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How to remove mob killing sound effect #12
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Would you like to build this project yourself? The affected mixin you mentioned is Otherwise, turn off Action sound. |
Another option: use a resource pack to replace the poof sound with a muted sound source. tested on 1.20.1: ExtraSounds-muteEntityDeath.zip I thought I could just rewrite |
I applied this one, removed the sound line from JSON, and added it to the config file but still, this sound is in the game. I don't want to offend you but this sound is so annoying for me |
There are two JSON files, sorry for the lack of clarity. Modifying If you wish to modify this repo and create a Jar, please edit If you wish to use Minecraft’s resource pack feature, replace the poof sound in |
Thanks for your answers and help but I don't understand this stuff very much I mean it's so confusing for me. If it is easy for you can you share a file and I can try it maybe? |
Sure, but this would be a special opportunity to provide a customized Jar. It’ll tire me out in the future as it needs continual updating to adapt to your suggestion. I’d like to avoid individual correspondence as much as possible. extrasounds-2.3.1+1.20.1~6bff3e0.jar.zip Please consider applying this resourcepack to newer versions. |
Describe your suggestion
Minecraft Java Fabric 1.20.1
Extra Sounds 2.3.1 (lonefelidae16-build.1)
The problem I have is sound-like lighting after I kill a mob, it doesn't matter which mob I killed like a cow or skeleton. I can control this sound from extra sound settings > actions > off. But these settings control items, block interactions, and entity events. Do you know how I can disable only this lighting sound?
Additional context
latest.log
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