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map.c
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map.c
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/* map.c */
/* Copyright 1995 by Steve Kirkendall */
#include "elvis.h"
#ifdef FEATURE_RCSID
char id_map[] = "$Id: map.c,v 2.58 2004/03/21 23:24:41 steve Exp $";
#endif
#ifdef FEATURE_MAPDB
static void trace P_((char *where));
#endif
/* This structure is used to store maps and abbreviations. The distinction
* between them is that maps are stored in the list referenced by the "maps"
* pointer, while abbreviations are referenced by the "abbrs" pointer.
*/
typedef struct _map
{
struct _map *next; /* another mapping */
CHAR *label; /* label of the map/abbr, or NULL */
CHAR *rawin; /* the "rawin" characters */
CHAR *cooked;/* the "cooked" characters */
CHAR *mode; /* mapmode setting to use (NULL for any) */
short rawlen; /* length of the "rawin" characters */
short cooklen;/* length of the "cooked" characters */
MAPFLAGS flags; /* various flags */
ELVBOOL invoked;/* has the map been used lately? */
} MAP;
static MAP *maps; /* the map table */
static MAP *abbrs; /* the abbreviation table */
/* This function adds a map to the map table, or replaces an existing map.
* New maps will be added to the end of the list of maps.
*
* "rawin" is the first argument to a ":map" command and "cooked" is the
* second. "rawlen" and "cooklen" are their lengths; the strings don't need
* to be NUL terminated. The "rawin" string may be either the actual characters
* to be mapped, or a key label which is supported by the GUI; this function
* will call the GUI's keylabel() function to perform the conversion. This
* function will allocate copies of both of these strings, so the calling
* function can discard its own copies as soon as this function returns.
*
*"label" is either NULL or a key label. The :map command always passes NULL,
* and the GUI's init will usually call this function with a label string. The
* label should be NUL-terminated, and its storage space cannot be discarded
* after the map because this function does *NOT* make a copy of the label.
*
* "flags" indicates when the map should be effective.
*/
void mapinsert(rawin, rawlen, cooked, cooklen, label, flags, mode)
CHAR *rawin; /* characters sent by key */
int rawlen; /* length of rawin */
CHAR *cooked;/* characters that the key should appear to send */
int cooklen;/* length of cooked */
CHAR *label; /* label of the key */
MAPFLAGS flags; /* when the map should take effect */
CHAR *mode; /* mapmode value, or NULL for any */
{
MAP *scan, *lag;
MAP **head; /* points to either "maps" or "abbrs" */
CHAR *dummy;
CHAR *mustfree = NULL;
int i;
assert(flags & MAP_WHEN);
/* Determine whether this will be a map or abbreviation */
head = (flags & MAP_ABBR) ? &abbrs : &maps;
/* if no label was supplied, maybe we should try to find one? */
if (head == &maps && !label)
{
/* convert <key> to the raw version */
i = guikeylabel(rawin, rawlen, &label, &rawin);
if (i > 0)
{
rawlen = i;
}
/* make a local copy of the raw text */
mustfree = (CHAR *)safealloc(rawlen, sizeof(CHAR));
memcpy(mustfree, rawin, rawlen * sizeof(CHAR));
rawin = mustfree;
/* convert <key> symbols in the rhs too */
cooklen = guikeylabel(cooked, cooklen, &dummy, &cooked);
}
/* If any previous map applied to this context & raw value, it doesn't
* apply anymore. And if that leaves it not applying to anything,
* then delete it.
*/
for (scan = *head, lag = NULL; scan; )
{
/* If raw text or mode doesn't match, then skip it */
if (scan->rawlen != rawlen
|| memcmp(scan->rawin, rawin, rawlen * sizeof(CHAR))
|| (mode && scan->mode && CHARcmp(mode, scan->mode)))
{
lag = scan, scan = scan->next;
continue;
}
/* If cooked text also matches, then include the old map's
* contexts with the new map, so the new map can completely
* replace the old one.
*/
if (scan->cooklen == cooklen
&& !memcmp(scan->cooked, cooked, cooklen * sizeof(CHAR)))
{
flags |= scan->flags & (MAP_WHEN|MAP_ASCMD);
}
/* If existing map's context overlaps the new map's context,
* then tweak the existing flag's context to exclude the new
* map's context, so the new map is the only one that applies.
*/
if ((scan->flags & flags & MAP_WHEN) != 0)
{
/* change the existing map's context to exclude the
* contexts of the new map. Note that "visual" goes
* away if neither "input" nor "history" is set.
*/
scan->flags &= ~(flags & MAP_WHEN);
if ((scan->flags & (MAP_INPUT|MAP_HISTORY)) == 0)
scan->flags &= ~MAP_ASCMD;
/* if existing map doesn't have any context left,
* delete it
*/
if ((scan->flags & MAP_WHEN) == 0)
{
/* remove the map from the list of maps */
if (lag)
lag->next = scan->next;
else
*head = scan->next;
/* free the map */
safefree(scan->rawin);
safefree(scan->cooked);
safefree(scan);
/* move to next map */
scan = (lag ? lag->next : *head);
}
else
lag = scan, scan = scan->next;
}
else
lag = scan, scan = scan->next;
}
/* allocate & initialize a MAP struct */
scan = (MAP *)safekept(1, sizeof(MAP));
scan->label = label;
scan->rawin = (CHAR *)safekept(rawlen, sizeof(CHAR));
memcpy(scan->rawin, rawin, rawlen * sizeof(CHAR));
scan->rawlen = rawlen;
scan->cooked = (CHAR *)safekept(cooklen, sizeof(CHAR));
memcpy(scan->cooked, cooked, cooklen * sizeof(CHAR));
scan->cooklen = cooklen;
scan->flags = flags;
scan->mode = (mode ? CHARkdup(mode) : NULL);
/* append it to the list of maps */
if (lag)
{
lag->next = scan;
}
else
{
*head = scan;
}
/* if we used a temporary string, then free it now */
if (mustfree)
safefree(mustfree);
}
/* This function deletes a map, or changes its break flag. It is used by the
* :unmap, :break, and :unbreak commands. The "rawin" string can be either
* the label or rawin string. Returns ElvTrue if successful, or ElvFalse if the map
* couldn't be found.
*/
ELVBOOL mapdelete(rawin, rawlen, flags, mode, del, brk)
CHAR *rawin; /* the key to be unmapped */
int rawlen; /* length of rawin */
MAPFLAGS flags; /* when the key is mapped now */
CHAR *mode; /* mapmode value, or NULL for any */
ELVBOOL del; /* delete the map? (else adjust break flag) */
ELVBOOL brk; /* what to set the break flag to */
{
MAP *scan, *lag;
MAP **head;
CHAR *label;
int i;
ELVBOOL retval = ElvFalse;
/* Determine whether this will be a map or abbreviation */
head = (flags & MAP_ABBR) ? &abbrs : &maps;
/* When unmapping, we only care about the keystroke parser bits */
flags &= MAP_WHEN;
/* if no label was supplied, maybe we should try to find one? */
if (head == &maps)
{
i = guikeylabel(rawin, rawlen, &label, &rawin);
if (i > 0)
{
rawlen = i;
}
}
/* Search for any existing maps which match the given raw text and any
* of the contexts.
*/
for (scan = *head, lag = NULL; scan; )
{
/* If not for this context, or raw text doesn't match,
* then skip it.
*/
if ((scan->flags & flags) == 0
|| (mode && (!scan->mode || CHARcmp(mode, scan->mode)))
|| scan->rawlen != rawlen
|| memcmp(scan->rawin, rawin, rawlen * sizeof(CHAR)))
{
lag = scan, scan = scan->next;
continue;
}
retval = ElvTrue;
/* What are we supposed to do with it? */
if (del)
{
/* Remove the given context from this map. If that
* leaves the map without any context, then delete it.
