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key bindings #2

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metulburr opened this issue Feb 18, 2014 · 2 comments
Open

key bindings #2

metulburr opened this issue Feb 18, 2014 · 2 comments

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@metulburr
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The only issue i have with it is the key bindings drive me nuts. It seems unnatural. It seems like movements keys should be WASD, jump being space, and fire being left shift (assuming there will not be a run key), (for easy access to all keys with one hand). Either that or the ability to change the key bindings in game preferably, but if not then a key binding dictionary at least to change.

@justinmeister
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That might be a good idea. I've been using the OpenEmu emulator to model the game after by comparing to a ROM, and the default keys use a and s for jump and run, respectively. Feel free to make a pull request if you want to add the option.

@metulburr
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That is probably why i was thinking of those controls, is because Mari0 from stabyourself has those controls. http://stabyourself.net/mari0/. That would be a good place as well to aquire some resources, from his source download. If I get time to work on it, i just might attempt an option to change the key bindings.

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