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Color_Game_Project.js
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var difficulty = 6;
var colors = generateRandomColors(difficulty);
var squares = document.querySelectorAll(".square");
var pickedColor = pickColor();
var colorDisplay = document.querySelector("#colorDisplay");
var answer = document.querySelector("#answer");
var h1 = document.querySelector("h1");
var reset = document.querySelector("#reset");
var easy = document.querySelector("#easy");
var hard = document.querySelector("#hard");
easy.addEventListener("click", function () {
easy.classList.add("selected");
hard.classList.remove("selected");
h1.style.backgroundColor = document.querySelector("body").background;
difficulty = 3;
colors = generateRandomColors(difficulty);
pickedColor = pickColor();
colorDisplay.textContent = pickedColor;
for (var i = 0; i < squares.length; i++) {
if (i < difficulty) squares[i].style.backgroundColor = colors[i];
else
squares[i].style.backgroundColor = document.querySelector(
"body"
).background;
}
answer.textContent = "";
reset.textContent = "New Colors";
});
hard.addEventListener("click", function () {
hard.classList.add("selected");
easy.classList.remove("selected");
h1.style.backgroundColor = document.querySelector("body").background;
difficulty = 6;
colors = generateRandomColors(difficulty);
pickedColor = pickColor();
colorDisplay.textContent = pickedColor;
for (var i = 0; i < squares.length; i++) {
if (i < difficulty) squares[i].style.backgroundColor = colors[i];
else
squares[i].style.backgroundColor = document.querySelector(
"body"
).background;
}
answer.textContent = "";
reset.textContent = "New Colors";
});
reset.addEventListener("click", function () {
colors = generateRandomColors(difficulty);
pickedColor = pickColor();
colorDisplay.textContent = pickedColor;
for (var i = 0; i < difficulty; i++) {
squares[i].style.backgroundColor = colors[i];
}
h1.style.backgroundColor = "steelblue";
answer.textContent = "";
reset.textContent = "New Colors";
});
colorDisplay.textContent = pickedColor;
for (var i = 0; i < squares.length; i++) {
// add colors to squares
squares[i].style.backgroundColor = colors[i];
// add click listeners to squares
squares[i].addEventListener("click", function () {
var clickedColor = this.style.backgroundColor;
if (clickedColor === pickedColor) {
for (var j = 0; j < difficulty; j++) {
squares[j].style.backgroundColor = pickedColor;
answer.textContent = "Correct!!!";
h1.style.background = pickedColor;
reset.textContent = "PLAY AGAIN?";
}
} else {
this.style.backgroundColor = document.querySelector("body").background;
answer.textContent = "Try Again!!!";
}
});
}
function pickColor() {
//Random numer between 0(inclusive) and 5(inclusive)
var randomNumber = Math.floor(Math.random() * colors.length);
return colors[randomNumber];
}
function generateRandomColors(num) {
var arr = [];
for (var i = 0; i < num; i++) {
arr.push(randomColor());
}
return arr;
}
function randomColor() {
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}