From 04f20c537d4a5c284ecacdcfe79ef753aceab012 Mon Sep 17 00:00:00 2001 From: Mike Date: Sat, 13 Feb 2016 23:18:34 -0800 Subject: [PATCH] bumped up durations --- Nez-PCL/Graphics/Transitions/CrossFadeTransition.cs | 2 +- Nez-PCL/Graphics/Transitions/FadeTransition.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Nez-PCL/Graphics/Transitions/CrossFadeTransition.cs b/Nez-PCL/Graphics/Transitions/CrossFadeTransition.cs index 06a435892..7e1e9b887 100644 --- a/Nez-PCL/Graphics/Transitions/CrossFadeTransition.cs +++ b/Nez-PCL/Graphics/Transitions/CrossFadeTransition.cs @@ -15,7 +15,7 @@ public class CrossFadeTransition : SceneTransition /// /// duration for the fade /// - public float fadeDuration = 0.6f; + public float fadeDuration = 1f; /// /// ease equation to use for the cross fade diff --git a/Nez-PCL/Graphics/Transitions/FadeTransition.cs b/Nez-PCL/Graphics/Transitions/FadeTransition.cs index b68da5476..dd23aa847 100644 --- a/Nez-PCL/Graphics/Transitions/FadeTransition.cs +++ b/Nez-PCL/Graphics/Transitions/FadeTransition.cs @@ -20,7 +20,7 @@ public class FadeTransition : SceneTransition /// /// duration to fade to fadeToColor /// - public float fadeOutDuration = 0.8f; + public float fadeOutDuration = 1f; /// /// delay to start fading out