX; - const GLFWvidmode* current; - const GLFWvidmode* closest = NULL; - - if (!refreshVideoModes(monitor)) - return NULL; - - for (i = 0; i < monitor->modeCount; i++) - { - current = monitor->modes + i; - - colorDiff = 0; - - if (desired->redBits != GLFW_DONT_CARE) - colorDiff += abs(current->redBits - desired->redBits); - if (desired->greenBits != GLFW_DONT_CARE) - colorDiff += abs(current->greenBits - desired->greenBits); - if (desired->blueBits != GLFW_DONT_CARE) - colorDiff += abs(current->blueBits - desired->blueBits); - - sizeDiff = abs((current->width - desired->width) * - (current->width - desired->width) + - (current->height - desired->height) * - (current->height - desired->height)); - - if (desired->refreshRate != GLFW_DONT_CARE) - rateDiff = abs(current->refreshRate - desired->refreshRate); - else - rateDiff = UINT_MAX - current->refreshRate; - - if ((colorDiff < leastColorDiff) || - (colorDiff == leastColorDiff && sizeDiff < leastSizeDiff) || - (colorDiff == leastColorDiff && sizeDiff == leastSizeDiff && rateDiff < leastRateDiff)) - { - closest = current; - leastSizeDiff = sizeDiff; - leastRateDiff = rateDiff; - leastColorDiff = colorDiff; - } - } - - return closest; -} - -// Performs lexical comparison between two @ref GLFWvidmode structures -// -int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm) -{ - return compareVideoModes(fm, sm); -} - -// Splits a color depth into red, green and blue bit depths -// -void _glfwSplitBPP(int bpp, int* red, int* green, int* blue) -{ - int delta; - - // We assume that by 32 the user really meant 24 - if (bpp == 32) - bpp = 24; - - // Convert "bits per pixel" to red, green & blue sizes - - *red = *green = *blue = bpp / 3; - delta = bpp - (*red * 3); - if (delta >= 1) - *green = *green + 1; - - if (delta == 2) - *red = *red + 1; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWmonitor** glfwGetMonitors(int* count) -{ - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - *count = _glfw.monitorCount; - return (GLFWmonitor**) _glfw.monitors; -} - -GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfw.monitorCount) - return NULL; - - return (GLFWmonitor*) _glfw.monitors[0]; -} - -GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformGetMonitorPos(monitor, xpos, ypos); -} - -GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (widthMM) - *widthMM = 0; - if (heightMM) - *heightMM = 0; - - _GLFW_REQUIRE_INIT(); - - if (widthMM) - *widthMM = monitor->widthMM; - if (heightMM) - *heightMM = monitor->heightMM; -} - -GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle, - float* xscale, float* yscale) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetMonitorContentScale(monitor, xscale, yscale); -} - -GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->name; -} - -GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT(); - monitor->userPointer = pointer; -} - -GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->userPointer; -} - -GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(_glfw.callbacks.monitor, cbfun); - return cbfun; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* handle, int* count) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!refreshVideoModes(monitor)) - return NULL; - - *count = monitor->modeCount; - return monitor->modes; -} - -GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwPlatformGetVideoMode(monitor, &monitor->currentMode); - return &monitor->currentMode; -} - -GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma) -{ - int i; - unsigned short values[256]; - GLFWgammaramp ramp; - assert(handle != NULL); - assert(gamma == gamma); - assert(gamma >= 0.f); - assert(gamma <= FLT_MAX); - - _GLFW_REQUIRE_INIT(); - - if (gamma != gamma || gamma <= 0.f || gamma > FLT_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid gamma value %f", gamma); - return; - } - - for (i = 0; i < 256; i++) - { - float value; - - // Calculate intensity - value = i / 255.f; - // Apply gamma curve - value = powf(value, 1.f / gamma) * 65535.f + 0.5f; - - // Clamp to value range - if (value > 65535.f) - value = 65535.f; - - values[i] = (unsigned short) value; - } - - ramp.red = values; - ramp.green = values; - ramp.blue = values; - ramp.size = 256; - - glfwSetGammaRamp(handle, &ramp); -} - -GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - _glfwFreeGammaArrays(&monitor->currentRamp); - _glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp); - - return &monitor->currentRamp; -} - -GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - assert(monitor != NULL); - assert(ramp != NULL); - assert(ramp->size > 0); - assert(ramp->red != NULL); - assert(ramp->green != NULL); - assert(ramp->blue != NULL); - - if (ramp->size <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid gamma ramp size %i", - ramp->size); - return; - } - - _GLFW_REQUIRE_INIT(); - - if (!monitor->originalRamp.size) - _glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp); - - _glfwPlatformSetGammaRamp(monitor, ramp); -} - diff --git a/3rdparty/glfw/src/nsgl_context.h b/3rdparty/glfw/src/nsgl_context.h deleted file mode 100755 index 18042dee6f6..00000000000 --- a/3rdparty/glfw/src/nsgl_context.h +++ /dev/null @@ -1,56 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl - - -// NSGL-specific per-context data -// -typedef struct _GLFWcontextNSGL -{ - id pixelFormat; - id object; - -} _GLFWcontextNSGL; - -// NSGL-specific global data -// -typedef struct _GLFWlibraryNSGL -{ - // dlopen handle for OpenGL.framework (for glfwGetProcAddress) - CFBundleRef framework; - -} _GLFWlibraryNSGL; - - -GLFWbool _glfwInitNSGL(void); -void _glfwTerminateNSGL(void); -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); -void _glfwDestroyContextNSGL(_GLFWwindow* window); - diff --git a/3rdparty/glfw/src/nsgl_context.m b/3rdparty/glfw/src/nsgl_context.m deleted file mode 100755 index a7cbf00f3a5..00000000000 --- a/3rdparty/glfw/src/nsgl_context.m +++ /dev/null @@ -1,335 +0,0 @@ -//======================================================================== -// GLFW 3.3 macOS - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2009-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -static void makeContextCurrentNSGL(_GLFWwindow* window) -{ - if (window) - [window->context.nsgl.object makeCurrentContext]; - else - [NSOpenGLContext clearCurrentContext]; - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static void swapBuffersNSGL(_GLFWwindow* window) -{ - // ARP appears to be unnecessary, but this is future-proof - [window->context.nsgl.object flushBuffer]; -} - -static void swapIntervalNSGL(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - GLint sync = interval; - [window->context.nsgl.object setValues:&sync - forParameter:NSOpenGLCPSwapInterval]; -} - -static int extensionSupportedNSGL(const char* extension) -{ - // There are no NSGL extensions - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressNSGL(const char* procname) -{ - CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, - procname, - kCFStringEncodingASCII); - - GLFWglproc symbol = CFBundleGetFunctionPointerForName(_glfw.nsgl.framework, - symbolName); - - CFRelease(symbolName); - - return symbol; -} - -// Destroy the OpenGL context -// -static void destroyContextNSGL(_GLFWwindow* window) -{ - [window->context.nsgl.pixelFormat release]; - window->context.nsgl.pixelFormat = nil; - - [window->context.nsgl.object release]; - window->context.nsgl.object = nil; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize OpenGL support -// -GLFWbool _glfwInitNSGL(void) -{ - if (_glfw.nsgl.framework) - return GLFW_TRUE; - - _glfw.nsgl.framework = - CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); - if (_glfw.nsgl.framework == NULL) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: Failed to locate OpenGL framework"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Terminate OpenGL support -// -void _glfwTerminateNSGL(void) -{ -} - -// Create the OpenGL context -// -GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "NSGL: OpenGL ES is not available on macOS"); - return GLFW_FALSE; - } - - if (ctxconfig->major > 2) - { - if (ctxconfig->major == 3 && ctxconfig->minor < 2) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above"); - return GLFW_FALSE; - } - - if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above"); - return GLFW_FALSE; - } - } - - // Context robustness modes (GL_KHR_robustness) are not yet supported by - // macOS but are not a hard constraint, so ignore and continue - - // Context release behaviors (GL_KHR_context_flush_control) are not yet - // supported by macOS but are not a hard constraint, so ignore and continue - - // Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not - // a hard constraint, so ignore and continue - - // No-error contexts (GL_KHR_no_error) are not yet supported by macOS but - // are not a hard constraint, so ignore and continue - -#define addAttrib(a) \ -{ \ - assert((size_t) index < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ -} -#define setAttrib(a, v) { addAttrib(a); addAttrib(v); } - - NSOpenGLPixelFormatAttribute attribs[40]; - int index = 0; - - addAttrib(NSOpenGLPFAAccelerated); - addAttrib(NSOpenGLPFAClosestPolicy); - - if (ctxconfig->nsgl.offline) - { - addAttrib(NSOpenGLPFAAllowOfflineRenderers); - // NOTE: This replaces the NSSupportsAutomaticGraphicsSwitching key in - // Info.plist for unbundled applications - // HACK: This assumes that NSOpenGLPixelFormat will remain - // a straightforward wrapper of its CGL counterpart -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 100800 - addAttrib(kCGLPFASupportsAutomaticGraphicsSwitching); -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - } - -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000 - if (ctxconfig->major >= 4) - { - setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); - } - else -#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/ - if (ctxconfig->major >= 3) - { - setAttrib(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); - } - - if (ctxconfig->major <= 2) - { - if (fbconfig->auxBuffers != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFAAuxBuffers, fbconfig->auxBuffers); - - if (fbconfig->accumRedBits != GLFW_DONT_CARE && - fbconfig->accumGreenBits != GLFW_DONT_CARE && - fbconfig->accumBlueBits != GLFW_DONT_CARE && - fbconfig->accumAlphaBits != GLFW_DONT_CARE) - { - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - setAttrib(NSOpenGLPFAAccumSize, accumBits); - } - } - - if (fbconfig->redBits != GLFW_DONT_CARE && - fbconfig->greenBits != GLFW_DONT_CARE && - fbconfig->blueBits != GLFW_DONT_CARE) - { - int colorBits = fbconfig->redBits + - fbconfig->greenBits + - fbconfig->blueBits; - - // macOS needs non-zero color size, so set reasonable values - if (colorBits == 0) - colorBits = 24; - else if (colorBits < 15) - colorBits = 15; - - setAttrib(NSOpenGLPFAColorSize, colorBits); - } - - if (fbconfig->alphaBits != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); - - if (fbconfig->depthBits != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFADepthSize, fbconfig->depthBits); - - if (fbconfig->stencilBits != GLFW_DONT_CARE) - setAttrib(NSOpenGLPFAStencilSize, fbconfig->stencilBits); - - if (fbconfig->stereo) - { -#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Stereo rendering is deprecated"); - return GLFW_FALSE; -#else - addAttrib(NSOpenGLPFAStereo); -#endif - } - - if (fbconfig->doublebuffer) - addAttrib(NSOpenGLPFADoubleBuffer); - - if (fbconfig->samples != GLFW_DONT_CARE) - { - if (fbconfig->samples == 0) - { - setAttrib(NSOpenGLPFASampleBuffers, 0); - } - else - { - setAttrib(NSOpenGLPFASampleBuffers, 1); - setAttrib(NSOpenGLPFASamples, fbconfig->samples); - } - } - - // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB - // framebuffer, so there's no need (and no way) to request it - - addAttrib(0); - -#undef addAttrib -#undef setAttrib - - window->context.nsgl.pixelFormat = - [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs]; - if (window->context.nsgl.pixelFormat == nil) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "NSGL: Failed to find a suitable pixel format"); - return GLFW_FALSE; - } - - NSOpenGLContext* share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.nsgl.object; - - window->context.nsgl.object = - [[NSOpenGLContext alloc] initWithFormat:window->context.nsgl.pixelFormat - shareContext:share]; - if (window->context.nsgl.object == nil) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "NSGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (fbconfig->transparent) - { - GLint opaque = 0; - [window->context.nsgl.object setValues:&opaque forParameter:NSOpenGLCPSurfaceOpacity]; - } - - [window->context.nsgl.object setView:window->ns.view]; - - window->context.makeCurrent = makeContextCurrentNSGL; - window->context.swapBuffers = swapBuffersNSGL; - window->context.swapInterval = swapIntervalNSGL; - window->context.extensionSupported = extensionSupportedNSGL; - window->context.getProcAddress = getProcAddressNSGL; - window->context.destroy = destroyContextNSGL; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(nil); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.nsgl.object; -} - diff --git a/3rdparty/glfw/src/null_init.c b/3rdparty/glfw/src/null_init.c deleted file mode 100755 index 341473880af..00000000000 --- a/3rdparty/glfw/src/null_init.c +++ /dev/null @@ -1,50 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - _glfwInitTimerPOSIX(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - _glfwTerminateOSMesa(); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " null OSMesa"; -} - diff --git a/3rdparty/glfw/src/null_joystick.c b/3rdparty/glfw/src/null_joystick.c deleted file mode 100755 index afd65e15d3d..00000000000 --- a/3rdparty/glfw/src/null_joystick.c +++ /dev/null @@ -1,42 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - return GLFW_FALSE; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ -} - diff --git a/3rdparty/glfw/src/null_joystick.h b/3rdparty/glfw/src/null_joystick.h deleted file mode 100755 index 3075815d086..00000000000 --- a/3rdparty/glfw/src/null_joystick.h +++ /dev/null @@ -1,31 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_JOYSTICK_STATE int nulljs -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int nulljs - -#define _GLFW_PLATFORM_MAPPING_NAME "" - diff --git a/3rdparty/glfw/src/null_monitor.c b/3rdparty/glfw/src/null_monitor.c deleted file mode 100755 index 84b41c7e391..00000000000 --- a/3rdparty/glfw/src/null_monitor.c +++ /dev/null @@ -1,68 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - return NULL; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ -} - diff --git a/3rdparty/glfw/src/null_platform.h b/3rdparty/glfw/src/null_platform.h deleted file mode 100755 index 2d67c50c25c..00000000000 --- a/3rdparty/glfw/src/null_platform.h +++ /dev/null @@ -1,62 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null - -#define _GLFW_PLATFORM_CONTEXT_STATE -#define _GLFW_PLATFORM_MONITOR_STATE -#define _GLFW_PLATFORM_CURSOR_STATE -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE -#define _GLFW_EGL_CONTEXT_STATE -#define _GLFW_EGL_LIBRARY_CONTEXT_STATE - -#include "osmesa_context.h" -#include "posix_time.h" -#include "posix_thread.h" -#include "null_joystick.h" - -#if defined(_GLFW_WIN32) - #define _glfw_dlopen(name) LoadLibraryA(name) - #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) - #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) -#else - #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) - #define _glfw_dlclose(handle) dlclose(handle) - #define _glfw_dlsym(handle, name) dlsym(handle, name) -#endif - -// Null-specific per-window data -// -typedef struct _GLFWwindowNull -{ - int width; - int height; -} _GLFWwindowNull; - diff --git a/3rdparty/glfw/src/null_window.c b/3rdparty/glfw/src/null_window.c deleted file mode 100755 index 6a54cfe56e7..00000000000 --- a/3rdparty/glfw/src/null_window.c +++ /dev/null @@ -1,321 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->null.width = wndconfig->width; - window->null.height = wndconfig->height; - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API || - ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else - { - _glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available"); - return GLFW_FALSE; - } - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window->context.destroy) - window->context.destroy(window); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, - const GLFWimage* images) -{ -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->null.width; - if (height) - *height = window->null.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - window->null.width = width; - window->null.height = height; -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d) -{ -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->null.width; - if (height) - *height = window->null.height; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = 1.f; - if (yscale) - *yscale = 1.f; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ -} - - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ -} - -void _glfwPlatformUnhideWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return GLFW_FALSE; -} - -void _glfwPlatformPollEvents(void) -{ -} - -void _glfwPlatformWaitEvents(void) -{ -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ -} - -void _glfwPlatformPostEmptyEvent(void) -{ -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ -} - -void _glfwPlatformSetClipboardString(const char* string) -{ -} - -const char* _glfwPlatformGetClipboardString(void) -{ - return NULL; -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - return ""; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return -1; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - return GLFW_FALSE; -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - // This seems like the most appropriate error to return here - return VK_ERROR_INITIALIZATION_FAILED; -} - diff --git a/3rdparty/glfw/src/osmesa_context.c b/3rdparty/glfw/src/osmesa_context.c deleted file mode 100755 index a7de33f2620..00000000000 --- a/3rdparty/glfw/src/osmesa_context.c +++ /dev/null @@ -1,370 +0,0 @@ -//======================================================================== -// GLFW 3.3 OSMesa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include - -#include "internal.h" - - -static void makeContextCurrentOSMesa(_GLFWwindow* window) -{ - if (window) - { - int width, height; - _glfwPlatformGetFramebufferSize(window, &width, &height); - - // Check to see if we need to allocate a new buffer - if ((window->context.osmesa.buffer == NULL) || - (width != window->context.osmesa.width) || - (height != window->context.osmesa.height)) - { - free(window->context.osmesa.buffer); - - // Allocate the new buffer (width * height * 8-bit RGBA) - window->context.osmesa.buffer = calloc(4, width * height); - window->context.osmesa.width = width; - window->context.osmesa.height = height; - } - - if (!OSMesaMakeCurrent(window->context.osmesa.handle, - window->context.osmesa.buffer, - GL_UNSIGNED_BYTE, - width, height)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to make context current"); - return; - } - } - - _glfwPlatformSetTls(&_glfw.contextSlot, window); -} - -static GLFWglproc getProcAddressOSMesa(const char* procname) -{ - return (GLFWglproc) OSMesaGetProcAddress(procname); -} - -static void destroyContextOSMesa(_GLFWwindow* window) -{ - if (window->context.osmesa.handle) - { - OSMesaDestroyContext(window->context.osmesa.handle); - window->context.osmesa.handle = NULL; - } - - if (window->context.osmesa.buffer) - { - free(window->context.osmesa.buffer); - window->context.osmesa.width = 0; - window->context.osmesa.height = 0; - } -} - -static void swapBuffersOSMesa(_GLFWwindow* window) -{ - // No double buffering on OSMesa -} - -static void swapIntervalOSMesa(int interval) -{ - // No swap interval on OSMesa -} - -static int extensionSupportedOSMesa(const char* extension) -{ - // OSMesa does not have extensions - return GLFW_FALSE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitOSMesa(void) -{ - int i; - const char* sonames[] = - { -#if defined(_GLFW_OSMESA_LIBRARY) - _GLFW_OSMESA_LIBRARY, -#elif defined(_WIN32) - "libOSMesa.dll", - "OSMesa.dll", -#elif defined(__APPLE__) - "libOSMesa.8.dylib", -#elif defined(__CYGWIN__) - "libOSMesa-8.so", -#else - "libOSMesa.so.8", - "libOSMesa.so.6", -#endif - NULL - }; - - if (_glfw.osmesa.handle) - return GLFW_TRUE; - - for (i = 0; sonames[i]; i++) - { - _glfw.osmesa.handle = _glfw_dlopen(sonames[i]); - if (_glfw.osmesa.handle) - break; - } - - if (!_glfw.osmesa.handle) - { - _glfwInputError(GLFW_API_UNAVAILABLE, "OSMesa: Library not found"); - return GLFW_FALSE; - } - - _glfw.osmesa.CreateContextExt = (PFN_OSMesaCreateContextExt) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextExt"); - _glfw.osmesa.CreateContextAttribs = (PFN_OSMesaCreateContextAttribs) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaCreateContextAttribs"); - _glfw.osmesa.DestroyContext = (PFN_OSMesaDestroyContext) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaDestroyContext"); - _glfw.osmesa.MakeCurrent = (PFN_OSMesaMakeCurrent) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaMakeCurrent"); - _glfw.osmesa.GetColorBuffer = (PFN_OSMesaGetColorBuffer) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetColorBuffer"); - _glfw.osmesa.GetDepthBuffer = (PFN_OSMesaGetDepthBuffer) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetDepthBuffer"); - _glfw.osmesa.GetProcAddress = (PFN_OSMesaGetProcAddress) - _glfw_dlsym(_glfw.osmesa.handle, "OSMesaGetProcAddress"); - - if (!_glfw.osmesa.CreateContextExt || - !_glfw.osmesa.DestroyContext || - !_glfw.osmesa.MakeCurrent || - !_glfw.osmesa.GetColorBuffer || - !_glfw.osmesa.GetDepthBuffer || - !_glfw.osmesa.GetProcAddress) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to load required entry points"); - - _glfwTerminateOSMesa(); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwTerminateOSMesa(void) -{ - if (_glfw.osmesa.handle) - { - _glfw_dlclose(_glfw.osmesa.handle); - _glfw.osmesa.handle = NULL; - } -} - -#define setAttrib(a, v) \ -{ \ - assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - OSMesaContext share = NULL; - const int accumBits = fbconfig->accumRedBits + - fbconfig->accumGreenBits + - fbconfig->accumBlueBits + - fbconfig->accumAlphaBits; - - if (ctxconfig->client == GLFW_OPENGL_ES_API) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "OSMesa: OpenGL ES is not available on OSMesa"); - return GLFW_FALSE; - } - - if (ctxconfig->share) - share = ctxconfig->share->context.osmesa.handle; - - if (OSMesaCreateContextAttribs) - { - int index = 0, attribs[40]; - - setAttrib(OSMESA_FORMAT, OSMESA_RGBA); - setAttrib(OSMESA_DEPTH_BITS, fbconfig->depthBits); - setAttrib(OSMESA_STENCIL_BITS, fbconfig->stencilBits); - setAttrib(OSMESA_ACCUM_BITS, accumBits); - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - { - setAttrib(OSMESA_PROFILE, OSMESA_CORE_PROFILE); - } - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - { - setAttrib(OSMESA_PROFILE, OSMESA_COMPAT_PROFILE); - } - - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(OSMESA_CONTEXT_MAJOR_VERSION, ctxconfig->major); - setAttrib(OSMESA_CONTEXT_MINOR_VERSION, ctxconfig->minor); - } - - if (ctxconfig->forward) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: Foward-compatible contexts not supported"); - return GLFW_FALSE; - } - - setAttrib(0, 0); - - window->context.osmesa.handle = - OSMesaCreateContextAttribs(attribs, share); - } - else - { - if (ctxconfig->profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: OpenGL profiles unavailable"); - return GLFW_FALSE; - } - - window->context.osmesa.handle = - OSMesaCreateContextExt(OSMESA_RGBA, - fbconfig->depthBits, - fbconfig->stencilBits, - accumBits, - share); - } - - if (window->context.osmesa.handle == NULL) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "OSMesa: Failed to create context"); - return GLFW_FALSE; - } - - window->context.makeCurrent = makeContextCurrentOSMesa; - window->context.swapBuffers = swapBuffersOSMesa; - window->context.swapInterval = swapIntervalOSMesa; - window->context.extensionSupported = extensionSupportedOSMesa; - window->context.getProcAddress = getProcAddressOSMesa; - window->context.destroy = destroyContextOSMesa; - - return GLFW_TRUE; -} - -#undef setAttrib - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width, - int* height, int* format, void** buffer) -{ - void* mesaBuffer; - GLint mesaWidth, mesaHeight, mesaFormat; - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!OSMesaGetColorBuffer(window->context.osmesa.handle, - &mesaWidth, &mesaHeight, - &mesaFormat, &mesaBuffer)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to retrieve color buffer"); - return GLFW_FALSE; - } - - if (width) - *width = mesaWidth; - if (height) - *height = mesaHeight; - if (format) - *format = mesaFormat; - if (buffer) - *buffer = mesaBuffer; - - return GLFW_TRUE; -} - -GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle, - int* width, int* height, - int* bytesPerValue, - void** buffer) -{ - void* mesaBuffer; - GLint mesaWidth, mesaHeight, mesaBytes; - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!OSMesaGetDepthBuffer(window->context.osmesa.handle, - &mesaWidth, &mesaHeight, - &mesaBytes, &mesaBuffer)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "OSMesa: Failed to retrieve depth buffer"); - return GLFW_FALSE; - } - - if (width) - *width = mesaWidth; - if (height) - *height = mesaHeight; - if (bytesPerValue) - *bytesPerValue = mesaBytes; - if (buffer) - *buffer = mesaBuffer; - - return GLFW_TRUE; -} - -GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.osmesa.handle; -} - diff --git a/3rdparty/glfw/src/osmesa_context.h b/3rdparty/glfw/src/osmesa_context.h deleted file mode 100755 index 07bb469a6fa..00000000000 --- a/3rdparty/glfw/src/osmesa_context.h +++ /dev/null @@ -1,94 +0,0 @@ -//======================================================================== -// GLFW 3.3 OSMesa - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2016 Google Inc. -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define OSMESA_RGBA 0x1908 -#define OSMESA_FORMAT 0x22 -#define OSMESA_DEPTH_BITS 0x30 -#define OSMESA_STENCIL_BITS 0x31 -#define OSMESA_ACCUM_BITS 0x32 -#define OSMESA_PROFILE 0x33 -#define OSMESA_CORE_PROFILE 0x34 -#define OSMESA_COMPAT_PROFILE 0x35 -#define OSMESA_CONTEXT_MAJOR_VERSION 0x36 -#define OSMESA_CONTEXT_MINOR_VERSION 0x37 - -typedef void* OSMesaContext; -typedef void (*OSMESAproc)(void); - -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextExt)(GLenum,GLint,GLint,GLint,OSMesaContext); -typedef OSMesaContext (GLAPIENTRY * PFN_OSMesaCreateContextAttribs)(const int*,OSMesaContext); -typedef void (GLAPIENTRY * PFN_OSMesaDestroyContext)(OSMesaContext); -typedef int (GLAPIENTRY * PFN_OSMesaMakeCurrent)(OSMesaContext,void*,int,int,int); -typedef int (GLAPIENTRY * PFN_OSMesaGetColorBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef int (GLAPIENTRY * PFN_OSMesaGetDepthBuffer)(OSMesaContext,int*,int*,int*,void**); -typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*); -#define OSMesaCreateContextExt _glfw.osmesa.CreateContextExt -#define OSMesaCreateContextAttribs _glfw.osmesa.CreateContextAttribs -#define OSMesaDestroyContext _glfw.osmesa.DestroyContext -#define OSMesaMakeCurrent _glfw.osmesa.MakeCurrent -#define OSMesaGetColorBuffer _glfw.osmesa.GetColorBuffer -#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer -#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress - -#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa -#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa - - -// OSMesa-specific per-context data -// -typedef struct _GLFWcontextOSMesa -{ - OSMesaContext handle; - int width; - int height; - void* buffer; - -} _GLFWcontextOSMesa; - -// OSMesa-specific global data -// -typedef struct _GLFWlibraryOSMesa -{ - void* handle; - - PFN_OSMesaCreateContextExt CreateContextExt; - PFN_OSMesaCreateContextAttribs CreateContextAttribs; - PFN_OSMesaDestroyContext DestroyContext; - PFN_OSMesaMakeCurrent MakeCurrent; - PFN_OSMesaGetColorBuffer GetColorBuffer; - PFN_OSMesaGetDepthBuffer GetDepthBuffer; - PFN_OSMesaGetProcAddress GetProcAddress; - -} _GLFWlibraryOSMesa; - - -GLFWbool _glfwInitOSMesa(void); -void _glfwTerminateOSMesa(void); -GLFWbool _glfwCreateContextOSMesa(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/3rdparty/glfw/src/posix_thread.c b/3rdparty/glfw/src/posix_thread.c deleted file mode 100755 index ce0bc39b93f..00000000000 --- a/3rdparty/glfw/src/posix_thread.c +++ /dev/null @@ -1,103 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) -{ - assert(tls->posix.allocated == GLFW_FALSE); - - if (pthread_key_create(&tls->posix.key, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "POSIX: Failed to create context TLS"); - return GLFW_FALSE; - } - - tls->posix.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyTls(_GLFWtls* tls) -{ - if (tls->posix.allocated) - pthread_key_delete(tls->posix.key); - memset(tls, 0, sizeof(_GLFWtls)); -} - -void* _glfwPlatformGetTls(_GLFWtls* tls) -{ - assert(tls->posix.allocated == GLFW_TRUE); - return pthread_getspecific(tls->posix.key); -} - -void _glfwPlatformSetTls(_GLFWtls* tls, void* value) -{ - assert(tls->posix.allocated == GLFW_TRUE); - pthread_setspecific(tls->posix.key, value); -} - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_FALSE); - - if (pthread_mutex_init(&mutex->posix.handle, NULL) != 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "POSIX: Failed to create mutex"); - return GLFW_FALSE; - } - - return mutex->posix.allocated = GLFW_TRUE; -} - -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) -{ - if (mutex->posix.allocated) - pthread_mutex_destroy(&mutex->posix.handle); - memset(mutex, 0, sizeof(_GLFWmutex)); -} - -void _glfwPlatformLockMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_TRUE); - pthread_mutex_lock(&mutex->posix.handle); -} - -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) -{ - assert(mutex->posix.allocated == GLFW_TRUE); - pthread_mutex_unlock(&mutex->posix.handle); -} - diff --git a/3rdparty/glfw/src/posix_thread.h b/3rdparty/glfw/src/posix_thread.h deleted file mode 100755 index bdddf41a202..00000000000 --- a/3rdparty/glfw/src/posix_thread.h +++ /dev/null @@ -1,51 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include - -#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsPOSIX posix -#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexPOSIX posix - - -// POSIX-specific thread local storage data -// -typedef struct _GLFWtlsPOSIX -{ - GLFWbool allocated; - pthread_key_t key; - -} _GLFWtlsPOSIX; - -// POSIX-specific mutex data -// -typedef struct _GLFWmutexPOSIX -{ - GLFWbool allocated; - pthread_mutex_t handle; - -} _GLFWmutexPOSIX; - diff --git a/3rdparty/glfw/src/posix_time.c b/3rdparty/glfw/src/posix_time.c deleted file mode 100755 index 00b2831d122..00000000000 --- a/3rdparty/glfw/src/posix_time.c +++ /dev/null @@ -1,85 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerPOSIX(void) -{ -#if defined(CLOCK_MONOTONIC) - struct timespec ts; - - if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) - { - _glfw.timer.posix.monotonic = GLFW_TRUE; - _glfw.timer.posix.frequency = 1000000000; - } - else -#endif - { - _glfw.timer.posix.monotonic = GLFW_FALSE; - _glfw.timer.posix.frequency = 1000000; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ -#if defined(CLOCK_MONOTONIC) - if (_glfw.timer.posix.monotonic) - { - struct timespec ts; - clock_gettime(CLOCK_MONOTONIC, &ts); - return (uint64_t) ts.tv_sec * (uint64_t) 1000000000 + (uint64_t) ts.tv_nsec; - } - else -#endif - { - struct timeval tv; - gettimeofday(&tv, NULL); - return (uint64_t) tv.tv_sec * (uint64_t) 1000000 + (uint64_t) tv.tv_usec; - } -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.posix.frequency; -} - diff --git a/3rdparty/glfw/src/posix_time.h b/3rdparty/glfw/src/posix_time.h deleted file mode 100755 index f1a69eb24c8..00000000000 --- a/3rdparty/glfw/src/posix_time.h +++ /dev/null @@ -1,44 +0,0 @@ -//======================================================================== -// GLFW 3.3 POSIX - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerPOSIX posix - -#include - - -// POSIX-specific global timer data -// -typedef struct _GLFWtimerPOSIX -{ - GLFWbool monotonic; - uint64_t frequency; - -} _GLFWtimerPOSIX; - - -void _glfwInitTimerPOSIX(void); - diff --git a/3rdparty/glfw/src/vulkan.c b/3rdparty/glfw/src/vulkan.c deleted file mode 100755 index debc0eff4ec..00000000000 --- a/3rdparty/glfw/src/vulkan.c +++ /dev/null @@ -1,329 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - -#define _GLFW_FIND_LOADER 1 -#define _GLFW_REQUIRE_LOADER 2 - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwInitVulkan(int mode) -{ - VkResult err; - VkExtensionProperties* ep; - uint32_t i, count; - - if (_glfw.vk.available) - return GLFW_TRUE; - -#if !defined(_GLFW_VULKAN_STATIC) -#if defined(_GLFW_VULKAN_LIBRARY) - _glfw.vk.handle = _glfw_dlopen(_GLFW_VULKAN_LIBRARY); -#elif defined(_GLFW_WIN32) - _glfw.vk.handle = _glfw_dlopen("vulkan-1.dll"); -#elif defined(_GLFW_COCOA) - _glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib"); -#else - _glfw.vk.handle = _glfw_dlopen("libvulkan.so.1"); -#endif - if (!_glfw.vk.handle) - { - if (mode == _GLFW_REQUIRE_LOADER) - _glfwInputError(GLFW_API_UNAVAILABLE, "Vulkan: Loader not found"); - - return GLFW_FALSE; - } - - _glfw.vk.GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) - _glfw_dlsym(_glfw.vk.handle, "vkGetInstanceProcAddr"); - if (!_glfw.vk.GetInstanceProcAddr) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Loader does not export vkGetInstanceProcAddr"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - _glfw.vk.EnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) - vkGetInstanceProcAddr(NULL, "vkEnumerateInstanceExtensionProperties"); - if (!_glfw.vk.EnumerateInstanceExtensionProperties) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to retrieve vkEnumerateInstanceExtensionProperties"); - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } -#endif // _GLFW_VULKAN_STATIC - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, NULL); - if (err) - { - // NOTE: This happens on systems with a loader but without any Vulkan ICD - if (mode == _GLFW_REQUIRE_LOADER) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to query instance extension count: %s", - _glfwGetVulkanResultString(err)); - } - - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - ep = calloc(count, sizeof(VkExtensionProperties)); - - err = vkEnumerateInstanceExtensionProperties(NULL, &count, ep); - if (err) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Failed to query instance extensions: %s", - _glfwGetVulkanResultString(err)); - - free(ep); - _glfwTerminateVulkan(); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - if (strcmp(ep[i].extensionName, "VK_KHR_surface") == 0) - _glfw.vk.KHR_surface = GLFW_TRUE; -#if defined(_GLFW_WIN32) - else if (strcmp(ep[i].extensionName, "VK_KHR_win32_surface") == 0) - _glfw.vk.KHR_win32_surface = GLFW_TRUE; -#elif defined(_GLFW_COCOA) - else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0) - _glfw.vk.MVK_macos_surface = GLFW_TRUE; -#elif defined(_GLFW_X11) - else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0) - _glfw.vk.KHR_xlib_surface = GLFW_TRUE; - else if (strcmp(ep[i].extensionName, "VK_KHR_xcb_surface") == 0) - _glfw.vk.KHR_xcb_surface = GLFW_TRUE; -#elif defined(_GLFW_WAYLAND) - else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0) - _glfw.vk.KHR_wayland_surface = GLFW_TRUE; -#elif defined(_GLFW_MIR) - else if (strcmp(ep[i].extensionName, "VK_KHR_mir_surface") == 0) - _glfw.vk.KHR_mir_surface = GLFW_TRUE; -#endif - } - - free(ep); - - _glfw.vk.available = GLFW_TRUE; - - _glfwPlatformGetRequiredInstanceExtensions(_glfw.vk.extensions); - - return GLFW_TRUE; -} - -void _glfwTerminateVulkan(void) -{ -#if !defined(_GLFW_VULKAN_STATIC) - if (_glfw.vk.handle) - _glfw_dlclose(_glfw.vk.handle); -#endif -} - -const char* _glfwGetVulkanResultString(VkResult result) -{ - switch (result) - { - case VK_SUCCESS: - return "Success"; - case VK_NOT_READY: - return "A fence or query has not yet completed"; - case VK_TIMEOUT: - return "A wait operation has not completed in the specified time"; - case VK_EVENT_SET: - return "An event is signaled"; - case VK_EVENT_RESET: - return "An event is unsignaled"; - case VK_INCOMPLETE: - return "A return array was too small for the result"; - case VK_ERROR_OUT_OF_HOST_MEMORY: - return "A host memory allocation has failed"; - case VK_ERROR_OUT_OF_DEVICE_MEMORY: - return "A device memory allocation has failed"; - case VK_ERROR_INITIALIZATION_FAILED: - return "Initialization of an object could not be completed for implementation-specific reasons"; - case VK_ERROR_DEVICE_LOST: - return "The logical or physical device has been lost"; - case VK_ERROR_MEMORY_MAP_FAILED: - return "Mapping of a memory object has failed"; - case VK_ERROR_LAYER_NOT_PRESENT: - return "A requested layer is not present or could not be loaded"; - case VK_ERROR_EXTENSION_NOT_PRESENT: - return "A requested extension is not supported"; - case VK_ERROR_FEATURE_NOT_PRESENT: - return "A requested feature is not supported"; - case VK_ERROR_INCOMPATIBLE_DRIVER: - return "The requested version of Vulkan is not supported by the driver or is otherwise incompatible"; - case VK_ERROR_TOO_MANY_OBJECTS: - return "Too many objects of the type have already been created"; - case VK_ERROR_FORMAT_NOT_SUPPORTED: - return "A requested format is not supported on this device"; - case VK_ERROR_SURFACE_LOST_KHR: - return "A surface is no longer available"; - case VK_SUBOPTIMAL_KHR: - return "A swapchain no longer matches the surface properties exactly, but can still be used"; - case VK_ERROR_OUT_OF_DATE_KHR: - return "A surface has changed in such a way that it is no longer compatible with the swapchain"; - case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: - return "The display used by a swapchain does not use the same presentable image layout"; - case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: - return "The requested window is already connected to a VkSurfaceKHR, or to some other non-Vulkan API"; - case VK_ERROR_VALIDATION_FAILED_EXT: - return "A validation layer found an error"; - default: - return "ERROR: UNKNOWN VULKAN ERROR"; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI int glfwVulkanSupported(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - return _glfwInitVulkan(_GLFW_FIND_LOADER); -} - -GLFWAPI const char** glfwGetRequiredInstanceExtensions(uint32_t* count) -{ - assert(count != NULL); - - *count = 0; - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return NULL; - - if (!_glfw.vk.extensions[0]) - return NULL; - - *count = 2; - return (const char**) _glfw.vk.extensions; -} - -GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, - const char* procname) -{ - GLFWvkproc proc; - assert(procname != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return NULL; - - proc = (GLFWvkproc) vkGetInstanceProcAddr(instance, procname); -#if defined(_GLFW_VULKAN_STATIC) - if (!proc) - { - if (strcmp(procname, "vkGetInstanceProcAddr") == 0) - return (GLFWvkproc) vkGetInstanceProcAddr; - } -#else - if (!proc) - proc = (GLFWvkproc) _glfw_dlsym(_glfw.vk.handle, procname); -#endif - - return proc; -} - -GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - assert(instance != VK_NULL_HANDLE); - assert(device != VK_NULL_HANDLE); - - _GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return GLFW_FALSE; - - if (!_glfw.vk.extensions[0]) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return GLFW_FALSE; - } - - return _glfwPlatformGetPhysicalDevicePresentationSupport(instance, - device, - queuefamily); -} - -GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, - GLFWwindow* handle, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(instance != VK_NULL_HANDLE); - assert(window != NULL); - assert(surface != NULL); - - *surface = VK_NULL_HANDLE; - - _GLFW_REQUIRE_INIT_OR_RETURN(VK_ERROR_INITIALIZATION_FAILED); - - if (!_glfwInitVulkan(_GLFW_REQUIRE_LOADER)) - return VK_ERROR_INITIALIZATION_FAILED; - - if (!_glfw.vk.extensions[0]) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Vulkan: Window surface creation extensions not found"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - if (window->context.client != GLFW_NO_API) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Vulkan: Window surface creation requires the window to have the client API set to GLFW_NO_API"); - return VK_ERROR_NATIVE_WINDOW_IN_USE_KHR; - } - - return _glfwPlatformCreateWindowSurface(instance, window, allocator, surface); -} - diff --git a/3rdparty/glfw/src/wgl_context.c b/3rdparty/glfw/src/wgl_context.c deleted file mode 100755 index beccb13edd0..00000000000 --- a/3rdparty/glfw/src/wgl_context.c +++ /dev/null @@ -1,728 +0,0 @@ -//======================================================================== -// GLFW 3.3 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -// Returns the specified attribute of the specified pixel format -// -static int getPixelFormatAttrib(_GLFWwindow* window, int pixelFormat, int attrib) -{ - int value = 0; - - assert(_glfw.wgl.ARB_pixel_format); - - if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc, - pixelFormat, - 0, 1, &attrib, &value)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve pixel format attribute"); - return 0; - } - - return value; -} - -// Return a list of available and usable framebuffer configs -// -static int choosePixelFormat(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - _GLFWfbconfig* usableConfigs; - const _GLFWfbconfig* closest; - int i, pixelFormat, nativeCount, usableCount; - - if (_glfw.wgl.ARB_pixel_format) - { - nativeCount = getPixelFormatAttrib(window, - 1, - WGL_NUMBER_PIXEL_FORMATS_ARB); - } - else - { - nativeCount = DescribePixelFormat(window->context.wgl.dc, - 1, - sizeof(PIXELFORMATDESCRIPTOR), - NULL); - } - - usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig)); - usableCount = 0; - - for (i = 0; i < nativeCount; i++) - { - const int n = i + 1; - _GLFWfbconfig* u = usableConfigs + usableCount; - - if (_glfw.wgl.ARB_pixel_format) - { - // Get pixel format attributes through "modern" extension - - if (!getPixelFormatAttrib(window, n, WGL_SUPPORT_OPENGL_ARB) || - !getPixelFormatAttrib(window, n, WGL_DRAW_TO_WINDOW_ARB)) - { - continue; - } - - if (getPixelFormatAttrib(window, n, WGL_PIXEL_TYPE_ARB) != - WGL_TYPE_RGBA_ARB) - { - continue; - } - - if (getPixelFormatAttrib(window, n, WGL_ACCELERATION_ARB) == - WGL_NO_ACCELERATION_ARB) - { - continue; - } - - u->redBits = getPixelFormatAttrib(window, n, WGL_RED_BITS_ARB); - u->greenBits = getPixelFormatAttrib(window, n, WGL_GREEN_BITS_ARB); - u->blueBits = getPixelFormatAttrib(window, n, WGL_BLUE_BITS_ARB); - u->alphaBits = getPixelFormatAttrib(window, n, WGL_ALPHA_BITS_ARB); - - u->depthBits = getPixelFormatAttrib(window, n, WGL_DEPTH_BITS_ARB); - u->stencilBits = getPixelFormatAttrib(window, n, WGL_STENCIL_BITS_ARB); - - u->accumRedBits = getPixelFormatAttrib(window, n, WGL_ACCUM_RED_BITS_ARB); - u->accumGreenBits = getPixelFormatAttrib(window, n, WGL_ACCUM_GREEN_BITS_ARB); - u->accumBlueBits = getPixelFormatAttrib(window, n, WGL_ACCUM_BLUE_BITS_ARB); - u->accumAlphaBits = getPixelFormatAttrib(window, n, WGL_ACCUM_ALPHA_BITS_ARB); - - u->auxBuffers = getPixelFormatAttrib(window, n, WGL_AUX_BUFFERS_ARB); - - if (getPixelFormatAttrib(window, n, WGL_STEREO_ARB)) - u->stereo = GLFW_TRUE; - if (getPixelFormatAttrib(window, n, WGL_DOUBLE_BUFFER_ARB)) - u->doublebuffer = GLFW_TRUE; - - if (_glfw.wgl.ARB_multisample) - u->samples = getPixelFormatAttrib(window, n, WGL_SAMPLES_ARB); - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (_glfw.wgl.ARB_framebuffer_sRGB || - _glfw.wgl.EXT_framebuffer_sRGB) - { - if (getPixelFormatAttrib(window, n, WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)) - u->sRGB = GLFW_TRUE; - } - } - else - { - if (_glfw.wgl.EXT_colorspace) - { - if (getPixelFormatAttrib(window, n, WGL_COLORSPACE_EXT) == - WGL_COLORSPACE_SRGB_EXT) - { - u->sRGB = GLFW_TRUE; - } - } - } - } - else - { - // Get pixel format attributes through legacy PFDs - - PIXELFORMATDESCRIPTOR pfd; - - if (!DescribePixelFormat(window->context.wgl.dc, - n, - sizeof(PIXELFORMATDESCRIPTOR), - &pfd)) - { - continue; - } - - if (!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) || - !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - continue; - } - - if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) && - (pfd.dwFlags & PFD_GENERIC_FORMAT)) - { - continue; - } - - if (pfd.iPixelType != PFD_TYPE_RGBA) - continue; - - u->redBits = pfd.cRedBits; - u->greenBits = pfd.cGreenBits; - u->blueBits = pfd.cBlueBits; - u->alphaBits = pfd.cAlphaBits; - - u->depthBits = pfd.cDepthBits; - u->stencilBits = pfd.cStencilBits; - - u->accumRedBits = pfd.cAccumRedBits; - u->accumGreenBits = pfd.cAccumGreenBits; - u->accumBlueBits = pfd.cAccumBlueBits; - u->accumAlphaBits = pfd.cAccumAlphaBits; - - u->auxBuffers = pfd.cAuxBuffers; - - if (pfd.dwFlags & PFD_STEREO) - u->stereo = GLFW_TRUE; - if (pfd.dwFlags & PFD_DOUBLEBUFFER) - u->doublebuffer = GLFW_TRUE; - } - - u->handle = n; - usableCount++; - } - - if (!usableCount) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: The driver does not appear to support OpenGL"); - - free(usableConfigs); - return 0; - } - - closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount); - if (!closest) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "WGL: Failed to find a suitable pixel format"); - - free(usableConfigs); - return 0; - } - - pixelFormat = (int) closest->handle; - free(usableConfigs); - - return pixelFormat; -} - -static void makeContextCurrentWGL(_GLFWwindow* window) -{ - if (window) - { - if (wglMakeCurrent(window->context.wgl.dc, window->context.wgl.handle)) - _glfwPlatformSetTls(&_glfw.contextSlot, window); - else - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to make context current"); - _glfwPlatformSetTls(&_glfw.contextSlot, NULL); - } - } - else - { - if (!wglMakeCurrent(NULL, NULL)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to clear current context"); - } - - _glfwPlatformSetTls(&_glfw.contextSlot, NULL); - } -} - -static void swapBuffersWGL(_GLFWwindow* window) -{ - // HACK: Use DwmFlush when desktop composition is enabled - if (_glfwIsCompositionEnabledWin32() && !window->monitor) - { - int count = abs(window->context.wgl.interval); - while (count--) - DwmFlush(); - } - - SwapBuffers(window->context.wgl.dc); -} - -static void swapIntervalWGL(int interval) -{ - _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); - - window->context.wgl.interval = interval; - - // HACK: Disable WGL swap interval when desktop composition is enabled to - // avoid interfering with DWM vsync - if (_glfwIsCompositionEnabledWin32() && !window->monitor) - interval = 0; - - if (_glfw.wgl.EXT_swap_control) - _glfw.wgl.SwapIntervalEXT(interval); -} - -static int extensionSupportedWGL(const char* extension) -{ - const char* extensions; - - if (_glfw.wgl.GetExtensionsStringEXT) - { - extensions = _glfw.wgl.GetExtensionsStringEXT(); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - } - - if (_glfw.wgl.GetExtensionsStringARB) - { - extensions = _glfw.wgl.GetExtensionsStringARB(wglGetCurrentDC()); - if (extensions) - { - if (_glfwStringInExtensionString(extension, extensions)) - return GLFW_TRUE; - } - } - - return GLFW_FALSE; -} - -static GLFWglproc getProcAddressWGL(const char* procname) -{ - const GLFWglproc proc = (GLFWglproc) wglGetProcAddress(procname); - if (proc) - return proc; - - return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname); -} - -// Destroy the OpenGL context -// -static void destroyContextWGL(_GLFWwindow* window) -{ - if (window->context.wgl.handle) - { - wglDeleteContext(window->context.wgl.handle); - window->context.wgl.handle = NULL; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize WGL -// -GLFWbool _glfwInitWGL(void) -{ - PIXELFORMATDESCRIPTOR pfd; - HGLRC prc, rc; - HDC pdc, dc; - - if (_glfw.wgl.instance) - return GLFW_TRUE; - - _glfw.wgl.instance = LoadLibraryA("opengl32.dll"); - if (!_glfw.wgl.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to load opengl32.dll"); - return GLFW_FALSE; - } - - _glfw.wgl.CreateContext = (PFN_wglCreateContext) - GetProcAddress(_glfw.wgl.instance, "wglCreateContext"); - _glfw.wgl.DeleteContext = (PFN_wglDeleteContext) - GetProcAddress(_glfw.wgl.instance, "wglDeleteContext"); - _glfw.wgl.GetProcAddress = (PFN_wglGetProcAddress) - GetProcAddress(_glfw.wgl.instance, "wglGetProcAddress"); - _glfw.wgl.GetCurrentDC = (PFN_wglGetCurrentDC) - GetProcAddress(_glfw.wgl.instance, "wglGetCurrentDC"); - _glfw.wgl.GetCurrentContext = (PFN_wglGetCurrentContext) - GetProcAddress(_glfw.wgl.instance, "wglGetCurrentContext"); - _glfw.wgl.MakeCurrent = (PFN_wglMakeCurrent) - GetProcAddress(_glfw.wgl.instance, "wglMakeCurrent"); - _glfw.wgl.ShareLists = (PFN_wglShareLists) - GetProcAddress(_glfw.wgl.instance, "wglShareLists"); - - // NOTE: A dummy context has to be created for opengl32.dll to load the - // OpenGL ICD, from which we can then query WGL extensions - // NOTE: This code will accept the Microsoft GDI ICD; accelerated context - // creation failure occurs during manual pixel format enumeration - - dc = GetDC(_glfw.win32.helperWindowHandle);; - - ZeroMemory(&pfd, sizeof(pfd)); - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = 24; - - if (!SetPixelFormat(dc, ChoosePixelFormat(dc, &pfd), &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to set pixel format for dummy context"); - return GLFW_FALSE; - } - - rc = wglCreateContext(dc); - if (!rc) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to create dummy context"); - return GLFW_FALSE; - } - - pdc = wglGetCurrentDC(); - prc = wglGetCurrentContext(); - - if (!wglMakeCurrent(dc, rc)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to make dummy context current"); - wglMakeCurrent(pdc, prc); - wglDeleteContext(rc); - return GLFW_FALSE; - } - - // NOTE: Functions must be loaded first as they're needed to retrieve the - // extension string that tells us whether the functions are supported - _glfw.wgl.GetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC) - wglGetProcAddress("wglGetExtensionsStringEXT"); - _glfw.wgl.GetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC) - wglGetProcAddress("wglGetExtensionsStringARB"); - _glfw.wgl.CreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) - wglGetProcAddress("wglCreateContextAttribsARB"); - _glfw.wgl.SwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) - wglGetProcAddress("wglSwapIntervalEXT"); - _glfw.wgl.GetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC) - wglGetProcAddress("wglGetPixelFormatAttribivARB"); - - // NOTE: WGL_ARB_extensions_string and WGL_EXT_extensions_string are not - // checked below as we are already using them - _glfw.wgl.ARB_multisample = - extensionSupportedWGL("WGL_ARB_multisample"); - _glfw.wgl.ARB_framebuffer_sRGB = - extensionSupportedWGL("WGL_ARB_framebuffer_sRGB"); - _glfw.wgl.EXT_framebuffer_sRGB = - extensionSupportedWGL("WGL_EXT_framebuffer_sRGB"); - _glfw.wgl.ARB_create_context = - extensionSupportedWGL("WGL_ARB_create_context"); - _glfw.wgl.ARB_create_context_profile = - extensionSupportedWGL("WGL_ARB_create_context_profile"); - _glfw.wgl.EXT_create_context_es2_profile = - extensionSupportedWGL("WGL_EXT_create_context_es2_profile"); - _glfw.wgl.ARB_create_context_robustness = - extensionSupportedWGL("WGL_ARB_create_context_robustness"); - _glfw.wgl.ARB_create_context_no_error = - extensionSupportedWGL("WGL_ARB_create_context_no_error"); - _glfw.wgl.EXT_swap_control = - extensionSupportedWGL("WGL_EXT_swap_control"); - _glfw.wgl.EXT_colorspace = - extensionSupportedWGL("WGL_EXT_colorspace"); - _glfw.wgl.ARB_pixel_format = - extensionSupportedWGL("WGL_ARB_pixel_format"); - _glfw.wgl.ARB_context_flush_control = - extensionSupportedWGL("WGL_ARB_context_flush_control"); - - wglMakeCurrent(pdc, prc); - wglDeleteContext(rc); - return GLFW_TRUE; -} - -// Terminate WGL -// -void _glfwTerminateWGL(void) -{ - if (_glfw.wgl.instance) - FreeLibrary(_glfw.wgl.instance); -} - -#define setAttrib(a, v) \ -{ \ - assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ - attribs[index++] = a; \ - attribs[index++] = v; \ -} - -// Create the OpenGL or OpenGL ES context -// -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - int attribs[40]; - int pixelFormat; - PIXELFORMATDESCRIPTOR pfd; - HGLRC share = NULL; - - if (ctxconfig->share) - share = ctxconfig->share->context.wgl.handle; - - window->context.wgl.dc = GetDC(window->win32.handle); - if (!window->context.wgl.dc) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve DC for window"); - return GLFW_FALSE; - } - - pixelFormat = choosePixelFormat(window, ctxconfig, fbconfig); - if (!pixelFormat) - return GLFW_FALSE; - - if (!DescribePixelFormat(window->context.wgl.dc, - pixelFormat, sizeof(pfd), &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to retrieve PFD for selected pixel format"); - return GLFW_FALSE; - } - - if (!SetPixelFormat(window->context.wgl.dc, pixelFormat, &pfd)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to set selected pixel format"); - return GLFW_FALSE; - } - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - { - if (!_glfw.wgl.ARB_create_context) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: A forward compatible OpenGL context requested but WGL_ARB_create_context is unavailable"); - return GLFW_FALSE; - } - } - - if (ctxconfig->profile) - { - if (!_glfw.wgl.ARB_create_context_profile) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: OpenGL profile requested but WGL_ARB_create_context_profile is unavailable"); - return GLFW_FALSE; - } - } - } - else - { - if (!_glfw.wgl.ARB_create_context || - !_glfw.wgl.ARB_create_context_profile || - !_glfw.wgl.EXT_create_context_es2_profile) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "WGL: OpenGL ES requested but WGL_ARB_create_context_es2_profile is unavailable"); - return GLFW_FALSE; - } - } - - if (_glfw.wgl.ARB_create_context) - { - int index = 0, mask = 0, flags = 0; - - if (ctxconfig->client == GLFW_OPENGL_API) - { - if (ctxconfig->forward) - flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; - - if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) - mask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB; - else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) - mask |= WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - } - else - mask |= WGL_CONTEXT_ES2_PROFILE_BIT_EXT; - - if (ctxconfig->debug) - flags |= WGL_CONTEXT_DEBUG_BIT_ARB; - - if (ctxconfig->robustness) - { - if (_glfw.wgl.ARB_create_context_robustness) - { - if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) - { - setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_NO_RESET_NOTIFICATION_ARB); - } - else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) - { - setAttrib(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, - WGL_LOSE_CONTEXT_ON_RESET_ARB); - } - - flags |= WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB; - } - } - - if (ctxconfig->release) - { - if (_glfw.wgl.ARB_context_flush_control) - { - if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) - { - setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); - } - else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) - { - setAttrib(WGL_CONTEXT_RELEASE_BEHAVIOR_ARB, - WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); - } - } - } - - if (ctxconfig->noerror) - { - if (_glfw.wgl.ARB_create_context_no_error) - setAttrib(WGL_CONTEXT_OPENGL_NO_ERROR_ARB, GLFW_TRUE); - } - - // NOTE: Only request an explicitly versioned context when necessary, as - // explicitly requesting version 1.0 does not always return the - // highest version supported by the driver - if (ctxconfig->major != 1 || ctxconfig->minor != 0) - { - setAttrib(WGL_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); - setAttrib(WGL_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); - } - - if (flags) - setAttrib(WGL_CONTEXT_FLAGS_ARB, flags); - - if (mask) - setAttrib(WGL_CONTEXT_PROFILE_MASK_ARB, mask); - - setAttrib(0, 0); - - window->context.wgl.handle = - _glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc, - share, attribs); - if (!window->context.wgl.handle) - { - const DWORD error = GetLastError(); - - if (error == (0xc0070000 | ERROR_INVALID_VERSION_ARB)) - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support OpenGL ES version %i.%i", - ctxconfig->major, - ctxconfig->minor); - } - } - else if (error == (0xc0070000 | ERROR_INVALID_PROFILE_ARB)) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Driver does not support the requested OpenGL profile"); - } - else if (error == (0xc0070000 | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)) - { - _glfwInputError(GLFW_INVALID_VALUE, - "WGL: The share context is not compatible with the requested context"); - } - else - { - if (ctxconfig->client == GLFW_OPENGL_API) - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - } - else - { - _glfwInputError(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL ES context"); - } - } - - return GLFW_FALSE; - } - } - else - { - window->context.wgl.handle = wglCreateContext(window->context.wgl.dc); - if (!window->context.wgl.handle) - { - _glfwInputErrorWin32(GLFW_VERSION_UNAVAILABLE, - "WGL: Failed to create OpenGL context"); - return GLFW_FALSE; - } - - if (share) - { - if (!wglShareLists(share, window->context.wgl.handle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "WGL: Failed to enable sharing with specified OpenGL context"); - return GLFW_FALSE; - } - } - } - - window->context.makeCurrent = makeContextCurrentWGL; - window->context.swapBuffers = swapBuffersWGL; - window->context.swapInterval = swapIntervalWGL; - window->context.extensionSupported = extensionSupportedWGL; - window->context.getProcAddress = getProcAddressWGL; - window->context.destroy = destroyContextWGL; - - return GLFW_TRUE; -} - -#undef setAttrib - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (window->context.client == GLFW_NO_API) - { - _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); - return NULL; - } - - return window->context.wgl.handle; -} - diff --git a/3rdparty/glfw/src/wgl_context.h b/3rdparty/glfw/src/wgl_context.h deleted file mode 100755 index c7540386bdf..00000000000 --- a/3rdparty/glfw/src/wgl_context.h +++ /dev/null @@ -1,159 +0,0 @@ -//======================================================================== -// GLFW 3.3 WGL - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_SUPPORT_OPENGL_ARB 0x2010 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_PIXEL_TYPE_ARB 0x2013 -#define WGL_TYPE_RGBA_ARB 0x202b -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201a -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_ALPHA_SHIFT_ARB 0x201c -#define WGL_ACCUM_BITS_ARB 0x201d -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_STEREO_ARB 0x2012 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 -#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 -#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 -#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 -#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3 -#define WGL_COLORSPACE_EXT 0x309d -#define WGL_COLORSPACE_SRGB_EXT 0x3089 - -#define ERROR_INVALID_VERSION_ARB 0x2095 -#define ERROR_INVALID_PROFILE_ARB 0x2096 -#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054 - -typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int); -typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); -typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC); -typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*); - -typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC); -typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC); -typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR); -typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void); -typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void); -typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC); -typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC); - -// opengl32.dll function pointer typedefs -#define wglCreateContext _glfw.wgl.CreateContext -#define wglDeleteContext _glfw.wgl.DeleteContext -#define wglGetProcAddress _glfw.wgl.GetProcAddress -#define wglGetCurrentDC _glfw.wgl.GetCurrentDC -#define wglGetCurrentContext _glfw.wgl.GetCurrentContext -#define wglMakeCurrent _glfw.wgl.MakeCurrent -#define wglShareLists _glfw.wgl.ShareLists - -#define _GLFW_RECREATION_NOT_NEEDED 0 -#define _GLFW_RECREATION_REQUIRED 1 -#define _GLFW_RECREATION_IMPOSSIBLE 2 - -#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl - - -// WGL-specific per-context data -// -typedef struct _GLFWcontextWGL -{ - HDC dc; - HGLRC handle; - int interval; - -} _GLFWcontextWGL; - -// WGL-specific global data -// -typedef struct _GLFWlibraryWGL -{ - HINSTANCE instance; - PFN_wglCreateContext CreateContext; - PFN_wglDeleteContext DeleteContext; - PFN_wglGetProcAddress GetProcAddress; - PFN_wglGetCurrentDC GetCurrentDC; - PFN_wglGetCurrentContext GetCurrentContext; - PFN_wglMakeCurrent MakeCurrent; - PFN_wglShareLists ShareLists; - - PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT; - PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB; - PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT; - PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB; - PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB; - GLFWbool EXT_swap_control; - GLFWbool EXT_colorspace; - GLFWbool ARB_multisample; - GLFWbool ARB_framebuffer_sRGB; - GLFWbool EXT_framebuffer_sRGB; - GLFWbool ARB_pixel_format; - GLFWbool ARB_create_context; - GLFWbool ARB_create_context_profile; - GLFWbool EXT_create_context_es2_profile; - GLFWbool ARB_create_context_robustness; - GLFWbool ARB_create_context_no_error; - GLFWbool ARB_context_flush_control; - -} _GLFWlibraryWGL; - - -GLFWbool _glfwInitWGL(void); -void _glfwTerminateWGL(void); -GLFWbool _glfwCreateContextWGL(_GLFWwindow* window, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig); - diff --git a/3rdparty/glfw/src/win32_init.c b/3rdparty/glfw/src/win32_init.c deleted file mode 100755 index a913846d4e8..00000000000 --- a/3rdparty/glfw/src/win32_init.c +++ /dev/null @@ -1,587 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -static const GUID _glfw_GUID_DEVINTERFACE_HID = - {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}}; - -#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID - -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - -// Executables (but not DLLs) exporting this symbol with this value will be -// automatically directed to the high-performance GPU on Nvidia Optimus systems -// with up-to-date drivers -// -__declspec(dllexport) DWORD NvOptimusEnablement = 1; - -// Executables (but not DLLs) exporting this symbol with this value will be -// automatically directed to the high-performance GPU on AMD PowerXpress systems -// with up-to-date drivers -// -__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; - -#endif // _GLFW_USE_HYBRID_HPG - -#if defined(_GLFW_BUILD_DLL) - -// GLFW DLL entry point -// -BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) -{ - return TRUE; -} - -#endif // _GLFW_BUILD_DLL - -// HACK: Define versionhelpers.h functions manually as MinGW lacks the header -BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp) -{ - OSVERSIONINFOEXW osvi = { sizeof(osvi), major, minor, 0, 0, {0}, sp }; - DWORD mask = VER_MAJORVERSION | VER_MINORVERSION | VER_SERVICEPACKMAJOR; - ULONGLONG cond = VerSetConditionMask(0, VER_MAJORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL); - cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL); - return VerifyVersionInfoW(&osvi, mask, cond); -} - -// Load necessary libraries (DLLs) -// -static GLFWbool loadLibraries(void) -{ - _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll"); - if (!_glfw.win32.winmm.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to load winmm.dll"); - return GLFW_FALSE; - } - - _glfw.win32.winmm.GetTime = (PFN_timeGetTime) - GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime"); - - _glfw.win32.user32.instance = LoadLibraryA("user32.dll"); - if (!_glfw.win32.user32.instance) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to load user32.dll"); - return GLFW_FALSE; - } - - _glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware) - GetProcAddress(_glfw.win32.user32.instance, "SetProcessDPIAware"); - _glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx) - GetProcAddress(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx"); - - _glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll"); - if (_glfw.win32.dinput8.instance) - { - _glfw.win32.dinput8.Create = (PFN_DirectInput8Create) - GetProcAddress(_glfw.win32.dinput8.instance, "DirectInput8Create"); - } - - { - int i; - const char* names[] = - { - "xinput1_4.dll", - "xinput1_3.dll", - "xinput9_1_0.dll", - "xinput1_2.dll", - "xinput1_1.dll", - NULL - }; - - for (i = 0; names[i]; i++) - { - _glfw.win32.xinput.instance = LoadLibraryA(names[i]); - if (_glfw.win32.xinput.instance) - { - _glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities) - GetProcAddress(_glfw.win32.xinput.instance, "XInputGetCapabilities"); - _glfw.win32.xinput.GetState = (PFN_XInputGetState) - GetProcAddress(_glfw.win32.xinput.instance, "XInputGetState"); - - break; - } - } - } - - _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll"); - if (_glfw.win32.dwmapi.instance) - { - _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); - _glfw.win32.dwmapi.Flush = (PFN_DwmFlush) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); - _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow) - GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow"); - } - - _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll"); - if (_glfw.win32.shcore.instance) - { - _glfw.win32.shcore.SetProcessDpiAwareness_ = (PFN_SetProcessDpiAwareness) - GetProcAddress(_glfw.win32.shcore.instance, "SetProcessDpiAwareness"); - _glfw.win32.shcore.GetDpiForMonitor_ = (PFN_GetDpiForMonitor) - GetProcAddress(_glfw.win32.shcore.instance, "GetDpiForMonitor"); - } - - return GLFW_TRUE; -} - -// Unload used libraries (DLLs) -// -static void freeLibraries(void) -{ - if (_glfw.win32.xinput.instance) - FreeLibrary(_glfw.win32.xinput.instance); - - if (_glfw.win32.dinput8.instance) - FreeLibrary(_glfw.win32.dinput8.instance); - - if (_glfw.win32.winmm.instance) - FreeLibrary(_glfw.win32.winmm.instance); - - if (_glfw.win32.user32.instance) - FreeLibrary(_glfw.win32.user32.instance); - - if (_glfw.win32.dwmapi.instance) - FreeLibrary(_glfw.win32.dwmapi.instance); - - if (_glfw.win32.shcore.instance) - FreeLibrary(_glfw.win32.shcore.instance); -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.win32.keycodes, -1, sizeof(_glfw.win32.keycodes)); - memset(_glfw.win32.scancodes, -1, sizeof(_glfw.win32.scancodes)); - - _glfw.win32.keycodes[0x00B] = GLFW_KEY_0; - _glfw.win32.keycodes[0x002] = GLFW_KEY_1; - _glfw.win32.keycodes[0x003] = GLFW_KEY_2; - _glfw.win32.keycodes[0x004] = GLFW_KEY_3; - _glfw.win32.keycodes[0x005] = GLFW_KEY_4; - _glfw.win32.keycodes[0x006] = GLFW_KEY_5; - _glfw.win32.keycodes[0x007] = GLFW_KEY_6; - _glfw.win32.keycodes[0x008] = GLFW_KEY_7; - _glfw.win32.keycodes[0x009] = GLFW_KEY_8; - _glfw.win32.keycodes[0x00A] = GLFW_KEY_9; - _glfw.win32.keycodes[0x01E] = GLFW_KEY_A; - _glfw.win32.keycodes[0x030] = GLFW_KEY_B; - _glfw.win32.keycodes[0x02E] = GLFW_KEY_C; - _glfw.win32.keycodes[0x020] = GLFW_KEY_D; - _glfw.win32.keycodes[0x012] = GLFW_KEY_E; - _glfw.win32.keycodes[0x021] = GLFW_KEY_F; - _glfw.win32.keycodes[0x022] = GLFW_KEY_G; - _glfw.win32.keycodes[0x023] = GLFW_KEY_H; - _glfw.win32.keycodes[0x017] = GLFW_KEY_I; - _glfw.win32.keycodes[0x024] = GLFW_KEY_J; - _glfw.win32.keycodes[0x025] = GLFW_KEY_K; - _glfw.win32.keycodes[0x026] = GLFW_KEY_L; - _glfw.win32.keycodes[0x032] = GLFW_KEY_M; - _glfw.win32.keycodes[0x031] = GLFW_KEY_N; - _glfw.win32.keycodes[0x018] = GLFW_KEY_O; - _glfw.win32.keycodes[0x019] = GLFW_KEY_P; - _glfw.win32.keycodes[0x010] = GLFW_KEY_Q; - _glfw.win32.keycodes[0x013] = GLFW_KEY_R; - _glfw.win32.keycodes[0x01F] = GLFW_KEY_S; - _glfw.win32.keycodes[0x014] = GLFW_KEY_T; - _glfw.win32.keycodes[0x016] = GLFW_KEY_U; - _glfw.win32.keycodes[0x02F] = GLFW_KEY_V; - _glfw.win32.keycodes[0x011] = GLFW_KEY_W; - _glfw.win32.keycodes[0x02D] = GLFW_KEY_X; - _glfw.win32.keycodes[0x015] = GLFW_KEY_Y; - _glfw.win32.keycodes[0x02C] = GLFW_KEY_Z; - - _glfw.win32.keycodes[0x028] = GLFW_KEY_APOSTROPHE; - _glfw.win32.keycodes[0x02B] = GLFW_KEY_BACKSLASH; - _glfw.win32.keycodes[0x033] = GLFW_KEY_COMMA; - _glfw.win32.keycodes[0x00D] = GLFW_KEY_EQUAL; - _glfw.win32.keycodes[0x029] = GLFW_KEY_GRAVE_ACCENT; - _glfw.win32.keycodes[0x01A] = GLFW_KEY_LEFT_BRACKET; - _glfw.win32.keycodes[0x00C] = GLFW_KEY_MINUS; - _glfw.win32.keycodes[0x034] = GLFW_KEY_PERIOD; - _glfw.win32.keycodes[0x01B] = GLFW_KEY_RIGHT_BRACKET; - _glfw.win32.keycodes[0x027] = GLFW_KEY_SEMICOLON; - _glfw.win32.keycodes[0x035] = GLFW_KEY_SLASH; - _glfw.win32.keycodes[0x056] = GLFW_KEY_WORLD_2; - - _glfw.win32.keycodes[0x00E] = GLFW_KEY_BACKSPACE; - _glfw.win32.keycodes[0x153] = GLFW_KEY_DELETE; - _glfw.win32.keycodes[0x14F] = GLFW_KEY_END; - _glfw.win32.keycodes[0x01C] = GLFW_KEY_ENTER; - _glfw.win32.keycodes[0x001] = GLFW_KEY_ESCAPE; - _glfw.win32.keycodes[0x147] = GLFW_KEY_HOME; - _glfw.win32.keycodes[0x152] = GLFW_KEY_INSERT; - _glfw.win32.keycodes[0x15D] = GLFW_KEY_MENU; - _glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN; - _glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP; - _glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE; - _glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE; - _glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE; - _glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB; - _glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK; - _glfw.win32.keycodes[0x145] = GLFW_KEY_NUM_LOCK; - _glfw.win32.keycodes[0x046] = GLFW_KEY_SCROLL_LOCK; - _glfw.win32.keycodes[0x03B] = GLFW_KEY_F1; - _glfw.win32.keycodes[0x03C] = GLFW_KEY_F2; - _glfw.win32.keycodes[0x03D] = GLFW_KEY_F3; - _glfw.win32.keycodes[0x03E] = GLFW_KEY_F4; - _glfw.win32.keycodes[0x03F] = GLFW_KEY_F5; - _glfw.win32.keycodes[0x040] = GLFW_KEY_F6; - _glfw.win32.keycodes[0x041] = GLFW_KEY_F7; - _glfw.win32.keycodes[0x042] = GLFW_KEY_F8; - _glfw.win32.keycodes[0x043] = GLFW_KEY_F9; - _glfw.win32.keycodes[0x044] = GLFW_KEY_F10; - _glfw.win32.keycodes[0x057] = GLFW_KEY_F11; - _glfw.win32.keycodes[0x058] = GLFW_KEY_F12; - _glfw.win32.keycodes[0x064] = GLFW_KEY_F13; - _glfw.win32.keycodes[0x065] = GLFW_KEY_F14; - _glfw.win32.keycodes[0x066] = GLFW_KEY_F15; - _glfw.win32.keycodes[0x067] = GLFW_KEY_F16; - _glfw.win32.keycodes[0x068] = GLFW_KEY_F17; - _glfw.win32.keycodes[0x069] = GLFW_KEY_F18; - _glfw.win32.keycodes[0x06A] = GLFW_KEY_F19; - _glfw.win32.keycodes[0x06B] = GLFW_KEY_F20; - _glfw.win32.keycodes[0x06C] = GLFW_KEY_F21; - _glfw.win32.keycodes[0x06D] = GLFW_KEY_F22; - _glfw.win32.keycodes[0x06E] = GLFW_KEY_F23; - _glfw.win32.keycodes[0x076] = GLFW_KEY_F24; - _glfw.win32.keycodes[0x038] = GLFW_KEY_LEFT_ALT; - _glfw.win32.keycodes[0x01D] = GLFW_KEY_LEFT_CONTROL; - _glfw.win32.keycodes[0x02A] = GLFW_KEY_LEFT_SHIFT; - _glfw.win32.keycodes[0x15B] = GLFW_KEY_LEFT_SUPER; - _glfw.win32.keycodes[0x137] = GLFW_KEY_PRINT_SCREEN; - _glfw.win32.keycodes[0x138] = GLFW_KEY_RIGHT_ALT; - _glfw.win32.keycodes[0x11D] = GLFW_KEY_RIGHT_CONTROL; - _glfw.win32.keycodes[0x036] = GLFW_KEY_RIGHT_SHIFT; - _glfw.win32.keycodes[0x15C] = GLFW_KEY_RIGHT_SUPER; - _glfw.win32.keycodes[0x150] = GLFW_KEY_DOWN; - _glfw.win32.keycodes[0x14B] = GLFW_KEY_LEFT; - _glfw.win32.keycodes[0x14D] = GLFW_KEY_RIGHT; - _glfw.win32.keycodes[0x148] = GLFW_KEY_UP; - - _glfw.win32.keycodes[0x052] = GLFW_KEY_KP_0; - _glfw.win32.keycodes[0x04F] = GLFW_KEY_KP_1; - _glfw.win32.keycodes[0x050] = GLFW_KEY_KP_2; - _glfw.win32.keycodes[0x051] = GLFW_KEY_KP_3; - _glfw.win32.keycodes[0x04B] = GLFW_KEY_KP_4; - _glfw.win32.keycodes[0x04C] = GLFW_KEY_KP_5; - _glfw.win32.keycodes[0x04D] = GLFW_KEY_KP_6; - _glfw.win32.keycodes[0x047] = GLFW_KEY_KP_7; - _glfw.win32.keycodes[0x048] = GLFW_KEY_KP_8; - _glfw.win32.keycodes[0x049] = GLFW_KEY_KP_9; - _glfw.win32.keycodes[0x04E] = GLFW_KEY_KP_ADD; - _glfw.win32.keycodes[0x053] = GLFW_KEY_KP_DECIMAL; - _glfw.win32.keycodes[0x135] = GLFW_KEY_KP_DIVIDE; - _glfw.win32.keycodes[0x11C] = GLFW_KEY_KP_ENTER; - _glfw.win32.keycodes[0x037] = GLFW_KEY_KP_MULTIPLY; - _glfw.win32.keycodes[0x04A] = GLFW_KEY_KP_SUBTRACT; - - for (scancode = 0; scancode < 512; scancode++) - { - if (_glfw.win32.keycodes[scancode] > 0) - _glfw.win32.scancodes[_glfw.win32.keycodes[scancode]] = scancode; - } -} - -// Creates a dummy window for behind-the-scenes work -// -static HWND createHelperWindow(void) -{ - MSG msg; - HWND window = CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, - _GLFW_WNDCLASSNAME, - L"GLFW message window", - WS_CLIPSIBLINGS | WS_CLIPCHILDREN, - 0, 0, 1, 1, - NULL, NULL, - GetModuleHandleW(NULL), - NULL); - if (!window) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create helper window"); - return NULL; - } - - // HACK: The first call to ShowWindow is ignored if the parent process - // passed along a STARTUPINFO, so clear that flag with a no-op call - ShowWindow(window, SW_HIDE); - - // Register for HID device notifications - { - DEV_BROADCAST_DEVICEINTERFACE_W dbi; - ZeroMemory(&dbi, sizeof(dbi)); - dbi.dbcc_size = sizeof(dbi); - dbi.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE; - dbi.dbcc_classguid = GUID_DEVINTERFACE_HID; - - _glfw.win32.deviceNotificationHandle = - RegisterDeviceNotificationW(window, - (DEV_BROADCAST_HDR*) &dbi, - DEVICE_NOTIFY_WINDOW_HANDLE); - } - - while (PeekMessageW(&msg, _glfw.win32.helperWindowHandle, 0, 0, PM_REMOVE)) - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - - return window; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Returns a wide string version of the specified UTF-8 string -// -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) -{ - WCHAR* target; - int count; - - count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); - if (!count) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string from UTF-8"); - return NULL; - } - - target = calloc(count, sizeof(WCHAR)); - - if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string from UTF-8"); - free(target); - return NULL; - } - - return target; -} - -// Returns a UTF-8 string version of the specified wide string -// -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) -{ - char* target; - int size; - - size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); - if (!size) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - return NULL; - } - - target = calloc(size, 1); - - if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert string to UTF-8"); - free(target); - return NULL; - } - - return target; -} - -// Reports the specified error, appending information about the last Win32 error -// -void _glfwInputErrorWin32(int error, const char* description) -{ - WCHAR buffer[_GLFW_MESSAGE_SIZE] = L""; - char message[_GLFW_MESSAGE_SIZE] = ""; - - FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | - FORMAT_MESSAGE_IGNORE_INSERTS | - FORMAT_MESSAGE_MAX_WIDTH_MASK, - NULL, - GetLastError() & 0xffff, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), - buffer, - sizeof(buffer), - NULL); - WideCharToMultiByte(CP_UTF8, 0, buffer, -1, message, sizeof(message), NULL, NULL); - - _glfwInputError(error, "%s: %s", description, message); -} - -// Updates key names according to the current keyboard layout -// -void _glfwUpdateKeyNamesWin32(void) -{ - int key; - BYTE state[256] = {0}; - - memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames)); - - for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++) - { - UINT vk; - int scancode, length; - WCHAR chars[16]; - - scancode = _glfw.win32.scancodes[key]; - if (scancode == -1) - continue; - - if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD) - { - const UINT vks[] = { - VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, - VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, - VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE, - VK_MULTIPLY, VK_SUBTRACT, VK_ADD - }; - - vk = vks[key - GLFW_KEY_KP_0]; - } - else - vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK); - - length = ToUnicode(vk, scancode, state, - chars, sizeof(chars) / sizeof(WCHAR), - 0); - - if (length == -1) - { - length = ToUnicode(vk, scancode, state, - chars, sizeof(chars) / sizeof(WCHAR), - 0); - } - - if (length < 1) - continue; - - WideCharToMultiByte(CP_UTF8, 0, chars, 1, - _glfw.win32.keynames[key], - sizeof(_glfw.win32.keynames[key]), - NULL, NULL); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - // To make SetForegroundWindow work as we want, we need to fiddle - // with the FOREGROUNDLOCKTIMEOUT system setting (we do this as early - // as possible in the hope of still being the foreground process) - SystemParametersInfoW(SPI_GETFOREGROUNDLOCKTIMEOUT, 0, - &_glfw.win32.foregroundLockTimeout, 0); - SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, UIntToPtr(0), - SPIF_SENDCHANGE); - - if (!loadLibraries()) - return GLFW_FALSE; - - createKeyTables(); - _glfwUpdateKeyNamesWin32(); - - if (IsWindows8Point1OrGreater()) - SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); - else if (IsWindowsVistaOrGreater()) - SetProcessDPIAware(); - - if (!_glfwRegisterWindowClassWin32()) - return GLFW_FALSE; - - _glfw.win32.helperWindowHandle = createHelperWindow(); - if (!_glfw.win32.helperWindowHandle) - return GLFW_FALSE; - - _glfwInitTimerWin32(); - _glfwInitJoysticksWin32(); - - _glfwPollMonitorsWin32(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.win32.deviceNotificationHandle) - UnregisterDeviceNotification(_glfw.win32.deviceNotificationHandle); - - if (_glfw.win32.helperWindowHandle) - DestroyWindow(_glfw.win32.helperWindowHandle); - - _glfwUnregisterWindowClassWin32(); - - // Restore previous foreground lock timeout system setting - SystemParametersInfoW(SPI_SETFOREGROUNDLOCKTIMEOUT, 0, - UIntToPtr(_glfw.win32.foregroundLockTimeout), - SPIF_SENDCHANGE); - - free(_glfw.win32.clipboardString); - free(_glfw.win32.rawInput); - - _glfwTerminateWGL(); - _glfwTerminateEGL(); - - _glfwTerminateJoysticksWin32(); - - freeLibraries(); -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Win32 WGL EGL" -#if defined(__MINGW32__) - " MinGW" -#elif defined(_MSC_VER) - " VisualC" -#endif -#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG) - " hybrid-GPU" -#endif -#if defined(_GLFW_BUILD_DLL) - " DLL" -#endif - ; -} - diff --git a/3rdparty/glfw/src/win32_joystick.c b/3rdparty/glfw/src/win32_joystick.c deleted file mode 100755 index d9d341ff50a..00000000000 --- a/3rdparty/glfw/src/win32_joystick.c +++ /dev/null @@ -1,751 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -#define _GLFW_TYPE_AXIS 0 -#define _GLFW_TYPE_SLIDER 1 -#define _GLFW_TYPE_BUTTON 2 -#define _GLFW_TYPE_POV 3 - -// Data produced with DirectInput device object enumeration -// -typedef struct _GLFWobjenumWin32 -{ - IDirectInputDevice8W* device; - _GLFWjoyobjectWin32* objects; - int objectCount; - int axisCount; - int sliderCount; - int buttonCount; - int povCount; -} _GLFWobjenumWin32; - -// Define local copies of the necessary GUIDs -// -static const GUID _glfw_IID_IDirectInput8W = - {0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}}; -static const GUID _glfw_GUID_XAxis = - {0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_YAxis = - {0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_ZAxis = - {0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RxAxis = - {0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RyAxis = - {0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_RzAxis = - {0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_Slider = - {0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; -static const GUID _glfw_GUID_POV = - {0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; - -#define IID_IDirectInput8W _glfw_IID_IDirectInput8W -#define GUID_XAxis _glfw_GUID_XAxis -#define GUID_YAxis _glfw_GUID_YAxis -#define GUID_ZAxis _glfw_GUID_ZAxis -#define GUID_RxAxis _glfw_GUID_RxAxis -#define GUID_RyAxis _glfw_GUID_RyAxis -#define GUID_RzAxis _glfw_GUID_RzAxis -#define GUID_Slider _glfw_GUID_Slider -#define GUID_POV _glfw_GUID_POV - -// Object data array for our clone of c_dfDIJoystick -// Generated with https://github.com/elmindreda/c_dfDIJoystick2 -// -static DIOBJECTDATAFORMAT _glfwObjectDataFormats[] = -{ - { &GUID_XAxis,DIJOFS_X,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_YAxis,DIJOFS_Y,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_ZAxis,DIJOFS_Z,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RxAxis,DIJOFS_RX,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RyAxis,DIJOFS_RY,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_RzAxis,DIJOFS_RZ,DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_AXIS|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,DIDOI_ASPECTPOSITION }, - { &GUID_POV,DIJOFS_POV(0),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(1),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(2),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { &GUID_POV,DIJOFS_POV(3),DIDFT_POV|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(0),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(1),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(2),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(3),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(4),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(5),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(6),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(7),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(8),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(9),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(10),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(11),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(12),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(13),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(14),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(15),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(16),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(17),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(18),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(19),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(20),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(21),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(22),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(23),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(24),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(25),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(26),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(27),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(28),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(29),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(30),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, - { NULL,DIJOFS_BUTTON(31),DIDFT_BUTTON|DIDFT_OPTIONAL|DIDFT_ANYINSTANCE,0 }, -}; - -// Our clone of c_dfDIJoystick -// -static const DIDATAFORMAT _glfwDataFormat = -{ - sizeof(DIDATAFORMAT), - sizeof(DIOBJECTDATAFORMAT), - DIDFT_ABSAXIS, - sizeof(DIJOYSTATE), - sizeof(_glfwObjectDataFormats) / sizeof(DIOBJECTDATAFORMAT), - _glfwObjectDataFormats -}; - -// Returns a description fitting the specified XInput capabilities -// -static const char* getDeviceDescription(const XINPUT_CAPABILITIES* xic) -{ - switch (xic->SubType) - { - case XINPUT_DEVSUBTYPE_WHEEL: - return "XInput Wheel"; - case XINPUT_DEVSUBTYPE_ARCADE_STICK: - return "XInput Arcade Stick"; - case XINPUT_DEVSUBTYPE_FLIGHT_STICK: - return "XInput Flight Stick"; - case XINPUT_DEVSUBTYPE_DANCE_PAD: - return "XInput Dance Pad"; - case XINPUT_DEVSUBTYPE_GUITAR: - return "XInput Guitar"; - case XINPUT_DEVSUBTYPE_DRUM_KIT: - return "XInput Drum Kit"; - case XINPUT_DEVSUBTYPE_GAMEPAD: - { - if (xic->Flags & XINPUT_CAPS_WIRELESS) - return "Wireless Xbox Controller"; - else - return "Xbox Controller"; - } - } - - return "Unknown XInput Device"; -} - -// Lexically compare device objects -// -static int compareJoystickObjects(const void* first, const void* second) -{ - const _GLFWjoyobjectWin32* fo = first; - const _GLFWjoyobjectWin32* so = second; - - if (fo->type != so->type) - return fo->type - so->type; - - return fo->offset - so->offset; -} - -// Checks whether the specified device supports XInput -// Technique from FDInputJoystickManager::IsXInputDeviceFast in ZDoom -// -static GLFWbool supportsXInput(const GUID* guid) -{ - UINT i, count = 0; - RAWINPUTDEVICELIST* ridl; - GLFWbool result = GLFW_FALSE; - - if (GetRawInputDeviceList(NULL, &count, sizeof(RAWINPUTDEVICELIST)) != 0) - return GLFW_FALSE; - - ridl = calloc(count, sizeof(RAWINPUTDEVICELIST)); - - if (GetRawInputDeviceList(ridl, &count, sizeof(RAWINPUTDEVICELIST)) == (UINT) -1) - { - free(ridl); - return GLFW_FALSE; - } - - for (i = 0; i < count; i++) - { - RID_DEVICE_INFO rdi; - char name[256]; - UINT size; - - if (ridl[i].dwType != RIM_TYPEHID) - continue; - - ZeroMemory(&rdi, sizeof(rdi)); - rdi.cbSize = sizeof(rdi); - size = sizeof(rdi); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICEINFO, - &rdi, &size) == -1) - { - continue; - } - - if (MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) != (LONG) guid->Data1) - continue; - - memset(name, 0, sizeof(name)); - size = sizeof(name); - - if ((INT) GetRawInputDeviceInfoA(ridl[i].hDevice, - RIDI_DEVICENAME, - name, &size) == -1) - { - break; - } - - name[sizeof(name) - 1] = '\0'; - if (strstr(name, "IG_")) - { - result = GLFW_TRUE; - break; - } - } - - free(ridl); - return result; -} - -// Frees all resources associated with the specified joystick -// -static void closeJoystick(_GLFWjoystick* js) -{ - if (js->win32.device) - { - IDirectInputDevice8_Unacquire(js->win32.device); - IDirectInputDevice8_Release(js->win32.device); - } - - _glfwFreeJoystick(js); - _glfwInputJoystick(js, GLFW_DISCONNECTED); -} - -// DirectInput device object enumeration callback -// Insights gleaned from SDL -// -static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi, - void* user) -{ - _GLFWobjenumWin32* data = user; - _GLFWjoyobjectWin32* object = data->objects + data->objectCount; - - if (DIDFT_GETTYPE(doi->dwType) & DIDFT_AXIS) - { - DIPROPRANGE dipr; - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - object->offset = DIJOFS_SLIDER(data->sliderCount); - else if (memcmp(&doi->guidType, &GUID_XAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_X; - else if (memcmp(&doi->guidType, &GUID_YAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Y; - else if (memcmp(&doi->guidType, &GUID_ZAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_Z; - else if (memcmp(&doi->guidType, &GUID_RxAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RX; - else if (memcmp(&doi->guidType, &GUID_RyAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RY; - else if (memcmp(&doi->guidType, &GUID_RzAxis, sizeof(GUID)) == 0) - object->offset = DIJOFS_RZ; - else - return DIENUM_CONTINUE; - - ZeroMemory(&dipr, sizeof(dipr)); - dipr.diph.dwSize = sizeof(dipr); - dipr.diph.dwHeaderSize = sizeof(dipr.diph); - dipr.diph.dwObj = doi->dwType; - dipr.diph.dwHow = DIPH_BYID; - dipr.lMin = -32768; - dipr.lMax = 32767; - - if (FAILED(IDirectInputDevice8_SetProperty(data->device, - DIPROP_RANGE, - &dipr.diph))) - { - return DIENUM_CONTINUE; - } - - if (memcmp(&doi->guidType, &GUID_Slider, sizeof(GUID)) == 0) - { - object->type = _GLFW_TYPE_SLIDER; - data->sliderCount++; - } - else - { - object->type = _GLFW_TYPE_AXIS; - data->axisCount++; - } - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_BUTTON) - { - object->offset = DIJOFS_BUTTON(data->buttonCount); - object->type = _GLFW_TYPE_BUTTON; - data->buttonCount++; - } - else if (DIDFT_GETTYPE(doi->dwType) & DIDFT_POV) - { - object->offset = DIJOFS_POV(data->povCount); - object->type = _GLFW_TYPE_POV; - data->povCount++; - } - - data->objectCount++; - return DIENUM_CONTINUE; -} - -// DirectInput device enumeration callback -// -static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user) -{ - int jid = 0; - DIDEVCAPS dc; - DIPROPDWORD dipd; - IDirectInputDevice8* device; - _GLFWobjenumWin32 data; - _GLFWjoystick* js; - char guid[33]; - char name[256]; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - { - if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0) - return DIENUM_CONTINUE; - } - } - - if (supportsXInput(&di->guidProduct)) - return DIENUM_CONTINUE; - - if (FAILED(IDirectInput8_CreateDevice(_glfw.win32.dinput8.api, - &di->guidInstance, - &device, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to create device"); - return DIENUM_CONTINUE; - } - - if (FAILED(IDirectInputDevice8_SetDataFormat(device, &_glfwDataFormat))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set device data format"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dc, sizeof(dc)); - dc.dwSize = sizeof(dc); - - if (FAILED(IDirectInputDevice8_GetCapabilities(device, &dc))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to query device capabilities"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - ZeroMemory(&dipd, sizeof(dipd)); - dipd.diph.dwSize = sizeof(dipd); - dipd.diph.dwHeaderSize = sizeof(dipd.diph); - dipd.diph.dwHow = DIPH_DEVICE; - dipd.dwData = DIPROPAXISMODE_ABS; - - if (FAILED(IDirectInputDevice8_SetProperty(device, - DIPROP_AXISMODE, - &dipd.diph))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set device axis mode"); - - IDirectInputDevice8_Release(device); - return DIENUM_CONTINUE; - } - - memset(&data, 0, sizeof(data)); - data.device = device; - data.objects = calloc(dc.dwAxes + dc.dwButtons + dc.dwPOVs, - sizeof(_GLFWjoyobjectWin32)); - - if (FAILED(IDirectInputDevice8_EnumObjects(device, - deviceObjectCallback, - &data, - DIDFT_AXIS | DIDFT_BUTTON | DIDFT_POV))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to enumerate device objects"); - - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_CONTINUE; - } - - qsort(data.objects, data.objectCount, - sizeof(_GLFWjoyobjectWin32), - compareJoystickObjects); - - if (!WideCharToMultiByte(CP_UTF8, 0, - di->tszInstanceName, -1, - name, sizeof(name), - NULL, NULL)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to convert joystick name to UTF-8"); - - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_STOP; - } - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - if (memcmp(&di->guidProduct.Data4[2], "PIDVID", 6) == 0) - { - sprintf(guid, "03000000%02x%02x0000%02x%02x000000000000", - (uint8_t) di->guidProduct.Data1, - (uint8_t) (di->guidProduct.Data1 >> 8), - (uint8_t) (di->guidProduct.Data1 >> 16), - (uint8_t) (di->guidProduct.Data1 >> 24)); - } - else - { - sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", - name[0], name[1], name[2], name[3], - name[4], name[5], name[6], name[7], - name[8], name[9], name[10]); - } - - js = _glfwAllocJoystick(name, guid, - data.axisCount + data.sliderCount, - data.buttonCount, - data.povCount); - if (!js) - { - IDirectInputDevice8_Release(device); - free(data.objects); - return DIENUM_STOP; - } - - js->win32.device = device; - js->win32.guid = di->guidInstance; - js->win32.objects = data.objects; - js->win32.objectCount = data.objectCount; - - _glfwInputJoystick(js, GLFW_CONNECTED); - return DIENUM_CONTINUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialize joystick interface -// -void _glfwInitJoysticksWin32(void) -{ - if (_glfw.win32.dinput8.instance) - { - if (FAILED(DirectInput8Create(GetModuleHandle(NULL), - DIRECTINPUT_VERSION, - &IID_IDirectInput8W, - (void**) &_glfw.win32.dinput8.api, - NULL))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create interface"); - } - } - - _glfwDetectJoystickConnectionWin32(); -} - -// Close all opened joystick handles -// -void _glfwTerminateJoysticksWin32(void) -{ - int jid; - - for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) - closeJoystick(_glfw.joysticks + jid); - - if (_glfw.win32.dinput8.api) - IDirectInput8_Release(_glfw.win32.dinput8.api); -} - -// Checks for new joysticks after DBT_DEVICEARRIVAL -// -void _glfwDetectJoystickConnectionWin32(void) -{ - if (_glfw.win32.xinput.instance) - { - DWORD index; - - for (index = 0; index < XUSER_MAX_COUNT; index++) - { - int jid; - char guid[33]; - XINPUT_CAPABILITIES xic; - _GLFWjoystick* js; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (_glfw.joysticks[jid].present && - _glfw.joysticks[jid].win32.device == NULL && - _glfw.joysticks[jid].win32.index == index) - { - break; - } - } - - if (jid <= GLFW_JOYSTICK_LAST) - continue; - - if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS) - continue; - - // Generate a joystick GUID that matches the SDL 2.0.5+ one - sprintf(guid, "78696e707574%02x000000000000000000", - xic.SubType & 0xff); - - js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1); - if (!js) - continue; - - js->win32.index = index; - - _glfwInputJoystick(js, GLFW_CONNECTED); - } - } - - if (_glfw.win32.dinput8.api) - { - if (FAILED(IDirectInput8_EnumDevices(_glfw.win32.dinput8.api, - DI8DEVCLASS_GAMECTRL, - deviceCallback, - NULL, - DIEDFL_ALLDEVICES))) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Failed to enumerate DirectInput8 devices"); - return; - } - } -} - -// Checks for joystick disconnection after DBT_DEVICEREMOVECOMPLETE -// -void _glfwDetectJoystickDisconnectionWin32(void) -{ - int jid; - - for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) - { - _GLFWjoystick* js = _glfw.joysticks + jid; - if (js->present) - _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) -{ - if (js->win32.device) - { - int i, ai = 0, bi = 0, pi = 0; - HRESULT result; - DIJOYSTATE state; - - IDirectInputDevice8_Poll(js->win32.device); - result = IDirectInputDevice8_GetDeviceState(js->win32.device, - sizeof(state), - &state); - if (result == DIERR_NOTACQUIRED || result == DIERR_INPUTLOST) - { - IDirectInputDevice8_Acquire(js->win32.device); - IDirectInputDevice8_Poll(js->win32.device); - result = IDirectInputDevice8_GetDeviceState(js->win32.device, - sizeof(state), - &state); - } - - if (FAILED(result)) - { - closeJoystick(js); - return GLFW_FALSE; - } - - if (mode == _GLFW_POLL_PRESENCE) - return GLFW_TRUE; - - for (i = 0; i < js->win32.objectCount; i++) - { - const void* data = (char*) &state + js->win32.objects[i].offset; - - switch (js->win32.objects[i].type) - { - case _GLFW_TYPE_AXIS: - case _GLFW_TYPE_SLIDER: - { - const float value = (*((LONG*) data) + 0.5f) / 32767.5f; - _glfwInputJoystickAxis(js, ai, value); - ai++; - break; - } - - case _GLFW_TYPE_BUTTON: - { - const char value = (*((BYTE*) data) & 0x80) != 0; - _glfwInputJoystickButton(js, bi, value); - bi++; - break; - } - - case _GLFW_TYPE_POV: - { - const int states[9] = - { - GLFW_HAT_UP, - GLFW_HAT_RIGHT_UP, - GLFW_HAT_RIGHT, - GLFW_HAT_RIGHT_DOWN, - GLFW_HAT_DOWN, - GLFW_HAT_LEFT_DOWN, - GLFW_HAT_LEFT, - GLFW_HAT_LEFT_UP, - GLFW_HAT_CENTERED - }; - - // Screams of horror are appropriate at this point - int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES); - if (state < 0 || state > 8) - state = 8; - - _glfwInputJoystickHat(js, pi, states[state]); - pi++; - break; - } - } - } - } - else - { - int i, dpad = 0; - DWORD result; - XINPUT_STATE xis; - const WORD buttons[10] = - { - XINPUT_GAMEPAD_A, - XINPUT_GAMEPAD_B, - XINPUT_GAMEPAD_X, - XINPUT_GAMEPAD_Y, - XINPUT_GAMEPAD_LEFT_SHOULDER, - XINPUT_GAMEPAD_RIGHT_SHOULDER, - XINPUT_GAMEPAD_BACK, - XINPUT_GAMEPAD_START, - XINPUT_GAMEPAD_LEFT_THUMB, - XINPUT_GAMEPAD_RIGHT_THUMB - }; - - result = XInputGetState(js->win32.index, &xis); - if (result != ERROR_SUCCESS) - { - if (result == ERROR_DEVICE_NOT_CONNECTED) - closeJoystick(js); - - return GLFW_FALSE; - } - - if (mode == _GLFW_POLL_PRESENCE) - return GLFW_TRUE; - - _glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 1, -(xis.Gamepad.sThumbLY + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 3, -(xis.Gamepad.sThumbRY + 0.5f) / 32767.5f); - _glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f); - _glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f); - - for (i = 0; i < 10; i++) - { - const char value = (xis.Gamepad.wButtons & buttons[i]) ? 1 : 0; - _glfwInputJoystickButton(js, i, value); - } - - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP) - dpad |= GLFW_HAT_UP; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) - dpad |= GLFW_HAT_RIGHT; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN) - dpad |= GLFW_HAT_DOWN; - if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT) - dpad |= GLFW_HAT_LEFT; - - _glfwInputJoystickHat(js, 0, dpad); - } - - return GLFW_TRUE; -} - -void _glfwPlatformUpdateGamepadGUID(char* guid) -{ - if (strcmp(guid + 20, "504944564944") == 0) - { - char original[33]; - strcpy(original, guid); - sprintf(guid, "03000000%.4s0000%.4s000000000000", - original, original + 4); - } -} - diff --git a/3rdparty/glfw/src/win32_joystick.h b/3rdparty/glfw/src/win32_joystick.h deleted file mode 100755 index 9156f6c1574..00000000000 --- a/3rdparty/glfw/src/win32_joystick.h +++ /dev/null @@ -1,56 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy - -#define _GLFW_PLATFORM_MAPPING_NAME "Windows" - -// Joystick element (axis, button or slider) -// -typedef struct _GLFWjoyobjectWin32 -{ - int offset; - int type; -} _GLFWjoyobjectWin32; - -// Win32-specific per-joystick data -// -typedef struct _GLFWjoystickWin32 -{ - _GLFWjoyobjectWin32* objects; - int objectCount; - IDirectInputDevice8W* device; - DWORD index; - GUID guid; -} _GLFWjoystickWin32; - - -void _glfwInitJoysticksWin32(void); -void _glfwTerminateJoysticksWin32(void); -void _glfwDetectJoystickConnectionWin32(void); -void _glfwDetectJoystickDisconnectionWin32(void); - diff --git a/3rdparty/glfw/src/win32_monitor.c b/3rdparty/glfw/src/win32_monitor.c deleted file mode 100755 index d1d159b38d6..00000000000 --- a/3rdparty/glfw/src/win32_monitor.c +++ /dev/null @@ -1,513 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -// Callback for EnumDisplayMonitors in createMonitor -// -static BOOL CALLBACK monitorCallback(HMONITOR handle, - HDC dc, - RECT* rect, - LPARAM data) -{ - MONITORINFOEXW mi; - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - - if (GetMonitorInfoW(handle, (MONITORINFO*) &mi)) - { - _GLFWmonitor* monitor = (_GLFWmonitor*) data; - if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0) - monitor->win32.handle = handle; - } - - return TRUE; -} - -// Create monitor from an adapter and (optionally) a display -// -static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter, - DISPLAY_DEVICEW* display) -{ - _GLFWmonitor* monitor; - int widthMM, heightMM; - char* name; - HDC dc; - DEVMODEW dm; - RECT rect; - - if (display) - name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); - else - name = _glfwCreateUTF8FromWideStringWin32(adapter->DeviceString); - if (!name) - return NULL; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm); - - dc = CreateDCW(L"DISPLAY", adapter->DeviceName, NULL, NULL); - - if (IsWindows8Point1OrGreater()) - { - widthMM = GetDeviceCaps(dc, HORZSIZE); - heightMM = GetDeviceCaps(dc, VERTSIZE); - } - else - { - widthMM = (int) (dm.dmPelsWidth * 25.4f / GetDeviceCaps(dc, LOGPIXELSX)); - heightMM = (int) (dm.dmPelsHeight * 25.4f / GetDeviceCaps(dc, LOGPIXELSY)); - } - - DeleteDC(dc); - - monitor = _glfwAllocMonitor(name, widthMM, heightMM); - free(name); - - if (adapter->StateFlags & DISPLAY_DEVICE_MODESPRUNED) - monitor->win32.modesPruned = GLFW_TRUE; - - wcscpy(monitor->win32.adapterName, adapter->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - adapter->DeviceName, -1, - monitor->win32.publicAdapterName, - sizeof(monitor->win32.publicAdapterName), - NULL, NULL); - - if (display) - { - wcscpy(monitor->win32.displayName, display->DeviceName); - WideCharToMultiByte(CP_UTF8, 0, - display->DeviceName, -1, - monitor->win32.publicDisplayName, - sizeof(monitor->win32.publicDisplayName), - NULL, NULL); - } - - rect.left = dm.dmPosition.x; - rect.top = dm.dmPosition.y; - rect.right = dm.dmPosition.x + dm.dmPelsWidth; - rect.bottom = dm.dmPosition.y + dm.dmPelsHeight; - - EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor); - return monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsWin32(void) -{ - int i, disconnectedCount; - _GLFWmonitor** disconnected = NULL; - DWORD adapterIndex, displayIndex; - DISPLAY_DEVICEW adapter, display; - _GLFWmonitor* monitor; - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (adapterIndex = 0; ; adapterIndex++) - { - int type = _GLFW_INSERT_LAST; - - ZeroMemory(&adapter, sizeof(adapter)); - adapter.cb = sizeof(adapter); - - if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) - break; - - if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) - type = _GLFW_INSERT_FIRST; - - for (displayIndex = 0; ; displayIndex++) - { - ZeroMemory(&display, sizeof(display)); - display.cb = sizeof(display); - - if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) - break; - - if (!(display.StateFlags & DISPLAY_DEVICE_ACTIVE)) - continue; - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i] && - wcscmp(disconnected[i]->win32.displayName, - display.DeviceName) == 0) - { - disconnected[i] = NULL; - break; - } - } - - if (i < disconnectedCount) - continue; - - monitor = createMonitor(&adapter, &display); - if (!monitor) - { - free(disconnected); - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - - type = _GLFW_INSERT_LAST; - } - - // HACK: If an active adapter does not have any display devices - // (as sometimes happens), add it directly as a monitor - if (displayIndex == 0) - { - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i] && - wcscmp(disconnected[i]->win32.adapterName, - adapter.DeviceName) == 0) - { - disconnected[i] = NULL; - break; - } - } - - if (i < disconnectedCount) - continue; - - monitor = createMonitor(&adapter, NULL); - if (!monitor) - { - free(disconnected); - return; - } - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - } - } - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - free(disconnected); -} - -// Change the current video mode -// -void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - GLFWvidmode current; - const GLFWvidmode* best; - DEVMODEW dm; - LONG result; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | - DM_DISPLAYFREQUENCY; - dm.dmPelsWidth = best->width; - dm.dmPelsHeight = best->height; - dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; - dm.dmDisplayFrequency = best->refreshRate; - - if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) - dm.dmBitsPerPel = 32; - - result = ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_FULLSCREEN, - NULL); - if (result == DISP_CHANGE_SUCCESSFUL) - monitor->win32.modeChanged = GLFW_TRUE; - else - { - const char* description = "Unknown error"; - - if (result == DISP_CHANGE_BADDUALVIEW) - description = "The system uses DualView"; - else if (result == DISP_CHANGE_BADFLAGS) - description = "Invalid flags"; - else if (result == DISP_CHANGE_BADMODE) - description = "Graphics mode not supported"; - else if (result == DISP_CHANGE_BADPARAM) - description = "Invalid parameter"; - else if (result == DISP_CHANGE_FAILED) - description = "Graphics mode failed"; - else if (result == DISP_CHANGE_NOTUPDATED) - description = "Failed to write to registry"; - else if (result == DISP_CHANGE_RESTART) - description = "Computer restart required"; - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to set video mode: %s", - description); - } -} - -// Restore the previously saved (original) video mode -// -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor) -{ - if (monitor->win32.modeChanged) - { - ChangeDisplaySettingsExW(monitor->win32.adapterName, - NULL, NULL, CDS_FULLSCREEN, NULL); - monitor->win32.modeChanged = GLFW_FALSE; - } -} - -void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale) -{ - UINT xdpi, ydpi; - - if (IsWindows8Point1OrGreater()) - GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi); - else - { - const HDC dc = GetDC(NULL); - xdpi = GetDeviceCaps(dc, LOGPIXELSX); - ydpi = GetDeviceCaps(dc, LOGPIXELSY); - ReleaseDC(NULL, dc); - } - - if (xscale) - *xscale = xdpi / 96.f; - if (yscale) - *yscale = ydpi / 96.f; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - EnumDisplaySettingsExW(monitor->win32.adapterName, - ENUM_CURRENT_SETTINGS, - &dm, - EDS_ROTATEDMODE); - - if (xpos) - *xpos = dm.dmPosition.x; - if (ypos) - *ypos = dm.dmPosition.y; -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - _glfwGetMonitorContentScaleWin32(monitor->win32.handle, xscale, yscale); -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - int modeIndex = 0, size = 0; - GLFWvidmode* result = NULL; - - *count = 0; - - for (;;) - { - int i; - GLFWvidmode mode; - DEVMODEW dm; - - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) - break; - - modeIndex++; - - // Skip modes with less than 15 BPP - if (dm.dmBitsPerPel < 15) - continue; - - mode.width = dm.dmPelsWidth; - mode.height = dm.dmPelsHeight; - mode.refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode.redBits, - &mode.greenBits, - &mode.blueBits); - - for (i = 0; i < *count; i++) - { - if (_glfwCompareVideoModes(result + i, &mode) == 0) - break; - } - - // Skip duplicate modes - if (i < *count) - continue; - - if (monitor->win32.modesPruned) - { - // Skip modes not supported by the connected displays - if (ChangeDisplaySettingsExW(monitor->win32.adapterName, - &dm, - NULL, - CDS_TEST, - NULL) != DISP_CHANGE_SUCCESSFUL) - { - continue; - } - } - - if (*count == size) - { - size += 128; - result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode)); - } - - (*count)++; - result[*count - 1] = mode; - } - - if (!*count) - { - // HACK: Report the current mode if no valid modes were found - result = calloc(1, sizeof(GLFWvidmode)); - _glfwPlatformGetVideoMode(monitor, result); - *count = 1; - } - - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - DEVMODEW dm; - ZeroMemory(&dm, sizeof(dm)); - dm.dmSize = sizeof(dm); - - EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm); - - mode->width = dm.dmPelsWidth; - mode->height = dm.dmPelsHeight; - mode->refreshRate = dm.dmDisplayFrequency; - _glfwSplitBPP(dm.dmBitsPerPel, - &mode->redBits, - &mode->greenBits, - &mode->blueBits); -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[768]; - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - GetDeviceGammaRamp(dc, values); - DeleteDC(dc); - - _glfwAllocGammaArrays(ramp, 256); - - memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short)); - memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short)); - memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short)); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - HDC dc; - WORD values[768]; - - if (ramp->size != 256) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Gamma ramp size must be 256"); - return; - } - - memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short)); - memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short)); - memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short)); - - dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); - SetDeviceGammaRamp(dc, values); - DeleteDC(dc); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->win32.publicAdapterName; -} - -GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->win32.publicDisplayName; -} - diff --git a/3rdparty/glfw/src/win32_platform.h b/3rdparty/glfw/src/win32_platform.h deleted file mode 100755 index 607ac13ae87..00000000000 --- a/3rdparty/glfw/src/win32_platform.h +++ /dev/null @@ -1,404 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -// We don't need all the fancy stuff -#ifndef NOMINMAX - #define NOMINMAX -#endif - -#ifndef VC_EXTRALEAN - #define VC_EXTRALEAN -#endif - -#ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN -#endif - -// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for -// example to allow applications to correctly declare a GL_ARB_debug_output -// callback) but windows.h assumes no one will define APIENTRY before it does -#undef APIENTRY - -// GLFW on Windows is Unicode only and does not work in MBCS mode -#ifndef UNICODE - #define UNICODE -#endif - -// GLFW requires Windows XP or later -#if WINVER < 0x0501 - #undef WINVER - #define WINVER 0x0501 -#endif -#if _WIN32_WINNT < 0x0501 - #undef _WIN32_WINNT - #define _WIN32_WINNT 0x0501 -#endif - -// GLFW uses DirectInput8 interfaces -#define DIRECTINPUT_VERSION 0x0800 - -#include -#include -#include -#include -#include - -// HACK: Define macros that some windows.h variants don't -#ifndef WM_MOUSEHWHEEL - #define WM_MOUSEHWHEEL 0x020E -#endif -#ifndef WM_DWMCOMPOSITIONCHANGED - #define WM_DWMCOMPOSITIONCHANGED 0x031E -#endif -#ifndef WM_COPYGLOBALDATA - #define WM_COPYGLOBALDATA 0x0049 -#endif -#ifndef WM_UNICHAR - #define WM_UNICHAR 0x0109 -#endif -#ifndef UNICODE_NOCHAR - #define UNICODE_NOCHAR 0xFFFF -#endif -#ifndef WM_DPICHANGED - #define WM_DPICHANGED 0x02E0 -#endif -#ifndef GET_XBUTTON_WPARAM - #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) -#endif -#ifndef EDS_ROTATEDMODE - #define EDS_ROTATEDMODE 0x00000004 -#endif -#ifndef DISPLAY_DEVICE_ACTIVE - #define DISPLAY_DEVICE_ACTIVE 0x00000001 -#endif -#ifndef _WIN32_WINNT_WINBLUE - #define _WIN32_WINNT_WINBLUE 0x0602 -#endif - -#if WINVER < 0x0601 -typedef struct -{ - DWORD cbSize; - DWORD ExtStatus; -} CHANGEFILTERSTRUCT; -#ifndef MSGFLT_ALLOW - #define MSGFLT_ALLOW 1 -#endif -#endif /*Windows 7*/ - -#if WINVER < 0x0600 -#define DWM_BB_ENABLE 0x00000001 -#define DWM_BB_BLURREGION 0x00000002 -typedef struct -{ - DWORD dwFlags; - BOOL fEnable; - HRGN hRgnBlur; - BOOL fTransitionOnMaximized; -} DWM_BLURBEHIND; -#endif /*Windows Vista*/ - -#ifndef DPI_ENUMS_DECLARED -typedef enum -{ - PROCESS_DPI_UNAWARE = 0, - PROCESS_SYSTEM_DPI_AWARE = 1, - PROCESS_PER_MONITOR_DPI_AWARE = 2 -} PROCESS_DPI_AWARENESS; -typedef enum -{ - MDT_EFFECTIVE_DPI = 0, - MDT_ANGULAR_DPI = 1, - MDT_RAW_DPI = 2, - MDT_DEFAULT = MDT_EFFECTIVE_DPI -} MONITOR_DPI_TYPE; -#endif /*DPI_ENUMS_DECLARED*/ - -// HACK: Define versionhelpers.h functions manually as MinGW lacks the header -BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp); -#define IsWindowsVistaOrGreater() \ - IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_VISTA), \ - LOBYTE(_WIN32_WINNT_VISTA), 0) -#define IsWindows7OrGreater() \ - IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN7), \ - LOBYTE(_WIN32_WINNT_WIN7), 0) -#define IsWindows8OrGreater() \ - IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WIN8), \ - LOBYTE(_WIN32_WINNT_WIN8), 0) -#define IsWindows8Point1OrGreater() \ - IsWindowsVersionOrGreater(HIBYTE(_WIN32_WINNT_WINBLUE), \ - LOBYTE(_WIN32_WINNT_WINBLUE), 0) - -// HACK: Define macros that some xinput.h variants don't -#ifndef XINPUT_CAPS_WIRELESS - #define XINPUT_CAPS_WIRELESS 0x0002 -#endif -#ifndef XINPUT_DEVSUBTYPE_WHEEL - #define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK - #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#endif -#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK - #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04 -#endif -#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD - #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#endif -#ifndef XINPUT_DEVSUBTYPE_GUITAR - #define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#endif -#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT - #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 -#endif -#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD - #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13 -#endif -#ifndef XUSER_MAX_COUNT - #define XUSER_MAX_COUNT 4 -#endif - -// HACK: Define macros that some dinput.h variants don't -#ifndef DIDFT_OPTIONAL - #define DIDFT_OPTIONAL 0x80000000 -#endif - -// winmm.dll function pointer typedefs -typedef DWORD (WINAPI * PFN_timeGetTime)(void); -#define timeGetTime _glfw.win32.winmm.GetTime - -// xinput.dll function pointer typedefs -typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*); -typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*); -#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities -#define XInputGetState _glfw.win32.xinput.GetState - -// dinput8.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN); -#define DirectInput8Create _glfw.win32.dinput8.Create - -// user32.dll function pointer typedefs -typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void); -typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*); -#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_ -#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_ - -// dwmapi.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); -typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); -typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*); -#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled -#define DwmFlush _glfw.win32.dwmapi.Flush -#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow - -// shcore.dll function pointer typedefs -typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); -typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); -#define SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness_ -#define GetDpiForMonitor _glfw.win32.shcore.GetDpiForMonitor_ - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t); - -#include "win32_joystick.h" -#include "wgl_context.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#define _GLFW_WNDCLASSNAME L"GLFW30" - -#define _glfw_dlopen(name) LoadLibraryA(name) -#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) -#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle) -#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 -#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32 -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32 -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32 -#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32 -#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32 - - -// Win32-specific per-window data -// -typedef struct _GLFWwindowWin32 -{ - HWND handle; - HICON bigIcon; - HICON smallIcon; - - GLFWbool cursorTracked; - GLFWbool frameAction; - GLFWbool iconified; - GLFWbool maximized; - // Whether to enable framebuffer transparency on DWM - GLFWbool transparent; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - -} _GLFWwindowWin32; - -// Win32-specific global data -// -typedef struct _GLFWlibraryWin32 -{ - HWND helperWindowHandle; - HDEVNOTIFY deviceNotificationHandle; - DWORD foregroundLockTimeout; - int acquiredMonitorCount; - char* clipboardString; - short int keycodes[512]; - short int scancodes[GLFW_KEY_LAST + 1]; - char keynames[GLFW_KEY_LAST + 1][5]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - RAWINPUT* rawInput; - int rawInputSize; - - struct { - HINSTANCE instance; - PFN_timeGetTime GetTime; - } winmm; - - struct { - HINSTANCE instance; - PFN_DirectInput8Create Create; - IDirectInput8W* api; - } dinput8; - - struct { - HINSTANCE instance; - PFN_XInputGetCapabilities GetCapabilities; - PFN_XInputGetState GetState; - } xinput; - - struct { - HINSTANCE instance; - PFN_SetProcessDPIAware SetProcessDPIAware_; - PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_; - } user32; - - struct { - HINSTANCE instance; - PFN_DwmIsCompositionEnabled IsCompositionEnabled; - PFN_DwmFlush Flush; - PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow; - } dwmapi; - - struct { - HINSTANCE instance; - PFN_SetProcessDpiAwareness SetProcessDpiAwareness_; - PFN_GetDpiForMonitor GetDpiForMonitor_; - } shcore; - -} _GLFWlibraryWin32; - -// Win32-specific per-monitor data -// -typedef struct _GLFWmonitorWin32 -{ - HMONITOR handle; - // This size matches the static size of DISPLAY_DEVICE.DeviceName - WCHAR adapterName[32]; - WCHAR displayName[32]; - char publicAdapterName[32]; - char publicDisplayName[32]; - GLFWbool modesPruned; - GLFWbool modeChanged; - -} _GLFWmonitorWin32; - -// Win32-specific per-cursor data -// -typedef struct _GLFWcursorWin32 -{ - HCURSOR handle; - -} _GLFWcursorWin32; - -// Win32-specific global timer data -// -typedef struct _GLFWtimerWin32 -{ - GLFWbool hasPC; - uint64_t frequency; - -} _GLFWtimerWin32; - -// Win32-specific thread local storage data -// -typedef struct _GLFWtlsWin32 -{ - GLFWbool allocated; - DWORD index; - -} _GLFWtlsWin32; - -// Win32-specific mutex data -// -typedef struct _GLFWmutexWin32 -{ - GLFWbool allocated; - CRITICAL_SECTION section; - -} _GLFWmutexWin32; - - -GLFWbool _glfwRegisterWindowClassWin32(void); -void _glfwUnregisterWindowClassWin32(void); -GLFWbool _glfwIsCompositionEnabledWin32(void); - -WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); -char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); -void _glfwInputErrorWin32(int error, const char* description); -void _glfwUpdateKeyNamesWin32(void); - -void _glfwInitTimerWin32(void); - -void _glfwPollMonitorsWin32(void); -void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); -void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); - diff --git a/3rdparty/glfw/src/win32_thread.c b/3rdparty/glfw/src/win32_thread.c deleted file mode 100755 index 98231c1ed55..00000000000 --- a/3rdparty/glfw/src/win32_thread.c +++ /dev/null @@ -1,97 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls) -{ - assert(tls->win32.allocated == GLFW_FALSE); - - tls->win32.index = TlsAlloc(); - if (tls->win32.index == TLS_OUT_OF_INDEXES) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate TLS index"); - return GLFW_FALSE; - } - - tls->win32.allocated = GLFW_TRUE; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyTls(_GLFWtls* tls) -{ - if (tls->win32.allocated) - TlsFree(tls->win32.index); - memset(tls, 0, sizeof(_GLFWtls)); -} - -void* _glfwPlatformGetTls(_GLFWtls* tls) -{ - assert(tls->win32.allocated == GLFW_TRUE); - return TlsGetValue(tls->win32.index); -} - -void _glfwPlatformSetTls(_GLFWtls* tls, void* value) -{ - assert(tls->win32.allocated == GLFW_TRUE); - TlsSetValue(tls->win32.index, value); -} - -GLFWbool _glfwPlatformCreateMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_FALSE); - InitializeCriticalSection(&mutex->win32.section); - return mutex->win32.allocated = GLFW_TRUE; -} - -void _glfwPlatformDestroyMutex(_GLFWmutex* mutex) -{ - if (mutex->win32.allocated) - DeleteCriticalSection(&mutex->win32.section); - memset(mutex, 0, sizeof(_GLFWmutex)); -} - -void _glfwPlatformLockMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_TRUE); - EnterCriticalSection(&mutex->win32.section); -} - -void _glfwPlatformUnlockMutex(_GLFWmutex* mutex) -{ - assert(mutex->win32.allocated == GLFW_TRUE); - LeaveCriticalSection(&mutex->win32.section); -} - diff --git a/3rdparty/glfw/src/win32_time.c b/3rdparty/glfw/src/win32_time.c deleted file mode 100755 index f333cd44408..00000000000 --- a/3rdparty/glfw/src/win32_time.c +++ /dev/null @@ -1,74 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Initialise timer -// -void _glfwInitTimerWin32(void) -{ - uint64_t frequency; - - if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency)) - { - _glfw.timer.win32.hasPC = GLFW_TRUE; - _glfw.timer.win32.frequency = frequency; - } - else - { - _glfw.timer.win32.hasPC = GLFW_FALSE; - _glfw.timer.win32.frequency = 1000; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -uint64_t _glfwPlatformGetTimerValue(void) -{ - if (_glfw.timer.win32.hasPC) - { - uint64_t value; - QueryPerformanceCounter((LARGE_INTEGER*) &value); - return value; - } - else - return (uint64_t) timeGetTime(); -} - -uint64_t _glfwPlatformGetTimerFrequency(void) -{ - return _glfw.timer.win32.frequency; -} - diff --git a/3rdparty/glfw/src/win32_window.c b/3rdparty/glfw/src/win32_window.c deleted file mode 100755 index 4506c8a7237..00000000000 --- a/3rdparty/glfw/src/win32_window.c +++ /dev/null @@ -1,2012 +0,0 @@ -//======================================================================== -// GLFW 3.3 Win32 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include - -#define _GLFW_KEY_INVALID -2 - -// Returns the window style for the specified window -// -static DWORD getWindowStyle(const _GLFWwindow* window) -{ - DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; - - if (window->monitor) - style |= WS_POPUP; - else - { - style |= WS_SYSMENU | WS_MINIMIZEBOX; - - if (window->decorated) - { - style |= WS_CAPTION; - - if (window->resizable) - style |= WS_MAXIMIZEBOX | WS_THICKFRAME; - } - else - style |= WS_POPUP; - } - - return style; -} - -// Returns the extended window style for the specified window -// -static DWORD getWindowExStyle(const _GLFWwindow* window) -{ - DWORD style = WS_EX_APPWINDOW; - - if (window->monitor || window->floating) - style |= WS_EX_TOPMOST; - - return style; -} - -// Returns the image whose area most closely matches the desired one -// -static const GLFWimage* chooseImage(int count, const GLFWimage* images, - int width, int height) -{ - int i, leastDiff = INT_MAX; - const GLFWimage* closest = NULL; - - for (i = 0; i < count; i++) - { - const int currDiff = abs(images[i].width * images[i].height - - width * height); - if (currDiff < leastDiff) - { - closest = images + i; - leastDiff = currDiff; - } - } - - return closest; -} - -// Creates an RGBA icon or cursor -// -static HICON createIcon(const GLFWimage* image, - int xhot, int yhot, GLFWbool icon) -{ - int i; - HDC dc; - HICON handle; - HBITMAP color, mask; - BITMAPV5HEADER bi; - ICONINFO ii; - unsigned char* target = NULL; - unsigned char* source = image->pixels; - - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = image->width; - bi.bV5Height = -image->height; - bi.bV5Planes = 1; - bi.bV5BitCount = 32; - bi.bV5Compression = BI_BITFIELDS; - bi.bV5RedMask = 0x00ff0000; - bi.bV5GreenMask = 0x0000ff00; - bi.bV5BlueMask = 0x000000ff; - bi.bV5AlphaMask = 0xff000000; - - dc = GetDC(NULL); - color = CreateDIBSection(dc, - (BITMAPINFO*) &bi, - DIB_RGB_COLORS, - (void**) &target, - NULL, - (DWORD) 0); - ReleaseDC(NULL, dc); - - if (!color) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create RGBA bitmap"); - return NULL; - } - - mask = CreateBitmap(image->width, image->height, 1, 1, NULL); - if (!mask) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create mask bitmap"); - DeleteObject(color); - return NULL; - } - - for (i = 0; i < image->width * image->height; i++) - { - target[0] = source[2]; - target[1] = source[1]; - target[2] = source[0]; - target[3] = source[3]; - target += 4; - source += 4; - } - - ZeroMemory(&ii, sizeof(ii)); - ii.fIcon = icon; - ii.xHotspot = xhot; - ii.yHotspot = yhot; - ii.hbmMask = mask; - ii.hbmColor = color; - - handle = CreateIconIndirect(&ii); - - DeleteObject(color); - DeleteObject(mask); - - if (!handle) - { - if (icon) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create icon"); - } - else - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create cursor"); - } - } - - return handle; -} - -// Translate client window size to full window size according to styles -// -static void getFullWindowSize(DWORD style, DWORD exStyle, - int clientWidth, int clientHeight, - int* fullWidth, int* fullHeight) -{ - RECT rect = { 0, 0, clientWidth, clientHeight }; - AdjustWindowRectEx(&rect, style, FALSE, exStyle); - *fullWidth = rect.right - rect.left; - *fullHeight = rect.bottom - rect.top; -} - -// Enforce the client rect aspect ratio based on which edge is being dragged -// -static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area) -{ - int xoff, yoff; - const float ratio = (float) window->numer / (float) window->denom; - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff); - - if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT || - edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT) - { - area->bottom = area->top + yoff + - (int) ((area->right - area->left - xoff) / ratio); - } - else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT) - { - area->top = area->bottom - yoff - - (int) ((area->right - area->left - xoff) / ratio); - } - else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM) - { - area->right = area->left + xoff + - (int) ((area->bottom - area->top - yoff) * ratio); - } -} - -// Centers the cursor over the window client area -// -static void centerCursor(_GLFWwindow* window) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - -// Returns whether the cursor is in the client area of the specified window -// -static GLFWbool cursorInClientArea(_GLFWwindow* window) -{ - RECT area; - POINT pos; - - if (!GetCursorPos(&pos)) - return GLFW_FALSE; - - if (WindowFromPoint(pos) != window->win32.handle) - return GLFW_FALSE; - - GetClientRect(window->win32.handle, &area); - ClientToScreen(window->win32.handle, (POINT*) &area.left); - ClientToScreen(window->win32.handle, (POINT*) &area.right); - - return PtInRect(&area, pos); -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - SetCursor(window->cursor->win32.handle); - else - SetCursor(LoadCursorW(NULL, IDC_ARROW)); - } - else - SetCursor(NULL); -} - -// Updates the cursor clip rect -// -static void updateClipRect(_GLFWwindow* window) -{ - if (window) - { - RECT clipRect; - GetClientRect(window->win32.handle, &clipRect); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.left); - ClientToScreen(window->win32.handle, (POINT*) &clipRect.right); - ClipCursor(&clipRect); - } - else - ClipCursor(NULL); -} - -// Update native window styles to match attributes -// -static void updateWindowStyles(const _GLFWwindow* window) -{ - RECT rect; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP); - style |= getWindowStyle(window); - - GetClientRect(window->win32.handle, &rect); - AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window)); - ClientToScreen(window->win32.handle, (POINT*) &rect.left); - ClientToScreen(window->win32.handle, (POINT*) &rect.right); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER); -} - -// Update window framebuffer transparency -// -static void updateFramebufferTransparency(const _GLFWwindow* window) -{ - if (!IsWindowsVistaOrGreater()) - return; - - if (_glfwIsCompositionEnabledWin32()) - { - HRGN region = CreateRectRgn(0, 0, -1, -1); - DWM_BLURBEHIND bb = {0}; - bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; - bb.hRgnBlur = region; - bb.fEnable = TRUE; - - if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb))) - { - // Decorated windows don't repaint the transparent background - // leaving a trail behind animations - // HACK: Making the window layered with a transparency color key - // seems to fix this. Normally, when specifying - // a transparency color key to be used when composing the - // layered window, all pixels painted by the window in this - // color will be transparent. That doesn't seem to be the - // case anymore, at least when used with blur behind window - // plus negative region. - LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - exStyle |= WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - - // Using a color key not equal to black to fix the trailing - // issue. When set to black, something is making the hit test - // not resize with the window frame. - SetLayeredWindowAttributes(window->win32.handle, - RGB(0, 193, 48), 255, LWA_COLORKEY); - } - - DeleteObject(region); - } - else - { - LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - exStyle &= ~WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); - RedrawWindow(window->win32.handle, NULL, NULL, - RDW_ERASE | RDW_INVALIDATE | RDW_FRAME); - } -} - -// Translates a GLFW standard cursor to a resource ID -// -static LPWSTR translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return IDC_ARROW; - case GLFW_IBEAM_CURSOR: - return IDC_IBEAM; - case GLFW_CROSSHAIR_CURSOR: - return IDC_CROSS; - case GLFW_HAND_CURSOR: - return IDC_HAND; - case GLFW_HRESIZE_CURSOR: - return IDC_SIZEWE; - case GLFW_VRESIZE_CURSOR: - return IDC_SIZENS; - } - - return NULL; -} - -// Retrieves and translates modifier keys -// -static int getKeyMods(void) -{ - int mods = 0; - - if (GetKeyState(VK_SHIFT) & 0x8000) - mods |= GLFW_MOD_SHIFT; - if (GetKeyState(VK_CONTROL) & 0x8000) - mods |= GLFW_MOD_CONTROL; - if (GetKeyState(VK_MENU) & 0x8000) - mods |= GLFW_MOD_ALT; - if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000) - mods |= GLFW_MOD_SUPER; - if (GetKeyState(VK_CAPITAL) & 1) - mods |= GLFW_MOD_CAPS_LOCK; - if (GetKeyState(VK_NUMLOCK) & 1) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -// Retrieves and translates modifier keys -// -static int getAsyncKeyMods(void) -{ - int mods = 0; - - if (GetAsyncKeyState(VK_SHIFT) & 0x8000) - mods |= GLFW_MOD_SHIFT; - if (GetAsyncKeyState(VK_CONTROL) & 0x8000) - mods |= GLFW_MOD_CONTROL; - if (GetAsyncKeyState(VK_MENU) & 0x8000) - mods |= GLFW_MOD_ALT; - if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & 0x8000) - mods |= GLFW_MOD_SUPER; - if (GetAsyncKeyState(VK_CAPITAL) & 1) - mods |= GLFW_MOD_CAPS_LOCK; - if (GetAsyncKeyState(VK_NUMLOCK) & 1) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -// Translates a Windows key to the corresponding GLFW key -// -static int translateKey(WPARAM wParam, LPARAM lParam) -{ - // The Ctrl keys require special handling - if (wParam == VK_CONTROL) - { - MSG next; - DWORD time; - - // Right side keys have the extended key bit set - if (lParam & 0x01000000) - return GLFW_KEY_RIGHT_CONTROL; - - // HACK: Alt Gr sends Left Ctrl and then Right Alt in close sequence - // We only want the Right Alt message, so if the next message is - // Right Alt we ignore this (synthetic) Left Ctrl message - time = GetMessageTime(); - - if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE)) - { - if (next.message == WM_KEYDOWN || - next.message == WM_SYSKEYDOWN || - next.message == WM_KEYUP || - next.message == WM_SYSKEYUP) - { - if (next.wParam == VK_MENU && - (next.lParam & 0x01000000) && - next.time == time) - { - // Next message is Right Alt down so discard this - return _GLFW_KEY_INVALID; - } - } - } - - return GLFW_KEY_LEFT_CONTROL; - } - - if (wParam == VK_PROCESSKEY) - { - // IME notifies that keys have been filtered by setting the virtual - // key-code to VK_PROCESSKEY - return _GLFW_KEY_INVALID; - } - - return _glfw.win32.keycodes[HIWORD(lParam) & 0x1FF]; -} - -static void fitToMonitor(_GLFWwindow* window) -{ - MONITORINFO mi = { sizeof(mi) }; - GetMonitorInfo(window->monitor->win32.handle, &mi); - SetWindowPos(window->win32.handle, HWND_TOPMOST, - mi.rcMonitor.left, - mi.rcMonitor.top, - mi.rcMonitor.right - mi.rcMonitor.left, - mi.rcMonitor.bottom - mi.rcMonitor.top, - SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS); -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (!_glfw.win32.acquiredMonitorCount) - SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED); - if (!window->monitor->window) - _glfw.win32.acquiredMonitorCount++; - - _glfwSetVideoModeWin32(window->monitor, &window->videoMode); - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfw.win32.acquiredMonitorCount--; - if (!_glfw.win32.acquiredMonitorCount) - SetThreadExecutionState(ES_CONTINUOUS); - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeWin32(window->monitor); -} - -// Window callback function (handles window messages) -// -static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, - WPARAM wParam, LPARAM lParam) -{ - _GLFWwindow* window = GetPropW(hWnd, L"GLFW"); - if (!window) - { - // This is the message handling for the hidden helper window - - switch (uMsg) - { - case WM_DISPLAYCHANGE: - _glfwPollMonitorsWin32(); - break; - - case WM_DEVICECHANGE: - { - if (wParam == DBT_DEVICEARRIVAL) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickConnectionWin32(); - } - else if (wParam == DBT_DEVICEREMOVECOMPLETE) - { - DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; - if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) - _glfwDetectJoystickDisconnectionWin32(); - } - - break; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - switch (uMsg) - { - case WM_MOUSEACTIVATE: - { - // HACK: Postpone cursor disabling when the window was activated by - // clicking a caption button - if (HIWORD(lParam) == WM_LBUTTONDOWN) - { - if (LOWORD(lParam) == HTCLOSE || - LOWORD(lParam) == HTMINBUTTON || - LOWORD(lParam) == HTMAXBUTTON) - { - window->win32.frameAction = GLFW_TRUE; - } - } - - break; - } - - case WM_CAPTURECHANGED: - { - // HACK: Disable the cursor once the caption button action has been - // completed or cancelled - if (lParam == 0 && window->win32.frameAction) - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - window->win32.frameAction = GLFW_FALSE; - } - - break; - } - - case WM_SETFOCUS: - { - _glfwInputWindowFocus(window, GLFW_TRUE); - - // HACK: Do not disable cursor while the user is interacting with - // a caption button - if (window->win32.frameAction) - break; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - return 0; - } - - case WM_KILLFOCUS: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); - - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return 0; - } - - case WM_SYSCOMMAND: - { - switch (wParam & 0xfff0) - { - case SC_SCREENSAVE: - case SC_MONITORPOWER: - { - if (window->monitor) - { - // We are running in full screen mode, so disallow - // screen saver and screen blanking - return 0; - } - else - break; - } - - // User trying to access application menu using ALT? - case SC_KEYMENU: - return 0; - } - break; - } - - case WM_CLOSE: - { - _glfwInputWindowCloseRequest(window); - return 0; - } - - case WM_INPUTLANGCHANGE: - { - _glfwUpdateKeyNamesWin32(); - break; - } - - case WM_CHAR: - case WM_SYSCHAR: - case WM_UNICHAR: - { - const GLFWbool plain = (uMsg != WM_SYSCHAR); - - if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR) - { - // WM_UNICHAR is not sent by Windows, but is sent by some - // third-party input method engine - // Returning TRUE here announces support for this message - return TRUE; - } - - _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); - return 0; - } - - case WM_KEYDOWN: - case WM_SYSKEYDOWN: - case WM_KEYUP: - case WM_SYSKEYUP: - { - const int key = translateKey(wParam, lParam); - const int scancode = (lParam >> 16) & 0x1ff; - const int action = ((lParam >> 31) & 1) ? GLFW_RELEASE : GLFW_PRESS; - const int mods = getKeyMods(); - - if (key == _GLFW_KEY_INVALID) - break; - - if (action == GLFW_RELEASE && wParam == VK_SHIFT) - { - // HACK: Release both Shift keys on Shift up event, as when both - // are pressed the first release does not emit any event - // NOTE: The other half of this is in _glfwPlatformPollEvents - _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods); - _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods); - } - else if (wParam == VK_SNAPSHOT) - { - // HACK: Key down is not reported for the Print Screen key - _glfwInputKey(window, key, scancode, GLFW_PRESS, mods); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, mods); - } - else - _glfwInputKey(window, key, scancode, action, mods); - - break; - } - - case WM_LBUTTONDOWN: - case WM_RBUTTONDOWN: - case WM_MBUTTONDOWN: - case WM_XBUTTONDOWN: - case WM_LBUTTONUP: - case WM_RBUTTONUP: - case WM_MBUTTONUP: - case WM_XBUTTONUP: - { - int i, button, action; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP) - button = GLFW_MOUSE_BUTTON_LEFT; - else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP) - button = GLFW_MOUSE_BUTTON_RIGHT; - else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP) - button = GLFW_MOUSE_BUTTON_MIDDLE; - else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1) - button = GLFW_MOUSE_BUTTON_4; - else - button = GLFW_MOUSE_BUTTON_5; - - if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN || - uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN) - { - action = GLFW_PRESS; - } - else - action = GLFW_RELEASE; - - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - break; - } - - if (i > GLFW_MOUSE_BUTTON_LAST) - SetCapture(hWnd); - - _glfwInputMouseClick(window, button, action, getKeyMods()); - - for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) - { - if (window->mouseButtons[i] == GLFW_PRESS) - break; - } - - if (i > GLFW_MOUSE_BUTTON_LAST) - ReleaseCapture(); - - if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP) - return TRUE; - - return 0; - } - - case WM_MOUSEMOVE: - { - const int x = GET_X_LPARAM(lParam); - const int y = GET_Y_LPARAM(lParam); - - // Disabled cursor motion input is provided by WM_INPUT - if (window->cursorMode == GLFW_CURSOR_DISABLED) - break; - - _glfwInputCursorPos(window, x, y); - - window->win32.lastCursorPosX = x; - window->win32.lastCursorPosY = y; - - if (!window->win32.cursorTracked) - { - TRACKMOUSEEVENT tme; - ZeroMemory(&tme, sizeof(tme)); - tme.cbSize = sizeof(tme); - tme.dwFlags = TME_LEAVE; - tme.hwndTrack = window->win32.handle; - TrackMouseEvent(&tme); - - window->win32.cursorTracked = GLFW_TRUE; - _glfwInputCursorEnter(window, GLFW_TRUE); - } - - return 0; - } - - case WM_INPUT: - { - UINT size; - HRAWINPUT ri = (HRAWINPUT) lParam; - RAWINPUT* data; - int dx, dy; - - // Only process input when disabled cursor mode is applied - if (_glfw.win32.disabledCursorWindow != window) - break; - - GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER)); - if (size > (UINT) _glfw.win32.rawInputSize) - { - free(_glfw.win32.rawInput); - _glfw.win32.rawInput = calloc(size, 1); - _glfw.win32.rawInputSize = size; - } - - size = _glfw.win32.rawInputSize; - if (GetRawInputData(ri, RID_INPUT, - _glfw.win32.rawInput, &size, - sizeof(RAWINPUTHEADER)) == (UINT) -1) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to retrieve raw input data"); - break; - } - - data = _glfw.win32.rawInput; - if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) - { - dx = data->data.mouse.lLastX - window->win32.lastCursorPosX; - dy = data->data.mouse.lLastY - window->win32.lastCursorPosY; - } - else - { - dx = data->data.mouse.lLastX; - dy = data->data.mouse.lLastY; - } - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - - window->win32.lastCursorPosX += dx; - window->win32.lastCursorPosY += dy; - break; - } - - case WM_MOUSELEAVE: - { - window->win32.cursorTracked = GLFW_FALSE; - _glfwInputCursorEnter(window, GLFW_FALSE); - return 0; - } - - case WM_MOUSEWHEEL: - { - _glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA); - return 0; - } - - case WM_MOUSEHWHEEL: - { - // This message is only sent on Windows Vista and later - // NOTE: The X-axis is inverted for consistency with macOS and X11 - _glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0); - return 0; - } - - case WM_ENTERSIZEMOVE: - case WM_ENTERMENULOOP: - { - // HACK: Postpone cursor disabling while the user is moving or - // resizing the window or using the menu - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); - - break; - } - - case WM_EXITSIZEMOVE: - case WM_EXITMENULOOP: - { - // HACK: Disable the cursor once the user is done moving or - // resizing the window or using the menu - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - break; - } - - case WM_SIZE: - { - const GLFWbool iconified = wParam == SIZE_MINIMIZED; - const GLFWbool maximized = wParam == SIZE_MAXIMIZED || - (window->win32.maximized && - wParam != SIZE_RESTORED); - - if (_glfw.win32.disabledCursorWindow == window) - updateClipRect(window); - - if (window->win32.iconified != iconified) - _glfwInputWindowIconify(window, iconified); - - if (window->win32.maximized != maximized) - _glfwInputWindowMaximize(window, maximized); - - _glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam)); - _glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam)); - - if (window->monitor && window->win32.iconified != iconified) - { - if (iconified) - releaseMonitor(window); - else - { - acquireMonitor(window); - fitToMonitor(window); - } - } - - window->win32.iconified = iconified; - window->win32.maximized = maximized; - return 0; - } - - case WM_MOVE: - { - if (_glfw.win32.disabledCursorWindow == window) - updateClipRect(window); - - // NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as - // those macros do not handle negative window positions correctly - _glfwInputWindowPos(window, - GET_X_LPARAM(lParam), - GET_Y_LPARAM(lParam)); - return 0; - } - - case WM_SIZING: - { - if (window->numer == GLFW_DONT_CARE || - window->denom == GLFW_DONT_CARE) - { - break; - } - - applyAspectRatio(window, (int) wParam, (RECT*) lParam); - return TRUE; - } - - case WM_GETMINMAXINFO: - { - int xoff, yoff; - MINMAXINFO* mmi = (MINMAXINFO*) lParam; - - if (window->monitor) - break; - - getFullWindowSize(getWindowStyle(window), getWindowExStyle(window), - 0, 0, &xoff, &yoff); - - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - mmi->ptMinTrackSize.x = window->minwidth + xoff; - mmi->ptMinTrackSize.y = window->minheight + yoff; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - mmi->ptMaxTrackSize.x = window->maxwidth + xoff; - mmi->ptMaxTrackSize.y = window->maxheight + yoff; - } - - if (!window->decorated) - { - MONITORINFO mi; - const HMONITOR mh = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - - ZeroMemory(&mi, sizeof(mi)); - mi.cbSize = sizeof(mi); - GetMonitorInfo(mh, &mi); - - mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left; - mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top; - mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left; - mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top; - } - - return 0; - } - - case WM_PAINT: - { - _glfwInputWindowDamage(window); - break; - } - - case WM_ERASEBKGND: - { - return TRUE; - } - - case WM_DWMCOMPOSITIONCHANGED: - { - if (window->win32.transparent) - updateFramebufferTransparency(window); - return 0; - } - - case WM_DPICHANGED: - { - const float xscale = HIWORD(wParam) / 96.f; - const float yscale = LOWORD(wParam) / 96.f; - _glfwInputWindowContentScale(window, xscale, yscale); - break; - } - - case WM_SETCURSOR: - { - if (LOWORD(lParam) == HTCLIENT) - { - updateCursorImage(window); - return TRUE; - } - - break; - } - - case WM_DROPFILES: - { - HDROP drop = (HDROP) wParam; - POINT pt; - int i; - - const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0); - char** paths = calloc(count, sizeof(char*)); - - // Move the mouse to the position of the drop - DragQueryPoint(drop, &pt); - _glfwInputCursorPos(window, pt.x, pt.y); - - for (i = 0; i < count; i++) - { - const UINT length = DragQueryFileW(drop, i, NULL, 0); - WCHAR* buffer = calloc(length + 1, sizeof(WCHAR)); - - DragQueryFileW(drop, i, buffer, length + 1); - paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer); - - free(buffer); - } - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - - DragFinish(drop); - return 0; - } - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); -} - -// Creates the GLFW window -// -static int createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWfbconfig* fbconfig) -{ - int xpos, ypos, fullWidth, fullHeight; - WCHAR* wideTitle; - DWORD style = getWindowStyle(window); - DWORD exStyle = getWindowExStyle(window); - - if (window->monitor) - { - GLFWvidmode mode; - - // NOTE: This window placement is temporary and approximate, as the - // correct position and size cannot be known until the monitor - // video mode has been picked in _glfwSetVideoModeWin32 - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - _glfwPlatformGetVideoMode(window->monitor, &mode); - fullWidth = mode.width; - fullHeight = mode.height; - } - else - { - xpos = CW_USEDEFAULT; - ypos = CW_USEDEFAULT; - - if (wndconfig->maximized) - style |= WS_MAXIMIZE; - - getFullWindowSize(style, exStyle, - wndconfig->width, wndconfig->height, - &fullWidth, &fullHeight); - } - - wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title); - if (!wideTitle) - return GLFW_FALSE; - - window->win32.handle = CreateWindowExW(exStyle, - _GLFW_WNDCLASSNAME, - wideTitle, - style, - xpos, ypos, - fullWidth, fullHeight, - NULL, // No parent window - NULL, // No window menu - GetModuleHandleW(NULL), - NULL); - - free(wideTitle); - - if (!window->win32.handle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create window"); - return GLFW_FALSE; - } - - SetPropW(window->win32.handle, L"GLFW", window); - - if (IsWindows7OrGreater()) - { - ChangeWindowMessageFilterEx(window->win32.handle, - WM_DROPFILES, MSGFLT_ALLOW, NULL); - ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYDATA, MSGFLT_ALLOW, NULL); - ChangeWindowMessageFilterEx(window->win32.handle, - WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL); - } - - DragAcceptFiles(window->win32.handle, TRUE); - - if (fbconfig->transparent) - { - updateFramebufferTransparency(window); - window->win32.transparent = GLFW_TRUE; - } - - return GLFW_TRUE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Registers the GLFW window class -// -GLFWbool _glfwRegisterWindowClassWin32(void) -{ - WNDCLASSEXW wc; - - ZeroMemory(&wc, sizeof(wc)); - wc.cbSize = sizeof(wc); - wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; - wc.lpfnWndProc = (WNDPROC) windowProc; - wc.hInstance = GetModuleHandleW(NULL); - wc.hCursor = LoadCursorW(NULL, IDC_ARROW); - wc.lpszClassName = _GLFW_WNDCLASSNAME; - - // Load user-provided icon if available - wc.hIcon = LoadImageW(GetModuleHandleW(NULL), - L"GLFW_ICON", IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - if (!wc.hIcon) - { - // No user-provided icon found, load default icon - wc.hIcon = LoadImageW(NULL, - IDI_APPLICATION, IMAGE_ICON, - 0, 0, LR_DEFAULTSIZE | LR_SHARED); - } - - if (!RegisterClassExW(&wc)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register window class"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Unregisters the GLFW window class -// -void _glfwUnregisterWindowClassWin32(void) -{ - UnregisterClassW(_GLFW_WNDCLASSNAME, GetModuleHandleW(NULL)); -} - -// Returns whether desktop compositing is enabled -// -GLFWbool _glfwIsCompositionEnabledWin32(void) -{ - if (IsWindowsVistaOrGreater()) - { - BOOL enabled; - if (SUCCEEDED(DwmIsCompositionEnabled(&enabled))) - return enabled; - } - - return FALSE; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - if (!createNativeWindow(window, wndconfig, fbconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitWGL()) - return GLFW_FALSE; - if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); - acquireMonitor(window); - fitToMonitor(window); - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window->monitor) - releaseMonitor(window); - - if (window->context.destroy) - window->context.destroy(window); - - if (_glfw.win32.disabledCursorWindow == window) - _glfw.win32.disabledCursorWindow = NULL; - - if (window->win32.handle) - { - RemovePropW(window->win32.handle, L"GLFW"); - DestroyWindow(window->win32.handle); - window->win32.handle = NULL; - } - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title); - if (!wideTitle) - return; - - SetWindowTextW(window->win32.handle, wideTitle); - free(wideTitle); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - HICON bigIcon = NULL, smallIcon = NULL; - - if (count) - { - const GLFWimage* bigImage = chooseImage(count, images, - GetSystemMetrics(SM_CXICON), - GetSystemMetrics(SM_CYICON)); - const GLFWimage* smallImage = chooseImage(count, images, - GetSystemMetrics(SM_CXSMICON), - GetSystemMetrics(SM_CYSMICON)); - - bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE); - smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE); - } - else - { - bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON); - smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM); - } - - SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon); - SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon); - - if (window->win32.bigIcon) - DestroyIcon(window->win32.bigIcon); - - if (window->win32.smallIcon) - DestroyIcon(window->win32.smallIcon); - - if (count) - { - window->win32.bigIcon = bigIcon; - window->win32.smallIcon = smallIcon; - } -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - POINT pos = { 0, 0 }; - ClientToScreen(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - RECT rect = { xpos, ypos, xpos, ypos }; - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0, - SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - RECT area; - GetClientRect(window->win32.handle, &area); - - if (width) - *width = area.right; - if (height) - *height = area.bottom; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - { - acquireMonitor(window); - fitToMonitor(window); - } - } - else - { - RECT rect = { 0, 0, width, height }; - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, HWND_TOP, - 0, 0, rect.right - rect.left, rect.bottom - rect.top, - SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER); - } -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - RECT area; - - if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) && - (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)) - { - return; - } - - GetWindowRect(window->win32.handle, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - RECT area; - - if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE) - return; - - GetWindowRect(window->win32.handle, &area); - applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area); - MoveWindow(window->win32.handle, - area.left, area.top, - area.right - area.left, - area.bottom - area.top, TRUE); -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - RECT rect; - int width, height; - - _glfwPlatformGetWindowSize(window, &width, &height); - SetRect(&rect, 0, 0, width, height); - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - - if (left) - *left = -rect.left; - if (top) - *top = -rect.top; - if (right) - *right = rect.right - width; - if (bottom) - *bottom = rect.bottom - height; -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - const HANDLE handle = MonitorFromWindow(window->win32.handle, - MONITOR_DEFAULTTONEAREST); - _glfwGetMonitorContentScaleWin32(handle, xscale, yscale); -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MINIMIZE); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_RESTORE); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_MAXIMIZE); -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_SHOWNA); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - ShowWindow(window->win32.handle, SW_HIDE); -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - FlashWindow(window->win32.handle, TRUE); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - BringWindowToTop(window->win32.handle); - SetForegroundWindow(window->win32.handle); - SetFocus(window->win32.handle); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - { - acquireMonitor(window); - fitToMonitor(window); - } - } - else - { - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, HWND_TOP, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - - if (monitor) - { - MONITORINFO mi = { sizeof(mi) }; - UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - style &= ~WS_OVERLAPPEDWINDOW; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - flags |= SWP_FRAMECHANGED; - } - - acquireMonitor(window); - - GetMonitorInfo(window->monitor->win32.handle, &mi); - SetWindowPos(window->win32.handle, HWND_TOPMOST, - mi.rcMonitor.left, - mi.rcMonitor.top, - mi.rcMonitor.right - mi.rcMonitor.left, - mi.rcMonitor.bottom - mi.rcMonitor.top, - flags); - } - else - { - HWND after; - RECT rect = { xpos, ypos, xpos + width, ypos + height }; - DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE); - UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS; - - if (window->decorated) - { - style &= ~WS_POPUP; - style |= getWindowStyle(window); - SetWindowLongW(window->win32.handle, GWL_STYLE, style); - - flags |= SWP_FRAMECHANGED; - } - - if (window->floating) - after = HWND_TOPMOST; - else - after = HWND_NOTOPMOST; - - AdjustWindowRectEx(&rect, getWindowStyle(window), - FALSE, getWindowExStyle(window)); - SetWindowPos(window->win32.handle, after, - rect.left, rect.top, - rect.right - rect.left, rect.bottom - rect.top, - flags); - } -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return window->win32.handle == GetActiveWindow(); -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return IsIconic(window->win32.handle); -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return IsWindowVisible(window->win32.handle); -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return IsZoomed(window->win32.handle); -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return cursorInClientArea(window); -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return window->win32.transparent && _glfwIsCompositionEnabledWin32(); -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - updateWindowStyles(window); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - updateWindowStyles(window); -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST; - SetWindowPos(window->win32.handle, after, 0, 0, 0, 0, - SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - BYTE alpha; - DWORD flags; - - if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) && - GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags)) - { - if (flags & LWA_ALPHA) - return alpha / 255.f; - } - - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ - if (opacity < 1.f) - { - const BYTE alpha = (BYTE) (255 * opacity); - DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - style |= WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style); - SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA); - } - else - { - DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); - style &= ~WS_EX_LAYERED; - SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style); - } -} - -void _glfwPlatformPollEvents(void) -{ - MSG msg; - HWND handle; - _GLFWwindow* window; - - while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) - { - if (msg.message == WM_QUIT) - { - // NOTE: While GLFW does not itself post WM_QUIT, other processes - // may post it to this one, for example Task Manager - // HACK: Treat WM_QUIT as a close on all windows - - window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - } - else - { - TranslateMessage(&msg); - DispatchMessageW(&msg); - } - } - - handle = GetActiveWindow(); - if (handle) - { - // NOTE: Shift keys on Windows tend to "stick" when both are pressed as - // no key up message is generated by the first key release - // The other half of this is in the handling of WM_KEYUP - // HACK: Query actual key state and synthesize release events as needed - window = GetPropW(handle, L"GLFW"); - if (window) - { - const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1; - const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1; - - if (!lshift && window->keys[GLFW_KEY_LEFT_SHIFT] == GLFW_PRESS) - { - const int mods = getAsyncKeyMods(); - const int scancode = _glfw.win32.scancodes[GLFW_KEY_LEFT_SHIFT]; - _glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods); - } - else if (!rshift && window->keys[GLFW_KEY_RIGHT_SHIFT] == GLFW_PRESS) - { - const int mods = getAsyncKeyMods(); - const int scancode = _glfw.win32.scancodes[GLFW_KEY_RIGHT_SHIFT]; - _glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods); - } - } - } - - window = _glfw.win32.disabledCursorWindow; - if (window) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with WM_MOUSEMOVE - if (window->win32.lastCursorPosX != width / 2 || - window->win32.lastCursorPosY != height / 2) - { - _glfwPlatformSetCursorPos(window, width / 2, height / 2); - } - } -} - -void _glfwPlatformWaitEvents(void) -{ - WaitMessage(); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLEVENTS); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - PostMessage(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - POINT pos; - - if (GetCursorPos(&pos)) - { - ScreenToClient(window->win32.handle, &pos); - - if (xpos) - *xpos = pos.x; - if (ypos) - *ypos = pos.y; - } -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) -{ - POINT pos = { (int) xpos, (int) ypos }; - - // Store the new position so it can be recognized later - window->win32.lastCursorPosX = pos.x; - window->win32.lastCursorPosY = pos.y; - - ClientToScreen(window->win32.handle, &pos); - SetCursorPos(pos.x, pos.y); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle }; - - _glfw.win32.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.win32.restoreCursorPosX, - &_glfw.win32.restoreCursorPosY); - centerCursor(window); - updateClipRect(window); - - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to register raw input device"); - } - } - else if (_glfw.win32.disabledCursorWindow == window) - { - const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL }; - - _glfw.win32.disabledCursorWindow = NULL; - updateClipRect(NULL); - _glfwPlatformSetCursorPos(window, - _glfw.win32.restoreCursorPosX, - _glfw.win32.restoreCursorPosY); - - if (!RegisterRawInputDevices(&rid, 1, sizeof(rid))) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to remove raw input device"); - } - } - - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]]; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.win32.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE); - if (!cursor->win32.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - cursor->win32.handle = - CopyCursor(LoadCursorW(NULL, translateCursorShape(shape))); - if (!cursor->win32.handle) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->win32.handle) - DestroyIcon((HICON) cursor->win32.handle); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (cursorInClientArea(window)) - updateCursorImage(window); -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - int characterCount; - HANDLE object; - WCHAR* buffer; - - characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0); - if (!characterCount) - return; - - object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR)); - if (!object) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to allocate global handle for clipboard"); - return; - } - - buffer = GlobalLock(object); - if (!buffer) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to lock global handle"); - GlobalFree(object); - return; - } - - MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount); - GlobalUnlock(object); - - if (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to open clipboard"); - GlobalFree(object); - return; - } - - EmptyClipboard(); - SetClipboardData(CF_UNICODETEXT, object); - CloseClipboard(); -} - -const char* _glfwPlatformGetClipboardString(void) -{ - HANDLE object; - WCHAR* buffer; - - if (!OpenClipboard(_glfw.win32.helperWindowHandle)) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to open clipboard"); - return NULL; - } - - object = GetClipboardData(CF_UNICODETEXT); - if (!object) - { - _glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE, - "Win32: Failed to convert clipboard to string"); - CloseClipboard(); - return NULL; - } - - buffer = GlobalLock(object); - if (!buffer) - { - _glfwInputErrorWin32(GLFW_PLATFORM_ERROR, - "Win32: Failed to lock global handle"); - CloseClipboard(); - return NULL; - } - - free(_glfw.win32.clipboardString); - _glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer); - - GlobalUnlock(object); - CloseClipboard(); - - return _glfw.win32.clipboardString; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_win32_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR - vkGetPhysicalDeviceWin32PresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); - if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWin32SurfaceCreateInfoKHR sci; - PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR; - - vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR"); - if (!vkCreateWin32SurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Win32: Vulkan instance missing VK_KHR_win32_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; - sci.hinstance = GetModuleHandle(NULL); - sci.hwnd = window->win32.handle; - - err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Win32: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->win32.handle; -} - diff --git a/3rdparty/glfw/src/window.c b/3rdparty/glfw/src/window.c deleted file mode 100755 index 38a8982bf06..00000000000 --- a/3rdparty/glfw/src/window.c +++ /dev/null @@ -1,1099 +0,0 @@ -//======================================================================== -// GLFW 3.3 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// Copyright (c) 2012 Torsten Walluhn -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -////////////////////////////////////////////////////////////////////////// -////// GLFW event API ////// -////////////////////////////////////////////////////////////////////////// - -// Notifies shared code that a window has lost or received input focus -// -void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) -{ - if (window->callbacks.focus) - window->callbacks.focus((GLFWwindow*) window, focused); - - if (!focused) - { - int key, button; - - for (key = 0; key <= GLFW_KEY_LAST; key++) - { - if (window->keys[key] == GLFW_PRESS) - { - const int scancode = _glfwPlatformGetKeyScancode(key); - _glfwInputKey(window, key, scancode, GLFW_RELEASE, 0); - } - } - - for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++) - { - if (window->mouseButtons[button] == GLFW_PRESS) - _glfwInputMouseClick(window, button, GLFW_RELEASE, 0); - } - } -} - -// Notifies shared code that a window has moved -// The position is specified in client-area relative screen coordinates -// -void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) -{ - if (window->callbacks.pos) - window->callbacks.pos((GLFWwindow*) window, x, y); -} - -// Notifies shared code that a window has been resized -// The size is specified in screen coordinates -// -void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->callbacks.size) - window->callbacks.size((GLFWwindow*) window, width, height); -} - -// Notifies shared code that a window has been iconified or restored -// -void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) -{ - if (window->callbacks.iconify) - window->callbacks.iconify((GLFWwindow*) window, iconified); -} - -// Notifies shared code that a window has been maximized or restored -// -void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) -{ - if (window->callbacks.maximize) - window->callbacks.maximize((GLFWwindow*) window, maximized); -} - -// Notifies shared code that a window framebuffer has been resized -// The size is specified in pixels -// -void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) -{ - if (window->callbacks.fbsize) - window->callbacks.fbsize((GLFWwindow*) window, width, height); -} - -// Notifies shared code that a window content scale has changed -// The scale is specified as the ratio between the current and default DPI -// -void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) -{ - if (window->callbacks.scale) - window->callbacks.scale((GLFWwindow*) window, xscale, yscale); -} - -// Notifies shared code that the window contents needs updating -// -void _glfwInputWindowDamage(_GLFWwindow* window) -{ - if (window->callbacks.refresh) - window->callbacks.refresh((GLFWwindow*) window); -} - -// Notifies shared code that the user wishes to close a window -// -void _glfwInputWindowCloseRequest(_GLFWwindow* window) -{ - window->shouldClose = GLFW_TRUE; - - if (window->callbacks.close) - window->callbacks.close((GLFWwindow*) window); -} - -// Notifies shared code that a window has changed its desired monitor -// -void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) -{ - window->monitor = monitor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW public API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, - const char* title, - GLFWmonitor* monitor, - GLFWwindow* share) -{ - _GLFWfbconfig fbconfig; - _GLFWctxconfig ctxconfig; - _GLFWwndconfig wndconfig; - _GLFWwindow* window; - - assert(title != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - - return NULL; - } - - fbconfig = _glfw.hints.framebuffer; - ctxconfig = _glfw.hints.context; - wndconfig = _glfw.hints.window; - - wndconfig.width = width; - wndconfig.height = height; - wndconfig.title = title; - ctxconfig.share = (_GLFWwindow*) share; - - if (!_glfwIsValidContextConfig(&ctxconfig)) - return NULL; - - window = calloc(1, sizeof(_GLFWwindow)); - window->next = _glfw.windowListHead; - _glfw.windowListHead = window; - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.redBits = fbconfig.redBits; - window->videoMode.greenBits = fbconfig.greenBits; - window->videoMode.blueBits = fbconfig.blueBits; - window->videoMode.refreshRate = _glfw.hints.refreshRate; - - window->monitor = (_GLFWmonitor*) monitor; - window->resizable = wndconfig.resizable; - window->decorated = wndconfig.decorated; - window->autoIconify = wndconfig.autoIconify; - window->floating = wndconfig.floating; - window->cursorMode = GLFW_CURSOR_NORMAL; - - window->minwidth = GLFW_DONT_CARE; - window->minheight = GLFW_DONT_CARE; - window->maxwidth = GLFW_DONT_CARE; - window->maxheight = GLFW_DONT_CARE; - window->numer = GLFW_DONT_CARE; - window->denom = GLFW_DONT_CARE; - - // Open the actual window and create its context - if (!_glfwPlatformCreateWindow(window, &wndconfig, &ctxconfig, &fbconfig)) - { - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - - if (ctxconfig.client != GLFW_NO_API) - { - if (!_glfwRefreshContextAttribs(window, &ctxconfig)) - { - glfwDestroyWindow((GLFWwindow*) window); - return NULL; - } - } - - if (window->monitor) - { - if (wndconfig.centerCursor) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); - } - } - else - { - if (wndconfig.visible) - { - _glfwPlatformShowWindow(window); - if (wndconfig.focused) - _glfwPlatformFocusWindow(window); - } - } - - return (GLFWwindow*) window; -} - -void glfwDefaultWindowHints(void) -{ - _GLFW_REQUIRE_INIT(); - - // The default is OpenGL with minimum version 1.0 - memset(&_glfw.hints.context, 0, sizeof(_glfw.hints.context)); - _glfw.hints.context.client = GLFW_OPENGL_API; - _glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API; - _glfw.hints.context.major = 1; - _glfw.hints.context.minor = 0; - - // The default is a focused, visible, resizable window with decorations - memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window)); - _glfw.hints.window.resizable = GLFW_TRUE; - _glfw.hints.window.visible = GLFW_TRUE; - _glfw.hints.window.decorated = GLFW_TRUE; - _glfw.hints.window.focused = GLFW_TRUE; - _glfw.hints.window.autoIconify = GLFW_TRUE; - _glfw.hints.window.centerCursor = GLFW_TRUE; - - // The default is 24 bits of color, 24 bits of depth and 8 bits of stencil, - // double buffered - memset(&_glfw.hints.framebuffer, 0, sizeof(_glfw.hints.framebuffer)); - _glfw.hints.framebuffer.redBits = 8; - _glfw.hints.framebuffer.greenBits = 8; - _glfw.hints.framebuffer.blueBits = 8; - _glfw.hints.framebuffer.alphaBits = 8; - _glfw.hints.framebuffer.depthBits = 24; - _glfw.hints.framebuffer.stencilBits = 8; - _glfw.hints.framebuffer.doublebuffer = GLFW_TRUE; - - // The default is to select the highest available refresh rate - _glfw.hints.refreshRate = GLFW_DONT_CARE; - - // The default is to use full Retina resolution framebuffers - _glfw.hints.window.ns.retina = GLFW_TRUE; -} - -GLFWAPI void glfwWindowHint(int hint, int value) -{ - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_RED_BITS: - _glfw.hints.framebuffer.redBits = value; - return; - case GLFW_GREEN_BITS: - _glfw.hints.framebuffer.greenBits = value; - return; - case GLFW_BLUE_BITS: - _glfw.hints.framebuffer.blueBits = value; - return; - case GLFW_ALPHA_BITS: - _glfw.hints.framebuffer.alphaBits = value; - return; - case GLFW_DEPTH_BITS: - _glfw.hints.framebuffer.depthBits = value; - return; - case GLFW_STENCIL_BITS: - _glfw.hints.framebuffer.stencilBits = value; - return; - case GLFW_ACCUM_RED_BITS: - _glfw.hints.framebuffer.accumRedBits = value; - return; - case GLFW_ACCUM_GREEN_BITS: - _glfw.hints.framebuffer.accumGreenBits = value; - return; - case GLFW_ACCUM_BLUE_BITS: - _glfw.hints.framebuffer.accumBlueBits = value; - return; - case GLFW_ACCUM_ALPHA_BITS: - _glfw.hints.framebuffer.accumAlphaBits = value; - return; - case GLFW_AUX_BUFFERS: - _glfw.hints.framebuffer.auxBuffers = value; - return; - case GLFW_STEREO: - _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_DOUBLEBUFFER: - _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_TRANSPARENT_FRAMEBUFFER: - _glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_SAMPLES: - _glfw.hints.framebuffer.samples = value; - return; - case GLFW_SRGB_CAPABLE: - _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_RESIZABLE: - _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_DECORATED: - _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FOCUSED: - _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_AUTO_ICONIFY: - _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_FLOATING: - _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_MAXIMIZED: - _glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_VISIBLE: - _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_COCOA_RETINA_FRAMEBUFFER: - _glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_COCOA_GRAPHICS_SWITCHING: - _glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CENTER_CURSOR: - _glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CLIENT_API: - _glfw.hints.context.client = value; - return; - case GLFW_CONTEXT_CREATION_API: - _glfw.hints.context.source = value; - return; - case GLFW_CONTEXT_VERSION_MAJOR: - _glfw.hints.context.major = value; - return; - case GLFW_CONTEXT_VERSION_MINOR: - _glfw.hints.context.minor = value; - return; - case GLFW_CONTEXT_ROBUSTNESS: - _glfw.hints.context.robustness = value; - return; - case GLFW_OPENGL_FORWARD_COMPAT: - _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_OPENGL_DEBUG_CONTEXT: - _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_CONTEXT_NO_ERROR: - _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE; - return; - case GLFW_OPENGL_PROFILE: - _glfw.hints.context.profile = value; - return; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - _glfw.hints.context.release = value; - return; - case GLFW_REFRESH_RATE: - _glfw.hints.refreshRate = value; - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint); -} - -GLFWAPI void glfwWindowHintString(int hint, const char* value) -{ - assert(value != NULL); - - _GLFW_REQUIRE_INIT(); - - switch (hint) - { - case GLFW_COCOA_FRAME_NAME: - strncpy(_glfw.hints.window.ns.frameName, value, - sizeof(_glfw.hints.window.ns.frameName) - 1); - return; - case GLFW_X11_CLASS_NAME: - strncpy(_glfw.hints.window.x11.className, value, - sizeof(_glfw.hints.window.x11.className) - 1); - return; - case GLFW_X11_INSTANCE_NAME: - strncpy(_glfw.hints.window.x11.instanceName, value, - sizeof(_glfw.hints.window.x11.instanceName) - 1); - return; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint); -} - -GLFWAPI void glfwDestroyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - - _GLFW_REQUIRE_INIT(); - - // Allow closing of NULL (to match the behavior of free) - if (window == NULL) - return; - - // Clear all callbacks to avoid exposing a half torn-down window object - memset(&window->callbacks, 0, sizeof(window->callbacks)); - - // The window's context must not be current on another thread when the - // window is destroyed - if (window == _glfwPlatformGetTls(&_glfw.contextSlot)) - glfwMakeContextCurrent(NULL); - - _glfwPlatformDestroyWindow(window); - - // Unlink window from global linked list - { - _GLFWwindow** prev = &_glfw.windowListHead; - - while (*prev != window) - prev = &((*prev)->next); - - *prev = window->next; - } - - free(window); -} - -GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - return window->shouldClose; -} - -GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->shouldClose = value; -} - -GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(title != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetWindowTitle(window, title); -} - -GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle, - int count, const GLFWimage* images) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(count >= 0); - assert(count == 0 || images != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformSetWindowIcon(window, count, images); -} - -GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xpos) - *xpos = 0; - if (ypos) - *ypos = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformSetWindowPos(window, xpos, ypos); -} - -GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT(); - - window->videoMode.width = width; - window->videoMode.height = height; - - _glfwPlatformSetWindowSize(window, width, height); -} - -GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE) - { - if (minwidth < 0 || minheight < 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window minimum size %ix%i", - minwidth, minheight); - return; - } - } - - if (maxwidth != GLFW_DONT_CARE && maxheight != GLFW_DONT_CARE) - { - if (maxwidth < 0 || maxheight < 0 || - maxwidth < minwidth || maxheight < minheight) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window maximum size %ix%i", - maxwidth, maxheight); - return; - } - } - - window->minwidth = minwidth; - window->minheight = minheight; - window->maxwidth = maxwidth; - window->maxheight = maxheight; - - if (window->monitor || !window->resizable) - return; - - _glfwPlatformSetWindowSizeLimits(window, - minwidth, minheight, - maxwidth, maxheight); -} - -GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(numer != 0); - assert(denom != 0); - - _GLFW_REQUIRE_INIT(); - - if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE) - { - if (numer <= 0 || denom <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window aspect ratio %i:%i", - numer, denom); - return; - } - } - - window->numer = numer; - window->denom = denom; - - if (window->monitor || !window->resizable) - return; - - _glfwPlatformSetWindowAspectRatio(window, numer, denom); -} - -GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (width) - *width = 0; - if (height) - *height = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetFramebufferSize(window, width, height); -} - -GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle, - int* left, int* top, - int* right, int* bottom) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (left) - *left = 0; - if (top) - *top = 0; - if (right) - *right = 0; - if (bottom) - *bottom = 0; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowFrameSize(window, left, top, right, bottom); -} - -GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle, - float* xscale, float* yscale) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - if (xscale) - *xscale = 0.f; - if (yscale) - *yscale = 0.f; - - _GLFW_REQUIRE_INIT(); - _glfwPlatformGetWindowContentScale(window, xscale, yscale); -} - -GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(1.f); - return _glfwPlatformGetWindowOpacity(window); -} - -GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - assert(opacity == opacity); - assert(opacity >= 0.f); - assert(opacity <= 1.f); - - _GLFW_REQUIRE_INIT(); - - if (opacity != opacity || opacity < 0.f || opacity > 1.f) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity); - return; - } - - _glfwPlatformSetWindowOpacity(window, opacity); -} - -GLFWAPI void glfwIconifyWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformIconifyWindow(window); -} - -GLFWAPI void glfwRestoreWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - _glfwPlatformRestoreWindow(window); -} - -GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformMaximizeWindow(window); -} - -GLFWAPI void glfwShowWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformShowWindow(window); - _glfwPlatformFocusWindow(window); -} - -GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformRequestWindowAttention(window); -} - -GLFWAPI void glfwHideWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - if (window->monitor) - return; - - _glfwPlatformHideWindow(window); -} - -GLFWAPI void glfwFocusWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - _glfwPlatformFocusWindow(window); -} - -GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(0); - - switch (attrib) - { - case GLFW_FOCUSED: - return _glfwPlatformWindowFocused(window); - case GLFW_ICONIFIED: - return _glfwPlatformWindowIconified(window); - case GLFW_VISIBLE: - return _glfwPlatformWindowVisible(window); - case GLFW_MAXIMIZED: - return _glfwPlatformWindowMaximized(window); - case GLFW_HOVERED: - return _glfwPlatformWindowHovered(window); - case GLFW_TRANSPARENT_FRAMEBUFFER: - return _glfwPlatformFramebufferTransparent(window); - case GLFW_RESIZABLE: - return window->resizable; - case GLFW_DECORATED: - return window->decorated; - case GLFW_FLOATING: - return window->floating; - case GLFW_AUTO_ICONIFY: - return window->autoIconify; - case GLFW_CLIENT_API: - return window->context.client; - case GLFW_CONTEXT_CREATION_API: - return window->context.source; - case GLFW_CONTEXT_VERSION_MAJOR: - return window->context.major; - case GLFW_CONTEXT_VERSION_MINOR: - return window->context.minor; - case GLFW_CONTEXT_REVISION: - return window->context.revision; - case GLFW_CONTEXT_ROBUSTNESS: - return window->context.robustness; - case GLFW_OPENGL_FORWARD_COMPAT: - return window->context.forward; - case GLFW_OPENGL_DEBUG_CONTEXT: - return window->context.debug; - case GLFW_OPENGL_PROFILE: - return window->context.profile; - case GLFW_CONTEXT_RELEASE_BEHAVIOR: - return window->context.release; - case GLFW_CONTEXT_NO_ERROR: - return window->context.noerror; - } - - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); - return 0; -} - -GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - - value = value ? GLFW_TRUE : GLFW_FALSE; - - if (attrib == GLFW_AUTO_ICONIFY) - window->autoIconify = value; - else if (attrib == GLFW_RESIZABLE) - { - if (window->resizable == value) - return; - - window->resizable = value; - if (!window->monitor) - _glfwPlatformSetWindowResizable(window, value); - } - else if (attrib == GLFW_DECORATED) - { - if (window->decorated == value) - return; - - window->decorated = value; - if (!window->monitor) - _glfwPlatformSetWindowDecorated(window, value); - } - else if (attrib == GLFW_FLOATING) - { - if (window->floating == value) - return; - - window->floating = value; - if (!window->monitor) - _glfwPlatformSetWindowFloating(window, value); - } - else - _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); -} - -GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return (GLFWmonitor*) window->monitor; -} - -GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh, - GLFWmonitor* mh, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - _GLFWwindow* window = (_GLFWwindow*) wh; - _GLFWmonitor* monitor = (_GLFWmonitor*) mh; - assert(window != NULL); - assert(width >= 0); - assert(height >= 0); - - _GLFW_REQUIRE_INIT(); - - if (width <= 0 || height <= 0) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid window size %ix%i", - width, height); - return; - } - - if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE) - { - _glfwInputError(GLFW_INVALID_VALUE, - "Invalid refresh rate %i", - refreshRate); - return; - } - - window->videoMode.width = width; - window->videoMode.height = height; - window->videoMode.refreshRate = refreshRate; - - _glfwPlatformSetWindowMonitor(window, monitor, - xpos, ypos, width, height, - refreshRate); -} - -GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT(); - window->userPointer = pointer; -} - -GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->userPointer; -} - -GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle, - GLFWwindowposfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.pos, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle, - GLFWwindowsizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.size, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle, - GLFWwindowclosefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.close, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle, - GLFWwindowrefreshfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.refresh, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle, - GLFWwindowfocusfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.focus, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle, - GLFWwindowiconifyfun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.iconify, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle, - GLFWwindowmaximizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.maximize, cbfun); - return cbfun; -} - -GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle, - GLFWframebuffersizefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.fbsize, cbfun); - return cbfun; -} - -GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle, - GLFWwindowcontentscalefun cbfun) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - assert(window != NULL); - - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - _GLFW_SWAP_POINTERS(window->callbacks.scale, cbfun); - return cbfun; -} - -GLFWAPI void glfwPollEvents(void) -{ - _GLFW_REQUIRE_INIT(); - _glfwPlatformPollEvents(); -} - -GLFWAPI void glfwWaitEvents(void) -{ - _GLFW_REQUIRE_INIT(); - - if (!_glfw.windowListHead) - return; - - _glfwPlatformWaitEvents(); -} - -GLFWAPI void glfwWaitEventsTimeout(double timeout) -{ - _GLFW_REQUIRE_INIT(); - assert(timeout == timeout); - assert(timeout >= 0.0); - assert(timeout <= DBL_MAX); - - if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX) - { - _glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout); - return; - } - - _glfwPlatformWaitEventsTimeout(timeout); -} - -GLFWAPI void glfwPostEmptyEvent(void) -{ - _GLFW_REQUIRE_INIT(); - - if (!_glfw.windowListHead) - return; - - _glfwPlatformPostEmptyEvent(); -} - diff --git a/3rdparty/glfw/src/wl_init.c b/3rdparty/glfw/src/wl_init.c deleted file mode 100755 index 6cd3df720e6..00000000000 --- a/3rdparty/glfw/src/wl_init.c +++ /dev/null @@ -1,1157 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -static inline int min(int n1, int n2) -{ - return n1 < n2 ? n1 : n2; -} - -static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, int* which) -{ - int focus; - _GLFWwindow* window = _glfw.windowListHead; - if (!which) - which = &focus; - while (window) - { - if (surface == window->wl.decorations.top.surface) - { - *which = topDecoration; - break; - } - if (surface == window->wl.decorations.left.surface) - { - *which = leftDecoration; - break; - } - if (surface == window->wl.decorations.right.surface) - { - *which = rightDecoration; - break; - } - if (surface == window->wl.decorations.bottom.surface) - { - *which = bottomDecoration; - break; - } - window = window->next; - } - return window; -} - -static void pointerHandleEnter(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface, - wl_fixed_t sx, - wl_fixed_t sy) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - int focus = 0; - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (!window) - { - window = findWindowFromDecorationSurface(surface, &focus); - if (!window) - return; - } - - window->wl.decorations.focus = focus; - _glfw.wl.pointerSerial = serial; - _glfw.wl.pointerFocus = window; - - window->wl.hovered = GLFW_TRUE; - - _glfwPlatformSetCursor(window, window->wl.currentCursor); - _glfwInputCursorEnter(window, GLFW_TRUE); -} - -static void pointerHandleLeave(void* data, - struct wl_pointer* pointer, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - - if (!window) - return; - - window->wl.hovered = GLFW_FALSE; - - _glfw.wl.pointerSerial = serial; - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); -} - -static void setCursor(const char* name) -{ - struct wl_buffer* buffer; - struct wl_cursor* cursor; - struct wl_cursor_image* image; - struct wl_surface* surface = _glfw.wl.cursorSurface; - - cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - name); - if (!cursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - image = cursor->images[0]; - - if (!image) - return; - - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - surface, - image->hotspot_x, - image->hotspot_y); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - image->width, image->height); - wl_surface_commit(surface); -} - -static void pointerHandleMotion(void* data, - struct wl_pointer* pointer, - uint32_t time, - wl_fixed_t sx, - wl_fixed_t sy) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - const char* cursorName; - - if (!window) - return; - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - return; - else - { - window->wl.cursorPosX = wl_fixed_to_double(sx); - window->wl.cursorPosY = wl_fixed_to_double(sy); - } - - switch (window->wl.decorations.focus) - { - case mainWindow: - _glfwInputCursorPos(window, - wl_fixed_to_double(sx), - wl_fixed_to_double(sy)); - return; - case topDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - cursorName = "n-resize"; - else - cursorName = "left_ptr"; - break; - case leftDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - cursorName = "nw-resize"; - else - cursorName = "w-resize"; - break; - case rightDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - cursorName = "ne-resize"; - else - cursorName = "e-resize"; - break; - case bottomDecoration: - if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH) - cursorName = "sw-resize"; - else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH) - cursorName = "se-resize"; - else - cursorName = "s-resize"; - break; - default: - assert(0); - } - setCursor(cursorName); -} - -static void pointerHandleButton(void* data, - struct wl_pointer* pointer, - uint32_t serial, - uint32_t time, - uint32_t button, - uint32_t state) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - int glfwButton; - - // Both xdg-shell and wl_shell use the same values. - uint32_t edges = WL_SHELL_SURFACE_RESIZE_NONE; - - if (!window) - return; - if (button == BTN_LEFT) - { - switch (window->wl.decorations.focus) - { - case mainWindow: - break; - case topDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP; - else - { - if (window->wl.xdg.toplevel) - xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial); - else - wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial); - } - break; - case leftDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP_LEFT; - else - edges = WL_SHELL_SURFACE_RESIZE_LEFT; - break; - case rightDecoration: - if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_TOP_RIGHT; - else - edges = WL_SHELL_SURFACE_RESIZE_RIGHT; - break; - case bottomDecoration: - if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT; - else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH) - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT; - else - edges = WL_SHELL_SURFACE_RESIZE_BOTTOM; - break; - default: - assert(0); - } - if (edges != WL_SHELL_SURFACE_RESIZE_NONE) - { - if (window->wl.xdg.toplevel) - xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, - serial, edges); - else - wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat, - serial, edges); - } - } - else if (button == BTN_RIGHT) - { - if (window->wl.decorations.focus != mainWindow && window->wl.xdg.toplevel) - { - xdg_toplevel_show_window_menu(window->wl.xdg.toplevel, - _glfw.wl.seat, serial, - window->wl.cursorPosX, - window->wl.cursorPosY); - return; - } - } - - // Don’t pass the button to the user if it was related to a decoration. - if (window->wl.decorations.focus != mainWindow) - return; - - _glfw.wl.pointerSerial = serial; - - /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev - * codes. */ - glfwButton = button - BTN_LEFT; - - _glfwInputMouseClick(window, - glfwButton, - state == WL_POINTER_BUTTON_STATE_PRESSED - ? GLFW_PRESS - : GLFW_RELEASE, - _glfw.wl.xkb.modifiers); -} - -static void pointerHandleAxis(void* data, - struct wl_pointer* pointer, - uint32_t time, - uint32_t axis, - wl_fixed_t value) -{ - _GLFWwindow* window = _glfw.wl.pointerFocus; - double x = 0.0, y = 0.0; - // Wayland scroll events are in pointer motion coordinate space (think two - // finger scroll). The factor 10 is commonly used to convert to "scroll - // step means 1.0. - const double scrollFactor = 1.0 / 10.0; - - if (!window) - return; - - assert(axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL || - axis == WL_POINTER_AXIS_VERTICAL_SCROLL); - - if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) - x = wl_fixed_to_double(value) * scrollFactor; - else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) - y = wl_fixed_to_double(value) * scrollFactor; - - _glfwInputScroll(window, x, y); -} - -static const struct wl_pointer_listener pointerListener = { - pointerHandleEnter, - pointerHandleLeave, - pointerHandleMotion, - pointerHandleButton, - pointerHandleAxis, -}; - -static void keyboardHandleKeymap(void* data, - struct wl_keyboard* keyboard, - uint32_t format, - int fd, - uint32_t size) -{ - struct xkb_keymap* keymap; - struct xkb_state* state; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - struct xkb_compose_table* composeTable; - struct xkb_compose_state* composeState; -#endif - - char* mapStr; - const char* locale; - - if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) - { - close(fd); - return; - } - - mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); - if (mapStr == MAP_FAILED) { - close(fd); - return; - } - - keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context, - mapStr, - XKB_KEYMAP_FORMAT_TEXT_V1, - 0); - munmap(mapStr, size); - close(fd); - - if (!keymap) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to compile keymap"); - return; - } - - state = xkb_state_new(keymap); - if (!state) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB state"); - xkb_keymap_unref(keymap); - return; - } - - // Look up the preferred locale, falling back to "C" as default. - locale = getenv("LC_ALL"); - if (!locale) - locale = getenv("LC_CTYPE"); - if (!locale) - locale = getenv("LANG"); - if (!locale) - locale = "C"; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - composeTable = - xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale, - XKB_COMPOSE_COMPILE_NO_FLAGS); - if (composeTable) - { - composeState = - xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); - xkb_compose_table_unref(composeTable); - if (composeState) - _glfw.wl.xkb.composeState = composeState; - else - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose state"); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create XKB compose table"); - } -#endif - - xkb_keymap_unref(_glfw.wl.xkb.keymap); - xkb_state_unref(_glfw.wl.xkb.state); - _glfw.wl.xkb.keymap = keymap; - _glfw.wl.xkb.state = state; - - _glfw.wl.xkb.controlMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); - _glfw.wl.xkb.altMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); - _glfw.wl.xkb.shiftMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); - _glfw.wl.xkb.superMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); - _glfw.wl.xkb.capsLockMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock"); - _glfw.wl.xkb.numLockMask = - 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2"); -} - -static void keyboardHandleEnter(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface, - struct wl_array* keys) -{ - // Happens in the case we just destroyed the surface. - if (!surface) - return; - - _GLFWwindow* window = wl_surface_get_user_data(surface); - if (!window) - { - window = findWindowFromDecorationSurface(surface, NULL); - if (!window) - return; - } - - _glfw.wl.keyboardFocus = window; - _glfwInputWindowFocus(window, GLFW_TRUE); -} - -static void keyboardHandleLeave(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - struct wl_surface* surface) -{ - _GLFWwindow* window = _glfw.wl.keyboardFocus; - - if (!window) - return; - - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); -} - -static int toGLFWKeyCode(uint32_t key) -{ - if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0])) - return _glfw.wl.keycodes[key]; - - return GLFW_KEY_UNKNOWN; -} - -#ifdef HAVE_XKBCOMMON_COMPOSE_H -static xkb_keysym_t composeSymbol(xkb_keysym_t sym) -{ - if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState) - return sym; - if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) - != XKB_COMPOSE_FEED_ACCEPTED) - return sym; - switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState)) - { - case XKB_COMPOSE_COMPOSED: - return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState); - case XKB_COMPOSE_COMPOSING: - case XKB_COMPOSE_CANCELLED: - return XKB_KEY_NoSymbol; - case XKB_COMPOSE_NOTHING: - default: - return sym; - } -} -#endif - -static GLFWbool inputChar(_GLFWwindow* window, uint32_t key) -{ - uint32_t code, numSyms; - long cp; - const xkb_keysym_t *syms; - xkb_keysym_t sym; - - code = key + 8; - numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms); - - if (numSyms == 1) - { -#ifdef HAVE_XKBCOMMON_COMPOSE_H - sym = composeSymbol(syms[0]); -#else - sym = syms[0]; -#endif - cp = _glfwKeySym2Unicode(sym); - if (cp != -1) - { - const int mods = _glfw.wl.xkb.modifiers; - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - _glfwInputChar(window, cp, mods, plain); - } - } - - return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]); -} - -static void keyboardHandleKey(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t time, - uint32_t key, - uint32_t state) -{ - int keyCode; - int action; - _GLFWwindow* window = _glfw.wl.keyboardFocus; - GLFWbool shouldRepeat; - struct itimerspec timer = {}; - - if (!window) - return; - - keyCode = toGLFWKeyCode(key); - action = state == WL_KEYBOARD_KEY_STATE_PRESSED - ? GLFW_PRESS : GLFW_RELEASE; - - _glfwInputKey(window, keyCode, key, action, - _glfw.wl.xkb.modifiers); - - if (action == GLFW_PRESS) - { - shouldRepeat = inputChar(window, key); - - if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0) - { - _glfw.wl.keyboardLastKey = keyCode; - _glfw.wl.keyboardLastScancode = key; - timer.it_interval.tv_sec = _glfw.wl.keyboardRepeatRate / 1000; - timer.it_interval.tv_nsec = (_glfw.wl.keyboardRepeatRate % 1000) * 1000000; - timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000; - timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000; - } - } - timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL); -} - -static void keyboardHandleModifiers(void* data, - struct wl_keyboard* keyboard, - uint32_t serial, - uint32_t modsDepressed, - uint32_t modsLatched, - uint32_t modsLocked, - uint32_t group) -{ - xkb_mod_mask_t mask; - unsigned int modifiers = 0; - - if (!_glfw.wl.xkb.keymap) - return; - - xkb_state_update_mask(_glfw.wl.xkb.state, - modsDepressed, - modsLatched, - modsLocked, - 0, - 0, - group); - - mask = xkb_state_serialize_mods(_glfw.wl.xkb.state, - XKB_STATE_MODS_DEPRESSED | - XKB_STATE_LAYOUT_DEPRESSED | - XKB_STATE_MODS_LATCHED | - XKB_STATE_LAYOUT_LATCHED); - if (mask & _glfw.wl.xkb.controlMask) - modifiers |= GLFW_MOD_CONTROL; - if (mask & _glfw.wl.xkb.altMask) - modifiers |= GLFW_MOD_ALT; - if (mask & _glfw.wl.xkb.shiftMask) - modifiers |= GLFW_MOD_SHIFT; - if (mask & _glfw.wl.xkb.superMask) - modifiers |= GLFW_MOD_SUPER; - if (mask & _glfw.wl.xkb.capsLockMask) - modifiers |= GLFW_MOD_CAPS_LOCK; - if (mask & _glfw.wl.xkb.numLockMask) - modifiers |= GLFW_MOD_NUM_LOCK; - _glfw.wl.xkb.modifiers = modifiers; -} - -#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION -static void keyboardHandleRepeatInfo(void* data, - struct wl_keyboard* keyboard, - int32_t rate, - int32_t delay) -{ - if (keyboard != _glfw.wl.keyboard) - return; - - _glfw.wl.keyboardRepeatRate = rate; - _glfw.wl.keyboardRepeatDelay = delay; -} -#endif - -static const struct wl_keyboard_listener keyboardListener = { - keyboardHandleKeymap, - keyboardHandleEnter, - keyboardHandleLeave, - keyboardHandleKey, - keyboardHandleModifiers, -#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION - keyboardHandleRepeatInfo, -#endif -}; - -static void seatHandleCapabilities(void* data, - struct wl_seat* seat, - enum wl_seat_capability caps) -{ - if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) - { - _glfw.wl.pointer = wl_seat_get_pointer(seat); - wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) - { - wl_pointer_destroy(_glfw.wl.pointer); - _glfw.wl.pointer = NULL; - } - - if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) - { - _glfw.wl.keyboard = wl_seat_get_keyboard(seat); - wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); - } - else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) - { - wl_keyboard_destroy(_glfw.wl.keyboard); - _glfw.wl.keyboard = NULL; - } -} - -static void seatHandleName(void* data, - struct wl_seat* seat, - const char* name) -{ -} - -static const struct wl_seat_listener seatListener = { - seatHandleCapabilities, - seatHandleName, -}; - -static void wmBaseHandlePing(void* data, - struct xdg_wm_base* wmBase, - uint32_t serial) -{ - xdg_wm_base_pong(wmBase, serial); -} - -static const struct xdg_wm_base_listener wmBaseListener = { - wmBaseHandlePing -}; - -static void registryHandleGlobal(void* data, - struct wl_registry* registry, - uint32_t name, - const char* interface, - uint32_t version) -{ - if (strcmp(interface, "wl_compositor") == 0) - { - _glfw.wl.compositorVersion = min(3, version); - _glfw.wl.compositor = - wl_registry_bind(registry, name, &wl_compositor_interface, - _glfw.wl.compositorVersion); - } - else if (strcmp(interface, "wl_subcompositor") == 0) - { - _glfw.wl.subcompositor = - wl_registry_bind(registry, name, &wl_subcompositor_interface, 1); - } - else if (strcmp(interface, "wl_shm") == 0) - { - _glfw.wl.shm = - wl_registry_bind(registry, name, &wl_shm_interface, 1); - } - else if (strcmp(interface, "wl_shell") == 0) - { - _glfw.wl.shell = - wl_registry_bind(registry, name, &wl_shell_interface, 1); - } - else if (strcmp(interface, "wl_output") == 0) - { - _glfwAddOutputWayland(name, version); - } - else if (strcmp(interface, "wl_seat") == 0) - { - if (!_glfw.wl.seat) - { - _glfw.wl.seatVersion = min(4, version); - _glfw.wl.seat = - wl_registry_bind(registry, name, &wl_seat_interface, - _glfw.wl.seatVersion); - wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); - } - } - else if (strcmp(interface, "xdg_wm_base") == 0) - { - _glfw.wl.wmBase = - wl_registry_bind(registry, name, &xdg_wm_base_interface, 1); - xdg_wm_base_add_listener(_glfw.wl.wmBase, &wmBaseListener, NULL); - } - else if (strcmp(interface, "wp_viewporter") == 0) - { - _glfw.wl.viewporter = - wl_registry_bind(registry, name, &wp_viewporter_interface, 1); - } - else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) - { - _glfw.wl.relativePointerManager = - wl_registry_bind(registry, name, - &zwp_relative_pointer_manager_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) - { - _glfw.wl.pointerConstraints = - wl_registry_bind(registry, name, - &zwp_pointer_constraints_v1_interface, - 1); - } - else if (strcmp(interface, "zwp_idle_inhibit_manager_v1") == 0) - { - _glfw.wl.idleInhibitManager = - wl_registry_bind(registry, name, - &zwp_idle_inhibit_manager_v1_interface, - 1); - } -} - -static void registryHandleGlobalRemove(void *data, - struct wl_registry *registry, - uint32_t name) -{ - int i; - _GLFWmonitor* monitor; - - for (i = 0; i < _glfw.monitorCount; ++i) - { - monitor = _glfw.monitors[i]; - if (monitor->wl.name == name) - { - _glfwInputMonitor(monitor, GLFW_DISCONNECTED, 0); - return; - } - } -} - - -static const struct wl_registry_listener registryListener = { - registryHandleGlobal, - registryHandleGlobalRemove -}; - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode; - - memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes)); - memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes)); - - _glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; - _glfw.wl.keycodes[KEY_1] = GLFW_KEY_1; - _glfw.wl.keycodes[KEY_2] = GLFW_KEY_2; - _glfw.wl.keycodes[KEY_3] = GLFW_KEY_3; - _glfw.wl.keycodes[KEY_4] = GLFW_KEY_4; - _glfw.wl.keycodes[KEY_5] = GLFW_KEY_5; - _glfw.wl.keycodes[KEY_6] = GLFW_KEY_6; - _glfw.wl.keycodes[KEY_7] = GLFW_KEY_7; - _glfw.wl.keycodes[KEY_8] = GLFW_KEY_8; - _glfw.wl.keycodes[KEY_9] = GLFW_KEY_9; - _glfw.wl.keycodes[KEY_0] = GLFW_KEY_0; - _glfw.wl.keycodes[KEY_SPACE] = GLFW_KEY_SPACE; - _glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; - _glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; - _glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q; - _glfw.wl.keycodes[KEY_W] = GLFW_KEY_W; - _glfw.wl.keycodes[KEY_E] = GLFW_KEY_E; - _glfw.wl.keycodes[KEY_R] = GLFW_KEY_R; - _glfw.wl.keycodes[KEY_T] = GLFW_KEY_T; - _glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y; - _glfw.wl.keycodes[KEY_U] = GLFW_KEY_U; - _glfw.wl.keycodes[KEY_I] = GLFW_KEY_I; - _glfw.wl.keycodes[KEY_O] = GLFW_KEY_O; - _glfw.wl.keycodes[KEY_P] = GLFW_KEY_P; - _glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; - _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; - _glfw.wl.keycodes[KEY_A] = GLFW_KEY_A; - _glfw.wl.keycodes[KEY_S] = GLFW_KEY_S; - _glfw.wl.keycodes[KEY_D] = GLFW_KEY_D; - _glfw.wl.keycodes[KEY_F] = GLFW_KEY_F; - _glfw.wl.keycodes[KEY_G] = GLFW_KEY_G; - _glfw.wl.keycodes[KEY_H] = GLFW_KEY_H; - _glfw.wl.keycodes[KEY_J] = GLFW_KEY_J; - _glfw.wl.keycodes[KEY_K] = GLFW_KEY_K; - _glfw.wl.keycodes[KEY_L] = GLFW_KEY_L; - _glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; - _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; - _glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z; - _glfw.wl.keycodes[KEY_X] = GLFW_KEY_X; - _glfw.wl.keycodes[KEY_C] = GLFW_KEY_C; - _glfw.wl.keycodes[KEY_V] = GLFW_KEY_V; - _glfw.wl.keycodes[KEY_B] = GLFW_KEY_B; - _glfw.wl.keycodes[KEY_N] = GLFW_KEY_N; - _glfw.wl.keycodes[KEY_M] = GLFW_KEY_M; - _glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; - _glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; - _glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; - _glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; - _glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; - _glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB; - _glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; - _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; - _glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; - _glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; - _glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; - _glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; - _glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; - _glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; - _glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU; - _glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; - _glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; - _glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; - _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; - _glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; - _glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; - _glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; - _glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; - _glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME; - _glfw.wl.keycodes[KEY_END] = GLFW_KEY_END; - _glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; - _glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; - _glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; - _glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; - _glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; - _glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; - _glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP; - _glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1; - _glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2; - _glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3; - _glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4; - _glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5; - _glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6; - _glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7; - _glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8; - _glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9; - _glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10; - _glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11; - _glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12; - _glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13; - _glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14; - _glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15; - _glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16; - _glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17; - _glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18; - _glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19; - _glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20; - _glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21; - _glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22; - _glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23; - _glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24; - _glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; - _glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; - _glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; - _glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; - _glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0; - _glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1; - _glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2; - _glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3; - _glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4; - _glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5; - _glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6; - _glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7; - _glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8; - _glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9; - _glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; - _glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; - _glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; - - for (scancode = 0; scancode < 256; scancode++) - { - if (_glfw.wl.keycodes[scancode] > 0) - _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ - _glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0"); - if (!_glfw.wl.cursor.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libwayland-cursor"); - return GLFW_FALSE; - } - - _glfw.wl.cursor.theme_load = (PFN_wl_cursor_theme_load) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_load"); - _glfw.wl.cursor.theme_destroy = (PFN_wl_cursor_theme_destroy) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_destroy"); - _glfw.wl.cursor.theme_get_cursor = (PFN_wl_cursor_theme_get_cursor) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_theme_get_cursor"); - _glfw.wl.cursor.image_get_buffer = (PFN_wl_cursor_image_get_buffer) - _glfw_dlsym(_glfw.wl.cursor.handle, "wl_cursor_image_get_buffer"); - - _glfw.wl.egl.handle = _glfw_dlopen("libwayland-egl.so.1"); - if (!_glfw.wl.egl.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libwayland-egl"); - return GLFW_FALSE; - } - - _glfw.wl.egl.window_create = (PFN_wl_egl_window_create) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_create"); - _glfw.wl.egl.window_destroy = (PFN_wl_egl_window_destroy) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_destroy"); - _glfw.wl.egl.window_resize = (PFN_wl_egl_window_resize) - _glfw_dlsym(_glfw.wl.egl.handle, "wl_egl_window_resize"); - - _glfw.wl.xkb.handle = _glfw_dlopen("libxkbcommon.so.0"); - if (!_glfw.wl.xkb.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to open libxkbcommon"); - return GLFW_FALSE; - } - - _glfw.wl.xkb.context_new = (PFN_xkb_context_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_new"); - _glfw.wl.xkb.context_unref = (PFN_xkb_context_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_context_unref"); - _glfw.wl.xkb.keymap_new_from_string = (PFN_xkb_keymap_new_from_string) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_new_from_string"); - _glfw.wl.xkb.keymap_unref = (PFN_xkb_keymap_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_unref"); - _glfw.wl.xkb.keymap_mod_get_index = (PFN_xkb_keymap_mod_get_index) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index"); - _glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats"); - _glfw.wl.xkb.state_new = (PFN_xkb_state_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new"); - _glfw.wl.xkb.state_unref = (PFN_xkb_state_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_unref"); - _glfw.wl.xkb.state_key_get_syms = (PFN_xkb_state_key_get_syms) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); - _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask"); - _glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods"); - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); - _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_unref"); - _glfw.wl.xkb.compose_state_new = (PFN_xkb_compose_state_new) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_new"); - _glfw.wl.xkb.compose_state_unref = (PFN_xkb_compose_state_unref) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_unref"); - _glfw.wl.xkb.compose_state_feed = (PFN_xkb_compose_state_feed) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_feed"); - _glfw.wl.xkb.compose_state_get_status = (PFN_xkb_compose_state_get_status) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status"); - _glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym) - _glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym"); -#endif - - _glfw.wl.display = wl_display_connect(NULL); - if (!_glfw.wl.display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to connect to display"); - return GLFW_FALSE; - } - - _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); - wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); - - createKeyTables(); - - _glfw.wl.xkb.context = xkb_context_new(0); - if (!_glfw.wl.xkb.context) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to initialize xkb context"); - return GLFW_FALSE; - } - - // Sync so we got all registry objects - wl_display_roundtrip(_glfw.wl.display); - - // Sync so we got all initial output events - wl_display_roundtrip(_glfw.wl.display); - - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; - - _glfwInitTimerPOSIX(); - - _glfw.wl.timerfd = -1; - if (_glfw.wl.seatVersion >= 4) - _glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC); - - if (_glfw.wl.pointer && _glfw.wl.shm) - { - _glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm); - if (!_glfw.wl.cursorTheme) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unable to load default cursor theme"); - return GLFW_FALSE; - } - _glfw.wl.cursorSurface = - wl_compositor_create_surface(_glfw.wl.compositor); - } - - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - _glfwTerminateJoysticksLinux(); - _glfwTerminateEGL(); - if (_glfw.wl.egl.handle) - { - _glfw_dlclose(_glfw.wl.egl.handle); - _glfw.wl.egl.handle = NULL; - } - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - if (_glfw.wl.xkb.composeState) - xkb_compose_state_unref(_glfw.wl.xkb.composeState); -#endif - if (_glfw.wl.xkb.keymap) - xkb_keymap_unref(_glfw.wl.xkb.keymap); - if (_glfw.wl.xkb.state) - xkb_state_unref(_glfw.wl.xkb.state); - if (_glfw.wl.xkb.context) - xkb_context_unref(_glfw.wl.xkb.context); - if (_glfw.wl.xkb.handle) - { - _glfw_dlclose(_glfw.wl.xkb.handle); - _glfw.wl.xkb.handle = NULL; - } - - if (_glfw.wl.cursorTheme) - wl_cursor_theme_destroy(_glfw.wl.cursorTheme); - if (_glfw.wl.cursor.handle) - { - _glfw_dlclose(_glfw.wl.cursor.handle); - _glfw.wl.cursor.handle = NULL; - } - - if (_glfw.wl.cursorSurface) - wl_surface_destroy(_glfw.wl.cursorSurface); - if (_glfw.wl.subcompositor) - wl_subcompositor_destroy(_glfw.wl.subcompositor); - if (_glfw.wl.compositor) - wl_compositor_destroy(_glfw.wl.compositor); - if (_glfw.wl.shm) - wl_shm_destroy(_glfw.wl.shm); - if (_glfw.wl.shell) - wl_shell_destroy(_glfw.wl.shell); - if (_glfw.wl.viewporter) - wp_viewporter_destroy(_glfw.wl.viewporter); - if (_glfw.wl.wmBase) - xdg_wm_base_destroy(_glfw.wl.wmBase); - if (_glfw.wl.pointer) - wl_pointer_destroy(_glfw.wl.pointer); - if (_glfw.wl.keyboard) - wl_keyboard_destroy(_glfw.wl.keyboard); - if (_glfw.wl.seat) - wl_seat_destroy(_glfw.wl.seat); - if (_glfw.wl.relativePointerManager) - zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager); - if (_glfw.wl.pointerConstraints) - zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints); - if (_glfw.wl.idleInhibitManager) - zwp_idle_inhibit_manager_v1_destroy(_glfw.wl.idleInhibitManager); - if (_glfw.wl.registry) - wl_registry_destroy(_glfw.wl.registry); - if (_glfw.wl.display) - { - wl_display_flush(_glfw.wl.display); - wl_display_disconnect(_glfw.wl.display); - } -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " Wayland EGL" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif - " evdev" -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/3rdparty/glfw/src/wl_monitor.c b/3rdparty/glfw/src/wl_monitor.c deleted file mode 100755 index 5af74084f4a..00000000000 --- a/3rdparty/glfw/src/wl_monitor.c +++ /dev/null @@ -1,208 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include -#include - - -static void geometry(void* data, - struct wl_output* output, - int32_t x, - int32_t y, - int32_t physicalWidth, - int32_t physicalHeight, - int32_t subpixel, - const char* make, - const char* model, - int32_t transform) -{ - struct _GLFWmonitor *monitor = data; - char name[1024]; - - monitor->wl.x = x; - monitor->wl.y = y; - monitor->widthMM = physicalWidth; - monitor->heightMM = physicalHeight; - - snprintf(name, sizeof(name), "%s %s", make, model); - monitor->name = _glfw_strdup(name); -} - -static void mode(void* data, - struct wl_output* output, - uint32_t flags, - int32_t width, - int32_t height, - int32_t refresh) -{ - struct _GLFWmonitor *monitor = data; - GLFWvidmode mode; - - mode.width = width; - mode.height = height; - mode.redBits = 8; - mode.greenBits = 8; - mode.blueBits = 8; - mode.refreshRate = refresh / 1000; - - monitor->modeCount++; - monitor->modes = - realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode)); - monitor->modes[monitor->modeCount - 1] = mode; - - if (flags & WL_OUTPUT_MODE_CURRENT) - monitor->wl.currentMode = monitor->modeCount - 1; -} - -static void done(void* data, struct wl_output* output) -{ - struct _GLFWmonitor *monitor = data; - - _glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST); -} - -static void scale(void* data, - struct wl_output* output, - int32_t factor) -{ - struct _GLFWmonitor *monitor = data; - - monitor->wl.scale = factor; -} - -static const struct wl_output_listener outputListener = { - geometry, - mode, - done, - scale, -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwAddOutputWayland(uint32_t name, uint32_t version) -{ - _GLFWmonitor *monitor; - struct wl_output *output; - - if (version < 2) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Unsupported output interface version"); - return; - } - - // The actual name of this output will be set in the geometry handler. - monitor = _glfwAllocMonitor(NULL, 0, 0); - - output = wl_registry_bind(_glfw.wl.registry, - name, - &wl_output_interface, - 2); - if (!output) - { - _glfwFreeMonitor(monitor); - return; - } - - monitor->wl.scale = 1; - monitor->wl.output = output; - monitor->wl.name = name; - - wl_output_add_listener(output, &outputListener, monitor); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ - if (monitor->wl.output) - wl_output_destroy(monitor->wl.output); -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (xpos) - *xpos = monitor->wl.x; - if (ypos) - *ypos = monitor->wl.y; -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = (float) monitor->wl.scale; - if (yscale) - *yscale = (float) monitor->wl.scale; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) -{ - *found = monitor->modeCount; - return monitor->modes; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - *mode = monitor->modes[monitor->wl.currentMode]; -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Gamma ramp getting not supported yet"); -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Gamma ramp setting not supported yet"); -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return monitor->wl.output; -} - diff --git a/3rdparty/glfw/src/wl_platform.h b/3rdparty/glfw/src/wl_platform.h deleted file mode 100755 index e84d1b57c02..00000000000 --- a/3rdparty/glfw/src/wl_platform.h +++ /dev/null @@ -1,339 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#ifdef HAVE_XKBCOMMON_COMPOSE_H -#include -#endif -#include - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateWaylandSurfaceKHR)(VkInstance,const VkWaylandSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice,uint32_t,struct wl_display*); - -#include "posix_thread.h" -#include "posix_time.h" -#include "linux_joystick.h" -#include "xkb_unicode.h" -#include "egl_context.h" -#include "osmesa_context.h" - -#include "wayland-xdg-shell-client-protocol.h" -#include "wayland-viewporter-client-protocol.h" -#include "wayland-relative-pointer-unstable-v1-client-protocol.h" -#include "wayland-pointer-constraints-unstable-v1-client-protocol.h" -#include "wayland-idle-inhibit-unstable-v1-client-protocol.h" - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl - -#define _GLFW_PLATFORM_CONTEXT_STATE -#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE - -struct wl_cursor_image { - uint32_t width; - uint32_t height; - uint32_t hotspot_x; - uint32_t hotspot_y; - uint32_t delay; -}; -struct wl_cursor { - unsigned int image_count; - struct wl_cursor_image** images; - char* name; -}; -typedef struct wl_cursor_theme* (* PFN_wl_cursor_theme_load)(const char*, int, struct wl_shm*); -typedef void (* PFN_wl_cursor_theme_destroy)(struct wl_cursor_theme*); -typedef struct wl_cursor* (* PFN_wl_cursor_theme_get_cursor)(struct wl_cursor_theme*, const char*); -typedef struct wl_buffer* (* PFN_wl_cursor_image_get_buffer)(struct wl_cursor_image*); -#define wl_cursor_theme_load _glfw.wl.cursor.theme_load -#define wl_cursor_theme_destroy _glfw.wl.cursor.theme_destroy -#define wl_cursor_theme_get_cursor _glfw.wl.cursor.theme_get_cursor -#define wl_cursor_image_get_buffer _glfw.wl.cursor.image_get_buffer - -typedef struct wl_egl_window* (* PFN_wl_egl_window_create)(struct wl_surface*, int, int); -typedef void (* PFN_wl_egl_window_destroy)(struct wl_egl_window*); -typedef void (* PFN_wl_egl_window_resize)(struct wl_egl_window*, int, int, int, int); -#define wl_egl_window_create _glfw.wl.egl.window_create -#define wl_egl_window_destroy _glfw.wl.egl.window_destroy -#define wl_egl_window_resize _glfw.wl.egl.window_resize - -typedef struct xkb_context* (* PFN_xkb_context_new)(enum xkb_context_flags); -typedef void (* PFN_xkb_context_unref)(struct xkb_context*); -typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context*, const char*, enum xkb_keymap_format, enum xkb_keymap_compile_flags); -typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*); -typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*); -typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t); -typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*); -typedef void (* PFN_xkb_state_unref)(struct xkb_state*); -typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**); -typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t); -typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component); -#define xkb_context_new _glfw.wl.xkb.context_new -#define xkb_context_unref _glfw.wl.xkb.context_unref -#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string -#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref -#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index -#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats -#define xkb_state_new _glfw.wl.xkb.state_new -#define xkb_state_unref _glfw.wl.xkb.state_unref -#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms -#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask -#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods - -#ifdef HAVE_XKBCOMMON_COMPOSE_H -typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags); -typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*); -typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags); -typedef void (* PFN_xkb_compose_state_unref)(struct xkb_compose_state*); -typedef enum xkb_compose_feed_result (* PFN_xkb_compose_state_feed)(struct xkb_compose_state*, xkb_keysym_t); -typedef enum xkb_compose_status (* PFN_xkb_compose_state_get_status)(struct xkb_compose_state*); -typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_state*); -#define xkb_compose_table_new_from_locale _glfw.wl.xkb.compose_table_new_from_locale -#define xkb_compose_table_unref _glfw.wl.xkb.compose_table_unref -#define xkb_compose_state_new _glfw.wl.xkb.compose_state_new -#define xkb_compose_state_unref _glfw.wl.xkb.compose_state_unref -#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed -#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status -#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym -#endif - -#define _GLFW_DECORATION_WIDTH 4 -#define _GLFW_DECORATION_TOP 24 -#define _GLFW_DECORATION_VERTICAL (_GLFW_DECORATION_TOP + _GLFW_DECORATION_WIDTH) -#define _GLFW_DECORATION_HORIZONTAL (2 * _GLFW_DECORATION_WIDTH) - -typedef enum _GLFWdecorationSideWayland -{ - mainWindow, - topDecoration, - leftDecoration, - rightDecoration, - bottomDecoration, - -} _GLFWdecorationSideWayland; - -typedef struct _GLFWdecorationWayland -{ - struct wl_surface* surface; - struct wl_subsurface* subsurface; - struct wp_viewport* viewport; - -} _GLFWdecorationWayland; - -// Wayland-specific per-window data -// -typedef struct _GLFWwindowWayland -{ - int width, height; - GLFWbool visible; - GLFWbool maximized; - GLFWbool hovered; - GLFWbool transparent; - struct wl_surface* surface; - struct wl_egl_window* native; - struct wl_shell_surface* shellSurface; - struct wl_callback* callback; - - struct { - struct xdg_surface* surface; - struct xdg_toplevel* toplevel; - } xdg; - - _GLFWcursor* currentCursor; - double cursorPosX, cursorPosY; - - char* title; - - // We need to track the monitors the window spans on to calculate the - // optimal scaling factor. - int scale; - _GLFWmonitor** monitors; - int monitorsCount; - int monitorsSize; - - struct { - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - } pointerLock; - - struct zwp_idle_inhibitor_v1* idleInhibitor; - - // This is a hack to prevent auto-iconification on creation. - GLFWbool justCreated; - - struct { - struct wl_buffer* buffer; - _GLFWdecorationWayland top, left, right, bottom; - int focus; - } decorations; - -} _GLFWwindowWayland; - -// Wayland-specific global data -// -typedef struct _GLFWlibraryWayland -{ - struct wl_display* display; - struct wl_registry* registry; - struct wl_compositor* compositor; - struct wl_subcompositor* subcompositor; - struct wl_shell* shell; - struct wl_shm* shm; - struct wl_seat* seat; - struct wl_pointer* pointer; - struct wl_keyboard* keyboard; - struct xdg_wm_base* wmBase; - struct wp_viewporter* viewporter; - struct zwp_relative_pointer_manager_v1* relativePointerManager; - struct zwp_pointer_constraints_v1* pointerConstraints; - struct zwp_idle_inhibit_manager_v1* idleInhibitManager; - - int compositorVersion; - int seatVersion; - - struct wl_cursor_theme* cursorTheme; - struct wl_surface* cursorSurface; - uint32_t pointerSerial; - - int32_t keyboardRepeatRate; - int32_t keyboardRepeatDelay; - int keyboardLastKey; - int keyboardLastScancode; - int timerfd; - short int keycodes[256]; - short int scancodes[GLFW_KEY_LAST + 1]; - - struct { - void* handle; - struct xkb_context* context; - struct xkb_keymap* keymap; - struct xkb_state* state; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - struct xkb_compose_state* composeState; -#endif - - xkb_mod_mask_t controlMask; - xkb_mod_mask_t altMask; - xkb_mod_mask_t shiftMask; - xkb_mod_mask_t superMask; - xkb_mod_mask_t capsLockMask; - xkb_mod_mask_t numLockMask; - unsigned int modifiers; - - PFN_xkb_context_new context_new; - PFN_xkb_context_unref context_unref; - PFN_xkb_keymap_new_from_string keymap_new_from_string; - PFN_xkb_keymap_unref keymap_unref; - PFN_xkb_keymap_mod_get_index keymap_mod_get_index; - PFN_xkb_keymap_key_repeats keymap_key_repeats; - PFN_xkb_state_new state_new; - PFN_xkb_state_unref state_unref; - PFN_xkb_state_key_get_syms state_key_get_syms; - PFN_xkb_state_update_mask state_update_mask; - PFN_xkb_state_serialize_mods state_serialize_mods; - -#ifdef HAVE_XKBCOMMON_COMPOSE_H - PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale; - PFN_xkb_compose_table_unref compose_table_unref; - PFN_xkb_compose_state_new compose_state_new; - PFN_xkb_compose_state_unref compose_state_unref; - PFN_xkb_compose_state_feed compose_state_feed; - PFN_xkb_compose_state_get_status compose_state_get_status; - PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym; -#endif - } xkb; - - _GLFWwindow* pointerFocus; - _GLFWwindow* keyboardFocus; - - struct { - void* handle; - - PFN_wl_cursor_theme_load theme_load; - PFN_wl_cursor_theme_destroy theme_destroy; - PFN_wl_cursor_theme_get_cursor theme_get_cursor; - PFN_wl_cursor_image_get_buffer image_get_buffer; - } cursor; - - struct { - void* handle; - - PFN_wl_egl_window_create window_create; - PFN_wl_egl_window_destroy window_destroy; - PFN_wl_egl_window_resize window_resize; - } egl; - -} _GLFWlibraryWayland; - -// Wayland-specific per-monitor data -// -typedef struct _GLFWmonitorWayland -{ - struct wl_output* output; - int name; - int currentMode; - - int x; - int y; - int scale; - -} _GLFWmonitorWayland; - -// Wayland-specific per-cursor data -// -typedef struct _GLFWcursorWayland -{ - struct wl_cursor_image* image; - struct wl_buffer* buffer; - int width, height; - int xhot, yhot; -} _GLFWcursorWayland; - - -void _glfwAddOutputWayland(uint32_t name, uint32_t version); - diff --git a/3rdparty/glfw/src/wl_window.c b/3rdparty/glfw/src/wl_window.c deleted file mode 100755 index c165ba73a71..00000000000 --- a/3rdparty/glfw/src/wl_window.c +++ /dev/null @@ -1,1542 +0,0 @@ -//======================================================================== -// GLFW 3.3 Wayland - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define _GNU_SOURCE - -#include "internal.h" - -#include -#include -#include -#include -#include -#include -#include -#include -#include - - -static void handlePing(void* data, - struct wl_shell_surface* shellSurface, - uint32_t serial) -{ - wl_shell_surface_pong(shellSurface, serial); -} - -static void handleConfigure(void* data, - struct wl_shell_surface* shellSurface, - uint32_t edges, - int32_t width, - int32_t height) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - - if (!window->monitor) - { - if (_glfw.wl.viewporter && window->decorated) - { - width -= _GLFW_DECORATION_HORIZONTAL; - height -= _GLFW_DECORATION_VERTICAL; - } - if (width < 1) - width = 1; - if (height < 1) - height = 1; - - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - - if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth) - width = window->minwidth; - else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth) - width = window->maxwidth; - - if (window->minheight != GLFW_DONT_CARE && height < window->minheight) - height = window->minheight; - else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight) - height = window->maxheight; - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); -} - -static void handlePopupDone(void* data, - struct wl_shell_surface* shellSurface) -{ -} - -static const struct wl_shell_surface_listener shellSurfaceListener = { - handlePing, - handleConfigure, - handlePopupDone -}; - -static int -createTmpfileCloexec(char* tmpname) -{ - int fd; - - fd = mkostemp(tmpname, O_CLOEXEC); - if (fd >= 0) - unlink(tmpname); - - return fd; -} - -/* - * Create a new, unique, anonymous file of the given size, and - * return the file descriptor for it. The file descriptor is set - * CLOEXEC. The file is immediately suitable for mmap()'ing - * the given size at offset zero. - * - * The file should not have a permanent backing store like a disk, - * but may have if XDG_RUNTIME_DIR is not properly implemented in OS. - * - * The file name is deleted from the file system. - * - * The file is suitable for buffer sharing between processes by - * transmitting the file descriptor over Unix sockets using the - * SCM_RIGHTS methods. - * - * posix_fallocate() is used to guarantee that disk space is available - * for the file at the given size. If disk space is insufficent, errno - * is set to ENOSPC. If posix_fallocate() is not supported, program may - * receive SIGBUS on accessing mmap()'ed file contents instead. - */ -static int -createAnonymousFile(off_t size) -{ - static const char template[] = "/glfw-shared-XXXXXX"; - const char* path; - char* name; - int fd; - int ret; - - path = getenv("XDG_RUNTIME_DIR"); - if (!path) - { - errno = ENOENT; - return -1; - } - - name = calloc(strlen(path) + sizeof(template), 1); - strcpy(name, path); - strcat(name, template); - - fd = createTmpfileCloexec(name); - - free(name); - - if (fd < 0) - return -1; - ret = posix_fallocate(fd, 0, size); - if (ret != 0) - { - close(fd); - errno = ret; - return -1; - } - return fd; -} - -static struct wl_buffer* createShmBuffer(const GLFWimage* image) -{ - struct wl_shm_pool* pool; - struct wl_buffer* buffer; - int stride = image->width * 4; - int length = image->width * image->height * 4; - void* data; - int fd, i; - - fd = createAnonymousFile(length); - if (fd < 0) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Creating a buffer file for %d B failed: %m", - length); - return GLFW_FALSE; - } - - data = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (data == MAP_FAILED) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: mmap failed: %m"); - close(fd); - return GLFW_FALSE; - } - - pool = wl_shm_create_pool(_glfw.wl.shm, fd, length); - - close(fd); - unsigned char* source = (unsigned char*) image->pixels; - unsigned char* target = data; - for (i = 0; i < image->width * image->height; i++, source += 4) - { - unsigned int alpha = source[3]; - - *target++ = (unsigned char) ((source[2] * alpha) / 255); - *target++ = (unsigned char) ((source[1] * alpha) / 255); - *target++ = (unsigned char) ((source[0] * alpha) / 255); - *target++ = (unsigned char) alpha; - } - - buffer = - wl_shm_pool_create_buffer(pool, 0, - image->width, - image->height, - stride, WL_SHM_FORMAT_ARGB8888); - munmap(data, length); - wl_shm_pool_destroy(pool); - - return buffer; -} - -static void createDecoration(_GLFWdecorationWayland* decoration, - struct wl_surface* parent, - struct wl_buffer* buffer, GLFWbool opaque, - int x, int y, - int width, int height) -{ - struct wl_region* region; - - decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor); - decoration->subsurface = - wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, - decoration->surface, parent); - wl_subsurface_set_position(decoration->subsurface, x, y); - decoration->viewport = wp_viewporter_get_viewport(_glfw.wl.viewporter, - decoration->surface); - wp_viewport_set_destination(decoration->viewport, width, height); - wl_surface_attach(decoration->surface, buffer, 0, 0); - - if (opaque) - { - region = wl_compositor_create_region(_glfw.wl.compositor); - wl_region_add(region, 0, 0, width, height); - wl_surface_set_opaque_region(decoration->surface, region); - wl_surface_commit(decoration->surface); - wl_region_destroy(region); - } - else - wl_surface_commit(decoration->surface); -} - -static void createDecorations(_GLFWwindow* window) -{ - unsigned char data[] = { 224, 224, 224, 255 }; - const GLFWimage image = { 1, 1, data }; - GLFWbool opaque = (data[3] == 255); - - if (!_glfw.wl.viewporter) - return; - - if (!window->wl.decorations.buffer) - window->wl.decorations.buffer = createShmBuffer(&image); - - createDecoration(&window->wl.decorations.top, window->wl.surface, - window->wl.decorations.buffer, opaque, - 0, -_GLFW_DECORATION_TOP, - window->wl.width, _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.left, window->wl.surface, - window->wl.decorations.buffer, opaque, - -_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.right, window->wl.surface, - window->wl.decorations.buffer, opaque, - window->wl.width, -_GLFW_DECORATION_TOP, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - createDecoration(&window->wl.decorations.bottom, window->wl.surface, - window->wl.decorations.buffer, opaque, - -_GLFW_DECORATION_WIDTH, window->wl.height, - window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); -} - -static void destroyDecoration(_GLFWdecorationWayland* decoration) -{ - if (decoration->surface) - wl_surface_destroy(decoration->surface); - if (decoration->subsurface) - wl_subsurface_destroy(decoration->subsurface); - if (decoration->viewport) - wp_viewport_destroy(decoration->viewport); - decoration->surface = NULL; - decoration->subsurface = NULL; - decoration->viewport = NULL; -} - -static void destroyDecorations(_GLFWwindow* window) -{ - destroyDecoration(&window->wl.decorations.top); - destroyDecoration(&window->wl.decorations.left); - destroyDecoration(&window->wl.decorations.right); - destroyDecoration(&window->wl.decorations.bottom); -} - -// Makes the surface considered as XRGB instead of ARGB. -static void setOpaqueRegion(_GLFWwindow* window) -{ - struct wl_region* region; - - region = wl_compositor_create_region(_glfw.wl.compositor); - if (!region) - return; - - wl_region_add(region, 0, 0, window->wl.width, window->wl.height); - wl_surface_set_opaque_region(window->wl.surface, region); - wl_surface_commit(window->wl.surface); - wl_region_destroy(region); -} - - -static void resizeWindow(_GLFWwindow* window) -{ - int scale = window->wl.scale; - int scaledWidth = window->wl.width * scale; - int scaledHeight = window->wl.height * scale; - wl_egl_window_resize(window->wl.native, scaledWidth, scaledHeight, 0, 0); - if (!window->wl.transparent) - setOpaqueRegion(window); - _glfwInputFramebufferSize(window, scaledWidth, scaledHeight); - _glfwInputWindowContentScale(window, scale, scale); - - if (!window->wl.decorations.top.surface) - return; - - // Top decoration. - wp_viewport_set_destination(window->wl.decorations.top.viewport, - window->wl.width, _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.top.surface); - - // Left decoration. - wp_viewport_set_destination(window->wl.decorations.left.viewport, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.left.surface); - - // Right decoration. - wl_subsurface_set_position(window->wl.decorations.right.subsurface, - window->wl.width, -_GLFW_DECORATION_TOP); - wp_viewport_set_destination(window->wl.decorations.right.viewport, - _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); - wl_surface_commit(window->wl.decorations.right.surface); - - // Bottom decoration. - wl_subsurface_set_position(window->wl.decorations.bottom.subsurface, - -_GLFW_DECORATION_WIDTH, window->wl.height); - wp_viewport_set_destination(window->wl.decorations.bottom.viewport, - window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); - wl_surface_commit(window->wl.decorations.bottom.surface); -} - -static void checkScaleChange(_GLFWwindow* window) -{ - int scale = 1; - int i; - int monitorScale; - - // Check if we will be able to set the buffer scale or not. - if (_glfw.wl.compositorVersion < 3) - return; - - // Get the scale factor from the highest scale monitor. - for (i = 0; i < window->wl.monitorsCount; ++i) - { - monitorScale = window->wl.monitors[i]->wl.scale; - if (scale < monitorScale) - scale = monitorScale; - } - - // Only change the framebuffer size if the scale changed. - if (scale != window->wl.scale) - { - window->wl.scale = scale; - wl_surface_set_buffer_scale(window->wl.surface, scale); - resizeWindow(window); - } -} - -static void handleEnter(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - - if (window->wl.monitorsCount + 1 > window->wl.monitorsSize) - { - ++window->wl.monitorsSize; - window->wl.monitors = - realloc(window->wl.monitors, - window->wl.monitorsSize * sizeof(_GLFWmonitor*)); - } - - window->wl.monitors[window->wl.monitorsCount++] = monitor; - - checkScaleChange(window); -} - -static void handleLeave(void *data, - struct wl_surface *surface, - struct wl_output *output) -{ - _GLFWwindow* window = data; - _GLFWmonitor* monitor = wl_output_get_user_data(output); - GLFWbool found; - int i; - - for (i = 0, found = GLFW_FALSE; i < window->wl.monitorsCount - 1; ++i) - { - if (monitor == window->wl.monitors[i]) - found = GLFW_TRUE; - if (found) - window->wl.monitors[i] = window->wl.monitors[i + 1]; - } - window->wl.monitors[--window->wl.monitorsCount] = NULL; - - checkScaleChange(window); -} - -static const struct wl_surface_listener surfaceListener = { - handleEnter, - handleLeave -}; - -static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable) -{ - if (enable && !window->wl.idleInhibitor && _glfw.wl.idleInhibitManager) - { - window->wl.idleInhibitor = - zwp_idle_inhibit_manager_v1_create_inhibitor( - _glfw.wl.idleInhibitManager, window->wl.surface); - if (!window->wl.idleInhibitor) - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Idle inhibitor creation failed"); - } - else if (!enable && window->wl.idleInhibitor) - { - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - window->wl.idleInhibitor = NULL; - } -} - -static GLFWbool createSurface(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig) -{ - window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor); - if (!window->wl.surface) - return GLFW_FALSE; - - wl_surface_add_listener(window->wl.surface, - &surfaceListener, - window); - - wl_surface_set_user_data(window->wl.surface, window); - - window->wl.native = wl_egl_window_create(window->wl.surface, - wndconfig->width, - wndconfig->height); - if (!window->wl.native) - return GLFW_FALSE; - - window->wl.width = wndconfig->width; - window->wl.height = wndconfig->height; - window->wl.scale = 1; - - if (!window->wl.transparent) - setOpaqueRegion(window); - - if (window->decorated && !window->monitor) - createDecorations(window); - - return GLFW_TRUE; -} - -static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor, int refreshRate) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_fullscreen( - window->wl.xdg.toplevel, - monitor->wl.output); - } - else if (window->wl.shellSurface) - { - wl_shell_surface_set_fullscreen( - window->wl.shellSurface, - WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT, - refreshRate * 1000, // Convert Hz to mHz. - monitor->wl.output); - } - setIdleInhibitor(window, GLFW_TRUE); - destroyDecorations(window); -} - -static GLFWbool createShellSurface(_GLFWwindow* window) -{ - if (!_glfw.wl.shell) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: wl_shell protocol not available"); - return GLFW_FALSE; - } - - window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell, - window->wl.surface); - if (!window->wl.shellSurface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Shell surface creation failed"); - return GLFW_FALSE; - } - - wl_shell_surface_add_listener(window->wl.shellSurface, - &shellSurfaceListener, - window); - - if (window->wl.title) - wl_shell_surface_set_title(window->wl.shellSurface, window->wl.title); - - if (window->monitor) - { - setFullscreen(window, window->monitor, 0); - } - else if (window->wl.maximized) - { - wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); - setIdleInhibitor(window, GLFW_FALSE); - } - else - { - wl_shell_surface_set_toplevel(window->wl.shellSurface); - setIdleInhibitor(window, GLFW_FALSE); - } - - wl_surface_commit(window->wl.surface); - - return GLFW_TRUE; -} - -static void xdgToplevelHandleConfigure(void* data, - struct xdg_toplevel* toplevel, - int32_t width, - int32_t height, - struct wl_array* states) -{ - _GLFWwindow* window = data; - float aspectRatio; - float targetRatio; - uint32_t* state; - GLFWbool maximized = GLFW_FALSE; - GLFWbool fullscreen = GLFW_FALSE; - GLFWbool activated = GLFW_FALSE; - - wl_array_for_each(state, states) - { - switch (*state) - { - case XDG_TOPLEVEL_STATE_MAXIMIZED: - maximized = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_FULLSCREEN: - fullscreen = GLFW_TRUE; - break; - case XDG_TOPLEVEL_STATE_RESIZING: - break; - case XDG_TOPLEVEL_STATE_ACTIVATED: - activated = GLFW_TRUE; - break; - } - } - - if (width != 0 && height != 0) - { - if (!maximized && !fullscreen) - { - if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE) - { - aspectRatio = (float)width / (float)height; - targetRatio = (float)window->numer / (float)window->denom; - if (aspectRatio < targetRatio) - height = width / targetRatio; - else if (aspectRatio > targetRatio) - width = height * targetRatio; - } - } - - _glfwInputWindowSize(window, width, height); - _glfwPlatformSetWindowSize(window, width, height); - _glfwInputWindowDamage(window); - } - - if (!window->wl.justCreated && !activated && window->autoIconify) - _glfwPlatformIconifyWindow(window); - _glfwInputWindowFocus(window, activated); - window->wl.justCreated = GLFW_FALSE; -} - -static void xdgToplevelHandleClose(void* data, - struct xdg_toplevel* toplevel) -{ - _GLFWwindow* window = data; - _glfwInputWindowCloseRequest(window); -} - -static const struct xdg_toplevel_listener xdgToplevelListener = { - xdgToplevelHandleConfigure, - xdgToplevelHandleClose -}; - -static void xdgSurfaceHandleConfigure(void* data, - struct xdg_surface* surface, - uint32_t serial) -{ - xdg_surface_ack_configure(surface, serial); -} - -static const struct xdg_surface_listener xdgSurfaceListener = { - xdgSurfaceHandleConfigure -}; - -static GLFWbool createXdgSurface(_GLFWwindow* window) -{ - window->wl.xdg.surface = xdg_wm_base_get_xdg_surface(_glfw.wl.wmBase, - window->wl.surface); - if (!window->wl.xdg.surface) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: xdg-surface creation failed"); - return GLFW_FALSE; - } - - xdg_surface_add_listener(window->wl.xdg.surface, - &xdgSurfaceListener, - window); - - window->wl.xdg.toplevel = xdg_surface_get_toplevel(window->wl.xdg.surface); - if (!window->wl.xdg.toplevel) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: xdg-toplevel creation failed"); - return GLFW_FALSE; - } - - xdg_toplevel_add_listener(window->wl.xdg.toplevel, - &xdgToplevelListener, - window); - - if (window->wl.title) - xdg_toplevel_set_title(window->wl.xdg.toplevel, window->wl.title); - - if (window->minwidth != GLFW_DONT_CARE && window->minheight != GLFW_DONT_CARE) - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, - window->minwidth, window->minheight); - if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE) - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, - window->maxwidth, window->maxheight); - - if (window->monitor) - { - xdg_toplevel_set_fullscreen(window->wl.xdg.toplevel, - window->monitor->wl.output); - setIdleInhibitor(window, GLFW_TRUE); - } - else if (window->wl.maximized) - { - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - setIdleInhibitor(window, GLFW_FALSE); - } - else - { - setIdleInhibitor(window, GLFW_FALSE); - } - - wl_surface_commit(window->wl.surface); - wl_display_roundtrip(_glfw.wl.display); - - return GLFW_TRUE; -} - -static void -handleEvents(int timeout) -{ - struct wl_display* display = _glfw.wl.display; - struct pollfd fds[] = { - { wl_display_get_fd(display), POLLIN }, - { _glfw.wl.timerfd, POLLIN }, - }; - ssize_t read_ret; - uint64_t repeats, i; - - while (wl_display_prepare_read(display) != 0) - wl_display_dispatch_pending(display); - - // If an error different from EAGAIN happens, we have likely been - // disconnected from the Wayland session, try to handle that the best we - // can. - if (wl_display_flush(display) < 0 && errno != EAGAIN) - { - _GLFWwindow* window = _glfw.windowListHead; - while (window) - { - _glfwInputWindowCloseRequest(window); - window = window->next; - } - wl_display_cancel_read(display); - return; - } - - if (poll(fds, 2, timeout) > 0) - { - if (fds[0].revents & POLLIN) - { - wl_display_read_events(display); - wl_display_dispatch_pending(display); - } - else - { - wl_display_cancel_read(display); - } - - if (fds[1].revents & POLLIN) - { - read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats)); - if (read_ret != 8) - return; - - for (i = 0; i < repeats; ++i) - _glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey, - _glfw.wl.keyboardLastScancode, GLFW_REPEAT, - _glfw.wl.xkb.modifiers); - } - } - else - { - wl_display_cancel_read(display); - } -} - -// Translates a GLFW standard cursor to a theme cursor name -// -static char *translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return "left_ptr"; - case GLFW_IBEAM_CURSOR: - return "xterm"; - case GLFW_CROSSHAIR_CURSOR: - return "crosshair"; - case GLFW_HAND_CURSOR: - return "grabbing"; - case GLFW_HRESIZE_CURSOR: - return "sb_h_double_arrow"; - case GLFW_VRESIZE_CURSOR: - return "sb_v_double_arrow"; - } - return NULL; -} - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - window->wl.justCreated = GLFW_TRUE; - window->wl.transparent = fbconfig->transparent; - - if (!createSurface(window, wndconfig)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_EGL_CONTEXT_API || - ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (wndconfig->title) - window->wl.title = _glfw_strdup(wndconfig->title); - - if (wndconfig->visible) - { - if (_glfw.wl.wmBase) - { - if (!createXdgSurface(window)) - return GLFW_FALSE; - } - else - { - if (!createShellSurface(window)) - return GLFW_FALSE; - } - - window->wl.visible = GLFW_TRUE; - } - else - { - window->wl.xdg.surface = NULL; - window->wl.xdg.toplevel = NULL; - window->wl.shellSurface = NULL; - window->wl.visible = GLFW_FALSE; - } - - window->wl.currentCursor = NULL; - - window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*)); - window->wl.monitorsCount = 0; - window->wl.monitorsSize = 1; - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (window == _glfw.wl.pointerFocus) - { - _glfw.wl.pointerFocus = NULL; - _glfwInputCursorEnter(window, GLFW_FALSE); - } - if (window == _glfw.wl.keyboardFocus) - { - _glfw.wl.keyboardFocus = NULL; - _glfwInputWindowFocus(window, GLFW_FALSE); - } - - if (window->wl.idleInhibitor) - zwp_idle_inhibitor_v1_destroy(window->wl.idleInhibitor); - - if (window->context.destroy) - window->context.destroy(window); - - destroyDecorations(window); - if (window->wl.decorations.buffer) - wl_buffer_destroy(window->wl.decorations.buffer); - - if (window->wl.native) - wl_egl_window_destroy(window->wl.native); - - if (window->wl.shellSurface) - wl_shell_surface_destroy(window->wl.shellSurface); - - if (window->wl.xdg.toplevel) - xdg_toplevel_destroy(window->wl.xdg.toplevel); - - if (window->wl.xdg.surface) - xdg_surface_destroy(window->wl.xdg.surface); - - if (window->wl.surface) - wl_surface_destroy(window->wl.surface); - - free(window->wl.title); - free(window->wl.monitors); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ - if (window->wl.title) - free(window->wl.title); - window->wl.title = _glfw_strdup(title); - if (window->wl.xdg.toplevel) - xdg_toplevel_set_title(window->wl.xdg.toplevel, title); - else if (window->wl.shellSurface) - wl_shell_surface_set_title(window->wl.shellSurface, title); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Setting window icon not supported"); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - // A Wayland client is not aware of its position, so just warn and leave it - // as (0, 0) - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position retrieval not supported"); -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // A Wayland client can not set its position, so just warn - - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window position setting not supported"); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - if (width) - *width = window->wl.width; - if (height) - *height = window->wl.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - window->wl.width = width; - window->wl.height = height; - resizeWindow(window); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - if (_glfw.wl.wmBase) - { - if (window->wl.xdg.toplevel) - { - if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) - minwidth = minheight = 0; - if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE) - maxwidth = maxheight = 0; - xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight); - xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight); - wl_surface_commit(window->wl.surface); - } - } - else - { - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. - } -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - // TODO: find out how to trigger a resize. - // The actual limits are checked in the wl_shell_surface::configure handler. -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); - *width *= window->wl.scale; - *height *= window->wl.scale; -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - if (window->decorated && !window->monitor) - { - if (top) - *top = _GLFW_DECORATION_TOP; - if (left) - *left = _GLFW_DECORATION_WIDTH; - if (right) - *right = _GLFW_DECORATION_WIDTH; - if (bottom) - *bottom = _GLFW_DECORATION_WIDTH; - } -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = (float) window->wl.scale; - if (yscale) - *yscale = (float) window->wl.scale; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - if (_glfw.wl.wmBase) - { - if (window->wl.xdg.toplevel) - xdg_toplevel_set_minimized(window->wl.xdg.toplevel); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Iconify window not supported on wl_shell"); - } -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - if (window->monitor) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - if (window->wl.maximized) - xdg_toplevel_unset_maximized(window->wl.xdg.toplevel); - // There is no way to unset minimized, or even to know if we are - // minimized, so there is nothing to do here. - } - else if (window->wl.shellSurface) - { - if (window->monitor || window->wl.maximized) - wl_shell_surface_set_toplevel(window->wl.shellSurface); - } - _glfwInputWindowMonitor(window, NULL); - window->wl.maximized = GLFW_FALSE; -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_set_maximized(window->wl.xdg.toplevel); - } - else if (window->wl.shellSurface) - { - // Let the compositor select the best output. - wl_shell_surface_set_maximized(window->wl.shellSurface, NULL); - } - window->wl.maximized = GLFW_TRUE; -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (!window->wl.visible) - { - if (_glfw.wl.wmBase) - createXdgSurface(window); - else if (!window->wl.shellSurface) - createShellSurface(window); - window->wl.visible = GLFW_TRUE; - } -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - if (window->wl.xdg.toplevel) - { - xdg_toplevel_destroy(window->wl.xdg.toplevel); - xdg_surface_destroy(window->wl.xdg.surface); - window->wl.xdg.toplevel = NULL; - window->wl.xdg.surface = NULL; - } - else if (window->wl.shellSurface) - { - wl_shell_surface_destroy(window->wl.shellSurface); - window->wl.shellSurface = NULL; - } - window->wl.visible = GLFW_FALSE; -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attention request not implemented yet"); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Focusing a window requires user interaction"); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (monitor) - { - setFullscreen(window, monitor, refreshRate); - } - else - { - if (window->wl.xdg.toplevel) - xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel); - else if (window->wl.shellSurface) - wl_shell_surface_set_toplevel(window->wl.shellSurface); - setIdleInhibitor(window, GLFW_FALSE); - if (window->decorated) - createDecorations(window); - } - _glfwInputWindowMonitor(window, monitor); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - return _glfw.wl.keyboardFocus == window; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - // wl_shell doesn't have any iconified concept, and xdg-shell doesn’t give - // any way to request whether a surface is iconified. - return GLFW_FALSE; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - return window->wl.visible; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - return window->wl.maximized; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - return window->wl.hovered; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - return window->wl.transparent; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attribute setting not implemented yet"); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - if (!window->monitor) - { - if (enabled) - createDecorations(window); - else - destroyDecorations(window); - } -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Window attribute setting not implemented yet"); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - return 1.f; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ -} - -void _glfwPlatformPollEvents(void) -{ - handleEvents(0); -} - -void _glfwPlatformWaitEvents(void) -{ - handleEvents(-1); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - handleEvents((int) (timeout * 1e3)); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - wl_display_sync(_glfw.wl.