+Long compile times of Rust code are frequently being cited as one of the biggest [challenges][annual-survey] limiting the productivity of Rust developers. Rust compiler contributors are of course aware of that, and they are continuously working to improve the situation, by finding [new ways][how-to-speed-up-the-compiler] of speeding up the compiler, [triaging performance regressions][performance-triage] and [measuring][perf-dashboard] our long-term performance improvements. Recently, we also made progress on some [large changes][stabilize-lld] that have been in the making for a long time, which could significantly improve compiler performance by default.
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