From 5ec70b121d963ab93df185ba3a518dba5b52c73d Mon Sep 17 00:00:00 2001 From: nooperation Date: Sun, 10 Mar 2024 08:47:12 -0400 Subject: [PATCH] Fixed unwanted case fallthrough in autoreroll (unique rerolling) --- D2Hackit/Modules/autoReroll/AutoReroll.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/D2Hackit/Modules/autoReroll/AutoReroll.cpp b/D2Hackit/Modules/autoReroll/AutoReroll.cpp index a3c9625..4706227 100644 --- a/D2Hackit/Modules/autoReroll/AutoReroll.cpp +++ b/D2Hackit/Modules/autoReroll/AutoReroll.cpp @@ -408,6 +408,8 @@ bool AutoReroll::IsPerfectProperty(GAMEUNIT& itemUnit, UnitAny* unit, const D2Pr { return false; } + + break; } case 21: // +class skills { @@ -424,6 +426,7 @@ bool AutoReroll::IsPerfectProperty(GAMEUNIT& itemUnit, UnitAny* unit, const D2Pr { return false; } + break; } case 22: // oskills { @@ -439,6 +442,7 @@ bool AutoReroll::IsPerfectProperty(GAMEUNIT& itemUnit, UnitAny* unit, const D2Pr { return false; } + break; } } }