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Reduce play area to 640x480 so that is useful on retro handhelds, add explosions graphics, and possibly whenever an enemy reaches the bottom lose some health, like game over when 10 or 15 enemies go down. This way it would be a lot more interesting.
The text was updated successfully, but these errors were encountered:
Reduce play area to 640x480 so that is useful on retro handhelds, add explosions graphics, and possibly whenever an enemy reaches the bottom lose some health, like game over when 10 or 15 enemies go down. This way it would be a lot more interesting.
The text was updated successfully, but these errors were encountered: