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现在游击任务会自动选取稀有度最高的组合,这样虽然远征时间最长,但是有时候因为颜色不统一会造成报酬数量减少。 希望能增加一个最优期望报酬的派遣方式。 这个机制的解析可以参考这里https://forum.gamer.com.tw/C.php?bsn=71975&snA=815
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现在游击任务会自动选取稀有度最高的组合,这样虽然远征时间最长,但是有时候因为颜色不统一会造成报酬数量减少。
希望能增加一个最优期望报酬的派遣方式。
这个机制的解析可以参考这里https://forum.gamer.com.tw/C.php?bsn=71975&snA=815
The text was updated successfully, but these errors were encountered: