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I sent this to MisterAndyDandy who updated "RPG Item Rarity" to 1.19. I am herewith sending it to you:
Hey, I know it's not your mod, but I'd like to request a change of RPG Item Rarity to XSkills Compatibility:
Improved/Reworked XSkills compability
Currently, even with compatibilities activated on both mods, Items still get random - and (it feels like) often very high - rarities.
What would make more sense is for the item rarity stay at "rare" max for unskilled labourers.
Maybe add "traits" to the config (custom values for custom trait/class mods)
example:
When players have those traits, rarities can go up to "Epic" and only with points in related XSkills (which would increase overall chances) they can reach Legendary.
The text was updated successfully, but these errors were encountered:
Hi, for now i'm focusing on stability first will make it easier to handle compatibility with other mods later on. But it is totally planned to have compatibility with other mods.
I sent this to MisterAndyDandy who updated "RPG Item Rarity" to 1.19. I am herewith sending it to you:
The text was updated successfully, but these errors were encountered: