Only few changes in this version. node.owned?
was change to be more in line with map.owned_nodes
, plus a few bug fixes.
node.owned?
used to return true if owned by any player. It's now an alias ofnode.mine?
, which return true if you personnaly own the node.node.foreign?
has been added. Returns true if you don't own the node.- Creation of this file, CHANGELOG.
- Few bug fixes.
Few helper methods. Nothing more.
node.enemy?
has been added. Returns true if owned by another player.- Few bug fixes.