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - if (xpos) - *xpos = window->wl.cursorPosX; - if (ypos) - *ypos = window->wl.cursorPosY; -} - -static GLFWbool isPointerLocked(_GLFWwindow* window); - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - if (isPointerLocked(window)) - { - zwp_locked_pointer_v1_set_cursor_position_hint( - window->wl.pointerLock.lockedPointer, - wl_fixed_from_double(x), wl_fixed_from_double(y)); - wl_surface_commit(window->wl.surface); - } -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - _glfwPlatformSetCursor(window, window->wl.currentCursor); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - // TODO - return NULL; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.wl.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->wl.buffer = createShmBuffer(image); - cursor->wl.width = image->width; - cursor->wl.height = image->height; - cursor->wl.xhot = xhot; - cursor->wl.yhot = yhot; - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - struct wl_cursor* standardCursor; - - standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - translateCursorShape(shape)); - if (!standardCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor \"%s\" not found", - translateCursorShape(shape)); - return GLFW_FALSE; - } - - cursor->wl.image = standardCursor->images[0]; - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - // If it's a standard cursor we don't need to do anything here - if (cursor->wl.image) - return; - - if (cursor->wl.buffer) - wl_buffer_destroy(cursor->wl.buffer); -} - -static void handleRelativeMotion(void* data, - struct zwp_relative_pointer_v1* pointer, - uint32_t timeHi, - uint32_t timeLo, - wl_fixed_t dx, - wl_fixed_t dy, - wl_fixed_t dxUnaccel, - wl_fixed_t dyUnaccel) -{ - _GLFWwindow* window = data; - - if (window->cursorMode != GLFW_CURSOR_DISABLED) - return; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + wl_fixed_to_double(dxUnaccel), - window->virtualCursorPosY + wl_fixed_to_double(dyUnaccel)); -} - -static const struct zwp_relative_pointer_v1_listener relativePointerListener = { - handleRelativeMotion -}; - -static void handleLocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static void unlockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer = - window->wl.pointerLock.relativePointer; - struct zwp_locked_pointer_v1* lockedPointer = - window->wl.pointerLock.lockedPointer; - - zwp_relative_pointer_v1_destroy(relativePointer); - zwp_locked_pointer_v1_destroy(lockedPointer); - - window->wl.pointerLock.relativePointer = NULL; - window->wl.pointerLock.lockedPointer = NULL; -} - -static void lockPointer(_GLFWwindow* window); - -static void handleUnlocked(void* data, - struct zwp_locked_pointer_v1* lockedPointer) -{ -} - -static const struct zwp_locked_pointer_v1_listener lockedPointerListener = { - handleLocked, - handleUnlocked -}; - -static void lockPointer(_GLFWwindow* window) -{ - struct zwp_relative_pointer_v1* relativePointer; - struct zwp_locked_pointer_v1* lockedPointer; - - if (!_glfw.wl.relativePointerManager) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: no relative pointer manager"); - return; - } - - relativePointer = - zwp_relative_pointer_manager_v1_get_relative_pointer( - _glfw.wl.relativePointerManager, - _glfw.wl.pointer); - zwp_relative_pointer_v1_add_listener(relativePointer, - &relativePointerListener, - window); - - lockedPointer = - zwp_pointer_constraints_v1_lock_pointer( - _glfw.wl.pointerConstraints, - window->wl.surface, - _glfw.wl.pointer, - NULL, - ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT); - zwp_locked_pointer_v1_add_listener(lockedPointer, - &lockedPointerListener, - window); - - window->wl.pointerLock.relativePointer = relativePointer; - window->wl.pointerLock.lockedPointer = lockedPointer; - - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - NULL, 0, 0); -} - -static GLFWbool isPointerLocked(_GLFWwindow* window) -{ - return window->wl.pointerLock.lockedPointer != NULL; -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - struct wl_buffer* buffer; - struct wl_cursor* defaultCursor; - struct wl_cursor_image* image; - struct wl_surface* surface = _glfw.wl.cursorSurface; - - if (!_glfw.wl.pointer) - return; - - window->wl.currentCursor = cursor; - - // If we're not in the correct window just save the cursor - // the next time the pointer enters the window the cursor will change - if (window != _glfw.wl.pointerFocus) - return; - - // Unlock possible pointer lock if no longer disabled. - if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window)) - unlockPointer(window); - - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (cursor) - image = cursor->wl.image; - else - { - defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, - "left_ptr"); - if (!defaultCursor) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Standard cursor not found"); - return; - } - image = defaultCursor->images[0]; - } - - if (image) - { - buffer = wl_cursor_image_get_buffer(image); - if (!buffer) - return; - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - surface, - image->hotspot_x, - image->hotspot_y); - wl_surface_attach(surface, buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - image->width, image->height); - wl_surface_commit(surface); - } - else - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - surface, - cursor->wl.xhot, - cursor->wl.yhot); - wl_surface_attach(surface, cursor->wl.buffer, 0, 0); - wl_surface_damage(surface, 0, 0, - cursor->wl.width, cursor->wl.height); - wl_surface_commit(surface); - } - } - else if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (!isPointerLocked(window)) - lockPointer(window); - } - else if (window->cursorMode == GLFW_CURSOR_HIDDEN) - { - wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerSerial, - NULL, 0, 0); - } -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Clipboard setting not implemented yet"); -} - -const char* _glfwPlatformGetClipboardString(void) -{ - // TODO - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Clipboard getting not implemented yet"); - return NULL; -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) - return; - - extensions[0] = "VK_KHR_surface"; - extensions[1] = "VK_KHR_wayland_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR - vkGetPhysicalDeviceWaylandPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); - if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_NULL_HANDLE; - } - - return vkGetPhysicalDeviceWaylandPresentationSupportKHR(device, - queuefamily, - _glfw.wl.display); -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - VkResult err; - VkWaylandSurfaceCreateInfoKHR sci; - PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR; - - vkCreateWaylandSurfaceKHR = (PFN_vkCreateWaylandSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateWaylandSurfaceKHR"); - if (!vkCreateWaylandSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "Wayland: Vulkan instance missing VK_KHR_wayland_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR; - sci.display = _glfw.wl.display; - sci.surface = window->wl.surface; - - err = vkCreateWaylandSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "Wayland: Failed to create Vulkan surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI struct wl_display* glfwGetWaylandDisplay(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.wl.display; -} - -GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return window->wl.surface; -} - diff --git a/3rdparty/glfw/src/x11_init.c b/3rdparty/glfw/src/x11_init.c deleted file mode 100755 index af4fb7ed6ae..00000000000 --- a/3rdparty/glfw/src/x11_init.c +++ /dev/null @@ -1,1053 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include - -#include -#include -#include -#include -#include - - -// Translate an X11 key code to a GLFW key code. -// -static int translateKeyCode(int scancode) -{ - int keySym; - - // Valid key code range is [8,255], according to the Xlib manual - if (scancode < 8 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - if (_glfw.x11.xkb.available) - { - // Try secondary keysym, for numeric keypad keys - // Note: This way we always force "NumLock = ON", which is intentional - // since the returned key code should correspond to a physical - // location. - keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 1); - switch (keySym) - { - case XK_KP_0: return GLFW_KEY_KP_0; - case XK_KP_1: return GLFW_KEY_KP_1; - case XK_KP_2: return GLFW_KEY_KP_2; - case XK_KP_3: return GLFW_KEY_KP_3; - case XK_KP_4: return GLFW_KEY_KP_4; - case XK_KP_5: return GLFW_KEY_KP_5; - case XK_KP_6: return GLFW_KEY_KP_6; - case XK_KP_7: return GLFW_KEY_KP_7; - case XK_KP_8: return GLFW_KEY_KP_8; - case XK_KP_9: return GLFW_KEY_KP_9; - case XK_KP_Separator: - case XK_KP_Decimal: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - default: break; - } - - // Now try primary keysym for function keys (non-printable keys) - // These should not depend on the current keyboard layout - keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0); - } - else - { - int dummy; - KeySym* keySyms; - - keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy); - keySym = keySyms[0]; - XFree(keySyms); - } - - switch (keySym) - { - case XK_Escape: return GLFW_KEY_ESCAPE; - case XK_Tab: return GLFW_KEY_TAB; - case XK_Shift_L: return GLFW_KEY_LEFT_SHIFT; - case XK_Shift_R: return GLFW_KEY_RIGHT_SHIFT; - case XK_Control_L: return GLFW_KEY_LEFT_CONTROL; - case XK_Control_R: return GLFW_KEY_RIGHT_CONTROL; - case XK_Meta_L: - case XK_Alt_L: return GLFW_KEY_LEFT_ALT; - case XK_Mode_switch: // Mapped to Alt_R on many keyboards - case XK_ISO_Level3_Shift: // AltGr on at least some machines - case XK_Meta_R: - case XK_Alt_R: return GLFW_KEY_RIGHT_ALT; - case XK_Super_L: return GLFW_KEY_LEFT_SUPER; - case XK_Super_R: return GLFW_KEY_RIGHT_SUPER; - case XK_Menu: return GLFW_KEY_MENU; - case XK_Num_Lock: return GLFW_KEY_NUM_LOCK; - case XK_Caps_Lock: return GLFW_KEY_CAPS_LOCK; - case XK_Print: return GLFW_KEY_PRINT_SCREEN; - case XK_Scroll_Lock: return GLFW_KEY_SCROLL_LOCK; - case XK_Pause: return GLFW_KEY_PAUSE; - case XK_Delete: return GLFW_KEY_DELETE; - case XK_BackSpace: return GLFW_KEY_BACKSPACE; - case XK_Return: return GLFW_KEY_ENTER; - case XK_Home: return GLFW_KEY_HOME; - case XK_End: return GLFW_KEY_END; - case XK_Page_Up: return GLFW_KEY_PAGE_UP; - case XK_Page_Down: return GLFW_KEY_PAGE_DOWN; - case XK_Insert: return GLFW_KEY_INSERT; - case XK_Left: return GLFW_KEY_LEFT; - case XK_Right: return GLFW_KEY_RIGHT; - case XK_Down: return GLFW_KEY_DOWN; - case XK_Up: return GLFW_KEY_UP; - case XK_F1: return GLFW_KEY_F1; - case XK_F2: return GLFW_KEY_F2; - case XK_F3: return GLFW_KEY_F3; - case XK_F4: return GLFW_KEY_F4; - case XK_F5: return GLFW_KEY_F5; - case XK_F6: return GLFW_KEY_F6; - case XK_F7: return GLFW_KEY_F7; - case XK_F8: return GLFW_KEY_F8; - case XK_F9: return GLFW_KEY_F9; - case XK_F10: return GLFW_KEY_F10; - case XK_F11: return GLFW_KEY_F11; - case XK_F12: return GLFW_KEY_F12; - case XK_F13: return GLFW_KEY_F13; - case XK_F14: return GLFW_KEY_F14; - case XK_F15: return GLFW_KEY_F15; - case XK_F16: return GLFW_KEY_F16; - case XK_F17: return GLFW_KEY_F17; - case XK_F18: return GLFW_KEY_F18; - case XK_F19: return GLFW_KEY_F19; - case XK_F20: return GLFW_KEY_F20; - case XK_F21: return GLFW_KEY_F21; - case XK_F22: return GLFW_KEY_F22; - case XK_F23: return GLFW_KEY_F23; - case XK_F24: return GLFW_KEY_F24; - case XK_F25: return GLFW_KEY_F25; - - // Numeric keypad - case XK_KP_Divide: return GLFW_KEY_KP_DIVIDE; - case XK_KP_Multiply: return GLFW_KEY_KP_MULTIPLY; - case XK_KP_Subtract: return GLFW_KEY_KP_SUBTRACT; - case XK_KP_Add: return GLFW_KEY_KP_ADD; - - // These should have been detected in secondary keysym test above! - case XK_KP_Insert: return GLFW_KEY_KP_0; - case XK_KP_End: return GLFW_KEY_KP_1; - case XK_KP_Down: return GLFW_KEY_KP_2; - case XK_KP_Page_Down: return GLFW_KEY_KP_3; - case XK_KP_Left: return GLFW_KEY_KP_4; - case XK_KP_Right: return GLFW_KEY_KP_6; - case XK_KP_Home: return GLFW_KEY_KP_7; - case XK_KP_Up: return GLFW_KEY_KP_8; - case XK_KP_Page_Up: return GLFW_KEY_KP_9; - case XK_KP_Delete: return GLFW_KEY_KP_DECIMAL; - case XK_KP_Equal: return GLFW_KEY_KP_EQUAL; - case XK_KP_Enter: return GLFW_KEY_KP_ENTER; - - // Last resort: Check for printable keys (should not happen if the XKB - // extension is available). This will give a layout dependent mapping - // (which is wrong, and we may miss some keys, especially on non-US - // keyboards), but it's better than nothing... - case XK_a: return GLFW_KEY_A; - case XK_b: return GLFW_KEY_B; - case XK_c: return GLFW_KEY_C; - case XK_d: return GLFW_KEY_D; - case XK_e: return GLFW_KEY_E; - case XK_f: return GLFW_KEY_F; - case XK_g: return GLFW_KEY_G; - case XK_h: return GLFW_KEY_H; - case XK_i: return GLFW_KEY_I; - case XK_j: return GLFW_KEY_J; - case XK_k: return GLFW_KEY_K; - case XK_l: return GLFW_KEY_L; - case XK_m: return GLFW_KEY_M; - case XK_n: return GLFW_KEY_N; - case XK_o: return GLFW_KEY_O; - case XK_p: return GLFW_KEY_P; - case XK_q: return GLFW_KEY_Q; - case XK_r: return GLFW_KEY_R; - case XK_s: return GLFW_KEY_S; - case XK_t: return GLFW_KEY_T; - case XK_u: return GLFW_KEY_U; - case XK_v: return GLFW_KEY_V; - case XK_w: return GLFW_KEY_W; - case XK_x: return GLFW_KEY_X; - case XK_y: return GLFW_KEY_Y; - case XK_z: return GLFW_KEY_Z; - case XK_1: return GLFW_KEY_1; - case XK_2: return GLFW_KEY_2; - case XK_3: return GLFW_KEY_3; - case XK_4: return GLFW_KEY_4; - case XK_5: return GLFW_KEY_5; - case XK_6: return GLFW_KEY_6; - case XK_7: return GLFW_KEY_7; - case XK_8: return GLFW_KEY_8; - case XK_9: return GLFW_KEY_9; - case XK_0: return GLFW_KEY_0; - case XK_space: return GLFW_KEY_SPACE; - case XK_minus: return GLFW_KEY_MINUS; - case XK_equal: return GLFW_KEY_EQUAL; - case XK_bracketleft: return GLFW_KEY_LEFT_BRACKET; - case XK_bracketright: return GLFW_KEY_RIGHT_BRACKET; - case XK_backslash: return GLFW_KEY_BACKSLASH; - case XK_semicolon: return GLFW_KEY_SEMICOLON; - case XK_apostrophe: return GLFW_KEY_APOSTROPHE; - case XK_grave: return GLFW_KEY_GRAVE_ACCENT; - case XK_comma: return GLFW_KEY_COMMA; - case XK_period: return GLFW_KEY_PERIOD; - case XK_slash: return GLFW_KEY_SLASH; - case XK_less: return GLFW_KEY_WORLD_1; // At least in some layouts... - default: break; - } - - // No matching translation was found - return GLFW_KEY_UNKNOWN; -} - -// Create key code translation tables -// -static void createKeyTables(void) -{ - int scancode, key; - - memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes)); - memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes)); - - if (_glfw.x11.xkb.available) - { - // Use XKB to determine physical key locations independently of the - // current keyboard layout - - char name[XkbKeyNameLength + 1]; - XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd); - XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc); - - // Find the X11 key code -> GLFW key code mapping - for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++) - { - memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength); - name[XkbKeyNameLength] = '\0'; - - // Map the key name to a GLFW key code. Note: We only map printable - // keys here, and we use the US keyboard layout. The rest of the - // keys (function keys) are mapped using traditional KeySym - // translations. - if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT; - else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1; - else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2; - else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3; - else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4; - else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5; - else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6; - else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7; - else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8; - else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9; - else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0; - else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS; - else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL; - else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q; - else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W; - else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E; - else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R; - else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T; - else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y; - else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U; - else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I; - else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O; - else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P; - else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET; - else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET; - else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A; - else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S; - else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D; - else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F; - else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G; - else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H; - else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J; - else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K; - else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L; - else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON; - else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE; - else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z; - else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X; - else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C; - else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V; - else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B; - else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N; - else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M; - else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA; - else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD; - else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH; - else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH; - else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1; - else key = GLFW_KEY_UNKNOWN; - - if ((scancode >= 0) && (scancode < 256)) - _glfw.x11.keycodes[scancode] = key; - } - - XkbFreeNames(desc, XkbKeyNamesMask, True); - XkbFreeKeyboard(desc, 0, True); - } - - for (scancode = 0; scancode < 256; scancode++) - { - // Translate the un-translated key codes using traditional X11 KeySym - // lookups - if (_glfw.x11.keycodes[scancode] < 0) - _glfw.x11.keycodes[scancode] = translateKeyCode(scancode); - - // Store the reverse translation for faster key name lookup - if (_glfw.x11.keycodes[scancode] > 0) - _glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode; - } -} - -// Check whether the IM has a usable style -// -static GLFWbool hasUsableInputMethodStyle(void) -{ - unsigned int i; - GLFWbool found = GLFW_FALSE; - XIMStyles* styles = NULL; - - if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL) - return GLFW_FALSE; - - for (i = 0; i < styles->count_styles; i++) - { - if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing)) - { - found = GLFW_TRUE; - break; - } - } - - XFree(styles); - return found; -} - -// Check whether the specified atom is supported -// -static Atom getSupportedAtom(Atom* supportedAtoms, - unsigned long atomCount, - const char* atomName) -{ - unsigned long i; - const Atom atom = XInternAtom(_glfw.x11.display, atomName, False); - - for (i = 0; i < atomCount; i++) - { - if (supportedAtoms[i] == atom) - return atom; - } - - return None; -} - -// Check whether the running window manager is EWMH-compliant -// -static void detectEWMH(void) -{ - Window* windowFromRoot = NULL; - Window* windowFromChild = NULL; - - // First we need a couple of atoms - const Atom supportingWmCheck = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False); - const Atom wmSupported = - XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False); - - // Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window - if (!_glfwGetWindowPropertyX11(_glfw.x11.root, - supportingWmCheck, - XA_WINDOW, - (unsigned char**) &windowFromRoot)) - { - return; - } - - _glfwGrabErrorHandlerX11(); - - // It should be the ID of a child window (of the root) - // Then we look for the same property on the child window - if (!_glfwGetWindowPropertyX11(*windowFromRoot, - supportingWmCheck, - XA_WINDOW, - (unsigned char**) &windowFromChild)) - { - XFree(windowFromRoot); - return; - } - - _glfwReleaseErrorHandlerX11(); - - // It should be the ID of that same child window - if (*windowFromRoot != *windowFromChild) - { - XFree(windowFromRoot); - XFree(windowFromChild); - return; - } - - XFree(windowFromRoot); - XFree(windowFromChild); - - // We are now fairly sure that an EWMH-compliant window manager is running - - Atom* supportedAtoms; - unsigned long atomCount; - - // Now we need to check the _NET_SUPPORTED property of the root window - // It should be a list of supported WM protocol and state atoms - atomCount = _glfwGetWindowPropertyX11(_glfw.x11.root, - wmSupported, - XA_ATOM, - (unsigned char**) &supportedAtoms); - - // See which of the atoms we support that are supported by the WM - _glfw.x11.NET_WM_STATE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE"); - _glfw.x11.NET_WM_STATE_ABOVE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE"); - _glfw.x11.NET_WM_STATE_FULLSCREEN = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT"); - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ"); - _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION"); - _glfw.x11.NET_WM_FULLSCREEN_MONITORS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS"); - _glfw.x11.NET_WM_WINDOW_TYPE = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE"); - _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL = - getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL"); - _glfw.x11.NET_ACTIVE_WINDOW = - getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); - _glfw.x11.NET_FRAME_EXTENTS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS"); - _glfw.x11.NET_REQUEST_FRAME_EXTENTS = - getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS"); - - if (supportedAtoms) - XFree(supportedAtoms); -} - -// Look for and initialize supported X11 extensions -// -static GLFWbool initExtensions(void) -{ - _glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so.1"); - if (_glfw.x11.vidmode.handle) - { - _glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeQueryExtension"); - _glfw.x11.vidmode.GetGammaRamp = (PFN_XF86VidModeGetGammaRamp) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRamp"); - _glfw.x11.vidmode.SetGammaRamp = (PFN_XF86VidModeSetGammaRamp) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeSetGammaRamp"); - _glfw.x11.vidmode.GetGammaRampSize = (PFN_XF86VidModeGetGammaRampSize) - _glfw_dlsym(_glfw.x11.vidmode.handle, "XF86VidModeGetGammaRampSize"); - - _glfw.x11.vidmode.available = - XF86VidModeQueryExtension(_glfw.x11.display, - &_glfw.x11.vidmode.eventBase, - &_glfw.x11.vidmode.errorBase); - } - - _glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6"); - if (_glfw.x11.xi.handle) - { - _glfw.x11.xi.QueryVersion = (PFN_XIQueryVersion) - _glfw_dlsym(_glfw.x11.xi.handle, "XIQueryVersion"); - _glfw.x11.xi.SelectEvents = (PFN_XISelectEvents) - _glfw_dlsym(_glfw.x11.xi.handle, "XISelectEvents"); - - if (XQueryExtension(_glfw.x11.display, - "XInputExtension", - &_glfw.x11.xi.majorOpcode, - &_glfw.x11.xi.eventBase, - &_glfw.x11.xi.errorBase)) - { - _glfw.x11.xi.major = 2; - _glfw.x11.xi.minor = 0; - - if (XIQueryVersion(_glfw.x11.display, - &_glfw.x11.xi.major, - &_glfw.x11.xi.minor) == Success) - { - _glfw.x11.xi.available = GLFW_TRUE; - } - } - } - - _glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2"); - if (_glfw.x11.randr.handle) - { - _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRAllocGamma"); - _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); - _glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeCrtcInfo"); - _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeGamma"); - _glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeOutputInfo"); - _glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRFreeScreenResources"); - _glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGamma"); - _glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize"); - _glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetCrtcInfo"); - _glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputInfo"); - _glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetOutputPrimary"); - _glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent"); - _glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryExtension"); - _glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRQueryVersion"); - _glfw.x11.randr.SelectInput = (PFN_XRRSelectInput) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRSelectInput"); - _glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcConfig"); - _glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRSetCrtcGamma"); - _glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration) - _glfw_dlsym(_glfw.x11.randr.handle, "XRRUpdateConfiguration"); - - if (XRRQueryExtension(_glfw.x11.display, - &_glfw.x11.randr.eventBase, - &_glfw.x11.randr.errorBase)) - { - if (XRRQueryVersion(_glfw.x11.display, - &_glfw.x11.randr.major, - &_glfw.x11.randr.minor)) - { - // The GLFW RandR path requires at least version 1.3 - if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3) - _glfw.x11.randr.available = GLFW_TRUE; - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to query RandR version"); - } - } - } - - if (_glfw.x11.randr.available) - { - XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, - _glfw.x11.root); - - if (!sr->ncrtc || !XRRGetCrtcGammaSize(_glfw.x11.display, sr->crtcs[0])) - { - // This is likely an older Nvidia driver with broken gamma support - // Flag it as useless and fall back to xf86vm gamma, if available - _glfw.x11.randr.gammaBroken = GLFW_TRUE; - } - - if (!sr->ncrtc) - { - // A system without CRTCs is likely a system with broken RandR - // Disable the RandR monitor path and fall back to core functions - _glfw.x11.randr.monitorBroken = GLFW_TRUE; - } - - XRRFreeScreenResources(sr); - } - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRSelectInput(_glfw.x11.display, _glfw.x11.root, - RROutputChangeNotifyMask); - } - - _glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1"); - if (_glfw.x11.xcursor.handle) - { - _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate) - _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageCreate"); - _glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy) - _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy"); - _glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor) - _glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor"); - } - - _glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1"); - if (_glfw.x11.xinerama.handle) - { - _glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive) - _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaIsActive"); - _glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension) - _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryExtension"); - _glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens) - _glfw_dlsym(_glfw.x11.xinerama.handle, "XineramaQueryScreens"); - - if (XineramaQueryExtension(_glfw.x11.display, - &_glfw.x11.xinerama.major, - &_glfw.x11.xinerama.minor)) - { - if (XineramaIsActive(_glfw.x11.display)) - _glfw.x11.xinerama.available = GLFW_TRUE; - } - } - - _glfw.x11.xkb.major = 1; - _glfw.x11.xkb.minor = 0; - _glfw.x11.xkb.available = - XkbQueryExtension(_glfw.x11.display, - &_glfw.x11.xkb.majorOpcode, - &_glfw.x11.xkb.eventBase, - &_glfw.x11.xkb.errorBase, - &_glfw.x11.xkb.major, - &_glfw.x11.xkb.minor); - - if (_glfw.x11.xkb.available) - { - Bool supported; - - if (XkbSetDetectableAutoRepeat(_glfw.x11.display, True, &supported)) - { - if (supported) - _glfw.x11.xkb.detectable = GLFW_TRUE; - } - } - - _glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1"); - if (_glfw.x11.x11xcb.handle) - { - _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection) - _glfw_dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); - } - - _glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1"); - if (_glfw.x11.xrender.handle) - { - _glfw.x11.xrender.QueryExtension = (PFN_XRenderQueryExtension) - _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryExtension"); - _glfw.x11.xrender.QueryVersion = (PFN_XRenderQueryVersion) - _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderQueryVersion"); - _glfw.x11.xrender.FindVisualFormat = (PFN_XRenderFindVisualFormat) - _glfw_dlsym(_glfw.x11.xrender.handle, "XRenderFindVisualFormat"); - - if (XRenderQueryExtension(_glfw.x11.display, - &_glfw.x11.xrender.errorBase, - &_glfw.x11.xrender.eventBase)) - { - if (XRenderQueryVersion(_glfw.x11.display, - &_glfw.x11.xrender.major, - &_glfw.x11.xrender.minor)) - { - _glfw.x11.xrender.available = GLFW_TRUE; - } - } - } - - // Update the key code LUT - // FIXME: We should listen to XkbMapNotify events to track changes to - // the keyboard mapping. - createKeyTables(); - - // Detect whether an EWMH-conformant window manager is running - detectEWMH(); - - // String format atoms - _glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False); - _glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False); - _glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False); - - // Custom selection property atom - _glfw.x11.GLFW_SELECTION = - XInternAtom(_glfw.x11.display, "GLFW_SELECTION", False); - - // ICCCM standard clipboard atoms - _glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False); - _glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False); - _glfw.x11.PRIMARY = XInternAtom(_glfw.x11.display, "PRIMARY", False); - _glfw.x11.INCR = XInternAtom(_glfw.x11.display, "INCR", False); - _glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False); - - // Clipboard manager atoms - _glfw.x11.CLIPBOARD_MANAGER = - XInternAtom(_glfw.x11.display, "CLIPBOARD_MANAGER", False); - _glfw.x11.SAVE_TARGETS = - XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False); - - // Xdnd (drag and drop) atoms - _glfw.x11.XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False); - _glfw.x11.XdndEnter = XInternAtom(_glfw.x11.display, "XdndEnter", False); - _glfw.x11.XdndPosition = XInternAtom(_glfw.x11.display, "XdndPosition", False); - _glfw.x11.XdndStatus = XInternAtom(_glfw.x11.display, "XdndStatus", False); - _glfw.x11.XdndActionCopy = XInternAtom(_glfw.x11.display, "XdndActionCopy", False); - _glfw.x11.XdndDrop = XInternAtom(_glfw.x11.display, "XdndDrop", False); - _glfw.x11.XdndFinished = XInternAtom(_glfw.x11.display, "XdndFinished", False); - _glfw.x11.XdndSelection = XInternAtom(_glfw.x11.display, "XdndSelection", False); - _glfw.x11.XdndTypeList = XInternAtom(_glfw.x11.display, "XdndTypeList", False); - _glfw.x11.text_uri_list = XInternAtom(_glfw.x11.display, "text/uri-list", False); - - // ICCCM, EWMH and Motif window property atoms - // These can be set safely even without WM support - // The EWMH atoms that require WM support are handled in detectEWMH - _glfw.x11.WM_PROTOCOLS = - XInternAtom(_glfw.x11.display, "WM_PROTOCOLS", False); - _glfw.x11.WM_STATE = - XInternAtom(_glfw.x11.display, "WM_STATE", False); - _glfw.x11.WM_DELETE_WINDOW = - XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False); - _glfw.x11.NET_WM_ICON = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False); - _glfw.x11.NET_WM_PING = - XInternAtom(_glfw.x11.display, "_NET_WM_PING", False); - _glfw.x11.NET_WM_PID = - XInternAtom(_glfw.x11.display, "_NET_WM_PID", False); - _glfw.x11.NET_WM_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_NAME", False); - _glfw.x11.NET_WM_ICON_NAME = - XInternAtom(_glfw.x11.display, "_NET_WM_ICON_NAME", False); - _glfw.x11.NET_WM_BYPASS_COMPOSITOR = - XInternAtom(_glfw.x11.display, "_NET_WM_BYPASS_COMPOSITOR", False); - _glfw.x11.NET_WM_WINDOW_OPACITY = - XInternAtom(_glfw.x11.display, "_NET_WM_WINDOW_OPACITY", False); - _glfw.x11.MOTIF_WM_HINTS = - XInternAtom(_glfw.x11.display, "_MOTIF_WM_HINTS", False); - - // The compositing manager selection name contains the screen number - { - char name[32]; - snprintf(name, sizeof(name), "_NET_WM_CM_S%u", _glfw.x11.screen); - _glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False); - } - - return GLFW_TRUE; -} - -// Retrieve system content scale via folklore heuristics -// -static void getSystemContentScale(float* xscale, float* yscale) -{ - // NOTE: Default to the display-wide DPI as we don't currently have a policy - // for which monitor a window is considered to be on - float xdpi = DisplayWidth(_glfw.x11.display, _glfw.x11.screen) * - 25.4f / DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen); - float ydpi = DisplayHeight(_glfw.x11.display, _glfw.x11.screen) * - 25.4f / DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen); - - // NOTE: Basing the scale on Xft.dpi where available should provide the most - // consistent user experience (matches Qt, Gtk, etc), although not - // always the most accurate one - char* rms = XResourceManagerString(_glfw.x11.display); - if (rms) - { - XrmDatabase db = XrmGetStringDatabase(rms); - if (db) - { - XrmValue value; - char* type = NULL; - - if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value)) - { - if (type && strcmp(type, "String") == 0) - xdpi = ydpi = atof(value.addr); - } - - XrmDestroyDatabase(db); - } - } - - *xscale = xdpi / 96.f; - *yscale = ydpi / 96.f; -} - -// Create a blank cursor for hidden and disabled cursor modes -// -static Cursor createHiddenCursor(void) -{ - unsigned char pixels[16 * 16 * 4] = { 0 }; - GLFWimage image = { 16, 16, pixels }; - return _glfwCreateCursorX11(&image, 0, 0); -} - -// Create a helper window for IPC -// -static Window createHelperWindow(void) -{ - XSetWindowAttributes wa; - wa.event_mask = PropertyChangeMask; - - return XCreateWindow(_glfw.x11.display, _glfw.x11.root, - 0, 0, 1, 1, 0, 0, - InputOnly, - DefaultVisual(_glfw.x11.display, _glfw.x11.screen), - CWEventMask, &wa); -} - -// X error handler -// -static int errorHandler(Display *display, XErrorEvent* event) -{ - _glfw.x11.errorCode = event->error_code; - return 0; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Sets the X error handler callback -// -void _glfwGrabErrorHandlerX11(void) -{ - _glfw.x11.errorCode = Success; - XSetErrorHandler(errorHandler); -} - -// Clears the X error handler callback -// -void _glfwReleaseErrorHandlerX11(void) -{ - // Synchronize to make sure all commands are processed - XSync(_glfw.x11.display, False); - XSetErrorHandler(NULL); -} - -// Reports the specified error, appending information about the last X error -// -void _glfwInputErrorX11(int error, const char* message) -{ - char buffer[_GLFW_MESSAGE_SIZE]; - XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode, - buffer, sizeof(buffer)); - - _glfwInputError(error, "%s: %s", message, buffer); -} - -// Creates a native cursor object from the specified image and hotspot -// -Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot) -{ - int i; - Cursor cursor; - - if (!_glfw.x11.xcursor.handle) - return None; - - XcursorImage* native = XcursorImageCreate(image->width, image->height); - if (native == NULL) - return None; - - native->xhot = xhot; - native->yhot = yhot; - - unsigned char* source = (unsigned char*) image->pixels; - XcursorPixel* target = native->pixels; - - for (i = 0; i < image->width * image->height; i++, target++, source += 4) - { - unsigned int alpha = source[3]; - - *target = (alpha << 24) | - ((unsigned char) ((source[0] * alpha) / 255) << 16) | - ((unsigned char) ((source[1] * alpha) / 255) << 8) | - ((unsigned char) ((source[2] * alpha) / 255) << 0); - } - - cursor = XcursorImageLoadCursor(_glfw.x11.display, native); - XcursorImageDestroy(native); - - return cursor; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformInit(void) -{ -#if !defined(X_HAVE_UTF8_STRING) - // HACK: If the current locale is "C" and the Xlib UTF-8 functions are - // unavailable, apply the environment's locale in the hope that it's - // both available and not "C" - // This is done because the "C" locale breaks wide character input, - // which is what we fall back on when UTF-8 support is missing - if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0) - setlocale(LC_CTYPE, ""); -#endif - - XInitThreads(); - XrmInitialize(); - - _glfw.x11.display = XOpenDisplay(NULL); - if (!_glfw.x11.display) - { - const char* display = getenv("DISPLAY"); - if (display) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to open display %s", display); - } - else - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The DISPLAY environment variable is missing"); - } - - return GLFW_FALSE; - } - - _glfw.x11.screen = DefaultScreen(_glfw.x11.display); - _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); - _glfw.x11.context = XUniqueContext(); - - getSystemContentScale(&_glfw.x11.contentScaleX, &_glfw.x11.contentScaleY); - - if (!initExtensions()) - return GLFW_FALSE; - - _glfw.x11.helperWindowHandle = createHelperWindow(); - _glfw.x11.hiddenCursorHandle = createHiddenCursor(); - - if (XSupportsLocale()) - { - XSetLocaleModifiers(""); - - _glfw.x11.im = XOpenIM(_glfw.x11.display, 0, NULL, NULL); - if (_glfw.x11.im) - { - if (!hasUsableInputMethodStyle()) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - } - } - -#if defined(__linux__) - if (!_glfwInitJoysticksLinux()) - return GLFW_FALSE; -#endif - - _glfwInitTimerPOSIX(); - - _glfwPollMonitorsX11(); - return GLFW_TRUE; -} - -void _glfwPlatformTerminate(void) -{ - if (_glfw.x11.helperWindowHandle) - { - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) == - _glfw.x11.helperWindowHandle) - { - _glfwPushSelectionToManagerX11(); - } - - XDestroyWindow(_glfw.x11.display, _glfw.x11.helperWindowHandle); - _glfw.x11.helperWindowHandle = None; - } - - if (_glfw.x11.hiddenCursorHandle) - { - XFreeCursor(_glfw.x11.display, _glfw.x11.hiddenCursorHandle); - _glfw.x11.hiddenCursorHandle = (Cursor) 0; - } - - free(_glfw.x11.primarySelectionString); - free(_glfw.x11.clipboardString); - - if (_glfw.x11.im) - { - XCloseIM(_glfw.x11.im); - _glfw.x11.im = NULL; - } - - if (_glfw.x11.display) - { - XCloseDisplay(_glfw.x11.display); - _glfw.x11.display = NULL; - } - - if (_glfw.x11.x11xcb.handle) - { - _glfw_dlclose(_glfw.x11.x11xcb.handle); - _glfw.x11.x11xcb.handle = NULL; - } - - if (_glfw.x11.xcursor.handle) - { - _glfw_dlclose(_glfw.x11.xcursor.handle); - _glfw.x11.xcursor.handle = NULL; - } - - if (_glfw.x11.randr.handle) - { - _glfw_dlclose(_glfw.x11.randr.handle); - _glfw.x11.randr.handle = NULL; - } - - if (_glfw.x11.xinerama.handle) - { - _glfw_dlclose(_glfw.x11.xinerama.handle); - _glfw.x11.xinerama.handle = NULL; - } - - // NOTE: These need to be unloaded after XCloseDisplay, as they register - // cleanup callbacks that get called by that function - _glfwTerminateEGL(); - _glfwTerminateGLX(); - -#if defined(__linux__) - _glfwTerminateJoysticksLinux(); -#endif -} - -const char* _glfwPlatformGetVersionString(void) -{ - return _GLFW_VERSION_NUMBER " X11 GLX EGL" -#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) - " clock_gettime" -#else - " gettimeofday" -#endif -#if defined(__linux__) - " evdev" -#endif -#if defined(_GLFW_BUILD_DLL) - " shared" -#endif - ; -} - diff --git a/3rdparty/glfw/src/x11_monitor.c b/3rdparty/glfw/src/x11_monitor.c deleted file mode 100755 index f557fe472a8..00000000000 --- a/3rdparty/glfw/src/x11_monitor.c +++ /dev/null @@ -1,504 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include -#include - - -// Check whether the display mode should be included in enumeration -// -static GLFWbool modeIsGood(const XRRModeInfo* mi) -{ - return (mi->modeFlags & RR_Interlace) == 0; -} - -// Calculates the refresh rate, in Hz, from the specified RandR mode info -// -static int calculateRefreshRate(const XRRModeInfo* mi) -{ - if (mi->hTotal && mi->vTotal) - return (int) ((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal)); - else - return 0; -} - -// Returns the mode info for a RandR mode XID -// -static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id) -{ - int i; - - for (i = 0; i < sr->nmode; i++) - { - if (sr->modes[i].id == id) - return sr->modes + i; - } - - return NULL; -} - -// Convert RandR mode info to GLFW video mode -// -static GLFWvidmode vidmodeFromModeInfo(const XRRModeInfo* mi, - const XRRCrtcInfo* ci) -{ - GLFWvidmode mode; - - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - mode.width = mi->height; - mode.height = mi->width; - } - else - { - mode.width = mi->width; - mode.height = mi->height; - } - - mode.refreshRate = calculateRefreshRate(mi); - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode.redBits, &mode.greenBits, &mode.blueBits); - - return mode; -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Poll for changes in the set of connected monitors -// -void _glfwPollMonitorsX11(void) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - int i, j, disconnectedCount, screenCount = 0; - _GLFWmonitor** disconnected = NULL; - XineramaScreenInfo* screens = NULL; - XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, - _glfw.x11.root); - RROutput primary = XRRGetOutputPrimary(_glfw.x11.display, - _glfw.x11.root); - - if (_glfw.x11.xinerama.available) - screens = XineramaQueryScreens(_glfw.x11.display, &screenCount); - - disconnectedCount = _glfw.monitorCount; - if (disconnectedCount) - { - disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*)); - memcpy(disconnected, - _glfw.monitors, - _glfw.monitorCount * sizeof(_GLFWmonitor*)); - } - - for (i = 0; i < sr->noutput; i++) - { - int type, widthMM, heightMM; - XRROutputInfo* oi; - XRRCrtcInfo* ci; - _GLFWmonitor* monitor; - - oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]); - if (oi->connection != RR_Connected || oi->crtc == None) - { - XRRFreeOutputInfo(oi); - continue; - } - - for (j = 0; j < disconnectedCount; j++) - { - if (disconnected[j] && - disconnected[j]->x11.output == sr->outputs[i]) - { - disconnected[j] = NULL; - break; - } - } - - if (j < disconnectedCount) - { - XRRFreeOutputInfo(oi); - continue; - } - - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc); - if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270) - { - widthMM = oi->mm_height; - heightMM = oi->mm_width; - } - else - { - widthMM = oi->mm_width; - heightMM = oi->mm_height; - } - - monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM); - monitor->x11.output = sr->outputs[i]; - monitor->x11.crtc = oi->crtc; - - for (j = 0; j < screenCount; j++) - { - if (screens[j].x_org == ci->x && - screens[j].y_org == ci->y && - screens[j].width == ci->width && - screens[j].height == ci->height) - { - monitor->x11.index = j; - break; - } - } - - if (monitor->x11.output == primary) - type = _GLFW_INSERT_FIRST; - else - type = _GLFW_INSERT_LAST; - - _glfwInputMonitor(monitor, GLFW_CONNECTED, type); - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - } - - XRRFreeScreenResources(sr); - - if (screens) - XFree(screens); - - for (i = 0; i < disconnectedCount; i++) - { - if (disconnected[i]) - _glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0); - } - - free(disconnected); - } - else - { - const int widthMM = DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen); - const int heightMM = DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen); - - _glfwInputMonitor(_glfwAllocMonitor("Display", widthMM, heightMM), - GLFW_CONNECTED, - _GLFW_INSERT_FIRST); - } -} - -// Set the current video mode for the specified monitor -// -void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - XRROutputInfo* oi; - GLFWvidmode current; - const GLFWvidmode* best; - RRMode native = None; - int i; - - best = _glfwChooseVideoMode(monitor, desired); - _glfwPlatformGetVideoMode(monitor, ¤t); - if (_glfwCompareVideoModes(¤t, best) == 0) - return; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - for (i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - if (_glfwCompareVideoModes(best, &mode) == 0) - { - native = mi->id; - break; - } - } - - if (native) - { - if (monitor->x11.oldMode == None) - monitor->x11.oldMode = ci->mode; - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - native, - ci->rotation, - ci->outputs, - ci->noutput); - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } -} - -// Restore the saved (original) video mode for the specified monitor -// -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - - if (monitor->x11.oldMode == None) - return; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - XRRSetCrtcConfig(_glfw.x11.display, - sr, monitor->x11.crtc, - CurrentTime, - ci->x, ci->y, - monitor->x11.oldMode, - ci->rotation, - ci->outputs, - ci->noutput); - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - - monitor->x11.oldMode = None; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) -{ -} - -void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - if (xpos) - *xpos = ci->x; - if (ypos) - *ypos = ci->y; - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } -} - -void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = _glfw.x11.contentScaleX; - if (yscale) - *yscale = _glfw.x11.contentScaleY; -} - -GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) -{ - GLFWvidmode* result; - - *count = 0; - - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - int i, j; - XRRScreenResources* sr; - XRRCrtcInfo* ci; - XRROutputInfo* oi; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output); - - result = calloc(oi->nmode, sizeof(GLFWvidmode)); - - for (i = 0; i < oi->nmode; i++) - { - const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]); - if (!modeIsGood(mi)) - continue; - - const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci); - - for (j = 0; j < *count; j++) - { - if (_glfwCompareVideoModes(result + j, &mode) == 0) - break; - } - - // Skip duplicate modes - if (j < *count) - continue; - - (*count)++; - result[*count - 1] = mode; - } - - XRRFreeOutputInfo(oi); - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - *count = 1; - result = calloc(1, sizeof(GLFWvidmode)); - _glfwPlatformGetVideoMode(monitor, result); - } - - return result; -} - -void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken) - { - XRRScreenResources* sr; - XRRCrtcInfo* ci; - - sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root); - ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc); - - *mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci); - - XRRFreeCrtcInfo(ci); - XRRFreeScreenResources(sr); - } - else - { - mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen); - mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen); - mode->refreshRate = 0; - - _glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen), - &mode->redBits, &mode->greenBits, &mode->blueBits); - } -} - -void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - const size_t size = XRRGetCrtcGammaSize(_glfw.x11.display, - monitor->x11.crtc); - XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfw.x11.display, - monitor->x11.crtc); - - _glfwAllocGammaArrays(ramp, size); - - memcpy(ramp->red, gamma->red, size * sizeof(unsigned short)); - memcpy(ramp->green, gamma->green, size * sizeof(unsigned short)); - memcpy(ramp->blue, gamma->blue, size * sizeof(unsigned short)); - - XRRFreeGamma(gamma); - } - else if (_glfw.x11.vidmode.available) - { - int size; - XF86VidModeGetGammaRampSize(_glfw.x11.display, _glfw.x11.screen, &size); - - _glfwAllocGammaArrays(ramp, size); - - XF86VidModeGetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, ramp->red, ramp->green, ramp->blue); - } -} - -void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) -{ - if (_glfw.x11.randr.available && !_glfw.x11.randr.gammaBroken) - { - if (XRRGetCrtcGammaSize(_glfw.x11.display, monitor->x11.crtc) != ramp->size) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Gamma ramp size must match current ramp size"); - return; - } - - XRRCrtcGamma* gamma = XRRAllocGamma(ramp->size); - - memcpy(gamma->red, ramp->red, ramp->size * sizeof(unsigned short)); - memcpy(gamma->green, ramp->green, ramp->size * sizeof(unsigned short)); - memcpy(gamma->blue, ramp->blue, ramp->size * sizeof(unsigned short)); - - XRRSetCrtcGamma(_glfw.x11.display, monitor->x11.crtc, gamma); - XRRFreeGamma(gamma); - } - else if (_glfw.x11.vidmode.available) - { - XF86VidModeSetGammaRamp(_glfw.x11.display, - _glfw.x11.screen, - ramp->size, - (unsigned short*) ramp->red, - (unsigned short*) ramp->green, - (unsigned short*) ramp->blue); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return monitor->x11.crtc; -} - -GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* handle) -{ - _GLFWmonitor* monitor = (_GLFWmonitor*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return monitor->x11.output; -} - diff --git a/3rdparty/glfw/src/x11_platform.h b/3rdparty/glfw/src/x11_platform.h deleted file mode 100755 index c37c740e4a8..00000000000 --- a/3rdparty/glfw/src/x11_platform.h +++ /dev/null @@ -1,444 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include - -#include -#include -#include -#include - -// The XRandR extension provides mode setting and gamma control -#include - -// The Xkb extension provides improved keyboard support -#include - -// The Xinerama extension provides legacy monitor indices -#include - -// The XInput extension provides raw mouse motion input -#include - -typedef XRRCrtcGamma* (* PFN_XRRAllocGamma)(int); -typedef void (* PFN_XRRFreeCrtcInfo)(XRRCrtcInfo*); -typedef void (* PFN_XRRFreeGamma)(XRRCrtcGamma*); -typedef void (* PFN_XRRFreeOutputInfo)(XRROutputInfo*); -typedef void (* PFN_XRRFreeScreenResources)(XRRScreenResources*); -typedef XRRCrtcGamma* (* PFN_XRRGetCrtcGamma)(Display*,RRCrtc); -typedef int (* PFN_XRRGetCrtcGammaSize)(Display*,RRCrtc); -typedef XRRCrtcInfo* (* PFN_XRRGetCrtcInfo) (Display*,XRRScreenResources*,RRCrtc); -typedef XRROutputInfo* (* PFN_XRRGetOutputInfo)(Display*,XRRScreenResources*,RROutput); -typedef RROutput (* PFN_XRRGetOutputPrimary)(Display*,Window); -typedef XRRScreenResources* (* PFN_XRRGetScreenResourcesCurrent)(Display*,Window); -typedef Bool (* PFN_XRRQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XRRQueryVersion)(Display*,int*,int*); -typedef void (* PFN_XRRSelectInput)(Display*,Window,int); -typedef Status (* PFN_XRRSetCrtcConfig)(Display*,XRRScreenResources*,RRCrtc,Time,int,int,RRMode,Rotation,RROutput*,int); -typedef void (* PFN_XRRSetCrtcGamma)(Display*,RRCrtc,XRRCrtcGamma*); -typedef int (* PFN_XRRUpdateConfiguration)(XEvent*); -#define XRRAllocGamma _glfw.x11.randr.AllocGamma -#define XRRFreeCrtcInfo _glfw.x11.randr.FreeCrtcInfo -#define XRRFreeGamma _glfw.x11.randr.FreeGamma -#define XRRFreeOutputInfo _glfw.x11.randr.FreeOutputInfo -#define XRRFreeScreenResources _glfw.x11.randr.FreeScreenResources -#define XRRGetCrtcGamma _glfw.x11.randr.GetCrtcGamma -#define XRRGetCrtcGammaSize _glfw.x11.randr.GetCrtcGammaSize -#define XRRGetCrtcInfo _glfw.x11.randr.GetCrtcInfo -#define XRRGetOutputInfo _glfw.x11.randr.GetOutputInfo -#define XRRGetOutputPrimary _glfw.x11.randr.GetOutputPrimary -#define XRRGetScreenResourcesCurrent _glfw.x11.randr.GetScreenResourcesCurrent -#define XRRQueryExtension _glfw.x11.randr.QueryExtension -#define XRRQueryVersion _glfw.x11.randr.QueryVersion -#define XRRSelectInput _glfw.x11.randr.SelectInput -#define XRRSetCrtcConfig _glfw.x11.randr.SetCrtcConfig -#define XRRSetCrtcGamma _glfw.x11.randr.SetCrtcGamma -#define XRRUpdateConfiguration _glfw.x11.randr.UpdateConfiguration - -typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int); -typedef void (* PFN_XcursorImageDestroy)(XcursorImage*); -typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*); -#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate -#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy -#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor - -typedef Bool (* PFN_XineramaIsActive)(Display*); -typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*); -typedef XineramaScreenInfo* (* PFN_XineramaQueryScreens)(Display*,int*); -#define XineramaIsActive _glfw.x11.xinerama.IsActive -#define XineramaQueryExtension _glfw.x11.xinerama.QueryExtension -#define XineramaQueryScreens _glfw.x11.xinerama.QueryScreens - -typedef XID xcb_window_t; -typedef XID xcb_visualid_t; -typedef struct xcb_connection_t xcb_connection_t; -typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*); -#define XGetXCBConnection _glfw.x11.x11xcb.GetXCBConnection - -typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*); -typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); -typedef Bool (* PFN_XF86VidModeSetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); -typedef Bool (* PFN_XF86VidModeGetGammaRampSize)(Display*,int,int*); -#define XF86VidModeQueryExtension _glfw.x11.vidmode.QueryExtension -#define XF86VidModeGetGammaRamp _glfw.x11.vidmode.GetGammaRamp -#define XF86VidModeSetGammaRamp _glfw.x11.vidmode.SetGammaRamp -#define XF86VidModeGetGammaRampSize _glfw.x11.vidmode.GetGammaRampSize - -typedef Status (* PFN_XIQueryVersion)(Display*,int*,int*); -typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); -#define XIQueryVersion _glfw.x11.xi.QueryVersion -#define XISelectEvents _glfw.x11.xi.SelectEvents - -typedef Bool (* PFN_XRenderQueryExtension)(Display*,int*,int*); -typedef Status (* PFN_XRenderQueryVersion)(Display*dpy,int*,int*); -typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const*); -#define XRenderQueryExtension _glfw.x11.xrender.QueryExtension -#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion -#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR -{ - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - -typedef VkResult (APIENTRY *PFN_vkCreateXlibSurfaceKHR)(VkInstance,const VkXlibSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice,uint32_t,Display*,VisualID); -typedef VkResult (APIENTRY *PFN_vkCreateXcbSurfaceKHR)(VkInstance,const VkXcbSurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); -typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice,uint32_t,xcb_connection_t*,xcb_visualid_t); - -#include "posix_thread.h" -#include "posix_time.h" -#include "xkb_unicode.h" -#include "glx_context.h" -#include "egl_context.h" -#include "osmesa_context.h" -#if defined(__linux__) -#include "linux_joystick.h" -#else -#include "null_joystick.h" -#endif - -#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) -#define _glfw_dlclose(handle) dlclose(handle) -#define _glfw_dlsym(handle, name) dlsym(handle, name) - -#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle) -#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display) - -#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 -#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 -#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11 -#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11 - - -// X11-specific per-window data -// -typedef struct _GLFWwindowX11 -{ - Colormap colormap; - Window handle; - XIC ic; - - GLFWbool overrideRedirect; - GLFWbool iconified; - GLFWbool maximized; - - // Whether the visual supports framebuffer transparency - GLFWbool transparent; - - // Cached position and size used to filter out duplicate events - int width, height; - int xpos, ypos; - - // The last received cursor position, regardless of source - int lastCursorPosX, lastCursorPosY; - // The last position the cursor was warped to by GLFW - int warpCursorPosX, warpCursorPosY; - - // The time of the last KeyPress event - Time lastKeyTime; - -} _GLFWwindowX11; - -// X11-specific global data -// -typedef struct _GLFWlibraryX11 -{ - Display* display; - int screen; - Window root; - - // System content scale - float contentScaleX, contentScaleY; - // Helper window for IPC - Window helperWindowHandle; - // Invisible cursor for hidden cursor mode - Cursor hiddenCursorHandle; - // Context for mapping window XIDs to _GLFWwindow pointers - XContext context; - // XIM input method - XIM im; - // Most recent error code received by X error handler - int errorCode; - // Primary selection string (while the primary selection is owned) - char* primarySelectionString; - // Clipboard string (while the selection is owned) - char* clipboardString; - // Key name string - char keyName[5]; - // X11 keycode to GLFW key LUT - short int keycodes[256]; - // GLFW key to X11 keycode LUT - short int scancodes[GLFW_KEY_LAST + 1]; - // Where to place the cursor when re-enabled - double restoreCursorPosX, restoreCursorPosY; - // The window whose disabled cursor mode is active - _GLFWwindow* disabledCursorWindow; - - // Window manager atoms - Atom WM_PROTOCOLS; - Atom WM_STATE; - Atom WM_DELETE_WINDOW; - Atom NET_WM_NAME; - Atom NET_WM_ICON_NAME; - Atom NET_WM_ICON; - Atom NET_WM_PID; - Atom NET_WM_PING; - Atom NET_WM_WINDOW_TYPE; - Atom NET_WM_WINDOW_TYPE_NORMAL; - Atom NET_WM_STATE; - Atom NET_WM_STATE_ABOVE; - Atom NET_WM_STATE_FULLSCREEN; - Atom NET_WM_STATE_MAXIMIZED_VERT; - Atom NET_WM_STATE_MAXIMIZED_HORZ; - Atom NET_WM_STATE_DEMANDS_ATTENTION; - Atom NET_WM_BYPASS_COMPOSITOR; - Atom NET_WM_FULLSCREEN_MONITORS; - Atom NET_WM_WINDOW_OPACITY; - Atom NET_WM_CM_Sx; - Atom NET_ACTIVE_WINDOW; - Atom NET_FRAME_EXTENTS; - Atom NET_REQUEST_FRAME_EXTENTS; - Atom MOTIF_WM_HINTS; - - // Xdnd (drag and drop) atoms - Atom XdndAware; - Atom XdndEnter; - Atom XdndPosition; - Atom XdndStatus; - Atom XdndActionCopy; - Atom XdndDrop; - Atom XdndFinished; - Atom XdndSelection; - Atom XdndTypeList; - Atom text_uri_list; - - // Selection (clipboard) atoms - Atom TARGETS; - Atom MULTIPLE; - Atom INCR; - Atom CLIPBOARD; - Atom PRIMARY; - Atom CLIPBOARD_MANAGER; - Atom SAVE_TARGETS; - Atom NULL_; - Atom UTF8_STRING; - Atom COMPOUND_STRING; - Atom ATOM_PAIR; - Atom GLFW_SELECTION; - - struct { - GLFWbool available; - void* handle; - int eventBase; - int errorBase; - int major; - int minor; - GLFWbool gammaBroken; - GLFWbool monitorBroken; - PFN_XRRAllocGamma AllocGamma; - PFN_XRRFreeCrtcInfo FreeCrtcInfo; - PFN_XRRFreeGamma FreeGamma; - PFN_XRRFreeOutputInfo FreeOutputInfo; - PFN_XRRFreeScreenResources FreeScreenResources; - PFN_XRRGetCrtcGamma GetCrtcGamma; - PFN_XRRGetCrtcGammaSize GetCrtcGammaSize; - PFN_XRRGetCrtcInfo GetCrtcInfo; - PFN_XRRGetOutputInfo GetOutputInfo; - PFN_XRRGetOutputPrimary GetOutputPrimary; - PFN_XRRGetScreenResourcesCurrent GetScreenResourcesCurrent; - PFN_XRRQueryExtension QueryExtension; - PFN_XRRQueryVersion QueryVersion; - PFN_XRRSelectInput SelectInput; - PFN_XRRSetCrtcConfig SetCrtcConfig; - PFN_XRRSetCrtcGamma SetCrtcGamma; - PFN_XRRUpdateConfiguration UpdateConfiguration; - } randr; - - struct { - GLFWbool available; - GLFWbool detectable; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - } xkb; - - struct { - int count; - int timeout; - int interval; - int blanking; - int exposure; - } saver; - - struct { - int version; - Window source; - Atom format; - } xdnd; - - struct { - void* handle; - PFN_XcursorImageCreate ImageCreate; - PFN_XcursorImageDestroy ImageDestroy; - PFN_XcursorImageLoadCursor ImageLoadCursor; - } xcursor; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - PFN_XineramaIsActive IsActive; - PFN_XineramaQueryExtension QueryExtension; - PFN_XineramaQueryScreens QueryScreens; - } xinerama; - - struct { - void* handle; - PFN_XGetXCBConnection GetXCBConnection; - } x11xcb; - - struct { - GLFWbool available; - void* handle; - int eventBase; - int errorBase; - PFN_XF86VidModeQueryExtension QueryExtension; - PFN_XF86VidModeGetGammaRamp GetGammaRamp; - PFN_XF86VidModeSetGammaRamp SetGammaRamp; - PFN_XF86VidModeGetGammaRampSize GetGammaRampSize; - } vidmode; - - struct { - GLFWbool available; - void* handle; - int majorOpcode; - int eventBase; - int errorBase; - int major; - int minor; - PFN_XIQueryVersion QueryVersion; - PFN_XISelectEvents SelectEvents; - } xi; - - struct { - GLFWbool available; - void* handle; - int major; - int minor; - int eventBase; - int errorBase; - PFN_XRenderQueryExtension QueryExtension; - PFN_XRenderQueryVersion QueryVersion; - PFN_XRenderFindVisualFormat FindVisualFormat; - } xrender; - -} _GLFWlibraryX11; - -// X11-specific per-monitor data -// -typedef struct _GLFWmonitorX11 -{ - RROutput output; - RRCrtc crtc; - RRMode oldMode; - - // Index of corresponding Xinerama screen, - // for EWMH full screen window placement - int index; - -} _GLFWmonitorX11; - -// X11-specific per-cursor data -// -typedef struct _GLFWcursorX11 -{ - Cursor handle; - -} _GLFWcursorX11; - - -void _glfwPollMonitorsX11(void); -void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired); -void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor); - -Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot); - -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value); -GLFWbool _glfwIsVisualTransparentX11(Visual* visual); - -void _glfwGrabErrorHandlerX11(void); -void _glfwReleaseErrorHandlerX11(void); -void _glfwInputErrorX11(int error, const char* message); - -void _glfwPushSelectionToManagerX11(void); - diff --git a/3rdparty/glfw/src/x11_window.c b/3rdparty/glfw/src/x11_window.c deleted file mode 100755 index f3014ec9fd2..00000000000 --- a/3rdparty/glfw/src/x11_window.c +++ /dev/null @@ -1,3042 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - -#include -#include - -#include - -#include -#include -#include -#include -#include -#include - -// Action for EWMH client messages -#define _NET_WM_STATE_REMOVE 0 -#define _NET_WM_STATE_ADD 1 -#define _NET_WM_STATE_TOGGLE 2 - -// Additional mouse button names for XButtonEvent -#define Button6 6 -#define Button7 7 - -#define _GLFW_XDND_VERSION 5 - - -// Wait for data to arrive using select -// This avoids blocking other threads via the per-display Xlib lock that also -// covers GLX functions -// -static GLFWbool waitForEvent(double* timeout) -{ - fd_set fds; - const int fd = ConnectionNumber(_glfw.x11.display); - int count = fd + 1; - -#if defined(__linux__) - if (_glfw.linjs.inotify > fd) - count = _glfw.linjs.inotify + 1; -#endif - for (;;) - { - FD_ZERO(&fds); - FD_SET(fd, &fds); -#if defined(__linux__) - if (_glfw.linjs.inotify > 0) - FD_SET(_glfw.linjs.inotify, &fds); -#endif - - if (timeout) - { - const long seconds = (long) *timeout; - const long microseconds = (long) ((*timeout - seconds) * 1e6); - struct timeval tv = { seconds, microseconds }; - const uint64_t base = _glfwPlatformGetTimerValue(); - - const int result = select(count, &fds, NULL, NULL, &tv); - const int error = errno; - - *timeout -= (_glfwPlatformGetTimerValue() - base) / - (double) _glfwPlatformGetTimerFrequency(); - - if (result > 0) - return GLFW_TRUE; - if ((result == -1 && error == EINTR) || *timeout <= 0.0) - return GLFW_FALSE; - } - else if (select(count, &fds, NULL, NULL, NULL) != -1 || errno != EINTR) - return GLFW_TRUE; - } -} - -// Waits until a VisibilityNotify event arrives for the specified window or the -// timeout period elapses (ICCCM section 4.2.2) -// -static GLFWbool waitForVisibilityNotify(_GLFWwindow* window) -{ - XEvent dummy; - double timeout = 0.1; - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - window->x11.handle, - VisibilityNotify, - &dummy)) - { - if (!waitForEvent(&timeout)) - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -// Returns whether the window is iconified -// -static int getWindowState(_GLFWwindow* window) -{ - int result = WithdrawnState; - struct { - CARD32 state; - Window icon; - } *state = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.WM_STATE, - _glfw.x11.WM_STATE, - (unsigned char**) &state) >= 2) - { - result = state->state; - } - - if (state) - XFree(state); - - return result; -} - -// Returns whether the event is a selection event -// -static Bool isSelectionEvent(Display* display, XEvent* event, XPointer pointer) -{ - if (event->xany.window != _glfw.x11.helperWindowHandle) - return False; - - return event->type == SelectionRequest || - event->type == SelectionNotify || - event->type == SelectionClear; -} - -// Returns whether it is a _NET_FRAME_EXTENTS event for the specified window -// -static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointer) -{ - _GLFWwindow* window = (_GLFWwindow*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == window->x11.handle && - event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS; -} - -// Returns whether it is a property event for the specified selection transfer -// -static Bool isSelPropNewValueNotify(Display* display, XEvent* event, XPointer pointer) -{ - XEvent* notification = (XEvent*) pointer; - return event->type == PropertyNotify && - event->xproperty.state == PropertyNewValue && - event->xproperty.window == notification->xselection.requestor && - event->xproperty.atom == notification->xselection.property; -} - -// Translates a GLFW standard cursor to a font cursor shape -// -static int translateCursorShape(int shape) -{ - switch (shape) - { - case GLFW_ARROW_CURSOR: - return XC_left_ptr; - case GLFW_IBEAM_CURSOR: - return XC_xterm; - case GLFW_CROSSHAIR_CURSOR: - return XC_crosshair; - case GLFW_HAND_CURSOR: - return XC_hand1; - case GLFW_HRESIZE_CURSOR: - return XC_sb_h_double_arrow; - case GLFW_VRESIZE_CURSOR: - return XC_sb_v_double_arrow; - } - - return 0; -} - -// Translates an X event modifier state mask -// -static int translateState(int state) -{ - int mods = 0; - - if (state & ShiftMask) - mods |= GLFW_MOD_SHIFT; - if (state & ControlMask) - mods |= GLFW_MOD_CONTROL; - if (state & Mod1Mask) - mods |= GLFW_MOD_ALT; - if (state & Mod4Mask) - mods |= GLFW_MOD_SUPER; - if (state & LockMask) - mods |= GLFW_MOD_CAPS_LOCK; - if (state & Mod2Mask) - mods |= GLFW_MOD_NUM_LOCK; - - return mods; -} - -// Translates an X11 key code to a GLFW key token -// -static int translateKey(int scancode) -{ - // Use the pre-filled LUT (see createKeyTables() in x11_init.c) - if (scancode < 0 || scancode > 255) - return GLFW_KEY_UNKNOWN; - - return _glfw.x11.keycodes[scancode]; -} - -// Return the GLFW window corresponding to the specified X11 window -// -static _GLFWwindow* findWindowByHandle(Window handle) -{ - _GLFWwindow* window; - - if (XFindContext(_glfw.x11.display, - handle, - _glfw.x11.context, - (XPointer*) &window) != 0) - { - return NULL; - } - - return window; -} - -// Sends an EWMH or ICCCM event to the window manager -// -static void sendEventToWM(_GLFWwindow* window, Atom type, - long a, long b, long c, long d, long e) -{ - XEvent event; - memset(&event, 0, sizeof(event)); - - event.type = ClientMessage; - event.xclient.window = window->x11.handle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = type; - event.xclient.data.l[0] = a; - event.xclient.data.l[1] = b; - event.xclient.data.l[2] = c; - event.xclient.data.l[3] = d; - event.xclient.data.l[4] = e; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &event); -} - -// Updates the normal hints according to the window settings -// -static void updateNormalHints(_GLFWwindow* window, int width, int height) -{ - XSizeHints* hints = XAllocSizeHints(); - - if (!window->monitor) - { - if (window->resizable) - { - if (window->minwidth != GLFW_DONT_CARE && - window->minheight != GLFW_DONT_CARE) - { - hints->flags |= PMinSize; - hints->min_width = window->minwidth; - hints->min_height = window->minheight; - } - - if (window->maxwidth != GLFW_DONT_CARE && - window->maxheight != GLFW_DONT_CARE) - { - hints->flags |= PMaxSize; - hints->max_width = window->maxwidth; - hints->max_height = window->maxheight; - } - - if (window->numer != GLFW_DONT_CARE && - window->denom != GLFW_DONT_CARE) - { - hints->flags |= PAspect; - hints->min_aspect.x = hints->max_aspect.x = window->numer; - hints->min_aspect.y = hints->max_aspect.y = window->denom; - } - } - else - { - hints->flags |= (PMinSize | PMaxSize); - hints->min_width = hints->max_width = width; - hints->min_height = hints->max_height = height; - } - } - - hints->flags |= PWinGravity; - hints->win_gravity = StaticGravity; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); -} - -// Updates the full screen status of the window -// -static void updateWindowMode(_GLFWwindow* window) -{ - if (window->monitor) - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - sendEventToWM(window, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - window->monitor->x11.index, - 0); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - // This is the butcher's way of removing window decorations - // Setting the override-redirect attribute on a window makes the - // window manager ignore the window completely (ICCCM, section 4) - // The good thing is that this makes undecorated full screen windows - // easy to do; the bad thing is that we have to do everything - // manually and some things (like iconify/restore) won't work at - // all, as those are tasks usually performed by the window manager - - XSetWindowAttributes attributes; - attributes.override_redirect = True; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_TRUE; - } - - // Enable compositor bypass - if (!window->x11.transparent) - { - const unsigned long value = 1; - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); - } - } - else - { - if (_glfw.x11.xinerama.available && - _glfw.x11.NET_WM_FULLSCREEN_MONITORS) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_FULLSCREEN_MONITORS); - } - - if (_glfw.x11.NET_WM_STATE && _glfw.x11.NET_WM_STATE_FULLSCREEN) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_FULLSCREEN, - 0, 1, 0); - } - else - { - XSetWindowAttributes attributes; - attributes.override_redirect = False; - XChangeWindowAttributes(_glfw.x11.display, - window->x11.handle, - CWOverrideRedirect, - &attributes); - - window->x11.overrideRedirect = GLFW_FALSE; - } - - // Disable compositor bypass - if (!window->x11.transparent) - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_BYPASS_COMPOSITOR); - } - } -} - -// Splits and translates a text/uri-list into separate file paths -// NOTE: This function destroys the provided string -// -static char** parseUriList(char* text, int* count) -{ - const char* prefix = "file://"; - char** paths = NULL; - char* line; - - *count = 0; - - while ((line = strtok(text, "\r\n"))) - { - text = NULL; - - if (line[0] == '#') - continue; - - if (strncmp(line, prefix, strlen(prefix)) == 0) - { - line += strlen(prefix); - // TODO: Validate hostname - while (*line != '/') - line++; - } - - (*count)++; - - char* path = calloc(strlen(line) + 1, 1); - paths = realloc(paths, *count * sizeof(char*)); - paths[*count - 1] = path; - - while (*line) - { - if (line[0] == '%' && line[1] && line[2]) - { - const char digits[3] = { line[1], line[2], '\0' }; - *path = strtol(digits, NULL, 16); - line += 2; - } - else - *path = *line; - - path++; - line++; - } - } - - return paths; -} - -// Encode a Unicode code point to a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -static size_t encodeUTF8(char* s, unsigned int ch) -{ - size_t count = 0; - - if (ch < 0x80) - s[count++] = (char) ch; - else if (ch < 0x800) - { - s[count++] = (ch >> 6) | 0xc0; - s[count++] = (ch & 0x3f) | 0x80; - } - else if (ch < 0x10000) - { - s[count++] = (ch >> 12) | 0xe0; - s[count++] = ((ch >> 6) & 0x3f) | 0x80; - s[count++] = (ch & 0x3f) | 0x80; - } - else if (ch < 0x110000) - { - s[count++] = (ch >> 18) | 0xf0; - s[count++] = ((ch >> 12) & 0x3f) | 0x80; - s[count++] = ((ch >> 6) & 0x3f) | 0x80; - s[count++] = (ch & 0x3f) | 0x80; - } - - return count; -} - -// Decode a Unicode code point from a UTF-8 stream -// Based on cutef8 by Jeff Bezanson (Public Domain) -// -#if defined(X_HAVE_UTF8_STRING) -static unsigned int decodeUTF8(const char** s) -{ - unsigned int ch = 0, count = 0; - static const unsigned int offsets[] = - { - 0x00000000u, 0x00003080u, 0x000e2080u, - 0x03c82080u, 0xfa082080u, 0x82082080u - }; - - do - { - ch = (ch << 6) + (unsigned char) **s; - (*s)++; - count++; - } while ((**s & 0xc0) == 0x80); - - assert(count <= 6); - return ch - offsets[count - 1]; -} -#endif /*X_HAVE_UTF8_STRING*/ - -// Convert the specified Latin-1 string to UTF-8 -// -static char* convertLatin1toUTF8(const char* source) -{ - size_t size = 1; - const char* sp; - - for (sp = source; *sp; sp++) - size += (*sp & 0x80) ? 2 : 1; - - char* target = calloc(size, 1); - char* tp = target; - - for (sp = source; *sp; sp++) - tp += encodeUTF8(tp, *sp); - - return target; -} - -// Centers the cursor over the window client area -// -static void centerCursor(_GLFWwindow* window) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - _glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0); -} - -// Updates the cursor image according to its cursor mode -// -static void updateCursorImage(_GLFWwindow* window) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - if (window->cursor) - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - window->cursor->x11.handle); - } - else - XUndefineCursor(_glfw.x11.display, window->x11.handle); - } - else - { - XDefineCursor(_glfw.x11.display, window->x11.handle, - _glfw.x11.hiddenCursorHandle); - } -} - -// Create the X11 window (and its colormap) -// -static GLFWbool createNativeWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - Visual* visual, int depth) -{ - // Create a colormap based on the visual used by the current context - window->x11.colormap = XCreateColormap(_glfw.x11.display, - _glfw.x11.root, - visual, - AllocNone); - - window->x11.transparent = _glfwIsVisualTransparentX11(visual); - - // Create the actual window - { - XSetWindowAttributes wa; - const unsigned long wamask = CWBorderPixel | CWColormap | CWEventMask; - - wa.colormap = window->x11.colormap; - wa.border_pixel = 0; - wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | - PointerMotionMask | ButtonPressMask | ButtonReleaseMask | - ExposureMask | FocusChangeMask | VisibilityChangeMask | - EnterWindowMask | LeaveWindowMask | PropertyChangeMask; - - _glfwGrabErrorHandlerX11(); - - window->x11.handle = XCreateWindow(_glfw.x11.display, - _glfw.x11.root, - 0, 0, - wndconfig->width, wndconfig->height, - 0, // Border width - depth, // Color depth - InputOutput, - visual, - wamask, - &wa); - - _glfwReleaseErrorHandlerX11(); - - if (!window->x11.handle) - { - _glfwInputErrorX11(GLFW_PLATFORM_ERROR, - "X11: Failed to create window"); - return GLFW_FALSE; - } - - XSaveContext(_glfw.x11.display, - window->x11.handle, - _glfw.x11.context, - (XPointer) window); - } - - if (!wndconfig->decorated) - _glfwPlatformSetWindowDecorated(window, GLFW_FALSE); - - if (_glfw.x11.NET_WM_STATE && !window->monitor) - { - Atom states[3]; - int count = 0; - - if (wndconfig->floating) - { - if (_glfw.x11.NET_WM_STATE_ABOVE) - states[count++] = _glfw.x11.NET_WM_STATE_ABOVE; - } - - if (wndconfig->maximized) - { - if (_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT; - states[count++] = _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ; - window->x11.maximized = GLFW_TRUE; - } - } - - if (count) - { - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &states, count); - } - } - - // Declare the WM protocols supported by GLFW - { - Atom protocols[] = - { - _glfw.x11.WM_DELETE_WINDOW, - _glfw.x11.NET_WM_PING - }; - - XSetWMProtocols(_glfw.x11.display, window->x11.handle, - protocols, sizeof(protocols) / sizeof(Atom)); - } - - // Declare our PID - { - const long pid = getpid(); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_PID, XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) &pid, 1); - } - - if (_glfw.x11.NET_WM_WINDOW_TYPE && _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL) - { - Atom type = _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_TYPE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &type, 1); - } - - // Set ICCCM WM_HINTS property - { - XWMHints* hints = XAllocWMHints(); - if (!hints) - { - _glfwInputError(GLFW_OUT_OF_MEMORY, - "X11: Failed to allocate WM hints"); - return GLFW_FALSE; - } - - hints->flags = StateHint; - hints->initial_state = NormalState; - - XSetWMHints(_glfw.x11.display, window->x11.handle, hints); - XFree(hints); - } - - updateNormalHints(window, wndconfig->width, wndconfig->height); - - // Set ICCCM WM_CLASS property - { - XClassHint* hint = XAllocClassHint(); - - if (strlen(wndconfig->x11.instanceName) && - strlen(wndconfig->x11.className)) - { - hint->res_name = (char*) wndconfig->x11.instanceName; - hint->res_class = (char*) wndconfig->x11.className; - } - else - { - const char* resourceName = getenv("RESOURCE_NAME"); - if (resourceName && strlen(resourceName)) - hint->res_name = (char*) resourceName; - else if (strlen(wndconfig->title)) - hint->res_name = (char*) wndconfig->title; - else - hint->res_name = (char*) "glfw-application"; - - if (strlen(wndconfig->title)) - hint->res_class = (char*) wndconfig->title; - else - hint->res_class = (char*) "GLFW-Application"; - } - - XSetClassHint(_glfw.x11.display, window->x11.handle, hint); - XFree(hint); - } - - // Announce support for Xdnd (drag and drop) - { - const Atom version = _GLFW_XDND_VERSION; - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.XdndAware, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &version, 1); - } - - _glfwPlatformSetWindowTitle(window, wndconfig->title); - - if (_glfw.x11.im) - { - window->x11.ic = XCreateIC(_glfw.x11.im, - XNInputStyle, - XIMPreeditNothing | XIMStatusNothing, - XNClientWindow, - window->x11.handle, - XNFocusWindow, - window->x11.handle, - NULL); - } - - _glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos); - _glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height); - - return GLFW_TRUE; -} - -// Set the specified property to the selection converted to the requested target -// -static Atom writeTargetToProperty(const XSelectionRequestEvent* request) -{ - int i; - char* selectionString = NULL; - const Atom formats[] = { _glfw.x11.UTF8_STRING, XA_STRING }; - const int formatCount = sizeof(formats) / sizeof(formats[0]); - - if (request->selection == _glfw.x11.PRIMARY) - selectionString = _glfw.x11.primarySelectionString; - else - selectionString = _glfw.x11.clipboardString; - - if (request->property == None) - { - // The requester is a legacy client (ICCCM section 2.2) - // We don't support legacy clients, so fail here - return None; - } - - if (request->target == _glfw.x11.TARGETS) - { - // The list of supported targets was requested - - const Atom targets[] = { _glfw.x11.TARGETS, - _glfw.x11.MULTIPLE, - _glfw.x11.UTF8_STRING, - XA_STRING }; - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - XA_ATOM, - 32, - PropModeReplace, - (unsigned char*) targets, - sizeof(targets) / sizeof(targets[0])); - - return request->property; - } - - if (request->target == _glfw.x11.MULTIPLE) - { - // Multiple conversions were requested - - Atom* targets; - unsigned long i, count; - - count = _glfwGetWindowPropertyX11(request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - (unsigned char**) &targets); - - for (i = 0; i < count; i += 2) - { - int j; - - for (j = 0; j < formatCount; j++) - { - if (targets[i] == formats[j]) - break; - } - - if (j < formatCount) - { - XChangeProperty(_glfw.x11.display, - request->requestor, - targets[i + 1], - targets[i], - 8, - PropModeReplace, - (unsigned char *) selectionString, - strlen(selectionString)); - } - else - targets[i + 1] = None; - } - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.ATOM_PAIR, - 32, - PropModeReplace, - (unsigned char*) targets, - count); - - XFree(targets); - - return request->property; - } - - if (request->target == _glfw.x11.SAVE_TARGETS) - { - // The request is a check whether we support SAVE_TARGETS - // It should be handled as a no-op side effect target - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - _glfw.x11.NULL_, - 32, - PropModeReplace, - NULL, - 0); - - return request->property; - } - - // Conversion to a data target was requested - - for (i = 0; i < formatCount; i++) - { - if (request->target == formats[i]) - { - // The requested target is one we support - - XChangeProperty(_glfw.x11.display, - request->requestor, - request->property, - request->target, - 8, - PropModeReplace, - (unsigned char *) selectionString, - strlen(selectionString)); - - return request->property; - } - } - - // The requested target is not supported - - return None; -} - -static void handleSelectionClear(XEvent* event) -{ - if (event->xselectionclear.selection == _glfw.x11.PRIMARY) - { - free(_glfw.x11.primarySelectionString); - _glfw.x11.primarySelectionString = NULL; - } - else - { - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = NULL; - } -} - -static void handleSelectionRequest(XEvent* event) -{ - const XSelectionRequestEvent* request = &event->xselectionrequest; - - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.xselection.property = writeTargetToProperty(request); - reply.xselection.type = SelectionNotify; - reply.xselection.display = request->display; - reply.xselection.requestor = request->requestor; - reply.xselection.selection = request->selection; - reply.xselection.target = request->target; - reply.xselection.time = request->time; - - XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply); -} - -static const char* getSelectionString(Atom selection) -{ - size_t i; - char** selectionString = NULL; - const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING }; - const size_t targetCount = sizeof(targets) / sizeof(targets[0]); - - if (selection == _glfw.x11.PRIMARY) - selectionString = &_glfw.x11.primarySelectionString; - else - selectionString = &_glfw.x11.clipboardString; - - if (XGetSelectionOwner(_glfw.x11.display, selection) == - _glfw.x11.helperWindowHandle) - { - // Instead of doing a large number of X round-trips just to put this - // string into a window property and then read it back, just return it - return *selectionString; - } - - free(*selectionString); - *selectionString = NULL; - - for (i = 0; i < targetCount; i++) - { - char* data; - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - XEvent notification, dummy; - - XConvertSelection(_glfw.x11.display, - selection, - targets[i], - _glfw.x11.GLFW_SELECTION, - _glfw.x11.helperWindowHandle, - CurrentTime); - - while (!XCheckTypedWindowEvent(_glfw.x11.display, - _glfw.x11.helperWindowHandle, - SelectionNotify, - ¬ification)) - { - waitForEvent(NULL); - } - - if (notification.xselection.property == None) - continue; - - XCheckIfEvent(_glfw.x11.display, - &dummy, - isSelPropNewValueNotify, - (XPointer) ¬ification); - - XGetWindowProperty(_glfw.x11.display, - notification.xselection.requestor, - notification.xselection.property, - 0, - LONG_MAX, - True, - AnyPropertyType, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - (unsigned char**) &data); - - if (actualType == _glfw.x11.INCR) - { - size_t size = 1; - char* string = NULL; - - for (;;) - { - while (!XCheckIfEvent(_glfw.x11.display, - &dummy, - isSelPropNewValueNotify, - (XPointer) ¬ification)) - { - waitForEvent(NULL); - } - - XFree(data); - XGetWindowProperty(_glfw.x11.display, - notification.xselection.requestor, - notification.xselection.property, - 0, - LONG_MAX, - True, - AnyPropertyType, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - (unsigned char**) &data); - - if (itemCount) - { - size += itemCount; - string = realloc(string, size); - string[size - itemCount - 1] = '\0'; - strcat(string, data); - } - - if (!itemCount) - { - if (targets[i] == XA_STRING) - { - *selectionString = convertLatin1toUTF8(string); - free(string); - } - else - *selectionString = string; - - break; - } - } - } - else if (actualType == targets[i]) - { - if (targets[i] == XA_STRING) - *selectionString = convertLatin1toUTF8(data); - else - *selectionString = _glfw_strdup(data); - } - - XFree(data); - - if (*selectionString) - break; - } - - if (!*selectionString) - { - _glfwInputError(GLFW_FORMAT_UNAVAILABLE, - "X11: Failed to convert selection to string"); - } - - return *selectionString; -} - -// Make the specified window and its video mode active on its monitor -// -static void acquireMonitor(_GLFWwindow* window) -{ - if (_glfw.x11.saver.count == 0) - { - // Remember old screen saver settings - XGetScreenSaver(_glfw.x11.display, - &_glfw.x11.saver.timeout, - &_glfw.x11.saver.interval, - &_glfw.x11.saver.blanking, - &_glfw.x11.saver.exposure); - - // Disable screen saver - XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking, - DefaultExposures); - } - - if (!window->monitor->window) - _glfw.x11.saver.count++; - - _glfwSetVideoModeX11(window->monitor, &window->videoMode); - - if (window->x11.overrideRedirect) - { - int xpos, ypos; - GLFWvidmode mode; - - // Manually position the window over its monitor - _glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos); - _glfwPlatformGetVideoMode(window->monitor, &mode); - - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, mode.width, mode.height); - } - - _glfwInputMonitorWindow(window->monitor, window); -} - -// Remove the window and restore the original video mode -// -static void releaseMonitor(_GLFWwindow* window) -{ - if (window->monitor->window != window) - return; - - _glfwInputMonitorWindow(window->monitor, NULL); - _glfwRestoreVideoModeX11(window->monitor); - - _glfw.x11.saver.count--; - - if (_glfw.x11.saver.count == 0) - { - // Restore old screen saver settings - XSetScreenSaver(_glfw.x11.display, - _glfw.x11.saver.timeout, - _glfw.x11.saver.interval, - _glfw.x11.saver.blanking, - _glfw.x11.saver.exposure); - } -} - -// Process the specified X event -// -static void processEvent(XEvent *event) -{ - _GLFWwindow* window = NULL; - int keycode = 0; - Bool filtered = False; - - // HACK: Save scancode as some IMs clear the field in XFilterEvent - if (event->type == KeyPress || event->type == KeyRelease) - keycode = event->xkey.keycode; - - if (_glfw.x11.im) - filtered = XFilterEvent(event, None); - - if (_glfw.x11.randr.available) - { - if (event->type == _glfw.x11.randr.eventBase + RRNotify) - { - XRRUpdateConfiguration(event); - _glfwPollMonitorsX11(); - return; - } - } - - if (event->type == GenericEvent) - { - if (_glfw.x11.xi.available) - { - _GLFWwindow* window = _glfw.x11.disabledCursorWindow; - - if (window && - event->xcookie.extension == _glfw.x11.xi.majorOpcode && - XGetEventData(_glfw.x11.display, &event->xcookie) && - event->xcookie.evtype == XI_RawMotion) - { - XIRawEvent* re = event->xcookie.data; - if (re->valuators.mask_len) - { - const double* values = re->raw_values; - double xpos = window->virtualCursorPosX; - double ypos = window->virtualCursorPosY; - - if (XIMaskIsSet(re->valuators.mask, 0)) - { - xpos += *values; - values++; - } - - if (XIMaskIsSet(re->valuators.mask, 1)) - ypos += *values; - - _glfwInputCursorPos(window, xpos, ypos); - } - } - - XFreeEventData(_glfw.x11.display, &event->xcookie); - } - - return; - } - - if (event->type == SelectionClear) - { - handleSelectionClear(event); - return; - } - else if (event->type == SelectionRequest) - { - handleSelectionRequest(event); - return; - } - - window = findWindowByHandle(event->xany.window); - if (window == NULL) - { - // This is an event for a window that has already been destroyed - return; - } - - switch (event->type) - { - case KeyPress: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); - - if (window->x11.ic) - { - // HACK: Ignore duplicate key press events generated by ibus - // These have the same timestamp as the original event - // Corresponding release events are filtered out - // implicitly by the GLFW key repeat logic - if (window->x11.lastKeyTime < event->xkey.time) - { - if (keycode) - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - window->x11.lastKeyTime = event->xkey.time; - } - - if (!filtered) - { - int count; - Status status; -#if defined(X_HAVE_UTF8_STRING) - char buffer[100]; - char* chars = buffer; - - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - buffer, sizeof(buffer) - 1, - NULL, &status); - - if (status == XBufferOverflow) - { - chars = calloc(count + 1, 1); - count = Xutf8LookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - const char* c = chars; - chars[count] = '\0'; - while (c - chars < count) - _glfwInputChar(window, decodeUTF8(&c), mods, plain); - } -#else /*X_HAVE_UTF8_STRING*/ - wchar_t buffer[16]; - wchar_t* chars = buffer; - - count = XwcLookupString(window->x11.ic, - &event->xkey, - buffer, - sizeof(buffer) / sizeof(wchar_t), - NULL, - &status); - - if (status == XBufferOverflow) - { - chars = calloc(count, sizeof(wchar_t)); - count = XwcLookupString(window->x11.ic, - &event->xkey, - chars, count, - NULL, &status); - } - - if (status == XLookupChars || status == XLookupBoth) - { - int i; - for (i = 0; i < count; i++) - _glfwInputChar(window, chars[i], mods, plain); - } -#endif /*X_HAVE_UTF8_STRING*/ - - if (chars != buffer) - free(chars); - } - } - else - { - KeySym keysym; - XLookupString(&event->xkey, NULL, 0, &keysym, NULL); - - _glfwInputKey(window, key, keycode, GLFW_PRESS, mods); - - const long character = _glfwKeySym2Unicode(keysym); - if (character != -1) - _glfwInputChar(window, character, mods, plain); - } - - return; - } - - case KeyRelease: - { - const int key = translateKey(keycode); - const int mods = translateState(event->xkey.state); - - if (!_glfw.x11.xkb.detectable) - { - // HACK: Key repeat events will arrive as KeyRelease/KeyPress - // pairs with similar or identical time stamps - // The key repeat logic in _glfwInputKey expects only key - // presses to repeat, so detect and discard release events - if (XEventsQueued(_glfw.x11.display, QueuedAfterReading)) - { - XEvent next; - XPeekEvent(_glfw.x11.display, &next); - - if (next.type == KeyPress && - next.xkey.window == event->xkey.window && - next.xkey.keycode == keycode) - { - // HACK: The time of repeat events sometimes doesn't - // match that of the press event, so add an - // epsilon - // Toshiyuki Takahashi can press a button - // 16 times per second so it's fairly safe to - // assume that no human is pressing the key 50 - // times per second (value is ms) - if ((next.xkey.time - event->xkey.time) < 20) - { - // This is very likely a server-generated key repeat - // event, so ignore it - return; - } - } - } - } - - _glfwInputKey(window, key, keycode, GLFW_RELEASE, mods); - return; - } - - case ButtonPress: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods); - else if (event->xbutton.button == Button2) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods); - else if (event->xbutton.button == Button3) - _glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods); - - // Modern X provides scroll events as mouse button presses - else if (event->xbutton.button == Button4) - _glfwInputScroll(window, 0.0, 1.0); - else if (event->xbutton.button == Button5) - _glfwInputScroll(window, 0.0, -1.0); - else if (event->xbutton.button == Button6) - _glfwInputScroll(window, 1.0, 0.0); - else if (event->xbutton.button == Button7) - _glfwInputScroll(window, -1.0, 0.0); - - else - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_PRESS, - mods); - } - - return; - } - - case ButtonRelease: - { - const int mods = translateState(event->xbutton.state); - - if (event->xbutton.button == Button1) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_LEFT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button2) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_MIDDLE, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button == Button3) - { - _glfwInputMouseClick(window, - GLFW_MOUSE_BUTTON_RIGHT, - GLFW_RELEASE, - mods); - } - else if (event->xbutton.button > Button7) - { - // Additional buttons after 7 are treated as regular buttons - // We subtract 4 to fill the gap left by scroll input above - _glfwInputMouseClick(window, - event->xbutton.button - Button1 - 4, - GLFW_RELEASE, - mods); - } - - return; - } - - case EnterNotify: - { - // HACK: This is a workaround for WMs (KWM, Fluxbox) that otherwise - // ignore the defined cursor for hidden cursor mode - if (window->cursorMode == GLFW_CURSOR_HIDDEN) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_HIDDEN); - - _glfwInputCursorEnter(window, GLFW_TRUE); - return; - } - - case LeaveNotify: - { - _glfwInputCursorEnter(window, GLFW_FALSE); - return; - } - - case MotionNotify: - { - const int x = event->xmotion.x; - const int y = event->xmotion.y; - - if (x != window->x11.warpCursorPosX || - y != window->x11.warpCursorPosY) - { - // The cursor was moved by something other than GLFW - - if (window->cursorMode == GLFW_CURSOR_DISABLED) - { - if (_glfw.x11.disabledCursorWindow != window) - return; - if (_glfw.x11.xi.available) - return; - - const int dx = x - window->x11.lastCursorPosX; - const int dy = y - window->x11.lastCursorPosY; - - _glfwInputCursorPos(window, - window->virtualCursorPosX + dx, - window->virtualCursorPosY + dy); - } - else - _glfwInputCursorPos(window, x, y); - } - - window->x11.lastCursorPosX = x; - window->x11.lastCursorPosY = y; - return; - } - - case ConfigureNotify: - { - if (event->xconfigure.width != window->x11.width || - event->xconfigure.height != window->x11.height) - { - _glfwInputFramebufferSize(window, - event->xconfigure.width, - event->xconfigure.height); - - _glfwInputWindowSize(window, - event->xconfigure.width, - event->xconfigure.height); - - window->x11.width = event->xconfigure.width; - window->x11.height = event->xconfigure.height; - } - - if (event->xconfigure.x != window->x11.xpos || - event->xconfigure.y != window->x11.ypos) - { - if (window->x11.overrideRedirect || event->xany.send_event) - { - _glfwInputWindowPos(window, - event->xconfigure.x, - event->xconfigure.y); - - window->x11.xpos = event->xconfigure.x; - window->x11.ypos = event->xconfigure.y; - } - } - - return; - } - - case ClientMessage: - { - // Custom client message, probably from the window manager - - if (filtered) - return; - - if (event->xclient.message_type == None) - return; - - if (event->xclient.message_type == _glfw.x11.WM_PROTOCOLS) - { - const Atom protocol = event->xclient.data.l[0]; - if (protocol == None) - return; - - if (protocol == _glfw.x11.WM_DELETE_WINDOW) - { - // The window manager was asked to close the window, for - // example by the user pressing a 'close' window decoration - // button - _glfwInputWindowCloseRequest(window); - } - else if (protocol == _glfw.x11.NET_WM_PING) - { - // The window manager is pinging the application to ensure - // it's still responding to events - - XEvent reply = *event; - reply.xclient.window = _glfw.x11.root; - - XSendEvent(_glfw.x11.display, _glfw.x11.root, - False, - SubstructureNotifyMask | SubstructureRedirectMask, - &reply); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndEnter) - { - // A drag operation has entered the window - unsigned long i, count; - Atom* formats = NULL; - const GLFWbool list = event->xclient.data.l[1] & 1; - - _glfw.x11.xdnd.source = event->xclient.data.l[0]; - _glfw.x11.xdnd.version = event->xclient.data.l[1] >> 24; - _glfw.x11.xdnd.format = None; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - if (list) - { - count = _glfwGetWindowPropertyX11(_glfw.x11.xdnd.source, - _glfw.x11.XdndTypeList, - XA_ATOM, - (unsigned char**) &formats); - } - else - { - count = 3; - formats = (Atom*) event->xclient.data.l + 2; - } - - for (i = 0; i < count; i++) - { - if (formats[i] == _glfw.x11.text_uri_list) - { - _glfw.x11.xdnd.format = _glfw.x11.text_uri_list; - break; - } - } - - if (list && formats) - XFree(formats); - } - else if (event->xclient.message_type == _glfw.x11.XdndDrop) - { - // The drag operation has finished by dropping on the window - Time time = CurrentTime; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - if (_glfw.x11.xdnd.format) - { - if (_glfw.x11.xdnd.version >= 1) - time = event->xclient.data.l[2]; - - // Request the chosen format from the source window - XConvertSelection(_glfw.x11.display, - _glfw.x11.XdndSelection, - _glfw.x11.xdnd.format, - _glfw.x11.XdndSelection, - window->x11.handle, - time); - } - else if (_glfw.x11.xdnd.version >= 2) - { - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.type = ClientMessage; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = 0; // The drag was rejected - reply.xclient.data.l[2] = None; - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - } - else if (event->xclient.message_type == _glfw.x11.XdndPosition) - { - // The drag operation has moved over the window - const int xabs = (event->xclient.data.l[2] >> 16) & 0xffff; - const int yabs = (event->xclient.data.l[2]) & 0xffff; - Window dummy; - int xpos, ypos; - - if (_glfw.x11.xdnd.version > _GLFW_XDND_VERSION) - return; - - XTranslateCoordinates(_glfw.x11.display, - _glfw.x11.root, - window->x11.handle, - xabs, yabs, - &xpos, &ypos, - &dummy); - - _glfwInputCursorPos(window, xpos, ypos); - - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.type = ClientMessage; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndStatus; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[2] = 0; // Specify an empty rectangle - reply.xclient.data.l[3] = 0; - - if (_glfw.x11.xdnd.format) - { - // Reply that we are ready to copy the dragged data - reply.xclient.data.l[1] = 1; // Accept with no rectangle - if (_glfw.x11.xdnd.version >= 2) - reply.xclient.data.l[4] = _glfw.x11.XdndActionCopy; - } - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - - return; - } - - case SelectionNotify: - { - if (event->xselection.property == _glfw.x11.XdndSelection) - { - // The converted data from the drag operation has arrived - char* data; - const unsigned long result = - _glfwGetWindowPropertyX11(event->xselection.requestor, - event->xselection.property, - event->xselection.target, - (unsigned char**) &data); - - if (result) - { - int i, count; - char** paths = parseUriList(data, &count); - - _glfwInputDrop(window, count, (const char**) paths); - - for (i = 0; i < count; i++) - free(paths[i]); - free(paths); - } - - if (data) - XFree(data); - - if (_glfw.x11.xdnd.version >= 2) - { - XEvent reply; - memset(&reply, 0, sizeof(reply)); - - reply.type = ClientMessage; - reply.xclient.window = _glfw.x11.xdnd.source; - reply.xclient.message_type = _glfw.x11.XdndFinished; - reply.xclient.format = 32; - reply.xclient.data.l[0] = window->x11.handle; - reply.xclient.data.l[1] = result; - reply.xclient.data.l[2] = _glfw.x11.XdndActionCopy; - - XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.source, - False, NoEventMask, &reply); - XFlush(_glfw.x11.display); - } - } - - return; - } - - case FocusIn: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); - - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->x11.ic) - XSetICFocus(window->x11.ic); - - _glfwInputWindowFocus(window, GLFW_TRUE); - return; - } - - case FocusOut: - { - if (window->cursorMode == GLFW_CURSOR_DISABLED) - _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); - - if (event->xfocus.mode == NotifyGrab || - event->xfocus.mode == NotifyUngrab) - { - // Ignore focus events from popup indicator windows, window menu - // key chords and window dragging - return; - } - - if (window->x11.ic) - XUnsetICFocus(window->x11.ic); - - if (window->monitor && window->autoIconify) - _glfwPlatformIconifyWindow(window); - - _glfwInputWindowFocus(window, GLFW_FALSE); - return; - } - - case Expose: - { - _glfwInputWindowDamage(window); - return; - } - - case PropertyNotify: - { - if (event->xproperty.state != PropertyNewValue) - return; - - if (event->xproperty.atom == _glfw.x11.WM_STATE) - { - const int state = getWindowState(window); - if (state != IconicState && state != NormalState) - return; - - const GLFWbool iconified = (state == IconicState); - if (window->x11.iconified != iconified) - { - if (window->monitor) - { - if (iconified) - releaseMonitor(window); - else - acquireMonitor(window); - } - - window->x11.iconified = iconified; - _glfwInputWindowIconify(window, iconified); - } - } - else if (event->xproperty.atom == _glfw.x11.NET_WM_STATE) - { - const GLFWbool maximized = _glfwPlatformWindowMaximized(window); - if (window->x11.maximized != maximized) - { - window->x11.maximized = maximized; - _glfwInputWindowMaximize(window, maximized); - } - } - - return; - } - - case DestroyNotify: - return; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Retrieve a single window property of the specified type -// Inspired by fghGetWindowProperty from freeglut -// -unsigned long _glfwGetWindowPropertyX11(Window window, - Atom property, - Atom type, - unsigned char** value) -{ - Atom actualType; - int actualFormat; - unsigned long itemCount, bytesAfter; - - XGetWindowProperty(_glfw.x11.display, - window, - property, - 0, - LONG_MAX, - False, - type, - &actualType, - &actualFormat, - &itemCount, - &bytesAfter, - value); - - return itemCount; -} - -GLFWbool _glfwIsVisualTransparentX11(Visual* visual) -{ - if (!_glfw.x11.xrender.available) - return GLFW_FALSE; - - XRenderPictFormat* pf = XRenderFindVisualFormat(_glfw.x11.display, visual); - return pf && pf->direct.alphaMask; -} - -// Push contents of our selection to clipboard manager -// -void _glfwPushSelectionToManagerX11(void) -{ - XConvertSelection(_glfw.x11.display, - _glfw.x11.CLIPBOARD_MANAGER, - _glfw.x11.SAVE_TARGETS, - None, - _glfw.x11.helperWindowHandle, - CurrentTime); - - for (;;) - { - XEvent event; - - while (XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL)) - { - switch (event.type) - { - case SelectionRequest: - handleSelectionRequest(&event); - break; - - case SelectionClear: - handleSelectionClear(&event); - break; - - case SelectionNotify: - { - if (event.xselection.target == _glfw.x11.SAVE_TARGETS) - { - // This means one of two things; either the selection - // was not owned, which means there is no clipboard - // manager, or the transfer to the clipboard manager has - // completed - // In either case, it means we are done here - return; - } - - break; - } - } - } - - waitForEvent(NULL); - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW platform API ////// -////////////////////////////////////////////////////////////////////////// - -int _glfwPlatformCreateWindow(_GLFWwindow* window, - const _GLFWwndconfig* wndconfig, - const _GLFWctxconfig* ctxconfig, - const _GLFWfbconfig* fbconfig) -{ - Visual* visual; - int depth; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwInitGLX()) - return GLFW_FALSE; - if (!_glfwChooseVisualGLX(wndconfig, ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwInitEGL()) - return GLFW_FALSE; - if (!_glfwChooseVisualEGL(wndconfig, ctxconfig, fbconfig, &visual, &depth)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwInitOSMesa()) - return GLFW_FALSE; - } - } - - if (ctxconfig->client == GLFW_NO_API || - ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen); - depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); - } - - if (!createNativeWindow(window, wndconfig, visual, depth)) - return GLFW_FALSE; - - if (ctxconfig->client != GLFW_NO_API) - { - if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API) - { - if (!_glfwCreateContextGLX(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) - { - if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API) - { - if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig)) - return GLFW_FALSE; - } - } - - if (window->monitor) - { - _glfwPlatformShowWindow(window); - updateWindowMode(window); - acquireMonitor(window); - } - - XFlush(_glfw.x11.display); - return GLFW_TRUE; -} - -void _glfwPlatformDestroyWindow(_GLFWwindow* window) -{ - if (_glfw.x11.disabledCursorWindow == window) - _glfw.x11.disabledCursorWindow = NULL; - - if (window->monitor) - releaseMonitor(window); - - if (window->x11.ic) - { - XDestroyIC(window->x11.ic); - window->x11.ic = NULL; - } - - if (window->context.destroy) - window->context.destroy(window); - - if (window->x11.handle) - { - XDeleteContext(_glfw.x11.display, window->x11.handle, _glfw.x11.context); - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XDestroyWindow(_glfw.x11.display, window->x11.handle); - window->x11.handle = (Window) 0; - } - - if (window->x11.colormap) - { - XFreeColormap(_glfw.x11.display, window->x11.colormap); - window->x11.colormap = (Colormap) 0; - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) -{ -#if defined(X_HAVE_UTF8_STRING) - Xutf8SetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); -#else - // This may be a slightly better fallback than using XStoreName and - // XSetIconName, which always store their arguments using STRING - XmbSetWMProperties(_glfw.x11.display, - window->x11.handle, - title, title, - NULL, 0, - NULL, NULL, NULL); -#endif - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON_NAME, _glfw.x11.UTF8_STRING, 8, - PropModeReplace, - (unsigned char*) title, strlen(title)); - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowIcon(_GLFWwindow* window, - int count, const GLFWimage* images) -{ - if (count) - { - int i, j, longCount = 0; - - for (i = 0; i < count; i++) - longCount += 2 + images[i].width * images[i].height; - - long* icon = calloc(longCount, sizeof(long)); - long* target = icon; - - for (i = 0; i < count; i++) - { - *target++ = images[i].width; - *target++ = images[i].height; - - for (j = 0; j < images[i].width * images[i].height; j++) - { - *target++ = (images[i].pixels[j * 4 + 0] << 16) | - (images[i].pixels[j * 4 + 1] << 8) | - (images[i].pixels[j * 4 + 2] << 0) | - (images[i].pixels[j * 4 + 3] << 24); - } - } - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON, - XA_CARDINAL, 32, - PropModeReplace, - (unsigned char*) icon, - longCount); - - free(icon); - } - else - { - XDeleteProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_ICON); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) -{ - Window dummy; - int x, y; - - XTranslateCoordinates(_glfw.x11.display, window->x11.handle, _glfw.x11.root, - 0, 0, &x, &y, &dummy); - - if (xpos) - *xpos = x; - if (ypos) - *ypos = y; -} - -void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) -{ - // HACK: Explicitly setting PPosition to any value causes some WMs, notably - // Compiz and Metacity, to honor the position of unmapped windows - if (!_glfwPlatformWindowVisible(window)) - { - long supplied; - XSizeHints* hints = XAllocSizeHints(); - - if (XGetWMNormalHints(_glfw.x11.display, window->x11.handle, hints, &supplied)) - { - hints->flags |= PPosition; - hints->x = hints->y = 0; - - XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints); - } - - XFree(hints); - } - - XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) -{ - XWindowAttributes attribs; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs); - - if (width) - *width = attribs.width; - if (height) - *height = attribs.height; -} - -void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) -{ - if (window->monitor) - { - if (window->monitor->window == window) - acquireMonitor(window); - } - else - { - if (!window->resizable) - updateNormalHints(window, width, height); - - XResizeWindow(_glfw.x11.display, window->x11.handle, width, height); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, - int minwidth, int minheight, - int maxwidth, int maxheight) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) -{ - _glfwPlatformGetWindowSize(window, width, height); -} - -void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, - int* left, int* top, - int* right, int* bottom) -{ - long* extents = NULL; - - if (window->monitor || !window->decorated) - return; - - if (_glfw.x11.NET_FRAME_EXTENTS == None) - return; - - if (!_glfwPlatformWindowVisible(window) && - _glfw.x11.NET_REQUEST_FRAME_EXTENTS) - { - XEvent event; - double timeout = 0.5; - - // Ensure _NET_FRAME_EXTENTS is set, allowing glfwGetWindowFrameSize to - // function before the window is mapped - sendEventToWM(window, _glfw.x11.NET_REQUEST_FRAME_EXTENTS, - 0, 0, 0, 0, 0); - - // HACK: Use a timeout because earlier versions of some window managers - // (at least Unity, Fluxbox and Xfwm) failed to send the reply - // They have been fixed but broken versions are still in the wild - // If you are affected by this and your window manager is NOT - // listed above, PLEASE report it to their and our issue trackers - while (!XCheckIfEvent(_glfw.x11.display, - &event, - isFrameExtentsEvent, - (XPointer) window)) - { - if (!waitForEvent(&timeout)) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue"); - return; - } - } - } - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_FRAME_EXTENTS, - XA_CARDINAL, - (unsigned char**) &extents) == 4) - { - if (left) - *left = extents[0]; - if (top) - *top = extents[2]; - if (right) - *right = extents[1]; - if (bottom) - *bottom = extents[3]; - } - - if (extents) - XFree(extents); -} - -void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, - float* xscale, float* yscale) -{ - if (xscale) - *xscale = _glfw.x11.contentScaleX; - if (yscale) - *yscale = _glfw.x11.contentScaleY; -} - -void _glfwPlatformIconifyWindow(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformRestoreWindow(_GLFWwindow* window) -{ - if (window->x11.overrideRedirect) - { - // Override-redirect windows cannot be iconified or restored, as those - // tasks are performed by the window manager - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Iconification of full screen windows requires a WM that supports EWMH full screen"); - return; - } - - if (_glfwPlatformWindowIconified(window)) - { - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); - } - else if (_glfwPlatformWindowVisible(window)) - { - if (_glfw.x11.NET_WM_STATE && - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_REMOVE, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformMaximizeWindow(_GLFWwindow* window) -{ - if (_glfw.x11.NET_WM_STATE && - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT && - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT, - _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ, - 1, 0); - XFlush(_glfw.x11.display); - } -} - -void _glfwPlatformShowWindow(_GLFWwindow* window) -{ - if (_glfwPlatformWindowVisible(window)) - return; - - XMapWindow(_glfw.x11.display, window->x11.handle); - waitForVisibilityNotify(window); -} - -void _glfwPlatformHideWindow(_GLFWwindow* window) -{ - XUnmapWindow(_glfw.x11.display, window->x11.handle); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) -{ - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - _NET_WM_STATE_ADD, - _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION, - 0, 1, 0); -} - -void _glfwPlatformFocusWindow(_GLFWwindow* window) -{ - if (_glfw.x11.NET_ACTIVE_WINDOW) - sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0); - else - { - XRaiseWindow(_glfw.x11.display, window->x11.handle); - XSetInputFocus(_glfw.x11.display, window->x11.handle, - RevertToParent, CurrentTime); - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, - _GLFWmonitor* monitor, - int xpos, int ypos, - int width, int height, - int refreshRate) -{ - if (window->monitor == monitor) - { - if (monitor) - { - if (monitor->window == window) - acquireMonitor(window); - } - else - { - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - return; - } - - if (window->monitor) - releaseMonitor(window); - - _glfwInputWindowMonitor(window, monitor); - updateNormalHints(window, width, height); - updateWindowMode(window); - - if (window->monitor) - { - XMapRaised(_glfw.x11.display, window->x11.handle); - if (waitForVisibilityNotify(window)) - acquireMonitor(window); - } - else - { - XMoveResizeWindow(_glfw.x11.display, window->x11.handle, - xpos, ypos, width, height); - } - - XFlush(_glfw.x11.display); -} - -int _glfwPlatformWindowFocused(_GLFWwindow* window) -{ - Window focused; - int state; - - XGetInputFocus(_glfw.x11.display, &focused, &state); - return window->x11.handle == focused; -} - -int _glfwPlatformWindowIconified(_GLFWwindow* window) -{ - return getWindowState(window) == IconicState; -} - -int _glfwPlatformWindowVisible(_GLFWwindow* window) -{ - XWindowAttributes wa; - XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa); - return wa.map_state == IsViewable; -} - -int _glfwPlatformWindowMaximized(_GLFWwindow* window) -{ - Atom* states; - unsigned long i; - GLFWbool maximized = GLFW_FALSE; - const unsigned long count = - _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT || - states[i] == _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ) - { - maximized = GLFW_TRUE; - break; - } - } - - if (states) - XFree(states); - - return maximized; -} - -int _glfwPlatformWindowHovered(_GLFWwindow* window) -{ - Window w = _glfw.x11.root; - while (w) - { - Window root; - int rootX, rootY, childX, childY; - unsigned int mask; - - if (!XQueryPointer(_glfw.x11.display, w, - &root, &w, &rootX, &rootY, &childX, &childY, &mask)) - { - return GLFW_FALSE; - } - - if (w == window->x11.handle) - return GLFW_TRUE; - } - - return GLFW_FALSE; -} - -int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) -{ - if (!window->x11.transparent) - return GLFW_FALSE; - - return XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx) != None; -} - -void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) -{ - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - updateNormalHints(window, width, height); -} - -void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) -{ - if (enabled) - { - XDeleteProperty(_glfw.x11.display, - window->x11.handle, - _glfw.x11.MOTIF_WM_HINTS); - } - else - { - struct - { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long input_mode; - unsigned long status; - } hints; - - hints.flags = 2; // Set decorations - hints.decorations = 0; // No decorations - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.MOTIF_WM_HINTS, - _glfw.x11.MOTIF_WM_HINTS, 32, - PropModeReplace, - (unsigned char*) &hints, - sizeof(hints) / sizeof(long)); - } -} - -void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) -{ - if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_ABOVE) - return; - - if (_glfwPlatformWindowVisible(window)) - { - const Atom action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE; - sendEventToWM(window, - _glfw.x11.NET_WM_STATE, - action, - _glfw.x11.NET_WM_STATE_ABOVE, - 0, 1, 0); - } - else - { - Atom* states; - unsigned long i, count; - - count = _glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_STATE, - XA_ATOM, - (unsigned char**) &states); - if (!states) - return; - - if (enabled) - { - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) - break; - } - - if (i == count) - { - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeAppend, - (unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE, - 1); - } - } - else - { - for (i = 0; i < count; i++) - { - if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE) - { - states[i] = states[count - 1]; - count--; - } - } - - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_STATE, XA_ATOM, 32, - PropModeReplace, (unsigned char*) &states, count); - } - - XFree(states); - } - - XFlush(_glfw.x11.display); -} - -float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) -{ - float opacity = 1.f; - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.NET_WM_CM_Sx)) - { - CARD32* value = NULL; - - if (_glfwGetWindowPropertyX11(window->x11.handle, - _glfw.x11.NET_WM_WINDOW_OPACITY, - XA_CARDINAL, - (unsigned char**) &value)) - { - opacity = (float) (*value / (double) 0xffffffffu); - } - - if (value) - XFree(value); - } - - return opacity; -} - -void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) -{ - const CARD32 value = (CARD32) (0xffffffffu * (double) opacity); - XChangeProperty(_glfw.x11.display, window->x11.handle, - _glfw.x11.NET_WM_WINDOW_OPACITY, XA_CARDINAL, 32, - PropModeReplace, (unsigned char*) &value, 1); -} - -void _glfwPlatformPollEvents(void) -{ - _GLFWwindow* window; - -#if defined(__linux__) - _glfwDetectJoystickConnectionLinux(); -#endif - int count = XPending(_glfw.x11.display); - while (count--) - { - XEvent event; - XNextEvent(_glfw.x11.display, &event); - processEvent(&event); - } - - window = _glfw.x11.disabledCursorWindow; - if (window) - { - int width, height; - _glfwPlatformGetWindowSize(window, &width, &height); - - // NOTE: Re-center the cursor only if it has moved since the last call, - // to avoid breaking glfwWaitEvents with MotionNotify - if (window->x11.lastCursorPosX != width / 2 || - window->x11.lastCursorPosY != height / 2) - { - _glfwPlatformSetCursorPos(window, width / 2, height / 2); - } - } - - XFlush(_glfw.x11.display); -} - -void _glfwPlatformWaitEvents(void) -{ - while (!XPending(_glfw.x11.display)) - waitForEvent(NULL); - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformWaitEventsTimeout(double timeout) -{ - while (!XPending(_glfw.x11.display)) - { - if (!waitForEvent(&timeout)) - break; - } - - _glfwPlatformPollEvents(); -} - -void _glfwPlatformPostEmptyEvent(void) -{ - XEvent event; - - memset(&event, 0, sizeof(event)); - event.type = ClientMessage; - event.xclient.window = _glfw.x11.helperWindowHandle; - event.xclient.format = 32; // Data is 32-bit longs - event.xclient.message_type = _glfw.x11.NULL_; - - XSendEvent(_glfw.x11.display, _glfw.x11.helperWindowHandle, False, 0, &event); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) -{ - Window root, child; - int rootX, rootY, childX, childY; - unsigned int mask; - - XQueryPointer(_glfw.x11.display, window->x11.handle, - &root, &child, - &rootX, &rootY, &childX, &childY, - &mask); - - if (xpos) - *xpos = childX; - if (ypos) - *ypos = childY; -} - -void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) -{ - // Store the new position so it can be recognized later - window->x11.warpCursorPosX = (int) x; - window->x11.warpCursorPosY = (int) y; - - XWarpPointer(_glfw.x11.display, None, window->x11.handle, - 0,0,0,0, (int) x, (int) y); - XFlush(_glfw.x11.display); -} - -void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) -{ - if (mode == GLFW_CURSOR_DISABLED) - { - if (_glfw.x11.xi.available) - { - XIEventMask em; - unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; - - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - XISetMask(mask, XI_RawMotion); - - XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); - } - - _glfw.x11.disabledCursorWindow = window; - _glfwPlatformGetCursorPos(window, - &_glfw.x11.restoreCursorPosX, - &_glfw.x11.restoreCursorPosY); - centerCursor(window); - XGrabPointer(_glfw.x11.display, window->x11.handle, True, - ButtonPressMask | ButtonReleaseMask | PointerMotionMask, - GrabModeAsync, GrabModeAsync, - window->x11.handle, - _glfw.x11.hiddenCursorHandle, - CurrentTime); - } - else if (_glfw.x11.disabledCursorWindow == window) - { - if (_glfw.x11.xi.available) - { - XIEventMask em; - unsigned char mask[] = { 0 }; - - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - - XISelectEvents(_glfw.x11.display, _glfw.x11.root, &em, 1); - } - - _glfw.x11.disabledCursorWindow = NULL; - XUngrabPointer(_glfw.x11.display, CurrentTime); - _glfwPlatformSetCursorPos(window, - _glfw.x11.restoreCursorPosX, - _glfw.x11.restoreCursorPosY); - } - - updateCursorImage(window); - XFlush(_glfw.x11.display); -} - -const char* _glfwPlatformGetScancodeName(int scancode) -{ - if (!_glfw.x11.xkb.available) - return NULL; - - const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0); - if (keysym == NoSymbol) - return NULL; - - const long ch = _glfwKeySym2Unicode(keysym); - if (ch == -1) - return NULL; - - const size_t count = encodeUTF8(_glfw.x11.keyName, (unsigned int) ch); - if (count == 0) - return NULL; - - _glfw.x11.keyName[count] = '\0'; - return _glfw.x11.keyName; -} - -int _glfwPlatformGetKeyScancode(int key) -{ - return _glfw.x11.scancodes[key]; -} - -int _glfwPlatformCreateCursor(_GLFWcursor* cursor, - const GLFWimage* image, - int xhot, int yhot) -{ - cursor->x11.handle = _glfwCreateCursorX11(image, xhot, yhot); - if (!cursor->x11.handle) - return GLFW_FALSE; - - return GLFW_TRUE; -} - -int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape) -{ - cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, - translateCursorShape(shape)); - if (!cursor->x11.handle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create standard cursor"); - return GLFW_FALSE; - } - - return GLFW_TRUE; -} - -void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) -{ - if (cursor->x11.handle) - XFreeCursor(_glfw.x11.display, cursor->x11.handle); -} - -void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) -{ - if (window->cursorMode == GLFW_CURSOR_NORMAL) - { - updateCursorImage(window); - XFlush(_glfw.x11.display); - } -} - -void _glfwPlatformSetClipboardString(const char* string) -{ - free(_glfw.x11.clipboardString); - _glfw.x11.clipboardString = _glfw_strdup(string); - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.CLIPBOARD, - _glfw.x11.helperWindowHandle, - CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) != - _glfw.x11.helperWindowHandle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of clipboard selection"); - } -} - -const char* _glfwPlatformGetClipboardString(void) -{ - return getSelectionString(_glfw.x11.CLIPBOARD); -} - -void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) -{ - if (!_glfw.vk.KHR_surface) - return; - - if (!_glfw.vk.KHR_xcb_surface || !_glfw.x11.x11xcb.handle) - { - if (!_glfw.vk.KHR_xlib_surface) - return; - } - - extensions[0] = "VK_KHR_surface"; - - // NOTE: VK_KHR_xcb_surface is preferred due to some early ICDs exposing but - // not correctly implementing VK_KHR_xlib_surface - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - extensions[1] = "VK_KHR_xcb_surface"; - else - extensions[1] = "VK_KHR_xlib_surface"; -} - -int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, - VkPhysicalDevice device, - uint32_t queuefamily) -{ - VisualID visualID = XVisualIDFromVisual(DefaultVisual(_glfw.x11.display, - _glfw.x11.screen)); - - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR - vkGetPhysicalDeviceXcbPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXcbPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return GLFW_FALSE; - } - - xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXcbPresentationSupportKHR(device, - queuefamily, - connection, - visualID); - } - else - { - PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR - vkGetPhysicalDeviceXlibPresentationSupportKHR = - (PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR) - vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR"); - if (!vkGetPhysicalDeviceXlibPresentationSupportKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return GLFW_FALSE; - } - - return vkGetPhysicalDeviceXlibPresentationSupportKHR(device, - queuefamily, - _glfw.x11.display, - visualID); - } -} - -VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, - _GLFWwindow* window, - const VkAllocationCallbacks* allocator, - VkSurfaceKHR* surface) -{ - if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) - { - VkResult err; - VkXcbSurfaceCreateInfoKHR sci; - PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR; - - xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display); - if (!connection) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to retrieve XCB connection"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - vkCreateXcbSurfaceKHR = (PFN_vkCreateXcbSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXcbSurfaceKHR"); - if (!vkCreateXcbSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xcb_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR; - sci.connection = connection; - sci.window = window->x11.handle; - - err = vkCreateXcbSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan XCB surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } - else - { - VkResult err; - VkXlibSurfaceCreateInfoKHR sci; - PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR; - - vkCreateXlibSurfaceKHR = (PFN_vkCreateXlibSurfaceKHR) - vkGetInstanceProcAddr(instance, "vkCreateXlibSurfaceKHR"); - if (!vkCreateXlibSurfaceKHR) - { - _glfwInputError(GLFW_API_UNAVAILABLE, - "X11: Vulkan instance missing VK_KHR_xlib_surface extension"); - return VK_ERROR_EXTENSION_NOT_PRESENT; - } - - memset(&sci, 0, sizeof(sci)); - sci.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR; - sci.dpy = _glfw.x11.display; - sci.window = window->x11.handle; - - err = vkCreateXlibSurfaceKHR(instance, &sci, allocator, surface); - if (err) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to create Vulkan X11 surface: %s", - _glfwGetVulkanResultString(err)); - } - - return err; - } -} - - -////////////////////////////////////////////////////////////////////////// -////// GLFW native API ////// -////////////////////////////////////////////////////////////////////////// - -GLFWAPI Display* glfwGetX11Display(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return _glfw.x11.display; -} - -GLFWAPI Window glfwGetX11Window(GLFWwindow* handle) -{ - _GLFWwindow* window = (_GLFWwindow*) handle; - _GLFW_REQUIRE_INIT_OR_RETURN(None); - return window->x11.handle; -} - -GLFWAPI void glfwSetX11SelectionString(const char* string) -{ - _GLFW_REQUIRE_INIT(); - - free(_glfw.x11.primarySelectionString); - _glfw.x11.primarySelectionString = _glfw_strdup(string); - - XSetSelectionOwner(_glfw.x11.display, - _glfw.x11.PRIMARY, - _glfw.x11.helperWindowHandle, - CurrentTime); - - if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.PRIMARY) != - _glfw.x11.helperWindowHandle) - { - _glfwInputError(GLFW_PLATFORM_ERROR, - "X11: Failed to become owner of primary selection"); - } -} - -GLFWAPI const char* glfwGetX11SelectionString(void) -{ - _GLFW_REQUIRE_INIT_OR_RETURN(NULL); - return getSelectionString(_glfw.x11.PRIMARY); -} - diff --git a/3rdparty/glfw/src/xkb_unicode.c b/3rdparty/glfw/src/xkb_unicode.c deleted file mode 100755 index ecfdc2affc3..00000000000 --- a/3rdparty/glfw/src/xkb_unicode.c +++ /dev/null @@ -1,940 +0,0 @@ -//======================================================================== -// GLFW 3.3 X11 - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2002-2006 Marcus Geelnard -// Copyright (c) 2006-2016 Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include "internal.h" - - -/* - * Marcus: This code was originally written by Markus G. Kuhn. - * I have made some slight changes (trimmed it down a bit from >60 KB to - * 20 KB), but the functionality is the same. - */ - -/* - * This module converts keysym values into the corresponding ISO 10646 - * (UCS, Unicode) values. - * - * The array keysymtab[] contains pairs of X11 keysym values for graphical - * characters and the corresponding Unicode value. The function - * _glfwKeySym2Unicode() maps a keysym onto a Unicode value using a binary - * search, therefore keysymtab[] must remain SORTED by keysym value. - * - * We allow to represent any UCS character in the range U-00000000 to - * U-00FFFFFF by a keysym value in the range 0x01000000 to 0x01ffffff. - * This admittedly does not cover the entire 31-bit space of UCS, but - * it does cover all of the characters up to U-10FFFF, which can be - * represented by UTF-16, and more, and it is very unlikely that higher - * UCS codes will ever be assigned by ISO. So to get Unicode character - * U+ABCD you can directly use keysym 0x0100abcd. - * - * Original author: Markus G. Kuhn , University of - * Cambridge, April 2001 - * - * Special thanks to Richard Verhoeven for preparing - * an initial draft of the mapping table. - * - */ - - -//************************************************************************ -//**** KeySym to Unicode mapping table **** -//************************************************************************ - -static const struct codepair { - unsigned short keysym; - unsigned short ucs; -} keysymtab[] = { - { 0x01a1, 0x0104 }, - { 0x01a2, 0x02d8 }, - { 0x01a3, 0x0141 }, - { 0x01a5, 0x013d }, - { 0x01a6, 0x015a }, - { 0x01a9, 0x0160 }, - { 0x01aa, 0x015e }, - { 0x01ab, 0x0164 }, - { 0x01ac, 0x0179 }, - { 0x01ae, 0x017d }, - { 0x01af, 0x017b }, - { 0x01b1, 0x0105 }, - { 0x01b2, 0x02db }, - { 0x01b3, 0x0142 }, - { 0x01b5, 0x013e }, - { 0x01b6, 0x015b }, - { 0x01b7, 0x02c7 }, - { 0x01b9, 0x0161 }, - { 0x01ba, 0x015f }, - { 0x01bb, 0x0165 }, - { 0x01bc, 0x017a }, - { 0x01bd, 0x02dd }, - { 0x01be, 0x017e }, - { 0x01bf, 0x017c }, - { 0x01c0, 0x0154 }, - { 0x01c3, 0x0102 }, - { 0x01c5, 0x0139 }, - { 0x01c6, 0x0106 }, - { 0x01c8, 0x010c }, - { 0x01ca, 0x0118 }, - { 0x01cc, 0x011a }, - { 0x01cf, 0x010e }, - { 0x01d0, 0x0110 }, - { 0x01d1, 0x0143 }, - { 0x01d2, 0x0147 }, - { 0x01d5, 0x0150 }, - { 0x01d8, 0x0158 }, - { 0x01d9, 0x016e }, - { 0x01db, 0x0170 }, - { 0x01de, 0x0162 }, - { 0x01e0, 0x0155 }, - { 0x01e3, 0x0103 }, - { 0x01e5, 0x013a }, - { 0x01e6, 0x0107 }, - { 0x01e8, 0x010d }, - { 0x01ea, 0x0119 }, - { 0x01ec, 0x011b }, - { 0x01ef, 0x010f }, - { 0x01f0, 0x0111 }, - { 0x01f1, 0x0144 }, - { 0x01f2, 0x0148 }, - { 0x01f5, 0x0151 }, - { 0x01f8, 0x0159 }, - { 0x01f9, 0x016f }, - { 0x01fb, 0x0171 }, - { 0x01fe, 0x0163 }, - { 0x01ff, 0x02d9 }, - { 0x02a1, 0x0126 }, - { 0x02a6, 0x0124 }, - { 0x02a9, 0x0130 }, - { 0x02ab, 0x011e }, - { 0x02ac, 0x0134 }, - { 0x02b1, 0x0127 }, - { 0x02b6, 0x0125 }, - { 0x02b9, 0x0131 }, - { 0x02bb, 0x011f }, - { 0x02bc, 0x0135 }, - { 0x02c5, 0x010a }, - { 0x02c6, 0x0108 }, - { 0x02d5, 0x0120 }, - { 0x02d8, 0x011c }, - { 0x02dd, 0x016c }, - { 0x02de, 0x015c }, - { 0x02e5, 0x010b }, - { 0x02e6, 0x0109 }, - { 0x02f5, 0x0121 }, - { 0x02f8, 0x011d }, - { 0x02fd, 0x016d }, - { 0x02fe, 0x015d }, - { 0x03a2, 0x0138 }, - { 0x03a3, 0x0156 }, - { 0x03a5, 0x0128 }, - { 0x03a6, 0x013b }, - { 0x03aa, 0x0112 }, - { 0x03ab, 0x0122 }, - { 0x03ac, 0x0166 }, - { 0x03b3, 0x0157 }, - { 0x03b5, 0x0129 }, - { 0x03b6, 0x013c }, - { 0x03ba, 0x0113 }, - { 0x03bb, 0x0123 }, - { 0x03bc, 0x0167 }, - { 0x03bd, 0x014a }, - { 0x03bf, 0x014b }, - { 0x03c0, 0x0100 }, - { 0x03c7, 0x012e }, - { 0x03cc, 0x0116 }, - { 0x03cf, 0x012a }, - { 0x03d1, 0x0145 }, - { 0x03d2, 0x014c }, - { 0x03d3, 0x0136 }, - { 0x03d9, 0x0172 }, - { 0x03dd, 0x0168 }, - { 0x03de, 0x016a }, - { 0x03e0, 0x0101 }, - { 0x03e7, 0x012f }, - { 0x03ec, 0x0117 }, - { 0x03ef, 0x012b }, - { 0x03f1, 0x0146 }, - { 0x03f2, 0x014d }, - { 0x03f3, 0x0137 }, - { 0x03f9, 0x0173 }, - { 0x03fd, 0x0169 }, - { 0x03fe, 0x016b }, - { 0x047e, 0x203e }, - { 0x04a1, 0x3002 }, - { 0x04a2, 0x300c }, - { 0x04a3, 0x300d }, - { 0x04a4, 0x3001 }, - { 0x04a5, 0x30fb }, - { 0x04a6, 0x30f2 }, - { 0x04a7, 0x30a1 }, - { 0x04a8, 0x30a3 }, - { 0x04a9, 0x30a5 }, - { 0x04aa, 0x30a7 }, - { 0x04ab, 0x30a9 }, - { 0x04ac, 0x30e3 }, - { 0x04ad, 0x30e5 }, - { 0x04ae, 0x30e7 }, - { 0x04af, 0x30c3 }, - { 0x04b0, 0x30fc }, - { 0x04b1, 0x30a2 }, - { 0x04b2, 0x30a4 }, - { 0x04b3, 0x30a6 }, - { 0x04b4, 0x30a8 }, - { 0x04b5, 0x30aa }, - { 0x04b6, 0x30ab }, - { 0x04b7, 0x30ad }, - { 0x04b8, 0x30af }, - { 0x04b9, 0x30b1 }, - { 0x04ba, 0x30b3 }, - { 0x04bb, 0x30b5 }, - { 0x04bc, 0x30b7 }, - { 0x04bd, 0x30b9 }, - { 0x04be, 0x30bb }, - { 0x04bf, 0x30bd }, - { 0x04c0, 0x30bf }, - { 0x04c1, 0x30c1 }, - { 0x04c2, 0x30c4 }, - { 0x04c3, 0x30c6 }, - { 0x04c4, 0x30c8 }, - { 0x04c5, 0x30ca }, - { 0x04c6, 0x30cb }, - { 0x04c7, 0x30cc }, - { 0x04c8, 0x30cd }, - { 0x04c9, 0x30ce }, - { 0x04ca, 0x30cf }, - { 0x04cb, 0x30d2 }, - { 0x04cc, 0x30d5 }, - { 0x04cd, 0x30d8 }, - { 0x04ce, 0x30db }, - { 0x04cf, 0x30de }, - { 0x04d0, 0x30df }, - { 0x04d1, 0x30e0 }, - { 0x04d2, 0x30e1 }, - { 0x04d3, 0x30e2 }, - { 0x04d4, 0x30e4 }, - { 0x04d5, 0x30e6 }, - { 0x04d6, 0x30e8 }, - { 0x04d7, 0x30e9 }, - { 0x04d8, 0x30ea }, - { 0x04d9, 0x30eb }, - { 0x04da, 0x30ec }, - { 0x04db, 0x30ed }, - { 0x04dc, 0x30ef }, - { 0x04dd, 0x30f3 }, - { 0x04de, 0x309b }, - { 0x04df, 0x309c }, - { 0x05ac, 0x060c }, - { 0x05bb, 0x061b }, - { 0x05bf, 0x061f }, - { 0x05c1, 0x0621 }, - { 0x05c2, 0x0622 }, - { 0x05c3, 0x0623 }, - { 0x05c4, 0x0624 }, - { 0x05c5, 0x0625 }, - { 0x05c6, 0x0626 }, - { 0x05c7, 0x0627 }, - { 0x05c8, 0x0628 }, - { 0x05c9, 0x0629 }, - { 0x05ca, 0x062a }, - { 0x05cb, 0x062b }, - { 0x05cc, 0x062c }, - { 0x05cd, 0x062d }, - { 0x05ce, 0x062e }, - { 0x05cf, 0x062f }, - { 0x05d0, 0x0630 }, - { 0x05d1, 0x0631 }, - { 0x05d2, 0x0632 }, - { 0x05d3, 0x0633 }, - { 0x05d4, 0x0634 }, - { 0x05d5, 0x0635 }, - { 0x05d6, 0x0636 }, - { 0x05d7, 0x0637 }, - { 0x05d8, 0x0638 }, - { 0x05d9, 0x0639 }, - { 0x05da, 0x063a }, - { 0x05e0, 0x0640 }, - { 0x05e1, 0x0641 }, - { 0x05e2, 0x0642 }, - { 0x05e3, 0x0643 }, - { 0x05e4, 0x0644 }, - { 0x05e5, 0x0645 }, - { 0x05e6, 0x0646 }, - { 0x05e7, 0x0647 }, - { 0x05e8, 0x0648 }, - { 0x05e9, 0x0649 }, - { 0x05ea, 0x064a }, - { 0x05eb, 0x064b }, - { 0x05ec, 0x064c }, - { 0x05ed, 0x064d }, - { 0x05ee, 0x064e }, - { 0x05ef, 0x064f }, - { 0x05f0, 0x0650 }, - { 0x05f1, 0x0651 }, - { 0x05f2, 0x0652 }, - { 0x06a1, 0x0452 }, - { 0x06a2, 0x0453 }, - { 0x06a3, 0x0451 }, - { 0x06a4, 0x0454 }, - { 0x06a5, 0x0455 }, - { 0x06a6, 0x0456 }, - { 0x06a7, 0x0457 }, - { 0x06a8, 0x0458 }, - { 0x06a9, 0x0459 }, - { 0x06aa, 0x045a }, - { 0x06ab, 0x045b }, - { 0x06ac, 0x045c }, - { 0x06ae, 0x045e }, - { 0x06af, 0x045f }, - { 0x06b0, 0x2116 }, - { 0x06b1, 0x0402 }, - { 0x06b2, 0x0403 }, - { 0x06b3, 0x0401 }, - { 0x06b4, 0x0404 }, - { 0x06b5, 0x0405 }, - { 0x06b6, 0x0406 }, - { 0x06b7, 0x0407 }, - { 0x06b8, 0x0408 }, - { 0x06b9, 0x0409 }, - { 0x06ba, 0x040a }, - { 0x06bb, 0x040b }, - { 0x06bc, 0x040c }, - { 0x06be, 0x040e }, - { 0x06bf, 0x040f }, - 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{ 0x0ea8, 0x3138 }, - { 0x0ea9, 0x3139 }, - { 0x0eaa, 0x313a }, - { 0x0eab, 0x313b }, - { 0x0eac, 0x313c }, - { 0x0ead, 0x313d }, - { 0x0eae, 0x313e }, - { 0x0eaf, 0x313f }, - { 0x0eb0, 0x3140 }, - { 0x0eb1, 0x3141 }, - { 0x0eb2, 0x3142 }, - { 0x0eb3, 0x3143 }, - { 0x0eb4, 0x3144 }, - { 0x0eb5, 0x3145 }, - { 0x0eb6, 0x3146 }, - { 0x0eb7, 0x3147 }, - { 0x0eb8, 0x3148 }, - { 0x0eb9, 0x3149 }, - { 0x0eba, 0x314a }, - { 0x0ebb, 0x314b }, - { 0x0ebc, 0x314c }, - { 0x0ebd, 0x314d }, - { 0x0ebe, 0x314e }, - { 0x0ebf, 0x314f }, - { 0x0ec0, 0x3150 }, - { 0x0ec1, 0x3151 }, - { 0x0ec2, 0x3152 }, - { 0x0ec3, 0x3153 }, - { 0x0ec4, 0x3154 }, - { 0x0ec5, 0x3155 }, - { 0x0ec6, 0x3156 }, - { 0x0ec7, 0x3157 }, - { 0x0ec8, 0x3158 }, - { 0x0ec9, 0x3159 }, - { 0x0eca, 0x315a }, - { 0x0ecb, 0x315b }, - { 0x0ecc, 0x315c }, - { 0x0ecd, 0x315d }, - { 0x0ece, 0x315e }, - { 0x0ecf, 0x315f }, - { 0x0ed0, 0x3160 }, - { 0x0ed1, 0x3161 }, - { 0x0ed2, 0x3162 }, - { 0x0ed3, 0x3163 }, - { 0x0ed4, 0x11a8 }, - { 0x0ed5, 0x11a9 }, - { 0x0ed6, 0x11aa }, - { 0x0ed7, 0x11ab }, - { 0x0ed8, 0x11ac }, - { 0x0ed9, 0x11ad }, - { 0x0eda, 0x11ae }, - { 0x0edb, 0x11af }, - { 0x0edc, 0x11b0 }, - { 0x0edd, 0x11b1 }, - { 0x0ede, 0x11b2 }, - { 0x0edf, 0x11b3 }, - { 0x0ee0, 0x11b4 }, - { 0x0ee1, 0x11b5 }, - { 0x0ee2, 0x11b6 }, - { 0x0ee3, 0x11b7 }, - { 0x0ee4, 0x11b8 }, - { 0x0ee5, 0x11b9 }, - { 0x0ee6, 0x11ba }, - { 0x0ee7, 0x11bb }, - { 0x0ee8, 0x11bc }, - { 0x0ee9, 0x11bd }, - { 0x0eea, 0x11be }, - { 0x0eeb, 0x11bf }, - { 0x0eec, 0x11c0 }, - { 0x0eed, 0x11c1 }, - { 0x0eee, 0x11c2 }, - { 0x0eef, 0x316d }, - { 0x0ef0, 0x3171 }, - { 0x0ef1, 0x3178 }, - { 0x0ef2, 0x317f }, - { 0x0ef3, 0x3181 }, - { 0x0ef4, 0x3184 }, - { 0x0ef5, 0x3186 }, - { 0x0ef6, 0x318d }, - { 0x0ef7, 0x318e }, - { 0x0ef8, 0x11eb }, - { 0x0ef9, 0x11f0 }, - { 0x0efa, 0x11f9 }, - { 0x0eff, 0x20a9 }, - { 0x13a4, 0x20ac }, - { 0x13bc, 0x0152 }, - { 0x13bd, 0x0153 }, - { 0x13be, 0x0178 }, - { 0x20ac, 0x20ac }, - { 0xfe50, '`' }, - { 0xfe51, 0x00b4 }, - { 0xfe52, '^' }, - { 0xfe53, '~' }, - { 0xfe54, 0x00af }, - { 0xfe55, 0x02d8 }, - { 0xfe56, 0x02d9 }, - { 0xfe57, 0x00a8 }, - { 0xfe58, 0x02da }, - { 0xfe59, 0x02dd }, - { 0xfe5a, 0x02c7 }, - { 0xfe5b, 0x00b8 }, - { 0xfe5c, 0x02db }, - { 0xfe5d, 0x037a }, - { 0xfe5e, 0x309b }, - { 0xfe5f, 0x309c }, - { 0xfe63, '/' }, - { 0xfe64, 0x02bc }, - { 0xfe65, 0x02bd }, - { 0xfe66, 0x02f5 }, - { 0xfe67, 0x02f3 }, - { 0xfe68, 0x02cd }, - { 0xfe69, 0xa788 }, - { 0xfe6a, 0x02f7 }, - { 0xfe6e, ',' }, - { 0xfe6f, 0x00a4 }, - { 0xfe80, 'a' }, // XK_dead_a - { 0xfe81, 'A' }, // XK_dead_A - { 0xfe82, 'e' }, // XK_dead_e - { 0xfe83, 'E' }, // XK_dead_E - { 0xfe84, 'i' }, // XK_dead_i - { 0xfe85, 'I' }, // XK_dead_I - { 0xfe86, 'o' }, // XK_dead_o - { 0xfe87, 'O' }, // XK_dead_O - { 0xfe88, 'u' }, // XK_dead_u - { 0xfe89, 'U' }, // XK_dead_U - { 0xfe8a, 0x0259 }, - { 0xfe8b, 0x018f }, - { 0xfe8c, 0x00b5 }, - { 0xfe90, '_' }, - { 0xfe91, 0x02c8 }, - { 0xfe92, 0x02cc }, - { 0xff80 /*XKB_KEY_KP_Space*/, ' ' }, - { 0xff95 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xff96 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xff97 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xff98 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xff99 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xff9a /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xff9b /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xff9c /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xff9d /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xff9e /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffaa /*XKB_KEY_KP_Multiply*/, '*' }, - { 0xffab /*XKB_KEY_KP_Add*/, '+' }, - { 0xffac /*XKB_KEY_KP_Separator*/, ',' }, - { 0xffad /*XKB_KEY_KP_Subtract*/, '-' }, - { 0xffae /*XKB_KEY_KP_Decimal*/, '.' }, - { 0xffaf /*XKB_KEY_KP_Divide*/, '/' }, - { 0xffb0 /*XKB_KEY_KP_0*/, 0x0030 }, - { 0xffb1 /*XKB_KEY_KP_1*/, 0x0031 }, - { 0xffb2 /*XKB_KEY_KP_2*/, 0x0032 }, - { 0xffb3 /*XKB_KEY_KP_3*/, 0x0033 }, - { 0xffb4 /*XKB_KEY_KP_4*/, 0x0034 }, - { 0xffb5 /*XKB_KEY_KP_5*/, 0x0035 }, - { 0xffb6 /*XKB_KEY_KP_6*/, 0x0036 }, - { 0xffb7 /*XKB_KEY_KP_7*/, 0x0037 }, - { 0xffb8 /*XKB_KEY_KP_8*/, 0x0038 }, - { 0xffb9 /*XKB_KEY_KP_9*/, 0x0039 }, - { 0xffbd /*XKB_KEY_KP_Equal*/, '=' } -}; - - -////////////////////////////////////////////////////////////////////////// -////// GLFW internal API ////// -////////////////////////////////////////////////////////////////////////// - -// Convert XKB KeySym to Unicode -// -long _glfwKeySym2Unicode(unsigned int keysym) -{ - int min = 0; - int max = sizeof(keysymtab) / sizeof(struct codepair) - 1; - int mid; - - // First check for Latin-1 characters (1:1 mapping) - if ((keysym >= 0x0020 && keysym <= 0x007e) || - (keysym >= 0x00a0 && keysym <= 0x00ff)) - { - return keysym; - } - - // Also check for directly encoded 24-bit UCS characters - if ((keysym & 0xff000000) == 0x01000000) - return keysym & 0x00ffffff; - - // Binary search in table - while (max >= min) - { - mid = (min + max) / 2; - if (keysymtab[mid].keysym < keysym) - min = mid + 1; - else if (keysymtab[mid].keysym > keysym) - max = mid - 1; - else - return keysymtab[mid].ucs; - } - - // No matching Unicode value found - return -1; -} - diff --git a/3rdparty/glfw/src/xkb_unicode.h b/3rdparty/glfw/src/xkb_unicode.h deleted file mode 100755 index f95e14f106c..00000000000 --- a/3rdparty/glfw/src/xkb_unicode.h +++ /dev/null @@ -1,28 +0,0 @@ -//======================================================================== -// GLFW 3.3 Linux - www.glfw.org -//------------------------------------------------------------------------ -// Copyright (c) 2014 Jonas Ådahl -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -long _glfwKeySym2Unicode(unsigned int keysym); - From 9abd35fd62ee608c9a94d5df947ea2dadf002d2c Mon Sep 17 00:00:00 2001 From: Rene Sepulveda Date: Tue, 9 Jan 2024 17:17:27 -0500 Subject: [PATCH 2/7] Fix typo that caused link errors --- 3rdparty/glfw/glfw.cmake | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 3rdparty/glfw/glfw.cmake diff --git a/3rdparty/glfw/glfw.cmake b/3rdparty/glfw/glfw.cmake new file mode 100644 index 00000000000..b55808200dd --- /dev/null +++ b/3rdparty/glfw/glfw.cmake @@ -0,0 +1,25 @@ +include(ExternalProject) + +set(GLFW_LIB_NAME glfw3) + +ExternalProject_Add( + ext_glfw + PREFIX glfw + URL https://github.com/glfw/glfw/archive/refs/tags/3.3.9.tar.gz + URL_HASH SHA256=a7e7faef424fcb5f83d8faecf9d697a338da7f7a906fc1afbc0e1879ef31bd53 + DOWNLOAD_DIR "${OPEN3D_THIRD_PARTY_DOWNLOAD_DIR}/glfw" + UPDATE_COMMAND "" + CMAKE_ARGS + ${ExternalProject_CMAKE_ARGS_hidden} + -DCMAKE_INSTALL_PREFIX= + -DGLFW_BUILD_EXAMPLES=OFF + -DGLFW_BUILD_TESTS=OFF + -DGLFW_BUILD_DOCS=OFF + BUILD_BYPRODUCTS + /${Open3D_INSTALL_LIB_DIR}/${CMAKE_STATIC_LIBRARY_PREFIX}${GLFW_LIB_NAME}${CMAKE_STATIC_LIBRARY_SUFFIX} +) + +ExternalProject_Get_Property(ext_glfw INSTALL_DIR) +set(GLFW_INCLUDE_DIRS ${INSTALL_DIR}/include/) # "/" is critical. +set(GLFW_LIB_DIR ${INSTALL_DIR}/${Open3D_INSTALL_LIB_DIR}) +set(GLFW_LIBRARIES ${GLFW_LIB_NAME}) From 1d1dd2ee1cf20a2f7c2e8dcf523527b327a6d31a Mon Sep 17 00:00:00 2001 From: Rene Sepulveda Date: Tue, 9 Jan 2024 18:28:38 -0500 Subject: [PATCH 3/7] Fixes to find dependencies for GLFW --- 3rdparty/find_dependencies.cmake | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/3rdparty/find_dependencies.cmake b/3rdparty/find_dependencies.cmake index 169bfbe1a54..357904194f5 100644 --- a/3rdparty/find_dependencies.cmake +++ b/3rdparty/find_dependencies.cmake @@ -671,14 +671,15 @@ if(USE_SYSTEM_GLFW) endif() endif() if(NOT USE_SYSTEM_GLFW) - message(STATUS "Building library 3rdparty_glfw from source") - add_subdirectory(${Open3D_3RDPARTY_DIR}/glfw) + include(${Open3D_3RDPARTY_DIR}/glfw/glfw.cmake) open3d_import_3rdparty_library(3rdparty_glfw HEADER - INCLUDE_DIRS ${Open3D_3RDPARTY_DIR}/glfw/include/ - LIBRARIES glfw3 - DEPENDS glfw + INCLUDE_DIRS ${GLFW_INCLUDE_DIRS} + LIB_DIR ${GLFW_LIB_DIR} + LIBRARIES ${GLFW_LIBRARIES} + DEPENDS ext_glfw ) + target_link_libraries(3rdparty_glfw INTERFACE Open3D::3rdparty_threads) if(UNIX AND NOT APPLE) find_library(RT_LIBRARY rt) @@ -709,8 +710,9 @@ if(NOT USE_SYSTEM_GLFW) target_link_libraries(3rdparty_glfw INTERFACE gdi32) endif() list(APPEND Open3D_3RDPARTY_HEADER_TARGETS_FROM_CUSTOM Open3D::3rdparty_glfw) + list(APPEND Open3D_3RDPARTY_PRIVATE_TARGETS_FROM_CUSTOM Open3D::3rdparty_glfw) else() - list(APPEND Open3D_3RDPARTY_HEADER_TARGETS_FROM_SYSTEM Open3D::3rdparty_glfw) + list(APPEND Open3D_3RDPARTY_PRIVATE_TARGETS_FROM_SYSTEM Open3D::3rdparty_glfw) endif() if(TARGET Open3D::3rdparty_x11) target_link_libraries(3rdparty_glfw INTERFACE Open3D::3rdparty_x11) From ac7e57aff7b4123b8c20854ee82a9d7e4c306406 Mon Sep 17 00:00:00 2001 From: Rene Sepulveda Date: Tue, 9 Jan 2024 21:33:06 -0500 Subject: [PATCH 4/7] Fix crash on Mac --- cpp/tools/GLInfo.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/cpp/tools/GLInfo.cpp b/cpp/tools/GLInfo.cpp index af9360cc0d2..a4935ea3da4 100644 --- a/cpp/tools/GLInfo.cpp +++ b/cpp/tools/GLInfo.cpp @@ -62,7 +62,14 @@ void TryGLVersion(int major, } auto reportGlStringFunc = [](GLenum id, std::string name) { +// Note: with GLFW 3.3.9 it appears that OpenGL entry points are no longer auto +// loaded? The else part crashes on Apple with a null pointer. +#ifdef __APPLE__ + PFNGLGETSTRINGIPROC _glGetString = (PFNGLGETSTRINGIPROC)glfwGetProcAddress("glGetString"); + const auto r = _glGetString(id,0); +#else const auto r = glGetString(id); +#endif if (!r) { utility::LogWarning("Unable to get info on {} id {:d}", name, id); } else { From a0d1fa9ab6b6900f49724935d71b915419c70a58 Mon Sep 17 00:00:00 2001 From: Rene Sepulveda Date: Wed, 28 Feb 2024 23:11:55 -0500 Subject: [PATCH 5/7] Upgrade to GLFW 3.4 --- 3rdparty/glfw/glfw.cmake | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/3rdparty/glfw/glfw.cmake b/3rdparty/glfw/glfw.cmake index b55808200dd..b9573a96129 100644 --- a/3rdparty/glfw/glfw.cmake +++ b/3rdparty/glfw/glfw.cmake @@ -5,8 +5,8 @@ set(GLFW_LIB_NAME glfw3) ExternalProject_Add( ext_glfw PREFIX glfw - URL https://github.com/glfw/glfw/archive/refs/tags/3.3.9.tar.gz - URL_HASH SHA256=a7e7faef424fcb5f83d8faecf9d697a338da7f7a906fc1afbc0e1879ef31bd53 + URL https://github.com/glfw/glfw/archive/refs/tags/3.4.tar.gz + URL_HASH SHA256=c038d34200234d071fae9345bc455e4a8f2f544ab60150765d7704e08f3dac01 DOWNLOAD_DIR "${OPEN3D_THIRD_PARTY_DOWNLOAD_DIR}/glfw" UPDATE_COMMAND "" CMAKE_ARGS From 616a9e5a95a102bebd78fa05d934befe006d8535 Mon Sep 17 00:00:00 2001 From: Sameer Sheorey Date: Tue, 13 Aug 2024 22:55:56 -0700 Subject: [PATCH 6/7] style fix, fix glfw init in glinfo for headless rendering (no display) --- cpp/tools/GLInfo.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/cpp/tools/GLInfo.cpp b/cpp/tools/GLInfo.cpp index a4935ea3da4..e912e230bc7 100644 --- a/cpp/tools/GLInfo.cpp +++ b/cpp/tools/GLInfo.cpp @@ -41,6 +41,9 @@ void TryGLVersion(int major, utility::SetVerbosityLevel(utility::VerbosityLevel::Debug); glfwSetErrorCallback(GLFWErrorCallback); +#ifdef HEADLESS_RENDERING + glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_NULL); +#endif if (!glfwInit()) { utility::LogError("Failed to initialize GLFW"); } @@ -65,8 +68,9 @@ void TryGLVersion(int major, // Note: with GLFW 3.3.9 it appears that OpenGL entry points are no longer auto // loaded? The else part crashes on Apple with a null pointer. #ifdef __APPLE__ - PFNGLGETSTRINGIPROC _glGetString = (PFNGLGETSTRINGIPROC)glfwGetProcAddress("glGetString"); - const auto r = _glGetString(id,0); + PFNGLGETSTRINGIPROC _glGetString = + (PFNGLGETSTRINGIPROC)glfwGetProcAddress("glGetString"); + const auto r = _glGetString(id, 0); #else const auto r = glGetString(id); #endif From 1da2f5d6436e906a263e96e782081b092512fd46 Mon Sep 17 00:00:00 2001 From: Sameer Sheorey Date: Fri, 3 Jan 2025 13:26:25 -0800 Subject: [PATCH 7/7] Misc updates --- cpp/apps/CMakeLists.txt | 3 +-- cpp/apps/Open3DViewer/Info.plist.in | 14 +++++++------- cpp/apps/Open3DViewer/Open3DViewer.xml | 2 +- .../visualization/visualizer/GuiVisualizer.cpp | 5 +---- 4 files changed, 10 insertions(+), 14 deletions(-) diff --git a/cpp/apps/CMakeLists.txt b/cpp/apps/CMakeLists.txt index 1d12f58cc24..a0efa960d3c 100644 --- a/cpp/apps/CMakeLists.txt +++ b/cpp/apps/CMakeLists.txt @@ -14,11 +14,10 @@ macro(open3d_add_app_gui SRC_DIR APP_NAME TARGET_NAME) set(MACOSX_BUNDLE_NAME ${APP_NAME}) set(MACOSX_BUNDLE_EXECUTABLE_NAME ${APP_NAME}) set(MACOSX_BUNDLE_GUI_IDENTIFIER com.isl-org.open3d.${APP_NAME}) - set(MACOSX_BUNDLE_ICON_FILE "AppIcon") set(MACOSX_BUNDLE_LONG_VERSION_STRING ${PROJECT_VERSION_THREE_NUMBER}) set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_THREE_NUMBER}) set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION_THREE_NUMBER}) - set(MACOSX_BUNDLE_COPYRIGHT "Copyright (c) 2018-2023 www.open3d.org") + set(MACOSX_BUNDLE_COPYRIGHT "Copyright (c) 2018-2025 www.open3d.org") endif() # Copy the resource files. This needs to be done as a post-build step diff --git a/cpp/apps/Open3DViewer/Info.plist.in b/cpp/apps/Open3DViewer/Info.plist.in index e705ada2292..2e90b4bc779 100644 --- a/cpp/apps/Open3DViewer/Info.plist.in +++ b/cpp/apps/Open3DViewer/Info.plist.in @@ -11,9 +11,9 @@ CFBundleGetInfoString ${MACOSX_BUNDLE_INFO_STRING} CFBundleIconFile - ${MACOSX_BUNDLE_ICON_FILE} + AppIcon CFBundleIconName - ${MACOSX_BUNDLE_ICON_FILE} + AppIcon CFBundleIdentifier ${MACOSX_BUNDLE_GUI_IDENTIFIER} CFBundleInfoDictionaryVersion @@ -77,11 +77,11 @@ LSHandlerRank Owner - + CFBundleTypeIconFile documentIcon CFBundleTypeName - GL Binary Transmission Format + GL Transmission Format (Binary) CFBundleTypeRole Editor LSIsAppleDefaultForType @@ -318,7 +318,7 @@ public.mime-type - model/gltf + model/gltf+json @@ -332,7 +332,7 @@ public.data UTTypeDescription - GL Binary Transmission Format + GL Transmission Format (Binary) UTTypeTagSpecification public.filename-extension @@ -341,7 +341,7 @@ public.mime-type - model/glb + model/glb-binary diff --git a/cpp/apps/Open3DViewer/Open3DViewer.xml b/cpp/apps/Open3DViewer/Open3DViewer.xml index 697129388d9..8300b67da16 100644 --- a/cpp/apps/Open3DViewer/Open3DViewer.xml +++ b/cpp/apps/Open3DViewer/Open3DViewer.xml @@ -49,7 +49,7 @@ - GL Transmission Format + GL Transmission Format (Binary) diff --git a/cpp/open3d/visualization/visualizer/GuiVisualizer.cpp b/cpp/open3d/visualization/visualizer/GuiVisualizer.cpp index 62b6b3fca99..5f7584d7e00 100644 --- a/cpp/open3d/visualization/visualizer/GuiVisualizer.cpp +++ b/cpp/open3d/visualization/visualizer/GuiVisualizer.cpp @@ -1166,10 +1166,7 @@ void GuiVisualizer::LoadGeometry(const std::string &path) { model_success = false; } } - if (!model_success) { - utility::LogInfo("{} appears to be a point cloud", path.c_str()); - } - + // path appears to be a point cloud... auto geometry = std::shared_ptr(); if (!model_success) { auto cloud = std::make_shared();