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pubspec.yaml
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pubspec.yaml
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name: here_i_am
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# Packages from pub.dev is added here
cupertino_icons: ^0.1.3
toast: ^0.1.5
permission_handler: 4.4.0+hotfix.2
contacts_service: ^0.3.10
firebase_auth: ^0.16.0
firebase_core: ^0.4.4+2
firebase_database: ^3.1.3
geolocator: ^5.1.1
sms_maintained: ^0.2.5
geocoder: ^0.2.1
location: ^2.3.5
flutter_shake_plugin: ^0.0.2
fancy_on_boarding: ^1.6.0
dev_dependencies:
flutter_test:
sdk: flutter
# The following section is specific to Flutter.
flutter:
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Montserrat
fonts:
- asset: fonts/light.ttf
# - asset: fonts/regular.ttf
# style: italic
- family: MontRegular
fonts:
- asset: fonts/regular.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#