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This repository has been archived by the owner on May 17, 2023. It is now read-only.
Right now the player can attack as often as the player can click. This is less than ideal, we'd prefer some sort of cooldown in milliseconds before the player can attack again.
The text was updated successfully, but these errors were encountered:
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Right now the player can attack as often as the player can click. This is less than ideal, we'd prefer some sort of cooldown in milliseconds before the player can attack again.
The text was updated successfully, but these errors were encountered: