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RF24Udp.h
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RF24Udp.h
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/*
RF24Udp.h - Arduino implementation of a uIP wrapper class.
Copyright (c) 2014 [email protected], github.com/TMRh20
Copyright (c) 2013 Norbert Truchsess <[email protected]>
All rights reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Updated for RF24Ethernet, TMRh20 2014-2015
*/
#ifndef UIPUDP_H
#define UIPUDP_H
#include "RF24Ethernet.h"
#if UIP_CONF_UDP > 0
#include <Udp.h>
#define UIP_UDP_MAXDATALEN 1500
#define UIP_UDP_PHYH_LEN UIP_LLH_LEN + UIP_IPUDPH_LEN
#define UIP_UDP_MAXPACKETSIZE UIP_UDP_MAXDATALEN + UIP_UDP_PHYH_LEN
typedef struct
{
uint16_t out_pos;
uint8_t packet_next;
uint8_t packet_in;
uint8_t packet_out;
int packet_in_size;
uint16_t in_pos;
boolean send;
} uip_udp_userdata_t;
class RF24UDP : public UDP
{
private:
struct uip_udp_conn* _uip_udp_conn;
uip_udp_userdata_t appdata;
public:
/** @brief Constructor */
RF24UDP();
/**
* @brief initialize, start listening on specified port.
* @returns 1 if successful, 0 if there are no sockets available to use
*/
uint8_t begin(uint16_t);
/** @brief Finish with the UDP socket */
void stop();
/**
* @brief Sending UDP packets
*
* Start building up a packet to send to the remote host specific in ip and port
* @return 1 if successful, 0 if there was a problem with the supplied IP address or port
*/
int beginPacket(IPAddress ip, uint16_t port);
/**
* Start building up a packet to send to the remote host specific in host and port
* @return 1 if successful, 0 if there was a problem resolving the hostname or port
*/
int beginPacket(const char* host, uint16_t port);
/**
* @brief Finish off this packet and send it
* @return 1 if the packet was sent successfully, 0 if there was an error
*/
int endPacket();
/** @brief Write a single byte into the packet */
size_t write(uint8_t);
/** @brief Write @p size bytes from @p buffer into the packet */
size_t write(const uint8_t* buffer, size_t size);
using Print::write;
/**
* Start processing the next available incoming packet
* @return The size of the packet in bytes, or 0 if no packets are available
*/
int parsePacket();
/** Number of bytes remaining in the current packet */
int available();
/** Read a single byte from the current packet */
int read();
/**
* Read up to @p len bytes from the current packet and place them into @p buffer
* @return The number of bytes read, or 0 if none are available
*/
int read(unsigned char* buffer, size_t len);
/**
* Read up to @p len characters from the current packet and place them into @p buffer
* @return The number of characters read, or 0 if none are available
*/
int read(char* buffer, size_t len)
{
return read((unsigned char*)buffer, len);
};
/** @return The next byte from the current packet without moving on to the next byte */
int peek();
/** < Finish reading the current packet */
void flush();
/** Return the IP address of the host who sent the current incoming packet */
IPAddress remoteIP();
/** Return the port of the host who sent the current incoming packet */
uint16_t remotePort();
private:
friend void uipudp_appcall(void);
friend class RF24EthernetClass;
friend class RF24Client;
static void _send(uip_udp_userdata_t* data);
};
#endif // UDP Enabled
#endif // UIPUDP_H