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Players should be able to have their own private game instance, including their own personal game objects, NPCs, and world items.
Players should not be able to see actions of other players in their private instance.
Other players should not be able to see the actions of this player in their private instance.
Players should be able to join a group instance where they share the aforementioned resources - game objects, NPCs, and world items.
Players outside of this group instance should not be able to see the actions of those within.
Vise versa for those inside in instance.
The game world should have a global instance that applies to all players and NPCs that are not assigned to a specific instance (they are not in private gameplay of any kind).
This is a game instance shared by everyone within the world that is not in a private instance.
All world items, objects, NPCsc, etc are visible to everyone inside the global instance.
The global instance and private instances can not be engaged at the same time. The player must be either in the global instance or a specific instance - whether that be a group or private instance.
Friends list status is independent of instances - a player is shown as online regardless of which instance type they are logged into.
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The text was updated successfully, but these errors were encountered: