Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

High memory usage and WebGL context crashing #2

Open
AlmightyHD opened this issue May 13, 2024 · 1 comment
Open

High memory usage and WebGL context crashing #2

AlmightyHD opened this issue May 13, 2024 · 1 comment

Comments

@AlmightyHD
Copy link

Hi, first of all, I would like to thank you for creating this awesome project.

The upscaling effect looks astonishing, but I can't make it working for more than a couple of seconds of the video playback. The memory usage of the browser jumps rapidly up to 6Gb and then the page soft-crashes with WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost error in the console. The settings I'm using are: VideoUpscaler(30, Anime4KJS.ANIME4K_LOWEREND_MODE_A).

@monyone monyone closed this as completed in 7c2bfce Jun 4, 2024
@monyone
Copy link
Owner

monyone commented Jun 4, 2024

@AlmightyHD Sorry for late response

This behavior caused by dynamically allocate/destruct texture.
Device Specific, MacOS doesn't occur, but Windows occurs this problem. (Device Specific)

Please Try it!

@monyone monyone reopened this Jun 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants