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Commit f533c79

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committedDec 11, 2024·
fix: ci
1 parent 9b9d1e7 commit f533c79

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‎.github/workflows/build-electron-app.yml

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@@ -68,7 +68,9 @@ jobs:
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- name: Update Version
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working-directory: ./desktop
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run: yarn version --new-version ${{ inputs.version }}
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# TODO make sure this commits the version bump
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# after CI is working correctly
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run: yarn version --new-version ${{ inputs.version }} --no-git-tag-version
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- name: Build and Publish to Github
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working-directory: ./desktop

‎.github/workflows/publish-to-steam.yml

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@@ -42,7 +42,7 @@ jobs:
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# Ensure the directories exist before extracting builds.
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# - run: mkdir -p builds/darwin
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- run: mkdir -p builds/linux
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# - run: mkdir -p builds/win32
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- run: mkdir -p builds/win32
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# Rewrite the Windows zip to use forward slashes instead of backslashes.
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- name: Convert Windows Archive to Forward Slashes
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- name: Decompress Linux Archive
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run: 7z x artifacts/${{ inputs.zipPrefix }}-linux-x64-${{ inputs.version }}.zip -obuilds/linux
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- name: Debug Secret Availability
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run: |
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if [ -n "${{ secrets.steamBuildUsername }}" ]; then echo "steamBuildUsername is set"; else echo "steamBuildUsername is NOT set"; fi
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if [ -n "${{ secrets.steamBuildConfigVDF }}" ]; then echo "steamBuildConfigVDF is set"; else echo "steamBuildConfigVDF is NOT set"; fi
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if [ -n "${{ secrets.steamAppID }}" ]; then echo "steamAppID is set"; else echo "steamAppID is NOT set"; fi
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- name: Publish Builds to Steam
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uses: game-ci/steam-deploy@v3
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with:
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firstDepotIdOverride: 3352782
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username: ${{ secrets.steamBuildUsername }}
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configVdf: ${{ secrets.steamBuildConfigVDF }}
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appId: ${{ inputs.branch == 'demo' && secrets.steamDemoAppID || secrets.steamAppID }}
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configVdf: "${{ secrets.steamBuildConfigVDF }}"
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appId: "${{ inputs.branch == 'demo' && secrets.steamDemoAppID || 3352780 }}"
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buildDescription: ${{ inputs.version }}
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rootPath: builds
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depot1Path: win32

‎package.json

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{
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"name": "geomancer",
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"version": "0.1.0",
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"version": "0.0.0",
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"description": "Worldbuilding tools",
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"main": "index.js",
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"author": "Kenneth Pirman <mail@kenny.wtf>",

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