-
Notifications
You must be signed in to change notification settings - Fork 4
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Not working on Xbox One #2
Comments
to na mesma situação, funciona no computador mas nao funciona no xbox |
some solution, I have been trying for days without success |
It could be that maybe this is trying to access some part of OpenGL in order to read GL calls correctly, which means OpenGL has to be somewhat available on the platform which isn't there on Xbox One. If this is the case maybe this reference to GL calls could be provided somehow. That might not even be anywhere near the problem though. Personally I don't have the time to look for the problem right now. |
The problem is in the Directx Feature needs to change the angle dll and allow feature 10.0 to be accessed as Opengl 3.0 |
I know this repo is 3 years old but I wonder if anyone can help out. The program compiles and runs on the Xbox but I'm not getting my special rotating rainbow cube in the window. I was hoping to use this as a translation layer from OpenGL to DirectX/UWP so it would be neat to get it working since OpenGL is not natively supported on the Xbox One.
The text was updated successfully, but these errors were encountered: