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Triangle4XP Error creating tile in 1.4.0.7 #282
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Also tried manual creating and hgt by Sonny, but got an error stating one need to create a mesh file for this tile which I don't know how to. |
I'm also having this problem with tiles in Louisiana. |
Same error for +42-122. .node and .poly attached. |
Triangle4XP could not achieve the requested quality It will be tempted now with no angle constraint (i.e. min_angle=0)This step completes many problematic tiles but is only functional in O4XP 1.30 and no longer in 1.40 Possible fix: It is still possible to manually set "min_angle" to 0 or any value within the range of 0 to 5, as manual setting is not affected The failure of certain tiles on Windows with a min_angle = 10 is a separate issue. The cause of this problem remains unknown at present, and it is not related to “long” integer. Different memory allocation in C ? |
Here is an update using Bing maps in the UK `Step 2 : Building mesh for tile +53-003 :-> Modifying curv_tol weight map according to runway locations. Loading curv_tol geographic weights. Computing curvatures from altitudes. Constructing Delaunay triangulation by divide-and-conquer method. Recovering segments in Delaunay triangulation. Spreading regional attributes. Adding Steiner points to enforce quality. Looking for bad triangles. WARNING: Triangle4XP could not achieve the requested quality (min_angle), most probably due to an uncatched OSM error. Loading curv_tol geographic weights. Computing curvatures from altitudes. Constructing Delaunay triangulation by divide-and-conquer method. Recovering segments in Delaunay triangulation. Spreading regional attributes. Adding Steiner points to enforce quality. Looking for bad triangles. ERROR: Triangle4XP really couldn't make it ! If the reason is not due to the limited amount of RAM please Step 2.5 : Building masks for tile +53-003 :ERROR: Mesh file F:\Ortho4XP_1.4.07_win11_x86\Ortho4XP_internal\Ortho4XP_Data\Tiles\zOrtho4XP_+53-003\Data+53-003.mesh absent. Step 3 : Building DSF/Imagery for tile +53-003 :ERROR: A mesh file must first be constructed for the tile!`
I cannot include these, as nothing was created for this tile |
It is passing on macOS with min_angle=10 ---> Mesh triangles: ---> 1,353,359 Passing on Windows (I am testing on Windows 11 ARM using x64 emulation): min_angle=0 Mesh triangles: ---> 903,781 Automatic run with min_angle=0 doesn't work on 1.40 but it can be set manually Debugging the root cause of different behavior of Triangle4XP on POSIX vs Windows may be a bit complex |
Here is the files |
Thank you! I did cross-check and swapped files generated on step 1 between macOS and Windows and get exact same results as before today - so it is definitively Triangle4XP.
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I solved this using Sony's DEM Mesh for this tile. N53W003 |
Solved, it was VS! Triangle4XP.exe compiled with MinGW/GCC works and gives the same results on all platforms: |
Got this message today when trying to create tile +70+29
Included is the .node and .poly
zOrtho4XP_+70+029.zip
WARNING: Triangle4XP could not achieve the requested quality (min_angle), most probably due to an uncatched OSM error.
It will be tempted now with no angle constraint (i.e. min_angle=0).
Loading altitudes from DEM file.
Loading curv_tol geographic weights.
Computing curvatures from altitudes.
Constructing Delaunay triangulation by divide-and-conquer method.
Recovering segments in Delaunay triangulation.
Spreading regional attributes.
Adding Steiner points to enforce quality.
Looking for bad triangles.
ERROR: Triangle4XP really couldn't make it !
If the reason is not due to the limited amount of RAM please
file a bug including the .node and .poly files that you
will find in F:\Ortho4XP_1.4.07_win11_x86\Ortho4XP_internal\Ortho4XP_Data\Tiles\zOrtho4XP_+70+029 .
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