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For example, in game version 2022, the fields for sector 1 and 2 times are m_sector1TimeInMS and m_sector2TimeInMS, but the type definitions have them as m_sector1Time:m_sector2Time.
I've been getting around this by using @ts-expect-error annotations for the time being and just using the correct field names as defined in the actual parser.
Expected behavior
Packet type definitions should reflect the data being received, which can be different based on the game version.
The text was updated successfully, but these errors were encountered:
Describe the bug
The packet type definitions are incorrect.
For example, in game version 2022, the fields for sector 1 and 2 times are
m_sector1TimeInMS
andm_sector2TimeInMS
, but the type definitions have them asm_sector1Time:
m_sector2Time
.I've been getting around this by using
@ts-expect-error
annotations for the time being and just using the correct field names as defined in the actual parser.Expected behavior
Packet type definitions should reflect the data being received, which can be different based on the game version.
The text was updated successfully, but these errors were encountered: