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Would allow us to do things like having a fully opaque play area image while keeping a low background dim.
Maybe a new HUD layer or even as a checkbox on the right click menu to keep the selected sprite/element behind the game objects.
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Would allow us to do things like having a fully opaque play area image while keeping a low background dim.
Maybe a new HUD layer or even as a checkbox on the right click menu to keep the selected sprite/element behind the game objects.
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