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I started debugging the issue and narrowed it down to the draw call in renderHillshade.
On chromium, the hill texture is rendered by spector.js as follows:
On the other hand, on firefox, it seems to be corrupted:
The corrupted texture also explains why the 3D terrain is also affected
Some notes:
It may be a driver bug (if so, I'd be happy to follow up upstream once the issue is narrowed down further)
I can't find any other webgl program which exhibits the same issue
There is a branch that addresses some firefox warnings: #2297 I don't know if it's related, but might worth to check.
Otherwise I have no clue how to debug/find the root cause for this issue.
maplibre-gl-js version: 3.1.0
browser: Firefox 114
Steps to Trigger Behavior
Link to Demonstration
https://maplibre.org/maplibre-gl-js-docs/example/contour-lines/
I started debugging the issue and narrowed it down to the draw call in renderHillshade.
On chromium, the hill texture is rendered by spector.js as follows:
On the other hand, on firefox, it seems to be corrupted:
The corrupted texture also explains why the 3D terrain is also affected
Some notes:
painter.style.map.terrain
is null at https://github.com/maplibre/maplibre-gl-js/blob/main/src/render/draw_hillshade.ts#L54, both on firefox and chromeThe text was updated successfully, but these errors were encountered: