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Quiver.pro
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QT += core network gui sql qml quick
macx: QT += macextras
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
TARGET = Quiver
TEMPLATE = app
CONFIG += c++11
include(Quiver/Quiver.pri)
SOURCES += main.cpp \
quiverlauncher.cpp \
project.cpp
OTHER_FILES += \
qml/osx/main.qml \
qml/osx/MainUI.qml \
qml/osx/MainMenu.qml \
qml/osx/MainToolBar.qml
# Add more folders to ship with the application, here
folder_01.source = qml/osx
folder_01.target = qml
DEPLOYMENTFOLDERS = folder_01
# Default rules for deployment.
include(deployment.pri)
INCLUDEPATH += common
HEADERS += \
quiverlauncher.h \
project.h \
qml/BSComponents/macwindowblur.h
macx {
HEADERS += macurlconvert.h
OBJECTIVE_SOURCES += macurlconvert.mm
LIBS += -framework Foundation
}
#QMAKE_MAC_SDK = macosx10.11 #added 20151218 to make build work under 10.10
#for BSComponents
macx {
HEADERS += qml/BSComponents/mactoolbutton.h \
qml/BSComponents/mactoolbar.h
SOURCES += qml/BSComponents/mactoolbutton.cpp
OBJECTIVE_SOURCES += qml/BSComponents/mactoolbar.mm
LIBS += -framework Foundation -framework AppKit
}
RESOURCES += \
resources.qrc \
Quiver.qrc
OBJECTIVE_SOURCES += \
qml/BSComponents/macwindowblur.mm
DISTFILES += \
qml/osx/CustomBorder.qml
#ICON = resources/icon64.png
#macx: ICON = resources/icon.icns
#win32: RC_FILE = resources/window.rc