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We've had anecdotal feedback that some folks don't really create Kedro projects but end up working on them because they either move onto a project that is underway, or have a mechanism in their team that just adds to an existing project without ever creating a new one.
We don't really cater for people that need to learn the "anatomy of a kedro project" in a short timeframe, in order to pick up and learn how to add a few functions or work with viz, etc. We should come up with a blog post or script (or documentation, although we do already have the Kedro concepts page) that quickly runs through the main aspects of a project (and why they exist, what you gain from having them) so it's easier to get on-board.
The text was updated successfully, but these errors were encountered:
I am scheduling a meeting next time to shape this milestone, at this point I don't think we have the content yet. But if you would like to join the meeting, I can forward the invite.
Notice "using Kedro on an existing project != landing on an existing Kedro project", I think this is more about explaining how to navigate a Kedro project to someone who just arrived to it
We've had anecdotal feedback that some folks don't really create Kedro projects but end up working on them because they either move onto a project that is underway, or have a mechanism in their team that just adds to an existing project without ever creating a new one.
We don't really cater for people that need to learn the "anatomy of a kedro project" in a short timeframe, in order to pick up and learn how to add a few functions or work with viz, etc. We should come up with a blog post or script (or documentation, although we do already have the Kedro concepts page) that quickly runs through the main aspects of a project (and why they exist, what you gain from having them) so it's easier to get on-board.
The text was updated successfully, but these errors were encountered: