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CombatlogType.fs
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namespace WowLogScan
module CombatlogType =
open TargetType
type Unit = TargetType.Unit
type SpellId = SpellId of int64
type EnvDamageType = Falling
type Ability =
| Spell of SpellId * string
| Spell_ of string // spell with text only, is this useful?
| Melee
| Environmental of EnvDamageType
type SpellPrefix =
| Swing
| Range
| Spell
| DamageShield
| SpellPeriodic
| Environmental
| NotRecognizedPrefix of string
type SpellSuffix =
| Damage
| DamageLanded
| Missed
| DamageShield
| Heal
| HealAbsorbed
| Energize
| Drain
| Leech
| Dispel
| DispelFailed
| ExtraAttacks
| AuraApplied
| AuraRemoved
| AuraAppliedDose
| AuraRemovedDose
| AuraRefresh
| Interrupt
| AuraBroken
| AuraBrokenSpell // fear and interrupt
| CastStart
| CastSuccess
| CastFailed
| Instakill
| DurabilityDamage
| DurabilityDamageAll
| Create // spawn under player
| Summon
| Resurrect
| Absorbed
| NotRecognizedSuffix of string
type SpellBaseParams =
{ Prefix: SpellPrefix
Suffix: SpellSuffix
Caster: Unit
Target: Unit }
type Power =
| Mana
| Rage
| Focus
| Energy
| Combo
| Other
type Energize =
{ Amount: float
OverEnergize: float
PowerType: Power }
type BuffDebuff =
| Buff
| Debuff
| Neither
type TargetedSpell =
{ Base: SpellBaseParams
Spell: Ability
IsBuff: BuffDebuff
Energize: Option<Energize> }