Skip to content
forked from runejs/server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.

License

Notifications You must be signed in to change notification settings

jameshallam93/server

This branch is 193 commits behind runejs/server:develop.

Folders and files

NameName
Last commit message
Last commit date
Sep 16, 2022
Jul 10, 2022
May 17, 2021
Nov 26, 2021
Dec 27, 2021
Jan 15, 2023
Mar 1, 2022
Oct 18, 2020
Jul 27, 2022
Jul 10, 2022
Jan 15, 2023
Mar 13, 2021
Dec 29, 2019
Jan 15, 2023
Jan 15, 2023
Sep 5, 2022
Oct 20, 2020
Dec 31, 2022
Dec 31, 2022
Jul 10, 2022

Repository files navigation

RuneJS Discord Server

RuneJS

RuneJS Game Server

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The aim of this project is to create a game server that is both fun and easy to use, while also providing simple content development systems.

The game server currently runs a build of RuneScape from October 30th-31st, 2006 (game build #435). No other builds are supported at this time, but may become available in the future.

RuneJS is completely open-source and open to all pull requests and/or issues. Many plugins have been added by contributor pull requests and we're always happy to have more!

RuneJS Lumbridge

Setup

Prerequisites

  1. Copy the config/server-config.example.json and paste it into the same folder using the name server-config.json
  2. Go into your new server-config.json file and modify your RSA modulus and exponent with the ones matching your game client
  • You may also modify the server's port and host address from this configuration file
  1. Build the docker image with docker-compose build
  2. Run the game server with `docker-compose up'

The game server will spin up and be accessible via port 43594.

Game Client

The RuneScape Java Client #435 must be used to log into a RuneJS game server.

Additional Commands

Before running these commands, you must:

  1. have NodeJS version 16 or higher installed on your machine
  2. run npm install from the root of this project
  • npm run game Launches the game server by itself without building
  • npm run game:dev Builds and launches the game server by itself in watch mode
  • npm run login Launches the login server by itself without building
  • npm run update Launches the update server by itself without building
  • npm run infra Launches both the login and update server without building
  • npm run standalone Launches all three servers concurrently without building
  • npm run build:watch Builds the application and watches for changes
  • npm run build Builds the application
  • npm run lint Runs the linter against the codebase to look for code style issues

About

RuneJS is a RuneScape game server written in TypeScript and JavaScript. The goal of the project is to create a comprehensive game engine, while also providing simple and easy to use content development systems and APIs.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • TypeScript 99.6%
  • Other 0.4%