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controller.go
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controller.go
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// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddy
import (
"strings"
"github.com/caddyserver/caddy/caddyfile"
)
// Controller is given to the setup function of directives which
// gives them access to be able to read tokens with which to
// configure themselves. It also stores state for the setup
// functions, can get the current context, and can be used to
// identify a particular server block using the Key field.
type Controller struct {
caddyfile.Dispenser
// The instance in which the setup is occurring
instance *Instance
// Key is the key from the top of the server block, usually
// an address, hostname, or identifier of some sort.
Key string
// OncePerServerBlock is a function that executes f
// exactly once per server block, no matter how many
// hosts are associated with it. If it is the first
// time, the function f is executed immediately
// (not deferred) and may return an error which is
// returned by OncePerServerBlock.
OncePerServerBlock func(f func() error) error
// ServerBlockIndex is the 0-based index of the
// server block as it appeared in the input.
ServerBlockIndex int
// ServerBlockKeyIndex is the 0-based index of this
// key as it appeared in the input at the head of the
// server block.
ServerBlockKeyIndex int
// ServerBlockKeys is a list of keys that are
// associated with this server block. All these
// keys, consequently, share the same tokens.
ServerBlockKeys []string
// ServerBlockStorage is used by a directive's
// setup function to persist state between all
// the keys on a server block.
ServerBlockStorage interface{}
}
// ServerType gets the name of the server type that is being set up.
func (c *Controller) ServerType() string {
return c.instance.serverType
}
// OnFirstStartup adds fn to the list of callback functions to execute
// when the server is about to be started NOT as part of a restart.
func (c *Controller) OnFirstStartup(fn func() error) {
c.instance.OnFirstStartup = append(c.instance.OnFirstStartup, fn)
}
// OnStartup adds fn to the list of callback functions to execute
// when the server is about to be started (including restarts).
func (c *Controller) OnStartup(fn func() error) {
c.instance.OnStartup = append(c.instance.OnStartup, fn)
}
// OnRestart adds fn to the list of callback functions to execute
// when the server is about to be restarted.
func (c *Controller) OnRestart(fn func() error) {
c.instance.OnRestart = append(c.instance.OnRestart, fn)
}
// OnRestartFailed adds fn to the list of callback functions to execute
// if the server failed to restart.
func (c *Controller) OnRestartFailed(fn func() error) {
c.instance.OnRestartFailed = append(c.instance.OnRestartFailed, fn)
}
// OnShutdown adds fn to the list of callback functions to execute
// when the server is about to be shut down (including restarts).
func (c *Controller) OnShutdown(fn func() error) {
c.instance.OnShutdown = append(c.instance.OnShutdown, fn)
}
// OnFinalShutdown adds fn to the list of callback functions to execute
// when the server is about to be shut down NOT as part of a restart.
func (c *Controller) OnFinalShutdown(fn func() error) {
c.instance.OnFinalShutdown = append(c.instance.OnFinalShutdown, fn)
}
// Context gets the context associated with the instance associated with c.
func (c *Controller) Context() Context {
return c.instance.context
}
// Get safely gets a value from the Instance's storage.
func (c *Controller) Get(key interface{}) interface{} {
c.instance.StorageMu.RLock()
defer c.instance.StorageMu.RUnlock()
return c.instance.Storage[key]
}
// Set safely sets a value on the Instance's storage.
func (c *Controller) Set(key, val interface{}) {
c.instance.StorageMu.Lock()
c.instance.Storage[key] = val
c.instance.StorageMu.Unlock()
}
// NewTestController creates a new Controller for
// the server type and input specified. The filename
// is "Testfile". If the server type is not empty and
// is plugged in, a context will be created so that
// the results of setup functions can be checked for
// correctness.
//
// Used only for testing, but exported so plugins can
// use this for convenience.
func NewTestController(serverType, input string) *Controller {
testInst := &Instance{serverType: serverType, Storage: make(map[interface{}]interface{})}
if stype, err := getServerType(serverType); err == nil {
testInst.context = stype.NewContext(testInst)
}
return &Controller{
instance: testInst,
Dispenser: caddyfile.NewDispenser("Testfile", strings.NewReader(input)),
OncePerServerBlock: func(f func() error) error { return f() },
}
}