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Loading game libraries from remote/external sources #167

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rsubtil opened this issue Mar 4, 2023 · 2 comments
Open

Loading game libraries from remote/external sources #167

rsubtil opened this issue Mar 4, 2023 · 2 comments
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backlog Ideas to eventually implement, but not currently prioritary. enhancement New feature or request topic:core Issues or pull requests related to RetroHub itself

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@rsubtil
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rsubtil commented Mar 4, 2023

Users might have gaming libraries stored externally or even through a network, specially when these libraries are massive. Since those sources are usually slower in terms of I/O, one solution would be to cache game files locally to speed up game loading for frequent games. That way, players can have libraries stored externally, while keeping the disk usage footprint on their machine low.

@rsubtil rsubtil added enhancement New feature or request topic:core Issues or pull requests related to RetroHub itself labels Mar 4, 2023
@rsubtil rsubtil changed the title Loading libraries from remote/external sources Loading game libraries from remote/external sources Mar 4, 2023
@rsubtil rsubtil added the backlog Ideas to eventually implement, but not currently prioritary. label Sep 3, 2023
@ffiarpg
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ffiarpg commented Mar 26, 2024

Integration with this project could be a great way to check this box. User could query for the games on the user's romm server and pull metadata and allow for download and delete of games.
https://github.com/rommapp/romm

Example of integration.
https://github.com/rommapp/playnite-plugin

@rsubtil
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rsubtil commented Mar 31, 2024

Thank you for letting me know of this project, I'll keep it in mind when I start doing more research for this issue 👍

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