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Not working on Xbox One #2

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toastmod opened this issue Dec 13, 2020 · 4 comments
Open

Not working on Xbox One #2

toastmod opened this issue Dec 13, 2020 · 4 comments

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@toastmod
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I know this repo is 3 years old but I wonder if anyone can help out. The program compiles and runs on the Xbox but I'm not getting my special rotating rainbow cube in the window. I was hoping to use this as a translation layer from OpenGL to DirectX/UWP so it would be neat to get it working since OpenGL is not natively supported on the Xbox One.

@brunotrevisan
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to na mesma situação, funciona no computador mas nao funciona no xbox

@brunotrevisan
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some solution, I have been trying for days without success

@toastmod
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toastmod commented Jan 22, 2021

It could be that maybe this is trying to access some part of OpenGL in order to read GL calls correctly, which means OpenGL has to be somewhat available on the platform which isn't there on Xbox One. If this is the case maybe this reference to GL calls could be provided somehow. That might not even be anywhere near the problem though. Personally I don't have the time to look for the problem right now.

@brunotrevisan
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The problem is in the Directx Feature needs to change the angle dll and allow feature 10.0 to be accessed as Opengl 3.0

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