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It seems that we cannot set the depthMap of an InstancedMesh? I found this: #260 but it hardly shows how to proceed with adding a depthMap to the ShaderMaterial. I'm trying to enable shadows on a custom material
The text was updated successfully, but these errors were encountered:
It seems that we cannot set the depthMap of an InstancedMesh? I found this: #260 but it hardly shows how to proceed with adding a depthMap to the ShaderMaterial. I'm trying to enable shadows on a custom material
The text was updated successfully, but these errors were encountered: