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Releases: poingstudios/godot-admob-ios

v2.1.0

27 Jun 02:43
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Important: The minimum iOS version the Google Mobile Ads SDK version 9.0.0 supports is iOS 11.

  • Google-Mobile-Ads-SDK Update to 9.6.0 (automatically on version generation)
  • Add "RepectSafeArea" on API Call #23
  • Bug solved: Error while building for Godot 3.5 RC4 #24

Summary: https://github.com/Poing-Studios/godot-admob-ios/milestone/5?closed=1


If you find any bug, please create an Issue here: https://github.com/Poing-Studios/godot-admob-ios/issues
Discord Poing's AdMob: https://discord.gg/YEPvYjSSMk


Recommended Editor Plugin version: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.3.0

v2.0.4

03 Jan 21:30
1f61054
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  • Automate Xcode steps using admob.gdip for Godot v3.4> thanks for @nathanfranke
  • Update .github/workflows/release_ios_v3_3+.yml: If the version is before 3.4, then copy the 3.3<3.4/admob.gdip file to release
  • Create 3.3<3.4/admob.gdip to preserve old versions Godot AdMob
  • Update config/admob.gdip to clean-up and add comments

Recommended Editor Plugin version: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.2.4

v2.0.3

08 Dec 16:37
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  • Update SConstruct: Added FRAMEWORKPATH when working with Cocoapods

#13 Fix Error calling method from signal 'consent_info_update_failure'

  • admob.h: Now imports the GoogleMobileAds
  • admob.mm: Changed loadError.domain to loadError.localizedDescription and converting to UFT8String
  • Added more information when tries to initialize the AdMob: "already initialized", "will try to initialize", "has been initialized" and "couldn't be initialized"

Also:

  • Removed some warnings and clear imports

Recommended Editor Plugin version: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.2.2

v2.0.2

10 Nov 01:28
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  • Added CocoaPods to use as dependency manager to develop the Plugin and always use the latest version
  • Added Godot Version 3.4

Recommended Editor Plugin version: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.2.1

v2.0.1

11 Oct 00:34
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#9: Removes usage of App Tracking Transparency framework and AdSupport.h to avoid collect data of everyone, if you want to, you need to use UMP: https://support.google.com/admob/answer/10115027?hl=en&ref_topic=10078980


Recommended Editor Plugin version: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.1.0

v2.0.0

04 Oct 03:48
03dbc46
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  • Fix signal wrong parameter when "rewarded_interstitial" closed
  • Fix #6 ab1984e
  • Fix action errors
  • Add scripts to generate_headers and timeout

Recommended Editor Plugin version: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/v1.0.3

1.1.0

02 Aug 02:59
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Added methods:

  • show_banner,
  • hide_banner,
  • get_banner_height_in_pixels,
  • get_is_initialized
  • get_is_banner_loaded
  • get_is_interstitial_loaded
  • get_is_rewarded_loaded
  • get_is_rewarded_interstitial_loaded

On method "load_banner", added "boolean pShowInstantly"

Working on 0.4.0 Version of Editor Plugin: https://github.com/Poing-Studios/godot-admob-editor/releases/tag/0.4.0

1.0.0

04 Jul 21:10
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First version of Poing's Godot AdMob iOS!

  • Banner Ads
  • Interstitial Ads
  • Rewarded Ads
  • Rewarded Interstitial Ads
  • Target
  • EU consent
  • CI/CD when Tags are created.