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ERROR: 0:278: 'MORPHTARGETS_COUNT' : undeclared identifier
ERROR: 0:278: '' : array size must be a constant integer expression
ERROR: 0:280: 'MORPHTARGETS_COUNT' : undeclared identifier
ERROR: 0:280: '<' : wrong operand types - no operation '<' exists that takes a left-hand operand of type 'highp int' and a right operand of type 'const highp float' (or there is no acceptable conversion)
after upgrade three to 0.163, there is an issue.
this is the recent update in threejs.
mrdoob/three.js@03470dd#diff-6185d1f942f0d4028d8b5c39e26b1975d9a7b03ec5560919d53598cb3991ac0a
vendors
embedsandbo…4f8a764c.chunk.js:1 THREE.WebGLProgram: Shader Error 0 - VALIDATE_STATUS falseMaterial Name:
Material Type: PointsMaterial
Program Info Log: Vertex shader is not compiled.
VERTEX
ERROR: 0:278: 'MORPHTARGETS_COUNT' : undeclared identifier
ERROR: 0:278: '' : array size must be a constant integer expression
ERROR: 0:280: 'MORPHTARGETS_COUNT' : undeclared identifier
ERROR: 0:280: '<' : wrong operand types - no operation '<' exists that takes a left-hand operand of type 'highp int' and a right operand of type 'const highp float' (or there is no acceptable conversion)
273: #endif
274: #ifdef USE_INSTANCING_COLOR
275: vColor.xyz *= instanceColor.xyz;
276: #endif
277: #ifdef USE_INSTANCING_MORPH
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