diff --git a/examples/showfont.c b/examples/showfont.c index 11fe36b0..eb5ef936 100644 --- a/examples/showfont.c +++ b/examples/showfont.c @@ -337,7 +337,7 @@ int main(int argc, char *argv[]) /* Wait for a keystroke, and blit text on mouse press */ done = 0; while (!done) { - if (SDL_WaitEvent(&event) < 0) { + if (!SDL_WaitEvent(&event)) { SDL_Log("SDL_PullEvent() error: %s\n", SDL_GetError()); done = 1; continue; @@ -368,5 +368,3 @@ int main(int argc, char *argv[]) /* Not reached, but fixes compiler warnings */ return 0; } - -/* vi: set ts=4 sw=4 expandtab: */ diff --git a/examples/testapp.c b/examples/testapp.c index 86962842..d2883210 100644 --- a/examples/testapp.c +++ b/examples/testapp.c @@ -326,8 +326,6 @@ static const char *test_strings[] = { "hvlSZ6jE2BU9ImjUjQiY255GA5ASfUUx", "e9o4tBCA9TCpilOI05UyHzes6s8lP9lQ", "gJyC26gZsCKR8wSp9kNMYKJRRgA3u45U1DWdzPCWv1SUEKi3Wdo3zNFTWiMcCfcl5A0MzOhbqRee7OP13NruY WP0ufGiB4W9RBWqgSy7umnE6puTyCc9WhPOzdLz168BhQwYetZkADWibObi8jcYajuUv54zxXkXQwC1B8lAi8rIH9lmIy0G10fQ832HKiLx" - - }; static const int test_strings_count = SDL_arraysize(test_strings); static const char *font_path = NULL; @@ -350,7 +348,7 @@ static int wait_for_input(void) SDL_Event event; while (!done) { - if (SDL_WaitEvent(&event) < 0) { + if (!SDL_WaitEvent(&event)) { quit("Event handling"); } @@ -633,8 +631,6 @@ int main(void) T_min = SDL_min(T_min, T2 - T1); \ - - if (SDL_Init(SDL_INIT_VIDEO) < 0) { quit("SDL init failed"); } @@ -693,20 +689,12 @@ int main(void) //seed=1673390190; replay=1; font_style=9; kerning=1; sdf=0; wrap=1; wrap_size=94; w_align=2; outline=7; curr_size=42; render_mode=1; curr_str=75; curr_font=1997; hinting=1; fg_alpha=90; // light Blended - - - - - - if (replay) { SDL_Log("Replay with string _%s_", test_strings[curr_str]); } - while (1) { - /* Normal mode , try all combination {strings}x{render_mode} and exit This updates "render_mode" and "curr_str" */ if (!mode_random_test && !replay) { @@ -817,8 +805,6 @@ int main(void) } #endif - - { // static const char *hinting_desc[] = { "normal", "light", "light_subpix", "mono", "none" }; // static const char *hinting_desc[] = { "normal", "light", "light_subpix", "lcd_subpix", "mono", "none" }; @@ -836,7 +822,6 @@ int main(void) } } - /* Get some console output out in case we crash next... */ if (! mode_random_test) { char title[1024]; @@ -889,8 +874,6 @@ int main(void) SDL_Log("font_style=%d; kerning=%d; wrap=%d; wrap_size=%d; outline=%d; curr_size=%d; render_mode=%d; curr_str=%d; curr_font=%d; hinting=%d;", font_style, kerning, wrap, wrap_size, outline, curr_size, render_mode, curr_str, curr_font, hinting); #endif - - } /* pick a string */ @@ -1066,7 +1049,6 @@ int main(void) SDL_RenderClear(renderer); - text_texture = SDL_CreateTextureFromSurface(renderer, text_surface); if (text_texture == NULL) { SDL_Log("Cannot create texture from surface(w=%d h=%d): %s", text_surface->w, text_surface->h, SDL_GetError()); @@ -1274,4 +1256,3 @@ static void random_input(void) return; } -