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fix: handle cases when Animation.persist() does not exist #33282

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Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,27 @@ function createElementMock() {
}

describe('createMotionComponent', () => {
let hasAnimation: boolean;
beforeEach(() => {
if (!global.Animation) {
hasAnimation = false;
global.Animation = {
// @ts-expect-error mock
prototype: {
persist: jest.fn(),
},
};
} else {
hasAnimation = true;
}
});

afterEach(() => {
if (!hasAnimation) {
// @ts-expect-error mock
delete global.Animation;
}
});
it('creates a motion and plays it', () => {
const TestAtom = createMotionComponent(motion);
const { animateMock, ElementMock } = createElementMock();
Expand All @@ -52,6 +73,24 @@ describe('createMotionComponent', () => {
});
});

it('creates a motion and plays it (without .persist())', () => {
// @ts-expect-error mock
delete global.Animation.prototype.persist;
const TestAtom = createMotionComponent(motion);
const { animateMock, ElementMock } = createElementMock();

render(
<TestAtom>
<ElementMock />
</TestAtom>,
);

expect(animateMock).toHaveBeenCalledWith(motion.keyframes, {
duration: 1,
fill: 'forwards',
});
});

it('supports functions as motion definitions', () => {
const fnMotion = jest.fn().mockImplementation(() => motion);
const TestAtom = createMotionComponent(fnMotion);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,28 @@ function createElementMock() {
}

describe('createPresenceComponent', () => {
let hasAnimation: boolean;
beforeEach(() => {
if (!global.Animation) {
hasAnimation = false;
global.Animation = {
// @ts-expect-error mock
prototype: {
persist: jest.fn(),
},
};
} else {
hasAnimation = true;
}
});

afterEach(() => {
if (!hasAnimation) {
// @ts-expect-error mock
delete global.Animation;
}
});

describe('appear', () => {
it('does not animate by default', () => {
const TestPresence = createPresenceComponent(motion);
Expand Down Expand Up @@ -68,6 +90,24 @@ describe('createPresenceComponent', () => {
expect(animateMock).toHaveBeenCalledWith(enterKeyframes, options);
});

it('animates when is "true" (without .persist())', () => {
// @ts-expect-error mock
delete window.Animation.prototype.persist;
const TestPresence = createPresenceComponent(motion);
const { animateMock, ElementMock } = createElementMock();

render(
<TestPresence appear visible>
<ElementMock />
</TestPresence>,
);

expect(animateMock).toHaveBeenCalledWith(enterKeyframes, {
...options,
duration: 1,
});
});

it('finishes motion when wrapped in motion behaviour context with skip behaviour', async () => {
const TestPresence = createPresenceComponent(motion);
const { finishMock, ElementMock } = createElementMock();
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,9 @@ import * as React from 'react';
import type { AnimationHandle, AtomMotion } from '../types';

function useAnimateAtomsInSupportedEnvironment() {
// eslint-disable-next-line @nx/workspace-no-restricted-globals
const SUPPORTS_PERSIST = typeof window !== 'undefined' && typeof window.Animation?.prototype.persist === 'function';
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Not in love with having this here. Ideally it would live in global scope because SUPPORTS_PERSIST will be constant for any given environment.

I moved it here because I could not find a good way to test it with Jest.

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You could move this to a function check in another module and mock that moduile in the tests, but I don't mind keeping it like this ELEMENT_SUPPORTS_WEB_ANIMATIONS is done similarly


return React.useCallback(
(
element: HTMLElement,
Expand All @@ -19,10 +22,10 @@ function useAnimateAtomsInSupportedEnvironment() {
fill: 'forwards',

...params,
...(isReducedMotion && { duration: 1 }),
...((isReducedMotion || !SUPPORTS_PERSIST) && { duration: 1 }),
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Why do you need to go through the reduced motion path? the animation will still work without persist - the main consequence is that with for multiple animations that target the same property, the latest animation will replace older ones

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I don't strictly need to. My thinking is twofold:

  1. It reduces the likelihood of multiple animations targeting the same property. I don't know if this is really true in practice but if you had multiple, delayed animations it seems like it would be.
  2. If your browser doesn't support .persist() you don't really fully support this feature so we just opt you out of it. Using reduced motion ensures the functionality is observably the same (barring the multiple animation situation) as all animation events will fire, etc. This only affects browsers in our partial support matrix so a graceful degradation approach feels fine to me.

Open to changing this but as-is seems best to me.

});

animation.persist();
SUPPORTS_PERSIST && animation.persist();
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How about we just create a polyfill for https://developer.mozilla.org/en-US/docs/Web/API/Animation/commitStyles?

        if (SUPPORTS_PERSIST) {
          animation.persist();
        } else {
          const resultKeyframe = keyframes[keyframes.length - 1];
          Object.assign(element.style, resultKeyframe);
        }

This would ensure that we don't have weirdness when multiple animations are composed https://stackblitz.com/edit/typescript-hqxwu6?file=index.ts


return animation;
});
Expand Down
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