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Here is a typical time table to make the workshop stick in 2 hours and 30
minutes. With this length, tests and work on ReportGenerator is a 'bonus'
depending on the time we have. With a bit more time, it could become a
standard part of the workshop.
1 - Introduction (5 minutes)
Phase
Length
Start
End
Present the learning goal
2
0
2
Energizer
3
2
5
2 - Easy Fix, Difficult Test (50 minutes)
Phase
Length
Start
End
Present the code and the exercise
10
5
15
In mobs, fix the bugs
10
15
25
Rollback Invoice, write a test and fix, same with ReportGenerator (bonus)
25
25
50
Mini retro
5
50
55
5 minutes break!
3 - Building Test Data (25 minutes)
Phase
Length
Start
End
Present test data builders
10
55
65
Let them try to use in InvoiceTest
10
65
75
Mini retro
5
75
80
5 - Mikado Method plus Test Data Builders (60 minutes)
Phase
Length
Start
End
Present Mikado graph
10
80
90
Live code beginning of Mikado
10
90
100
Delete tests, and use 2 techniques to add InvoiceTest, continue on ReportGeneratorTest (bonus)