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[cocoagl] Scummvm is crashing Retroarch in MacOS Arm M1 #76

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Kulkoba opened this issue Dec 8, 2024 · 5 comments
Open

[cocoagl] Scummvm is crashing Retroarch in MacOS Arm M1 #76

Kulkoba opened this issue Dec 8, 2024 · 5 comments

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@Kulkoba
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Kulkoba commented Dec 8, 2024

After one of these last updates, it is not possible anymore to launch Scummvm core. Trying to do it crashes Retroarch.

Screenshot 2024-12-08 at 20 37 21
@spleen1981
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Can you tell what's your last working version?
Also please provide retroarch.log with debug level set both for frontend and core.

@Kulkoba
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Kulkoba commented Dec 8, 2024

I am sorry not being able to tell what was the last working version. I don't know which version exactly as I don't remember when it was the last time that I have used the core. :-( Perhaps the previous version, or two versions ago, but I can tell with certainty.
I am not sure if this is the log you want but I am sending it here. I hope it helps.
retroarch__2024_12_08__21_17_58.log

@spleen1981 spleen1981 changed the title Scummvm is crashing Retroarch in MacOS Arm M1 [cocoagl] Scummvm is crashing Retroarch in MacOS Arm M1 Dec 11, 2024
@spleen1981
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Il looks like CocoaGL, doesn't natively support the GLAD loader for OpenGL functions, which is used in ScummVM.
So you should solve the issue disabling HW acceleration in the core options.

@Kulkoba
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Kulkoba commented Dec 12, 2024

Many thanks for the advice. That helped.
I don't recall changing this core preferences. Were the default preference and core preference files changed on the last version (having the setting enabled)? If that was the case, it may be affecting other Mac M1 users. ;)

@spleen1981
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Can you check if it works selecting GL video driver instead of GLcore and enabling back hw acceleration from the core settings? Need to close and re-open the core to apply this setting.

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