Name | Type | Description | Notes |
---|---|---|---|
ResourceId | string | The ID of the resource. | |
AccessLevelRemoteId | Pointer to string | The ID of the resource. | [optional] |
func NewResourceWithAccessLevel(resourceId string, ) *ResourceWithAccessLevel
NewResourceWithAccessLevel instantiates a new ResourceWithAccessLevel object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewResourceWithAccessLevelWithDefaults() *ResourceWithAccessLevel
NewResourceWithAccessLevelWithDefaults instantiates a new ResourceWithAccessLevel object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ResourceWithAccessLevel) GetResourceId() string
GetResourceId returns the ResourceId field if non-nil, zero value otherwise.
func (o *ResourceWithAccessLevel) GetResourceIdOk() (*string, bool)
GetResourceIdOk returns a tuple with the ResourceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceWithAccessLevel) SetResourceId(v string)
SetResourceId sets ResourceId field to given value.
func (o *ResourceWithAccessLevel) GetAccessLevelRemoteId() string
GetAccessLevelRemoteId returns the AccessLevelRemoteId field if non-nil, zero value otherwise.
func (o *ResourceWithAccessLevel) GetAccessLevelRemoteIdOk() (*string, bool)
GetAccessLevelRemoteIdOk returns a tuple with the AccessLevelRemoteId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ResourceWithAccessLevel) SetAccessLevelRemoteId(v string)
SetAccessLevelRemoteId sets AccessLevelRemoteId field to given value.
func (o *ResourceWithAccessLevel) HasAccessLevelRemoteId() bool
HasAccessLevelRemoteId returns a boolean if a field has been set.