diff --git a/docs/ios_pause_background.md b/docs/ios_pause_background.md index 005cb30..6128f7c 100644 --- a/docs/ios_pause_background.md +++ b/docs/ios_pause_background.md @@ -23,4 +23,4 @@ func _on_set_ios_app_pause_on_background_button_pressed() -> void: # Important notes If your game is multiplayer, probably you will need this value as `false` due to connection issues. -Read more about it here: https://github.com/Poing-Studios/godot-admob-ios/issues/70 \ No newline at end of file +[Read more about it here](https://github.com/Poing-Studios/godot-admob-ios/issues/70). \ No newline at end of file