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Vulkan device loss error with water_tech=XP12
in X-Plane 12
#260
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Are you using embedded masks? Try using the separated masks option. It
works fine for me.
…On Fri, May 31, 2024 at 8:58 AM telephono ***@***.***> wrote:
I tested the current Ortho4XP with the 4 tiles around Faroe Islands.
When I use water_tech=XP12, I reliably get a Vulkan device loss error in
X-Plane 12.1.0 a few seconds after I load into Vagar airport EKVG.
As long as I use water_tech=XP11+bathy everything work as expected.
I also opened a bug report at LR since a few knowledgeable people
recommended this. If I hear something back from LR, I will share relevant
information here.
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Do you mean I'll try and rebuild a larger area (Iceland or New Zealand) for further testing. |
Yes, set this option to FALSE and give it a try.
…On Fri, May 31, 2024 at 11:18 AM telephono ***@***.***> wrote:
Are you using embedded masks? Try using the separated masks option. It
works fine for me.
Do you mean imprint_masks_to_dds? It is currently set to True...
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Hm, I'm running Ortho4XP 1.40 on macOS and have |
I get the Vulkan device loss error, if I use |
Interesting. I don’t seem to have any issues with those same settings on the west coast of the U.S. I wonder what specifically is causing it. |
I took me a while to get replicatable results... It may be even hardware dependent (Vendor, VRAM, ...). |
Same symptoms here on XP12.1.0 beta 5 under Linux with
building tiles (remove ".txt" if you want to test them) |
Do we miss something without mask imprinted to DDS? From description: imprint_mask_to_DDS results in 2x bigger textures, but actual VRAM usage is less. Was it the reason for use it as a default setting? |
Looks like this issue might be fixed with 12.1.2-RC1. The release notes mention “Fixed device loss errors when using Ortho4XP tiles”. |
I'll try and rebuild some tiles with |
Can confirm |
I tested the current Ortho4XP with the 4 tiles around Faroe Islands.
When I use
water_tech=XP12
, I reliably get a Vulkan device loss error in X-Plane 12.1.0 a few seconds after I load into Vagar airport EKVG.As long as I use
water_tech=XP11+bathy
everything work as expected.I also opened a bug report at LR since a few knowledgeable people recommended this. If I hear something back from LR, I will share relevant information here.
Windows 11
Python 3.10.11
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