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Update readme.
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README.md

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The following command can be used in a rule block:
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* `x`: horizontal position of the pile.
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* `y`: vertical position of the pile.
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* `deal`: number of cards to initially deal to the pile.
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* `redeal`: maximum number of redeals (for `stock`-pile). 0 for unlimited.
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* `hide`: number of cards to initially deal face-down. If the number is negative, i.e. `hide -n`, then all cards are hidden except the top n cards.
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* `first_rank`: rank of first card in pile (see below for possible values).
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* `first_suit`: suit of first card in pile (see below for possible values).
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* `next_rank`: rank of next card in pile (see below for possible values).
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* `next_suit`: suit of next card in pile (see below for possible values).
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`move_group`: whether it's possible to move a valid sequence (`group`), any sequence (`any`), or just single cards (`one`).
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`from`: which pile to accept cards from: `foundation`, `cell`, `tableau`, `stock`, `waste`, or `any`.
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* `win_rank`: the game is won when the top card of all foundations is of this rank (see below for possible values).
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* `x`: horizontal position of the pile (default: 0).
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* `y`: vertical position of the pile (default: 0).
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* `deal`: number of cards to initially deal to the pile (default: 0).
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* `redeal`: maximum number of redeals (for `stock`-pile). -1 for unlimited (default -1).
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* `hide`: number of cards to initially deal face-down. If the number is negative, i.e. `hide -n`, then all cards are hidden except the top n cards (default 0).
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* `first_rank`: rank of first card in pile (see below for possible values) (default: `ace` if foundation, `none` if stock, `any` otherwise).
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* `first_suit`: suit of first card in pile (see below for possible values) (default: `same` if foundation, `none` if stock, `any` otherwise).
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* `next_rank`: rank of next card in pile (see below for possible values) (default: `up` if foundation, `down` if tableau, `none` if stock or cell, `any` otherwise).
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* `next_suit`: suit of next card in pile (see below for possible values) (default: `same` if foundation, `any` if tableau, `none` if stock or cell, `any` otherwise).
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`move_group`: whether it's possible to move a valid sequence (`group`), any sequence (`any`), or just single cards (`one`, default).
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`from`: which pile to accept cards from: `foundation`, `cell`, `tableau`, `stock`, `waste`, or `any` (default: `stock` if waste, `any` otherwise).
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* `win_rank`: the game is won when the top card of all foundations is of this rank (see below for possible values) (default: `king` if foundation, `none` otherwise).
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The following values can be used with commands that expect a rank:
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