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def coding_challenge():
print("\nCoding Challenge:")
print("Write a Python function that returns the sum of two numbers.")
# Example challenge
def sum_function(a, b):
return a + b
# Simulate checking user answer
user_input = input("Enter your function (e.g., def sum_function(a, b): return a + b):\n")
correct_code = "def sum_function(a, b): return a + b"
if user_input.strip() == correct_code:
print("Correct! You earned some coins!")
else:
print("Incorrect. Better luck next time!")
if name == "main":
play_slot_machine()
import random
Define slot symbols
symbols = ['🍒', '🍋', '🍊', '🍉', '🍇']
def spin_reel():
return random.choice(symbols)
def play_slot_machine():
print("Welcome to Damarcus Jones Ai Chips Casino!")
input("Press Enter to spin the reels...")
def coding_challenge():
print("\nCoding Challenge:")
print("Write a Python function that returns the sum of two numbers.")
# Example challenge
def sum_function(a, b):
return a + b
# Simulate checking user answer
user_input = input("Enter your function (e.g., def sum_function(a, b): return a + b):\n")
correct_code = "def sum_function(a, b): return a + b"
if user_input.strip() == correct_code:
print("Correct! You earned some coins!")
else:
print("Incorrect. Better luck next time!")
if name == "main":
play_slot_machine()
This is a pseudo-code outline for integrating payments
def process_payment(payment_method, amount):
if payment_method == "Apple Pay":
# Integrate Apple Pay API
pass
elif payment_method == "Cash App":
# Integrate Cash App API
pass
elif payment_method == "PayPal":
# Integrate PayPal API
pass
elif payment_method == "Stripe":
# Integrate Stripe API
pass
elif payment_method == "Google Pay":
# Integrate Google Pay API
pass
else:
raise ValueError("Unsupported payment method")
# Simulate payment processing
print(f"Processing {amount} using {payment_method}...")
using UnityEngine;
using IronPython.Hosting;
using Microsoft.Scripting.Hosting;
public class PythonIntegration : MonoBehaviour
{
private ScriptEngine engine;
private ScriptScope scope;
void Start()
{
// Initialize the Python engine
engine = Python.CreateEngine();
scope = engine.CreateScope();
// Run a Python script
string pythonCode = @"
def sum_function(a, b):
return a + b
result = sum_function(5, 3)
";
engine.Execute(pythonCode, scope);
dynamic result = scope.GetVariable("result");
Debug.Log("Python Result: " + result);
}
}
The text was updated successfully, but these errors were encountered:
import random
Define slot symbols
symbols = ['🍒', '🍋', '🍊', '🍉', '🍇']
def spin_reel():
return random.choice(symbols)
def play_slot_machine():
print("Welcome to Damarcus Jones Ai Chips Casino!")
input("Press Enter to spin the reels...")
def coding_challenge():
print("\nCoding Challenge:")
print("Write a Python function that returns the sum of two numbers.")
if name == "main":
play_slot_machine()
import random
Define slot symbols
symbols = ['🍒', '🍋', '🍊', '🍉', '🍇']
def spin_reel():
return random.choice(symbols)
def play_slot_machine():
print("Welcome to Damarcus Jones Ai Chips Casino!")
input("Press Enter to spin the reels...")
def coding_challenge():
print("\nCoding Challenge:")
print("Write a Python function that returns the sum of two numbers.")
if name == "main":
play_slot_machine()
This is a pseudo-code outline for integrating payments
def process_payment(payment_method, amount):
if payment_method == "Apple Pay":
# Integrate Apple Pay API
pass
elif payment_method == "Cash App":
# Integrate Cash App API
pass
elif payment_method == "PayPal":
# Integrate PayPal API
pass
elif payment_method == "Stripe":
# Integrate Stripe API
pass
elif payment_method == "Google Pay":
# Integrate Google Pay API
pass
else:
raise ValueError("Unsupported payment method")
using UnityEngine;
using IronPython.Hosting;
using Microsoft.Scripting.Hosting;
public class PythonIntegration : MonoBehaviour
{
private ScriptEngine engine;
private ScriptScope scope;
def sum_function(a, b):
return a + b
result = sum_function(5, 3)
";
engine.Execute(pythonCode, scope);
dynamic result = scope.GetVariable("result");
}
The text was updated successfully, but these errors were encountered: