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htm.py
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import cv2
import mediapipe as mp
import time
class handDetector():
def __init__(self, mode=False, maxHands=2, detectionCon=0.5, modelComplexity=1, trackCon=0.5):
self.mode = mode
self.maxHands = maxHands
self.detectionCon = detectionCon
self.trackCon = trackCon
self.modelComplexity = modelComplexity
self.mpStyle = mp.solutions.drawing_styles
self.mpHands = mp.solutions.hands
self.hands = self.mpHands.Hands(self.mode, self.maxHands, self.modelComplexity, self.detectionCon, self.trackCon)
self.mpDraw = mp.solutions.drawing_utils
def findHands(self, img, bg, draw = True):
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
self.results = self.hands.process(imgRGB)
# print(results.multi_hand_landmarks)
if self.results.multi_hand_landmarks:
for handLms in self.results.multi_hand_landmarks:
if draw:
self.mpDraw.draw_landmarks(img, handLms,self.mpHands.HAND_CONNECTIONS, self.mpStyle.get_default_pose_landmarks_style())
self.mpDraw.draw_landmarks(bg, handLms,self.mpHands.HAND_CONNECTIONS, self.mpStyle.get_default_pose_landmarks_style())
return img
def findPosition(self, img, handNo=0, draw=False):
lmList = []
if self.results.multi_hand_landmarks:
myHand = self.results.multi_hand_landmarks[handNo]
for id, lm in enumerate(myHand.landmark):
# print(id, lm)
h, w, c = img.shape
cx, cy = int(lm.x * w), int(lm.y * h)
#print(id, cx, cy)
lmList.append([id, cx, cy])
if draw:
cv2.circle(img, (cx, cy), 8, (0, 0, 255), cv2.FILLED)
return lmList
def main():
pTime = 0
cTime = 0
vid = cv2.VideoCapture(0)
detector = handDetector()
bg = 0
while True:
success, img = vid.read()
img = detector.findHands(img,bg)
lmList = detector.findPosition(img)
if len(lmList) !=0:
print(lmList[4])
cTime = time.time()
fps = 1 / (cTime - pTime)
pTime = cTime
cv2.putText(img, str(int(fps)), (10, 70), cv2.FONT_ITALIC, 3,(255, 0, 255), 3)
cv2.imshow("image", img)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
def map_range(old_val, old_min, old_max, new_min, new_max):
new_val = float(((old_val - old_min) / (old_max - old_min)) * (new_max - new_min) + new_min)
return new_val
if __name__ == "__main__":
main()