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@ekzhu , it might be worth discussing how we address this (or not) in #4436 .
Current implementation uses the runtime to load_state/save team state.
runtime_state=awaitself._runtime.save_state()
Now this is currently tested (AgentChat) with a SingleThreadedRuntime so it might be good to discuss where we are with being able to do this with Orleans.
What feature would you like to be added?
neither, but agent state could be used to achieve both. this is in particular to just implement
https://github.com/microsoft/autogen/blob/ryswee-xlang-aspire/python/packages/autogen-core/src/autogen_core/application/_worker_runtime_host_servicer.py#L263-L264
autogen/python/packages/autogen-core/src/autogen_core/application/_worker_runtime_host_servicer.py at ryswee-xlang-aspire · microsoft/autogen
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Its not a general purpose memory, just a way to plumb through Orleans persistence.
this lets you write stateless agents that still can resiliently carry out a stateful workflow.
eg here: https://github.com/microsoft/autogen/blob/ryswee-xlang-aspire/dotnet/samples/Hello/HelloAgentState/Program.cs#L80-L81 we have an example where the agent relies on the agent state to determine the state of the workflow.
Program.cs
microsoft/autogen
Why is this needed?
enables using the persistence apis in Orleans
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