*/
scan->flags &= ~flags;
if ((scan->flags & MAP_WHEN) == 0)
{
if ((scan->flags & MAP_WHEN) == 0)
{
/* remove *scan from the list of maps */
if (lag)
lag->next = scan->next;
else
*head = scan->next;
/* free the map */
safefree(scan->rawin);
safefree(scan->cooked);
if (scan->mode)
safefree(scan->mode);
safefree(scan);
/* move to next map */
scan = (lag ? lag->next : *head);
}
else
lag = scan, scan = scan->next;
}
else
{
/* The map is still used in some context.
* If it no longer applies to either "input"
* or "history", then it should loose "visual".
*/
if ((scan->flags & (MAP_INPUT|MAP_HISTORY)) == 0)
scan->flags &= ~MAP_ASCMD;
lag = scan, scan = scan->next;
}
}
#ifdef FEATURE_MAPDB
else if (brk)
{
/* set a breakpoint on this map */
scan->flags |= MAP_BREAK;
lag = scan, scan = scan->next;
}
else
{
/* clear a breakpoint on this map */
scan->flags &= ~MAP_BREAK;
lag = scan, scan = scan->next;
}
#endif /* FEATURE_MAPDB */
}
return retval;
}
/* These two variables are used to store characters which have been read but
* not yet parsed, and maybe not even mapped.
*/
static CHAR queue[500]; /* the mapping queue */
static int qty = 0; /* number of keys in the queue */
static int resolved = 0; /* number of resolved keys (no mapping needed) */
static long learning; /* bitmap of "learn" buffers */
#ifdef FEATURE_MAPDB
static CHAR traceimg[60]; /* image of queue, for maptrace option */
static ELVBOOL tracereal; /* any real keys since last trace? */
static ELVBOOL tracestep; /* don't queue next keystroke */
/* build the trace image, and show it */
static void trace(where)
char *where;
{
int i, j, end;
BUFFER log;
MARKBUF logend;
MARKBUF logstart;
CHAR ch[1];
/* if not tracing, then do nothing */
if (o_maptrace == 'o')
return;
/* reset tracereal */
tracereal = ElvFalse;
/* Decide how much of the queue to show. */
for (end = qty; end >= 25; end -= 10)
{
}
/* generate the image */
for (i = j = 0; i < end; i++, j += 2)
{
if (elvcntrl(queue[i]))
{
traceimg[j] = '^';
traceimg[j + 1] = ELVCTRL(queue[i]);
}
else
{
traceimg[j] = ' ';
traceimg[j + 1] = queue[i];
}
}
traceimg[j] = '\0';
/* show the image */
msg(MSG_STATUS, "[sSdd]$1:($2>>50)", where, traceimg, resolved, qty);
(void)eventdraw(windefault->gw);
guiflush();
/* maybe log it */
if (o_maplog != 'o')
{
log = bufalloc(toCHAR(TRACE_BUF), 0, ElvTrue);
if (o_maplog == 'r')
{
bufreplace(marktmp(logstart, log, 0L), marktmp(logend, log, o_bufchars(log)), NULL, 0L);
o_maplog = 'a';
}
bufappend(log, toCHAR(where), 0);
ch[0] = ':';
bufappend(log, ch, 1);
bufappend(log, traceimg, 0);
ch[0] = '\n';
bufappend(log, ch, 1);
}
/* maybe arrange for single-stepping to occur on next keystroke */
if (o_maptrace == 's'
&& !(windefault && (windefault->state->mapflags & MAP_DISABLE)))
{
tracestep = ElvTrue;
}
}
#endif /* FEATURE_MAPDB */
/* This function implements mapping. It is called with either 1 or more new
* characters from keypress events, or with 0 to indicate that a timeout
* occurred. It calls the current window's keystroke parser; we assume that
* the windefault variable is set correctly.
*/
MAPSTATE mapdo(keys, nkeys)
CHAR *keys; /* characters from the keyboard */
int nkeys; /* number of keys */
{
MAP *scan; /* used for scanning through maps */
int ambkey, ambuser;/* ambiguous key maps and user maps */
MAP *match; /* longest fully matching map */
ELVBOOL ascmd = ElvFalse;/* did we just resolve an ASCMD map? */
ELVBOOL didtimeout; /* did we timeout? */
MAPFLAGS now; /* current keystroke parsing state */
BUFFER buf; /* a cut buffer that is in "learn" mode */
CHAR cbname; /* name of cut buffer */
MARKBUF mark; /* points to the end of buf */
int i, j;
assert(0 <= resolved && resolved <= qty);
assert(windefault);
/* if nkeys==0 then we timed out */
didtimeout = (ELVBOOL)(nkeys == 0);
#ifdef FEATURE_MAPDB
/* tracing */
if (!tracereal && guipoll(ElvFalse))
{
tracereal = ElvTrue;
mapalert();
}
if (tracestep)
{
if (keys[0] == ELVCTRL('C'))
{
tracereal = ElvTrue;
mapalert();
}
else if (keys[0] == 'r')
{
o_maptrace = 'r';
}
nkeys = 0;
tracestep = ElvFalse;
}
if (nkeys > 0)
{
tracereal = ElvTrue;
}
#endif /* FEATURE_MAPDB */
#ifdef FEATURE_AUTOCMD
/* detect when the display mode changes, so we can trigger DispMapLeave
* and DispMapEnter autocmds. These are often used for implementing
* display-specific maps.
*/
audispmap();
#endif
/* append the keys to any cutbuffer that is in "learn" mode */
if (learning)
{
for (cbname = 'a'; cbname <= 'z'; cbname++)
{
if (learning & (1 << (cbname & 0x1f)))
{
buf = cutbuffer(cbname, ElvFalse);
if (buf)
{
bufreplace(marktmp(mark, buf,
o_bufchars(buf)),
&mark, keys, (long)nkeys);
}
}
}
}
/* Add the new keys to the end of the queue, being careful
* to avoid overflow.
*/
while (qty < QTY(queue) && nkeys > 0)
{
queue[qty++] = *keys++;
nkeys--;
}
/* repeatedly apply maps and then parse resolved keys */
for (;;)
{
/* send any resolved keys to the current window's parser */
if (resolved > 0)
{
while (resolved > 0)
{
/* If there aren't any more windows, stop! */
if (!windows)
return MAP_CLEAR;
assert(windefault);
#ifdef FEATURE_MAPDB
/* maybe show trace */
if (!tracereal) trace("cmd");
#endif
/* Delete the next keystroke from the queue */
resolved--;
qty--;
j = queue[0];
for (i = 0; i < qty; i++)
{
queue[i] = queue[i + 1];
}
/* If the key is supposed to be treated as a
* command, then send a ^O before the keystroke.
* This is a kludgy way to implement the
* "visual" maps.
*/
if (ascmd)
{
(void)statekey(ELVCTRL('O'));
}
/* Make sure the MAP_DISABLE flag is turned off.
* Any character of the cooked string can force
* it on, but we only care if the *last* one
* forces it on. By forcing it off before
* handling each cooked keystroke, we can
* ignore all but the last.
*/
windefault->state->mapflags &= ~MAP_DISABLE;
/* Send the keystroke to the parser. */
(void)statekey((_CHAR_)j);
#ifdef FEATURE_MAPDB
/* if single-stepping, then we're done for now*/
if (tracestep)
{
return MAP_CLEAR;
}
#endif
}
ascmd = ElvFalse;
}
/* if all keys have been processed, then return MAP_CLEAR */
if (qty == 0)
{
assert(resolved == 0);
for (scan = maps; scan; scan = scan->next)
{
scan->invoked = ElvFalse;
}
return MAP_CLEAR;
}
/* figure out what the current map context is */
if (windefault->state->mapflags & MAP_DISABLE)
{
now = 0;
windefault->state->mapflags &= ~MAP_DISABLE;
}
else if (windefault->seltop
&& (windefault->state->mapflags & (MAP_COMMAND|MAP_SELECT|MAP_MOTION)) != 0)
{
now = MAP_SELECT;
}
else
{
now = (windefault->state->mapflags & MAP_WHEN);
}
/* try to match the remaining keys to each map */
ambkey = ambuser = 0;
match = NULL;
if (now & (MAP_WHEN)) /* if mapping is allowed... */
{
for (scan = maps; scan; scan = scan->next)
{
/* ignore maps for a different context */
if ((scan->flags & now) != now
|| (scan->mode
&& (!o_mapmode(bufdefault)
|| CHARcmp(scan->mode, o_mapmode(bufdefault)))))
{
continue;
}
/* is it an ambiguous (incomplete) match? */
if (!didtimeout
&& scan->rawlen > qty
&& !memcmp(scan->rawin, queue, qty * sizeof(CHAR)))
{
/* increment ambiguous match counter */
if (scan->label)
ambkey++;
else
ambuser++;
}
/* is it a complete match, and either the first
* such or longer than any previous complete
* matches?
*/
if (scan->rawlen <= qty
&& !memcmp(scan->rawin, queue, scan->rawlen * sizeof(CHAR))
&& (!match || match->rawlen < scan->rawlen))
{
/* remember this match */
match = scan;
}
}
}
/* if ambiguous, then return MAP_USER or MAP_KEY */
if (!o_timeout && (ambuser > 0 || ambkey > 0))
return MAP_CLEAR; /* so no timeouts occur */
else if (ambuser > 0)
return MAP_USER; /* so usertime timeout is used */
else if (ambkey > 0)
return MAP_KEY; /* so keytime timeout is used */
/* if any complete map, then apply it */
if (match)
{
/* detect animation macros, so we can update the screen
* while they run. Note that we bypass this for key
* maps, since an autorepeated arrow key shouldn't make
* us update the screen for each line scrolled.
*/
if (!match->label && o_optimize)
{
if (!match->invoked)
{
match->invoked = ElvTrue;
}
else
{
static long frame;
if (frame++ >= o_animation)
{
frame = 0;
drawimage(windefault);
guiflush();
}
for (scan=maps; scan; scan = scan->next)
{
if (scan != match)
scan->invoked = ElvFalse;
}
}
}
#ifdef FEATURE_MAPDB
/* maybe show the the map queue before */
if ((match->flags & MAP_BREAK) && o_maptrace == 'r')
o_maptrace = 's';
trace("map");
#endif
/* shift the contents of the queue to allow for cooked
* strings that are of a different length than rawin.
*/
if (match->rawlen < match->cooklen)
{
/* insert some room */
for (i=qty+match->cooklen-match->rawlen, j=qty;
j > match->rawlen;
)
{
queue[--i] = queue[--j];
}
}
else if (match->rawlen > match->cooklen)
{
/* delete some keys */
for (i=match->cooklen, j=match->rawlen; i<qty; )
{
queue[i++] = queue[j++];
}
}
qty += match->cooklen - match->rawlen;
ascmd = (ELVBOOL)((match->flags & MAP_ASCMD) != 0);
/* copy the cooked string into the queue */
memcpy(queue, match->cooked, match->cooklen * sizeof(CHAR));
/* if the "remap" option is off, then the cooked chars
* have now been resolved. Otherwise, if the rhs starts
* out the same as the lhs, then the matching portion
* is resolved, but not the remainder.
*/
if (!o_remap || (match->flags & MAP_NOREMAP) != 0)
{
resolved = match->cooklen;
}
else if (match->rawlen <= match->cooklen
&& !memcmp(match->rawin, match->cooked, match->rawlen))
{
resolved = match->rawlen;
}
/* else resolved remains 0 */
#ifdef FEATURE_MAPDB
/* if single-stepping, then we're done for now */
if (tracestep)
{
return MAP_CLEAR;
}
#endif
}
else /* no matches of any kind */
{
/* first char is resolved: not mapped */
resolved = 1;
}
}
/*NOTREACHED*/
}
/* This function attempts to place one or more characters back into the
* keyboard's typeahead queue. If this would cause the typeahead queue
* to overflow, then this function has no effect.
*/
void mapunget(keys, nkeys, remap)
CHAR *keys; /* keys to stuff into the type-ahead buffer */
int nkeys; /* number of keys */
ELVBOOL remap; /* are the ungotten keys subject to key maps? */
{
int i;
/* if this would cause overflow, then do nothing */
if (nkeys + qty > QTY(queue))
{
return;
}
#ifdef FEATURE_MAPDB
/* maybe show trace */
trace("ung");
#endif
/* shift old characters to make room for new characters */
if (qty > 0)
{
for (i = qty; --i >= 0; )
{
queue[i + nkeys] = queue[i];
}
}
/* copy the new characters into the queue */
for (i = 0; i < nkeys; i++)
{
queue[i] = keys[i];
}
qty += nkeys;
/* Should the new characters be subjected to mapping? */
if (!remap)
{
/* no -- assume they're resolved */
resolved += nkeys;
}
else
{
/* yes -- assume they're unresolved, along with any following
* characters.
*/
resolved = 0;
}
}
/* This function is used for listing the contents of the map table in a
* human-readable format. Each call returns a single line of text in a
* static CHAR array, or NULL after the last line has been output. After
* calling this function once, you *MUST* call it repeatedly until it
* returns NULL. No other map functions should be called during this time.
*/
CHAR *maplist(flags, mode, reflen)
MAPFLAGS flags; /* which maps to output */
CHAR *mode; /* name of mode to list, or NULL for any */
int *reflen;/* where to store length, or NULL if don't care */
{
static MAP *m; /* used for scanning map list */
static CHAR buf[200];
CHAR *scan, *build;
int i;
MAPFLAGS nosave;
/* extract the MAP_NOSAVE flag */
nosave = ~flags & MAP_NOSAVE;
flags &= ~MAP_NOSAVE;
/* find first/next map item */
m = (m ? m->next : (flags & MAP_ABBR) ? abbrs : maps);
flags &= ~MAP_ABBR;
while (m && ((m->flags & flags) == 0
|| (m->flags & nosave) != 0
|| (mode && (!m->mode || CHARcmp(mode, m->mode))) ))
{
m = m->next;
}
/* if no more items, return NULL */
if (!m)
{
return (CHAR *)0;
}
memset(buf, ' ', sizeof buf);
/* if the map has a key label, add it */
if (m->label)
{
i = CHARlen(m->label);
CHARncpy(buf, m->label, (size_t)(i>9 ? 9 : i));
}
/* if no specific mode was requested, and this map has a mode, then
* show the mode
*/
build = &buf[10];
if (!mode && m->mode)
{
CHARcpy(build, "mode=");
build += 5;
CHARcpy(build, m->mode);
build += CHARlen(build);
*build++ = ' ';
}
/* add "when" flags, unless identical to requested flags */
if ((m->flags & flags & MAP_WHEN) != (flags & MAP_WHEN))
{
*--build = '\0';
if (m->flags & MAP_NOSAVE)
CHARcat(build, toCHAR(" nosave"));
if (m->flags & MAP_INPUT)
CHARcat(build, toCHAR(" input"));
if (m->flags & MAP_HISTORY)
CHARcat(build, toCHAR(" history"));
if (m->flags & MAP_COMMAND)
CHARcat(build, toCHAR(" command"));
if (m->flags & MAP_MOTION)
CHARcat(build, toCHAR(" motion"));
if (m->flags & MAP_SELECT)
CHARcat(build, toCHAR(" select"));
build += CHARlen(build);
*build++ = ' ';
}
/* add the lhs of the map */
for (scan = m->rawin, i = m->rawlen;
i > 0 && build < &buf[QTY(buf)-4];
i--, scan++)
{
if (*scan < ' ' || *scan == '\177')
{
*build++ = '^';
*build++ = ELVCTRL(*scan);
}
else
{
*build++ = *scan;
}
}
do
{
*build++ = ' ';
} while (build < &buf[20]);
/* add "visual noremap" before rhs, if necessary */
if ((m->flags & MAP_ASCMD) != 0 && (flags & (MAP_INPUT|MAP_HISTORY)) != 0)
{
CHARncpy(build, toCHAR("visual "), 7);
build += 7;
}
if (m->flags & MAP_NOREMAP)
{
CHARncpy(build, toCHAR("noremap "), 8);
build += 8;
}
/* Add the rhs */
for (scan = m->cooked, i = m->cooklen;
i > 0 && build < &buf[QTY(buf)-3];
i--, scan++)
{
if (*scan < ' ' || *scan == '\177')
{
*build++ = '^';
*build++ = ELVCTRL(*scan);
}
else
{
*build++ = *scan;
}
}
*build++ = '\n';
*build = '\0';
/* return the line */
if (reflen)
{
*reflen = (long)(build - buf);
}
return buf;
}
/* This function causes future keystrokes to be stored in a cut buffer */
RESULT maplearn(cbname, start)
_CHAR_ cbname;
ELVBOOL start;
{
long bit;
MARKBUF tmp, end;
BUFFER buf;
CHAR cmd;
/* reject if not a letter */
if (!((cbname >= 'a' && cbname <= 'z')
|| (cbname >= 'A' && cbname <= 'Z')))
{
return RESULT_ERROR;
}
/* Set/reset the "learn" bit for the named cut buffer. Note that we
* return RESULT_COMPLETE if you stop recording keystrokes on a buffer
* that wasn't recording to begin with.
*/
bit = (1 << (cbname & 0x1f));
if (start)
learning |= bit;
else if (!(learning & bit))
return RESULT_COMPLETE;
else
learning ^= bit;
/* If we're starting and the cut buffer name is lowercase,
* then we need to reset the cut buffer to 0 characters
*/
if (start && elvlower(cbname))
{
/* reset the cut buffer to zero characters */
cutyank(cbname, marktmp(tmp, bufdefault, 0), &tmp, 'c', 'y');
}
/* If we're ending and the last two characters were "]a" or "@a" (or
* whatever the buffer name was) then delete the last two characters.
*/
if (!start)
{
buf = cutbuffer(cbname, ElvFalse);
if (!buf)
return RESULT_ERROR;
if (o_bufchars(buf) >= 2L
&& scanchar(marktmp(tmp, buf, o_bufchars(buf) - 1)) == cbname
&& ((cmd = scanchar(marktmp(tmp, buf, o_bufchars(buf) - 2))) == ']'
|| cmd == '@'))
{
bufreplace(marktmp(tmp, buf, o_bufchars(buf) - 2),
marktmp(end, buf, o_bufchars(buf)), NULL, 0);
}
}
return RESULT_COMPLETE;
}
/* This function returns a character indicating the current learn state.
* This will be ',' if no cut buffers are in learn mode, or the name of
* the first buffer which is in learn mode.
*/
CHAR maplrnchar(dflt)
_CHAR_ dflt;
{
CHAR cbname;
if (!learning)
return dflt;
for (cbname = 'a'; (learning & (1 << (cbname & 0x1f))) == 0; cbname++)
{
assert(cbname < 'z');
}
return cbname;
}
/* Return TRUE if we're currently executing a map, or FALSE otherwise */
ELVBOOL mapbusy()
{
return (ELVBOOL)(qty > 0);
}
/* This function implements a POSIX "terminal alert." This involves discarding
* any pending keytrokes, and aborting @ macros and maps. And then the GUI's
* bell must be rung.
*/
void mapalert()
{
#ifdef FEATURE_MAPDB
/* maybe display log info */
if (!tracereal) trace(":::");
#endif
/* cancel all pending key states, etc. */
qty = resolved = learning = 0;
}