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Is Android especially Quest2 supported? And what languages? #1

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Eisenspalter opened this issue Oct 24, 2022 · 1 comment
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@Eisenspalter
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Is Android especially Quest2 supported? And what languages?

@kdik kdik closed this as completed Oct 24, 2022
@kdik kdik reopened this Oct 24, 2022
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kdik commented Oct 24, 2022

Hi, at the moment only Windows and Linux are supported. The plugin should work with any programming language that Godot supports (GDScript, C#, etc.).

Pocketsphinx (the speech-to-text library used for this plugin) does support Android, but it seems non trivial to get it working (and then another non trivial step is to integrate it into Godot). I will investigate this in the future.

I own a quest 2 and when I tried a Windows VR build (via Oculus link) this plugin did work. Though, that is still running on Windows, so likely not what you are looking for.

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