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MBProgressHUD supported the concept of a "minimum show time" and a "grace timer", which made for a great user experience. (A snippet from its headerand implementation)
You could show a HUD and set it to show for at least 2.0 seconds, with a 1.0s grace time. If the operation finished in under 1s, the HUD wouldn't display. If it did display, it'll stay visible for 2.0s, even if you call dismiss on it a moment later. This prevents HUDs from flashing for quick operations, and gives the user time to read any text you may have displayed.
The text was updated successfully, but these errors were encountered:
MBProgressHUD supported the concept of a "minimum show time" and a "grace timer", which made for a great user experience. (A snippet from its header and implementation)
You could show a HUD and set it to show for at least 2.0 seconds, with a 1.0s grace time. If the operation finished in under 1s, the HUD wouldn't display. If it did display, it'll stay visible for 2.0s, even if you call
dismiss
on it a moment later. This prevents HUDs from flashing for quick operations, and gives the user time to read any text you may have displayed.The text was updated successfully, but these errors were encountered: