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WindowsGame1.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsGame1", "WindowsGame1\WindowsGame1\WindowsGame1.csproj", "{03D4CC53-51AB-47F1-A552-115CD215246E}"
EndProject
Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "WindowsGame1Content", "WindowsGame1\WindowsGame1Content\WindowsGame1Content.contentproj", "{548FACAC-7081-4E4C-9870-BF4FA2CC8600}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{03D4CC53-51AB-47F1-A552-115CD215246E}.Debug|x86.ActiveCfg = Debug|x86
{03D4CC53-51AB-47F1-A552-115CD215246E}.Debug|x86.Build.0 = Debug|x86
{03D4CC53-51AB-47F1-A552-115CD215246E}.Release|x86.ActiveCfg = Release|x86
{03D4CC53-51AB-47F1-A552-115CD215246E}.Release|x86.Build.0 = Release|x86
{548FACAC-7081-4E4C-9870-BF4FA2CC8600}.Debug|x86.ActiveCfg = Debug|x86
{548FACAC-7081-4E4C-9870-BF4FA2CC8600}.Release|x86.ActiveCfg = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal