Rust implementation of the book Ray Tracing in One Weekend . Multi-threading was also added to optimize generation time. All the code can be found in the Raytracing folder. This project was made during a course about emerging technology.
Rust implementation of the book Ray Tracing in One Weekend . Multi-threading was also added to optimize generation time. All the code can be found in the Raytracing folder. This project was made during a course about emerging technology.